#Written by Doolittle
technologies = {
	legacy_doctrines = {
		doctrine = yes
		allow = { always = no }

		on_research_complete = { custom_effect_tooltip = COLD_WAR_TECH_CANT_TAKE }

		research_cost = 2.5

		xp_research_type = army
		xp_unlock_cost = 9999
		xp_research_bonus = 1.50


		ai_will_do = { factor = 20 }
	}

	combined_arms = {
		doctrine = yes

		category_all_armor = {
			max_organisation = 1
			hard_attack = 0.15
		}
		category_apc = {
			max_organisation = 1
			defense = 0.15
		}
		category_IFV = {
			max_organisation = 1
			soft_attack = 0.15
		}
		category_artillery = {
			max_organisation = 1
			breakthrough = 0.15
		}
		air_superiority_bonus_in_combat = 0.20
		enemy_army_bonus_air_superiority_factor = -0.15
		custom_modifier_tooltip = combined_arms_schools_spirit_tt

		on_research_complete = { custom_effect_tooltip = COLD_WAR_TECH_CANT_TAKE }

		research_cost = 2.5

		xp_research_type = army
		xp_unlock_cost = 50
		xp_research_bonus = 1.50


		ai_will_do = { factor = 0 }
	}

	armoured_mass_assault = {
		doctrine = yes

		category_tanks = {
			breakthrough = 0.20
			hard_attack = 0.15
			maximum_speed = 0.05
			max_organisation = 2
		}
		category_IFV = {
			defense = 0.20
			soft_attack = 0.15
			maximum_speed = 0.05
			max_organisation = 1
		}
		category_artillery = {
			defense = 0.1
			breakthrough = 0.1
			maximum_speed = 0.05
			max_organisation = 1
		}
		org_loss_when_moving = -0.10
		supply_consumption_factor = -0.10
		custom_modifier_tooltip = armored_mass_assault_tt

		on_research_complete = { custom_effect_tooltip = COLD_WAR_TECH_CANT_TAKE }

		research_cost = 2.5

		xp_research_type = army
		xp_unlock_cost = 50
		xp_research_bonus = 1.50


		ai_will_do = { factor = 0 }
	}

	superior_firepower = {
		doctrine = yes

		category_army = {
			soft_attack = 0.05
			hard_attack = 0.05
			defense = 0.05
		}
		category_artillery = {
			soft_attack = 0.25
			hard_attack = 0.25
			max_organisation = 3
		}
		max_planning = 0.25
		custom_modifier_tooltip = superior_firepower_tt

		on_research_complete = { custom_effect_tooltip = COLD_WAR_TECH_CANT_TAKE }

		research_cost = 2.5

		xp_research_type = army
		xp_unlock_cost = 50
		xp_research_bonus = 1.50


		ai_will_do = { factor = 0 }
	}

	infantry_mass_assault = {
		doctrine = yes

		category_all_infantry = {
			max_organisation = 4
			breakthrough = 0.20
			soft_attack = 0.25
			hard_attack = 0.20
			ap_attack = 0.3
			maximum_speed = 0.25
		}
		max_planning = 0.15
		planning_speed = 0.15
		custom_modifier_tooltip = infantry_mass_assault_tt

		on_research_complete = { custom_effect_tooltip = COLD_WAR_TECH_CANT_TAKE }

		research_cost = 2.5

		xp_research_type = army
		xp_unlock_cost = 50
		xp_research_bonus = 1.50


		ai_will_do = { factor = 0 }
	}

	early_guerilla_warfare = {
		doctrine = yes

		category_all_infantry = {
			ap_attack = 0.5
			defense = 0.35
		}
		max_dig_in = 10
		category_all_infantry = { equipment_capture_factor = 0.04 }
		Militia_Bat = {
			max_organisation = 5
			soft_attack = 0.25
		}
		Mot_Militia_Bat = {
			max_organisation = 5
			soft_attack = 0.25
		}
		Mech_Militia_Bat = {
			max_organisation = 5
			soft_attack = 0.25
		}
		custom_modifier_tooltip = early_guerilla_warfare_tt

		on_research_complete = { custom_effect_tooltip = COLD_WAR_TECH_CANT_TAKE }

		research_cost = 2.5

		xp_research_type = army
		xp_unlock_cost = 50
		xp_research_bonus = 1.50


		ai_will_do = { factor = 0 }
	
		XS_Mot_Militia_Bat = {
		max_organisation = 5
		soft_attack = 0.25
		}
	
		smol_Mot_Militia_Bat = {
		max_organisation = 5
		soft_attack = 0.25
		}
	
		XS_Militia_Bat = {
		max_organisation = 5
		soft_attack = 0.25
		}
	
		smol_Militia_Bat = {
		max_organisation = 5
		soft_attack = 0.25
		}
	
		XS_Mech_Militia_Bat = {
			max_organisation = 5
			soft_attack = 0.25
		}
	
		smol_Mech_Militia_Bat = {
			max_organisation = 5
			soft_attack = 0.25
		}
	}
}
