defined_text = {
    name = Level_of_regional_development_TT
	text = {
		trigger = { 
			THIS = {
				has_state_category = wasteland
			}
		}
		localization_key = wasteland
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = small_island
			}
		}
		localization_key = small_island
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = enclave
			}
		}
		localization_key = enclave
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = tiny_island
			}
		}
		localization_key = tiny_island
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = pastoral
			}
		}
		localization_key = pastoral
    }
	#enclave: "飞地"
	#small_island: "小岛"
	#tiny_island: "极小岛屿"
	#pastoral: "牧区"
	text = {
		trigger = { 
			THIS = {
				has_state_category = rural
			}
		}
		localization_key = rural
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = large_town
			}
		}
		localization_key = large_town
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = town
			}
		}
		localization_key = town
    }
	#town: "发达乡村地区"
	#large_town: "稀疏城镇地区"
	#rural: "乡村地区"
	
	text = {
		trigger = { 
			THIS = {
				has_state_category = megalopolis
			}
		}
		localization_key = megalopolis
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = metropolis
			}
		}
		localization_key = metropolis
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = large_city
			}
		}
		localization_key = large_city
    }
	text = {
		trigger = { 
			THIS = {
				has_state_category = city
			}
		}
		localization_key = city
    }
}

#wasteland: "荒漠"
#city: "城镇地区"
#large_city: "密集城镇地区"
#metropolis: "大城市地区"
#megalopolis: "大都市地区"

# ===== 征兵报告——逃亡率描述 =====
# 根据当前 GC 征兵精神判断征兵状况（避免使用变量比较）
defined_text = {
	name = gc_draft_morale_text
	text = {
		trigger = {
			ROOT = {
				has_idea = gc_conscription_none
			}
		}
		localization_key = gc_draft_morale_perfect
	}
	text = {
		trigger = {
			ROOT = {
				has_idea = gc_conscription_volunteer
			}
		}
		localization_key = gc_draft_morale_good
	}
	text = {
		trigger = {
			ROOT = {
				has_idea = gc_conscription_limited
			}
		}
		localization_key = gc_draft_morale_fair
	}
	text = {
		trigger = {
			ROOT = {
				has_idea = gc_conscription_extensive
			}
		}
		localization_key = gc_draft_morale_fair
	}
	text = {
		trigger = {
			ROOT = {
				has_idea = gc_conscription_service_by_requirement
			}
		}
		localization_key = gc_draft_morale_poor
	}
	text = {
		trigger = {
			ROOT = {
				has_idea = gc_conscription_total_mobilization
			}
		}
		localization_key = gc_draft_morale_catastrophic
	}
	text = {
		trigger = {
			ROOT = {
				has_idea = gc_conscription_scraping
			}
		}
		localization_key = gc_draft_morale_catastrophic
	}
	text = {
		localization_key = gc_draft_morale_unknown
	}
}

defined_text = {
	name = GC_regional_development_modifiers_TT
	text = {
		trigger = { THIS = { has_state_category = wasteland } }
		localization_key = GC_regional_development_modifiers_wasteland
	}
	text = {
		trigger = { THIS = { has_state_category = enclave } }
		localization_key = GC_regional_development_modifiers_enclave
	}
	text = {
		trigger = { THIS = { has_state_category = tiny_island } }
		localization_key = GC_regional_development_modifiers_tiny_island
	}
	text = {
		trigger = { THIS = { has_state_category = small_island } }
		localization_key = GC_regional_development_modifiers_small_island
	}
	text = {
		trigger = { THIS = { has_state_category = pastoral } }
		localization_key = GC_regional_development_modifiers_pastoral
	}
	text = {
		trigger = { THIS = { has_state_category = rural } }
		localization_key = GC_regional_development_modifiers_rural
	}
	text = {
		trigger = { THIS = { has_state_category = town } }
		localization_key = GC_regional_development_modifiers_town
	}
	text = {
		trigger = { THIS = { has_state_category = large_town } }
		localization_key = GC_regional_development_modifiers_large_town
	}
	text = {
		trigger = { THIS = { has_state_category = city } }
		localization_key = GC_regional_development_modifiers_city
	}
	text = {
		trigger = { THIS = { has_state_category = large_city } }
		localization_key = GC_regional_development_modifiers_large_city
	}
	text = {
		trigger = { THIS = { has_state_category = metropolis } }
		localization_key = GC_regional_development_modifiers_metropolis
	}
	text = {
		trigger = { THIS = { has_state_category = megalopolis } }
		localization_key = GC_regional_development_modifiers_megalopolis
	}
	text = {
		localization_key = GC_regional_development_modifiers_unknown
	}
}
