# Author(s): Sheep, AngriestBird
technologies = {

	# Special Projects
	sp_double_shot_rifle_tech = {
		allow = { always = no }

		research_cost = 1
		start_year = 2000

		category_special_forces = {
			breakthrough = 0.05
			defense = 0.05
		}

	}

	# Afghanistan Tech
	AFG_donkey_logistics_Tech = {
		allow = { always = no }

		research_cost = 1
		start_year = 2000

		enable_subunits = {
			L_Engi_Comp
		}
		Militia_Bat = {
			supply_consumption_factor = -0.1
			fuel_consumption_factor = -0.05
		}
	}
	AFG_donkey_logistics_Tech2 = {
		allow = { always = no }

		research_cost = 1
		start_year = 2000

		Militia_Bat = {
			supply_consumption_factor = -0.1
			fuel_consumption_factor = -0.05
		}
	}
	AFG_donkey_logistics_Tech3 = {
		allow = { always = no }
		research_cost = 1
		start_year = 2000

		Militia_Bat = {
			supply_consumption_factor = -0.1
			fuel_consumption_factor = -0.05
		}
	}

	tech_AFG_Legacy_of_the_Mujahideen = {
		research_cost = 1
		allow = { always = no }
		Militia_Bat = {
			hills = {
				attack = 0.1
				movement = 0.1
			}
			mountain = {
				attack = 0.1
				movement = 0.1
			}
		}
	}
	tech_AFG_The_Farmer_and_their_Rifle = {
		research_cost = 1
		allow = { always = no }
		Militia_Bat = {
			hills = {
				defence = 0.1
				movement = 0.1
			}
			mountain = {
				defence = 0.1
				movement = 0.1
			}
		}
	}
	AFG_Training_of_local_police_officers = {
		research_cost = 1
		allow = { always = no }
		Militia_Bat = {
			suppression_factor = 0.15
		}
	}
	tech_AFG_Return_of_Dostum = {
		research_cost = 1
		allow = {
			always = no
		}
		Militia_Bat = {
			mountain = {
				attack = 0.1
				movement = 0.1
			}
			desert = {
				attack = 0.15
				movement = 0.1
			}
		}
	}
	AFG_The_Lion_of_Panjshir = {
		research_cost = 1
		allow = {
			always = no
		}
		Militia_Bat = {
			mountain = {
				attack = 0.1
				movement = 0.15
			}
		}
	}
	AFG_Karim_Khalilis_new_offensive = {
		research_cost = 1
		allow = {
			always = no
		}
		out_of_supply_factor = 0.15
		pocket_penalty = -0.2
		Militia_Bat = {
			mountain = {
				attack = 0.1
				movement = 0.1
			}
		}
	}

	# Netherlands
	HOL_marechaussee_support_tech = {
		enable_subunits = {
			HOL_marechaussee_support_company
		}
		allow = {
			original_tag = HOL
		}
	}

	FAD_access_tech = {
		allow = {
			original_tag = HOL
		}
		enable_equipments = {
			frigate_hull_5
		}
		enable_equipment_modules = {
			module_asm_4
			module_aa_missiles_4
			module_152mm_battery
			module_esm_3
			module_vls_lam_4
			module_radar_6
			module_advanced_integrated_missile_radar_control
			module_surface_mod_reactor_power
		}
	}

	#KOREA MEMES
	KOR_celltrion_tech = {
		combat_service_support_company = {
			casualty_trickleback = 0.005
			experience_loss_factor = -0.005
		}
		helicopter_combat_service_support = {
			casualty_trickleback = 0.005
			experience_loss_factor = -0.005
		}

		allow = {
			original_tag = KOR
		}
	}

	marine_commandos = {
		enable_subunits = {
			L_Marine_Cdo_Bat
			smol_L_Marine_Cdo_Bat
			XS_L_Marine_Cdo_Bat
			Team_L_Marine_Cdo_Bat
		}
		allow = {
			always = yes
		}
	}

	air_assault_artillery = {
		enable_subunits = {
			air_assault_Arty_Battery
		}
		allow = {
			always = yes
		}
	}

	rangers = {
		enable_subunits = {
			L_Ranger_Bat
			smol_L_Ranger_Bat
			XS_L_Ranger_Bat
		}
		allow = {
			always = yes
		}
	}

	dedicated_saboteurs = {
		allow = {
			always = yes
		}
	}

	heavy_frigate = {
		enable_equipments = {
			heavy_frigate
		}
		enable_equipment_modules = {
			module_heavy_frigate_upgrade_package
 		}
	}


	zombietech = {
		allow = { original_tag = ZOM }

		Zombies = {
			casualty_trickleback = 0.02
		}

		enable_equipments = {
			zombie_0
		}

		enable_subunits = {
			Zombies
		}
	}
}
