﻿add_namespace = germany
add_namespace = germany_divide
add_namespace = bavaria
add_namespace = germany_yearly
add_namespace = Germany_Mech
add_namespace = GER_Cold_War
add_namespace = Germany_mig
add_namespace = germany_foci
add_namespace = GER_News
add_namespace = germany_nsu
add_namespace = germany_party
add_namespace = GER_agrar
add_namespace = GER_Corruption
add_namespace = GER_Diplomacy
add_namespace = GER_Diplomacy_answer
add_namespace = GER_winds
add_namespace = GER_Eurofighter
add_namespace = GER_panavia
add_namespace = Gruner_news
add_namespace = Gruner

# Investigate The NPD?
country_event = {
	id = germany.1
	title = germany.1.t
	desc = germany.1.d
	picture = GFX_NPD_III

	is_triggered_only = yes

	fire_only_once = yes
	# Yes, launch an investigation
	option = {
		name = germany.1.a
		log = "[GetDateText]: [This.GetName]: germany.1.a executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_5
			add_to_variable = { GER_rightwing_department_status = 5 }
		}
		set_temp_variable = { treasury_change = -23.00 }
		modify_treasury_effect = yes
		hidden_effect = {
			random_list = {
				50 = {
				}
				50 = {
					country_event = {
						id = germany.2
						days = 4
					}
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# No, there's no need for this
	option = {
		name = germany.1.b
		log = "[GetDateText]: [This.GetName]: germany.1.b executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_decrease_rightist_status_by_3
			add_to_variable = { GER_rightwing_department_status = -3 }
		}
		set_temp_variable = { treasury_change = 25.74 }
		modify_treasury_effect = yes
		increase_corruption = yes

		ai_chance = {
			base = 5
		}
	}
}

# V-Maenner in Landesvorstand
country_event = {
	id = germany.2
	title = germany.2.t
	desc = germany.2.d
	picture = GFX_NPD_I

	is_triggered_only = yes
	fire_only_once = yes
	#Damn
	option = {
		name = germany.2.a
		log = "[GetDateText]: [This.GetName]: germany.2.a executed"
		add_popularity = {
			ideology = nationalist
			popularity = 0.04
		}
		add_popularity = {
			ideology = democratic
			popularity = -0.04
		}
		ai_chance = {
			base = 5
		}
	}
	# I think we need another case opened up...
	option = {
		name = germany.2.b
		log = "[GetDateText]: [This.GetName]: germany.2.b executed"
		add_political_power = -100
		add_popularity = {
			ideology = nationalist
			popularity = -0.05
		}
		hidden_effect = {
			country_event = {
				id = germany.402
				days = 35
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

# Investigation against V-Maenner
country_event = {
	id = germany.3
	title = germany.3.t
	desc = germany.3.d
	picture = GFX_NPD_III

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.3.a
		log = "[GetDateText]: [This.GetName]: germany.3.a executed"
		add_stability = -0.03
		ai_chance = {
			base = 5
		}
	}
}

# NPD Investigation ending 18.03.03 (FAIL)
country_event = {
	id = germany.4
	title = germany.4.t
	desc = germany.4.d
	picture = GFX_npd_flag

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.4.a
		log = "[GetDateText]: [This.GetName]: germany.4.a executed"
		add_stability = -0.03
		add_popularity = {
			ideology = nationalist
			popularity = 0.03
		}
		ai_chance = {
			base = 5
		}
	}
}
#SUCCESS
country_event = {
	id = germany.401
	title = germany.401.t
	desc = germany.401.d
	picture = GFX_NPD_III

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.401.a
		log = "[GetDateText]: [This.GetName]: germany.401.a executed"
		custom_effect_tooltip = GER_will_ban_NPD
		set_country_flag = party22_banned
		add_popularity = {
			ideology = democratic
			popularity = 0.05
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany.402
	title = germany.402.t
	desc = germany.402.d
	picture = GFX_NPD_I

	is_triggered_only = yes
	fire_only_once = yes
	# Lots of cash
	option = {
		name = germany.402.a
		log = "[GetDateText]: [This.GetName]: germany.402.a executed"
		set_temp_variable = { treasury_change = -30.14 }
		modify_treasury_effect = yes
		hidden_effect = {
			random_list = {
				75 = {
					country_event = {
						id = germany.401
						days = 2
					}
				}
				25 = {
					country_event = {
						id = germany.4
						days = 2
					}
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Some cash
	option = {
		name = germany.402.b
		log = "[GetDateText]: [This.GetName]: germany.402.b executed"
		set_temp_variable = { treasury_change = -15.23 }
		modify_treasury_effect = yes
		hidden_effect = {
			random_list = {
				50 = {
					country_event = {
						id = germany.401
						days = 2
					}
				}
				50 = {
					country_event = {
						id = germany.4
						days = 2
					}
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Little cash
	option = {
		name = germany.402.c
		log = "[GetDateText]: [This.GetName]: germany.402.c executed"
		hidden_effect = {
			random_list = {
				25 = {
					country_event = {
						id = germany.401
						days = 2
					}
				}
				75 = {
					country_event = {
						id = germany.4
						days = 2
					}
				}
			}
		}
		ai_chance = {
			base = 5
		}
		set_temp_variable = { treasury_change = -6.52 }
		modify_treasury_effect = yes
	}
}

# Düsseldorf-Anschlag
country_event = {
	id = germany.5
	title = germany.5.t
	desc = germany.5.d
	picture = GFX_dusseldorf_attack

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.5.a
		log = "[GetDateText]: [This.GetName]: germany.5.a executed"
		custom_effect_tooltip = GER_open_investigation
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_1
			add_to_variable = { GER_rightwing_department_status = 1 }
		}
		set_temp_variable = { treasury_change = -6.52 }
		modify_treasury_effect = yes
		hidden_effect = {
			country_event = {
				id = germany.501
				days = 15
			}
		}
		newline = yes
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
				check_variable = { GER_rightwing_department_status < 30 }
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			add_stability = -0.03
		}
		else = {
			add_stability = -0.01
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.5.b
		log = "[GetDateText]: [This.GetName]: germany.5.b executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_decrease_rightist_status_by_2
			add_to_variable = { GER_rightwing_department_status = -2 }
		}
		newline = yes
		if = {
			limit = {
				check_variable = { GER_rightwing_department_status < 30 }
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			add_stability = -0.05
		}
		else = {
			add_stability = -0.02
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = germany.501
	title = germany.501.t
	desc = germany.501.d
	picture = GFX_dusseldorf_attack

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.501.a
		log = "[GetDateText]: [This.GetName]: germany.501.a executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_1
			add_to_variable = { GER_rightwing_department_status = 1 }
		}
		add_stability = 0.02
		add_popularity = {
			ideology = nationalist
			popularity = -0.02
		}
	}
}

# Düsseldorf-Anschlag Synagoge
country_event = {
	id = germany.6
	title = germany.6.t
	desc = germany.6.d
	picture = GFX_dusseldorf_attack1

	is_triggered_only = yes
	fire_only_once = yes
	#Good work
	option = {
		name = germany.6.a
		log = "[GetDateText]: [This.GetName]: germany.6.a executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_islamist_status_by_1
			add_to_variable = { GER_islamist_department_status = 1 }
		}

		set_temp_variable = { treasury_change = -4.52 }
		modify_treasury_effect = yes
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
				OR = {
					check_variable = { GER_islamist_department_status < 30 }
					check_variable = { GER_islamist_spending_level = 1 }
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			39 = {
				damage_building = {
					type = infrastructure
					damage = 4.0
				}
				damage_building = {
					type = industrial_complex
					damage = 4.0
				}
			}
			add_stability = -0.02
		}
		else = {
			39 = {
				damage_building = {
					type = infrastructure
					damage = 1.0
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	#I want a complete investigation!
	option = {
		name = germany.6.b
		log = "[GetDateText]: [This.GetName]: germany.6.b executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_islamist_status_by_2
			add_to_variable = { GER_islamist_department_status = 2 }
		}
		set_temp_variable = { treasury_change = -12.52 }
		modify_treasury_effect = yes
		newline = yes
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
				OR = {
					check_variable = { GER_islamist_department_status < 30 }
					check_variable = { GER_islamist_spending_level = 1 }
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			39 = {
				damage_building = {
					type = infrastructure
					damage = 4.0
				}
				damage_building = {
					type = industrial_complex
					damage = 4.0
				}
			}
			add_stability = -0.02
		}
		else = {
			39 = {
				damage_building = {
					type = infrastructure
					damage = 1.0
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Our prisons are filling up, let them go
	option = {
		name = germany.6.c
		log = "[GetDateText]: [This.GetName]: germany.6.c executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_decrease_islamist_status_by_3
			add_to_variable = { GER_islamist_department_status = -3 }
		}
		set_temp_variable = { treasury_change = 14.52 }
		modify_treasury_effect = yes
		newline = yes
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
				OR = {
					check_variable = { GER_islamist_department_status < 30 }
					check_variable = { GER_islamist_spending_level = 1 }
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			39 = {
				damage_building = {
					type = infrastructure
					damage = 4.0
				}
				damage_building = {
					type = industrial_complex
					damage = 4.0
				}
			}
			add_stability = -0.02
		}
		else = {
			39 = {
				damage_building = {
					type = infrastructure
					damage = 1.0
				}
			}
		}
		newline = yes
		add_popularity = {
			ideology = fascism
			popularity = 0.02
		}
		add_popularity = {
			ideology = nationalist
			popularity = 0.01
		}
		add_popularity = {
			ideology = democratic
			popularity = -0.02
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany.8
	title = germany.8.t
	desc = germany.8.d
	picture = GFX_Berlin_attack

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.8.a
		log = "[GetDateText]: [This.GetName]: germany.8.a executed"
		custom_effect_tooltip = germany.8.a_desc
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_islamist_status_by_2
			add_to_variable = { GER_islamist_department_status = 2 }
		}
		newline = yes
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
				OR = {
					check_variable = { GER_islamist_department_status < 30 }
					check_variable = { GER_islamist_spending_level = 1 }
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			add_stability = -0.01
		}
		else = {
			add_stability = -0.01
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.8.b
		log = "[GetDateText]: [This.GetName]: germany.8.b executed"
		custom_effect_tooltip = germany.8.b_desc
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_2
			add_to_variable = { GER_rightwing_department_status = 2 }
		}
		newline = yes
		if = {
			limit = {
				check_variable = { GER_rightwing_department_status < 30 }
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			add_stability = -0.02
		}
		else = {
			add_stability = -0.02
		}
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_islamist_status_by_2
			add_to_variable = { GER_islamist_department_status = 2 }
		}
		newline = yes
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
				OR = {
					check_variable = { GER_islamist_department_status < 30 }
					check_variable = { GER_islamist_spending_level = 1 }
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			add_stability = 0.01
		}
		ai_chance = {
			base = 5
		}
	}
}


# Committee Of Inquiry Starts Its Investigation
country_event = {
	id = germany.10
	title = germany.10.t
	desc = germany.10.d
	picture = GFX_flag_cdu
	trigger = {
		NOT = {
			western_conservatism_are_in_power = yes
		}
	}
	is_triggered_only = yes

	fire_only_once = yes

	option = { #we need to find every detail
		name = germany.10.a
		log = "[GetDateText]: [This.GetName]: germany.10.a executed"
		country_event = { id = germany.11 days = 20 }
		add_political_power = -100
		newline = yes
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.055 }
		set_temp_variable = { temp_outlook_increase = 0.055 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
	option = { #maybe we didn´t need to dig deep
		name = germany.10.b
		log = "[GetDateText]: [This.GetName]: germany.10.a executed"
		country_event = { id = germany.11 days = 20 }
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.025 }
		set_temp_variable = { temp_outlook_increase = 0.025 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 1
		}
	}
}

# Kieps Involvement (Letter Found)
country_event = {
	id = germany.11
	title = germany.11.t
	desc = germany.11.d
	picture = GFX_investigation_schreiber_kiep

	is_triggered_only = yes

	option = {
		name = germany.11.a
		log = "[GetDateText]: [This.GetName]: germany.11.a executed"
		custom_effect_tooltip = GER_investigation_continues
		hidden_effect = {
			random_list = {
				50 = {
					country_event = {
						id = germany.12
						days = 35
					}
				}
				50 = {
					country_event = {
						id = germany.13
						days = 35
					}
				}
			}
		}
		ai_chance = {
			base = 3
		}
	}
	option = {
		name = germany.11.b
		log = "[GetDateText]: [This.GetName]: germany.11.b executed"
		add_political_power = -100
		country_event = {
			id = germany.13
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.11.c
		log = "[GetDateText]: [This.GetName]: germany.11.c executed"
		add_political_power = 100
		country_event = {
			id = germany.12
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
}

# Charges Are Dropped
country_event = {
	id = germany.12
	title = germany.12.t
	desc = germany.12.d
	picture = GFX_flag_cdu

	is_triggered_only = yes

	option = {
		name = germany.12.a
		log = "[GetDateText]: [This.GetName]: germany.12.a executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.035 }
		set_temp_variable = { temp_outlook_increase = 0.035 }
		add_relative_party_popularity = yes
		hidden_effect = {
			country_event = {
				id = germany.14
				days = 25
			}
			country_event = {
				id = germany.15
				days = 95
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

# Heavy Fine For The CDU
country_event = {
	id = germany.13
	title = germany.13.t
	desc = germany.13.d
	picture = GFX_flag_cdu

	is_triggered_only = yes

	option = {
		name = germany.13.a
		log = "[GetDateText]: [This.GetName]: germany.13.a executed"
		set_temp_variable = { treasury_change = 35.00 }
		modify_treasury_effect = yes
		hidden_effect = {
			country_event = {
				id = germany.14
				days = 25
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

# The CDU In Chaos
country_event = {
	id = germany.14
	title = germany.14.t
	desc = germany.14.d
	picture = GFX_flag_cdu
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany.14.a
		log = "[GetDateText]: [This.GetName]: germany.14.a executed"
	}
}

# Bear Head Project: Investigation Results
country_event = {
	id = germany.15
	title = germany.15.t
	desc = germany.15.d
	picture = GFX_flag_cdu

	is_triggered_only = yes

	option = {
		name = germany.15.a
		log = "[GetDateText]: [This.GetName]: germany.15.a executed"
		custom_effect_tooltip = GER_investigation_continues
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.035 }
		add_relative_party_popularity = yes
		add_political_power = -100
		hidden_effect = {
			country_event = {
				id = germany.16
				days = 10
			}
		}
		ai_chance = {
			base = 5
		}
	}
	#All of this is just paranoia
	option = {
		name = germany.15.b
		log = "[GetDateText]: [This.GetName]: germany.15.b executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.01 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
}

# Fate Of The Missing Files
country_event = {
	id = germany.16
	title = germany.16.t
	desc = germany.16.d
	picture = GFX_flag_cdu

	is_triggered_only = yes

	option = {
		name = germany.16.a
		log = "[GetDateText]: [This.GetName]: germany.16.a executed"
		custom_effect_tooltip = GER_investigation_continues
		add_political_power = -75
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.042 }
		add_relative_party_popularity = yes
		hidden_effect = {
			country_event = {
				id = germany.17
				days = 11
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.16.b
		log = "[GetDateText]: [This.GetName]: germany.16.b executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = 0.022 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
}

# Kieps Facilitation Payments
country_event = {
	id = germany.17
	title = germany.17.t
	desc = germany.17.d
	picture = GFX_investigation_schreiber_kiep

	is_triggered_only = yes

	option = {
		name = germany.17.a
		add_to_variable = { GER_evidence_strenght = 10 }
		log = "[GetDateText]: [This.GetName]: germany.17.a executed"
		custom_effect_tooltip = GER_investigation_completed
		country_event = {
			id = germany.13
			days = 2
		}
		newline = yes
		decrease_corruption = yes
	}
}

# Volmer Erlass
country_event = {
	id = germany.18
	title = germany.18.t
	desc = germany.18.d
	picture = GFX_joschka_fischer

	trigger = {
		date < 2000.4.1
	}

	is_triggered_only = yes

	option = {
		name = germany.18.a
		log = "[GetDateText]: [This.GetName]: germany.18.a executed"

		set_temp_variable = { party_index = 18 }
		set_temp_variable = { party_popularity_increase = -0.01 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes

		hidden_effect = {
			country_event = { id = germany.19 days = 365 }
		}
	}
}

# Travel insurance as creditworthiness
country_event = {
	id = germany.19
	title = germany.19.t
	desc = germany.19.d
	picture = GFX_german_visa

	is_triggered_only = yes

	option = {
		name = germany.19.a
		log = "[GetDateText]: [This.GetName]: germany.19.a executed"
		custom_effect_tooltip = GER_bavarian_nationalism_decrease_1
		add_to_variable = { GER_bavarian_nationalism_var = -1 }
		newline = yes
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_police_cost_change = 0.02 }
		update_GER_police_cost = yes

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.19.b
		log = "[GetDateText]: [This.GetName]: germany.19.a executed"
		set_temp_variable = { treasury_change = 35.93 }
		modify_treasury_effect = yes

		ai_chance = {
			base = 5
		}
	}
}

# Take Back The Reisebüroverfahren
country_event = {
	id = germany.20
	title = germany.20.t
	desc = germany.20.d
	picture = GFX_german_visa

	is_triggered_only = yes

	option = {
		name = germany.20.a
		log = "[GetDateText]: [This.GetName]: germany.20.a executed"
		add_stability = -0.01
		hidden_effect = { country_event = { id = germany.21 days = 730 } }

		ai_chance = {
			base = 5
		}
	}

	option = {
		name = germany.20.b
		log = "[GetDateText]: [This.GetName]: germany.20.a executed"
		add_stability = -0.02
		add_political_power = -50
		hidden_effect = { country_event = { id = germany.21 days = 730 } }

		ai_chance = {
			base = 5
		}
	}
}

# Take Back The Volmer Decree
country_event = {
	id = germany.21
	title = germany.21.t
	desc = germany.21.d
	picture = GFX_german_visa

	is_triggered_only = yes

	option = {
		name = germany.21.a
		log = "[GetDateText]: [This.GetName]: germany.21.a executed"
		add_stability = -0.01

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.21.b
		log = "[GetDateText]: [This.GetName]: germany.21.a executed"
		add_stability = -0.05
		add_political_power = -200
		hidden_effect = {
			random_list = {
			85 = {
				country_event = { id = germany.22 days = 180 }
			}
			15 = {
				country_event = { id = germany.23 days = 180 }
			}
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

# EU Sues Germany Over The Volmer Erlass - Germany Loses
country_event = {
	id = germany.22
	title = germany.22.t
	desc = germany.22.d
	picture = GFX_germany_eu

	is_triggered_only = yes

	option = {
		name = germany.22.a
		log = "[GetDateText]: [This.GetName]: germany.22.a executed"
		add_political_power = -100
	}
}

# EU Sues Germany Over The Volmer Erlass - Germany Wins
country_event = {
	id = germany.23
	title = germany.23.t
	desc = germany.23.d
	picture = GFX_germany_eu

	is_triggered_only = yes

	option = {
		name = germany.23.a
		log = "[GetDateText]: [This.GetName]: germany.23.a executed"
		add_political_power = 150
	}
}

# Nobody Likes The Ökosteuer
country_event = {
	id = germany.25
	title = germany.25.t
	desc = germany.25.d
	picture = GFX_Demo_Generic

	is_triggered_only = yes

	trigger = {
		Check_variable = { party_pop_array^17 < 0.0065 }
	}

	fire_only_once = yes

	option = {
		name = germany.25.a
		log = "[GetDateText]: [This.GetName]: germany.25.a executed"
		add_political_power = -10
	}
}

# Women Can Join The Army
country_event = {
	id = germany.26
	title = germany.26.t
	desc = germany.26.d
	picture = GFX_women_in_bundeswehr
	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = germany.26.a
		log = "[GetDateText]: [This.GetName]: germany.26.a executed"
		if = {
			limit = { has_idea = no_women_in_military }
			swap_ideas = {
				remove_idea = no_women_in_military
				add_idea = volunteer_women
			}
		}
		else = {
			add_political_power = 100
		}
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = germany.26.b
		log = "[GetDateText]: [This.GetName]: germany.26.b executed"
		add_stability = 0.03

		ai_chance = {
			base = 5
		}
	}
}
#krenz injailed
country_event = {
	id = germany.27
	title = germany.27.t
	desc = germany.27.d
	picture = GFX_egon_krenz_ddr

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = germany.27.a
		add_political_power = -100
		set_temp_variable = { party_index = 5 }
		set_temp_variable = { party_popularity_increase = -0.05 }
		set_temp_variable = { temp_outlook_increase = -0.05 }
		add_relative_party_popularity = yes
		log = "[GetDateText]: [This.GetName]: germany.27.a executed"

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.27.b
		log = "[GetDateText]: [This.GetName]: germany.27.a executed"
		set_temp_variable = { party_index = 5 }
		set_temp_variable = { party_popularity_increase = 0.03 }
		set_temp_variable = { temp_outlook_increase = 0.05 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
}

# Mannesmann AG Merges With Vodafone
country_event = {
	id = germany.28
	title = germany.28.t
	desc = germany.28.d
	picture = GFX_mannesmann_vodafone

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = germany.28.a
		log = "[GetDateText]: [This.GetName]: germany.28.a executed"
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.28.b
		log = "[GetDateText]: [This.GetName]: germany.28.b executed"
		add_political_power = -25
		set_country_flag = GER_mannesmann_saved_flg
		ai_chance = {
			base = 5
		}
	}
}

# German Bahn Cancells Transrapid Route Between Hamburg And Berlin
country_event = {
	id = germany.29
	title = germany.29.t
	desc = germany.29.d
	picture = GFX_transrapid

	is_triggered_only = yes

	trigger = {
		date > 2001.1.2
	}
	fire_only_once = yes

	option = {
		name = germany.29.a
		log = "[GetDateText]: [This.GetName]: germany.29.a executed"
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.29.b
		log = "[GetDateText]: [This.GetName]: germany.29.b executed"
		add_political_power = -50
		45 = {
			add_building_construction = {
				type = infrastructure
				level = 1
				instant_build = yes
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

# Train Accident Of Brühl
country_event = {
	id = germany.30
	title = germany.30.t
	desc = germany.30.d
	picture = GFX_train_accident_bruehl

	is_triggered_only = yes

	trigger = {
		date > 2000.01.1
	}
	fire_only_once = yes

	option = {
		name = germany.30.a
		log = "[GetDateText]: [This.GetName]: germany.30.a executed"
		44 = {
			damage_building = {
				type = infrastructure
				damage = 0.5
			}
			add_manpower = -9
		}
		ai_chance = {
			base = 5
		}
	}
}


# Elbhochwasser 13.08.2002
country_event = {
	id = germany.31
	title = germany.31.t
	desc = germany.31.d
	picture = GFX_Hochwasser_I

	trigger = {
		date < 2002.08.04
	}

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.31.a
		log = "[GetDateText]: [This.GetName]: germany.31.a executed"
		38 = {
			damage_building = {
				type = infrastructure
				damage = 3
			}
			add_manpower = -9
		}
		1080 = {
			damage_building = {
				type = infrastructure
				damage = 3
			}
			add_manpower = -9
		}
	}
}

# Elbhochwasser 17.08.2002
country_event = {
	id = germany.32
	title = germany.32.t
	desc = germany.32.d
	picture = GFX_Hochwasser_II

	trigger = {
		date < 2002.08.15
	}

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.32.a
		log = "[GetDateText]: [This.GetName]: germany.32.a executed"
		39 = {
			damage_building = {
				type = infrastructure
				damage = 3
			}
			add_manpower = -9
		}
	}
}

# Joschka Fischer Visits Iran #
country_event = {
	id = germany.33
	title = germany.33.t
	desc = germany.33.d
	picture = GFX_joschka_fischer

	is_triggered_only = yes
	fire_only_once = yes



	trigger = {
		date < 2000.1.5 date > 2002.1.5
	}

	fire_only_once = yes

	option = {
		name = germany.33.a
		log = "[GetDateText]: [This.GetName]: germany.33.a executed"
		PER = { remove_opinion_modifier = { target = GER modifier = helped_iraqi_chemical_weapons } }

	}
}

# Helmut Hofer Comes Free #21.1.2000
country_event = {
	id = germany.34
	title = germany.34.t
	desc = germany.34.d
	picture = GFX_helmut_hofer_free


	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.34.a
		log = "[GetDateText]: [This.GetName]: germany.34.a executed"
		country_event = {
			id = germany.33 days = 7
		}
		PER = { remove_opinion_modifier = { target = PER modifier = helmut_hofer_injailed } }
	}
}

# Fusion Between Allianz AG And Dresdner Bank
country_event = {
	id = germany.35
	title = germany.35.t
	desc = germany.35.d
	picture = GFX_Dresdener_bank

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.35.a
		log = "[GetDateText]: [This.GetName]: germany.35.a executed"
		add_political_power = 5
	}
}

# Berlin Banking Scandal
#The Scandal Breaks
country_event = {
	id = germany.36
	title = germany.36.t
	desc = germany.36.d
	picture = GFX_Berlin_Bank


	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		log = "[GetDateText]: [Root.GetName]: event germany.36"
		hidden_effect = {
			country_event = {
				id = germany.37 days = 30 random_days = 30
			}
		}
	}

	option = {
		name = germany.36.a
		log = "[GetDateText]: [This.GetName]: germany.36.a executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = 0.00 }
		add_relative_party_popularity = yes
		set_temp_variable = { party_index = 3 }
		set_temp_variable = { party_popularity_increase = 0.02 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes

		add_stability = -0.01
		add_political_power = -25

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.36.b
		log = "[GetDateText]: [This.GetName]: germany.36.b executed"
		add_stability = -0.02
		ai_chance = {
			base = 5
		}
	}
}

# Investigative Committee
country_event = {
	id = germany.37
	title = germany.37.t
	desc = germany.37.d
	picture = GFX_Berlin_Bank


	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		log = "[GetDateText]: [Root.GetName]: event germany.37"
		hidden_effect = {
			country_event = {
				id = germany.38 days = 30 random_days = 30
			}
		}
	}

	option = {
		name = germany.37.a
		log = "[GetDateText]: [This.GetName]: germany.37.a executed"
		add_stability = 0.02
		add_political_power = -30

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.37.b
		log = "[GetDateText]: [This.GetName]: germany.37.b executed"
		add_stability = -0.02
		add_political_power = 60
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.08 }
				modify_treasury_effect = yes
		increase_corruption = yes
		ai_chance = {
			base = 5
		}
	}
}

# Diepgen Overtrown
country_event = {
	id = germany.38
	title = germany.38.t
	desc = germany.38.d
	picture = GFX_Berlin_Bank


	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		log = "[GetDateText]: [Root.GetName]: event germany.38"
		hidden_effect = {
			country_event = {
				id = germany.39 days = 30 random_days = 30
			}
		}
	}

	option = {
		name = germany.38.a
		log = "[GetDateText]: [This.GetName]: germany.38.a executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = 0.00 }
		add_relative_party_popularity = yes
		set_temp_variable = { party_index = 3 }
		set_temp_variable = { party_popularity_increase = 0.02 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes

		add_political_power = -50

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany.38.b
		log = "[GetDateText]: [This.GetName]: germany.38.b executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = 0.01 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
		set_temp_variable = { party_index = 3 }
		set_temp_variable = { party_popularity_increase = 0.01 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes

		add_political_power = 50

		ai_chance = {
			base = 5
		}
	}
}

# Save the Landesbank
country_event = {
	id = germany.39
	title = germany.39.t
	desc = germany.39.d
	picture = GFX_Berlin_Bank


	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		log = "[GetDateText]: [Root.GetName]: event germany.39"
		hidden_effect = {
			country_event = {
				id = germany.40 days = 30 random_days = 30
			}
		}
	}

	option = { #yes
		name = germany.39.a
		log = "[GetDateText]: [This.GetName]: germany.39.a executed"
		add_political_power = -50
		set_party_index_to_ruling_party = yes
			set_temp_variable = { party_popularity_increase = -0.05 }
			set_temp_variable = { temp_outlook_increase = -0.05 }
			add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
	option = { #no
		name = germany.39.b
		log = "[GetDateText]: [This.GetName]: germany.39.b executed"
		add_political_power = -150
		add_stability = -0.02

		ai_chance = {
			base = 5
		}
	}
}

# Who bears the Cost
country_event = {
	id = germany.40
	title = germany.40.t
	desc = germany.40.d
	picture = GFX_Berlin_Bank


	is_triggered_only = yes
	fire_only_once = yes

	option = { #state
		name = germany.40.a
		log = "[GetDateText]: [This.GetName]: germany.40.a executed"
		45 = {
				add_dynamic_modifier = { modifier = GER_Berlin_shithole }
			}
		modify_treasury_effect = yes
		add_stability = 0.02

		ai_chance = {
			base = 5
		}
	}
	option = { #their own
		name = germany.40.b
		log = "[GetDateText]: [This.GetName]: germany.40.b executed"
		set_temp_variable = { treasury_change = -50 }
		add_political_power = -50
		add_stability = -0.02

		ai_chance = {
			base = 5
		}
	}
}

# German Artifacts Found In Argentina @_@
country_event = {
	id = germany.41
	title = germany.41.t
	desc = germany.41.d
	picture = GFX_german_artifacts


	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.41.a
		log = "[GetDateText]: [This.GetName]: germany.41.a executed"
		add_stability = -0.02
	}
	option = {
		name = germany.41.b
		log = "[GetDateText]: [This.GetName]: germany.41.b executed"
		set_temp_variable = { temp_outlook_increase = 0.05 }
		set_temp_variable = { party_index = 21 }
		set_temp_variable = { party_popularity_increase = 0.05 }
		add_relative_party_popularity = yes
		add_stability = -0.05
	}
}

# Revive Greifswald Power Plant (started)
country_event = {
	id = germany.42
	title = germany.42.t
	desc = germany.42.d
	picture = GFX_powerplant

	trigger = {
		tag = GER
		focus_progress = {
		focus = GER_revive_greifswald
		progress > 0.01
		}
	}

	fire_only_once = yes

	option = {
		name = germany.42.a
		log = "[GetDateText]: [This.GetName]: germany.42.a executed"
		add_stability = -0.02
	}

	option = {
		name = germany.42.b
		log = "[GetDateText]: [This.GetName]: germany.42.b executed"
		set_temp_variable = { party_index = 17 }
		set_temp_variable = { party_popularity_increase = 0.05 }
		add_relative_party_popularity = yes
		add_stability = 0.02
	}

	option = {
		name = germany.42.c
		log = "[GetDateText]: [This.GetName]: germany.42.c executed"
		set_temp_variable = { party_index = 19 }
		set_temp_variable = { party_popularity_increase = 0.03 }
		add_relative_party_popularity = yes
	}
}

# Revive Greifswald Power Plant (completed)
country_event = {
	id = germany.43
	title = germany.43.t
	desc = germany.43.d
	picture = GFX_powerplant

	trigger = {
		tag = GER
		has_completed_focus = GER_revive_greifswald
	}

	fire_only_once = yes

	option = {
		name = germany.43.a
		log = "[GetDateText]: [This.GetName]: germany.43.a executed"
		539 = {
			add_extra_state_shared_building_slots = 2
			add_building_construction = {
				type = nuclear_reactor
				level = 2
				instant_build = yes
			}
		}
	}
}

# Mo' healthcare centres built
country_event = {
	id = germany.44
	title = germany.44.t
	desc = germany.44.d
	picture = GFX_gen_construction

	trigger = {
		tag = GER
		has_completed_focus = GER_revive_greifswald
	}

	fire_only_once = yes

	option = {
		name = germany.44.a
		log = "[GetDateText]: [This.GetName]: germany.44.a executed"
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_health_cost_change = -0.03 }
		update_GER_healthcare_cost = yes
	}
}
#Krater von Wattenscheid
	country_event = {
	id = Germany.45
	title = Germany.45.t
	desc = Germany.45.d
	picture = GFX_mining

	fire_only_once = yes
	is_triggered_only = yes

	trigger = {
		date < 2000.1.1 date > 2000.3.3
	}

	option = {
		name = Germany.45.a
		log = "[GetDateText]: [This.GetName]: Germany.45.a executed"
		add_political_power = -5
	}

	option = {
		name = Germany.45.b
		log = "[GetDateText]: [This.GetName]: Germany.45.b executed"
		add_political_power = -50
		add_stability = 0.01

		set_temp_variable = { party_index = 3 }
		set_temp_variable = { party_popularity_increase = 0.01 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
		set_temp_variable = { party_index = 17 }
		set_temp_variable = { party_popularity_increase = 0.02 }
		set_temp_variable = { temp_outlook_increase = 0.02 }
		add_relative_party_popularity = yes
	}
}
# Berliner Rede 2001
country_event = {
	id = germany.46
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.46" }
	title = germany.46.t
	desc = germany.46.d
	picture = GFX_Johannes_Rau

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.46.a
		add_political_power = 10
		add_war_support = -0.02
		log = "[GetDateText]: [This.GetName]: germany.46.a executed"
	}
}
#Expo 2000
country_event = {
	id = Germany.47
	title = Germany.47.t
	desc = Germany.47.d
	picture = GFX_Expo2000

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = Germany.47.a
		log = "[GetDateText]: [This.GetName]: Germany.47.a executed"
	}
}
# Rau eröffnet Deutschland.de
country_event = {
	id = germany.48
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.48" }
	title = germany.48.t
	desc = germany.48.d
	picture = GFX_Johannes_Rau

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.48.a
		add_political_power = 10
		add_stability = 0.01
		log = "[GetDateText]: [This.GetName]: germany.48.a executed"
	}
}
# Cebit 2001 22.3
country_event = {
	id = germany.49
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.49" }
	title = germany.49.t
	desc = germany.49.d
	picture = GFX_Cebit

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.49.a
		add_political_power = 10
		log = "[GetDateText]: [This.GetName]: germany.49.a executed"
	}
}
# Möllemann
country_event = {
	id = germany.50
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.50" }
	title = germany.50.t
	desc = germany.50.d
	picture = GFX_Moellemann_I

	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		hidden_effect = {
			country_event = { id = Germany.51 days = 30  random_days = 30 }
		}
	}

	option = {
		name = germany.50.a
		add_political_power = -20
		add_stability = 0.01
		set_temp_variable = { party_index = 16 }
		set_temp_variable = { party_popularity_increase = -0.005 }
		add_relative_party_popularity = yes

		log = "[GetDateText]: [This.GetName]: germany.50.a executed"
	}
	option = {
		name = germany.50.b
		add_political_power = 10
		add_stability = -0.01
		set_temp_variable = { party_index = 16 }
		set_temp_variable = { party_popularity_increase = -0.015 }
		add_relative_party_popularity = yes
		ISR = {
			add_opinion_modifier = {
				modifier = note_of_protest
				target = GER
			}
		}

		log = "[GetDateText]: [This.GetName]: germany.50.b executed"
	}
}
# Möllemann
country_event = {
	id = germany.51
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.51" }
	title = germany.51.t
	desc = germany.51.d
	picture = GFX_Moellemann_I

	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		hidden_effect = {
			country_event = { id = Germany.52 days = 30 random_days = 30 }
		}
	}

	option = {
		name = germany.51.a
		add_political_power = -10
		add_stability = 0.01
		set_temp_variable = { party_index = 16 }
		set_temp_variable = { party_popularity_increase = 0.005 }
		add_relative_party_popularity = yes
		log = "[GetDateText]: [This.GetName]: germany.51.a executed"
	}
	option = {
		name = germany.51.b
		add_political_power = 10
		add_stability = -0.01
		set_temp_variable = { party_index = 16 }
		set_temp_variable = { party_popularity_increase = -0.015 }
		add_relative_party_popularity = yes
		log = "[GetDateText]: [This.GetName]: germany.51.b executed"
	}
}
# Möllemann
country_event = {
	id = germany.52
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.52" }
	title = germany.52.t
	desc = germany.52.d
	picture = GFX_Moellemann_I

	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		hidden_effect = {
			country_event = { id = Germany.53 days = 30  random_days = 30 }
		}
	}

	option = {
		name = germany.52.a
		add_political_power = -10
		add_stability = 0.01
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes
		log = "[GetDateText]: [This.GetName]: germany.52.a executed"
	}
	option = {
		name = germany.52.b
		add_political_power = 10
		add_stability = -0.01
			add_popularity = {
				ideology = neutrality
				popularity = 0.05
			}
		log = "[GetDateText]: [This.GetName]: germany.52.b executed"
	}
}
# Möllemann
country_event = {
	id = germany.53
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.53" }
	title = germany.53.t
	desc = germany.53.d
	picture = GFX_Moellemann_I

	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		hidden_effect = {
			country_event = { id = Germany.54 days = 30  random_days = 30 }
		}
	}

	option = {
		name = germany.53.a
		add_political_power = -50
		add_stability = 0.01
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes
		log = "[GetDateText]: [This.GetName]: germany.53.a executed"
	}
	option = {
		name = germany.53.b
		add_political_power = 10
		add_stability = -0.01
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.015 }
		set_temp_variable = { temp_outlook_increase = -0.015 }
		add_relative_party_popularity = yes
		log = "[GetDateText]: [This.GetName]: germany.53.b executed"
	}
}
# Möllemann
country_event = {
	id = germany.54
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.54" }
	title = germany.54.t
	desc = germany.54.d
	picture = GFX_Moellemann_I

	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		hidden_effect = {
			country_event = { id = Germany.55 days = 30  random_days = 30 }
		}
	}

	option = {
		name = germany.54.a
		log = "[GetDateText]: [This.GetName]: germany.54.a executed"
	}
}
# Friedmann
country_event = {
	id = germany.55
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.55" }
	title = germany.55.t
	desc = germany.55.d
	picture = GFX_Michel_friedman

	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		hidden_effect = {
			country_event = { id = Germany.56 days = 30  random_days = 30 }
		}
	}

	option = {
		name = germany.55.a
		add_political_power = -10
		add_stability = 0.01
		add_popularity = {
			ideology = nationalist
			popularity = -0.01
		}
		add_power_balance_value = {
				id = GER_power_balance
				value = -0.10
			}
		log = "[GetDateText]: [This.GetName]: germany.55.a executed"
	}
	option = {
		name = germany.55.b
		add_political_power = 10
		add_stability = -0.01
		add_popularity = {
			ideology = nationalist
			popularity = 0.01
		}
		add_power_balance_value = {
				id = GER_power_balance
				value = 0.10
			}
		log = "[GetDateText]: [This.GetName]: germany.55.b executed"
	}
}
# Friedmann
country_event = {
	id = germany.56
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.56" }
	title = germany.56.t
	desc = germany.56.d
	picture = GFX_Michel_friedman

	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		hidden_effect = {
			country_event = { id = Germany.57 days = 30  random_days = 30 }
		}
	}

	option = {
		name = germany.56.a
		add_political_power = 30
		add_stability = 0.01
		log = "[GetDateText]: [This.GetName]: germany.56.a executed"
	}
	option = {
		name = germany.56.b
		add_political_power = 40
		add_stability = -0.02
		log = "[GetDateText]: [This.GetName]: germany.56.b executed"
	}
}
# Friedman
country_event = {
	id = germany.57
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.57" }
	title = germany.57.t
	desc = germany.57.d
	picture = GFX_Michel_friedman

	is_triggered_only = yes
	fire_only_once = yes

	immediate = {
		hidden_effect = {
			country_event = { id = Germany.58 days = 30  random_days = 30 }
		}
	}

	option = {
		name = germany.57.a
		add_political_power = -50
		add_stability = 0.01
		log = "[GetDateText]: [This.GetName]: germany.57.a executed"
	}
}
# Friedman Nazi songs
country_event = {
	id = germany.58
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.58" }
	title = germany.58.t
	desc = germany.58.d
	picture = GFX_Michel_friedman

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.58.a
		add_political_power = -20
		add_stability = 0.01
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.025 }
		set_temp_variable = { temp_outlook_increase = 0.025 }
		add_relative_party_popularity = yes
		add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
		log = "[GetDateText]: [This.GetName]: germany.58.a executed"
	}
	option = {
		name = germany.58.b
		add_political_power = 20
		add_stability = -0.01
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.015 }
		set_temp_variable = { temp_outlook_increase = -0.015 }
		add_relative_party_popularity = yes
		add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
		log = "[GetDateText]: [This.GetName]: germany.58.b executed"
	}
}
# north korean refugees
country_event = {
	id = germany.59
	immediate = { log = "[GetDateText]: [Root.GetName]: event germany.59" }
	title = germany.59.t
	desc = germany.59.d
	picture = GFX_Deutsche_botschaft_china

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = germany.59.a
		add_political_power = -10
		add_stability = 0.01
		NKO = {
			add_opinion_modifier = {
				modifier = note_of_protest
				target = GER
			}
		}
		log = "[GetDateText]: [This.GetName]: germany.59.a executed"
	}
	option = {
		name = germany.59.b
		add_political_power = 10
		add_stability = -0.01
		KOR = {
			add_opinion_modifier = {
				modifier = note_of_protest
				target = GER
			}
		}
		log = "[GetDateText]: [This.GetName]: germany.59.b executed"
	}
}

country_event = {
	id = germany.60
	title = germany.60.t
	desc = germany.60.d
	picture = GFX_Mykonoss_tafel

	is_triggered_only = yes



	option = {
		name = germany.60.a
		log = "[GetDateText]: [This.GetName]: germany.60.a executed"
		PER = {
			add_opinion_modifier = { target = GER modifier = Mykonoss_tafel }
		}
		add_political_power = 25
	}
}
country_event = {
	id = germany.61
	title = germany.61.t
	desc = germany.61.d
	picture = GFX_Panzer_im_keller

	is_triggered_only = yes



	option = {
		name = germany.61.a
		log = "[GetDateText]: [This.GetName]: germany.61.a executed"
		add_political_power = -5
	}
	option = {
		name = germany.61.b
		log = "[GetDateText]: [This.GetName]: germany.61.b executed"
		add_stability = -0.01
	}
}
country_event = {
	id = germany.62
	title = germany.62.t
	desc = germany.62.d
	picture = GFX_polizei1

	is_triggered_only = yes



	option = {
		name = germany.62.a
		log = "[GetDateText]: [This.GetName]: germany.62.a executed"
		add_power_balance_value = {
				id = GER_power_balance
				value = 0.10
			}
	}
	option = {
		name = germany.62.b
		log = "[GetDateText]: [This.GetName]: germany.62.b executed"
		add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
	}
	option = {
		name = germany.62.c
		log = "[GetDateText]: [This.GetName]: germany.62.c executed"
		add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
	}
}
country_event = {
	id = germany.63
	title = germany.63.t
	desc = germany.63.d
	picture = GFX_Euro_Starter_kit

	is_triggered_only = yes

	immediate = {
		increase_exports = yes
	}

	option = {
		name = germany.63.a
		log = "[GetDateText]: [This.GetName]: germany.63.a executed"
		set_temp_variable = { modify_eurosceptic = -0.10 }
			EU_eurosceptic_change = yes
		add_political_power = 20
	}
	option = {
		name = germany.63.b
		log = "[GetDateText]: [This.GetName]: germany.63.b executed"
		add_stability = 0.03
		set_temp_variable = { modify_eurosceptic = -0.05 }
			EU_eurosceptic_change = yes
	}
	option = {
		name = germany.63.c
		log = "[GetDateText]: [This.GetName]: germany.63.c executed"
		add_stability = -0.02
		set_temp_variable = { modify_eurosceptic = 0.05 }
			EU_eurosceptic_change = yes
	}
}

country_event = {
	id = germany.64
	title = germany.64.t
	desc = germany.64.d
	picture = GFX_Brandanschlag_generic

	is_triggered_only = yes



	option = { # Open a thorough investigation into arson
		name = germany.64.a
		log = "[GetDateText]: [This.GetName]: germany.64.a executed"
		add_stability = -0.04
		add_political_power = -30
	}

	option = { # Focus on calming public concerns
		name = germany.64.b
		log = "[GetDateText]: [This.GetName]: germany.64.b executed"
		add_stability = -0.03
		add_political_power = -10
	}
}

country_event = {
	id = germany.65
	title = germany.65.t
	desc = germany.65.d
	picture = GFX_Brandanschlag_generic

	is_triggered_only = yes



	option = { # Conclude it was an accidental fire
		name = germany.65.a
		log = "[GetDateText]: [This.GetName]: germany.65.a executed"
		add_stability = -0.02
		add_political_power = -20
	}

	option = { # Leave the investigation open-ended
		name = germany.65.b
		log = "[GetDateText]: [This.GetName]: germany.65.b executed"
		add_stability = -0.03
		add_political_power = -10
	}
}
country_event = {
	id = germany.66
	title = germany.66.t
	desc = germany.66.d
	picture = GFX_BMW_Car

	is_triggered_only = yes

	trigger = {
		has_dlc = "Arms Against Tyranny"
	}

	option = {
		name = germany.66.a
		log = "[GetDateText]: [This.GetName]: germany.65.b executed"
		unlock_military_industrial_organization_tooltip = mio:GER_BMW
		set_country_flag = ger_bmw_unlocked
	}
	option = {
		name = germany.66.b
		log = "[GetDateText]: [This.GetName]: germany.65.b executed"
		army_experience = 25
	}
}
country_event = {
	id = germany.67
	title = germany.67.t
	desc = germany.67.d
	picture = GFX_internal_faction_business_purchase

	is_triggered_only = yes

	trigger = {
		has_dlc = "Arms Against Tyranny"
	}

	option = {
		name = germany.67.a # Acknowledge
		log = "[GetDateText]: [Root.GetName]: germany.67.a executed"
		set_country_flag = ger_helsing_se_founded
		unlock_military_industrial_organization_tooltip = mio:GER_helsing_se
	}
}
#NSU

country_event = {
	id = germany_nsu.1
	title = germany_nsu.1.t
	desc = germany_nsu.1.d
	picture = GFX_Polizeiabsperrung

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			country_event = { id = germany_nsu.2 days = 60 random_days = 360 }
		}
	}

	option = { # focus on organized crime
		name = germany_nsu.1.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.1.a executed"
		add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
			set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes
	}

	option = { # continue without clear suspect
		name = germany_nsu.1.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.1.b executed"
		add_stability = -0.02
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.015 }
		set_temp_variable = { temp_outlook_increase = -0.015 }
		add_relative_party_popularity = yes
	}
}

country_event = {
	id = germany_nsu.2
	title = germany_nsu.2.t
	desc = germany_nsu.2.d
	picture = GFX_Polizeiabsperrung

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			country_event = { id = germany_nsu.3 days = 60 random_days = 360 }
		}
	}

	option = { # increase police pressure
		name = germany_nsu.2.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.2.a executed"
		add_stability = 0.02
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.005 }
		set_temp_variable = { temp_outlook_increase = 0.005 }
		add_relative_party_popularity = yes
		add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
	}

	option = { # expand investigation
		name = germany_nsu.2.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.2.b executed"
		add_stability = -0.02
		add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
	}
}

country_event = {
	id = germany_nsu.3
	title = germany_nsu.3.t
	desc = germany_nsu.3.d
	picture = GFX_Polizeiabsperrung

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			country_event = { id = germany_nsu.4 days = 720 random_days = 360 }
		}
	}

	option = { # focus on crime connections
		name = germany_nsu.3.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.3.a executed"
		add_stability = 0.01
		add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
	}

	option = { # increase police patrols
		name = germany_nsu.3.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.3.b executed"
		add_stability = 0.02
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.005 }
		set_temp_variable = { temp_outlook_increase = 0.005 }
		add_relative_party_popularity = yes
	}
}

country_event = {
	id = germany_nsu.4
	title = germany_nsu.4.t
	desc = germany_nsu.4.d
	picture = GFX_Polizeiabsperrung

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			country_event = { id = germany_nsu.5 days = 60 random_days = 360 }
		}
	}

	option = { # pressure the immigrant community
		name = germany_nsu.4.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.4.a executed"
		add_stability = -0.04
		add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
	}

	option = { # continue investigation without leads
		name = germany_nsu.4.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.4.b executed"
		add_stability = -0.02
	}
}

country_event = {
	id = germany_nsu.5
	title = germany_nsu.5.t
	desc = germany_nsu.5.d
	picture = GFX_Polizeiabsperrung

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			country_event = { id = germany_nsu.6 days = 720 random_days = 360 }
		}
	}

	option = { # increase security measures
		name = germany_nsu.5.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.5.a executed"
		add_stability = 0.01
		add_political_power = -25
	}

	option = { # investigate broader threats
		name = germany_nsu.5.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.5.b executed"
		add_stability = -0.02
		add_political_power = -10
	}
}

country_event = {
	id = germany_nsu.6
	title = germany_nsu.6.t
	desc = germany_nsu.6.d
	picture = GFX_Polizistin-Kiesewetter

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			country_event = { id = germany_nsu.7 days = 60 random_days = 360 }
		}
	}

	option = { # investigate right-wing extremism
		name = germany_nsu.6.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.6.a executed"
		add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
	}

	option = { # focus on police safety
		name = germany_nsu.6.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.6.b executed"
		add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
	}
}

country_event = {
	id = germany_nsu.7
	title = germany_nsu.7.t
	desc = germany_nsu.7.d
	picture = GFX_NSU_ende

	is_triggered_only = yes



	option = { # close the case
		name = germany_nsu.7.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.7.a executed"
		add_stability = -0.03
		add_political_power = 20
	}

	option = { # investigate connections further
		name = germany_nsu.7.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.7.b executed"
		add_stability = -0.02
		add_political_power = -20
		hidden_effect = {
			country_event = { id = germany_nsu.8 days = 60 random_days = 360 }
		}
	}
}
country_event = {
	id = germany_nsu.8
	title = germany_nsu.8.t
	desc = germany_nsu.8.d
	picture = GFX_Pink_panther

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			country_event = { id = germany_nsu.9 days = 720 random_days = 360 }
		}
	}

	option = { # release the video publicly
		name = germany_nsu.8.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.8.a executed"
		add_popularity = {
			ideology = nationalist
			popularity = -0.04
		}
		add_popularity = {
			ideology = democratic
			popularity = 0.02
		}
		ai_chance = {
			base = 5
		}
	}

	option = { # suppress the video's spread
		name = germany_nsu.8.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.8.b executed"
		add_popularity = {
			ideology = nationalist
			popularity = -0.02
		}
		add_popularity = {
			ideology = democratic
			popularity = -0.01
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_nsu.9
	title = germany_nsu.9.t
	desc = germany_nsu.9.d
	picture = GFX_NSU_Urteil

	is_triggered_only = yes



	option = { # pursue maximum sentence
		name = germany_nsu.9.a
		log = "[GetDateText]: [This.GetName]: germany_nsu.9.a executed"
		add_stability = -0.01
		add_popularity = {
			ideology = nationalist
			popularity = -0.04
		}
		add_popularity = {
			ideology = democratic
			popularity = 0.04
		}
		ai_chance = {
			base = 5
		}
	}

	option = { # pursue moderate sentencing
		name = germany_nsu.9.b
		log = "[GetDateText]: [This.GetName]: germany_nsu.9.b executed"
		add_stability = 0.01
		add_popularity = {
			ideology = nationalist
			popularity = -0.02
		}
		add_popularity = {
			ideology = democratic
			popularity = 0.02
		}
		ai_chance = {
			base = 5
		}
	}
}







# # # # EAST VS WEST DIVIDE # # # #
country_event = { #Die Linke rises in popularity
	id = germany_divide.1
	title = germany_divide.1.t
	desc = germany_divide.1.d
	picture = GFX_die_linke_stage
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.1.a
		log = "[GetDateText]: [This.GetName]:germany_divide.1.a executed"
		set_temp_variable = { party_index = 5 }
		set_temp_variable = { party_popularity_increase = 0.05 }
		set_temp_variable = { temp_outlook_increase = 0.05 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 3
		}
	}
}

country_event = { #Die Linke supporters stage protests
	id = germany_divide.2
	title = germany_divide.2.t
	desc = germany_divide.2.d
	picture = GFX_german_riot
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.2.a
		log = "[GetDateText]: [This.GetName]:germany_divide.2.a executed"
		45 = {
			damage_building = {
				type = infrastructure
				damage = 2.0
			}
			damage_building = {
				type = offices
				damage = 2.0
			}
			damage_building = {
				type = industrial_complex
				damage = 2.0
			}
		}
		ai_chance = {
			base = 3
		}
	}
}

country_event = { #Die Linke supporters cause riots
	id = germany_divide.3
	title = germany_divide.3.t
	desc = germany_divide.3.d
	picture = GFX_german_riot
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.3.a
		log = "[GetDateText]: [This.GetName]:germany_divide.3.a executed"
		random_core_state = {
			add_building_construction = {
				type = industrial_complex
				level = -1
				instant_build = yes
			}
		}
		random_core_state = {
			add_building_construction = {
				type = industrial_complex
				level = -1
				instant_build = yes
			}
		}
		ai_chance = {
			base = 3
		}
	}
}

country_event = { #Die Linke supporters infiltrate bundeswher
	id = germany_divide.4
	title = germany_divide.4.t
	desc = germany_divide.4.d
	picture = GFX_bundeswehr2
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.4.a
		log = "[GetDateText]: [This.GetName]:germany_divide.4.a executed"
		add_war_support = -0.05
		army_experience = -20
		navy_experience = -20
		air_experience = -20
		ai_chance = {
			base = 3
		}
	}
}

country_event = { #Die Linke questions our administration
	id = germany_divide.5
	title = germany_divide.5.t
	desc = germany_divide.5.d
	picture = GFX_die_linke_stage
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.5.a
		log = "[GetDateText]: [This.GetName]:germany_divide.5.a executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.05 }
		set_temp_variable = { temp_outlook_increase = -0.05 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 3
		}
	}
}
country_event = { #Die Linke warms up with Russia
	id = germany_divide.6
	title = germany_divide.6.t
	desc = germany_divide.6.d
	picture = GFX_die_linke_stage
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.6.a
		log = "[GetDateText]: [This.GetName]:germany_divide.6.a executed"
		set_temp_variable = { percent_change = 3 }
		set_temp_variable = { tag_index = SOV }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes
		ai_chance = {
			base = 3
		}
	}
}
country_event = { #Die Linke calls for strikes
	id = germany_divide.7
	title = germany_divide.7.t
	desc = germany_divide.7.d
	picture = GFX_die_linke_stage
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.7.a
		log = "[GetDateText]: [This.GetName]:germany_divide.7.a executed"
		decrease_economic_growth = yes
		ai_chance = {
			base = 3
		}
	}
}
country_event = { #Die Linke drives away foreign investors
	id = germany_divide.8
	title = germany_divide.8.t
	desc = germany_divide.8.d
	picture = GFX_banking_crisis
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.8.a
		log = "[GetDateText]: [This.GetName]:germany_divide.8.a executed"
		set_temp_variable = { int_investment_change = -15.00 }
		modify_international_investment_effect = yes
		ai_chance = {
			base = 3
		}
	}
}
country_event = { #Die Linke rallies labour unions
	id = germany_divide.9
	title = germany_divide.9.t
	desc = germany_divide.9.d
	picture = GFX_german_riot
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.9.a
		log = "[GetDateText]: [This.GetName]:germany_divide.9.a executed"
		add_stability = -0.02
		ai_chance = {
			base = 3
		}
	}
}

country_event = { #Die Linke media gains attraction
	id = germany_divide.10
	title = germany_divide.10.t
	desc = germany_divide.10.d
	picture = GFX_die_linke_stage
	is_triggered_only = yes

	option = {
		name = germany_divide.10.a
		log = "[GetDateText]: [This.GetName]:germany_divide.10.a executed"
		set_temp_variable = { party_index = 5 }
		set_temp_variable = { party_popularity_increase = 0.05 }
		set_temp_variable = { temp_outlook_increase = 0.05 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 3
		}
	}
}
# # # # #
# East Germans heavily influenced by Russian media
country_event = {
	id = germany_divide.11
	title = germany_divide.11.t
	desc = germany_divide.11.d
	picture = GFX_russian_media_influence
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = { # Ouch
		name = germany_divide.11.a
		log = "[GetDateText]: [This.GetName]:germany_divide.11.a executed"
		add_political_power = -100
		if = {
			limit = {
				SOV = {
					has_government = communism
				}
			}
			add_popularity = {
				ideology = communism
				popularity = 0.05
			}
		}
		if = {
			limit = {
				SOV = {
					has_government = democratic
				}
			}
			add_popularity = {
				ideology = democratic
				popularity = 0.05
			}
		}
		if = {
			limit = {
				SOV = {
					has_government = neutrality
				}
			}
			add_popularity = {
				ideology = neutrality
				popularity = 0.05
			}
		}
		if = {
			limit = {
				SOV = {
					has_government = nationalist
				}
			}
			add_popularity = {
				ideology = nationalist
				popularity = 0.05
			}
		}
		if = {
			limit = {
				SOV = {
					has_government = fascism
				}
			}
			add_popularity = {
				ideology = fascism
				popularity = 0.05
			}
		}
		ai_chance = {
			base = 3
		}
	}
	option = { # Limit their screen time! (Of foreign media)
		name = germany_divide.11.b
		log = "[GetDateText]: [This.GetName]:germany_divide.11.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		add_political_power = 100
		ai_chance = {
			base = 3
		}
	}
}
# East Germans demand job opportunities
country_event = {
	id = germany_divide.12
	title = germany_divide.12.t
	desc = germany_divide.12.d
	picture = GFX_handshake_black
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = { # Provide the necessary funds
		name = germany_divide.12.a
		log = "[GetDateText]: [This.GetName]:germany_divide.12.a executed"
		set_temp_variable = { treasury_change = -28.95 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 3
		}
	}

	option = { # It's kind of their problem..
		name = germany_divide.12.b
		log = "[GetDateText]: [This.GetName]:germany_divide.12.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		set_temp_variable = { treasury_change = 28.95 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 3
		}
	}
}
# East Germans ridicule our government
country_event = {
	id = germany_divide.13
	title = germany_divide.13.t
	desc = germany_divide.13.d
	picture = GFX_german_parliment
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = { # Lets bite our tongues
		name = germany_divide.13.a
		log = "[GetDateText]: [This.GetName]:germany_divide.13.a executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.05 }
		set_temp_variable = { temp_outlook_increase = -0.05 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 3
		}
	}

	option = { # Oh yeah? Not if I got something to say about it!
		name = germany_divide.13.b
		log = "[GetDateText]: [This.GetName]:germany_divide.13.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.03 }
		set_temp_variable = { temp_outlook_increase = 0.03 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 3
		}
	}
}
# East Germans mass migrate to the West
country_event = {
	id = germany_divide.14
	title = germany_divide.14.t
	desc = germany_divide.14.d
	picture = GFX_german_riot
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = { # We must not intervene!
		name = germany_divide.14.a
		log = "[GetDateText]: [This.GetName]:germany_divide.14.a executed"
		add_stability = -0.03
		custom_effect_tooltip = GER_migrants_move
		hidden_effect = {
			random_list = {
				25 = {
					539 = { add_manpower = -8000 }
					1079 = { add_manpower = -10000 }
				}
				25 = {
					44 = { add_manpower = -8000 }
					1079 = { add_manpower = -10000 }
				}
				25 = {
					972 = { add_manpower = -8000 }
					545 = { add_manpower = -10000 }
				}
				25 = {
					539 = { add_manpower = -8000 }
					545 = { add_manpower = -10000 }
				}
			}

			random_list = {
				25 = {
					IF = {
						limit = {
							ROOT = {
								owns_state = 38
							}
						}
						38 = {
							add_manpower = 18000
						}
					}
				}
				25 = {
					IF = {
						limit = {
							ROOT = {
								owns_state = 41
							}
						}
						41 = {
							add_manpower = 18000
						}
					}
				}
				25 = {
					IF = {
						limit = {
							ROOT = {
								owns_state = 42
							}
						}
						42 = {
							add_manpower = 18000
						}
					}
				}
				25 = {
					IF = {
						limit = {
							ROOT = {
								owns_state = 40
							}
						}
						40 = {
							add_manpower = 18000
						}
					}
				}
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # Stop them!
		name = germany_divide.14.b
		log = "[GetDateText]: [This.GetName]:germany_divide.14.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		add_stability = 0.02
		ai_chance = {
			base = 3
		}
	}
}
# East German businesses fail to compete
country_event = {
	id = germany_divide.15
	title = germany_divide.15.t
	desc = germany_divide.15.d
	picture = GFX_banking_crisis
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.15.a
		log = "[GetDateText]: [This.GetName]:germany_divide.15.a executed"
		set_temp_variable = { temp_opinion = 5 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { treasury_change = -29.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 3
		}
	}

	option = {
		name = germany_divide.15.b
		log = "[GetDateText]: [This.GetName]:germany_divide.15.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		set_temp_variable = { temp_opinion = -5 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { treasury_change = 19.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 3
		}
	}
}
# East Germans demand lower housing prices
country_event = {
	id = germany_divide.16
	title = germany_divide.16.t
	desc = germany_divide.16.d
	picture = GFX_house
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = { # Finance them
		name = germany_divide.16.a
		log = "[GetDateText]: [This.GetName]:germany_divide.16.a executed"
		custom_effect_tooltip = GER_east_german_productivity_drop
		539 = { add_to_variable = { productivity_state_var = -10 } }
		1079 = { add_to_variable = { productivity_state_var = -10 } }
		44 = { add_to_variable = { productivity_state_var = -10 } }
		972 = { add_to_variable = { productivity_state_var = -10 } }
		545 = { add_to_variable = { productivity_state_var = -10 } }
		ai_chance = {
			base = 3
		}
	}

	option = { # They weren't gonna make any money anyway..
		name = germany_divide.16.b
		log = "[GetDateText]: [This.GetName]:germany_divide.16.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		ai_chance = {
			base = 3
		}
	}
}
# East Germans call for more political representation
country_event = {
	id = germany_divide.17
	title = germany_divide.17.t
	desc = germany_divide.17.d
	picture = GFX_german_parliment
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.17.a
		log = "[GetDateText]: [This.GetName]:germany_divide.17.a executed"
		add_political_power = -200
		ai_chance = {
			base = 3
		}
	}

	option = {
		name = germany_divide.17.b
		log = "[GetDateText]: [This.GetName]:germany_divide.17.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion2
		add_to_variable = { GER_east_opinion = -2 }
		add_political_power = 200
		ai_chance = {
			base = 3
		}
	}
}
# Church closes in East Germany
country_event = {
	id = germany_divide.18
	title = germany_divide.18.t
	desc = germany_divide.18.d
	picture = GFX_unification_of_church_and_state
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = { # There is nothing we can do
		name = germany_divide.18.a
		log = "[GetDateText]: [This.GetName]:germany_divide.18.a executed"
		random_list = {
			25 = {
				539 = {
					add_extra_state_shared_building_slots = -4
				}
			}
			25 = {
				1079 = {
					add_extra_state_shared_building_slots = -4
				}
			}
			25 = {
				44 = {
					add_extra_state_shared_building_slots = -4
				}
			}
			25 = {
				972 = {
					add_extra_state_shared_building_slots = -4
				}
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # Build more then!
		name = germany_divide.18.b
		log = "[GetDateText]: [This.GetName]:germany_divide.18.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		random_list = {
			25 = {
				539 = {
					add_extra_state_shared_building_slots = 2
				}
			}
			25 = {
				1079 = {
					add_extra_state_shared_building_slots = 2
				}
			}
			25 = {
				44 = {
					add_extra_state_shared_building_slots = 2
				}
			}
			25 = {
				972 = {
					add_extra_state_shared_building_slots = 2
				}
			}
		}
		ai_chance = {
			base = 3
		}
	}
}
# Social services failing in East Germany
country_event = {
	id = germany_divide.19
	title = germany_divide.19.t
	desc = germany_divide.19.d
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = { # Unfortunate
		name = germany_divide.19.a
		log = "[GetDateText]: [This.GetName]:germany_divide.19.a executed"
		decrease_social_spending = yes
		ai_chance = {
			base = 3
		}
	}

	option = {
		name = germany_divide.19.b
		log = "[GetDateText]: [This.GetName]:germany_divide.19.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		ai_chance = {
			base = 3
		}
	}
}
# Public infrastructure falling apart in East Germany
country_event = {
	id = germany_divide.20
	title = germany_divide.20.t
	desc = germany_divide.20.d
	picture = GFX_gen_construction
	is_triggered_only = yes
	trigger = {
		emerging_anarchist_communism_are_not_in_power = yes
	}
	option = {
		name = germany_divide.20.a
		log = "[GetDateText]: [This.GetName]:germany_divide.20.a executed"
		newline = yes
		random_list = {
			25 = {
				539 = {
					damage_building = {
						type = industrial_complex
						damage = 2.0
					}
				}
			}
			25 = {
				1079 = {
					damage_building = {
						type = industrial_complex
						damage = 2.0
					}
				}
			}
			25 = {
				44 = {
					damage_building = {
						type = industrial_complex
						damage = 2.0
					}
				}
			}
			25 = {
				972 = {
					damage_building = {
						type = industrial_complex
						damage = 2.0
					}
				}
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = {
		name = germany_divide.20.b
		log = "[GetDateText]: [This.GetName]:germany_divide.20.b executed"
		custom_effect_tooltip = GER_east_decrease_opinion
		add_to_variable = { GER_east_opinion = -1 }
		ai_chance = {
			base = 3
		}
	}
}

country_event = { #Die Linke supporters cause riots
	id = germany_divide.69420
	title = germany_divide.69420.t
	desc = germany_divide.69420.d
	picture = GFX_handshake_black
	is_triggered_only = yes

	option = {
		name = germany_divide.69420.a
		log = "[GetDateText]: [This.GetName]:germany_divide.69420.a executed"
		ai_chance = {
			base = 3
		}
	}
}
# Bavarian's demand independence
country_event = {
	id = bavaria.1
	title = bavaria.1.t
	desc = bavaria.1.d
	picture = GFX_german_parliment
	is_triggered_only = yes
	fire_only_once = yes
	option = { # Fine
		name = bavaria.1.a
		log = "[GetDateText]: [This.GetName]:bavaria.1.a executed"
		set_country_flag = GER_bavaria_gone
		43 = { remove_core_of = GER }
		964 = {	remove_core_of = GER }
		newline = yes
		release = BAY
		BAY = {
			ingame_startup_nations_effect = yes
		}
		ai_chance = {
			base = 3
		}
	}
	option = { # Absolutely not!
		name = bavaria.1.b
		log = "[GetDateText]: [This.GetName]:bavaria.1.a executed"
		set_country_flag = GER_bavaria_gone
		43 = { remove_core_of = GER }
		964 = {	remove_core_of = GER }
		newline = yes
		release = BAY
		BAY = {
			ingame_startup_nations_effect = yes
		}
		newline = yes
		declare_war_on = {
			target = BAY
			type = puppet_wargoal_focus
		}
		newline = yes
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.15 }
		set_temp_variable = { temp_outlook_increase = -0.15 }
		add_relative_party_popularity = yes
		newline = yes
		add_stability = -0.05
		ai_chance = {
			base = 3
		}
	}
}

country_event = {
	id = bavaria.2
	title = bavaria.2.t
	desc = bavaria.2.d
	is_triggered_only = yes
	#CSU
	option = {
		name = bavaria.2.a
		log = "[GetDateText]: [This.GetName]:bavaria.2.a executed"
		custom_effect_tooltip = GER_CSU_BAY_TT
		set_country_flag = GER_BAY_CSU
		ai_chance = {
			base = 3
		}
	}
	#SPD
	option = {
		name = bavaria.2.b
		log = "[GetDateText]: [This.GetName]:bavaria.2.b executed"
		custom_effect_tooltip = GER_SPD_BAY_TT
		set_country_flag = GER_BAY_SPD
		ai_chance = {
			base = 3
		}
	}
	#GRUNE
	option = {
		name = bavaria.2.c
		log = "[GetDateText]: [This.GetName]:bavaria.2.c executed"
		custom_effect_tooltip = GER_GRUNE_BAY_TT
		set_country_flag = GER_BAY_GRUNE
		ai_chance = {
			base = 3
		}
	}
}
# GERMAN EMPIRE EVENTS
country_event = { #Germany demands war reparations! (SOV)
	id = Germany.200
	title = Germany.200.t
	desc = Germany.200.d
	picture = GFX_jury

	is_triggered_only = yes

	option = {	#Okay, we might as well
		name = Germany.200.a
		log = "[GetDateText]: [This.GetName]: Germany.85.a executed"
		GER = {
			country_event = {
				id = Germany.201
				days = 1
			}
		}
		newline = yes
		FROM = {
			set_temp_variable = { treasury_change = gdp_total }
			multiply_temp_variable = { treasury_change = -0.015 }
			modify_treasury_effect = yes
		}
		GER = {
			set_temp_variable = { treasury_change = gdp_total }
			multiply_temp_variable = { treasury_change = 0.015 }
			modify_treasury_effect = yes
		}
	}

	option = {	#Hell no
		name = Germany.200.b
		log = "[GetDateText]: [This.GetName]: Germany.85.b executed"
		GER = {
			country_event = {
				id = Germany.202
				days = 1
			}
		}
	}
}

country_event = { #X Country has accepted our request
	id = Germany.201
	title = Germany.201.t
	desc = Germany.201.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	#Okay, we'll remember that..
		name = Germany.201.a
		log = "[GetDateText]: [This.GetName]: Germany.201.a executed"
		custom_effect_tooltip = GER_pay_us_TT
		newline = yes
		FROM = {
			set_temp_variable = { treasury_change = -40.00 }
			modify_treasury_effect = yes
		}
		GER = {
				set_temp_variable = { treasury_change = 40.00 }
				modify_treasury_effect = yes
		}
	}
}

country_event = { #X Country has rejected our request
	id = Germany.202
	title = Germany.202.t
	desc = Germany.202.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	#Okay, we'll remember that..
		name = Germany.202.a
		log = "[GetDateText]: [This.GetName]: Germany.202.a executed"
		custom_effect_tooltip = GER_not_pay_us_TT
	}
}
#CDU EVENTS
country_event = { # Turkish immigrants
	id = Germany.203
	title = Germany.203.t
	desc = Germany.203.d
	picture = GFX_turkish_migrants
	fire_only_once = yes

	is_triggered_only = yes

	option = {	# There would be no need for this
		name = Germany.203.a
		log = "[GetDateText]: [This.GetName]: Germany.203.a executed"
		45 = { add_manpower = 2000 }
		1079 = { add_manpower = 12300 }
		IF = {
			limit = {
				TUR = {
					owns_state = 934
				}
			}
			934 = {
				add_manpower = -14300
			}
		}
	}
	option = {	# And out you go!
		name = Germany.203.b
		log = "[GetDateText]: [This.GetName]: Germany.203.a executed"
		add_stability = -0.02
		set_temp_variable = { percent_change = 5 }
		change_domestic_influence_percentage = yes
		45 = { add_manpower = -3000 }
		1079 = { add_manpower = -14200 }
		IF = {
			limit = {
				TUR = {
					owns_state = 934
				}
			}
			934 = {
				add_manpower = 17200
			}
		}
	}
}
# FDP EVENTS
country_event = { # The drug question
	id = Germany.204
	title = Germany.204.t
	desc = Germany.204.d
	picture = GFX_drug_dealers_trial
	fire_only_once = yes

	is_triggered_only = yes

	option = {	# Legalize it
		name = Germany.204.a
		log = "[GetDateText]: [This.GetName]: Germany.204.a executed"
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_police_cost_change = -0.02 }
		update_GER_police_cost = yes
		set_temp_variable = { GER_health_cost_change = 0.01 }
		update_GER_healthcare_cost = yes
		hidden_effect = {
			random_list = {
				70 = {
					add_ideas = GER_idea_crackheads
				}
				30 = { }
			}
		}
	}
	option = {	# No! Hard ban on all drugs!
		name = Germany.204.b
		log = "[GetDateText]: [This.GetName]: Germany.204.a executed"
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_police_cost_change = 0.01 }
		update_GER_police_cost = yes
		set_temp_variable = { GER_health_cost_change = -0.02 }
		update_GER_healthcare_cost = yes
	}
}
# GREEN EVENTS
country_event = { # Pact with X country
	id = Germany.205
	title = Germany.205.t
	desc = Germany.205.d
	picture = GFX_bundeswehr2

	is_triggered_only = yes

	option = {	# Yes
		name = Germany.205.a
		log = "[GetDateText]: [This.GetName]: Germany.205.a executed"
		GER = {
			country_event = {
				id = Germany.206
				days = 1
			}
		}
		diplomatic_relation = {
			country = GER
			relation = non_aggression_pact
		}
		ROOT = {
			diplomatic_relation = {
				country = GER
				relation = guarantee
				active = yes
			}
		}
		ai_chance = {
			base = 5
			modifier = {
				has_opinion = { target = GER value > 39 }
				add = 20
			}
		}
	}
	option = {	# No
		name = Germany.205.b
		log = "[GetDateText]: [This.GetName]: Germany.205.a executed"
		GER = {
			country_event = {
				id = Germany.207
				days = 1
			}
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = Germany.206
	title = Germany.206.t
	desc = Germany.206.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	# Great
		name = Germany.206.a
		log = "[GetDateText]: [This.GetName]: Germany.206.a executed"
		ROOT = {
			diplomatic_relation = {
				country = FROM
				relation = guarantee
				active = yes
			}
		}
	}
}

country_event = {
	id = Germany.207
	title = Germany.207.t
	desc = Germany.207.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	# Damn
		name = Germany.207.a
		log = "[GetDateText]: [This.GetName]: Germany.207.a executed"
		GER = {
			add_opinion_modifier = {
				modifier = recent_actions_negative
				target = FROM
			}
		}
	}
}

country_event = { # Sanctuary for fleeing LGBT?
	id = Germany.208
	title = Germany.208.t
	desc = Germany.208.d
	picture = GFX_lgbt_parade

	is_triggered_only = yes

	option = {	# We will be the safe haven
		name = Germany.208.a
		log = "[GetDateText]: [This.GetName]: Germany.208.a executed"
		add_political_power = 100
	}
	option = {	# Absolutely not
		name = Germany.208.b
		log = "[GetDateText]: [This.GetName]: Germany.208.b executed"
		set_temp_variable = { percent_change = 3 }
		set_temp_variable = { tag_index = SAU }
		set_temp_variable = { influence_target = GER }
		change_influence_percentage = yes
		set_temp_variable = { percent_change = 3 }
		set_temp_variable = { tag_index = PAK }
		set_temp_variable = { influence_target = GER }
		change_influence_percentage = yes
		set_temp_variable = { percent_change = 3 }
		set_temp_variable = { tag_index = SYR }
		set_temp_variable = { influence_target = GER }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_health_cost_change = -0.05 }
		update_GER_healthcare_cost = yes
	}
}
# AfD Event
country_event = { # Circumcisions?
	id = Germany.209
	title = Germany.209.t
	desc = Germany.209.d
	picture = GFX_no_balls

	is_triggered_only = yes

	option = {	# No more circumsions!
		name = Germany.209.a
		log = "[GetDateText]: [This.GetName]: Germany.209.a executed"
		decrease_healthcare_budget = yes
		newline = yes
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_health_cost_change = -0.01 }
		update_GER_healthcare_cost = yes
		add_stability = -0.05
	}
	option = {	# Why the hell are you asking me this? Get out of my office!
		name = Germany.209.b
		log = "[GetDateText]: [This.GetName]: Germany.209.b executed"
		set_temp_variable = { party_index = 20 }
		set_temp_variable = { party_popularity_increase = 0.05 }
		set_temp_variable = { temp_outlook_increase = 0.05 }
		add_relative_party_popularity = yes
	}
}

country_event = { # American weapons sales
	id = Germany.210
	title = Germany.210.t
	desc = Germany.210.d
	picture = GFX_merica_guns

	is_triggered_only = yes

	option = {	# We'll buy.. New jets
		name = Germany.210.a
		log = "[GetDateText]: [This.GetName]: Germany.210.a executed"
		add_equipment_to_stockpile = {
			type = MR_Fighter3
			amount = 12
			producer = USA
		}
		set_temp_variable = { treasury_change = -20.00 }
		modify_treasury_effect = yes
	}
	option = {	# We'll buy.. Infantry equipment
		name = Germany.210.b
		log = "[GetDateText]: [This.GetName]: Germany.210.b executed"
		add_equipment_to_stockpile = {
			type = infantry_weapons2
			amount = 3500
			producer = USA
		}
		add_equipment_to_stockpile = {
			type = command_control_equipment1
			amount = 4000
			producer = USA
		}
		set_temp_variable = { treasury_change = -25.00 }
		modify_treasury_effect = yes
	}
}

country_event = { #Germany asks us to leave NATO
	id = Germany.211
	title = Germany.211.t
	desc = Germany.211.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {
		name = Germany.211.a
		log = "[GetDateText]: [This.GetName]: Germany.211.a executed"
		GER = {
			country_event = {
				id = Germany.2111
			}
		}
		hidden_effect = {
			NATO_leave = yes
		}
		set_temp_variable = { percent_change = 15 }
		change_domestic_influence_percentage = yes
		ai_chance = {
			base = 5
			modifier = {
				has_opinion = { target = GER value > 39 }
				add = 20
			}
		}
	}
	option = {
		name = Germany.211.b
		log = "[GetDateText]: [This.GetName]: Germany.211.b executed"
		GER = {
			country_event = {
				id = Germany.2112
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = { #X Country left nato
	id = Germany.2111
	title = Germany.2111.t
	desc = Germany.2111.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = { #good
		name = Germany.2111.a
		log = "[GetDateText]: [This.GetName]: Germany.2111.a executed"
	}
}

country_event = { #X Country didnt leave nato
	id = Germany.2112
	title = Germany.2112.t
	desc = Germany.2112.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = { #damn
		name = Germany.2112.a
		log = "[GetDateText]: [This.GetName]: Germany.2112.a executed"
	}
}
# Germany asks us to fight against Russia
country_event = {
	id = Germany.212
	title = Germany.212.t
	desc = Germany.212.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	# Count me in
		name = Germany.212.a
		log = "[GetDateText]: [This.GetName]: Germany.212.a executed"
		GER = {
			country_event = {
				id = Germany.213
				days = 1
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {	# Not worth it
		name = Germany.212.b
		log = "[GetDateText]: [This.GetName]: Germany.212.b executed"
		GER = {
			country_event = {
				id = Germany.214
				days = 1
			}
		}
		ai_chance = {
			base = 0
		}
	}
}

country_event = {
	id = Germany.213
	title = Germany.213.t
	desc = Germany.213.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	# Count me in
		name = Germany.213.a
		log = "[GetDateText]: [This.GetName]: Germany.213.a executed"
		UKR = {
			declare_war_on = {
				target = SOV
				type = puppet_wargoal_focus
			}
		}
		declare_war_on = {
			target = SOV
			type = puppet_wargoal_focus
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.214
	title = Germany.214.t
	desc = Germany.214.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {
		name = Germany.214.a
		log = "[GetDateText]: [This.GetName]: Germany.214.a executed"
		create_wargoal = {
			type = annex_everything
			target = SOV
		}
		create_wargoal = {
			type = annex_everything
			target = UKR
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.215
	title = Germany.215.t
	desc = Germany.215.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	# Count me in
		name = Germany.215.a
		log = "[GetDateText]: [This.GetName]: Germany.215.a executed"
		GER = {
			country_event = {
				id = Germany.216
				days = 1
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {	# Not worth it
		name = Germany.215.b
		log = "[GetDateText]: [This.GetName]: Germany.215.b executed"
		GER = {
			country_event = {
				id = Germany.217
				days = 1
			}
		}
		ai_chance = {
			base = 0
		}
	}
}

country_event = {
	id = Germany.216
	title = Germany.216.t
	desc = Germany.216.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	# Count me in
		name = Germany.216.a
		log = "[GetDateText]: [This.GetName]: Germany.216.a executed"
		MEX = {
			declare_war_on = {
				target = USA
				type = puppet_wargoal_focus
			}
		}
		declare_war_on = {
			target = USA
			type = puppet_wargoal_focus
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.217
	title = Germany.217.t
	desc = Germany.217.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {
		name = Germany.217.a
		log = "[GetDateText]: [This.GetName]: Germany.217.a executed"
		create_wargoal = {
			type = annex_everything
			target = CAN
		}
		create_wargoal = {
			type = annex_everything
			target = USA
		}
		create_wargoal = {
			type = annex_everything
			target = MEX
		}
		ai_chance = {
			base = 5
		}
	}
}
# Our new empire
country_event = {
	id = Germany.218
	title = Germany.218.t
	desc = Germany.218.d
	picture = GFX_german_empire_border

	is_triggered_only = yes

	option = {
		name = Germany.218.a
		log = "[GetDateText]: [This.GetName]: Germany.218.a executed"
		set_cosmetic_tag = GER_german_empire
		set_country_flag = is_GERMAN
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany.218.b
		log = "[GetDateText]: [This.GetName]: Germany.218.b executed"
		set_cosmetic_tag = GER_holy_german_empire
		set_country_flag = is_GERMAN
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany.218.d1
		log = "[GetDateText]: [This.GetName]: Germany.218.d executed"
		add_stability = 0.05
		ai_chance = {
			base = 5
		}
	}
}
# Alliance with Russia? (DIE LINKE)
country_event = {
	id = Germany.219
	title = Germany.219.t
	desc = Germany.219.d
	picture = GFX_die_linke_stage

	is_triggered_only = yes
	# ASK TO JOIN CSTO
	option = {
		name = Germany.219.a
		log = "[GetDateText]: [This.GetName]: Germany.219.a executed"
		SOV = { country_event = { id = CSTO.1 days = 1 } }
		ai_chance = {
			base = 5
		}
	}
	# GUARANTEES
	option = {
		name = Germany.219.b
		log = "[GetDateText]: [This.GetName]: Germany.219.b executed"
		SOV = {
			country_event = {
				id = Germany.205
				days = 1
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# DON'T DO ANYTHING
	option = {
		name = Germany.219.c
		log = "[GetDateText]: [This.GetName]: Germany.219.c executed"
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.220
	title = Germany.220.t
	desc = Germany.220.d
	picture = GFX_german_parliment

	is_triggered_only = yes
	# Ok
	option = {
		name = Germany.220.a
		log = "[GetDateText]: [This.GetName]: Germany.220.a executed"
		GER = {
			country_event = {
				id = Germany.221
				days = 1
			}
		}
		USA = {
			diplomatic_relation = {
				country = ROOT
				relation = military_access
				active = no
			}
		}
		ai_chance = {
			base = 5
			modifier = {
				has_opinion = { target = GER value > 39 }
				add = 20
			}
		}
	}
	# No
	option = {
		name = Germany.220.b
		log = "[GetDateText]: [This.GetName]: Germany.220.b executed"
		GER = {
			country_event = {
				id = Germany.222
				days = 1
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.221
	title = Germany.221.t
	desc = Germany.221.d
	picture = GFX_german_parliment

	is_triggered_only = yes
	# They accepted!
	option = {
		name = Germany.221.a
		log = "[GetDateText]: [This.GetName]: Germany.221.a executed"
		set_temp_variable = { percent_change = 3 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = FROM }
		change_influence_percentage = yes
		ROOT = {
			diplomatic_relation = {
				country = FROM
				relation = military_access
				active = yes
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.222
	title = Germany.222.t
	desc = Germany.222.d
	picture = GFX_german_parliment

	is_triggered_only = yes
	# They denied!
	option = {
		name = Germany.222.a
		log = "[GetDateText]: [This.GetName]: Germany.222.a executed"
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.223
	title = Germany.223.t
	desc = Germany.223.d
	picture = GFX_die_linke_stage

	is_triggered_only = yes
	# Join the Union
	option = {
		name = Germany.223.a
		log = "[GetDateText]: [This.GetName]: Germany.223.a executed"
		GER = {
			country_event = {
				id = Germany.224
			}
		}
		GER = {
			annex_country = {
				target = FROM
				transfer_troops = yes
			}
		}
		FROM = { every_core_state = { add_core_of = GER } }
		ai_chance = {
			base = 5
			modifier = {
				has_opinion = { target = GER value > 39 }
				add = 50
			}
		}
	}
	# Refuse to join the Union
	option = {
		name = Germany.223.b
		log = "[GetDateText]: [This.GetName]: Germany.223.a executed"
		GER = {
			country_event = {
				id = Germany.225
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.224
	title = Germany.224.t
	desc = Germany.224.d

	is_triggered_only = yes
	# They accepted!
	option = {
		name = Germany.224.a
		log = "[GetDateText]: [This.GetName]: Germany.224.a executed"
		add_stability = 0.05
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.225
	title = Germany.225.t
	desc = Germany.225.d

	is_triggered_only = yes
	# They denied!
	option = {
		name = Germany.225.a
		log = "[GetDateText]: [This.GetName]: Germany.225.a executed"
		create_wargoal = {
			type = annex_everything
			target = FROM
		}
		FROM = { every_core_state = { add_core_of = GER } }
		ai_chance = {
			base = 5
		}
	}
}
# # # NPD Events
country_event = {
	id = Germany.226
	title = Germany.226.t
	desc = Germany.226.d
	picture = GFX_NPD_I
	is_triggered_only = yes
	# How much support for HSP?
	# Alot
	option = {
		name = Germany.226.a
		log = "[GetDateText]: [This.GetName]: Germany.226.a executed"
		set_temp_variable = { percent_change = 2 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = CRO }
		change_influence_percentage = yes
		newline = yes
		CRO = {
			set_temp_variable = { party_index = 20 }
			set_temp_variable = { party_popularity_increase = 0.05 }
			set_temp_variable = { temp_outlook_increase = 0.05 }
			add_relative_party_popularity = yes
		}
		newline = yes
		set_temp_variable = { treasury_change = -4.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
	# A good amount
	option = {
		name = Germany.226.b
		log = "[GetDateText]: [This.GetName]: Germany.226.b executed"
		set_temp_variable = { percent_change = 4 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = CRO }
		change_influence_percentage = yes
		newline = yes
		CRO = {
			set_temp_variable = { party_index = 20 }
			set_temp_variable = { party_popularity_increase = 0.10 }
			set_temp_variable = { temp_outlook_increase = 0.10 }
			add_relative_party_popularity = yes
		}
		newline = yes
		set_temp_variable = { treasury_change = -12.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
	# Very little
	option = {
		name = Germany.226.c
		log = "[GetDateText]: [This.GetName]: Germany.226.c executed"
		set_temp_variable = { percent_change = 6 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = CRO }
		change_influence_percentage = yes
		newline = yes
		CRO = {
			set_temp_variable = { party_index = 20 }
			set_temp_variable = { party_popularity_increase = 0.15 }
			set_temp_variable = { temp_outlook_increase = 0.15 }
			add_relative_party_popularity = yes
		}
		newline = yes
		set_temp_variable = { treasury_change = -23.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
}
# Germany wants to establish a coalition with us
country_event = {
	id = Germany.227
	title = Germany.227.t
	desc = Germany.227.d
	picture = GFX_german_parliment

	is_triggered_only = yes
	# Okay
	option = {
		name = Germany.227.a
		log = "[GetDateText]: [This.GetName]: Germany.227.a executed"
		GER = {
			country_event = {
				id = Germany.228
				days = 1
			}
		}
		set_country_flag = GER_were_joining_the_war
		ai_chance = {
			base = 5
			modifier = {
				has_opinion = { target = GER value > 39 }
				add = 80
			}
		}
	}

	option = {
		name = Germany.227.b
		log = "[GetDateText]: [This.GetName]: Germany.227.b executed"
		GER = {
			country_event = {
				id = Germany.229
				days = 1
			}
		}
		ai_chance = {
			base = 5
		}
	}
}
# They accepted
country_event = {
	id = Germany.228
	title = Germany.228.t
	desc = Germany.228.d
	picture = GFX_german_parliment

	is_triggered_only = yes
	# Okay
	option = {
		name = Germany.228.a
		log = "[GetDateText]: [This.GetName]: Germany.228.a executed"
		set_temp_variable = { percent_change = 3 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = FROM }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_they_will_join_the_war
		ai_chance = {
			base = 5
		}
	}
}
# They rejected
country_event = {
	id = Germany.229
	title = Germany.229.t
	desc = Germany.229.d
	picture = GFX_german_parliment

	is_triggered_only = yes
	# Okay
	option = {
		name = Germany.229.a
		log = "[GetDateText]: [This.GetName]: Germany.229.a executed"
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.230
	title = Germany.230.t
	desc = Germany.230.d
	picture = GFX_german_parliment

	is_triggered_only = yes
	# No
	option = {
		name = Germany.230.a
		log = "[GetDateText]: [This.GetName]: Germany.230.a executed"
		GER = { country_event = Germany.232 }
		ai_chance = {
			base = 5
		}
	}
	# Okay
	option = {
		name = Germany.230.b
		log = "[GetDateText]: [This.GetName]: Germany.230.b executed"
		GER = { country_event = Germany.231 }
		effect_tooltip = {
			818 = {  transfer_state_to = GER }
			821 = { transfer_state_to = GER }
			819 = { transfer_state_to = GER }
			820 = { transfer_state_to = GER }
		}
		ai_chance = {
			base = 5
			modifier = {
				GER = { has_war_support > 39 }
				add = 80
			}
		}
	}
}

country_event = {
	id = Germany.231
	title = Germany.231.t
	desc = Germany.231.d
	picture = GFX_us_flag

	is_triggered_only = yes

	option = {
		name = Germany.231.a
		log = "[GetDateText]: [This.GetName]: Germany.231.a executed"
		818 = {  transfer_state_to = GER }
		821 = { transfer_state_to = GER }
		819 = { transfer_state_to = GER }
		820 = { transfer_state_to = GER }
		hidden_effect = {
			818 = {	remove_core_of = USA }
			821 = {	remove_core_of = USA }
			819 = {	remove_core_of = USA }
			820 = {	remove_core_of = USA }
			818 = {	add_core_of = GER }
			821 = {	add_core_of = GER }
			819 = {	add_core_of = GER }
			820 = {	add_core_of = GER }
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.232
	title = Germany.232.t
	desc = Germany.232.d
	picture = GFX_us_flag

	is_triggered_only = yes

	option = {
		name = Germany.232.a
		log = "[GetDateText]: [This.GetName]: Germany.232.a executed"
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany.232.b
		log = "[GetDateText]: [This.GetName]: Germany.232.b executed"
		add_political_power = -100
		USA = {
			add_stability = -0.05
		}
		818 = {	add_claim_by = GER }
		821 = {	add_claim_by = GER }
		819 = {	add_claim_by = GER }
		820 = {	add_claim_by = GER }
		ai_chance = {
			base = 5
		}
	}
}
# Bundeswehr inspection reveals major problems
country_event = {
	id = Germany.233
	title = Germany.233.t
	desc = Germany.233.d
	picture = GFX_bundeswehr2

	is_triggered_only = yes
	# Okay
	option = {
		name = Germany.233.a
		log = "[GetDateText]: [This.GetName]: Germany.233.a executed"
		add_ideas = GER_idea_paper_army
		set_variable = { bundeswehr_recovery_status = 0 }
		set_country_flag = GER_bundeswehr_in_need_of_reform
		newline = yes
		custom_effect_tooltip = GER_bundeswehr_reform_decisions_TT
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.2343
	title = Germany.2343.t
	desc = Germany.2343.d
	fire_only_once = yes
	is_triggered_only = yes
	# Okay
	option = {
		name = Germany.2343.a
		log = "[GetDateText]: [This.GetName]: Germany.2343.a executed"
		ai_chance = {
			base = 5
		}
	}
}
# Impending disorder
country_event = {
	id = Germany.234
	title = Germany.234.t
	desc = Germany.234.d
	picture = GFX_german_riot
	fire_only_once = yes

	is_triggered_only = yes
	# Die Republic Ist Tot
	option = {
		name = Germany.234.a
		log = "[GetDateText]: [This.GetName]: Germany.234.a executed"
		set_country_flag = GER_incoming_disaster
		custom_effect_tooltip = GER_the_end_of_republic_TT
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.235
	title = Germany.235.t
	desc = Germany.235.d
	picture = GFX_bundeswehr1
	fire_only_once = yes
	is_triggered_only = yes
	# Die Republic Ist Tot
	option = {
		name = Germany.235.a
		log = "[GetDateText]: [This.GetName]: Germany.235.a executed"
		set_country_flag = GER_constitutional_government
		clr_country_flag = GER_incoming_disaster
		hidden_effect = {
			set_country_flag = GER_LEFTWING_DEPT_COLLAPSED
			set_variable = { GER_leftwing_department_status = 0 }
			clr_country_flag = GER_LEFTWING_DEPT_STABLE
			clr_country_flag = GER_LEFTWING_DEPT_UNSTABLE
			clr_country_flag = GER_LEFTWING_DEPT_COLLAPSING
			remove_ideas = GER_idea_bfv_leftwing_low
			remove_ideas = GER_idea_bfv_leftwing_med
			remove_ideas = GER_idea_bfv_leftwing_high

			set_country_flag = GER_RIGHTWING_DEPT_COLLAPSED
			set_variable = { GER_rightwing_department_status = 0 }
			clr_country_flag = GER_RIGHTWING_DEPT_STABLE
			clr_country_flag = GER_RIGHTWING_DEPT_UNSTABLE
			clr_country_flag = GER_RIGHTWING_DEPT_COLLAPSING
			remove_ideas = GER_idea_bfv_rightwing_low
			remove_ideas = GER_idea_bfv_rightwing_med
			remove_ideas = GER_idea_bfv_rightwing_high

			set_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
			set_variable = { GER_islamist_department_status = 0 }
			clr_country_flag = GER_ISLAMIST_DEPT_STABLE
			clr_country_flag = GER_ISLAMIST_DEPT_UNSTABLE
			clr_country_flag = GER_ISLAMIST_DEPT_COLLAPSING
			remove_ideas = GER_idea_bfv_islamist_low
			remove_ideas = GER_idea_bfv_islamist_med
			remove_ideas = GER_idea_bfv_islamist_high
		}
		hidden_effect = {
			NATO_leave = yes
			increase_corruption = yes
			increase_corruption = yes
			increase_corruption = yes
			increase_corruption = yes
			increase_corruption = yes
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 13 }
			update_government_coalition_strength = yes
			set_coalition_drift = yes
			set_ruling_leader = yes
			set_leader = yes
			set_politics = {
				ruling_party = neutrality
				elections_allowed = no
			}
			create_country_leader = {
				name = "Interim Government of Germany"
				picture = "GER_interim.dds"
				ideology = Neutral_Autocracy
				traits = {
					neutrality_Neutral_Autocracy
				}
			}

			start_civil_war = {
				ideology = democratic
				keep_political_leader = yes
				keep_political_party_members = yes
				size = 0.55
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.236
	title = Germany.236.t
	desc = Germany.236.d
	picture = GFX_german_parliment
	fire_only_once = yes
	is_triggered_only = yes
	# Die Republic Ist Tot
	option = {
		name = Germany.236.a
		log = "[GetDateText]: [This.GetName]: Germany.236.a executed"
		set_temp_variable = { party_index = 23 }
		set_temp_variable = { party_popularity_increase = 0.25 }
		set_temp_variable = { temp_outlook_increase = 0.25 }
		add_relative_party_popularity = yes
		hidden_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 23 }
			update_government_coalition_strength = yes
			set_coalition_drift = yes
			set_ruling_leader = yes
			set_leader = yes
			set_politics = {
				ruling_party = nationalist
				elections_allowed = no
			}
		}
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = Germany.236.b
		log = "[GetDateText]: [This.GetName]: Germany.236.b executed"
		set_temp_variable = { party_index = 21 }
		set_temp_variable = { party_popularity_increase = 0.25 }
		set_temp_variable = { temp_outlook_increase = 0.25 }
		add_relative_party_popularity = yes
		hidden_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 21 }
			update_government_coalition_strength = yes
			set_coalition_drift = yes
			set_ruling_leader = yes
			set_leader = yes
			set_politics = {
				ruling_party = nationalist
				elections_allowed = no
			}
		}
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = Germany.236.c
		log = "[GetDateText]: [This.GetName]: Germany.236.c executed"
		set_temp_variable = { party_index = 4 }
		set_temp_variable = { party_popularity_increase = 0.25 }
		set_temp_variable = { temp_outlook_increase = 0.25 }
		add_relative_party_popularity = yes
		hidden_effect = {
			clear_array = ruling_party
			clear_array = gov_coalition_array
			add_to_array = { ruling_party = 4 }
			update_government_coalition_strength = yes
			set_coalition_drift = yes
			set_ruling_leader = yes
			set_leader = yes
			set_politics = {
				ruling_party = communism
				elections_allowed = no
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.237
	title = Germany.237.t
	desc = Germany.237.d
	picture = GFX_fourth_reich
	fire_only_once = yes
	is_triggered_only = yes
	# Die Republic Ist Tot
	option = {
		name = Germany.237.a
		log = "[GetDateText]: [This.GetName]: Germany.237.a executed"
		ai_chance = {
			base = 5
		}
	}
}
# WARNING
country_event = {
	id = Germany.238
	title = Germany.238.t
	desc = Germany.238.d
	picture = GFX_bfv_logo
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = Germany.238.a
		log = "[GetDateText]: [This.GetName]: Germany.238.a executed"
		ai_chance = {
			base = 5
		}
	}
}
# Germany invites us to their alliance
country_event = {
	id = Germany.240
	title = Germany.240.t
	desc = Germany.240.d
	picture = GFX_german_parliment
	fire_only_once = yes
	is_triggered_only = yes
	# Yes
	option = {
		name = Germany.240.a
		log = "[GetDateText]: [This.GetName]: Germany.240.a executed"
		FROM = { country_event = { id = md4.17 hours = 3 } }
		ai_chance = {
			base = 5
			modifier = {
				ROOT = { has_opinion = { target = GER value > 49 } }
				add = 20
			}
		}
	}
	# No
	option = {
		name = Germany.240.b
		log = "[GetDateText]: [This.GetName]: Germany.240.b executed"
		GER = {
			country_event = {
				id = Germany.242
			}
		}
		ai_chance = {
			base = 0
		}
	}
}
# X NATION REJECTS
country_event = {
	id = Germany.242
	title = Germany.242.t
	desc = Germany.242.d
	picture = GFX_reject
	is_triggered_only = yes

	option = {
		name = Germany.242.a
		log = "[GetDateText]: [This.GetName]: Germany.242.a executed"
		ai_chance = {
			base = 5
		}
	}
}
# Information Event
country_event = {
	id = Germany.369
	title = Germany.369.t
	desc = Germany.369.d
	picture = GFX_bfv_logo
	is_triggered_only = yes

	option = {
		name = Germany.369.a
		log = "[GetDateText]: [This.GetName]: Germany.369.a executed"
		ai_chance = {
			base = 5
		}
	}
}
# WoT events
country_event = {
	id = Germany.400
	title = Germany.400.t
	desc = Germany.400.d
	picture = GFX_bundeswehr1
	is_triggered_only = yes
	# 500 Troops
	option = {
		name = Germany.400.a
		log = "[GetDateText]: [This.GetName]: Germany.400.a executed"
		add_manpower = -500
		set_temp_variable = { percent_change = 1 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = AFG }
		change_influence_percentage = yes
		custom_effect_tooltip = GER_deploy_500_TT
		add_to_variable = { var = GER_soldiers_in_mideast value = 500 }
		clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
		add_to_variable = { var = GER_soldiers_popularity_mideast value = 34 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }
		ai_chance = {
			base = 5
		}
	}
	# 1000 Troops
	option = {
		name = Germany.400.b
		log = "[GetDateText]: [This.GetName]: Germany.400.b executed"
		add_manpower = -1000
		set_temp_variable = { percent_change = 2 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = AFG }
		change_influence_percentage = yes
		custom_effect_tooltip = GER_deploy_1k_TT
		add_to_variable = { var = GER_soldiers_in_mideast value = 1000 }
		clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
		add_to_variable = { var = GER_soldiers_popularity_mideast value = 34 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }
		ai_chance = {
			base = 5
		}
	}
	# 2000 Troops
	option = {
		name = Germany.400.c
		log = "[GetDateText]: [This.GetName]: Germany.400.c executed"
		add_manpower = -2000
		set_temp_variable = { percent_change = 4 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = AFG }
		change_influence_percentage = yes
		custom_effect_tooltip = GER_deploy_2k_TT
		add_to_variable = { var = GER_soldiers_in_mideast value = 2000 }
		clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
		add_to_variable = { var = GER_soldiers_popularity_mideast value = 34 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }
		ai_chance = {
			base = 5
		}
	}
	# 4000 Troops
	option = {
		name = Germany.400.d1
		log = "[GetDateText]: [This.GetName]: Germany.400.d1 executed"
		add_manpower = -4000
		set_temp_variable = { percent_change = 8 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = AFG }
		change_influence_percentage = yes
		custom_effect_tooltip = GER_deploy_4k_TT

		add_to_variable = { var = GER_soldiers_in_mideast value = 4000 }
		clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }

		add_to_variable = { var = GER_soldiers_popularity_mideast value = 34 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }
		ai_chance = {
			base = 5
		}
	}
}
# Successful Airstrike
country_event = {
	id = Germany.4011
	title = Germany.4011.t
	desc = Germany.4011.d
	picture = GFX_fighter_jet
	is_triggered_only = yes

	option = {
		name = Germany.4011.a
		log = "[GetDateText]: [This.GetName]: Germany.4011.a executed"
		custom_effect_tooltip = GER_increase_popularity_2_TT
		air_experience = 15
		add_to_variable = { var = GER_soldiers_popularity_mideast value = 2 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }
		if = {
			limit = {
				NOT = {
					OR = {
						has_country_flag = GER_BFV_GONE
						has_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
					}
				}
			}
			custom_effect_tooltip = GER_increase_islamist_status_by_1
			add_to_variable = { GER_islamist_department_status = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
}
# Unsuccessful Airstrike
country_event = {
	id = Germany.4021
	title = Germany.4021.t
	desc = Germany.4021.d
	picture = GFX_gulf_terror
	is_triggered_only = yes

	option = {
		name = Germany.4021.a
		log = "[GetDateText]: [This.GetName]: Germany.4021.a executed"
		custom_effect_tooltip = GER_decrease_popularity_2_TT
		air_experience = -10
		random_list = {
			25 = {
				add_equipment_to_stockpile = {
					type = small_plane_airframe
					amount = -1
				}
			}
			25 = {
				add_equipment_to_stockpile = {
					type = medium_plane_airframe
					amount = -1
				}
			}
			25 = {
				add_equipment_to_stockpile = {
					type = large_plane_airframe
					amount = -1
				}
			}
			25 = {
				add_equipment_to_stockpile = {
					type = large_plane_air_transport_airframe
					amount = -2
				}
			}
		}
		add_to_variable = { var = GER_soldiers_popularity_mideast value = -2 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }

		if = {
			limit = {
				NOT = {
					OR = {
						has_country_flag = GER_BFV_GONE
						has_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
					}
				}
			}
			custom_effect_tooltip = GER_decrease_islamist_status_by_1
			add_to_variable = { GER_islamist_department_status = -1 }
		}
		ai_chance = {
			base = 5
		}
	}
}
# Successful Attack
country_event = {
	id = Germany.403
	title = Germany.403.t
	desc = Germany.403.d
	picture = GFX_gulf_terror
	is_triggered_only = yes

	option = {
		name = Germany.403.a
		log = "[GetDateText]: [This.GetName]: Germany.403.a executed"
		if = {
			limit = {
				NOT = {
					OR = {
						has_country_flag = GER_BFV_GONE
						has_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
					}
				}
			}
			custom_effect_tooltip = GER_increase_islamist_status_by_1
			add_to_variable = { GER_islamist_department_status = 1 }
		}
		custom_effect_tooltip = GER_increase_popularity_2_TT
		add_to_variable = { var = GER_soldiers_popularity_mideast value = 2 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }
		ai_chance = {
			base = 5
		}
	}
}
# Unsuccessful Attack
country_event = {
	id = Germany.404
	title = Germany.404.t
	desc = Germany.404.d
	picture = GFX_taliban_uprising
	is_triggered_only = yes

	option = {
		name = Germany.404.a
		log = "[GetDateText]: [This.GetName]: Germany.404.a executed"
		custom_effect_tooltip = GER_lost_soldiers
		hidden_effect = {
			random_list = {
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -12 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -102 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -4 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -24 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -65 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -32 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -44 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -54 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -94 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -34 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
			}
		}
		if = {
			limit = {
				NOT = {
					OR = {
						has_country_flag = GER_BFV_GONE
						has_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
					}
				}
			}
			custom_effect_tooltip = GER_decrease_islamist_status_by_1
			add_to_variable = { GER_islamist_department_status = -1 }
		}
		ai_chance = {
			base = 5
		}
	}
}


# RANDOM EVENTS THAT WILL FIRE RANDOMLY AS SUGGESTED BY THE FIRST WORD OF THIS COMMENT
# One of our Military factors was attacked!
country_event = {
	id = Germany.405
	title = Germany.405.t
	desc = Germany.405.d
	picture = GFX_taliban_uprising
	is_triggered_only = yes
	trigger = {
		has_country_flag = GER_war_on_terror_started
	}
	option = {
		name = Germany.405.a
		log = "[GetDateText]: [This.GetName]: Germany.405.a executed"
		if = {
			limit = {
				NOT = {
					OR = {
						has_country_flag = GER_BFV_GONE
						has_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
					}
				}
			}
			custom_effect_tooltip = GER_decrease_islamist_status_by_1
			add_to_variable = { GER_islamist_department_status = -1 }
		}
		custom_effect_tooltip = GER_lost_soldiers
		hidden_effect = {
			random_list = {
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -12 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -16 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -25 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -30 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -15 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -11 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -6 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -4 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -5 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
				10 = {
					add_to_variable = { var = GER_soldiers_in_mideast value = -2 }
					clamp_variable = { var = GER_soldiers_in_mideast min = 0 max = 8000 }
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Clap back!
	option = {
		name = Germany.405.b
		log = "[GetDateText]: [This.GetName]: Germany.405.b executed"
		add_equipment_to_stockpile = {
			type = infantry_weapons
			amount = -500
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.406
	title = Germany.406.t
	desc = Germany.406.d
	picture = GFX_generic_factory
	is_triggered_only = yes
	trigger = {
		has_country_flag = GER_war_on_terror_started
	}
	option = {
		name = Germany.406.a
		log = "[GetDateText]: [This.GetName]: Germany.406.a executed"
		custom_effect_tooltip = GER_decrease_popularity_2_TT
		add_to_variable = { var = GER_soldiers_popularity_mideast value = -2 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }
		ai_chance = {
			base = 5
		}
	}
	# Clap back!
	option = {
		name = Germany.406.b
		log = "[GetDateText]: [This.GetName]: Germany.406.b executed"
		custom_effect_tooltip = GER_increase_popularity_TT
		add_to_variable = { var = GER_soldiers_popularity_mideast value = 1 }
		clamp_variable = { var = GER_soldiers_popularity_mideast min = 0 max = 100 }
		set_temp_variable = { treasury_change = -18.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
}
# End of Mission WoT
country_event = {
	id = Germany.407
	title = Germany.407.t
	desc = Germany.407.d
	picture = GFX_taliban_uprising
	is_triggered_only = yes
	trigger = {
		has_country_flag = GER_war_on_terror_started
	}
	option = {
		name = Germany.407.a
		log = "[GetDateText]: [This.GetName]: Germany.407.a executed"
		clr_country_flag = GER_war_on_terror_started
		clear_variable = GER_soldiers_in_mideast
		clear_variable = GER_soldiers_popularity_mideast
		if = {
			limit = {
				check_variable = { GER_soldiers_popularity_mideast > 74 }
				has_country_flag = GER_war_on_terror_started
			}
			add_ideas = GER_idea_afghan_bonus_4
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.408
	title = Germany.408.t
	desc = Germany.408.d
	picture = GFX_UKR_generic
	is_triggered_only = yes
	#Infrastructure
	option = {
		name = Germany.408.a
		log = "[GetDateText]: [This.GetName]: Germany.408.a executed"
		set_temp_variable = { treasury_change = -3.50 }
		modify_treasury_effect = yes
		set_temp_variable = { percent_change = 1 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = UKR }
		change_influence_percentage = yes
		UKR = {
			one_random_infrastructure = yes
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany.408.b
		log = "[GetDateText]: [This.GetName]: Germany.408.b executed"
		set_temp_variable = { treasury_change = -7.50 }
		modify_treasury_effect = yes
		set_temp_variable = { percent_change = 2 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = UKR }
		change_influence_percentage = yes
		UKR = {
			two_random_industrial_complex = yes
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.409
	title = Germany.409.t
	desc = Germany.409.d
	picture = GFX_era_lukashenko
	is_triggered_only = yes
	# Target their Medias!
	option = {
		name = Germany.409.a
		log = "[GetDateText]: [This.GetName]: Germany.409.a executed"
		add_tech_bonus = {
			name = GER_foreign_exchange
			bonus = 0.5
			uses = 1
			category = CAT_internet_tech
		}
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = BLR }
		change_influence_percentage = yes
		ai_chance = {
			base = 5
		}
	}
	# Release secret information on Lukashenko's regime!
	option = {
		name = Germany.409.b
		log = "[GetDateText]: [This.GetName]: Germany.409.b executed"
		BLR = {
			add_popularity = {
				ideology = democratic
				popularity = 0.035
			}
			set_party_index_to_ruling_party = yes
			set_temp_variable = { party_popularity_increase = -0.095 }
			set_temp_variable = { temp_outlook_increase = -0.05 }
			add_relative_party_popularity = yes
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.410
	title = Germany.410.t
	desc = Germany.410.d
	picture = GFX_fourth_reich
	is_triggered_only = yes

	option = {
		name = Germany.410.a
		log = "[GetDateText]: [This.GetName]: Germany.410.a executed"
		GER = {
			country_event = {
				id = Germany.411
			}
		}
		GER = {
			diplomatic_relation = {
				country = ROOT
				relation = military_access
				active = yes
			}
		}
		ai_chance = {
			base = 5
			modifier = {
				ROOT = { has_opinion = { target = GER value > 49 } }
				add = 20
			}
		}
	}

	option = {
		name = Germany.410.b
		log = "[GetDateText]: [This.GetName]: Germany.410.b executed"
		GER = {
			country_event = {
				id = Germany.412
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.411
	title = Germany.411.t
	desc = Germany.411.d
	picture = GFX_bundeswehr1
	is_triggered_only = yes

	option = {
		name = Germany.411.a
		log = "[GetDateText]: [This.GetName]: Germany.411.a executed"
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.412
	title = Germany.412.t
	desc = Germany.412.d
	picture = GFX_bundeswehr1
	is_triggered_only = yes

	option = {
		name = Germany.412.a
		log = "[GetDateText]: [This.GetName]: Germany.412.a executed"
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.414
	title = Germany.414.t
	desc = Germany.414.d
	picture = GFX_hezbollah_forces
	is_triggered_only = yes
	fire_only_once = yes
	option = {
		name = Germany.414.a
		log = "[GetDateText]: [This.GetName]: Germany.414.a executed"
		custom_effect_tooltip = GER_uh_oh_TT
		hidden_effect = {
			add_to_variable = { GER_bavarian_nationalism_var = 65 }
			increase_corruption = yes
			increase_corruption = yes
			increase_corruption = yes
			increase_corruption = yes
			decrease_economic_growth = yes
			decrease_economic_growth = yes
			decrease_economic_growth = yes
			decrease_economic_growth = yes
			decrease_economic_growth = yes
			decrease_economic_growth = yes
		}
		ai_chance = {
			base = 5
		}
	}
}
# BfV shuts down right wing organization
country_event = {
	id = Germany.415
	title = Germany.415.t
	desc = Germany.415.d
	picture = GFX_bfv_logo
	is_triggered_only = yes
	trigger = {
		NOT = {
			has_country_flag = GER_RIGHTWING_DEPT_COLLAPSED
		}
	}
	option = {
		name = Germany.415.a
		log = "[GetDateText]: [This.GetName]: Germany.415.a executed"
		add_political_power = -25
		custom_effect_tooltip = GER_increase_rightist_status_by_1
		add_to_variable = { GER_rightwing_department_status = 1 }
		ai_chance = {
			base = 5
		}
	}
	# It's probably better that we don't do that..
	option = {
		name = Germany.415.b
		log = "[GetDateText]: [This.GetName]: Germany.415.b executed"
		add_political_power = 25
		custom_effect_tooltip = GER_decrease_rightist_status_by_1
		add_to_variable = { GER_rightwing_department_status = -1 }
		ai_chance = {
			base = 5
		}
	}
}
# BfV shuts down left wing organization
country_event = {
	id = Germany.416
	title = Germany.416.t
	desc = Germany.416.d
	picture = GFX_bfv_logo
	is_triggered_only = yes
	trigger = {
		NOT = {
			has_country_flag = GER_LEFTWING_DEPT_COLLAPSED
		}
	}
	option = {
		name = Germany.416.a
		log = "[GetDateText]: [This.GetName]: Germany.416.a executed"
		add_political_power = -25
		custom_effect_tooltip = GER_increase_leftist_status_by_1
		add_to_variable = { GER_leftwing_department_status = 1 }
		ai_chance = {
			base = 5
		}
	}
	# It's probably better that we don't do that..
	option = {
		name = Germany.416.b
		log = "[GetDateText]: [This.GetName]: Germany.416.b executed"
		add_political_power = 25
		custom_effect_tooltip = GER_decrease_leftist_status_by_1
		add_to_variable = { GER_leftwing_department_status = -1 }
		ai_chance = {
			base = 5
		}
	}
}

# BfV shuts down islamist organization
country_event = {
	id = Germany.417
	title = Germany.417.t
	desc = Germany.417.d
	picture = GFX_bfv_logo
	is_triggered_only = yes
	trigger = {
		NOT = {
			has_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
		}
	}
	option = {
		name = Germany.417.a
		log = "[GetDateText]: [This.GetName]: Germany.417.a executed"
		add_political_power = -25
		custom_effect_tooltip = GER_increase_islamist_status_by_1
		add_to_variable = { GER_islamist_department_status = 1 }
		ai_chance = {
			base = 5
		}
	}
	# It's probably better that we don't do that..
	option = {
		name = Germany.417.b
		log = "[GetDateText]: [This.GetName]: Germany.417.b executed"
		add_political_power = 25
		custom_effect_tooltip = GER_decrease_islamist_status_by_1
		add_to_variable = { GER_islamist_department_status = -1 }
		ai_chance = {
			base = 5
		}
	}
}
# BfV requests a larger budget
country_event = {
	id = Germany.418
	title = Germany.418.t
	desc = Germany.418.d
	picture = GFX_bfv_logo
	is_triggered_only = yes
	trigger = {
		NOT = {
			OR = {
				has_country_flag = GER_RIGHTWING_DEPT_COLLAPSED
				has_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
				has_country_flag = GER_LEFTWING_DEPT_COLLAPSED
			}
		}
	}
	option = {
		name = Germany.418.a
		log = "[GetDateText]: [This.GetName]: Germany.418.a executed"
		set_temp_variable = { treasury_change = -16.00 }
		modify_treasury_effect = yes
		newline = yes
		custom_effect_tooltip = GER_increase_islamist_status_by_1
		add_to_variable = { GER_islamist_department_status = 1 }
		custom_effect_tooltip = GER_increase_leftist_status_by_1
		add_to_variable = { GER_leftwing_department_status = 1 }
		custom_effect_tooltip = GER_increase_rightist_status_by_1
		add_to_variable = { GER_rightwing_department_status = 1 }
		ai_chance = {
			base = 5
		}
	}
	# No
	option = {
		name = Germany.418.b
		log = "[GetDateText]: [This.GetName]: Germany.418.b executed"
		custom_effect_tooltip = GER_decrease_islamist_status_by_1
		add_to_variable = { GER_islamist_department_status = -1 }
		custom_effect_tooltip = GER_decrease_leftist_status_by_1
		add_to_variable = { GER_leftwing_department_status = -1 }
		custom_effect_tooltip = GER_decrease_rightist_status_by_1
		add_to_variable = { GER_rightwing_department_status = -1 }
		ai_chance = {
			base = 5
		}
	}
}
# 4th Reich Formed
country_event = {
	id = Germany.419
	title = Germany.419.t
	desc = Germany.419.d
	picture = GFX_fourth_reich
	is_triggered_only = yes
	option = {
		name = Germany.419.a
		log = "[GetDateText]: [This.GetName]: Germany.419.a executed"
		add_popularity = {
			ideology = nationalist
			popularity = 0.20
		}
		ai_chance = {
			base = 5
		}
	}
}
# War Debt Paid
country_event = {
	id = Germany.420
	title = Germany.420.t
	desc = Germany.420.d
	picture = GFX_pay_war_rep
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = Germany.420.a
		log = "[GetDateText]: [This.GetName]: Germany.420.a executed"
		set_temp_variable = { treasury_change = -10.00 }
		modify_treasury_effect = yes
		newline = yes
		remove_ideas = GER_idea_war_reparations
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany.420.b
		log = "[GetDateText]: [This.GetName]: Germany.420.b executed"
		set_temp_variable = { treasury_change = -17.50 }
		modify_treasury_effect = yes
		newline = yes
		remove_ideas = GER_idea_war_reparations
		newline = yes
		SOV = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_slight_positive_opinion
			}
		}
		newline = yes
		FRA = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_slight_positive_opinion
			}
		}
		newline = yes
		ENG = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_slight_positive_opinion
			}
		}
		newline = yes
		USA = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_slight_positive_opinion
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany.420.c
		log = "[GetDateText]: [This.GetName]: Germany.420.c executed"
		custom_effect_tooltip = GER_skip_last_payment_TT
		newline = yes
		remove_ideas = GER_idea_war_reparations
		newline = yes
		SOV = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_great_negative_opinion
			}
		}
		newline = yes
		FRA = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_great_negative_opinion
			}
		}
		newline = yes
		ENG = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_great_negative_opinion
			}
		}
		newline = yes
		USA = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_great_negative_opinion
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

### YEARLY EVENTS STARTING 2002
#Volkerstrafgesetzbuch
country_event = {
	id = germany_yearly.1
	title = germany_yearly.1.t
	desc = germany_yearly.1.d
	fire_only_once = yes
	is_triggered_only = yes
	# Absolutely, a great idea!
	option = {
		name = germany_yearly.1.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.1.a executed"
		increase_policing_budget = yes
		block_police_decrease = yes
		newline = yes
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_1
			add_to_variable = { GER_rightwing_department_status = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
	# Yeah, no
	option = {
		name = germany_yearly.1.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.1.b executed"
		decrease_policing_budget = yes
		block_police_increase = yes
		ai_chance = {
			base = 5
		}
	}
}
# Erfurt massacre
country_event = {
	id = germany_yearly.2
	title = germany_yearly.2.t
	desc = germany_yearly.2.d
	fire_only_once = yes
	is_triggered_only = yes
	# Pay reparations to the families
	option = {
		name = germany_yearly.2.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.2.a executed"
		add_stability = -0.01
		set_temp_variable = { treasury_change = -12.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
	# A sad day for the nation...
	option = {
		name = germany_yearly.2.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.2.b executed"
		add_stability = -0.03
		ai_chance = {
			base = 5
		}
	}
}
# 2003
# 2004
country_event = {
	id = germany_yearly.3
	title = germany_yearly.3.t
	desc = germany_yearly.3.d
	fire_only_once = yes
	is_triggered_only = yes
	# Pay reparations to the families
	option = {
		name = germany_yearly.3.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.3.a executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_1
			add_to_variable = { GER_rightwing_department_status = 1 }
		}
		if = {
			limit = {
				check_variable = { GER_rightwing_department_status < 30 }
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			add_stability = -0.02
		}
		else = {
		}
		newline = yes
		set_temp_variable = { treasury_change = -15.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
	# Not much we can do
	option = {
		name = germany_yearly.3.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.3.b executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_decrease_rightist_status_by_1
			add_to_variable = { GER_rightwing_department_status = -1 }
		}
		if = {
			limit = {
				check_variable = { GER_rightwing_department_status < 30 }
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			add_stability = -0.04
		}
		else = {
			add_stability = -0.01
		}
		ai_chance = {
			base = 5
		}
	}
}
# 2005
# Ennepetal hostage taking
country_event = {
	id = germany_yearly.4
	title = germany_yearly.4.t
	desc = germany_yearly.4.d
	fire_only_once = yes
	is_triggered_only = yes
	# Accept the terms, let his family in. But arrest the man!
	option = {
		name = germany_yearly.4.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.4.a executed"
		add_political_power = -150
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.025 }
		set_temp_variable = { temp_outlook_increase = -0.015 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 5
		}
	}
	# Accept the terms, let his family in. But let him go
	option = {
		name = germany_yearly.4.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.4.b executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.035 }
		set_temp_variable = { temp_outlook_increase = -0.025 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 5
		}
	}
	# No time for negotations! Send in the Spezialeinsatzkommando
	option = {
		name = germany_yearly.4.c
		log = "[GetDateText]: [This.GetName]: germany_yearly.4.c executed"
		army_experience = -30
		add_command_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.035 }
		set_temp_variable = { temp_outlook_increase = 0.025 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 5
		}
	}
}
# 2006
# German train bombing attempts
country_event = {
	id = germany_yearly.5
	title = germany_yearly.5.t
	desc = germany_yearly.5.d
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany_yearly.5.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.5.a executed"
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_islamist_status_by_1
			add_to_variable = { GER_islamist_department_status = 1 }
		}
		set_temp_variable = { treasury_change = -15.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = germany_yearly.5.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.5.b executed"
		966 = {
			damage_building = {
				type = rail_way
				damage = 4.0
			}
		}
		add_stability = -0.02
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = germany_yearly.6
	title = germany_yearly.6.t
	desc = germany_yearly.6.d
	fire_only_once = yes
	is_triggered_only = yes
	trigger = {
		has_country_flag = GER_sent_troops
	}

	option = {
		name = germany_yearly.6.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.6.a executed"
		random_army_leader = {
			retire = yes
		}
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = germany_yearly.6.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.6.b executed"
		add_stability = -0.06
		ai_chance = {
			base = 5
		}
	}
}
# 2007
#Hurrican Kyrill
country_event = {
	id = germany_yearly.7
	title = germany_yearly.7.t
	desc = germany_yearly.7.d
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany_yearly.7.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.7.a executed"
		random_owned_state = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
		}
		random_owned_state = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
		}
		random_owned_state = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
		}
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = germany_yearly.7.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.7.b executed"
		random_owned_state = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
		}
		set_temp_variable = { treasury_change = -33.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = germany_yearly.8
	title = germany_yearly.8.t
	desc = germany_yearly.8.d
	fire_only_once = yes
	is_triggered_only = yes
	# Raise the age
	option = {
		name = germany_yearly.8.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.8.a executed"
		set_temp_variable = { temp_opinion = -5 }
		change_labour_unions_opinion = yes
		newline = yes
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_welfare_cost_change = -0.02 }
		update_GER_welfare_cost = yes
		ai_chance = {
			base = 5
		}
	}
	# No, keep it as is!
	option = {
		name = germany_yearly.8.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.8.b executed"
		set_temp_variable = { temp_opinion = 5 }
		change_labour_unions_opinion = yes
		newline = yes
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_welfare_cost_change = 0.01 }
		update_GER_welfare_cost = yes
		ai_chance = {
			base = 5
		}
	}
}
# 2008
#NOKIA Closure
country_event = {
	id = germany_yearly.9
	title = germany_yearly.9.t
	desc = germany_yearly.9.d
	fire_only_once = yes
	is_triggered_only = yes
	# Oh well
	option = {
		name = germany_yearly.9.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.9.a executed"
		random_owned_state = {
			add_extra_state_shared_building_slots = -1
			add_building_construction = {
				type = industrial_complex
				level = -1
				instant_build = yes
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Give them some funding to stay open
	option = {
		name = germany_yearly.9.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.9.b executed"
		add_stability = 0.01
		set_temp_variable = { treasury_change = -15.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
}
# Telecommunications retentions law
country_event = {
	id = germany_yearly.10
	title = germany_yearly.10.t
	desc = germany_yearly.10.d
	fire_only_once = yes
	is_triggered_only = yes
	# Oh well
	option = {
		name = germany_yearly.10.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.10.a executed"
		add_timed_idea = {
			idea = GER_idea_retention_law_comm
			days = 600
		}
		ai_chance = {
			base = 5
		}
	}
	# Give them some funding to stay open
	option = {
		name = germany_yearly.10.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.10.b executed"
		set_temp_variable = { treasury_change = 27.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
}
# 2009
#Wolfgang Schneiderhan
country_event = {
	id = germany_yearly.11
	title = germany_yearly.11.t
	desc = germany_yearly.11.d
	fire_only_once = yes
	is_triggered_only = yes
	trigger = {
		NOT = {
			has_country_flag = GER_constitutional_government
		}
	}
	# Wait, let's try and cover it up!
	option = {
		name = germany_yearly.11.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.11.a executed"
		add_political_power = -150
		army_experience = -20
		add_war_support = -0.05
		ai_chance = {
			base = 5
		}
	}
	# Goodbye
	option = {
		name = germany_yearly.11.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.11.b executed"
		retire_character = GER_wolfgang_schneiderhan
		ai_chance = {
			base = 5
		}
	}
}
#2010
country_event = {
	id = germany_yearly.12
	title = germany_yearly.12.t
	desc = germany_yearly.12.d
	fire_only_once = yes
	is_triggered_only = yes
	# It's not even that bad
	option = {
		name = germany_yearly.12.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.12.a executed"
		add_tech_bonus = {
			name = GER_foreign_exchange
			bonus = 0.5
			uses = 1
			category = CAT_internet_tech
		}
		ai_chance = {
			base = 5
		}
	}
	# Warn them of the dangers
	option = {
		name = germany_yearly.12.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.12.b executed"
		add_political_power = -50
		set_temp_variable = { percent_change = -2 }
		set_temp_variable = { tag_index = USA }
		set_temp_variable = { influence_target = GER }
		change_influence_percentage = yes
		ai_chance = {
			base = 5
		}
	}
	# Ban the browser entirely
	option = {
		name = germany_yearly.12.c
		log = "[GetDateText]: [This.GetName]: germany_yearly.12.c executed"
		add_political_power = -100
		set_temp_variable = { percent_change = -4 }
		set_temp_variable = { tag_index = USA }
		set_temp_variable = { influence_target = GER }
		change_influence_percentage = yes
		ai_chance = {
			base = 5
		}
	}
}
# Love parade disaster
country_event = {
	id = germany_yearly.14
	title = germany_yearly.14.t
	desc = germany_yearly.14.d
	fire_only_once = yes
	is_triggered_only = yes
	# It's not even that bad
	option = {
		name = germany_yearly.14.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.14.a executed"
		add_stability = -0.01
		ai_chance = {
			base = 5
		}
	}
	# Get medical experts on stand-by next time!
	option = {
		name = germany_yearly.14.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.14.b executed"
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_health_cost_change = 0.01 }
		update_GER_healthcare_cost = yes
		add_stability = 0.04
		ai_chance = {
			base = 5
		}
	}
}
# 2011
# Frankfurt Airport Shooting
country_event = {
	id = germany_yearly.15
	title = germany_yearly.15.t
	desc = germany_yearly.15.d
	fire_only_once = yes
	is_triggered_only = yes
	# Sad
	option = {
		name = germany_yearly.15.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.15.a executed"

		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
				OR = {
					check_variable = { GER_islamist_department_status < 30 }
					check_variable = { GER_islamist_spending_level = 1 }
				}
			}
			custom_effect_tooltip = GER_due_to_low_dept_status
			newline = yes
			41 = {
				damage_building = {
					type = infrastructure
					damage = 4.0
				}
				damage_building = {
					type = air_base
					damage = 4.0
				}
			}
			add_stability = -0.02
		}
		else = {
			41 = {
				damage_building = {
					type = infrastructure
					damage = 3.0
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Pump up security!
	option = {
		name = germany_yearly.15.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.15.b executed"
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_police_cost_change = 0.01 }
		update_GER_police_cost = yes
		ai_chance = {
			base = 5
		}
	}
}
# 2012 events
#Fire at workshop for disabled people kills 14
country_event = {
	id = germany_yearly.16
	title = germany_yearly.16.t
	desc = germany_yearly.16.d
	fire_only_once = yes
	is_triggered_only = yes
	# Sad
	option = {
		name = germany_yearly.16.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.16.a executed"
		add_stability = -0.01
		42 = {
			add_building_construction = {
				type = infrastructure
				level = -1
				instant_build = yes
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Investigate
	option = {
		name = germany_yearly.16.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.16.b executed"
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_welfare_cost_change = 0.01 }
		update_GER_welfare_cost = yes
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = germany_yearly.17
	title = germany_yearly.17.t
	desc = germany_yearly.17.d
	fire_only_once = yes
	is_triggered_only = yes
	# Sad
	option = {
		name = germany_yearly.17.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.17.a executed"
		add_stability = 0.02
		ai_chance = {
			base = 5
		}
	}
	# Investigate
	option = {
		name = germany_yearly.17.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.17.b executed"
		set_temp_variable = { GER_interest_cost_change = 0.001 }
		update_GER_interest_cost = yes
		random_owned_state = {
			add_extra_state_shared_building_slots = 3
			add_building_construction = {
				type = offices
				level = 3
				instant_build = yes
			}
		}
		set_temp_variable = { treasury_change = -36.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
}
#2013 Events
# European Floods
country_event = {
	id = germany_yearly.18
	title = germany_yearly.18.t
	desc = germany_yearly.18.d
	fire_only_once = yes
	is_triggered_only = yes
	# Sad
	option = {
		name = germany_yearly.18.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.18.a executed"
		964 = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
			damage_building = {
				type = offices
				damage = 4.0
			}
		}
		43 = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
			damage_building = {
				type = offices
				damage = 4.0
			}
		}
		545 = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
			damage_building = {
				type = offices
				damage = 4.0
			}
		}
		42 = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
			damage_building = {
				type = offices
				damage = 4.0
			}
		}
		972 = {
			damage_building = {
				type = infrastructure
				damage = 4.0
			}
			damage_building = {
				type = industrial_complex
				damage = 4.0
			}
			damage_building = {
				type = offices
				damage = 4.0
			}
		}
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = germany_yearly.18.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.18.b executed"
		set_temp_variable = { treasury_change = -36.00 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 5
		}
	}
}
# Massive surge in immigration
country_event = {
	id = germany_yearly.19
	title = germany_yearly.19.t
	desc = germany_yearly.19.d
	fire_only_once = yes
	is_triggered_only = yes
	# Sad
	option = {
		name = germany_yearly.19.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.19.a executed"
		43 = {
			add_manpower = 52200
		}
		45 = {
			add_manpower = 52200
		}
		539 = {
			add_manpower = 52200
		}
		38 = {
			add_manpower = 52200
		}
		966 = {
			add_manpower = 52200
		}
		40 = {
			add_manpower = 52200
		}
		39 = {
			add_manpower = 52200
		}
		37 = {
			add_manpower = 52200
		}
		newline = yes
		add_stability = -0.03
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.035 }
		set_temp_variable = { temp_outlook_increase = -0.025 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = germany_yearly.19.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.19.b executed"
		add_stability = 0.05
		ai_chance = {
			base = 5
		}
	}
}
# 2014
# Shariah police incident
country_event = {
	id = germany_yearly.20
	title = germany_yearly.20.t
	desc = germany_yearly.20.d
	fire_only_once = yes
	is_triggered_only = yes
	# What the hell? Arrest them and put them on trial!
	option = {
		name = germany_yearly.20.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.20.a executed"
		set_temp_variable = { treasury_change = -12.52 }
		modify_treasury_effect = yes
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
				OR = {
					check_variable = { GER_islamist_department_status < 30 }
					check_variable = { GER_islamist_spending_level = 1 }
				}
			}
			add_stability = -0.01
		}
		else = {
			add_political_power = -100
		}
		ai_chance = {
			base = 5
		}
	}
	# Cool
	option = {
		name = germany_yearly.20.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.20.b executed"
		add_popularity = {
			ideology = fascism
			popularity = 0.05
		}
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_decrease_islamist_status_by_1
			add_to_variable = { GER_islamist_department_status = -1 }
		}
		ai_chance = {
			base = 5
		}
	}
}
# Minimum wage increase
country_event = {
	id = germany_yearly.21
	title = germany_yearly.21.t
	desc = germany_yearly.21.d
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany_yearly.21.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.21.a executed"
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_welfare_cost_change = 0.01 }
		update_GER_welfare_cost = yes
		set_temp_variable = { temp_opinion = -3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 5
		}
	}

	option = {
		name = germany_yearly.21.b
		log = "[GetDateText]: [This.GetName]: germany_yearly.21.b executed"
		custom_effect_tooltip = GER_change_public_budget
		set_temp_variable = { GER_welfare_cost_change = -0.01 }
		update_GER_welfare_cost = yes
		set_temp_variable = { temp_opinion = 3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = 2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = -3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 5
		}
	}
}

# MEKO
country_event = {
	id = germany.513
	title = germany.513.t
	desc = germany.513.d
	picture = GFX_politics_negotiations
	is_triggered_only = yes

	#Sell Anzac Class
	option = {
		name = germany.513.a
		log = "[GetDateText]: [This.GetName]: germany.513.a executed"
		FROM = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = FROM }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = corvette_hull_3 equipment_variant = "MEKO Anzac Class" creator = GER }
			create_ship = { type = corvette_hull_3 equipment_variant = "MEKO Anzac Class" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
	#Sell Victory Class
	option = {
		name = germany.513.b
		log = "[GetDateText]: [This.GetName]: germany.513.b executed"
		FROM = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = FROM }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = corvette_hull_3 equipment_variant = "Victory Class" creator = GER }
			create_ship = { type = corvette_hull_3 equipment_variant = "Victory Class" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
	#Sell El Radii Class
	option = {
		name = germany.513.c
		log = "[GetDateText]: [This.GetName]: germany.513.c executed"
		FROM = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = FROM }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = frigate_hull_3 equipment_variant = "El Radii Class" creator = GER }
			create_ship = { type = frigate_hull_3 equipment_variant = "El Radii Class" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
}
# HDW
country_event = {
	id = germany.514
	title = germany.514.t
	desc = germany.514.d
	picture = GFX_politics_negotiations
	is_triggered_only = yes

	#Sell type 212
	option = {
		name = germany.514.a
		log = "[GetDateText]: [This.GetName]: germany.514.a executed"
		FROM = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = FROM }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = attack_submarine_hull_3 equipment_variant = "Type 212 Class" creator = GER }
			create_ship = { type = attack_submarine_hull_3 equipment_variant = "Type 212 Class" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
	#Sell Type 209
	option = {
		name = germany.514.b
		log = "[GetDateText]: [This.GetName]: germany.514.b executed"
		FROM = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = FROM }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = attack_submarine_hull_2 equipment_variant = "Type 209 Class - Preveze Variant" creator = GER }
			create_ship = { type = attack_submarine_hull_2 equipment_variant = "Type 209 Class - Preveze Variant" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
	#Sell Poseidon Class
	option = {
		name = germany.514.c
		log = "[GetDateText]: [This.GetName]: germany.514.c executed"
		FROM = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = FROM }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = attack_submarine_hull_2 equipment_variant = "Poseidon Class" creator = GER }
			create_ship = { type = attack_submarine_hull_2 equipment_variant = "Poseidon Class" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
}
# Thyssenkrupp
country_event = {
	id = germany.515
	title = germany.515.t
	desc = germany.515.d
	picture = GFX_politics_negotiations
	is_triggered_only = yes

	#Sell type 212
	option = {
		name = germany.515.a
		log = "[GetDateText]: [This.GetName]: germany.515.a executed"
		FROM = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = FROM }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = attack_submarine_hull_3 equipment_variant = "Type 212 Class" creator = GER }
			create_ship = { type = attack_submarine_hull_3 equipment_variant = "Type 212 Class" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
	#Sell Type 209
	option = {
		name = germany.515.b
		log = "[GetDateText]: [This.GetName]: germany.515.b executed"
		FROM = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = FROM }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = attack_submarine_hull_2 equipment_variant = "Type 209 Class - Preveze Variant" creator = GER }
			create_ship = { type = attack_submarine_hull_2 equipment_variant = "Type 209 Class - Preveze Variant" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
	#Sell Anzac Class
	option = {
		name = germany.515.c
		log = "[GetDateText]: [This.GetName]: germany.515.c executed"
		ISR = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = ISR }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = corvette_hull_3 equipment_variant = "MEKO Anzac Class" creator = GER }
			create_ship = { type = corvette_hull_3 equipment_variant = "MEKO Anzac Class" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
	#Sell Victory Class
	option = {
		name = germany.515.d
		log = "[GetDateText]: [This.GetName]: germany.515.d executed"
		ISR = {
			set_temp_variable = { percent_change = 3.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = ISR }
			change_influence_percentage = yes
			set_temp_variable = { treasury_change = -12.0 }
			modify_treasury_effect = yes
			add_popularity = {
				ideology = democratic
				popularity = 0.03
			}
			create_ship = { type = corvette_hull_3 equipment_variant = "Victory Class" creator = GER }
			create_ship = { type = corvette_hull_3 equipment_variant = "Victory Class" creator = GER }
		}
		GER = {
	 		set_temp_variable = { treasury_change = 12.0 }
			modify_treasury_effect = yes
	 	}
	}
}



#to much troops
country_event = {
	id = germany.560
	title = germany.560.t
	desc = germany.560.d
	picture = GFX_german_parliament_bundestag
	is_triggered_only = yes
	fire_only_once = yes

	#Let´s wait for the Reactions
	option = {
		name = germany.560.a
		log = "[GetDateText]: [This.GetName]: germany.560.a executed"
		GER = {
			clr_country_flag = GER_Final_settlement
			country_lock_all_division_template = no
		}
		custom_effect_tooltip = GER_Contract_I_TT
		hidden_effect = {
			random_list = {
				45 = {
					country_event = {
						id = germany.563
						days = 2
					}
				}
				45 = {
					country_event = {
						id = germany.564
						days = 2
					}
				}
				10 = {
					country_event = {
						id = germany.565
						days = 2
					}
				}
			}
		}
	}
	#We announce that we are no longer bound by this contract
	option = {
		name = germany.560.b
		log = "[GetDateText]: [This.GetName]: germany.560.b executed"
		GER = {
			clr_country_flag = GER_Final_settlement
			country_lock_all_division_template = no
		}
		custom_effect_tooltip = GER_Contract_I_TT
		hidden_effect = {
			random_list = {
				60 = {
					country_event = {
						id = germany.563
						days = 2
					}
				}
				30 = {
					country_event = {
						id = germany.564
						days = 2
					}
				}
				10 = {
					country_event = {
						id = germany.565
						days = 2
					}
				}
			}
		}
	}
}

country_event = {
	id = germany.561
	title = germany.561.t
	desc = germany.561.d
	picture = GFX_german_parliament_bundestag
	fire_only_once = yes
	is_triggered_only = yes
	trigger = {
		NOT = {
			has_completed_focus = POTEF800
			has_completed_focus = GER_farewell_to_humiliation
			has_completed_focus = GER_the_constitution_of_germany
		}
	}

	option = {
		name = germany.561.a
		log = "[GetDateText]: [This.GetName]: germany.561.a executed"
		hidden_effect = {
			country_event = {
				id = germany.560
				days = 2
			}
			country_lock_all_division_template = yes
		}
	}
}

country_event = {
	id = germany.562
	title = germany.562.t
	desc = germany.562.d
	picture = GFX_bundeswehr1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany.562.a
		log = "[GetDateText]: [This.GetName]: germany.562.a executed"
	}
}

#harsh reaction
country_event = {
	id = germany.563
	title = germany.563.t
	desc = germany.563.d
	picture = GFX_german_parliament_bundestag
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany.563.a
		log = "[GetDateText]: [This.GetName]: germany.563.a executed"
		add_threat = 10
		add_stability = -0.05

		every_neighbor_country = {
			limit = {
				capital_scope = { is_on_continent = europe }
				NOT = {
					has_guaranteed = ROOT
					is_guaranteed_by = ROOT
				}
			}
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_I
			}
		}
		USA = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_I
			}
		}
		ENG = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_I
			}
		}
		SOV = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_I
			}
		}
	}
}

#Diplomatic reaction
country_event = {
	id = germany.564
	title = germany.564.t
	desc = germany.564.d
	picture = GFX_german_parliament_bundestag
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany.564.a
		log = "[GetDateText]: [This.GetName]: germany.564.a executed"
		add_threat = 6
		add_stability = -0.03

		every_neighbor_country = {
			limit = {
				capital_scope = { is_on_continent = europe }
				NOT = {
					has_guaranteed = ROOT
					is_guaranteed_by = ROOT
				}
			}
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_II
			}
		}
		USA = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_II
			}
		}
		ENG = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_II
			}
		}
		SOV = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_II
			}
		}
	}
}

#accepted
country_event = {
	id = germany.565
	title = germany.565.t
	desc = germany.565.d
	picture = GFX_german_parliament_bundestag
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany.565.a
		log = "[GetDateText]: [This.GetName]: germany.565.a executed"
		add_threat = 2
		add_stability = -0.03

		USA = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_II
			}
		}
		ENG = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_II
			}
		}
		SOV = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_breach_of_contract_opinion_II
			}
		}
		every_neighbor_country = {
				limit = {
					capital_scope = { is_on_continent = europe }
					NOT = {
						has_guaranteed = ROOT
						is_guaranteed_by = ROOT
					}
				}
				custom_effect_tooltip = GER_Neighbor_Opinion_tt
				hidden_effect = {
				Random_list = {
					50 = {
						add_opinion_modifier = {
							target = ROOT
							modifier = GER_breach_of_contract_opinion_III
						}
					}
					50 = {
						add_opinion_modifier = {
							target = ROOT
							modifier = GER_breach_of_contract_opinion_II
						}
					}
				}
			}
		}
	}
}

country_event = {
	id = Germany.580
	title = Germany.580.t
	desc = Germany.580.d
	picture = GFX_MIG-29-GER
	fire_only_once = yes
	is_triggered_only = yes
	# Buy MIG
	option = {
		name = Germany.580.a
		log = "[GetDateText]: [This.GetName]: Germany.580.a executed"
		country_event = { id = germany.581 days = 2 }
		ai_chance = {
			base = 5
		}
	}
	# NO
	option = {
		name = Germany.580.b
		log = "[GetDateText]: [This.GetName]: Germany.580.b executed"
		ai_chance = {
			base = 5
		}
	}
	# Negotiate Licenses
	option = {
		name = Germany.580.c
		log = "[GetDateText]: [This.GetName]: Germany.580.c executed"
		country_event = { id = germany.583 days = 2 }
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.581
	title = Germany.581.t
	desc = Germany.581.d
	picture = GFX_MIG-29-GER
	fire_only_once = yes
	is_triggered_only = yes
	# Buy from Russia
	option = {
		name = Germany.581.a
		log = "[GetDateText]: [This.GetName]: Germany.581.a executed"
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
			}
			GER = {
				set_temp_variable = { treasury_change = SOV.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = 40
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			SOV = {
				set_temp_variable = { treasury_change = SOV.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = -40
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
			}
			GER = {
				set_temp_variable = { treasury_change = SOV.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = 40
					producer = SOV
				}
			}
			SOV = {
				set_temp_variable = { treasury_change = SOV.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = -40
					producer = SOV
				}
			}
		}

		ai_chance = {
			base = 5
		}
	}
	# Buy from Eastern Europe
	option = {
		name = Germany.581.b
		log = "[GetDateText]: [This.GetName]: Germany.581.b executed"
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
			}
			GER = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = 50
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			HUN = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.09 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = -20
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			ROM = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.04 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = -10
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			POL = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.09 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = -20
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
			}
			GER = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = 50
					producer = SOV
				}
			}
			HUN = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.09 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = -20
					producer = SOV
				}
			}
			ROM = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.04 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = -10
					producer = SOV
				}
			}
			POL = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.09 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = -20
					producer = SOV
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Buy from Ukrain
	option = {
		name = Germany.581.c
		log = "[GetDateText]: [This.GetName]: Germany.581.c executed"
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
			}
			GER = {
				set_temp_variable = { treasury_change = UKR.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = 35
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			UKR = {
				set_temp_variable = { treasury_change = UKR.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = -35
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
			}
			GER = {
				set_temp_variable = { treasury_change = UKR.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = 35
					producer = SOV
				}
			}
			UKR = {
				set_temp_variable = { treasury_change = UKR.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = -35
					producer = SOV
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.582
	title = Germany.582.t
	desc = Germany.582.d
	picture = GFX_MIG-29-GER
	fire_only_once = yes
	is_triggered_only = yes
	# sell to Poland
	option = {
		name = Germany.582.a
		log = "[GetDateText]: [This.GetName]: Germany.582.a executed"
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
			}
			GER = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = 25
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			POL = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = -25
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
			}
			GER = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = 25
					producer = SOV
				}
			}
			POL = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = -25
					producer = SOV
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# destroy Old stuff
	option = {
		name = Germany.582.b
		log = "[GetDateText]: [This.GetName]: Germany.582.b executed"
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
			}
			GER = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.05 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = -25
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
			}
			GER = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.05 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = -25
					producer = SOV
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# sell to Market
	option = {
		name = Germany.582.c
		log = "[GetDateText]: [This.GetName]: Germany.582.c executed"
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
			}
			GER = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = -25
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			HUN = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.09 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = 10
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			ROM = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.04 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = 5
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
			POL = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.09 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = small_plane_airframe_2
					amount = 10
					variant_name = "MiG-29 Fulcrum"
					producer = SOV
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
			}
			GER = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.22 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = -25
					producer = SOV
				}
			}
			HUN = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.09 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = 10
					producer = SOV
				}
			}
			ROM = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.04 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = 5
					producer = SOV
				}
			}
			POL = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.09 }
				modify_treasury_effect = yes
				add_equipment_to_stockpile = {
					type = MR_Fighter2
					amount = 10
					producer = SOV
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany.583
	title = Germany.583.t
	desc = Germany.583.d
	picture = GFX_MIG-29-GER
	fire_only_once = yes
	is_triggered_only = yes
	# Buy License from Russia
	option = {
		name = Germany.583.a
		log = "[GetDateText]: [This.GetName]: Germany.583.a executed"
		GER = {
			set_temp_variable = { treasury_change = GER.gdp_per_capita }
			multiply_temp_variable = { treasury_change = -0.12 }
			modify_treasury_effect = yes
		}
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
				is_in_faction_with = SOV
			}
			SOV = {
				create_production_license = {
					target = GER
					equipment = {
						type = small_plane_airframe_2
						#variant_name = "MiG-29S Fulcrum"
					}
					cost_factor = 1
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
				is_in_faction_with = SOV
			}
			SOV = {
				create_production_license = {
					target = GER
					equipment = {
						type = MR_Fighter2
						#variant_name = "MiG-29S Fulcrum"
					}
					cost_factor = 1
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Develope a own version and Produce
	option = {
		name = Germany.583.b
		log = "[GetDateText]: [This.GetName]: Germany.583.b executed"
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
			}
			GER = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.14 }
				modify_treasury_effect = yes
				create_equipment_variant = {
					name = "MiG-29 Fulcrum G"
					type = small_plane_strike_airframe_2
					parent_version = 1
					modules = {
						fixed_main_weapon_slot = weap_mp_light_hardpoint_2
						fixed_gun_slot = weap_multi_gun_3
						fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
						engine_type_slot = engine_light_double_2
						avionics_type_slot = avionics_manned_3
						wingform_type_slot = wing_swept
						special_slot_type_1 = spec_countermeasures_2
					}
					icon = "gfx/interface/technologies/SOV/AIR/MR2.dds"
					model = "SOV_small_plane_airframe_2_entity"
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
			}
			GER = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.14 }
				modify_treasury_effect = yes
				create_equipment_variant = {
				name = "MiG-29 Fulcrum G"
				type = MR_Fighter2
				parent_version = 1
				upgrades = {
					strike_gun_upgrade = 0
					plane_range_upgrade = 1
					plane_engine_upgrade = 1
					plane_reliability_upgrade = 1
				}
				icon = "gfx/interface/technologies/SOV/AIR/MR2.dds"
				model = "SOV_small_plane_airframe_2_entity"
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	# Develope a version with east Europeans
	option = {
		name = Germany.583.c
		log = "[GetDateText]: [This.GetName]: Germany.583.c executed"
		IF = {
			limit = {
				has_dlc = "By Blood Alone"
			}
			GER = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.11 }
				modify_treasury_effect = yes
				create_equipment_variant = {
					name = "MiG-29 Fulcrum G"
					type = small_plane_strike_airframe_2
					parent_version = 1
					modules = {
						fixed_main_weapon_slot = weap_mp_light_hardpoint_2
						fixed_gun_slot = weap_multi_gun_3
						fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
						engine_type_slot = engine_light_double_2
						avionics_type_slot = avionics_manned_3
						wingform_type_slot = wing_swept
						special_slot_type_1 = spec_countermeasures_2
					}
					icon = "gfx/interface/technologies/SOV/AIR/MR2.dds"
					model = "SOV_small_plane_airframe_2_entity"
				}
			}
			POL = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.11 }
				modify_treasury_effect = yes
				create_equipment_variant = {
					name = "MiG-29 Fulcrum G"
					type = small_plane_strike_airframe_2
					parent_version = 1
					modules = {
						fixed_main_weapon_slot = weap_mp_light_hardpoint_2
						fixed_gun_slot = weap_multi_gun_3
						fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
						engine_type_slot = engine_light_double_2
						avionics_type_slot = avionics_manned_3
						wingform_type_slot = wing_swept
						special_slot_type_1 = spec_countermeasures_2
					}
					icon = "gfx/interface/technologies/SOV/AIR/MR2.dds"
					model = "SOV_small_plane_airframe_2_entity"
				}
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "By Blood Alone"
				}
			}
			GER = {
				set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.14 }
				modify_treasury_effect = yes
				create_equipment_variant = {
				name = "MiG-29 Fulcrum G"
				type = MR_Fighter2
				parent_version = 1
				upgrades = {
					strike_gun_upgrade = 1
					plane_range_upgrade = 0
					plane_engine_upgrade = 1
					plane_reliability_upgrade = 1
				}
				icon = "gfx/interface/technologies/SOV/AIR/MR2.dds"
				model = "SOV_small_plane_airframe_2_entity"
				}
			}
			POL = {
				set_temp_variable = { treasury_change = POL.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.14 }
				modify_treasury_effect = yes
				create_equipment_variant = {
				name = "MiG-29 Fulcrum G"
				type = MR_Fighter2
				parent_version = 1
				upgrades = {
					strike_gun_upgrade = 1
					plane_range_upgrade = 0
					plane_engine_upgrade = 1
					plane_reliability_upgrade = 1
				}
				icon = "gfx/interface/technologies/SOV/AIR/MR2.dds"
				model = "SOV_small_plane_airframe_2_entity"
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = { #end Heer der Zukunft
	id = Germany.585
	title = Germany.585.t
	desc = Germany.585.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	# no Need for big army
		name = Germany.585.a
		log = "[GetDateText]: [This.GetName]: Germany.585.a executed"
		clr_country_flag = GER_Weizsacker_commision
		country_lock_all_division_template = no
	}
}
country_event = { #Weizsäcker meets
	id = Germany.586
	title = Germany.586.t
	desc = Germany.586.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = { #ok
		name = Germany.586.a
		log = "[GetDateText]: [This.GetName]: Germany.586.a executed"
		IF = {
			limit = {
				has_dlc = "No Step Back"
			}
			country_lock_all_division_template = yes
			add_command_power = 10
			hidden_effect = {
				country_event = { id = germany.587 days = 30 }
				country_event = { id = Germany_Mech.27 days = 680 }
				country_event = { id = Germany_Mech.29 days = 2214 }
			}
		}
		else_if = {
			limit = {
				NOT = {
					has_dlc = "No Step Back"
				}
			}
			hidden_effect = {
				country_event = { id = Germany_Mech.27 days = 680 }
				country_event = { id = Germany_Mech.29 days = 2214 }
			}
			country_lock_all_division_template = no
			add_command_power = 10
			army_experience = 10
			air_experience = 10
			add_political_power = -30
		}
		add_Ideas = GER_Idea_Weizsackerkommission
	}
	option = {	#no
		name = Germany.586.b
		log = "[GetDateText]: [This.GetName]: Germany.586.b executed"
		add_political_power = 10
	}
}
country_event = { #Weizsäcker results
	id = Germany.587
	title = Germany.587.t
	desc = Germany.587.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {	#start
		name = Germany.587.a
		log = "[GetDateText]: [This.GetName]: Germany.587.a executed"
		set_country_flag = GER_Weizsacker_commision
		remove_Ideas = GER_Idea_Weizsackerkommission
		army_experience = 10
		air_experience = 10
		hidden_effect = {
			country_event = { id = GER_Cold_War.20 days = 30 }
			#country_event = { id = GER_Cold_War.21 days = 50 }
			country_event = { id = GER_Cold_War.22 days = 70 }
			country_event = { id = GER_Cold_War.23 days = 90 }
			country_event = { id = GER_Cold_War.24 days = 110 }
			country_event = { id = GER_Cold_War.25 days = 130 }
			country_event = { id = Germany.585 days = 150 }
		}
	}
	option = {	#no
		name = Germany.587.b
		log = "[GetDateText]: [This.GetName]: Germany.587.b executed"
		add_political_power = 10
		add_command_power = 10
		country_lock_all_division_template = no
	}
}
country_event = { #Heer 2010
	id = Germany.588
	title = Germany.588.t
	desc = Germany.588.d
	picture = GFX_Bundeswehr3

	is_triggered_only = yes

	option = { #real
		name = Germany.588.a
		log = "[GetDateText]: [This.GetName]: Germany.588.a executed"
		set_country_flag = GER_Heer_2010_I
	}
	option = { #alternative
		name = Germany.588.b
		log = "[GetDateText]: [This.GetName]: Germany.588.b executed"
		set_country_flag = GER_Heer_2010_II
	}
}
country_event = { #end Heer der Zukunft
	id = Germany.589
	title = Germany.589.t
	desc = Germany.589.d
	picture = GFX_Bundeswehr3

	is_triggered_only = yes

	option = {	# no Need for big army
		name = Germany.589.a
		log = "[GetDateText]: [This.GetName]: Germany.589.a executed"
		clr_country_flag = GER_Heer_2010_I
		clr_country_flag = GER_Heer_2010_II
	}
}
country_event = { #Flugabwehr
	id = Germany.590
	title = Germany.590.t
	desc = Germany.590.d
	picture = GFX_Patriot_GER

	is_triggered_only = yes

	option = {	# mobilize units
	name = Germany.590.a
	log = "[GetDateText]: [This.GetName]: Germany.590.a executed"
	set_temp_variable = { treasury_change = GER.gdp_per_capita }
	multiply_temp_variable = { treasury_change = -0.26 }
	modify_treasury_effect = yes
		38 = {
			add_building_construction = {
				type = rocket_site
				level = 1
				instant_build = yes
			}
		}
		39 = {
			add_building_construction = {
				type = rocket_site
				level = 1
				instant_build = yes
			}
		}
		44 = {
			add_building_construction = {
				type = rocket_site
				level = 1
				instant_build = yes
			}
		}
	}
	option = {	# spread units
		name = Germany.590.b
		log = "[GetDateText]: [This.GetName]: Germany.590.b executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.20 }
				modify_treasury_effect = yes
		37 = {
			add_building_construction = {
				type = anti_air_building
				level = 1
			}
		}
		38 = {
			add_building_construction = {
				type = anti_air_building
				level = 1
			}
		}
		39 = {
			add_building_construction = {
				type = anti_air_building
				level = 1
			}
		}
		45 = {
			add_building_construction = {
				type = anti_air_building
				level = 1
			}
		}
		539 = {
			add_building_construction = {
				type = anti_air_building
				level = 1
			}
		}
	}
	option = {	# we cant effort
		name = Germany.590.c
		log = "[GetDateText]: [This.GetName]: Germany.590.c executed"
	}
}

#### some love ####
country_event = { # Training Incident: U.S. Tank Strikes German School
	id = Germany_Mech.1
	title = Germany_Mech.1.t
	desc = Germany_Mech.1.d
	picture = GFX_GER_school

	is_triggered_only = yes

	trigger = {
		OR = {
			NOT = {
			has_government = nationalist
		}
		has_idea = NATO_member
		}
	}

	fire_only_once = yes

	option = {
		name = Germany_Mech.1.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.1.a executed"
		add_stability = -0.01
		add_opinion_modifier = {
			target = USA
			modifier = note_of_protest
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.1.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.1.b executed"
		add_stability = 0.01
		add_war_support = -0.02

		ai_chance = {
			base = 5
		}
	}
}
country_event = { # "Lost Soldiers in the Black Forest"
	id = Germany_Mech.2
	title = Germany_Mech.2.t
	desc = Germany_Mech.2.d
	picture = GFX_bundeswehr1

	is_triggered_only = yes

	trigger = {
		OR = {
			NOT = {
			has_government = nationalist
		}
		has_idea = NATO_member
		}
	}

	fire_only_once = yes

	option = {
		name = Germany_Mech.2.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.2.a executed"
		add_stability = -0.01

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.2.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.2.b executed"
		add_war_support = -0.05

		ai_chance = {
			base = 5
		}
	}
}
country_event = { # "Leopard Stuck Under a Bridge"
	id = Germany_Mech.3
	title = Germany_Mech.3.t
	desc = Germany_Mech.3.d
	picture = GFX_GER_Panzer_strasse

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = Germany_Mech.3.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.3.a executed"
		add_war_support = -0.05

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.3.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.3.b executed"
		add_political_power = -10

		ai_chance = {
			base = 5
		}
	}
}
country_event = { # "Low-Flying Tornado Jets Spark Public Outrage"
	id = Germany_Mech.4
	title = Germany_Mech.4.t
	desc = Germany_Mech.4.d
	picture = GFX_Tornado_formation

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = Germany_Mech.4.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.4.a executed"
		add_war_support = 0.02
		add_political_power = -15

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.4.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.4.b executed"
		add_stability = -0.01
		add_political_power = 15

		ai_chance = {
			base = 5
		}
	}
}
country_event = { # "Drunken British Soldier Steals Tank in Bergen"
	id = Germany_Mech.5
	title = Germany_Mech.5.t
	desc = Germany_Mech.5.d
	picture = GFX_GER_british

	is_triggered_only = yes

	trigger = {
		OR = {
			NOT = {
			has_government = nationalist
		}
		has_idea = NATO_member
		}
	}

	fire_only_once = yes

	option = {
		name = Germany_Mech.5.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.5.a executed"
		add_war_support = -0.02
		add_opinion_modifier = {
			target = ENG
			modifier = note_of_protest
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.5.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.5.b executed"
		add_political_power = 5

		ai_chance = {
			base = 5
		}
	}
}
country_event = { # "Damage to Vineyards Following Bundeswehr Exercise"
	id = Germany_Mech.6
	title = Germany_Mech.6.t
	desc = Germany_Mech.6.d
	picture = GFX_GER_wein

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = Germany_Mech.6.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.6.a executed"
		add_political_power = 10
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.020 }
		set_temp_variable = { temp_outlook_increase = -0.015 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.6.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.6.b executed"
		add_political_power = -10
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.02 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
}
country_event = { # "Public Park Damaged by Armored Vehicles"
	id = Germany_Mech.7
	title = Germany_Mech.7.t
	desc = Germany_Mech.7.d
	picture = GFX_GER_park

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = Germany_Mech.7.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.7.a executed"
		add_political_power = 10
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.020 }
		set_temp_variable = { temp_outlook_increase = -0.015 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.7.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.7.b executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.008 }
		modify_treasury_effect = yes

		ai_chance = {
			base = 5
		}
	}
}
country_event = { # "Misfired Training Missile Cuts Off Town’s Communication"
	id = Germany_Mech.8
	title = Germany_Mech.8.t
	desc = Germany_Mech.8.d
	picture = GFX_GER_leitung

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = Germany_Mech.8.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.8.a executed"
		GER = {
			one_random_infrastructure = yes
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.8.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.8.b executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.015 }
		set_temp_variable = { temp_outlook_increase = -0.01 }
		add_relative_party_popularity = yes

		ai_chance = {
			base = 5
		}
	}
}

country_event = { # Tommy go Home
	id = Germany_Mech.9
	title = Germany_Mech.9.t
	desc = Germany_Mech.9.d
	picture = GFX_Tommy_go_home

	is_triggered_only = yes

	fire_only_once = yes

	immediate = {
		hidden_effect = {
			clr_country_flag = GER_eng_bases
			country_event = { id = GER_Cold_War.11 days = 12 }
		}
	}

	option = {
		name = Germany_Mech.9.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.9.a executed"
		ENG = {
			add_opinion_modifier = {
				modifier = declaration_of_friendship
				target = GER
			}
		}
		GER = {
			add_opinion_modifier = {
				modifier = declaration_of_friendship
				target = ENG
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.9.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.9.b executed"
		ENG = {
			add_opinion_modifier = {
				modifier = diplomatic_distance
				target = GER
			}
		}
		GER = {
			add_opinion_modifier = {
				modifier = diplomatic_distance
				target = ENG
			}
		}

		ai_chance = {
			base = 5
		}
	}
}

country_event = { # Ami go Home
	id = Germany_Mech.10
	title = Germany_Mech.10.t
	desc = Germany_Mech.10.d
	picture = GFX_Ami_go_home

	is_triggered_only = yes

	fire_only_once = yes

	immediate = {
		hidden_effect = {
			clr_country_flag = GER_usa_bases
		}
	}

	option = {
		name = Germany_Mech.10.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.10.a executed"
		USA = {
			add_opinion_modifier = {
				modifier = declaration_of_friendship
				target = GER
			}
		}
		GER = {
			add_opinion_modifier = {
				modifier = declaration_of_friendship
				target = USA
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_Mech.10.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.10.b executed"
		USA = {
			add_opinion_modifier = {
				modifier = diplomatic_distance
				target = GER
			}
		}
		GER = {
			add_opinion_modifier = {
				modifier = diplomatic_distance
				target = USA
			}
		}

		ai_chance = {
			base = 5
		}
	}
}

country_event = { # Zapfenstreich Reinhardt
	id = Germany_Mech.21
	title = Germany_Mech.21.t
	desc = Germany_Mech.21.d
	picture = GFX_grosser_zapfenstreich

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			retire_character = GER_klaus_reinhardt
		}
	}

	option = { #visit the ceremony
		name = Germany_Mech.21.a
		log = "[Gedatete]: [This.GetName]: Germany.589.a executed"
		GER = {
			random_country_division = { add_divisional_commander_xp = 50 }
			add_command_power = 25
			add_political_power = -25
		}

	}
	option = { #he dont deserve this
		name = Germany_Mech.21.b
		log = "[GetDateText]: [This.GetName]: Germany.589.a executed"
		add_political_power = 75
	}
}
country_event = { # Drews
	id = Germany_Mech.34
	title = Germany_Mech.34.t
	desc = Germany_Mech.34.d
	picture = GFX_grosser_zapfenstreich

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			retire_character = GER_Rudiger_Drews
		}
	}

	option = { #visit the ceremony
		name = Germany_Mech.34.a
		log = "[GetDateText]: [This.GetName]: Germany.589.a executed"
		create_corps_commander = {
			name = "Roland Kather"
			picture = "Roland_Kather.dds"
			id = 80014
			traits = { trickster panzer_leader commando adaptable media_personality }
			skill = 3
			attack_skill = 3
			defense_skill = 4
			planning_skill = 3
			logistics_skill = 5
		}
		create_corps_commander = {
			name = "Heinrich Fischer"
			picture = "Heinrich_Fischer.dds"
			id = 80015
			traits = { artillery_leader  commando }
			skill = 4
			attack_skill = 4
			defense_skill = 3
			planning_skill = 5
			logistics_skill = 3
		}
		add_political_power = -75
	}
	option = { #he dont deserve this
		name = Germany_Mech.34.b
		log = "[GetDateText]: [This.GetName]: Germany.589.a executed"
		add_command_power = 25
		add_political_power = 50
	}
}

#hohmann
country_event = { # Homann Affair
	id = Germany_Mech.23
	title = Germany_Mech.23.t
	desc = Germany_Mech.23.d
	picture = GFX_hohmann
	is_triggered_only = yes

	fire_only_once = yes

	option = { #unacceptable he need to resign
		name = Germany_Mech.23.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.23.a executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.035 }
		add_relative_party_popularity = yes
		set_temp_variable = { party_index = 3 }
		set_temp_variable = { party_popularity_increase = 0.035 }
		add_relative_party_popularity = yes
		country_event = {
			id = Germany_Mech.24
			days = 4
		}
	}
	option = { #distance, but didnt demand resign
		name = Germany_Mech.23.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.23.b executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.055 }
		add_relative_party_popularity = yes
		set_temp_variable = { party_index = 3 }
		set_temp_variable = { party_popularity_increase = 0.055 }
		add_relative_party_popularity = yes
		country_event = {
			id = Germany_Mech.25
			days = 4
		}
	}
	option = { #Continue as bevor
		name = Germany_Mech.23.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.23.c executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.075 }
		add_relative_party_popularity = yes
		set_temp_variable = { party_index = 3 }
		set_temp_variable = { party_popularity_increase = -0.075 }
		add_relative_party_popularity = yes
		country_event = {
			id = Germany_Mech.25
			days = 4
		}
	}
}
country_event = { # Homann Affair 1
	id = Germany_Mech.24
	title = Germany_Mech.24.t
	desc = Germany_Mech.24.d
	picture = GFX_hohmann

	is_triggered_only = yes

	option = { #right decision
		name = Germany_Mech.24.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.24.a executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.015 }
		add_relative_party_popularity = yes
		add_stability = 0.05
	}
	option = { #repair the image
		name = Germany_Mech.24.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.24.b executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.025 }
		add_relative_party_popularity = yes
		add_stability = 0.07
	}
}
country_event = { # Homann Affair 2 refuse to step down
	id = Germany_Mech.25
	title = Germany_Mech.25.t
	desc = Germany_Mech.25.d
	picture = GFX_hohmann

	is_triggered_only = yes

	option = { #Expel from CDU
		name = Germany_Mech.25.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.25.a executed"
		country_event = {
			id = Germany_Mech.26
			days = 4
		}
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.025 }
		add_relative_party_popularity = yes
		add_stability = 0.07
	}
	option = { #Support Hohmann
		name = Germany_Mech.25.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.25.b executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.025 }
		add_relative_party_popularity = yes
		add_stability = 0.07
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.025 }
		add_relative_party_popularity = yes
		add_stability = 0.07
	}
}
country_event = { # Homann Affair 3 refuse to step down
	id = Germany_Mech.26
	title = Germany_Mech.26.t
	desc = Germany_Mech.26.d
	picture = GFX_hohmann

	is_triggered_only = yes

	option = { #restore public trut
		name = Germany_Mech.26.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.26.a executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = 0.015 }
		add_relative_party_popularity = yes
		add_political_power = -20
	}
	option = { #shift focus
		name = Germany_Mech.26.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.26.b executed"
		set_temp_variable = { party_index = 1 }
		set_temp_variable = { party_popularity_increase = -0.015 }
		add_relative_party_popularity = yes
		add_political_power = 20
	}
}
country_event = { # coesfeld
	id = Germany_Mech.27
	title = Germany_Mech.27.t
	desc = Germany_Mech.27.d
	picture = GFX_GER_MAD

	is_triggered_only = yes

	option = { #restore public trut
		name = Germany_Mech.27.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.27.a executed"
		add_stability = 0.03
		army_experience = -5
		add_popularity = {
			ideology = democratic
			popularity = 0.03
		}
	}
	option = { #shift focus
		name = Germany_Mech.27.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.27.b executed"
		add_stability = 0.05
		army_experience = -10
	}
	option = { #shift focus
		name = Germany_Mech.27.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.27.c executed"
		add_stability = -0.07
		army_experience = 10
		add_popularity = {
			ideology = nationalist
			popularity = 0.03
		}
	}
}

country_event = { #Phillip Holzmann AG insolvenz 2002.03
	id = Germany_Mech.28
	title = Germany_Mech.28.t
	desc = Germany_Mech.28.d
	picture = GFX_Holzmann_insolvent

	is_triggered_only = yes

	trigger = {
		date < 2002.1.1 date > 2000.5.5
	}

	fire_only_once = yes

	option = { #save them again
		name = Germany_Mech.28.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.28.a executed"
		add_stability = 0.03
		set_party_index_to_ruling_party = yes
			set_temp_variable = { party_popularity_increase = 0.095 }
			set_temp_variable = { temp_outlook_increase = 0.05 }
			add_relative_party_popularity = yes

	}
	option = { #we cant waste the money
		name = Germany_Mech.28.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.28.b executed"
		add_stability = -0.04
		set_party_index_to_ruling_party = yes
			set_temp_variable = { party_popularity_increase = -0.095 }
			set_temp_variable = { temp_outlook_increase = -0.05 }
			add_relative_party_popularity = yes
		41 = {
			remove_building = {
				type = industrial_complex
				level = -1
			}
		}
	}
}

#Ruwe-Dieter affair
country_event = { # Bundeswehr university scandal
	id = Germany_Mech.29
	title = Germany_Mech.29.t
	desc = Germany_Mech.29.d
	picture = GFX_Bundeswehr_UNI

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			country_event = {
				id = Germany_Mech.30
				days = 4
			}
		}
	}

	option = { #retire them
		name = Germany_Mech.29.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.29.a executed"
		retire_character = GER_Hans_Heinrich_Dieter
		retire_character = GER_Jürgen_Ruwe
		add_stability = 0.05
		army_experience = -10
		add_popularity = {
			ideology = democratic
			popularity = 0.03
		}
	}
	option = { #investigate
		name = Germany_Mech.29.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.29.b executed"
		add_stability = -0.03
		army_experience = -5
	}
	option = { #keep intern
		name = Germany_Mech.29.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.29.c executed"
		add_stability = -0.07
		army_experience = -5
		add_popularity = {
			ideology = nationalist
			popularity = 0.03
		}
	}
}
country_event = { # Bundeswehr university scandal
	id = Germany_Mech.30
	title = Germany_Mech.30.t
	desc = Germany_Mech.30.d
	picture = GFX_Bundeswehr_UNI

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	immediate = {
		hidden_effect = {
			country_event = {
				id = Germany_Mech.31
				days = 4
			}
		}
	}

	option = { #discipline
		name = Germany_Mech.30.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.30.a executed"
		add_stability = 0.05
		add_popularity = {
			ideology = democratic
			popularity = 0.02
		}

	}
	option = { #do intern reforms
		name = Germany_Mech.30.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.30.b executed"
		add_stability = 0.05
		add_popularity = {
			ideology = democratic
			popularity = 0.03
		}
	}
	option = { #do intern reforms
		name = Germany_Mech.30.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.30.c executed"
		add_stability = -0.02
		add_popularity = {
			ideology = democratic
			popularity = -0.02
		}
		add_popularity = {
			ideology = nationalist
			popularity = 0.02
		}
	}
}
country_event = { # Bundeswehr university scandal
	id = Germany_Mech.31
	title = Germany_Mech.31.t
	desc = Germany_Mech.31.d
	picture = GFX_Bundeswehr_UNI

	is_triggered_only = yes

	option = { #purge the ranks
		name = Germany_Mech.31.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.31.a executed"
		add_stability = 0.07
		army_experience = -15
		add_popularity = {
			ideology = nationalist
			popularity = -0.03
		}

	}
	option = { #democratic values
		name = Germany_Mech.31.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.31.b executed"
		add_stability = 0.04
		army_experience = -5
		add_popularity = {
			ideology = nationalist
			popularity = -0.03
		}
		add_popularity = {
			ideology = democratic
			popularity = 0.04
		}
	}
	option = { #demage controlle
		name = Germany_Mech.31.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.31.c executed"
		add_stability = -0.02
		army_experience = -5
		add_political_power = 50
		add_popularity = {
			ideology = nationalist
			popularity = 0.03
		}
	}
}
country_event = { #Dotcom Bubble collapse
	id = Germany_Mech.32
	title = Germany_Mech.32.t
	desc = Germany_Mech.32.d
	picture = GFX_stock_market

	is_triggered_only = yes

	fire_only_once = yes

	trigger = {
		has_idea = GER_neuer_markt_idea
	}

	option = { #lower the impact
		name = Germany_Mech.32.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.32.a executed"
		remove_ideas = GER_neuer_markt_idea
		add_timed_idea = {
			idea = GER_neuer_markt_colapse_I
			days = 600
		}
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.19 }
		modify_treasury_effect = yes
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.005 }
		set_temp_variable = { temp_outlook_increase = -0.025 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 5
		}
	}
	option = { #the market will regulate it self
		name = Germany_Mech.32.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.32.b executed"
		remove_ideas = GER_neuer_markt_idea
		add_timed_idea = {
			idea = GER_neuer_markt_colapse_II
			days = 600
		}
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.04 }
		modify_treasury_effect = yes
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.025 }
		set_temp_variable = { temp_outlook_increase = -0.035 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 5
		}
	}
}


country_event = { #Rechtsrock #Schulhof CD
	id = Germany_Mech.40
	title = Germany_Mech.40.t
	desc = Germany_Mech.40.d
	picture = GFX_Schulhof_CD

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	fire_only_once = yes

	immediate = {
		hidden_effect = {
			add_popularity = {
				ideology = nationalist
				popularity = 0.03
			}
			add_popularity = {
				ideology = democratic
				popularity = -0.03
			}
			add_stability = -0.02
			add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
			country_event = { id = Germany_Mech.41 days = 1 random_days = 360 }
			country_event = { id = Germany_Mech.43 days = 200 random_days = 360 }
		}
	}

	option = { #this has to stop
		name = Germany_Mech.40.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.40.a executed"
		custom_effect_tooltip = Germany_Mech.40_a
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_5
			add_to_variable = { GER_rightwing_department_status = 5 }
		}
		add_popularity = {
			ideology = nationalist
			popularity = -0.01
		}
		add_popularity = {
			ideology = democratic
			popularity = 0.015
		}
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
		ai_chance = {
			base = 5
		}
	}
	option = { #this is a decision for lower level
		name = Germany_Mech.40.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.40.b executed"
		custom_effect_tooltip = Germany_Mech.40_b
		add_stability = -0.04
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.005 }
		set_temp_variable = { temp_outlook_increase = -0.05 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 1
		}
	}
}
country_event = { #NPD Schulhof CD
	id = Germany_Mech.41
	title = Germany_Mech.41.t
	desc = Germany_Mech.41.d
	picture = GFX_npd_flag

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	immediate = {
		hidden_effect = {
			add_popularity = {
				ideology = nationalist
				popularity = 0.01
			}
			add_popularity = {
				ideology = democratic
				popularity = -0.01
			}
			add_stability = -0.01
		}
	}

	option = { #invest and stop the campain
		name = Germany_Mech.41.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.41.a executed"
		custom_effect_tooltip = Germany_Mech.41_a
		add_popularity = {
			ideology = nationalist
			popularity = -0.01
		}
		add_popularity = {
			ideology = democratic
			popularity = 0.015
		}
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
		ai_chance = {
			base = 5
		}
	}
	option = { # downplay
		name = Germany_Mech.41.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.41.b executed"
		custom_effect_tooltip = Germany_Mech.41_b
		add_stability = -0.04
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.002 }
		set_temp_variable = { temp_outlook_increase = -0.03 }
		add_relative_party_popularity = yes
		ai_chance = {
			base = 1
		}
	}
}
country_event = { # Landser verbotsverfahren
	id = Germany_Mech.42
	title = Germany_Mech.42.t
	desc = Germany_Mech.42.d
	picture = GFX_Landser

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	immediate = {
		hidden_effect = {
			add_stability = 0.01
			add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
		}
	}

	option = { #we only can restrict the trade
		name = Germany_Mech.42.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.42.a executed"
		custom_effect_tooltip = Germany_Mech.42_a
		add_stability = 0.03
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.002 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
		add_popularity = {
			ideology = nationalist
			popularity = -0.01
		}
	}
	option = { #check if we can jail him
		name = Germany_Mech.42.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.42.b executed"
		custom_effect_tooltip = Germany_Mech.42_b
		add_stability = -0.04
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.005 }
		set_temp_variable = { temp_outlook_increase = -0.05 }
		add_relative_party_popularity = yes
		add_popularity = {
			ideology = nationalist
			popularity = 0.01
		}
	}
}
country_event = { #landser court
	id = Germany_Mech.43
	title = Germany_Mech.43.t
	desc = Germany_Mech.43.d
	picture = GFX_Landser

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	immediate = {
		hidden_effect = {
			add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
		}
	}

	option = { #he is proparly right
		name = Germany_Mech.43.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.43.a executed"
		custom_effect_tooltip = Germany_Mech.43_a
		add_stability = 0.03
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.003 }
		set_temp_variable = { temp_outlook_increase = 0.03 }
		add_relative_party_popularity = yes
		add_popularity = {
			ideology = nationalist
			popularity = -0.05
		}
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_5
			add_to_variable = { GER_rightwing_department_status = 5 }
		}
	}
	option = { #enough is enough
		name = Germany_Mech.43.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.43.b executed"
		custom_effect_tooltip = Germany_Mech.43_b
		add_stability = -0.01
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.001 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
		add_popularity = {
			ideology = nationalist
			popularity = -0.01
		}
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_5
			add_to_variable = { GER_rightwing_department_status = 5 }
		}
	}
	option = { #enough is enough
		name = Germany_Mech.43.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.43.c executed"
		custom_effect_tooltip = Germany_Mech.43_c
		add_stability = -0.04
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.005 }
		set_temp_variable = { temp_outlook_increase = -0.05 }
		add_relative_party_popularity = yes
		add_popularity = {
			ideology = nationalist
			popularity = 0.01
		}
		if = {
			limit = {
				NOT = {
					has_country_flag = GER_BFV_GONE
				}
			}
			custom_effect_tooltip = GER_increase_rightist_status_by_10
			add_to_variable = { GER_rightwing_department_status = 10 }
		}
	}
}
country_event = { #Lunikoff return
	id = Germany_Mech.44
	title = Germany_Mech.44.t
	desc = Germany_Mech.44.d
	picture = GFX_Lunikoff

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			add_power_balance_value = {
				id = GER_power_balance
				value = 0.05
			}
		}
	}

	option = { #freedome
		name = Germany_Mech.44.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.44.a executed"
		add_stability = -0.01
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.001 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
	}
}
country_event = { #hess grab
	id = Germany_Mech.45
	title = Germany_Mech.45.t
	desc = Germany_Mech.45.d
	picture = GFX_Hess_Grab

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	immediate = {
		hidden_effect = {
			add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
		}
	}

	option = { #its clear that they are guility
		name = Germany_Mech.45.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.45.a executed"
		add_stability = 0.02
	}
}
country_event = { #Daniel Giese Dönerkiller NSU
	id = Germany_Mech.46
	title = Germany_Mech.46.t
	desc = Germany_Mech.46.d
	picture = GFX_Giese_Gericht

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	immediate = {
		hidden_effect = {
			country_event = { id = Germany_Mech.47 days = 30 random_days = 60 }
			add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
		}
	}

	option = { #highly beängstigend
		name = Germany_Mech.46.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.46.a executed"
		hidden_effect = {
			random_list = {
				60 = {
					country_event = { id = Germany_Mech.47 days = 20 }
				}
				40 = {
					country_event = { id = Germany_Mech.48 days = 20 }
				}
			}
		}
	}
}
country_event = { #Meppen court 1
	id = Germany_Mech.47
	title = Germany_Mech.47.t
	desc = Germany_Mech.47.d
	picture = GFX_Giese_Gericht

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	immediate = {
		hidden_effect = {
			country_event = { id = Germany_Mech.48 days = 30 random_days = 60 }
			add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
		}
	}

	option = { #we cant do anything
		name = Germany_Mech.47.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.47.a executed"
		add_stability = 0.03
	}
}
country_event = { #meppen court II
	id = Germany_Mech.48
	title = Germany_Mech.48.t
	desc = Germany_Mech.48.d
	picture = GFX_Giese_Gericht

	is_triggered_only = yes

	trigger = {
		NOT = {
			has_government = nationalist
		}
	}

	immediate = {
		hidden_effect = {
			add_power_balance_value = {
				id = GER_power_balance
				value = -0.05
			}
		}
	}

	option = { #more controlle
		name = Germany_Mech.48.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.48.a executed"
		add_stability = -0.03
	}
}
###end###

###events BOP###
country_event = { # PRO-Migration Protest
	id = Germany_Mech.50
	title = Germany_Mech.50.t
	desc = Germany_Mech.50.d
	picture = GFX_2012_protests

	is_triggered_only = yes

	option = { # Support the protest
		name = Germany_Mech.50.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.50.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Neutral stance
		name = Germany_Mech.50.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.50.b executed"
		add_stability = -0.01
	}
	option = { # Condemn the protest
		name = Germany_Mech.50.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.50.c executed"
		add_stability = 0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Anti-Migration Demonstration
	id = Germany_Mech.51
	title = Germany_Mech.51.t
	desc = Germany_Mech.51.d
	picture = GFX_Demo_Generic

	is_triggered_only = yes

	option = { # Condemn the demonstrations
		name = Germany_Mech.51.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.51.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Increase security
		name = Germany_Mech.51.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.51.b executed"
		add_stability = -0.01
	}
	option = { # Support stricter policies
		name = Germany_Mech.51.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.51.c executed"
		add_stability = 0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Violent Attack on Migrants
	id = Germany_Mech.52
	title = Germany_Mech.52.t
	desc = Germany_Mech.52.d
	picture = GFX_NPD_I

	is_triggered_only = yes

	option = { # Condemn the attack
		name = Germany_Mech.52.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.52.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Provide security and investigate
		name = Germany_Mech.52.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.52.b executed"
		add_stability = 0.01
	}
	option = { # Downplay to prevent unrest
		name = Germany_Mech.52.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.52.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Arson Attack on Migrant Shelter
	id = Germany_Mech.53
	title = Germany_Mech.53.t
	desc = Germany_Mech.53.d
	picture = GFX_Brandanschlag_generic

	is_triggered_only = yes

	option = { # Investigate and protect shelters
		name = Germany_Mech.53.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.53.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Rehouse victims and avoid speculation
		name = Germany_Mech.53.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.53.b executed"
		add_stability = 0.01
	}
	option = { # Blame rising tensions
		name = Germany_Mech.53.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.53.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Conflicts with Migrant Communities
	id = Germany_Mech.54
	title = Germany_Mech.54.t
	desc = Germany_Mech.54.d
	picture = GFX_turkish_migrants

	is_triggered_only = yes

	option = { # Push for inclusive integration policies
		name = Germany_Mech.54.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.54.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Increase security to prevent clashes
		name = Germany_Mech.54.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.54.b executed"
		add_stability = 0.02
	}
	option = { # Use conflicts to tighten laws
		name = Germany_Mech.54.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.54.c executed"
		add_stability = -0.02
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Criminal Incidents Involving Migrants
	id = Germany_Mech.55
	title = Germany_Mech.55.t
	desc = Germany_Mech.55.d
	picture = GFX_turkish_migrants

	is_triggered_only = yes

	option = { # Address root causes of crime
		name = Germany_Mech.55.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.55.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Focus on law and order
		name = Germany_Mech.55.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.55.b executed"
		add_stability = 0.01
	}
	option = { # Push for stricter border controls
		name = Germany_Mech.55.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.55.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Lack of Integration and Social Tensions
	id = Germany_Mech.56
	title = Germany_Mech.56.t
	desc = Germany_Mech.56.d
	picture = GFX_Berlin_school

	is_triggered_only = yes

	option = { # Increase funding for integration programs
		name = Germany_Mech.56.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.56.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Allow local governments to handle integration
		name = Germany_Mech.56.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.56.b executed"
		add_stability = 0.02
	}
	option = { # Admit failure of integration and reduce intake
		name = Germany_Mech.56.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.56.c executed"
		add_stability = -0.02
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Radicalization Trends Among Migrant Groups
	id = Germany_Mech.57
	title = Germany_Mech.57.t
	desc = Germany_Mech.57.d
	picture = GFX_Berlin_school

	is_triggered_only = yes

	option = { # Increase surveillance and security
		name = Germany_Mech.57.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.57.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Address social inequality to reduce radicalization
		name = Germany_Mech.57.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.57.b executed"
		add_stability = 0.02
	}
	option = { # Focus on strengthening integration programs
		name = Germany_Mech.57.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.57.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Cultural Events to Promote Intercultural Exchange
	id = Germany_Mech.58
	title = Germany_Mech.58.t
	desc = Germany_Mech.58.d
	picture = GFX_Integration_event

	is_triggered_only = yes

	option = { # Publicly support and expand exchange programs
		name = Germany_Mech.58.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.58.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Stay neutral on the events
		name = Germany_Mech.58.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.58.b executed"
		add_stability = 0.01
	}
	option = { # Condemn the events and enforce stricter policies
		name = Germany_Mech.58.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.58.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Hate Campaign in the Media
	id = Germany_Mech.59
	title = Germany_Mech.59.t
	desc = Germany_Mech.59.d
	picture = GFX_treaty

	is_triggered_only = yes

	option = { # Condemn the hate campaign and regulate media
		name = Germany_Mech.59.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.59.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Increase monitoring but avoid censorship
		name = Germany_Mech.59.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.59.b executed"
		add_stability = 0.02
	}
	option = { # Defend free speech and avoid intervention
		name = Germany_Mech.59.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.59.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Pro-Migration Campaign in Media
	id = Germany_Mech.60
	title = Germany_Mech.60.t
	desc = Germany_Mech.60.d
	picture = GFX_treaty

	is_triggered_only = yes

	option = { # Support the campaign and migrant contributions
		name = Germany_Mech.60.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.60.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Remain neutral and avoid bias
		name = Germany_Mech.60.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.60.b executed"
		add_stability = 0.02
	}
	option = { # Criticize the campaign for bias
		name = Germany_Mech.60.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.60.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Tensions in Schools and Educational Institutes
	id = Germany_Mech.61
	title = Germany_Mech.61.t
	desc = Germany_Mech.61.d
	picture = GFX_Berlin_school

	is_triggered_only = yes

	option = { # Increase funding for language support
		name = Germany_Mech.61.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.61.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Allow schools to handle cases independently
		name = Germany_Mech.61.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.61.b executed"
		add_stability = 0.02
	}
	option = { # Restrict migrant students to limit tensions
		name = Germany_Mech.61.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.61.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Disputes Over Religious Symbols and Practices
	id = Germany_Mech.62
	title = Germany_Mech.62.t
	desc = Germany_Mech.62.d
	picture = GFX_internal_faction_religion

	is_triggered_only = yes

	option = { # Ban religious symbols in public institutions
		name = Germany_Mech.62.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.62.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
	}
	option = { # Allow religious symbols in public spaces
		name = Germany_Mech.62.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.62.b executed"
		add_stability = 0.02
	}
	option = { # Restrict symbols in specific areas
		name = Germany_Mech.62.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.62.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
	}
}

country_event = { # Protests Against Deportations
	id = Germany_Mech.63
	title = Germany_Mech.63.t
	desc = Germany_Mech.63.d
	picture = GFX_protests_andijan_1

	is_triggered_only = yes

	option = { # Halt deportations and review cases
		name = Germany_Mech.63.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.63.a executed"
		add_stability = -0.02
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
		ai_chance = {
			base = 5
		}
	}
	option = { # Continue deportations with humane measures
		name = Germany_Mech.63.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.63.b executed"
		add_stability = 0.01
		ai_chance = {
			base = 5
		}
	}
	option = { # Increase deportations to meet public demand
		name = Germany_Mech.63.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.63.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany_Mech.64
	title = Germany_Mech.64.t
	desc = Germany_Mech.64.d
	picture = GFX_German_migrant

	is_triggered_only = yes

	option = { # Implement job training programs for migrants
		name = Germany_Mech.64.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.64.a executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = -0.05
		}
		ai_chance = {
			base = 5
		}
	}
	option = { # Encourage businesses to hire migrants
		name = Germany_Mech.64.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.64.b executed"
		add_stability = 0.02
		ai_chance = {
			base = 5
		}
	}
	option = { # Restrict migrant access to certain jobs
		name = Germany_Mech.64.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.64.c executed"
		add_stability = -0.01
		add_power_balance_value = {
			id = GER_power_balance
			value = 0.05
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = Germany_Mech.70
	title = Germany_Mech.70.t
	desc = Germany_Mech.70.d
	picture = GFX_generic_abandoned_coastal_warehouse

	is_triggered_only = yes

	fire_only_once = yes

	# Option A: Condemn this behavior (verurteilt dieses Verhalten)
	option = {
		name = Germany_Mech.70.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.70.a executed"
		custom_effect_tooltip = Germany_Mech.70_A
		set_temp_variable = { temp_opinion = -5 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -5 }
		change_labour_unions_opinion = yes
		add_stability = -0.03
		GER = {
			random_owned_state = {
				limit = {
					industrial_complex > 3
				}
				remove_building = {
					type = industrial_complex
					level = 1
				}
			}
		}
		ai_chance = {
			base = 30
		}
	}

	# Option B: Offer subsidies to retain the companies
	option = {
		name = Germany_Mech.70.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.70.b executed"
		custom_effect_tooltip = Germany_Mech.70_B
		set_temp_variable = { temp_opinion = 5 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = 5 }
		change_labour_unions_opinion = yes
		GER = {
			set_temp_variable = { debt_change = GER.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.21 }
			modify_debt_effect = yes
		}
		add_stability = 0.02
		add_political_power = -50
		ai_chance = {
			base = 50
		}
	}

	# Option C: Nationalize the company (enteignet die Firma)
	option = {
		name = Germany_Mech.70.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.70.c executed"
		custom_effect_tooltip = Germany_Mech.70_C
		# Economic consequences of nationalizing industries
		set_temp_variable = { temp_opinion = -20 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = 10 }
		change_labour_unions_opinion = yes
		GER = {
			random_owned_state = {
				limit = {
					industrial_complex > 3
				}
				remove_building = {
						type = industrial_complex
						level = 1
				}
			}
		}
		add_stability = -0.05 # Loss of stability due to radical action
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.06 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 20
		}
	}
}
country_event = {
	id = Germany_Mech.71
	title = Germany_Mech.71.t
	desc = Germany_Mech.71.d
	picture = GFX_gen_construction

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = Germany_Mech.71.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.71.a executed"
		set_temp_variable = { temp_opinion = 5 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 5 }
		change_labour_unions_opinion = yes
		add_stability = 0.02
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = offices
				level = 1
				instant_build = yes
			}
		}
		ai_chance = {
			base = 60
		}
	}

	option = {
		name = Germany_Mech.71.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.71.b executed"
		set_temp_variable = { temp_opinion = 10 }
		change_labour_unions_opinion = yes
		set_temp_variable = { temp_opinion = -10 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 5 }
		change_industrial_conglomerates_opinion = yes
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = offices
				level = 2
				instant_build = yes
			}
		}
		add_stability = -0.02
		add_political_power = -50
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.06 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 30
		}
	}

	option = {
		name = Germany_Mech.71.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.71.c executed"
		set_temp_variable = { temp_opinion = -15 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = -15 }
		change_labour_unions_opinion = yes
		add_stability = -0.05
		add_political_power = 25
		ai_chance = {
			base = 10
		}
	}
}
country_event = {
	id = Germany_Mech.72
	title = Germany_Mech.72.t
	desc = Germany_Mech.72.d
	picture = GFX_gen_construction

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = Germany_Mech.72.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.72.a executed"
		set_temp_variable = { temp_opinion = 5 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -5 }
		change_labour_unions_opinion = yes
		add_stability = 0.02
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = industrial_complex
				level = 1
				instant_build = yes
			}
		}
		ai_chance = {
			base = 60
		}
	}

	option = {
		name = Germany_Mech.72.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.72.b executed"
		set_temp_variable = { temp_opinion = 10 }
		change_labour_unions_opinion = yes
		set_temp_variable = { temp_opinion = -10 }
		change_industrial_conglomerates_opinion = yes
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = industrial_complex
				level = 2
				instant_build = yes
			}
		}
		add_stability = -0.02
		add_political_power = -50
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.06 }
		modify_treasury_effect = yes
		ai_chance = {
			base = 30
		}
	}

	option = {
		name = Germany_Mech.72.c
		log = "[GetDateText]: [This.GetName]: Germany_Mech.72.c executed"
		#custom_effect_tooltip = Germany_Mech.72_C
		set_temp_variable = { temp_opinion = -15 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -15 }
		change_labour_unions_opinion = yes
		add_stability = -0.05
		add_political_power = 25
		ai_chance = {
			base = 10
		}
	}
}




#Manichl
country_event = { #angriff auf Polizei
	id = Germany_Mech.73
	title = Germany_Mech.73.t
	desc = Germany_Mech.73.d
	picture = GFX_Mannichl

	is_triggered_only = yes



	option = { #more controlle
		name = Germany_Mech.73.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.73.a executed"
		add_stability = 0.03
		add_popularity = {
			ideology = nationalist
			popularity = -0.04
		}
		add_popularity = {
			ideology = democratic
			popularity = 0.03
		}
		ai_chance = {
			base = 5
		}
	}
	option = { #lebkuchen messer
		name = Germany_Mech.73.b
		log = "[GetDateText]: [This.GetName]: Germany_Mech.73.b executed"
		add_stability = -0.03
		add_popularity = {
			ideology = nationalist
			popularity = 0.02
		}
		add_popularity = {
			ideology = democratic
			popularity = -0.02
		}
		ai_chance = {
			base = 5
		}
	}
}

#Coldwar
country_event = { #Post coldwar
	id = GER_Cold_War.1
	title = GER_Cold_War.1.t
	desc = GER_Cold_War.1.d
	picture = GFX_einsatzfuhrungskommando

	is_triggered_only = yes

	trigger = {
		GER = { has_idea = NATO_member }
	}

	option = { #Integrate Post soviet states
		name = GER_Cold_War.1.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.1.a executed"
		custom_effect_tooltip = GER_Coldwar_1
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.2
				days = 30
			}
			country_event = {
				id = GER_Cold_War.3
				days = 15
			}
			country_event = {
				id = GER_Cold_War.4
				days = 20
			}
			country_event = {
				id = GER_Cold_War.5
				days = 37
			}
			country_event = {
				id = GER_Cold_War.6
				days = 42
			}
			country_event = {
				id = GER_Cold_War.7
				days = 45
			}
			country_event = {
				id = GER_Cold_War.8
				days = 60
			}
		}

	}
	option = { #no
		name = GER_Cold_War.1.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.1.b executed"
		custom_effect_tooltip = GER_Coldwar_2
	}
}
country_event = { #Strategic Discussions on the Military Integration
	id = GER_Cold_War.2
	title = GER_Cold_War.2.t
	desc = GER_Cold_War.2.d
	picture = GFX_einsatzfuhrungskommando

	is_triggered_only = yes

	trigger = {
		GER = { has_idea = NATO_member }
	}

	option = { #Emphasize Rapid Armament and Deployment (javier Solaná)
		name = GER_Cold_War.2.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.2.a executed"
		custom_effect_tooltip = GER_Coldwar_4
		GER = {
			add_timed_idea = {
				idea = GER_Idea_integration
				days = 180
			}
		}
		if = {
			limit = { HUN = { has_idea = NATO_member } }
			HUN = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_I
					days = 1200
				}
			}
		}
		if = {
			limit = { POL = { has_idea = NATO_member } }
			POL = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_I
					days = 1200
				}
			}
		}
		if = {
			limit = { CZE = { has_idea = NATO_member } }
			CZE = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_I
					days = 1200
				}
			}
		}
	}
	option = { #Focus on Doctrinal Aligment and training (klaus Reinhardt)
		name = GER_Cold_War.2.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.2.b executed"
		custom_effect_tooltip = GER_Coldwar_5
		GER = {
			add_timed_idea = {
				idea = GER_Idea_integration
				days = 180
			}
		}
		if = {
			limit = { POL = { has_idea = NATO_member } }
			POL = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_II
					days = 1200
				}
			}
		}
		if = {
			limit = { CZE = { has_idea = NATO_member } }
			CZE = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_II
					days = 1200
				}
			}
		}
		if = {
			limit = { HUN = { has_idea = NATO_member } }
			HUN = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_II
					days = 1200
				}
			}
		}
	}
	option = { #Balance integration with emphasis on infrastructure
		name = GER_Cold_War.2.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.2.c executed"
		custom_effect_tooltip = GER_Coldwar_6
		GER = {
			add_timed_idea = {
				idea = GER_Idea_integration
				days = 180
			}
		}
		if = {
			limit = { CZE = { has_idea = NATO_member } }
			CZE = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_III
					days = 1200
				}
			}
		}
		if = {
			limit = { HUN = { has_idea = NATO_member } }
			HUN = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_III
					days = 1200
				}
			}
		}
		if = {
			limit = { POL = { has_idea = NATO_member } }
			POL = {
				add_timed_idea = {
					idea = GER_Idea_Integration_process_III
					days = 1200
				}
			}
		}
	}
}
country_event = { #reforming officer Corps and command structures
	id = GER_Cold_War.3
	title = GER_Cold_War.3.t
	desc = GER_Cold_War.3.d
	picture = GFX_einsatzfuhrungskommando

	is_triggered_only = yes

	trigger = {
		GER = { has_idea = NATO_member }
	}

	option = { #Embed German advisors (klaus reinhardt)
		name = GER_Cold_War.3.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.3.a executed"
		custom_effect_tooltip = GER_Coldwar_7
		if = {
			limit = { HUN = { has_idea = NATO_member } }
			HUN = {
				random_Army_leader = {
					limit = {
						is_field_marshal = no
					}
					random_list = {
						25 = {
							gain_xp = 100
							add_attack = 1
							add_planning = 1
							add_unit_leader_trait = panzer_leader
						}
						25 = {
							gain_xp = 100
							add_skill_level = 1
							add_unit_leader_trait = infantry_leader
						}
						25 = {
							gain_xp = 100
							add_attack = 1
							add_unit_leader_trait = artillery_leader
						}
						25 = {
							gain_xp = 100
							add_attack = 1
							add_unit_leader_trait = armoured_cavalry_leader
						}
					}
				}
			}
		}
		if = {
			limit = { POL = { has_idea = NATO_member } }
			POL = {
				random_Army_leader = {
					limit = {
						is_field_marshal = no
					}
					random_list = {
						25 = {
							gain_xp = 100
							add_attack = 1
							add_planning = 1
							add_unit_leader_trait = panzer_leader
						}
						25 = {
							gain_xp = 100
							add_skill_level = 1
							add_unit_leader_trait = infantry_leader
						}
						25 = {
							gain_xp = 100
							add_attack = 1
							add_unit_leader_trait = artillery_leader
						}
						25 = {
							gain_xp = 100
							add_attack = 1
							add_unit_leader_trait = armoured_cavalry_leader
						}
					}
				}
			}
		}
		if = {
			limit = { CZE = { has_idea = NATO_member } }
			CZE = {
				random_Army_leader = {
					limit = {
						is_field_marshal = no
					}
					random_list = {
						25 = {
							gain_xp = 100
							add_attack = 1
							add_planning = 1
							add_unit_leader_trait = panzer_leader
						}
						25 = {
							gain_xp = 100
							add_skill_level = 1
							add_unit_leader_trait = infantry_leader
						}
						25 = {
							gain_xp = 100
							add_attack = 1
							add_unit_leader_trait = artillery_leader
						}
						25 = {
							gain_xp = 100
							add_attack = 1
							add_unit_leader_trait = armoured_cavalry_leader
						}
					}
				}
			}
		}
	}
	option = { #Establish nato command academies (Solana)
		name = GER_Cold_War.3.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.3.b executed"
		custom_effect_tooltip = GER_Coldwar_8
		HUN = {
			random_country_division = { add_divisional_commander_xp = 110 }
			random_Army_leader = {
				limit = {
					is_field_marshal = no
				}
				random_list = {
					25 = {
						gain_xp = 100
						add_skill_level = 1
						add_logistics = 1
						add_unit_leader_trait = trickster
					}
					25 = {
						gain_xp = 100
						add_skill_level = 1
						add_unit_leader_trait = career_officer
					}
					25 = {
						gain_xp = 100
						add_logistics = 1
						add_unit_leader_trait = skilled_staffer
					}
					25 = {
						gain_xp = 100
						add_logistics = 1
						add_unit_leader_trait = trait_engineer
					}
				}
			}
		}
		POL = {
			random_country_division = { add_divisional_commander_xp = 110 }
			random_Army_leader = {
				limit = {
					is_field_marshal = no
				}
				random_list = {
					25 = {
						gain_xp = 100
						add_skill_level = 1
						add_logistics = 1
						add_unit_leader_trait = trickster
					}
					25 = {
						gain_xp = 100
						add_skill_level = 1
						add_unit_leader_trait = career_officer
					}
					25 = {
						gain_xp = 100
						add_logistics = 1
						add_unit_leader_trait = skilled_staffer
					}
					25 = {
						gain_xp = 100
						add_logistics = 1
						add_unit_leader_trait = trait_engineer
					}
				}
			}
		}
		CZE = {
			random_country_division = { add_divisional_commander_xp = 110 }
			random_Army_leader = {
				limit = {
					is_field_marshal = no
				}
				random_list = {
					25 = {
						gain_xp = 100
						add_skill_level = 1
						add_logistics = 1
						add_unit_leader_trait = trickster
					}
					25 = {
						gain_xp = 100
						add_skill_level = 1

						add_unit_leader_trait = career_officer
					}
					25 = {
						gain_xp = 100
						add_logistics = 1
						add_unit_leader_trait = skilled_staffer
					}
					25 = {
						gain_xp = 100
						add_logistics = 1
						add_unit_leader_trait = trait_engineer
					}
				}
			}
		}
	}
	option = { #integrate command structures with joined operations
		name = GER_Cold_War.3.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.3.c executed"
		custom_effect_tooltip = GER_Coldwar_9
		POL = {
			random_country_division = { add_divisional_commander_xp = 110 }
			random_country_division = { add_divisional_commander_xp = 110 }
		}
		HUN = {
			random_country_division = { add_divisional_commander_xp = 110 }
			random_country_division = { add_divisional_commander_xp = 110 }
		}
		CZE = {
			random_country_division = { add_divisional_commander_xp = 110 }
			random_country_division = { add_divisional_commander_xp = 110 }
		}

	}
}
country_event = { #Integrate Air and Missile Defense
	id = GER_Cold_War.4
	title = GER_Cold_War.4.t
	desc = GER_Cold_War.4.d
	picture = GFX_einsatzfuhrungskommando

	is_triggered_only = yes

	trigger = {
		GER = { has_idea = NATO_member }
	}

	option = { #Deploy Patriot missile systems to Poland (US-German joint initiative)
		name = GER_Cold_War.4.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.4.a executed"
		custom_effect_tooltip = GER_Coldwar_10
		POL = {
			114 = {
				add_building_construction = {
					type = anti_air_building
					level = 1
				}
				add_building_construction = {
					type = radar_station
					level = 1
				}
			}
		}
		HUN = {
			add_opinion_modifier = {
				target = GER
				modifier = GER_prefered_the_other_negative_opinion
			}
		}
		CZE = {
			add_opinion_modifier = {
				target = GER
				modifier = GER_prefered_the_other_negative_opinion
			}
		}
	}
	option = { #focus on national air defence developement (hungarian view)
		name = GER_Cold_War.4.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.4.b executed"
		custom_effect_tooltip = GER_Coldwar_11
		POL = {
			add_opinion_modifier = {
				target = GER
				modifier = GER_prefered_the_other_negative_opinion
			}
		}
		HUN = {
			add_tech_bonus = {
				bonus = 0.5
				uses = 2
				category = CAT_sam
				category = CAT_abm
			}
		}
		CZE = {
			add_tech_bonus = {
				bonus = 0.5
				uses = 2
				category = CAT_sam
				category = CAT_abm
			}
		}
	}
	option = { #join nato air defence drills (klaus naumann´s strategy)
		name = GER_Cold_War.4.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.4.c executed"
		custom_effect_tooltip = GER_Coldwar_12
		HUN = {
			add_doctrine_cost_reduction = {
				cost_reduction = 0.15
				uses = 1
				category = CAT_land_doctrine
			}
			add_doctrine_cost_reduction = {
				cost_reduction = 0.15
				uses = 1
				category = CAT_Air_doctrine
			}
		}
		POL = {
			add_doctrine_cost_reduction = {
				cost_reduction = 0.15
				uses = 1
				category = CAT_land_doctrine
			}
			add_doctrine_cost_reduction = {
				cost_reduction = 0.15
				uses = 1
				category = CAT_Air_doctrine
			}
		}
		CZE = {
			add_doctrine_cost_reduction = {
				cost_reduction = 0.15
				uses = 1
				category = CAT_land_doctrine
			}
			add_doctrine_cost_reduction = {
				cost_reduction = 0.15
				uses = 1
				category = CAT_Air_doctrine
			}
		}
	}
}
country_event = { #modernize military equipment poland
	id = GER_Cold_War.5
	title = GER_Cold_War.5.t
	desc = GER_Cold_War.5.d
	picture = GFX_einsatzfuhrungskommando

	is_triggered_only = yes

	trigger = {
		GER = { has_idea = NATO_member }
	}

	option = { #Supply leopard 2 tanks to poland
		name = GER_Cold_War.5.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.5.a executed"
		custom_effect_tooltip = GER_Coldwar_13
		GER = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "Leopard 2A4"
				amount = -128
				producer = GER
			}
			add_equipment_to_stockpile = {
				type = medium_tank_amphibious_chassis_1
				variant_name = "M113"
				amount = -200
				producer = USA
			}
		}
		POL = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "Leopard 2A4"
				amount = 128
				producer = GER
			}
			add_equipment_to_stockpile = {
				type = medium_tank_amphibious_chassis_1
				variant_name = "M113"
				amount = 200
				producer = USA
			}
			add_equipment_to_stockpile = {
				type = medium_tank_aa_chassis_1
				variant_name = "NASAM 1"
				amount = 6
				producer = USA
			}
		}
	}
	option = { #supply with Soviet made NVA Equipment
		name = GER_Cold_War.5.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.5.b executed"
		custom_effect_tooltip = GER_Coldwar_14
		POL = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "T-72 Ural"
				amount = 60
				producer = SOV
			}
			add_equipment_to_stockpile = {
				type = medium_tank_amphibious_chassis_1
				variant_name = "MT-LB"
				amount = 150
				producer = SOV
			}
			add_equipment_to_stockpile = {
				type = medium_tank_flame_chassis_0
				variant_name = "BMP-1"
				amount = 300
				producer = SOV
			}
		}
	}
	option = { #support the developement of indigenous armored vehicles
		name = GER_Cold_War.5.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.5.c executed"
		custom_effect_tooltip = GER_Coldwar_15
		POL = {
			random_controlled_state = {
				two_state_arms_factory = yes
			}
		}
		GER = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "T-72 Ural"
				amount = 60
				producer = SOV
			}
			add_equipment_to_stockpile = {
				type = medium_tank_amphibious_chassis_1
				variant_name = "MT-LB"
				amount = 150
				producer = SOV
			}
			add_equipment_to_stockpile = {
				type = medium_tank_flame_chassis_0
				variant_name = "BMP-1"
				amount = 300
				producer = SOV
			}
		}
	}
}
country_event = { #modernize military equipment Hungary
	id = GER_Cold_War.6
	title = GER_Cold_War.6.t
	desc = GER_Cold_War.6.d
	picture = GFX_einsatzfuhrungskommando

	is_triggered_only = yes

	trigger = {
		GER = { has_idea = NATO_member }
	}

	option = { #Transfer surplus western equipment
		name = GER_Cold_War.6.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.6.a executed"
		custom_effect_tooltip = GER_Coldwar_16
		GER = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "Leopard 2A4"
				amount = -94
				producer = GER
			}
			add_equipment_to_stockpile = {
				type = medium_tank_amphibious_chassis_1
				variant_name = "M113"
				amount = -128
				producer = USA
			}
		}
		HUN = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "Leopard 2A4"
				amount = 94
				producer = GER
			}
			add_equipment_to_stockpile = {
				type = medium_tank_amphibious_chassis_1
				variant_name = "M113"
				amount = 128
				producer = USA
			}
		}
	}
	option = { #send soviet era made equipment
		name = GER_Cold_War.6.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.6.b executed"
		custom_effect_tooltip = GER_Coldwar_17

		HUN = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "T-72 Ural"
				amount = 30
				producer = SOV
			}
			add_equipment_to_stockpile = {
				type = medium_tank_amphibious_chassis_1
				variant_name = "MT-LB"
				amount = 150
				producer = SOV
			}
		}
	}
	option = { #support with invests in their mio complex
		name = GER_Cold_War.6.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.6.c executed"
		custom_effect_tooltip = GER_Coldwar_18
		HUN = {
			random_controlled_state = {
				two_state_arms_factory = yes
			}
		}
		GER = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "T-72 Ural"
				amount = 30
				producer = SOV
			}
			add_equipment_to_stockpile = {
				type = medium_tank_amphibious_chassis_1
				variant_name = "MT-LB"
				amount = 150
				producer = SOV
			}
		}
	}
}
country_event = { #modernize military equipment czech
	id = GER_Cold_War.7
	title = GER_Cold_War.7.t
	desc = GER_Cold_War.7.d
	picture = GFX_einsatzfuhrungskommando

	is_triggered_only = yes

	trigger = {
		GER = { has_idea = NATO_member }
	}

	option = { #Facilitate the acquisition of western equipment (vaclav havel)
		name = GER_Cold_War.7.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.7.a executed"
		custom_effect_tooltip = GER_Coldwar_19
		GER = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "Leopard 2A4"
				amount = -42
				producer = GER
			}
		}
		CZE = {
			add_equipment_to_stockpile = {
				type = medium_tank_chassis_1
				variant_name = "Leopard 2A4"
				amount = 42
				producer = GER
			}
		}
	}
	option = { #update and Retrofit existing equipment
		name = GER_Cold_War.7.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.7.b executed"
		custom_effect_tooltip = GER_Coldwar_20
		CZE = {
			add_tech_bonus = {
				name = CAT_armor
				bonus = 0.5
				uses = 2
				category = CAT_armor
			}
		}
	}
	option = { #Develope joint ventures in industrie
		name = GER_Cold_War.7.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.7.c executed"
		custom_effect_tooltip = GER_Coldwar_21
		CZE = {
			random_controlled_state = {
				two_state_arms_factory = yes
			}
		}
	}
}
country_event = { #Honor klaus reinhardt
	id = GER_Cold_War.8
	title = GER_Cold_War.8.t
	desc = GER_Cold_War.8.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = { #he deserve the BVK
		name = GER_Cold_War.8.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.8.a executed"
		custom_effect_tooltip = GER_Coldwar_22
		GER_klaus_reinhardt = {
			add_trait = { trait = inspirational_leader }
		}
	}
	option = { #he only does his duty
		name = GER_Cold_War.8.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.8.b executed"
		#custom_effect_tooltip = GER_Coldwar_23
		GER_klaus_reinhardt = {
			add_trait = { trait = disgruntled }
		}
	}
}

country_event = { #Leopard 2E
	id = GER_Cold_War.9
	title = GER_Cold_War.9.t
	desc = GER_Cold_War.9.d
	picture = GFX_Leopard_2_E

	is_triggered_only = yes

	trigger = {
		SPR = {
			check_variable = { var = treasury value > 5 }
		}
	}

	option = { #es bleibt beim alten
		name = GER_Cold_War.9.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.9.a executed"
		custom_effect_tooltip = GER_Cold_War.9.a_desc
		If = {
			limit = {
				has_dlc = "No Step Back"
			}
			GER = {
				create_production_license = {
				target = SPR
				equipment = {
					type = medium_tank_chassis_1
					version_name = "Leopard 2A6"
				}
				cost_factor = 1
				}
			}
		}
		else_if = {
			limit = { NOT = { has_dlc = "No Step Back" } }
			SPR = {
				set_technology = { MBT_4 = 1 }
			}
		}
		GER = {
			set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.08 }
				modify_treasury_effect = yes
		}
		SPR = {
			set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.08 }
				modify_treasury_effect = yes
		}
	}
	option = { #die lizens ist weg, aber die panzer kommen
		name = GER_Cold_War.9.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.9.b executed"
		custom_effect_tooltip = GER_Cold_War.9.b_desc
		If = {
			limit = {
				has_dlc = "No Step Back"
			}
			SPR = {
				add_equipment_to_stockpile = {
					type = medium_tank_chassis_1
					variant_name = "Leopard 2A5"
					amount = 219
					producer = GER
				}
			}
		}
		else_if = {
			limit = { NOT = { has_dlc = "No Step Back" } }
			SPR = {
				add_equipment_to_stockpile = {
					type = MBT_4 #Leopard 2A6
					amount = 219
					producer = GER
				}
			}
		}
		SPR = {
			add_opinion_modifier = {
				target = GER
				modifier = did_not_support_us
			}
			set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.12 }
				modify_treasury_effect = yes
		}
		GER = {
			set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = 0.12 }
				modify_treasury_effect = yes
		}
	}
	option = { #das thema ist durch
		name = GER_Cold_War.9.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.9.c executed"
		custom_effect_tooltip = GER_Cold_War.9.c_desc
		GER = {
			add_opinion_modifier = {
				target = SPR
				modifier = did_not_support_us
			}
			add_opinion_modifier = {
				target = USA
				modifier = did_not_support_us
			}
		}
		SPR = {
			add_opinion_modifier = {
				target = GER
				modifier = did_not_support_us
			}
		}
		USA = {
			add_opinion_modifier = {
				target = GER
				modifier = did_not_support_us
			}
		}
	}
}

country_event = { #
	id = GER_Cold_War.10
	title = GER_Cold_War.10.t
	desc = GER_Cold_War.10.d
	picture = GFX_Alte_kaserne

	is_triggered_only = yes

	option = { #
		name = GER_Cold_War.10.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.10.a executed"
		40 = {
			add_extra_state_shared_building_slots = 1
		}
		964 = {
			add_extra_state_shared_building_slots = 1
		}
		set_temp_variable = { treasury_change = -1.14 }
		modify_treasury_effect = yes
	}
	option = { #
		name = GER_Cold_War.10.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.10.b executed"
		army_experience = 30
		add_command_power = 20
	}
	option = { #
		name = GER_Cold_War.10.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.10.c executed"
		set_temp_variable = { treasury_change = 2.14 }
		modify_treasury_effect = yes
	}
}
country_event = { #
	id = GER_Cold_War.11
	title = GER_Cold_War.11.t
	desc = GER_Cold_War.11.d
	picture = GFX_Alte_kaserne

	is_triggered_only = yes

	option = { #
		name = GER_Cold_War.11.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.11.a executed"
		38 = {
			add_extra_state_shared_building_slots = 1
		}
		set_temp_variable = { treasury_change = -1.14 }
		modify_treasury_effect = yes
	}
	option = { #
		name = GER_Cold_War.11.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.11.b executed"
		army_experience = 20
		add_command_power = 20
	}
	option = { #
		name = GER_Cold_War.11.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.11.c executed"
		army_experience = 5
		add_command_power = 15
		set_temp_variable = { treasury_change = 2.14 }
		modify_treasury_effect = yes
	}
}


#Weizsäcker
country_event = { #Rec
	id = GER_Cold_War.20
	title = GER_Cold_War.20.t
	desc = GER_Cold_War.20.d
	picture = GFX_bundeswehr1

	is_triggered_only = yes

	option = {	# Introduce Fennek JFST
		name = GER_Cold_War.20.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.20.a executed"
		custom_effect_tooltip = GER_Fennek_TT
		newline = yes
		custom_effect_tooltip = GER_change_heer_spirit
		set_temp_variable = { GER_Army_defence_change = 0.02 }
		update_GER_Army_defence = yes
		set_temp_variable = { GER_Army_attack_change = 0.02 }
		update_GER_Army_attack = yes
		set_temp_variable = { Ger_army_artillery_attack_factor_change = 0.09 }
		update_Ger_army_artillery_attack_factor = yes
		set_temp_variable = { GER_army_speed_factor_change = 0.02 }
		update_GER_army_speed_factor = yes
		set_temp_variable = { GER_intel_network_gain_factor_heer_change = 0.03 }
		update_GER_intel_network_gain_factor_heer = yes
		set_temp_variable = { GER_recon_factor_change = 0.08 }
		update_GER_recon_factor = yes
		newline = yes
		custom_effect_tooltip = GER_change_luftwaffe_spirit
		set_temp_variable = { GER_ground_attack_change = 0.05 }
		update_GER_ground_attack = yes
		newline	= yes
		add_equipment_to_stockpile = {
				type = medium_tank_destroyer_chassis_2
				variant_name = "Fennek"
				amount = 220
				producer = GER
			}
		newline = yes
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
	}
	option = {	# Update Template design_team = mio:GER_rheinmetall_tank_manufacturer
		name = GER_Cold_War.20.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.20.b executed"
		custom_effect_tooltip = GER_Luchs_TT
		GER = {
			create_equipment_variant = {
			name = "Spähpanzer 3 Luchs 2"
			type = medium_tank_destroyer_chassis_2
			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_wheeled_suspension_medium
				engine_type_slot = tank_diesel_engine_gen3
				armor_type_slot = afv_composite_armor_gen2
				special_type_slot_1 = afv_mine_protection
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_4 = tank_battlestation_4
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			icon = "gfx/interface/technologies/GER/LAND/GER_Luchs.dds"
			}
		}
	}
	option = {	# Keep MBT in Structure
		name = GER_Cold_War.20.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.20.c executed"
		custom_effect_tooltip = GER_Armored_Rec_TT
		GER = {
			create_equipment_variant = {
			name = "Spähpanzer 3 Luchs 2"
			type = medium_tank_destroyer_chassis_2
			parent_version = 0
			modules = {
				main_armament_slot = tank_small_medium_cannon_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_wheeled_suspension_medium
				engine_type_slot = tank_diesel_engine_gen4
				armor_type_slot = afv_composite_armor_gen2
				special_type_slot_1 = afv_mine_protection
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = afv_atgm_gen3
				special_type_slot_4 = tank_battlestation_4
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			icon = "gfx/interface/technologies/GER/LAND/GER_Luchs.dds"
			}
		}
	}
}
#country_event = { #Reduce Units
#	id = GER_Cold_War.21
#	title = GER_Cold_War.21.t
#	desc = GER_Cold_War.21.d
#	picture = GFX_bundeswehr1
#
#	is_triggered_only = yes
#
#	option = {	# downscale the Units
#		name = GER_Cold_War.21.a
#		log = "[GetDateText]: [This.GetName]: GER_Cold_War.21.a executed"
#		custom_effect_tooltip = GER_Reduce_TT
#		every_country_division = {
#			limit = {
#				division_has_majority_template = armor_Bat
#			}
#			PREV = {
#
#				delete_unit = {
#					division_template = "Panzerdivision"
#					disband = yes
#				}
#			}
#		}
#		set_party_index_to_ruling_party = yes
#		set_temp_variable = { party_popularity_increase = 0.015 }
#		set_temp_variable = { temp_outlook_increase = 0.025 }
#		add_relative_party_popularity = yes
#		army_experience = 15
#		add_command_power = 15
#		hidden_effect = {
#			country_event = { id = GER_Cold_War.10 days = 12 }
#		}
#	}
#	option = {	# downscale the Units
#		name = GER_Cold_War.21.b
#		log = "[GetDateText]: [This.GetName]: GER_Cold_War.21.b executed"
#		custom_effect_tooltip = GER_Medium_Reduce_TT
#		every_country_division = {
#			random_select_amount = 2
#			limit = {
#				division_has_majority_template = armor_Bat
#			}
#			PREV = {
#				delete_unit = {
#					division_template = "Panzerdivision"
#					disband = yes
#				}
#			}
#		}
#		set_party_index_to_ruling_party = yes
#		set_temp_variable = { party_popularity_increase = 0.005 }
#		set_temp_variable = { temp_outlook_increase = 0.025 }
#		add_relative_party_popularity = yes
#		army_experience = 5
#		add_command_power = 10
#		hidden_effect = {
#			country_event = { id = GER_Cold_War.10 days = 12 }
#		}
#	}
#	option = {	# keep units
#		name = GER_Cold_War.21.c
#		log = "[GetDateText]: [This.GetName]: GER_Cold_War.21.c executed"
#		custom_effect_tooltip = GER_Keep_TT
#		set_party_index_to_ruling_party = yes
#		set_temp_variable = { party_popularity_increase = 0.005 }
#		set_temp_variable = { temp_outlook_increase = 0.005 }
#		add_relative_party_popularity = yes
#	}
#}
country_event = { #The Eurofighter
	id = GER_Cold_War.22
	title = GER_Cold_War.22.t
	desc = GER_Cold_War.22.d
	picture = GFX_GER_euroifighter

	is_triggered_only = yes

	option = {	# Order first tranche and Taurus
		name = GER_Cold_War.22.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.22.a executed"
		custom_effect_tooltip = GER_Taurus_TT
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.25 }
		modify_treasury_effect = yes
		set_technology = { GLCM5 = 1 }
		add_equipment_to_stockpile = {
			type = guided_missile_equipment_5
			amount = 40
		}
		country_event = {
			id = GER_Eurofighter.1
			days = 90
		}
	}
	option = {	# order first tranch
		name = GER_Cold_War.22.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.22.b executed"
		custom_effect_tooltip = GER_Eurofighter_TT
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		country_event = {
			id = GER_Eurofighter.1
			days = 90
		}
	}
	option = {	# to expensive
		name = GER_Cold_War.22.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.22.c executed"
		custom_effect_tooltip = GER_NO_Eurofighter_TT
	}
}
country_event = { #The Eurofighter
	id = GER_Eurofighter.1
	title = GER_Eurofighter.1.t
	desc = GER_Eurofighter.1.d
	picture = GFX_GER_euroifighter

	is_triggered_only = yes

	option = {
		name = GER_Eurofighter.1.a
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.1.a executed"
		if = {
			limit = { has_dlc = "By Blood Alone" }
			add_equipment_to_stockpile = {
				type = medium_plane_airframe_2
				amount = 36
				variant_name = "Typhoon Tranche 1"
				producer = GER
			}
		}
		else = {
			add_equipment_to_stockpile = {
				type = MR_Fighter4
				amount = 36
				producer = ENG
			}
		}
	}
}
country_event = { #The Eurofighter
	id = GER_Eurofighter.2
	title = GER_Eurofighter.2.t
	desc = GER_Eurofighter.2.d
	picture = GFX_GER_euroifighter

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			set_country_flag = Eurofighter_naval
		}
	}

	option = {
		name = GER_Eurofighter.2.a
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.2.a executed"
		custom_effect_tooltip = GER_Eurofighter.2.a_desc
		create_equipment_variant = {
			name = "Eurofighter Thyphoon Naval"
			type = medium_plane_maritime_patrol_airframe_2
			design_team = mio:GER_Eurofighter_aircraft_manufacturer
			modules = {
				fixed_main_weapon_slot = weap_mp_med_hardpoint_1
				fixed_gun_slot = weap_multi_gun_1
				engine_type_slot = engine_jet_double_3
				avionics_type_slot = avionics_manned_3
				wingform_type_slot = wing_delta_canard
				special_slot_type_1 = spec_countermeasures_2
				special_slot_type_2 = spec_refuel_3
				special_slot_type_3 = spec_tgp_2
				fixed_auxiliary_weapon_slot_1 = weap_mp_light_hardpoint_2
				fixed_auxiliary_weapon_slot_2 = weap_as_hardpoint_2
			}
			icon = "gfx/interface/technologies/GER/AIR/E2000.dds"
			model = "GER_medium_plane_airframe_2_entity"
		}
	}
	option = {
		name = GER_Eurofighter.2.b
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.2.b executed"
		custom_effect_tooltip = GER_Eurofighter.2.b_desc
		create_equipment_variant = {
			name = "Eurofighter Thyphoon CV"
			type = cv_medium_plane_airframe_2
			design_team = mio:GER_Eurofighter_aircraft_manufacturer
			modules = {
				fixed_main_weapon_slot = weap_mp_med_hardpoint_2
				fixed_gun_slot = weap_multi_gun_1
				engine_type_slot = engine_jet_double_3
				avionics_type_slot = avionics_manned_3
				wingform_type_slot = wing_delta_canard
				special_slot_type_1 = spec_countermeasures_2
				special_slot_type_2 = spec_refuel_3
				special_slot_type_3 = spec_tgp_2
				fixed_auxiliary_weapon_slot_1 = weap_mp_light_hardpoint_2
				fixed_auxiliary_weapon_slot_2 = weap_as_hardpoint_2
			}
			icon = "gfx/interface/technologies/GER/AIR/E2000.dds"
			model = "GER_medium_plane_airframe_2_entity"
		}
	}
	option = {
		name = GER_Eurofighter.2.c
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.2.c executed"
		custom_effect_tooltip = GER_Eurofighter.2.c_desc
		mio:GER_Eurofighter_aircraft_manufacturer = {
			add_mio_funds = 300
			add_mio_size_up_requirement_factor = -0.1

		}
	}
}
country_event = { #The Eurofighter
	id = GER_Eurofighter.3
	title = GER_Eurofighter.3.t
	desc = GER_Eurofighter.3.d
	picture = GFX_GER_euroifighter

	is_triggered_only = yes

	option = {
		name = GER_Eurofighter.3.a
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.3.a executed"
		set_country_flag = Eurofighter_joint
		mio:GER_Eurofighter_aircraft_manufacturer = {
			add_mio_funds = 300
			add_to_variable = { free_trait_picks = 1 }
		}
	}
	option = {
		name = GER_Eurofighter.3.b
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.3.b executed"
		set_country_flag = Eurofighter_joint
		set_temp_variable = { percent_change = 2 }
			change_domestic_influence_percentage = yes
		every_country = {
			limit = {
				has_country_flag = GER_the_Eurofighter
			}
			add_opinion_modifier = {
				modifier = GER_Rejected_mutual_project
				target = Root
			}
		}
	}
}
country_event = { #The Eurofighter
	id = GER_Eurofighter.4
	title = GER_Eurofighter.4.t
	desc = GER_Eurofighter.4.d
	picture = GFX_GER_euroifighter

	is_triggered_only = yes

	option = {
		name = GER_Eurofighter.4.a
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.4.a executed"
		set_country_flag = Eurofighter_joint_2
		mio:GER_Eurofighter_aircraft_manufacturer = {
			add_mio_funds = 300
		}
	}
	option = {
		name = GER_Eurofighter.4.b
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.4.b executed"
		set_country_flag = Eurofighter_joint_2
		set_temp_variable = { percent_change = 2 }
			change_domestic_influence_percentage = yes
		every_country = {
			limit = {
				has_country_flag = GER_the_Eurofighter
			}
			add_opinion_modifier = {
				modifier = GER_Rejected_mutual_project
				target = Root
			}
		}
	}
}
news_event = { #The Eurofighter
	id = GER_Eurofighter.5
	title = GER_Eurofighter.5.t
	desc = GER_Eurofighter.5.d
	picture = GFX_Eurofighter_naked

	is_triggered_only = yes

	option = {
		name = GER_Eurofighter.5.a
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.5.a executed"
		set_country_flag = Eurofighter_wings
		mio:GER_Eurofighter_aircraft_manufacturer = {
			add_mio_funds = 300
		}
	}
}
news_event = { #The Eurofighter
	id = GER_Eurofighter.6
	title = GER_Eurofighter.6.t
	desc = GER_Eurofighter.6.d
	picture = GFX_Eurofighter_naked

	is_triggered_only = yes

	option = {
		name = GER_Eurofighter.6.a
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.6.a executed"
		set_country_flag = Eurofighter_rump_middle
		mio:GER_Eurofighter_aircraft_manufacturer = {
			add_mio_funds = 300
		}
	}
}
news_event = { #The Eurofighter
	id = GER_Eurofighter.7
	title = GER_Eurofighter.7.t
	desc = GER_Eurofighter.7.d
	picture = GFX_Eurofighter_naked

	is_triggered_only = yes

	option = {
		name = GER_Eurofighter.7.a
		log = "[GetDateText]: [This.GetName]: GER_Eurofighter.7.a executed"
		set_country_flag = Eurofighter_rump_nose
		mio:GER_Eurofighter_aircraft_manufacturer = {
			add_mio_funds = 300
			add_mio_research_bonus = 0.07
		}
	}
}
#panavia
country_event = { #The Tornado
	id = GER_panavia.1
	title = GER_panavia.1.t
	desc = GER_panavia.1.d
	picture = GFX_GER_tornado

	is_triggered_only = yes

	option = {
		name = GER_panavia.1.a
		log = "[GetDateText]: [This.GetName]: GER_panavia.1.a executed"
		set_country_flag = Tornado_is_back
		mio:GER_panavia_aircraft_manufacturer = {
			add_mio_funds = 300
			add_to_variable = { free_trait_picks = 1 }
		}
	}
	option = {
		name = GER_panavia.1.b
		log = "[GetDateText]: [This.GetName]: GER_panavia.1.b executed"
		set_country_flag = Tornado_is_back
		air_experience = 20
	}
}
country_event = { #panavia stealth
	id = GER_panavia.2
	title = GER_panavia.2.t
	desc = GER_panavia.2.d
	picture = GFX_GER_tornado

	is_triggered_only = yes

	option = {
		name = GER_panavia.2.a
		log = "[GetDateText]: [This.GetName]: GER_panavia.2.a executed"
		set_country_flag = Tornado_is_hidden
		mio:GER_panavia_aircraft_manufacturer = {
			add_mio_funds = 300
		}
		add_tech_bonus = {
			name = CAT_air_stealth
			bonus = 0.20
			uses = 2
			category = CAT_air_stealth
		}
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.12 }
				modify_treasury_effect = yes
	}
	option = {
		name = GER_panavia.2.b
		log = "[GetDateText]: [This.GetName]: GER_panavia.2.b executed"
		set_country_flag = Tornado_is_hidden
		air_experience = 20
	}
}
country_event = { #panavia stealth
	id = GER_panavia.3
	title = GER_panavia.3.t
	desc = GER_panavia.3.d
	picture = GFX_GER_tornado

	is_triggered_only = yes

	option = {
		name = GER_panavia.3.a
		log = "[GetDateText]: [This.GetName]: GER_panavia.3.a executed"
		set_country_flag = Tornado_is_agil
		mio:GER_panavia_aircraft_manufacturer = {
			add_mio_funds = 300
		}
		add_tech_bonus = {
			name = CAT_avionics
			bonus = 0.40
			uses = 3
			category = CAT_avionics
			category = CAT_wings
		}
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
				multiply_temp_variable = { treasury_change = -0.08 }
				modify_treasury_effect = yes
	}
	option = {
		name = GER_panavia.3.b
		log = "[GetDateText]: [This.GetName]: GER_panavia.3.b executed"
		set_country_flag = Tornado_is_agil
		air_experience = 20
	}
}
country_event = { #Heeresflieger
	id = GER_Cold_War.23
	title = GER_Cold_War.23.t
	desc = GER_Cold_War.23.d
	picture = GFX_bundeswehr1

	is_triggered_only = yes

	option = {	# Order CH-53 GS and invest in Tiger
		name = GER_Cold_War.23.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.23.a executed"
		custom_effect_tooltip = GER_Tiger_TT
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.25 }
		modify_treasury_effect = yes
		if = {
			limit = { has_dlc = "By Blood Alone" }
			set_technology = { nsb_attack_helicopter_tech_3 = 1 }
			create_equipment_variant = {
				name = "Eurocopter Tiger"
				type = heavy_tank_chassis_2
				parent_version = 0
				modules = {
					helicopter_inner_hardpoint = helicopter_rocket_pod_gen2
					nose_gun_type_slot = helicopter_medium_nose_gun_gen2
					armor_type_slot = helicopter_armor_gen3
					engine_type_slot = helicopter_turbine_engine_gen2
					defence_type_slot = flare_launchers
					sensor_and_avionics_slot = sensors_and_avionics_gen_3
					helicopter_middle_hardpoint_1 = helicopter_multiple_atgm_gen2
					special_defensive_type_slot_1 = em_lock_detection_system_gen1
				}
				upgrades = {
					helicopter_nsb_upgrade = 4
				}
				design_team = mio:GER_Eurocopter_helicopters_tank_manufacturer
				icon = "gfx/interface/technologies/GER/AIR/AH3.dds"
			}
		}
		set_technology = { transport_helicopter3 = 1 }
	}
	option = {	# order CH-53 GS and Apache
		name = GER_Cold_War.23.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.23.b executed"
		custom_effect_tooltip = GER_Apache_TT
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		set_technology = { transport_helicopter3 = 1 }
		add_equipment_to_stockpile = {
			type = heavy_tank_chassis_2
			variant_name = "AH-64D Apache Longbow"
			amount = 25
			producer = USA
		}
	}
	option = {	# to expensive
		name = GER_Cold_War.23.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.23.c executed"
		custom_effect_tooltip = GER_NO_Tiger_TT
	}
}
country_event = { #Update Armored Forces
	id = GER_Cold_War.24
	title = GER_Cold_War.24.t
	desc = GER_Cold_War.24.d
	picture = GFX_bundeswehr1

	is_triggered_only = yes

	option = {	# Update Leopard and Marder
		name = GER_Cold_War.24.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.24.a executed"
		custom_effect_tooltip = GER_2A6_TT
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.25 }
		modify_treasury_effect = yes
		create_equipment_variant = {
			name = "Marder 1A5"
			design_team = mio:GER_rheinmetall_tank_manufacturer
			type = medium_tank_flame_chassis_1

			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				special_type_slot_1 = afv_troop_capacity
				special_type_slot_2 = afv_atgm_gen2
				special_type_slot_3 = smoke_launchers_2
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_5 = afv_mine_protection

			}
			upgrades = {
				tank_nsb_armor_upgrade = 3
			}
			icon = "GFX_GER_IFV_3"
		}
		add_equipment_to_stockpile = {
			type = medium_tank_chassis_1
			variant_name = "Leopard 2A4"
			amount = -315
			producer = GER
		}
		add_equipment_to_stockpile = {
			type = medium_tank_chassis_1
			variant_name = "Leopard 2A5"
			amount = 90
			producer = GER
		}
		add_equipment_to_stockpile = {
			type = medium_tank_chassis_1
			variant_name = "Leopard 2A6"
			amount = 225
			producer = GER
		}

	}
	option = {	# 2A5 is enough
		name = GER_Cold_War.24.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.24.b executed"
		custom_effect_tooltip = GER_2A5_TT
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = medium_tank_chassis_1
			variant_name = "Leopard 2A4"
			amount = -250
			producer = GER
		}
		add_equipment_to_stockpile = {
			type = medium_tank_chassis_1
			variant_name = "Leopard 2A5"
			amount = 250
			producer = GER
		}
	}
	option = {	# to expensive
		name = GER_Cold_War.24.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.24.c executed"
		custom_effect_tooltip = GER_NO_2A6_TT
	}
}
country_event = { #Heerestruppenkommando
	id = GER_Cold_War.25
	title = GER_Cold_War.25.t
	desc = GER_Cold_War.25.d
	picture = GFX_bundeswehr1

	is_triggered_only = yes

	option = {	# integrate Artillerie into a SIngle Unit
		name = GER_Cold_War.25.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.25.a executed"
		custom_effect_tooltip = GER_Heerestruppe_TT
		GER = {
			division_template = {
				name = "Heerestruppenkommando"

				regiments = {
					Mech_Inf_Bat = { x = 0 y = 0 }
					SP_Arty_Bat = { x = 0 y = 1 }
					SP_AA_Bat = { x = 0 y = 2 }

					Mech_Inf_Bat = { x = 1 y = 0 }
					SP_Arty_Bat = { x = 1 y = 1 }
					SP_AA_Bat = { x = 1 y = 2 }

					Mech_Inf_Bat = { x = 2 y = 0 }
					SP_Arty_Bat = { x = 2 y = 1 }
					SP_AA_Bat = { x = 2 y = 2 }
				}

				support = {
					H_Engi_Comp = { x = 0 y = 0 }
					mech_Recce_comp = { x = 0 y = 1 }
					SP_AA_Battery = { x = 0 y = 2 }
					combat_service_support_company = { x = 0 y = 3 }
				}
			}
		}
		42 = {
			create_unit = {
				division = "name = \"Heerestruppenkommando\" division_template = \"Heerestruppenkommando\" start_experience_factor = 0.5 start_equipment_factor = 0.1"
				owner = GER
				prioritize_location = 3530
			}
		}
	}
	option = {	# we are Good
		name = GER_Cold_War.25.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.25.b executed"
		custom_effect_tooltip = GER_keep_structure_TT
	}
}
#country_event = { #wehrbereich
#	id = GER_Cold_War.26
#	title = GER_Cold_War.26.t
#	desc = GER_Cold_War.26.d
#	picture = GFX_bundeswehr1
#
#	is_triggered_only = yes
#
#	option = {
#		name = GER_Cold_War.26.a
#		log = "[GetDateText]: [This.GetName]: GER_Cold_War.26.a executed"
#		every_country_division = {
#			limit = {
#				division_has_majority_template = Mot_Inf_Bat
#			}
#			PREV = {
#				delete_unit_template_and_units = {
#					division_template = "Wehrbereichskommando"
#					disband = yes
#				}
#			}
#		}
#		set_party_index_to_ruling_party = yes
#		set_temp_variable = { party_popularity_increase = 0.015 }
#		set_temp_variable = { temp_outlook_increase = 0.025 }
#		add_relative_party_popularity = yes
#		army_experience = 15
#		add_command_power = 15
#		set_temp_variable = { GER_military_cost2_change = -0.06 }
#		update_GER_military_cost2 = yes
#
#		hidden_effect = {
#			country_event = { id = GER_Cold_War.10 days = 12 }
#		}
#
#	}
#	option = {
#		name = GER_Cold_War.26.b
#		log = "[GetDateText]: [This.GetName]: GER_Cold_War.26.b executed"
#		every_country_division = {
#			random_select_amount = 3
#			limit = {
#				division_has_majority_template = Mot_Inf_Bat
#			}
#			PREV = {
#				delete_unit = {
#					division_template = "Wehrbereichskommando"
#					disband = yes
#				}
#			}
#		}
#		set_party_index_to_ruling_party = yes
#		set_temp_variable = { party_popularity_increase = 0.005 }
#		set_temp_variable = { temp_outlook_increase = 0.025 }
#		add_relative_party_popularity = yes
#		army_experience = 5
#		add_command_power = 10
#		hidden_effect = {
#			country_event = { id = GER_Cold_War.10 days = 12 }
#		}
#	}
#	option = {
#		name = GER_Cold_War.26.c
#		log = "[GetDateText]: [This.GetName]: GER_Cold_War.26.c executed"
#		set_party_index_to_ruling_party = yes
#		set_temp_variable = { party_popularity_increase = 0.005 }
#		set_temp_variable = { temp_outlook_increase = 0.005 }
#		add_relative_party_popularity = yes
#	}
#}

#Cooperation with NL

country_event = { # Deepening Military Cooperation
	id = GER_Cold_War.30
	title = GER_Cold_War.30.t
	desc = GER_Cold_War.30.d
	picture = GFX_GER_NLI

	is_triggered_only = yes

	fire_only_once = yes

	option = {	# Strenghen ties
		name = GER_Cold_War.30.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.30.a executed"
		GER = {
			add_Ideas = GER_idea_NL_Cooperation
			newline = yes
			add_opinion_modifier = {
				target = HOL
				modifier = military_cooperation
			}
			set_temp_variable = { percent_change = 2.5 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = HOL }
			change_influence_percentage = yes
		}
		newline = yes
		HOL = {
			add_ideas = GER_idea_NL_Cooperation
			newline = yes
			add_opinion_modifier = {
				target = GER
				modifier = military_cooperation
			}
		}
		custom_effect_tooltip = GER_Military_Ties_TT
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.31
				days = 35
			}
		}
	}
	option = {	# Maintain Status Quo
		name = GER_Cold_War.30.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.30.b executed"
		#end chain
		custom_effect_tooltip = GER_Status_Quo_TT
	}
}
country_event = { # Synchronice Officer Training
	id = GER_Cold_War.31
	title = GER_Cold_War.31.t
	desc = GER_Cold_War.31.d
	picture = GFX_GER_NLI

	is_triggered_only = yes

	option = {	# Proceed with Synchronization
		name = GER_Cold_War.31.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.31.a executed"
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = HOL }
		change_influence_percentage = yes
		custom_effect_tooltip = GER_Officer_training_TT
		hidden_effect = {
			HOL = {
				random_Army_leader = {
					limit = {
						is_field_marshal = no
					}
					random_list = {
						25 = {
							gain_xp = 100
							add_skill_level = 1
							add_planning = 1
							add_unit_leader_trait = brilliant_strategist
						}
						25 = {
							gain_xp = 100
							add_skill_level = 1
							add_unit_leader_trait = career_officer
						}
						25 = {
							gain_xp = 100
							add_planning = 1
							add_unit_leader_trait = trickster
						}
						25 = {
							gain_xp = 100
							add_planning = 1
						}
					}
				}
				random_Army_leader = {
					limit = {
						is_field_marshal = no
					}
					random_list = {
						25 = {
							gain_xp = 100
							add_defense = 1
							add_planning = 1
							add_unit_leader_trait = organizer
						}
						25 = {
							gain_xp = 100
							add_skill_level = 1
							add_unit_leader_trait = career_officer
						}
						25 = {
							gain_xp = 100
							add_defense = 1
							add_unit_leader_trait = ambusher
						}
						25 = {
							gain_xp = 100
							add_defense = 1
							add_unit_leader_trait = camouflage_expert
						}
					}
				}
			}
		}
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.32
				days = 35
			}
		}
	}
	option = {	# Postpone the plan
		name = GER_Cold_War.31.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.31.b executed"
		#end
		custom_effect_tooltip = GER_Postpone_TT
	}
}
country_event = { # synchronice Equipment
	id = GER_Cold_War.32
	title = GER_Cold_War.32.t
	desc = GER_Cold_War.32.d
	picture = GFX_GER_NLII

	is_triggered_only = yes

	option = {	# Standardize equipment
		name = GER_Cold_War.32.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.32.a executed"
		HOL = {
			add_equipment_to_stockpile = {
				type = infantry_weapons3 #Heckler & Koch G36
				variant_name = "G36"
				amount = 6000
				producer = GER
			}
			add_equipment_to_stockpile = {
				type = medium_tank_destroyer_chassis_2
				variant_name = "Fennek" #Fennek
				amount = 200
				producer = GER
			}
			add_equipment_to_stockpile = {
				type = util_vehicle_4 #Dingo 2
				variant_name = "Dingo 1"
				amount = 400
				producer = GER
			}
			add_equipment_to_stockpile = {
				type = medium_tank_aa_chassis_2 #Ozelot
				variant_name = "LeFlaSys Ozelot"
				amount = 400
				producer = GER
			}
		}
		newline = yes
		GER = {
			create_production_license = {
				target = HOL
				equipment = {
					type = medium_tank_amphibious_chassis_2 #Boxer
					#variant_name = "GTK Boxer"
				}
				cost_factor = 1
			}
			newline = yes
			create_production_license = {
				target = HOL
				equipment = {
					type = medium_tank_flame_chassis_3 #Puma
					#variant_name = "Puma"
				}
				cost_factor = 1
			}
		}
		newline = yes
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = HOL }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_Standardization_TT
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.33
				days = 35
			}
		}
	}
	option = {	# Partial Synchronization
		name = GER_Cold_War.32.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.32.b executed"
		HOL = {
			add_equipment_to_stockpile = {
				type = medium_tank_destroyer_chassis_2
				variant_name = "Fennek" #Fennek
				amount = 200
				producer = GER
			}
			newline = yes
			add_equipment_to_stockpile = {
				type = medium_tank_flame_chassis_1
				variant_name = "Marder 1A3"
				amount = 120
				producer = GER
			}
			newline = yes
			add_equipment_to_stockpile = {
				type = medium_tank_artillery_chassis_1
				variant_name = "PzH 2000"
				amount = 36
				producer = GER
			}
			newline = yes
		}
		set_temp_variable = { percent_change = 1.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = HOL }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_Standardization_I_TT
			hidden_effect = {
				country_event = {
					id = GER_Cold_War.33
					days = 35
				}
			}
		}
	option = {	# Maintain Seperate Systems
		name = GER_Cold_War.32.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.32.c executed"
		custom_effect_tooltip = GER_Standardization_II_TT
	}
}
country_event = { # Complimentary Army´s
	id = GER_Cold_War.33
	title = GER_Cold_War.33.t
	desc = GER_Cold_War.33.d
	picture = GFX_GER_NLII

	is_triggered_only = yes

	option = {	# Light Forces
		name = GER_Cold_War.33.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.33.a executed"
		HOL = {
			division_template = {
				name = "Light Brigade"

				regiments = {
					L_Air_assault_Bat = { x = 0 y = 0 }
					L_Air_assault_Bat = { x = 0 y = 1 }

					L_Marine_Bat = { x = 1 y = 0 }
					L_Marine_Bat = { x = 1 y = 1 }

					Special_Forces = { x = 2 y = 0 }
					Special_Forces = { x = 2 y = 1 }
				}

				support = {
					L_Engi_Comp = { x = 0 y = 0 }
					attack_helo_comp = { x = 0 y = 1 }
				}
			}
			46 = {
				create_unit = {
					division = "name = \"German-Netherlands Brigade\" division_template = \"Light Brigade\"start_experience_factor = 0.5 start_equipment_factor = 0.01"
					owner = HOL
					prioritize_location = 6241
				}
			}
		}
		newline = yes
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.34
				days = 35
			}
		}
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = HOL }
		change_influence_percentage = yes
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = HOL }
		set_temp_variable = { influence_target = GER }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_Complimentary_TT
	}
	option = {	# Medium Forces
		name = GER_Cold_War.33.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.33.b executed"
		HOL = {
			division_template = {
				name = "Medium Brigade"
				regiments = {
					Arm_Inf_Bat = { x = 0 y = 0 }
					Arm_Inf_Bat = { x = 0 y = 1 }
					Mech_Inf_Bat = { x = 0 y = 2 }
					SP_Arty_Bat = { x = 0 y = 3 }

					Arm_Inf_Bat = { x = 1 y = 0 }
					Arm_Inf_Bat = { x = 1 y = 1 }
					Mech_Inf_Bat = { x = 0 y = 2 }
				}
				support = {
					H_Engi_Comp = { x = 0 y = 0 }
					armor_Recce_comp = { x = 0 y = 1 }
					SP_AA_Battery = { x = 0 y = 2 }
				}
			}
			46 = {
				create_unit = {
					division = "name = \"German-Netherlands Brigade\" division_template = \"Medium Brigade\"start_experience_factor = 0.5 start_equipment_factor = 0.01"
					owner = HOL
					prioritize_location = 6241
				}
			}
		}
		newline = yes
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.34
				days = 35
			}
		}
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = HOL }
		change_influence_percentage = yes
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = HOL }
		set_temp_variable = { influence_target = GER }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_Complimentary_I_TT
	}
	option = {	# Heavy Forces
		name = GER_Cold_War.33.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.33.c executed"
		HOL = {
			division_template = {
				name = "Heavy Brigade"
				regiments = {
					armor_Bat = { x = 0 y = 0 }
					Mech_Inf_Bat = { x = 0 y = 1 }
					Arm_Inf_Bat = { x = 0 y = 2 }
					SP_Arty_Bat = { x = 0 y = 3 }

					armor_Bat = { x = 1 y = 0 }
					Mech_Inf_Bat = { x = 1 y = 1 }
					Arm_Inf_Bat = { x = 0 y = 2 }
				}
				support = {
					H_Engi_Comp = { x = 0 y = 0 }
					armor_Recce_comp = { x = 0 y = 1 }
					SP_AA_Battery = { x = 0 y = 2 }
				}
			}
			46 = {
				create_unit = {
					division = "name = \"German-Netherlands Brigade\" division_template = \"Heavy Brigade\"start_experience_factor = 0.5 start_equipment_factor = 0.01"
					owner = HOL
					prioritize_location = 6241
				}
			}
		}
		newline = yes
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.34
				days = 35
			}
		}
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = HOL }
		change_influence_percentage = yes
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = HOL }
		set_temp_variable = { influence_target = GER }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_Complimentary_II_TT
	}
}
country_event = { # Mutual Airdefence
	id = GER_Cold_War.34
	title = GER_Cold_War.34.t
	desc = GER_Cold_War.34.d
	picture = GFX_GER_NLI

	is_triggered_only = yes

	option = {	# Stationate Patriots in NL
		name = GER_Cold_War.34.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.34.a executed"
		1169 = {
			add_building_construction = {
				type = anti_air_building
				level = 1
			}
			add_building_construction = {
				type = radar_station
				level = 1
			}
		}
		newline = yes
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.35
				days = 35
			}
		}
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = HOL }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_Air_defence_TT
	}
	option = {	# send Equipment
		name = GER_Cold_War.34.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.34.b executed"
		HOL = {
			add_equipment_to_stockpile = {
				type = medium_tank_aa_chassis_1
				variant_name = "NASAM 1"
				amount = 36
				producer = USA
			}
		}
		newline = yes
		hidden_effect = {
			country_event = {
				id = GER_Cold_War.35
				days = 35
			}
		}
		set_temp_variable = { percent_change = 2.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = HOL }
		change_influence_percentage = yes
		newline = yes
		custom_effect_tooltip = GER_Air_defence_I_TT
	}
	option = {	# Maintain Sovereign Airdefense
		name = GER_Cold_War.34.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.34.c executed"
		custom_effect_tooltip = GER_Air_defence_II_TT
	}
}
country_event = { # Complete integration
	id = GER_Cold_War.35
	title = GER_Cold_War.35.t
	desc = GER_Cold_War.35.d
	picture = GFX_GER_NLII

	is_triggered_only = yes

	option = {	# integrate Army
		name = GER_Cold_War.35.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.35.a executed"
		GER = {
			give_guarantee = HOL
			hidden_effect = {
				load_oob = "GER_NL_Korps"
			}
		}
		newline = yes
		HOL = {
			delete_units = {
				division_template = "Airmobile Brigade"
				disband = no
			}
			delete_units = {
				division_template = "Mechanized Brigade 2"
				disband = no
			}
		}
		newline = yes
		custom_effect_tooltip = GER_Integration_NL_TT
	}
	option = {	# Integrate in case of a war
		name = GER_Cold_War.35.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.35.b executed"
		set_country_flag = Integrate_NL
		#in case of V-Fall
		GER = {
			give_guarantee = HOL
		}
		newline = yes
		HOL = {
			give_guarantee = GER
		}
		newline = yes
		custom_effect_tooltip = GER_Integration_NL_I_TT
	}
	option = {	# Maintain Sovereignty
		name = GER_Cold_War.35.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.35.c executed"
		custom_effect_tooltip = GER_Integration_NL_II_TT
	}
}

country_event = { # Leopard Trophy
	id = GER_Cold_War.40
	title = GER_Cold_War.40.t
	desc = GER_Cold_War.40.d
	picture = GFX_Bundeswehr_Panzer

	is_triggered_only = yes

	option = {
		name = GER_Cold_War.40.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.40.a executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.05 }
		modify_treasury_effect = yes
		random_country = {
			limit = {
				has_idea = NATO_member
				not = { original_tag = GER }
			}
			every_country_division = {
				limit = {
					OR = {
						division_has_battalion_in_template = armor_Bat
						division_has_battalion_in_template = armor_Comp
					}
				}
				random_select_amount = 1
				add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_Leopard_trophy_history_entry
					subject = "Leopard Trophy"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				OR = {
					original_tag = HOL
					original_tag = BEL
					original_tag = DEN
					original_tag = SWE
					original_tag = FIN
					original_tag = POL
					original_tag = AUS
					original_tag = CAN
					original_tag = GRE
				}
			}
			every_country_division = {
				limit = {
					OR = {
						division_has_battalion_in_template = armor_Bat
						division_has_battalion_in_template = armor_Comp
					}
				}
				random_select_amount = 1
				add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_Leopard_trophy_history_entry
					subject = "Leopard Trophy"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				OR = {
					original_tag = HOL
					original_tag = BEL
					original_tag = DEN
					original_tag = SWE
					original_tag = FIN
					original_tag = POL
					original_tag = AUS
					original_tag = CAN
					original_tag = GRE
				}
			}
			every_country_division = {
			limit = {
				OR = {
					division_has_battalion_in_template = armor_Bat
					division_has_battalion_in_template = armor_Comp
				}
			}
			random_select_amount = 1
			add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_Leopard_trophy_history_entry
					subject = "Leopard Trophy"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				OR = {
					original_tag = HOL
					original_tag = BEL
					original_tag = DEN
					original_tag = SWE
					original_tag = FIN
					original_tag = POL
					original_tag = AUS
					original_tag = CAN
					original_tag = GRE
				}
			}
			every_country_division = {
				limit = {
					OR = {
						division_has_battalion_in_template = armor_Bat
						division_has_battalion_in_template = armor_Comp
					}
				}
				random_select_amount = 1
				add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_Leopard_trophy_history_entry
					subject = "Leopard Trophy"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				original_tag = USA
			}
			every_country_division = {
				limit = {
					division_has_battalion_in_template = armor_Bat
				}
				random_select_amount = 1
				add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_Leopard_trophy_history_entry
					subject = "Leopard Trophy"
					allow = no #(allow medal award)
				}
			}
		}
		every_country_division = {
			limit = {
				OR = {
					division_has_battalion_in_template = armor_Bat
					division_has_battalion_in_template = armor_Comp
				}
			}
			random_select_amount = 1
			add_divisional_commander_xp = 75
			add_history_entry = {
				key = GER_Leopard_trophy_history_entry
				subject = "Leopard Trophy"
				allow = no #(allow medal award)
			}
		}
	}
	option = {
		name = GER_Cold_War.40.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.40.b executed"
		#to expensive
	}
}
country_event = { # Nato Military Skill Competition
	id = GER_Cold_War.41
	title = GER_Cold_War.41.t
	desc = GER_Cold_War.41.d
	picture = GFX_Bundeswehr_Panzer

	is_triggered_only = yes

	option = {
		name = GER_Cold_War.41.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.41.a executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.05 }
		modify_treasury_effect = yes
		random_country = {
			limit = {
				has_idea = NATO_member
				not = { original_tag = GER }
			}
			every_country_division = {
				limit = {
					OR = {
						division_has_battalion_in_template = L_Inf_Bat
						division_has_battalion_in_template = Special_Forces
					}
				}
				random_select_amount = 1
				add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_NATO_MSC_history_entry
					subject = "NATO MSC"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				OR = {
					original_tag = HOL
					original_tag = BEL
					original_tag = DEN
					original_tag = SWE
					original_tag = FIN
					original_tag = POL
					original_tag = AUS
					original_tag = CAN
					original_tag = GRE
				}
			}
			every_country_division = {
				limit = {
					OR = {
					division_has_battalion_in_template = L_Inf_Bat
					division_has_battalion_in_template = Special_Forces
					}
				}
				random_select_amount = 1
				add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_NATO_MSC_history_entry
					subject = "NATO MSC"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				OR = {
					original_tag = HOL
					original_tag = BEL
					original_tag = DEN
					original_tag = SWE
					original_tag = FIN
					original_tag = POL
					original_tag = AUS
					original_tag = CAN
					original_tag = GRE
				}
			}
			every_country_division = {
				limit = {
					OR = {
						division_has_battalion_in_template = L_Inf_Bat
						division_has_battalion_in_template = Special_Forces
					}
				}
			random_select_amount = 1
			add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_NATO_MSC_history_entry
					subject = "NATO MSC"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				OR = {
					original_tag = HOL
					original_tag = BEL
					original_tag = DEN
					original_tag = SWE
					original_tag = FIN
					original_tag = POL
					original_tag = AUS
					original_tag = CAN
					original_tag = GRE
				}
			}
			every_country_division = {
			limit = {
				division_has_battalion_in_template = L_Inf_Bat
			}
			random_select_amount = 1
			add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_NATO_MSC_history_entry
					subject = "NATO MSC"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				original_tag = USA
			}
			every_country_division = {
				limit = {
					OR = {
						division_has_battalion_in_template = L_Inf_Bat
						division_has_battalion_in_template = Special_Forces
					}
				}
			random_select_amount = 1
			add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_NATO_MSC_history_entry
					subject = "NATO MSC"
					allow = no #(allow medal award)
				}
			}
		}
		every_country_division = {
			limit = {
				division_has_battalion_in_template = L_Inf_Bat
			}
			random_select_amount = 1
			add_divisional_commander_xp = 75
			add_history_entry = {
				key = GER_NATO_MSC_history_entry
				subject = "NATO MSC"
				allow = no #(allow medal award)
			}
		}
	}
	option = {
		name = GER_Cold_War.41.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.41.b executed"
		#to expensive
	}
}

country_event = { # Böselager
	id = GER_Cold_War.42
	title = GER_Cold_War.42.t
	desc = GER_Cold_War.42.d
	picture = GFX_Bundeswehr_Panzer

	is_triggered_only = yes

	option = {
		name = GER_Cold_War.42.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.42.a executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.05 }
		modify_treasury_effect = yes
		random_country = {
			limit = {
				has_idea = NATO_member
				not = { original_tag = GER }
			}
			every_country_division = {
				limit = {
					OR = {
					division_has_battalion_in_template = Mech_Recce_Comp
					division_has_battalion_in_template = Arm_Recce_Comp
					division_has_battalion_in_template = armor_Recce_Comp
					}
				}
				random_select_amount = 1
				add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_Boeselager_wettkampf_history_entry
					subject = "Boeselager Wettkampf"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				OR = {
					original_tag = HOL
					original_tag = BEL
					original_tag = DEN
					original_tag = SWE
					original_tag = FIN
					original_tag = POL
					original_tag = AUS
					original_tag = CAN
					original_tag = GRE
				}
			}
			every_country_division = {
			limit = {
				OR = {
					division_has_battalion_in_template = Mech_Recce_Comp
					division_has_battalion_in_template = Arm_Recce_Comp
					division_has_battalion_in_template = armor_Recce_Comp
				}
			}
			random_select_amount = 1
			add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_Boeselager_wettkampf_history_entry
					subject = "Boeselager Wettkampf"
					allow = no #(allow medal award)
				}
			}
		}
		random_country = {
			limit = {
				OR = {
					original_tag = HOL
					original_tag = BEL
					original_tag = DEN
					original_tag = SWE
					original_tag = FIN
					original_tag = POL
					original_tag = AUS
					original_tag = CAN
					original_tag = GRE
				}
			}
			every_country_division = {
			limit = {
				OR = {
					division_has_battalion_in_template = Mech_Recce_Comp
					division_has_battalion_in_template = Arm_Recce_Comp
					division_has_battalion_in_template = armor_Recce_Comp
				}
			}
			random_select_amount = 1
			add_divisional_commander_xp = 75
				add_history_entry = {
					key = GER_Boeselager_wettkampf_history_entry
					subject = "Boeselager Wettkampf"
					allow = no #(allow medal award)
				}
			}
		}
		every_country_division = {
			limit = {
				OR = {
					division_has_battalion_in_template = Mech_Recce_Comp
					division_has_battalion_in_template = Arm_Recce_Comp
					division_has_battalion_in_template = armor_Recce_Comp
				}
			}
			random_select_amount = 2
			add_divisional_commander_xp = 75
			add_history_entry = {
				key = GER_Boeselager_wettkampf_history_entry
				subject = "Boeselager Wettkampf"
				allow = no #(allow medal award)
			}
		}
	}
	option = {
		name = GER_Cold_War.42.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.42.b executed"
		#to expensive
	}
}
country_event = {
	id = GER_Cold_War.43
	title = GER_Cold_War.43.t
	desc = GER_Cold_War.43.d
	picture = GFX_Bundeswehr_Panzer

	trigger = {
		date < 2000.08.20
	}

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_Cold_War.43.a
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.43.a executed"
		custom_effect_tooltip = GER_Cold_War.43.a_desc
		country_event = {
			id = GER_Cold_War.40
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Cold_War.43.b
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.43.b executed"
		custom_effect_tooltip = GER_Cold_War.43.b_desc
		country_event = {
			id = GER_Cold_War.41
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Cold_War.43.c
		log = "[GetDateText]: [This.GetName]: GER_Cold_War.43.c executed"
		custom_effect_tooltip = GER_Cold_War.43.c_desc
		country_event = {
			id = GER_Cold_War.42
		}
		ai_chance = {
			base = 5
		}
	}
}

#migration
country_event = {
	id = Germany_mig.1 #süssmuth kommission introducion
	title = Germany_mig.1.t
	desc = Germany_mig.1.d
	picture = GFX_sussmuth_commission

	is_triggered_only = yes

	option = {
		name = Germany_mig.1.a #wait for results
		log = "[GetDateText]: [This.GetName]: Germany_mig.1.a executed"
		country_event = { id = Germany_mig.2 days = 365 }
		country_event = { id = Germany_mig.4 days = 30 }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = Germany_mig.2 #süssmuth kommission reports
	title = Germany_mig.2.t
	desc = Germany_mig.2.d
	picture = GFX_sussmuth_commission

	is_triggered_only = yes

	option = {
		name = Germany_mig.2.a #publish reports
		log = "[GetDateText]: [This.GetName]: Germany_mig.2.a executed"
		country_event = { id = Germany_mig.3 days = 30 }
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_mig.2.b #the results are shit
		log = "[GetDateText]: [This.GetName]: Germany_mig.2.b executed"
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = Germany_mig.3 #süssmuth kommission debate
	title = Germany_mig.3.t
	desc = Germany_mig.3.d
	picture = GFX_sussmuth_commission

	is_triggered_only = yes

	option = {
		name = Germany_mig.3.a #restrictions
		log = "[GetDateText]: [This.GetName]: Germany_mig.3.a executed"
		if = {
			limit = { has_idea = slightly_regulated_immigration }
			swap_ideas = {
				remove_idea = slightly_regulated_immigration
				add_idea = regulated_immigration
			}
		}
		else_if = {
			limit = { has_idea = regulated_immigration }
			swap_ideas = {
				remove_idea = regulated_immigration
				add_idea = heavily_regulated_immigration
			}
		}
		else = {
			add_political_power = 100
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_mig.3.b #historical recommend
		log = "[GetDateText]: [This.GetName]: Germany_mig.3.b executed"
		decrease_migration_law = yes
		ai_chance = {
			base = 10
		}
	}
	option = {
		name = Germany_mig.3.c #liberal migration
		log = "[GetDateText]: [This.GetName]: Germany_mig.3.c executed"
		if = {
			limit = { has_idea = closed_borders }
			swap_ideas = {
				remove_idea = closed_borders
				add_idea = slightly_regulated_immigration
			}
		}
		else_if = {
			limit = { has_idea = heavily_regulated_immigration }
			swap_ideas = {
				remove_idea = heavily_regulated_immigration
				add_idea = slightly_regulated_immigration
			}
		}
		else_if = {
			limit = { has_idea = regulated_immigration }
			swap_ideas = {
				remove_idea = regulated_immigration
				add_idea = slightly_regulated_immigration
			}
		}
		else = {
			add_political_power = 100
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = Germany_mig.4 #greencard initiative
	title = Germany_mig.4.t
	desc = Germany_mig.4.d
	picture = GFX_german_visa

	is_triggered_only = yes

	option = {
		name = Germany_mig.4.a #IT greencard
		log = "[GetDateText]: [This.GetName]: Germany_mig.4.a executed"
		add_ideas = GER_idea_Greencard_I
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_mig.4.b #Greencard for skilled workers
		log = "[GetDateText]: [This.GetName]: Germany_mig.4.b executed"
		add_ideas = GER_idea_Greencard_II
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = Germany_mig.4.c #we didn´t need
		log = "[GetDateText]: [This.GetName]: Germany_mig.4.c executed"
		ai_chance = {
			base = 5
		}
	}
}

#foci
country_event = {
	id = germany_foci.1 #Airforce
	title = germany_foci.1.t
	desc = germany_foci.1.d
	picture = GFX_german_tornado

	is_triggered_only = yes

	option = {
		name = germany_foci.1.a #Update Tornardo
		log = "[GetDateText]: [This.GetName]: germany_foci.1.a executed"
		set_temp_variable = { treasury_change = gdp_per_capita }
			multiply_temp_variable = { treasury_change = -0.15 }
		add_tech_bonus = {
			name = CAT_air_eqp
			bonus = 0.4
			uses = 2
			category = CAT_air_eqp
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1.b #buy Existing Fighter
		log = "[GetDateText]: [This.GetName]: germany_foci.1.b executed"
		country_event = {
			id = germany_foci.2
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.2 #Possible expanisions
	title = germany_foci.2.t
	desc = germany_foci.2.d
	picture = GFX_german_tornado

	is_triggered_only = yes

	option = {
		name = germany_foci.2.a #F-15
		log = "[GetDateText]: [This.GetName]: germany_foci.2.a executed"
		custom_effect_tooltip = GER_F_15_TT
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.50 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = medium_plane_airframe_2
			amount = 50
			variant_name = "F-15E Strike Eagle"
			producer = USA
		}
		SWE = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		FRA = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.2.b #F-16
		log = "[GetDateText]: [This.GetName]: germany_foci.2.b executed"
		custom_effect_tooltip = GER_F_16_TT
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.45 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			variant_name = "F-16C Blk 50/52"
			type = small_plane_strike_airframe_2
			amount = 50
			producer = USA
		}
		SWE = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		FRA = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.2.c #Gripen
		log = "[GetDateText]: [This.GetName]: germany_foci.2.c executed"
		custom_effect_tooltip = GER_Gripen_TT
		set_temp_variable = { treasury_change = SWE.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.40 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = small_plane_strike_airframe_2
			amount = 35
			variant_name = "JAS 39 Gripen A/B"
			producer = SWE
		}
		SWE = {
			create_production_license = {
				target = GER
				equipment = {
					type = small_plane_strike_airframe_2
					version_name = "JAS 39 Gripen A/B"
				}
				cost_factor = 1
			}
		}
		FRA = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		USA = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.2.e #Desault
		log = "[GetDateText]: [This.GetName]: germany_foci.2.e executed"
		custom_effect_tooltip = GER_Mirage_TT
		set_temp_variable = { treasury_change = FRA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.40 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = small_plane_airframe_2
			amount = 35
			variant_name = "Mirage 2000-5F"
			producer = FRA
		}
		FRA = {
			create_production_license = {
				target = GER
				equipment = {
					type = small_plane_airframe_2
					#variant_name = "Mirage 2000-5F"
				}
				cost_factor = 1
			}
		}
		SWE = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		USA = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.3 #Airforce
	title = germany_foci.3.t
	desc = germany_foci.3.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {
		name = germany_foci.3.a #Update Transport
		log = "[GetDateText]: [This.GetName]: germany_foci.3.a executed"
		custom_effect_tooltip = GER_Transport_TT
		country_event = {
			id = germany_foci.4
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.3.b #Awacs
		log = "[GetDateText]: [This.GetName]: germany_foci.3.b executed"
		custom_effect_tooltip = GER_AWACS_TT
		country_event = {
			id = germany_foci.5
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.3.c #Naval Bomber
		log = "[GetDateText]: [This.GetName]: germany_foci.3.c executed"
		custom_effect_tooltip = GER_Naval_TT
		country_event = {
			id = germany_foci.6
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.4 #Transport
	title = germany_foci.4.t
	desc = germany_foci.4.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {
		name = germany_foci.4.a
		log = "[GetDateText]: [This.GetName]: germany_foci.4.a executed"
		custom_effect_tooltip = GER_Hercules_TT
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = large_plane_air_transport_airframe_1
			amount = 25
			variant_name = "C-130J Super Hercules"
			producer = USA
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.4.b
		log = "[GetDateText]: [This.GetName]: germany_foci.4.b executed"
		custom_effect_tooltip = GER_Globemaster_TT
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.25 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = large_plane_air_transport_airframe_2
			amount = 25
			variant_name = "C-17 Globemaster III"
			producer = USA
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.4.c
		log = "[GetDateText]: [This.GetName]: germany_foci.4.c executed"
		custom_effect_tooltip = GER_A400M_TT
		set_temp_variable = { treasury_change = gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_trans_plane
			bonus = 0.7
			uses = 1
			category = CAT_trans_plane
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.5 #AWACS
	title = germany_foci.5.t
	desc = germany_foci.5.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {
		name = germany_foci.5.a
		log = "[GetDateText]: [This.GetName]: germany_foci.5.a executed"
		custom_effect_tooltip = GER_sentry_TT
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.30 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = large_plane_awacs_airframe_2
			amount = 5
			variant_name = "E-3 Sentry"
			producer = USA
		}
		SWE = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.5.b
		log = "[GetDateText]: [This.GetName]: germany_foci.5.b executed"
		custom_effect_tooltip = GER_Argus_TT
		set_temp_variable = { treasury_change = SWE.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.10 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = large_plane_awacs_airframe_1
			variant_name = "S-100B Argus"
			amount = 5
			producer = SWE
		}
		USA = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }

		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.6 #Airforce
	title = germany_foci.6.t
	desc = germany_foci.6.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {
		name = germany_foci.6.a
		log = "[GetDateText]: [This.GetName]: germany_foci.6.a executed"
		custom_effect_tooltip = GER_Orion_TT
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.18 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = large_plane_maritime_patrol_airframe_1 #P-3C Orion
			amount = 25
			variant_name = "P-3 Orion"
			producer = USA
		}
		FRA = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		ai_chance = {
			base = 6
		}
	}
	option = {
		name = germany_foci.6.b
		log = "[GetDateText]: [This.GetName]: germany_foci.6.b executed"
		custom_effect_tooltip = GER_Atlantic_TT
		set_temp_variable = { treasury_change = FRA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.17 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = large_plane_maritime_patrol_airframe_1 #Br.1150 Atlantic
			amount = 25
			variant_name = "Atlantique 2"
			producer = FRA
		}
		USA = { add_opinion_modifier = { target = GER modifier = GER_prefered_the_other_negative_opinion } }
		ai_chance = {
			base = 6
		}
	}
}
country_event = {
	id = germany_foci.7 #Electronics
	title = germany_foci.7.t
	desc = germany_foci.7.d
	picture = GFX_generic_factory

	is_triggered_only = yes

	option = {
		name = germany_foci.7.a
		log = "[GetDateText]: [This.GetName]: germany_foci.7.a executed"
		custom_effect_tooltip = germany_foci.7.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.10 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_Bosch
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.7.b
		log = "[GetDateText]: [This.GetName]: germany_foci.7.b executed"
		custom_effect_tooltip = germany_foci.7.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.11 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_Atlas
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.7.c
		log = "[GetDateText]: [This.GetName]: germany_foci.7.c executed"
		custom_effect_tooltip = germany_foci.7.c_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_Rohde_schwarz
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.8 #Engine
	title = germany_foci.8.t
	desc = germany_foci.8.d
	picture = GFX_generic_factory

	is_triggered_only = yes

	option = {
		name = germany_foci.8.a
		log = "[GetDateText]: [This.GetName]: germany_foci.8.a executed"
		custom_effect_tooltip = germany_foci.8.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.10 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_MAN
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.8.b
		log = "[GetDateText]: [This.GetName]: germany_foci.8.b executed"
		custom_effect_tooltip = germany_foci.8.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.11 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_RENK
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.8.c
		log = "[GetDateText]: [This.GetName]: germany_foci.8.c executed"
		custom_effect_tooltip = germany_foci.8.c_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_MTU
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.9 #optics
	title = germany_foci.9.t
	desc = germany_foci.9.d
	picture = GFX_generic_factory

	is_triggered_only = yes

	option = {
		name = germany_foci.9.a
		log = "[GetDateText]: [This.GetName]: germany_foci.9.a executed"
		custom_effect_tooltip = germany_foci.9.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.10 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_Carl_Zeiss
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.9.b
		log = "[GetDateText]: [This.GetName]: germany_foci.9.b executed"
		custom_effect_tooltip = germany_foci.9.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.11 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_EMT_Penzberg
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.9.c
		log = "[GetDateText]: [This.GetName]: germany_foci.9.c executed"
		custom_effect_tooltip = germany_foci.9.c_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_Hensold
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.10 #C4ISR
	title = germany_foci.10.t
	desc = germany_foci.10.d
	picture = GFX_generic_factory

	is_triggered_only = yes

	option = {
		name = germany_foci.10.a
		log = "[GetDateText]: [This.GetName]: germany_foci.10.a executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.10 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_Siemens_AG
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.10.b
		log = "[GetDateText]: [This.GetName]: germany_foci.10.b executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.11 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_EADS
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.10.c
		log = "[GetDateText]: [This.GetName]: germany_foci.10.c executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_ideas = GER_idea_DASA
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.11 #NEW APC
	title = germany_foci.11.t
	desc = germany_foci.11.d

	immediate = {
		set_technology = { mbt_tech_2 = 1 }
	}

	is_triggered_only = yes

	option = {
		name = germany_foci.11.a #national Solution
		log = "[GetDateText]: [This.GetName]: germany_foci.11.a executed"
		custom_effect_tooltip = germany_foci.11.a_desc
		country_event = {
			id = germany_foci.110
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.11.b #search Partners
		log = "[GetDateText]: [This.GetName]: germany_foci.11.b executed"
		custom_effect_tooltip = germany_foci.11.b_desc
		country_event = {
			id = germany_foci.113
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.110 #Fuchs 2
	title = germany_foci.110.t
	desc = germany_foci.110.d

	is_triggered_only = yes

	option = {
		name = germany_foci.110.a #request demonstrator with new chassis
		log = "[GetDateText]: [This.GetName]: germany_foci.110.a executed"
		custom_effect_tooltip = germany_foci.110.a_desc
		country_event = {
			id = germany_foci.111
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.110.b #request a update of the Fuchs
		log = "[GetDateText]: [This.GetName]: germany_foci.110.b executed"
		custom_effect_tooltip = germany_foci.110.b_desc
		country_event = {
			id = germany_foci.112
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.111 #Fuchs 2
	title = germany_foci.111.t
	desc = germany_foci.111.d

	is_triggered_only = yes

	option = {
		name = germany_foci.111.a #request demonstrator with new chassis
		log = "[GetDateText]: [This.GetName]: germany_foci.111.a executed"
		custom_effect_tooltip = germany_foci.111.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		GER = {
			create_equipment_variant = {
				name = "TPZ-2 Fuchs 2"
				type = medium_tank_amphibious_chassis_2
				parent_version = 0
				modules = {
					main_armament_slot = afv_machine_gun
					reload_type_slot = automatic_loading
					ammunition_load_slot = machine_gun_ammo_1
					turret_type_slot = tank_no_turret
					suspension_type_slot = tank_torsion_bar_suspension_medium
					armor_type_slot = tank_steel_armor_gen2
					engine_type_slot = tank_diesel_engine_gen3
					special_type_slot_1 = empty
					special_type_slot_2 = smoke_launchers
					special_type_slot_3 = afv_mine_protection
					special_type_slot_4 = tank_battlestation_2
					special_type_slot_6 = spaced_armor_gen2
				}
				upgrades = {
					tank_nsb_armor_upgrade = 1
				}
				icon = "GFX_GER_APC_5"
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.111.b #request a update of the Fuchs
		log = "[GetDateText]: [This.GetName]: germany_foci.111.b executed"
		custom_effect_tooltip = germany_foci.111.b_desc

		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.112 #Fuchs 2
	title = germany_foci.112.t
	desc = germany_foci.112.d

	is_triggered_only = yes

	option = {
		name = germany_foci.112.a #request demonstrator with new chassis
		log = "[GetDateText]: [This.GetName]: germany_foci.112.a executed"
		custom_effect_tooltip = germany_foci.112.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		GER = {
			create_equipment_variant = {
				name = "TPZ-1 Fuchs A7"
				type = medium_tank_amphibious_chassis_1
				parent_version = 0
				modules = {
					main_armament_slot = afv_machine_gun
					reload_type_slot = automatic_loading
					ammunition_load_slot = machine_gun_ammo_1
					turret_type_slot = tank_no_turret
					suspension_type_slot = tank_torsion_bar_suspension_medium
					armor_type_slot = tank_steel_armor_gen1
					engine_type_slot = tank_diesel_engine_gen2
					special_type_slot_1 = empty
					special_type_slot_2 = smoke_launchers
					special_type_slot_3 = afv_mine_protection
					special_type_slot_4 = tank_battlestation_2
					special_type_slot_6 = spaced_armor_gen1
				}
				upgrades = {
					tank_nsb_armor_upgrade = 2
				}
				icon = "GFX_GER_APC_5"
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.112.b #request a update of the Fuchs
		log = "[GetDateText]: [This.GetName]: germany_foci.112.b executed"
		custom_effect_tooltip = germany_foci.112.b_desc
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.113 #Looking for partners
	title = germany_foci.113.t
	desc = germany_foci.113.d
	is_triggered_only = yes

	option = {
		name = germany_foci.113.a #GB and NL #Boxer
		log = "[GetDateText]: [This.GetName]: germany_foci.113.a executed"
		custom_effect_tooltip = germany_foci.113.a_desc
		GER = {
			country_event = {
				id = germany_foci.1131
				days = 35
			}
		}
		ENG = {
			country_event = {
				id = germany_foci.1131
				days = 35
			}
		}
		HOL = {
			country_event = {
				id = germany_foci.1131
				days = 35
			}
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.113.b #FRA #POL
		log = "[GetDateText]: [This.GetName]: germany_foci.113.b executed"
		custom_effect_tooltip = germany_foci.113.b_desc
		GER = {
			country_event = {
				id = germany_foci.1134
				days = 35
			}
		}
		FRA = {
			country_event = {
				id = germany_foci.1134
				days = 35
			}
		}
		POL = {
			country_event = {
				id = germany_foci.1134
				days = 35
			}
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.113.c #Israel
		log = "[GetDateText]: [This.GetName]: germany_foci.113.c executed"
		custom_effect_tooltip = germany_foci.113.c_desc
		GER = {
			country_event = {
				id = germany_foci.1137
				days = 35
			}
		}
		ISR = {
			country_event = {
				id = germany_foci.1137
				days = 35
			}
		}

		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1131 #set requirements
	title = germany_foci.1131.t
	desc = germany_foci.1131.d
	picture = GFX_german_parliment

	is_triggered_only = yes

	option = {
		name = germany_foci.1131.a #Versaitile APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1131.a executed"
		custom_effect_tooltip = germany_foci.1131.a_desc
		country_event = {
			id = germany_foci.1132
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1131.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1131.b executed"
		custom_effect_tooltip = germany_foci.1131.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 1
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = HOL modifier = GER_leave_Project } }
		HOL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = ENG modifier = GER_leave_Project } }
		ENG = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1132 #Prototype Testing
	title = germany_foci.1132.t
	desc = germany_foci.1132.d

	is_triggered_only = yes

	option = {
		name = germany_foci.1132.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1132.a executed"
		custom_effect_tooltip = germany_foci.1132.a_desc
		country_event = {
			id = germany_foci.1133
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1132.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1132.b executed"
		custom_effect_tooltip = germany_foci.1132.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 2
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = HOL modifier = GER_leave_Project } }
		HOL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = ENG modifier = GER_leave_Project } }
		ENG = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1133 #Results
	title = germany_foci.1133.t
	desc = germany_foci.1133.d

	is_triggered_only = yes

	option = {
		name = germany_foci.1133.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1133.a executed"
		custom_effect_tooltip = germany_foci.1133.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes

		create_equipment_variant = {
			name = "GTK Boxer"
			design_team = mio:GER_artec
			type = medium_tank_amphibious_chassis_2
			parent_version = 0
			modules = {
				main_armament_slot = afv_machine_gun
				reload_type_slot = automatic_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_no_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_composite_armor_gen2
				engine_type_slot = tank_diesel_engine_gen3
				secondary_armament_slot = empty
				special_type_slot_1 = smoke_launchers
				special_type_slot_2 = afv_reverse_doors
				special_type_slot_3 = afv_mine_protection
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_6 = spaced_armor_gen1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 1
			}
			icon = "GFX_GER_APC_6"
		}
		add_equipment_to_stockpile = {
			type = medium_tank_amphibious_chassis_2
			variant_name = "GTK Boxer"
			amount = 200
			producer = GER
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1133.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1133.b executed"
		custom_effect_tooltip = germany_foci.1133.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.09 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 3
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = HOL modifier = GER_leave_Project } }
		HOL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = ENG modifier = GER_leave_Project } }
		ENG = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1134 #set requirements
	title = germany_foci.1134.t
	desc = germany_foci.1134.d

	is_triggered_only = yes

	option = {
		name = germany_foci.1134.a #Middle Europe APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1134.a executed"
		custom_effect_tooltip = germany_foci.1134.a_desc
		country_event = {
			id = germany_foci.1135
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1134.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1134.b executed"
		custom_effect_tooltip = germany_foci.1134.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 1
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = FRA modifier = GER_leave_Project } }
		FRA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = POL modifier = GER_leave_Project } }
		POL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1135 #Prototype Testing
	title = germany_foci.1135.t
	desc = germany_foci.1135.d

	is_triggered_only = yes

	option = {
		name = germany_foci.1135.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1135.a executed"
		custom_effect_tooltip = germany_foci.1135.a_desc
		country_event = {
			id = germany_foci.1136
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1135.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1135.b executed"
		custom_effect_tooltip = germany_foci.1135.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 2
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = FRA modifier = GER_leave_Project } }
		FRA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = POL modifier = GER_leave_Project } }
		POL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1136 #Results
	title = germany_foci.1136.t
	desc = germany_foci.1136.d

	is_triggered_only = yes

	option = {
		name = germany_foci.1136.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1136.a executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes

		custom_effect_tooltip = germany_foci.1136.a_desc
		create_equipment_variant = {
			name = "TpZ-3 Fanaloka"
			type = medium_tank_amphibious_chassis_2
			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_alum_armor_gen2
				engine_type_slot = tank_diesel_engine_gen3
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_reverse_doors
				special_type_slot_3 = afv_mine_protection
				special_type_slot_4 = tank_battlestation_3
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			icon = "GFX_GER_APC_7"
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1136.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1136.b executed"
		custom_effect_tooltip = germany_foci.1136.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.09 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 3
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = FRA modifier = GER_leave_Project } }
		FRA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = POL modifier = GER_leave_Project } }
		POL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1137 #set requirements
	title = germany_foci.1137.t
	desc = germany_foci.1137.d

	is_triggered_only = yes

	option = {
		name = germany_foci.1137.a #high protected APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1137.a executed"
		custom_effect_tooltip = germany_foci.1137.a_desc
		country_event = {
			id = germany_foci.1138
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1137.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1137.b executed"
		custom_effect_tooltip = germany_foci.1137.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 1
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = ISR modifier = GER_leave_Project } }
		ISR = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1138 #Prototype Testing
	title = germany_foci.1138.t
	desc = germany_foci.1138.d

	is_triggered_only = yes

	option = {
		name = germany_foci.1138.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1138.a executed"
		custom_effect_tooltip = germany_foci.1138.a_desc
		country_event = {
			id = germany_foci.1139
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1138.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1138.b executed"
		custom_effect_tooltip = germany_foci.1138.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 2
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = ISR modifier = GER_leave_Project } }
		ISR = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1139 #Results
	title = germany_foci.1139.t
	desc = germany_foci.1139.d

	is_triggered_only = yes

	option = {
		name = germany_foci.1139.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1139.a executed"
		custom_effect_tooltip = germany_foci.1139.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes

		create_equipment_variant = {
			name = "TpZ-3 Fossa"
			type = medium_tank_amphibious_chassis_2
			modules = {
				main_armament_slot = afv_machine_gun_3
				reload_type_slot = automatic_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_unmanned_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_composite_armor_gen3
				engine_type_slot = tank_diesel_engine_gen5
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_atgm_gen2
				special_type_slot_3 = afv_reverse_doors
				special_type_slot_4 = tank_battlestation_2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			icon = "GFX_medium_tank_amphibious_chassis_3_a"
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1139.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1139.b executed"
		custom_effect_tooltip = germany_foci.1139.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.09 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 3
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = ISR modifier = GER_leave_Project } }
		ISR = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = germany_foci.12 #IFV
	title = germany_foci.12.t
	desc = germany_foci.12.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.12.a #national Solution
		log = "[GetDateText]: [This.GetName]: germany_foci.12.a executed"
		custom_effect_tooltip = germany_foci.12.a_desc
		country_event = {
			id = germany_foci.120
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.12.b #Seek Partners
		log = "[GetDateText]: [This.GetName]: germany_foci.12.b executed"
		custom_effect_tooltip = germany_foci.12.b_desc
		country_event = {
			id = germany_foci.124
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.120 #Marder2 #Puma
	title = germany_foci.120.t
	desc = germany_foci.120.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.120.a #we could use the marder 2
		log = "[GetDateText]: [This.GetName]: germany_foci.120.a executed"
		custom_effect_tooltip = germany_foci.120.a_desc
		country_event = {
			id = germany_foci.121
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.120.b #we need a modern one
		log = "[GetDateText]: [This.GetName]: germany_foci.120.b executed"
		custom_effect_tooltip = germany_foci.120.b_desc
		country_event = {
			id = germany_foci.122
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.121 #Marder 2
	title = germany_foci.121.t
	desc = germany_foci.121.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.121.a #request demonstrator with new chassis
		log = "[GetDateText]: [This.GetName]: germany_foci.121.a executed"
		custom_effect_tooltip = germany_foci.121.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		GER = {
			create_equipment_variant = {
				name = "Marder 2"
				type = medium_tank_flame_chassis_2

				parent_version = 0
				modules = {
					main_armament_slot = small_autocannon_3
					ammunition_load_slot = mixed_autocannon_ammo_1
					turret_type_slot = tank_base_tank_turret
					suspension_type_slot = tank_torsion_bar_suspension_medium
					armor_type_slot = tank_steel_armor_gen3
					engine_type_slot = tank_diesel_engine_gen4
					special_type_slot_1 = smoke_launchers_2
					special_type_slot_2 = afv_atgm_gen3
					special_type_slot_3 = afv_mine_protection
					special_type_slot_4 = tank_battlestation_3
				}
				upgrades = {
					tank_nsb_armor_upgrade = 4
				}
				icon = "GFX_GER_IFV_3"
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.121.b #request a update of the Fuchs
		log = "[GetDateText]: [This.GetName]: germany_foci.121.b executed"
		custom_effect_tooltip = germany_foci.121.b_desc
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.122 #Puma programm
	title = germany_foci.122.t
	desc = germany_foci.122.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.122.a #set requirements
		log = "[GetDateText]: [This.GetName]: germany_foci.122.a executed"
		custom_effect_tooltip = germany_foci.122.a_desc
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.122.b #maybe we should go international
		log = "[GetDateText]: [This.GetName]: germany_foci.122.b executed"
		custom_effect_tooltip = germany_foci.122.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 2
			category = CAT_afv
		}
		ai_chance = {
			base = 5
		}
	}
}

country_event = {
	id = germany_foci.123 #prototype testing
	title = germany_foci.123.t
	desc = germany_foci.123.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.123.a #finish programm
		log = "[GetDateText]: [This.GetName]: germany_foci.123.a executed"
		custom_effect_tooltip = germany_foci.123.a_desc
		country_event = {
			id = germany_foci.125
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.123.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.123.b executed"
		custom_effect_tooltip = germany_foci.123.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.15
			uses = 2
			category = CAT_afv
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.125 #Results
	title = germany_foci.125.t
	desc = germany_foci.125.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.125.a #order first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.125.a executed"
		custom_effect_tooltip = germany_foci.125.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes

		create_equipment_variant = {
			name = "Puma"
			type = medium_tank_flame_chassis_3

			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon_3
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen3
				engine_type_slot = tank_diesel_engine_gen4
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_atgm_gen2
				special_type_slot_3 = afv_mine_protection
				special_type_slot_4 = tank_battlestation_4
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			icon = "GFX_GER_IFV_4"
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.125.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.125.b executed"
		custom_effect_tooltip = germany_foci.125.b_desc
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.20
			uses = 2
			category = CAT_afv
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.124 #Looking for partners
	title = germany_foci.124.t
	desc = germany_foci.124.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.124.a #NL #BEL
		log = "[GetDateText]: [This.GetName]: germany_foci.124.a executed"
		custom_effect_tooltip = germany_foci.124.a_desc
		GER = {
			country_event = {
				id = germany_foci.1241
				days = 35
			}
		}
		BEL = {
			country_event = {
				id = germany_foci.1241
				days = 35
			}
		}
		HOL = {
			country_event = {
				id = germany_foci.1241
				days = 35
			}
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.124.b #POL
		log = "[GetDateText]: [This.GetName]: germany_foci.124.b executed"
		custom_effect_tooltip = germany_foci.124.b_desc
		GER = {
			country_event = {
				id = germany_foci.1244
				days = 35
			}
		}
		POL = {
			country_event = {
				id = germany_foci.1244
				days = 35
			}
		}
		FIN = {
			country_event = {
				id = germany_foci.1244
				days = 35
			}
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.124.c #SWE
		log = "[GetDateText]: [This.GetName]: germany_foci.124.c executed"
		custom_effect_tooltip = germany_foci.124.b_desc
		GER = {
			country_event = {
				id = germany_foci.1247
				days = 35
			}
		}
		SWE = {
			country_event = {
				id = germany_foci.1247
				days = 35
			}
		}
		DEN = {
			country_event = {
				id = germany_foci.1247
				days = 35
			}
		}

		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1241 #set requirements
	title = germany_foci.1241.t
	desc = germany_foci.1241.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1241.a #Versaitile APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1241.a executed"
		country_event = {
			id = germany_foci.1242
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1241.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1241.b executed"
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 1
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = BEL modifier = GER_leave_Project } }
		BEL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = HOL modifier = GER_leave_Project } }
		HOL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1242 #Prototype Testing
	title = germany_foci.1242.t
	desc = germany_foci.1242.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1242.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1242.a executed"
		country_event = {
			id = germany_foci.1243
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1242.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1242.b executed"
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 2
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = BEL modifier = GER_leave_Project } }
		BEL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = HOL modifier = GER_leave_Project } }
		HOL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1243 #Results
	title = germany_foci.1243.t
	desc = germany_foci.1243.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1243.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1243.a executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.17 }
		modify_treasury_effect = yes
		create_equipment_variant = {
			name = "GTK Boxer IFV-RCT30"
			type = medium_tank_flame_chassis_2
			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon_3
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_unmanned_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_composite_armor_gen2
				engine_type_slot = tank_diesel_engine_gen3
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_reverse_doors
				special_type_slot_3 = afv_mine_protection
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_6 = spaced_armor_gen1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			icon = "GFX_GER_APC_7"
			design_team = mio:GER_artec
		}
		add_equipment_to_stockpile = {
			type = medium_tank_flame_chassis_2
			variant_name = "GTK Boxer IFV-RCT30"
			amount = 200
		}
		ai_chance = {
			base = 5
		}

	}
	option = {
		name = germany_foci.1243.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1243.b executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 3
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = BEL modifier = GER_leave_Project } }
		BEL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = HOL modifier = GER_leave_Project } }
		HOL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1244 #set requirements
	title = germany_foci.1244.t
	desc = germany_foci.1244.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1244.a #Versaitile APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1244.a executed"
		country_event = {
			id = germany_foci.1245
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1244.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1244.b executed"
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 1
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = POL modifier = GER_leave_Project } }
		POL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = FIN modifier = GER_leave_Project } }
		FIN = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1245 #Prototype Testing
	title = germany_foci.1245.t
	desc = germany_foci.1245.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1245.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1245.a executed"
		country_event = {
			id = germany_foci.1246
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1245.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1245.b executed"
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 2
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = POL modifier = GER_leave_Project } }
		POL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = FIN modifier = GER_leave_Project } }
		FIN = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1246 #Results
	title = germany_foci.1246.t
	desc = germany_foci.1246.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1246.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1246.a executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes

		create_equipment_variant = {
			name = "SPz Vielfraß"
			type = medium_tank_flame_chassis_2
			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_composite_armor_gen2
				engine_type_slot = tank_diesel_engine_gen4
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_atgm_gen2
				special_type_slot_4 = tank_battlestation_4
				special_type_slot_5 = spaced_armor_gen2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 7
			}
			icon = "GFX_POL_APC_5"
		}
		add_equipment_to_stockpile = {
			type = medium_tank_flame_chassis_2
			variant_name = "SPz Vielfraß"
			amount = 200
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1246.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1246.b executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 3
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = POL modifier = GER_leave_Project } }
		POL = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = FIN modifier = GER_leave_Project } }
		FIN = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1247 #set requirements
	title = germany_foci.1247.t
	desc = germany_foci.1247.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1247.a #Versaitile APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1247.a executed"
		country_event = {
			id = germany_foci.1248
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1247.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1247.b executed"
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 1
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = SWE modifier = GER_leave_Project } }
		SWE = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = DEN modifier = GER_leave_Project } }
		DEN = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1248 #Prototype Testing
	title = germany_foci.1248.t
	desc = germany_foci.1248.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1248.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1248.a executed"
		country_event = {
			id = germany_foci.1249
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1248.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1248.b executed"
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 2
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = SWE modifier = GER_leave_Project } }
		SWE = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = DEN modifier = GER_leave_Project } }
		DEN = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1249 #Results
	title = germany_foci.1249.t
	desc = germany_foci.1249.d
	picture = GFX_Tank_fatory2

	is_triggered_only = yes

	option = {
		name = germany_foci.1249.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1249.a executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes

		create_equipment_variant = {
			name = "SPz Hermelin"
			type = medium_tank_flame_chassis_3
			parent_version = 0
			modules = {
				main_armament_slot = big_autocannon_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_composite_armor_gen3
				engine_type_slot = tank_diesel_engine_gen4
				special_type_slot_1 = smoke_launchers
				special_type_slot_2 = afv_atgm_gen2
				special_type_slot_4 = tank_battlestation_4
				special_type_slot_6 = spaced_armor_gen2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 7
			}
			icon = "GFX_GER_IFV_4"
		}
		add_equipment_to_stockpile = {
			type = medium_tank_flame_chassis_3
			variant_name = "SPz Hermelin"
			amount = 200
		}

		ai_chance = {
			base = 5
		}

	}
	option = {
		name = germany_foci.1249.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1249.b executed"
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_afv
			bonus = 0.10
			uses = 3
			category = CAT_afv
		}
		GER = { add_opinion_modifier = { target = SWE modifier = GER_leave_Project } }
		SWE = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		GER = { add_opinion_modifier = { target = DEN modifier = GER_leave_Project } }
		DEN = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.13 #Tank
	title = germany_foci.13.t
	desc = germany_foci.13.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.13.a #national Solution
		log = "[GetDateText]: [This.GetName]: germany_foci.13.a executed"
		custom_effect_tooltip = germany_foci.13.a_desc
		country_event = {
			id = germany_foci.130
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.13.b #Seek Partners
		log = "[GetDateText]: [This.GetName]: germany_foci.13.b executed"
		custom_effect_tooltip = germany_foci.13.b_desc
		country_event = {
			id = germany_foci.134
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.130 #KF51
	title = germany_foci.130.t
	desc = germany_foci.130.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.130.a #KWS 2
		log = "[GetDateText]: [This.GetName]: germany_foci.130.a executed"
		custom_effect_tooltip = germany_foci.130.a_desc
		country_event = {
			id = germany_foci.131
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.130.b #we need a modern one
		log = "[GetDateText]: [This.GetName]: germany_foci.130.b executed"
		custom_effect_tooltip = germany_foci.130.b_desc
		country_event = {
			id = germany_foci.132
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.131 #Marder 2
	title = germany_foci.131.t
	desc = germany_foci.131.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.131.a #request demonstrator with new chassis
		log = "[GetDateText]: [This.GetName]: germany_foci.131.a executed"
		custom_effect_tooltip = germany_foci.131.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.18 }
		modify_treasury_effect = yes
		GER = {
			create_equipment_variant = {
				name = "Leopard 2KWS3"
				type = medium_tank_chassis_1
				parent_version = 3
				modules = {
					main_armament_slot = tank_large_cannon
					ammunition_load_slot = anti_armor_main_ammo_3
					turret_type_slot = tank_base_tank_turret
					suspension_type_slot = tank_torsion_bar_suspension_medium
					armor_type_slot = tank_composite_armor_gen2
					engine_type_slot = tank_diesel_engine_gen4
					reload_type_slot = automatic_loading
					special_type_slot_1 = smoke_launchers_2
					special_type_slot_2 = wet_ammo_storage
					special_type_slot_3 = empty
					special_type_slot_4 = tank_battlestation_3		#Battlestation
					special_type_slot_6 = spaced_armor_gen2		#ERA/Spaced
				}
				upgrades = {
					tank_nsb_armor_upgrade = 4
				}
				icon = "GFX_GER_MBT_4"
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.131.b #to expensive
		log = "[GetDateText]: [This.GetName]: germany_foci.131.b executed"
		custom_effect_tooltip = germany_foci.131.b_desc
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.132 #KF51
	title = germany_foci.132.t
	desc = germany_foci.132.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.132.a #set requirements
		log = "[GetDateText]: [This.GetName]: germany_foci.132.a executed"
		custom_effect_tooltip = germany_foci.132.a_desc
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.132.b #maybe we should go international
		log = "[GetDateText]: [This.GetName]: germany_foci.132.b executed"
		custom_effect_tooltip = germany_foci.132.b_desc
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.133 #prototype testing
	title = germany_foci.133.t
	desc = germany_foci.133.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.133.a #finish programm
		log = "[GetDateText]: [This.GetName]: germany_foci.133.a executed"
		custom_effect_tooltip = germany_foci.133.a_desc

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.133.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.133.b executed"
		custom_effect_tooltip = germany_foci.133.b_desc

		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.135 #Results
	title = germany_foci.135.t
	desc = germany_foci.135.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.135.a #order first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.135.a executed"
		custom_effect_tooltip = germany_foci.135.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		set_technology = { mbt_tech_3 = 1 }
		create_equipment_variant = {
			name = "KF51 Panther"
			type = medium_tank_chassis_3

			parent_version = 0
			modules = {
				main_armament_slot = tank_large_cannon_2
				ammunition_load_slot = mixed_main_ammo_3
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_composite_armor_gen3
				engine_type_slot = tank_diesel_engine_gen4
				reload_type_slot = automatic_loading
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = wet_ammo_storage
				special_type_slot_3 = hardkill_system_gen1
				special_type_slot_4 = tank_battlestation_4		#Battlestation
				special_type_slot_5 = spaced_armor_gen3		#ERA/Spaced
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			icon = "GFX_GER_MBT_4"
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.135.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.135.b executed"
		custom_effect_tooltip = germany_foci.135.b_desc
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.134 #Looking for partners
	title = germany_foci.134.t
	desc = germany_foci.134.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.134.a #FRA MGCS
		log = "[GetDateText]: [This.GetName]: germany_foci.134.a executed"
		custom_effect_tooltip = germany_foci.134.a_desc
		GER = {
			country_event = {
				id = germany_foci.1341
				days = 35
			}
		}
		FRA = {
			country_event = {
				id = germany_foci.1341
				days = 35
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.134.b #ENG #challenger 3
		log = "[GetDateText]: [This.GetName]: germany_foci.134.b executed"
		custom_effect_tooltip = germany_foci.134.b_desc
		GER = {
			country_event = {
				id = germany_foci.1344
				days = 35
			}
		}
		ENG = {
			country_event = {
				id = germany_foci.1344
				days = 35
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.134.c #USA MBT 30
		log = "[GetDateText]: [This.GetName]: germany_foci.134.c executed"
		custom_effect_tooltip = germany_foci.134.c_desc
		GER = {
			country_event = {
				id = germany_foci.1347
				days = 35
			}
		}
		USA = {
			country_event = {
				id = germany_foci.1347
				days = 35
			}
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1341 #set requirements
	title = germany_foci.1341.t
	desc = germany_foci.1341.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.1341.a #Versaitile APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1341.a executed"
		custom_effect_tooltip = germany_foci.1341.a_desc
		country_event = {
			id = germany_foci.1342
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1341.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1341.b executed"
		custom_effect_tooltip = germany_foci.1341.b_desc
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 1
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = FRA modifier = GER_leave_Project } }
		FRA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1342 #Prototype Testing
	title = germany_foci.1342.t
	desc = germany_foci.1342.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.1342.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1342.a executed"
		custom_effect_tooltip = germany_foci.1342.a_desc
		country_event = {
			id = germany_foci.1343
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1342.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1342.b executed"
		custom_effect_tooltip = germany_foci.1342.b_desc
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 2
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = FRA modifier = GER_leave_Project } }
		FRA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1343 #Results
	title = germany_foci.1343.t
	desc = germany_foci.1343.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.1343.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1343.a executed"
		custom_effect_tooltip = germany_foci.1343.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.18 }
		modify_treasury_effect = yes
		set_technology = { mbt_tech_4 = 1 }
		create_equipment_variant = {
			name = "Leopard 3"
			type = medium_tank_chassis_4
			parent_version = 0
			modules = {
				main_armament_slot = tank_large_cannon_3
				ammunition_load_slot = mixed_main_ammo_3
				turret_type_slot = tank_unmanned_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_composite_armor_gen3
				engine_type_slot = tank_diesel_engine_gen6
				reload_type_slot = automatic_loading
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = wet_ammo_storage
				special_type_slot_3 = hardkill_system_gen1
				special_type_slot_4 = tank_battlestation_4		#Battlestation
				special_type_slot_5 = spaced_armor_gen3		#ERA/Spaced
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			icon = "GFX_GER_MBT_4"
		}
		add_equipment_to_stockpile = {
			type = medium_tank_chassis_4
			variant_name = "Leopard 3"
			amount = 84
		}
		ai_chance = {
			base = 5
		}

	}
	option = {
		name = germany_foci.1343.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1343.b executed"
		custom_effect_tooltip = germany_foci.1343.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 3
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = FRA modifier = GER_leave_Project } }
		FRA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1344 #set requirements
	title = germany_foci.1344.t
	desc = germany_foci.1344.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.1344.a #Versaitile APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1344.a executed"
		custom_effect_tooltip = germany_foci.1344.a_desc
		country_event = {
			id = germany_foci.1345
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1344.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1344.b executed"
		custom_effect_tooltip = germany_foci.1344.b_desc
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 1
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = ENG modifier = GER_leave_Project } }
		ENG = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1345 #Prototype Testing
	title = germany_foci.1345.t
	desc = germany_foci.1345.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.1345.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1345.a executed"
		custom_effect_tooltip = germany_foci.1345.a_desc
		country_event = {
			id = germany_foci.1346
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1345.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1345.b executed"
		custom_effect_tooltip = germany_foci.1345.b_desc
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 2
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = ENG modifier = GER_leave_Project } }
		ENG = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1346 #Results
	title = germany_foci.1346.t
	desc = germany_foci.1346.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = germany_foci.1346.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1346.a executed"
		custom_effect_tooltip = germany_foci.1346.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.18 }
		modify_treasury_effect = yes
		set_technology = { mbt_tech_4 = 1 }
		create_equipment_variant = {
			name = "KPz Löwe 1"
			type = medium_tank_chassis_3
			parent_version = 0
			modules = {
				main_armament_slot = tank_medium_cannon_2
				ammunition_load_slot = mixed_main_ammo_3
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_composite_armor_gen3
				engine_type_slot = tank_diesel_engine_gen6
				reload_type_slot = manual_loading
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = wet_ammo_storage
				special_type_slot_3 = hardkill_system_gen1
				special_type_slot_4 = tank_battlestation_4		#Battlestation
				special_type_slot_5 = spaced_armor_gen3		#ERA/Spaced
			}
			upgrades = {
				tank_nsb_armor_upgrade = 7
			}
			icon = "GFX_GER_MBT_4"
		}
		add_equipment_to_stockpile = {
			type = medium_tank_flame_chassis_3
			variant_name = "KPz Löwe 1"
			amount = 200
		}
		ai_chance = {
			base = 5
		}

	}
	option = {
		name = germany_foci.1346.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1346.b executed"
		custom_effect_tooltip = germany_foci.1346.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 3
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = ENG modifier = GER_leave_Project } }
		ENG = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1347 #set requirements
	title = germany_foci.1347.t
	desc = germany_foci.1347.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = germany_foci.1347.a #Versaitile APC
		log = "[GetDateText]: [This.GetName]: germany_foci.1347.a executed"
		custom_effect_tooltip = germany_foci.1347.a_desc
		country_event = {
			id = germany_foci.1348
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1347.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1347.b executed"
		custom_effect_tooltip = germany_foci.1347.b_desc
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 1
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = USA modifier = GER_leave_Project } }
		USA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1348 #Prototype Testing
	title = germany_foci.1348.t
	desc = germany_foci.1348.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	option = {
		name = germany_foci.1348.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1348.a executed"
		custom_effect_tooltip = germany_foci.1348.a_desc
		country_event = {
			id = germany_foci.1349
			days = 35
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.1348.b #leave Project
		log = "[GetDateText]: [This.GetName]: germany_foci.1348.b executed"
		custom_effect_tooltip = germany_foci.1348.b_desc
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 2
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = USA modifier = GER_leave_Project } }
		USA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.1349 #Results
	title = germany_foci.1349.t
	desc = germany_foci.1349.d
	picture = GFX_Tank_fatory3

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = germany_foci.1349.a #order the first branch
		log = "[GetDateText]: [This.GetName]: germany_foci.1349.a executed"
		custom_effect_tooltip = germany_foci.1349.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.19 }
		modify_treasury_effect = yes
		set_technology = { mbt_tech_4 = 1 }
		create_equipment_variant = {
			name = "KPz MAUSS"
			type = medium_tank_chassis_4
			parent_version = 0
			modules = {
				main_armament_slot = tank_medium_cannon_3
				ammunition_load_slot = mixed_main_ammo_3
				turret_type_slot = tank_unmanned_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_composite_armor_gen3
				engine_type_slot = tank_diesel_engine_gen6
				reload_type_slot = automatic_loading
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = wet_ammo_storage
				special_type_slot_3 = hardkill_system_gen1
				special_type_slot_4 = tank_battlestation_4		#Battlestation
				special_type_slot_5 = spaced_armor_gen3		#ERA/Spaced
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			icon = "GFX_GER_MBT_4"
		}
		add_equipment_to_stockpile = {
			type = medium_tank_flame_chassis_3
			variant_name = "KPz MAUSS"
			amount = 200
		}
		ai_chance = {
			base = 5
		}

	}
	option = {
		name = germany_foci.1349.b #expirience is enough
		log = "[GetDateText]: [This.GetName]: germany_foci.1349.b executed"
		custom_effect_tooltip = germany_foci.1349.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		add_tech_bonus = {
			name = CAT_mbt
			bonus = 0.10
			uses = 3
			category = CAT_mbt
		}
		GER = { add_opinion_modifier = { target = USA modifier = GER_leave_Project } }
		USA = { add_opinion_modifier = { target = GER modifier = GER_leave_Project } }
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.140
	title = germany_foci.140.t
	desc = germany_foci.140.d
	picture = GFX_Tornado_formation

	is_triggered_only = yes

	option = {
		name = germany_foci.140.a #finish the Project
		log = "[GetDateText]: [This.GetName]: germany_foci.140.a executed"
		custom_effect_tooltip = germany_foci.140.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.25 }
		modify_treasury_effect = yes
		air_experience = 20
		mio:GER_Eurofighter_aircraft_manufacturer = {
			add_mio_size_up_requirement_factor = -0.15
			add_mio_funds = 1500
			add_mio_research_bonus = 0.15
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.140.b
		log = "[GetDateText]: [This.GetName]: germany_foci.140.b executed"
		custom_effect_tooltip = germany_foci.140.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		air_experience = 15
		mio:GER_Eurofighter_aircraft_manufacturer = {
			add_mio_size_up_requirement_factor = -0.10
			add_mio_funds = 1000
			add_mio_research_bonus = 0.1
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.140.c
		log = "[GetDateText]: [This.GetName]: germany_foci.140.c executed"
		custom_effect_tooltip = germany_foci.140.c_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		air_experience = 10
		mio:GER_panavia_aircraft_manufacturer = {
			add_mio_size_up_requirement_factor = -0.05
			add_mio_funds = 500
			add_mio_research_bonus = 0.05
			add_mio_task_capacity = 1
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.150
	title = germany_foci.150.t
	desc = germany_foci.150.d
	picture = GFX_Beschaffungsamt

	is_triggered_only = yes

	option = {
		name = germany_foci.150.a #Eurocopter Tiger
		log = "[GetDateText]: [This.GetName]: germany_foci.150.a executed"
		custom_effect_tooltip = germany_foci.150.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		if = {
			limit = { has_dlc = "No Step Back" }
			set_technology = { nsb_attack_helicopter_tech_3 = 1 }
			create_equipment_variant = {
				name = "Eurocopter Tiger UHT"
				type = heavy_tank_chassis_2
				parent_version = 1
				modules = {
					helicopter_inner_hardpoint = helicopter_rocket_pod_gen3
					nose_gun_type_slot = helicopter_medium_nose_gun_gen2
					armor_type_slot = helicopter_armor_gen3
					engine_type_slot = helicopter_turbine_engine_gen2
					defence_type_slot = flare_launchers
					sensor_and_avionics_slot = sensors_and_avionics_gen_3
					helicopter_middle_hardpoint_1 = helicopter_multiple_atgm_gen3
					special_defensive_type_slot_1 = em_lock_detection_system_gen2
				}
				upgrades = {
					helicopter_nsb_upgrade = 4
				}
				design_team = mio:GER_Eurocopter_helicopters_tank_manufacturer
			}
			add_equipment_to_stockpile = {
				type = heavy_tank_chassis_2 #Eurocopter
				variant_name = "Eurocopter Tiger"
				amount = 50
			}
			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
		}
		else = {
			set_technology = { attack_helicopter3 = 1 }

			add_equipment_to_stockpile = {
				type = heavy_tank_chassis_2 #Eurocopter
				variant_name = "Eurocopter Tiger"
				amount = 50
			}
			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.150.b #A-129 Mangusta
		log = "[GetDateText]: [This.GetName]: germany_foci.150.b executed"
		custom_effect_tooltip = germany_foci.150.b_desc
		set_temp_variable = { treasury_change = ITA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes

		if = {
			limit = { has_dlc = "No Step Back" }

			add_equipment_to_stockpile = {
				type = heavy_tank_chassis_1 #Eurocopter
				variant_name = "A-129 Mangusta"
				amount = 50
				producer = ITA
			}
			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
		}
		else = {
			add_equipment_to_stockpile = {
				type = attack_helicopter1
				amount = 50
				producer = ITA
			}
			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.150.c #AH-64A Apache
		log = "[GetDateText]: [This.GetName]: germany_foci.150.c executed"
		custom_effect_tooltip = germany_foci.150.c_desc
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes

		if = {
			limit = { has_dlc = "No Step Back" }

			add_equipment_to_stockpile = {
				type = heavy_tank_chassis_2 #Eurocopter
				variant_name = "AH-64A Apache"
				amount = 50
				producer = USA
			}
			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
		}
		else = {
			set_technology = { attack_helicopter3 = 1 }

			add_equipment_to_stockpile = {
				type = attack_helicopter2 #Eurocopter
				variant_name = "AH-64A Apache"
				amount = 50
				producer = USA
			}
			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.151
	title = germany_foci.151.t
	desc = germany_foci.151.d
	picture = GFX_Beschaffungsamt

	is_triggered_only = yes

	option = {
		name = germany_foci.151.a #
		log = "[GetDateText]: [This.GetName]: germany_foci.151.a executed"
		custom_effect_tooltip = germany_foci.151.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		set_technology = { transport_helicopter3 = 1 }
		add_equipment_to_stockpile = {
			type = transport_helicopter3
			amount = 50
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.151.b #UH-60A
		log = "[GetDateText]: [This.GetName]: germany_foci.151.b executed"
		custom_effect_tooltip = germany_foci.151.b_desc
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = transport_helicopter2
			variant_name = "UH-60A"
			amount = 50
			producer = USA
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.151.c #AgustaWestland AW101
		log = "[GetDateText]: [This.GetName]: germany_foci.151.c executed"
		custom_effect_tooltip = germany_foci.151.c_desc
		set_temp_variable = { treasury_change = ENG.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = transport_helicopter2
			variant_name = "AgustaWestland AW101"
			amount = 50
			producer = ENG
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.152
	title = germany_foci.152.t
	desc = germany_foci.152.d
	picture = GFX_Beschaffungsamt

	is_triggered_only = yes

	option = {
		name = germany_foci.152.a # "Eurodrone"
		log = "[GetDateText]: [This.GetName]: germany_foci.152.a executed"
		custom_effect_tooltip = germany_foci.152.a_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		set_technology = { drone_1 = 1 }
		#set_technology = { suicide_drone_1 = 1 }
		create_equipment_variant = { #UCAV
			name = "Eurodrone"
			type = small_plane_suicide_airframe_1
			parent_version = 0
			modules = {
				fixed_main_weapon_slot = avionics_drone_1
				fixed_gun_slot = empty
				engine_type_slot = engine_prop_single_1
				avionics_type_slot = avionics_manned_1
				wingform_type_slot = wing_straight
				special_slot_type_2 = spec_recon_1
			}
			icon = "gfx/interface/technologies/FRA/AIR/UAV2.dds"
			model = "USA_small_plane_suicide_airframe_1_entity"
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.152.b #"Eurodrone" purchise
		log = "[GetDateText]: [This.GetName]: germany_foci.152.b executed"
		custom_effect_tooltip = germany_foci.152.b_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.22 }
		modify_treasury_effect = yes
		set_technology = { drone_1 = 1 }
		#set_technology = { suicide_drone_1 = 1 }
		create_equipment_variant = { #UCAV
			name = "Eurodrone"
			type = small_plane_suicide_airframe_1
			parent_version = 0
			modules = {
				fixed_main_weapon_slot = avionics_drone_1
				fixed_gun_slot = empty
				engine_type_slot = engine_prop_single_1
				avionics_type_slot = avionics_manned_1
				wingform_type_slot = wing_straight
				special_slot_type_2 = spec_recon_1
			}
			icon = "gfx/interface/technologies/FRA/AIR/UAV2.dds"
			model = "USA_small_plane_suicide_airframe_1_entity"
		}
		add_equipment_to_stockpile = {
			type = small_plane_suicide_airframe_1
			variant_name = "Eurodrone"
			amount = 50
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.152.c #"RQ-1 Predator"
		log = "[GetDateText]: [This.GetName]: germany_foci.152.c executed"
		custom_effect_tooltip = germany_foci.152.c_desc
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		add_equipment_to_stockpile = {
			type = small_plane_suicide_airframe_2
			variant_name = "RQ-1 Predator"
			amount = 50
			producer = USA
		}
		ai_chance = {
			base = 5
		}
	}
}
country_event = {
	id = germany_foci.154
	title = germany_foci.154.t
	desc = germany_foci.154.d
	picture = GFX_Beschaffungsamt

	is_triggered_only = yes

	option = {
		name = germany_foci.154.a # France TigerII
		log = "[GetDateText]: [This.GetName]: germany_foci.154.a executed"
		custom_effect_tooltip = germany_foci.154.a_desc
		set_temp_variable = { treasury_change = FRA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		if = {
			limit = { has_dlc = "No Step Back" }
			GER = {
				set_technology = { nsb_attack_helicopter_tech_4 = 1 }
				create_equipment_variant = {
					name = "Eurocopter Tiger II"
					type = heavy_tank_chassis_4
					parent_version = 0
					modules = {
						helicopter_inner_hardpoint = helicopter_rocket_pod_gen2
						nose_gun_type_slot = helicopter_medium_nose_gun_gen2
						armor_type_slot = helicopter_armor_gen3
						engine_type_slot = helicopter_turbine_engine_gen3
						defence_type_slot = flare_launchers
						sensor_and_avionics_slot = sensors_and_avionics_gen_4
						helicopter_middle_hardpoint_1 = helicopter_multiple_atgm_gen2
						special_defensive_type_slot_1 = em_lock_detection_system_gen2
					}
					upgrades = {
						helicopter_nsb_upgrade = 3
					}
				}
			}
			FRA = {
				set_technology = { nsb_attack_helicopter_tech_4 = 1 }
				create_equipment_variant = {
					name = "Eurocopter Tiger II"
					type = heavy_tank_chassis_4
					parent_version = 0
					modules = {
						helicopter_inner_hardpoint = helicopter_rocket_pod_gen2
						nose_gun_type_slot = helicopter_medium_nose_gun_gen2
						armor_type_slot = helicopter_armor_gen3
						engine_type_slot = helicopter_turbine_engine_gen3
						defence_type_slot = flare_launchers
						sensor_and_avionics_slot = sensors_and_avionics_gen_4
						helicopter_middle_hardpoint_1 = helicopter_multiple_atgm_gen2
						special_defensive_type_slot_1 = em_lock_detection_system_gen2
					}
					upgrades = {
						helicopter_nsb_upgrade = 3
					}
				}
			}
		}
		else = {
			set_technology = { attack_helicopter4 = 1 }

			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
			add_equipment_to_stockpile = {
				type = attack_helicopter4
				amount = 50
			}
		}
		FRA = {
			add_opinion_modifier = { target = GER modifier = military_cooperation }
		}
		GER = {
			add_opinion_modifier = { target = FRA modifier = military_cooperation }
		}

		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.154.b # Törni
		log = "[GetDateText]: [This.GetName]: germany_foci.154.b executed"
		custom_effect_tooltip = germany_foci.154.b_desc
		set_temp_variable = { treasury_change = USA.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		if = {
			limit = { has_dlc = "No Step Back" }
			set_technology = { nsb_attack_helicopter_tech_4 = 1 }
			GER = {
				create_equipment_variant = {
					name = "MBB Törni"
					type = heavy_tank_chassis_4
					parent_version = 0
					modules = {
						helicopter_inner_hardpoint = helicopter_aa_missile_gen2
						nose_gun_type_slot = helicopter_medium_nose_gun_gen2
						armor_type_slot = helicopter_armor_gen3
						engine_type_slot = helicopter_turbine_engine_gen4
						defence_type_slot = active_defence_system_gen1
						sensor_and_avionics_slot = sensors_and_avionics_gen_4
						helicopter_middle_hardpoint_1 = helicopter_multiple_atgm_gen2
						special_defensive_type_slot_1 = em_lock_detection_system_gen2
					}
					upgrades = {
						helicopter_nsb_upgrade = 2
					}
				}
			}
			USA = {
				set_technology = { nsb_attack_helicopter_tech_4 = 1 }
				create_equipment_variant = {
					name = "MBB Törni"
					type = heavy_tank_chassis_4
					parent_version = 0
					modules = {
						helicopter_inner_hardpoint = helicopter_aa_missile_gen2
						nose_gun_type_slot = helicopter_medium_nose_gun_gen2
						armor_type_slot = helicopter_armor_gen3
						engine_type_slot = helicopter_turbine_engine_gen4
						defence_type_slot = active_defence_system_gen1
						sensor_and_avionics_slot = sensors_and_avionics_gen_4
						helicopter_middle_hardpoint_1 = helicopter_multiple_atgm_gen2
						special_defensive_type_slot_1 = em_lock_detection_system_gen2
					}
					upgrades = {
						helicopter_nsb_upgrade = 2
					}
				}
			}
			FIN = {
				set_technology = { nsb_attack_helicopter_tech_4 = 1 }
				create_equipment_variant = {
					name = "MBB Törni"
					type = heavy_tank_chassis_4
					parent_version = 0
					modules = {
						helicopter_inner_hardpoint = helicopter_aa_missile_gen2
						nose_gun_type_slot = helicopter_medium_nose_gun_gen2
						armor_type_slot = helicopter_armor_gen3
						engine_type_slot = helicopter_turbine_engine_gen4
						defence_type_slot = active_defence_system_gen1
						sensor_and_avionics_slot = sensors_and_avionics_gen_4
						helicopter_middle_hardpoint_1 = helicopter_multiple_atgm_gen2
						special_defensive_type_slot_1 = em_lock_detection_system_gen2
					}
					upgrades = {
						helicopter_nsb_upgrade = 2
					}
				}
			}
		}
		else = {
			set_technology = { attack_helicopter4 = 1 }

			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
			add_equipment_to_stockpile = {
				type = attack_helicopter4
				amount = 50
			}
		}
		USA = {
			add_opinion_modifier = { target = GER modifier = military_cooperation }
		}
		GER = {
			add_opinion_modifier = { target = USA modifier = military_cooperation }
		}
		FIN = {
			add_opinion_modifier = { target = GER modifier = military_cooperation }
		}
		GER = {
			add_opinion_modifier = { target = FIN modifier = military_cooperation }
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = germany_foci.154.c # Rudel
		log = "[GetDateText]: [This.GetName]: germany_foci.154.c executed"
		custom_effect_tooltip = germany_foci.154.c_desc
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		if = {
			limit = { has_dlc = "No Step Back" }
			set_technology = { nsb_attack_helicopter_tech_4 = 1 }
			create_equipment_variant = {
				name = "Eurocopter Rudel"
				type = heavy_tank_chassis_4
				parent_version = 0
				modules = {
					helicopter_inner_hardpoint = helicopter_rocket_pod_gen2
					nose_gun_type_slot = helicopter_light_nose_gun_gen2
					armor_type_slot = helicopter_armor_gen3
					engine_type_slot = helicopter_piston_engine_gen3
					defence_type_slot = flare_launchers
					sensor_and_avionics_slot = sensors_and_avionics_gen_4
					helicopter_middle_hardpoint_1 = helicopter_multiple_atgm_gen2
					special_defensive_type_slot_1 = em_lock_detection_system_gen2
				}
				upgrades = {
					helicopter_nsb_upgrade = 2
				}
				design_team = mio:GER_Eurocopter_helicopters_tank_manufacturer
			}
		}
		else = {
			set_technology = { attack_helicopter4 = 1 }

			add_tech_bonus = {
				name = GER_invest_in_heli
				bonus = 0.50
				uses = 1
				category = CAT_atk_heli
			}
			add_equipment_to_stockpile = {
				type = attack_helicopter4
				amount = 50
			}
		}
		ai_chance = {
			base = 5
		}
	}
}

#News
#V-Fall
news_event = {
	id = GER_news.01
	title = GER_news.01.t
	desc = GER_news.01.d
	picture = GFX_Leopard_2_attack

	is_triggered_only = yes
	major = yes

	fire_only_once = yes

	option = {
		name = GER_news.01.a
		log = "[GetDateText]: [This.GetName]: GER_news.01.a executed"
		add_war_support = 0.1
	}
}
#concord crash 25.6.2000
news_event = {
	id = GER_news.03
	title = GER_news.03.t
	desc = GER_news.03.d
	picture = GFX_concorde_plane_crash

	is_triggered_only = yes
	major = yes

	fire_only_once = yes

	option = {
		name = GER_news.03.a
		log = "[GetDateText]: [This.GetName]: GER_news.03.a executed"

	}
}
#taliban destroy buddah in bamiyan 12.3.2001
news_event = {
	id = GER_news.04
	title = GER_news.04.t
	desc = GER_news.04.d
	picture = GFX_buddah_boom

	is_triggered_only = yes
	major = yes

	fire_only_once = yes

	option = {
		name = GER_news.04.a
		log = "[GetDateText]: [This.GetName]: GER_news.04.a executed"

	}
}
#Berlinale 2002 good bye lenin
news_event = {
	id = GER_news.05
	title = GER_news.05.t
	desc = GER_news.05.d
	picture = GFX_Good_bye_lenin

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.05.a
		log = "[GetDateText]: [This.GetName]: GER_news.05.a executed"

	}
}
#pisa schock 2002
news_event = {
	id = GER_news.06
	title = GER_news.06.t
	desc = GER_news.06.d
	picture = GFX_Pisa_studie

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.06.a
		log = "[GetDateText]: [This.GetName]: GER_news.06.a executed"

	}
}
#loveparde 2000
news_event = {
	id = GER_news.07
	title = GER_news.07.t
	desc = GER_news.07.d
	picture = GFX_loveparade

	is_triggered_only = yes
	major = yes

	fire_only_once = yes

	option = {
		name = GER_news.07.a
		log = "[GetDateText]: [This.GetName]: GER_news.07.a executed"

	}
}
#open glaskuppel bundestag2001
news_event = {
	id = GER_news.08
	title = GER_news.08.t
	desc = GER_news.08.d
	picture = GFX_bundestag

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.08.a
		log = "[GetDateText]: [This.GetName]: GER_news.08.a executed"

	}
}
#2002 kirch insolvent
news_event = {
	id = GER_news.09
	title = GER_news.09.t
	desc = GER_news.09.d
	picture = GFX_Kirch_pleite

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.09.a
		log = "[GetDateText]: [This.GetName]: GER_news.09.a executed"

	}
}
#transrapid unfall 22.9.2006
news_event = {
	id = GER_news.10
	title = GER_news.10.t
	desc = GER_news.10.d
	picture = GFX_transrapid_crash

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.10.a
		log = "[GetDateText]: [This.GetName]: GER_news.10.a executed"

	}
}
#kölnerstadtarchiv 3.3.2009
news_event = {
	id = GER_news.11
	title = GER_news.11.t
	desc = GER_news.11.d
	picture = GFX_Stadtarchiv

	is_triggered_only = yes
	major = yes

	fire_only_once = yes

	option = {
		name = GER_news.11.a
		log = "[GetDateText]: [This.GetName]: GER_news.11.a executed"

	}
}
#VW aufsichtsratsaffaire 2009
news_event = {
	id = GER_news.12
	title = GER_news.12.t
	desc = GER_news.12.d
	picture = GFX_vw_skandal

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.12.a
		log = "[GetDateText]: [This.GetName]: GER_news.12.a executed"

	}
}
#2003 Kidnap in algeria
news_event = {
	id = GER_news.13
	title = GER_news.13.t
	desc = GER_news.13.d
	picture = GFX_GER_hostage1

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.13.a
		log = "[GetDateText]: [This.GetName]: GER_news.13.a executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.01 }
		set_temp_variable = { temp_outlook_increase = -0.01 }
		add_relative_party_popularity = yes
		hidden_effect = {
			country_event = {
				id = GER_news.14
				days = 3
			}
		}
	}
}
country_event = {
	id = GER_news.14
	title = GER_news.14.t
	desc = GER_news.14.d
	picture = GFX_GER_hostage7

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.14.a
		log = "[GetDateText]: [This.GetName]: GER_news.14.a executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.01 }
		set_temp_variable = { temp_outlook_increase = -0.01 }
		add_relative_party_popularity = yes
		hidden_effect = {
			random_list = {
				10 = {
					news_event = {
					id = GER_news.22
					days = 30
				   }
				}
				10 = {
					news_event = {
					id = GER_news.23
					days = 30
				   }
				}
				80 = {
					news_event = {
					id = GER_news.24
					days = 30
				   }
				}
			}
		}
	}
	option = {
		name = GER_news.14.b
		log = "[GetDateText]: [This.GetName]: GER_news.14.b executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.01 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
		ALG = {
			add_opinion_modifier = {
				target = GER
				modifier = GER_anti_terror_help1
			}
		}
		add_command_power = 10
		hidden_effect = {
			news_event = {
				id = GER_news.15
				days = 10
			}
		}
	}
	option = {
		name = GER_news.14.c
		log = "[GetDateText]: [This.GetName]: GER_news.14.c executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.02 }
		set_temp_variable = { temp_outlook_increase = 0.02 }
		add_relative_party_popularity = yes
		ALG = {
			add_opinion_modifier = {
				target = GER
				modifier = GER_anti_terror_help2
			}
		}
		add_command_power = 20
		hidden_effect = {
			news_event = {
				id = GER_news.15
				days = 10
			}
		}
	}
}
news_event = {
	id = GER_news.15
	title = GER_news.15.t
	desc = GER_news.15.d
	picture = GFX_GER_hostage5

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.15.a
		log = "[GetDateText]: [This.GetName]: GER_news.15.a executed"
		hidden_effect = {
			country_event = {
				id = GER_news.16
				days = 15
			}
		}
	}
}
country_event = {
	id = GER_news.16
	title = GER_news.16.t
	desc = GER_news.16.d
	picture = GFX_GER_hostage3

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.16.a
		log = "[GetDateText]: [This.GetName]: GER_news.16.a executed"
		hidden_effect = {
			random_list = {
				75 = {
					news_event = {
						id = GER_news.17
						days = 7
				   }
				}
				25 = {
					news_event = {
						id = GER_news.18
						days = 7
					}
				}
			}
		}
	}
	option = {
		name = GER_news.16.b
		log = "[GetDateText]: [This.GetName]: GER_news.16.b executed"
		hidden_effect = {
			random_list = {
				20 = {
					news_event = {
						id = GER_news.19
						days = 1
				   }
				}
				50 = {
					news_event = {
						id = GER_news.20
						days = 1
				   }
				}
				30 = {
					news_event = {
						id = GER_news.21
						days = 1
					}
				}
			}
		}
	}
}
news_event = {
	id = GER_news.17
	title = GER_news.17.t
	desc = GER_news.17.d
	picture = GFX_GER_hostage2

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.17.a
		log = "[GetDateText]: [This.GetName]: GER_news.17.a executed"
		set_temp_variable = { treasury_change = -0.02 }
		modify_treasury_effect = yes
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.02 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
		hidden_effect = {
			news_event = {
				id = GER_news.22
				days = 7
			}
		}
	}
}
news_event = {
	id = GER_news.18
	title = GER_news.18.t
	desc = GER_news.18.d
	picture = GFX_GER_hostage2

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.18.a
		log = "[GetDateText]: [This.GetName]: GER_news.18.a executed"
		hidden_effect = {
			random_list = {
				10 = {
					news_event = {
						id = GER_news.19
						days = 1
				   }
				}
				40 = {
					news_event = {
						id = GER_news.20
						days = 1
				   }
				}
				50 = {
					news_event = {
						id = GER_news.21
						days = 1
					}
				}
			}
		}
	}
}
news_event = {
	id = GER_news.19
	title = GER_news.19.t
	desc = GER_news.19.d
	picture = GFX_GER_hostage5

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.19.a
		log = "[GetDateText]: [This.GetName]: GER_news.19.a executed"
		army_experience = -5
		add_command_power = -10
		hidden_effect = {
			news_event = {
				id = GER_news.23
				days = 7
			}
		}
	}
}
news_event = {
	id = GER_news.20
	title = GER_news.20.t
	desc = GER_news.20.d
	picture = GFX_GER_hostage5

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.20.a
		log = "[GetDateText]: [This.GetName]: GER_news.20.a executed"
		army_experience = 5
		add_command_power = -5
		hidden_effect = {
			news_event = {
				id = GER_news.24
				days = 7
			}
		}
	}
}
news_event = {
	id = GER_news.21
	title = GER_news.21.t
	desc = GER_news.21.d
	picture = GFX_GER_hostage5

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.21.a
		log = "[GetDateText]: [This.GetName]: GER_news.21.a executed"
		army_experience = 20
		hidden_effect = {
			news_event = {
				id = GER_news.21
				days = 1
			}
		}
	}
}

news_event = {
	id = GER_news.22
	title = GER_news.22.t
	desc = GER_news.22.d
	picture = GFX_GER_hostage4

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.22.a
		log = "[GetDateText]: [This.GetName]: GER_news.22.a executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.02 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
	}
}
news_event = {
	id = GER_news.23
	title = GER_news.23.t
	desc = GER_news.23.d
	picture = GFX_GER_hostage6

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.23.a
		log = "[GetDateText]: [This.GetName]: GER_news.23.a executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.04 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
	}
}
news_event = {
	id = GER_news.24
	title = GER_news.24.t
	desc = GER_news.24.d
	picture = GFX_GER_hostage4

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = GER_news.24.a
		log = "[GetDateText]: [This.GetName]: GER_news.24.a executed"
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.01 }
		add_relative_party_popularity = yes
	}
}


#the events
#2000
country_event = {
	id = germany_yearly.29
	title = germany_yearly.29.t
	desc = germany_yearly.29.d
	picture = GFX_new_year_germany
	fire_only_once = yes

	is_triggered_only = yes
	#
	option = {
		name = germany_yearly.29.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.29.a executed"
		custom_effect_tooltip = germany_yearly.29_a
		hidden_effect = {

			country_event = { id = germany.586 days = 1 } # Weizsäcker
			country_event = { id = Germany_mig.1 days = 240 random_days = 40 } #Süssmuth
			country_event = { id = germany.5 days = 180 random_days = 20 } # Düsseldorf bombing
			country_event = { id = germany.6 days = 200 random_days = 20 } # Düsseldorf synagoge
			country_event = { id = germany.47 days = 153 } # expo
			country_event = { id = germany.10 days = 20 random_days = 100 } # Spenden affaire
			country_event = { id = germany.18 days = 90 random_days = 30 } # Vollmer erkass
			country_event = { id = germany.28 days = 40 random_days = 60 } # Mannesmann merge
			country_event = { id = germany.34 days = 20 random_days = 90 } # free Hofer
			country_event = { id = Germany_Mech.32 days = 30 random_days = 360 } # DotCom bubble
			country_event = { id = germany_nsu.1 days = 253 random_days = 60 } # NSU Start
			country_event = { id = GER_agrar.1 days = 300 random_days = 60 } # BSE
			country_event = { id = Germany_Mech.70 days = 60 random_days = 120 } # companie leave


		}
	}
}
# 2001
country_event = {
	id = germany_yearly.30
	title = germany_yearly.30.t
	desc = germany_yearly.30.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	#
	option = {
		name = germany_yearly.30.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.30.a executed"
		hidden_effect = {
			country_event = { id = GER_Cold_War.1 days = 14 } # Nato-Integration
			country_event = { id = germany.27 days = 30 random_days = 60 } #krenz injailed
			country_event = { id = germany.35 days = 1 random_days = 300 } #dresdener bank
			country_event = { id = germany.36 days = 1 random_days = 300 } #Berliner bank
			country_event = { id = germany.49 days = 81 } #cebit 2001
			country_event = { id = germany.46 days = 139 } #Berliner Rede
			country_event = { id = Germany_Mech.90 days = 77 } # found Ver.di
		}
	}
}

# 2002
country_event = {
	id = germany_yearly.31
	title = germany_yearly.31.t
	desc = germany_yearly.31.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	#
	option = {
		name = germany_yearly.31.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.31.a executed"
		hidden_effect = {
			country_event = { id = germany.31 days = 154 random_days = 20 } #hochwasser
			country_event = { id = germany.32 days = 154 random_days = 20 } #Hochwasser
			country_event = { id = Germany_Mech.21 days = 1 random_days = 360 } #retire Reinhardt
			country_event = { id = Germany_Mech.42 days = 60 random_days = 360 } #Landser
			country_event = { id = germany.50 days = 85 random_days = 360 } #Möllemann
			country_event = { id = Germany_Mech.28 days = 1 random_days = 360 } #Holzmann AG insolvent
			country_event = { id = germany.59 days = 160 random_days = 360 }
			country_event = { id = GER_Cold_War.9 days = 30 random_days = 360 } #Leopard 2 SPAIN
			country_event = { id = Germany_Mech.2 random_days = 360 }
		}
	}
}

# 2003
country_event = {
	id = germany_yearly.32
	title = germany_yearly.32.t
	desc = germany_yearly.32.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	#
	option = {
		name = germany_yearly.32.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.32.a executed"
		hidden_effect = {
			country_event = { id = Germany_Mech.34 days = 1 random_days = 360 } #Retire Drews
			country_event = { id = Germany_Mech.23 days = 276 } #Hohmann Affaire
			country_event = { id = germany.63 days = 276 } # EURO introducion
			country_event = { id = Germany_Mech.1 random_days = 360 }
		}
	}
}

# 2004
country_event = {
	id = germany_yearly.33
	title = germany_yearly.33.t
	desc = germany_yearly.33.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	#
	option = {
		name = germany_yearly.33.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.33.a executed"
		hidden_effect = {
			country_event = { id = Germany_Mech.40 days = 1 random_days = 360 } # schulhof CD
			country_event = { id = germany.60 days = 1 random_days = 360 }
			country_event = { id = Germany_Mech.3 random_days = 360 }
		}
	}
}

# 2005
country_event = {
	id = germany_yearly.34
	title = germany_yearly.34.t
	desc = germany_yearly.34.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	#
	option = {
		name = germany_yearly.34.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.34.a executed"
		hidden_effect = {
			country_event = { id = germany.62 days = 1 random_days = 360 } #burning man
			country_event = { id = Germany_Mech.4 random_days = 360 }
		}
	}
}

# Review the Year 2005
country_event = {
	id = germany_yearly.35
	title = germany_yearly.35.t
	desc = germany_yearly.35.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.35.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.35.a executed"
		hidden_effect = {
			country_event = { id = Germany_Mech.44 days = 1 random_days = 360 } #Lunikoff back from jail
			country_event = { id = Germany_Mech.5 random_days = 360 }
		}
	}
}

# Review the Year 2006
country_event = {
	id = germany_yearly.36
	title = germany_yearly.36.t
	desc = germany_yearly.36.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.36.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.36.a executed"
		hidden_effect = {
		country_event = { id = Germany_Mech.6 random_days = 360 }
		}
	}
}

# Review the Year 2007
country_event = {
	id = germany_yearly.37
	title = germany_yearly.37.t
	desc = germany_yearly.37.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.37.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.37.a executed"
		hidden_effect = {
			country_event = { id = Germany_Mech.73 days = 1 random_days = 360 }
			country_event = { id = Germany_Mech.7 random_days = 360 }
		}
	}
}

# Review the Year 2008
country_event = {
	id = germany_yearly.38
	title = germany_yearly.38.t
	desc = germany_yearly.38.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.38.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.38.a executed"
		hidden_effect = {
			country_event = { id = Germany_Mech.8 random_days = 360 }
		}
	}
}

# Review the Year 2009
country_event = {
	id = germany_yearly.39
	title = germany_yearly.39.t
	desc = germany_yearly.39.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.39.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.39.a executed"
	}
}

# Review the Year 2010
country_event = {
	id = germany_yearly.40
	title = germany_yearly.40.t
	desc = germany_yearly.40.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.40.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.40.a executed"
		hidden_effect = {
			country_event = { id = Germany.420 days = 290 random_days = 60 } #Debt payed

		}
	}
}

# Review the Year 2011
country_event = {
	id = germany_yearly.41
	title = germany_yearly.41.t
	desc = germany_yearly.41.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.41.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.41.a executed"
		hidden_effect = {
			country_event = { id = Germany_Mech.46 days = 1 random_days = 360 } #Dönerkiller
		}
	}
}

# Review the Year 2012
country_event = {
	id = germany_yearly.42
	title = germany_yearly.42.t
	desc = germany_yearly.42.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.42.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.42.a executed"
	}
}

# Review the Year 2013
country_event = {
	id = germany_yearly.43
	title = germany_yearly.43.t
	desc = germany_yearly.43.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.43.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.43.a executed"
	}
}

# Review the Year 2014
country_event = {
	id = germany_yearly.44
	title = germany_yearly.44.t
	desc = germany_yearly.44.d
	picture = GFX_new_year_germany
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany_yearly.44.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.44.a executed"
		hidden_effect = {
			country_event = { id = germany.61 days = 1 random_days = 360 }
		}
	}
}

# Review the Year 2015
country_event = {
	id = germany_yearly.45
	title = germany_yearly.45.t
	desc = germany_yearly.45.d

	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.45.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.45.a executed"
	}
}

# Review the Year 2016
country_event = {
	id = germany_yearly.46
	title = germany_yearly.46.t
	desc = germany_yearly.46.d
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.46.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.46.a executed"
		hidden_effect = {
			country_event = { id = germany.8 days = 353 random_days = 1 }
		}
	}
}

# Review the Year 2017
country_event = {
	id = germany_yearly.47
	title = germany_yearly.47.t
	desc = germany_yearly.47.d
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany_yearly.47.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.47.a executed"
	}
}

# Review the Year 2018
country_event = {
	id = germany_yearly.48
	title = germany_yearly.48.t
	desc = germany_yearly.48.d
	fire_only_once = yes
	is_triggered_only = yes
	option = {
		name = germany_yearly.48.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.48.a executed"
	}
}

# Review the Year 2019
country_event = {
	id = germany_yearly.49
	title = germany_yearly.49.t
	desc = germany_yearly.49.d
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = germany_yearly.49.a
		log = "[GetDateText]: [This.GetName]: germany_yearly.49.a executed"
	}
}

country_event = { #Creation of AfD
	id = germany_party.0
	title = germany_party.0.t
	desc = germany_party.0.d
	picture = GFX_ger_afd

	is_triggered_only = yes

	option = {
		name = germany_party.0.a
		log = "[GetDateText]: [This.GetName]: germany_party.0.a executed"
		set_country_flag = GER_afd_cum
		update_party_name = yes
		add_stability = -0.03
		set_temp_variable = { party_index = 20 }
		set_temp_variable = { party_popularity_increase = 0.05 }
		set_temp_variable = { temp_outlook_increase = 0.04 }
		add_relative_party_popularity = yes
	}
}
# BSE
country_event = {
	id = GER_agrar.1
	title = GER_agrar.1.t
	desc = GER_agrar.1.d
	picture = GFX_BSE-Bild

	is_triggered_only = yes

	fire_only_once = yes

	option = { # BSE Arrive
		name = GER_agrar.1.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.1.a executed"
		custom_effect_tooltip = GER_agrar.1.a_desc
		add_timed_idea = {
			idea = GER_BSE_Crisis_I
			days = 350
		}
		hidden_effect = {
			country_event = {
				id = GER_agrar.2
				days = 60
			}
			set_country_flag = GER_shaggin_goats_is_illegal
		}
		ai_chance = {
			base = 3
		}
	}
}
# React the Crisis
country_event = {
	id = GER_agrar.2
	title = GER_agrar.2.t
	desc = GER_agrar.2.d
	picture = GFX_BSE-Bild

	is_triggered_only = yes

	fire_only_once = yes

	option = { # give subventions
		name = GER_agrar.2.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.2.a executed"
		custom_effect_tooltip = GER_agrar.2.a_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.09 }
		modify_treasury_effect = yes
		add_stability = 0.02

		hidden_effect = {
			country_event = {
				id = GER_agrar.3
				days = 30
			}
			remove_ideas = GER_BSE_Crisis_I
			add_timed_idea = {
				idea = GER_BSE_Crisis_II
				days = 320
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # the market clean it self
		name = GER_agrar.2.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.2.b executed"
		custom_effect_tooltip = GER_agrar.2.b_desc
		add_stability = -0.01
		GER = {
			37 = {
				remove_building = {
					type = agriculture_district
					level = 1
				}
			}
		}
		GER = {
			38 = {
				remove_building = {
					type = agriculture_district
					level = 1
				}
			}
		}
		hidden_effect = {
			country_event = {
				id = GER_agrar.3
				days = 30
			}
		}
		ai_chance = {
			base = 3
		}
	}
}
#Handle the Crisi
country_event = {
	id = GER_agrar.3
	title = GER_agrar.3.t
	desc = GER_agrar.3.d
	picture = GFX_BSE-Bild_II

	is_triggered_only = yes

	fire_only_once = yes

	option = { # investigate the reason
		name = GER_agrar.3.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.3.a executed"
		custom_effect_tooltip = GER_agrar.3.a_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.04 }
		modify_treasury_effect = yes
		add_stability = 0.02
		hidden_effect = {
			country_event = {
				id = GER_agrar.4
				days = 120
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # blame the GB
		name = GER_agrar.3.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.3.b executed"
		custom_effect_tooltip = GER_agrar.3.b_desc
		ENG = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_blame_for_BSE
			}
		}
		add_stability = 0.01
		hidden_effect = {
			country_event = {
				id = GER_agrar.3
				days = 120
			}
		}
		ai_chance = {
			base = 3
		}
	}
}
#aftermath
country_event = {
	id = GER_agrar.4
	title = GER_agrar.4.t
	desc = GER_agrar.4.d
	picture = GFX_BSE-Bild

	is_triggered_only = yes

	fire_only_once = yes

	option = { # subventions and controlls
		name = GER_agrar.4.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.4.a executed"
		custom_effect_tooltip = GER_agrar.4.a_desc
		GER = {
			38 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = agriculture_district
					level = 2
					instant_build = yes
				}
			}
		}
		GER = {
			539 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = agriculture_district
					level = 1
					instant_build = yes
				}
			}
		}
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.15 }
		modify_treasury_effect = yes
		add_stability = 0.02
		ai_chance = {
			base = 4
		}
	}

	option = { # small subventiions
		name = GER_agrar.4.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.4.b executed"
		custom_effect_tooltip = GER_agrar.4.b_desc
		GER = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = agriculture_district
					level = 1
					instant_build = yes
				}
			}
		}
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.09 }
		modify_treasury_effect = yes
		add_stability = 0.01
		ai_chance = {
			base = 4
		}
	}
}
# Vogel Grippe
country_event = {
	id = GER_agrar.5
	title = GER_agrar.5.t
	desc = GER_agrar.5.d
	picture = GFX_schweine_grippe

	is_triggered_only = yes

	option = { # give subventions
		name = GER_agrar.5.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.5.a executed"
		custom_effect_tooltip = GER_agrar.5.a_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.04 }
		modify_treasury_effect = yes
		add_stability = 0.02
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_chicken_flu
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # the market clean it self
		name = GER_agrar.5.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.5.b executed"
		custom_effect_tooltip = GER_agrar.5.b_desc
		add_stability = -0.01
		GER = {
			random_controlled_state = {
				remove_building = {
					type = agriculture_district
					level = 1
				}
			}
		}
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_chicken_flu
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}
}
# Schweine Grippe
country_event = {
	id = GER_agrar.6
	title = GER_agrar.6.t
	desc = GER_agrar.6.d
	picture = GFX_schweine_grippe

	is_triggered_only = yes

	option = { # give subventions
		name = GER_agrar.6.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.6.a executed"
		custom_effect_tooltip = GER_agrar.6.a_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.04 }
		modify_treasury_effect = yes
		add_stability = 0.02
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_swine_flu
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # the market clean it self
		name = GER_agrar.6.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.6.b executed"
		custom_effect_tooltip = GER_agrar.6.b_desc
		add_stability = -0.01
		GER = {
			random_controlled_state = {
				remove_building = {
					type = agriculture_district
					level = 1
				}
			}
		}
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_swine_flu
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}
}
# Negotiate Subventions
country_event = {
	id = GER_agrar.7
	title = GER_agrar.7.t
	desc = GER_agrar.7.d
	picture = GFX_Subventionen_du_bauer

	immediate = {
		hidden_effect = {
			country_event = { id = GER_agrar.7 days = 1825 random_days = 160 }
		}
	}

	is_triggered_only = yes

	option = { # small subventions
		name = GER_agrar.7.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.7.a executed"
		custom_effect_tooltip = GER_agrar.7.a_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.022 }
		modify_treasury_effect = yes
		add_stability = -0.01
		add_timed_idea = {
			idea = GER_idea_Agriculture_I
			days = 900
		}
		ai_chance = {
			base = 3
		}
	}
	option = { # medium subventions
		name = GER_agrar.7.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.7.b executed"
		custom_effect_tooltip = GER_agrar.7.b_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
			multiply_temp_variable = { treasury_change = -0.043 }
			modify_treasury_effect = yes
		add_stability = 0.03
		add_timed_idea = {
			idea = GER_idea_Agriculture_II
			days = 900
		}
		ai_chance = {
			base = 3
		}
	}
	option = { # big subventions
		name = GER_agrar.7.c
		log = "[GetDateText]: [This.GetName]:GER_agrar.7.c executed"
		custom_effect_tooltip = GER_agrar.7.c_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.061 }
		modify_treasury_effect = yes
		add_stability = 0.05
		add_timed_idea = {
			idea = GER_idea_Agriculture_III
			days = 900
		}
		ai_chance = {
			base = 3
		}
	}
}
# Negotiate Subventions
country_event = {
	id = GER_agrar.8
	title = GER_agrar.8.t
	desc = GER_agrar.8.d
	picture = GFX_Mining

	immediate = {
		hidden_effect = {
			country_event = { id = GER_agrar.8 days = 1825 random_days = 160 }
		}
	}

	is_triggered_only = yes

	option = { # small subventions
		name = GER_agrar.8.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.8.a executed"
		custom_effect_tooltip = GER_agrar.8.a_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.032 }
		modify_treasury_effect = yes
		add_stability = -0.01
		add_timed_idea = {
			idea = GER_idea_Mining_I
			days = 900
		}
		ai_chance = {
			base = 3
		}
	}
	option = { # medium subventions
		name = GER_agrar.8.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.8.b executed"
		custom_effect_tooltip = GER_agrar.8.b_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.053 }
		modify_treasury_effect = yes
		add_stability = 0.03
		add_timed_idea = {
			idea = GER_idea_Mining_II
			days = 900
		}
		ai_chance = {
			base = 3
		}
	}
	option = { # big subventions
		name = GER_agrar.8.c
		log = "[GetDateText]: [This.GetName]:GER_agrar.8.c executed"
		custom_effect_tooltip = GER_agrar.8.c_desc
		set_temp_variable = { treasury_change = gdp_from_agriculture }
		multiply_temp_variable = { treasury_change = -0.071 }
		modify_treasury_effect = yes
		add_stability = 0.05
		add_timed_idea = {
			idea = GER_idea_Mining_III
			days = 900
		}
		ai_chance = {
			base = 3
		}
	}
}

#corruption
#ThyssenKrupp Marine
country_event = {
	id = GER_Corruption.01
	title = GER_Corruption.01.t
	desc = GER_Corruption.01.d
	picture = GFX_report_event_Corruption_1

	is_triggered_only = yes

	fire_only_once = yes

	immediate = {
		hidden_effect = {
			add_timed_idea = {
			idea = GER_idea_time_400
			days = 400
			}
		}
	}

	option = { # full investigation
		name = GER_Corruption.01.a
		log = "[GetDateText]: [This.GetName]: GER_Corruption.01.a executed"
		custom_effect_tooltip = GER_Corruption.01.a_desc
		add_stability = 0.03
		if = {
			limit = {
				NOT = {
					has_idea = negligible_corruption
				}
			}
			decrease_corruption = yes
		}
		else_if = {
			limit = {
				NOT = {
					has_idea = slight_corruption
				}
			}
			decrease_corruption = yes
		}
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.02 }
		set_temp_variable = { temp_outlook_increase = 0.03 }
		add_relative_party_popularity = yes
		if = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			mio:GER_thyssenkrupp_marine_naval_manufacturer = {
				add_mio_research_bonus = -0.1
				add_mio_funds_gain_factor = -0.1
			}
		}
	}

	option = { # moderate fine
		name = GER_Corruption.01.b
		log = "[GetDateText]: [This.GetName]: GER_Corruption.01.b executed"
		custom_effect_tooltip = GER_Corruption.01.b_desc
		add_stability = 0.01
		add_political_power = -10
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.01 }
		set_temp_variable = { temp_outlook_increase = 0.01 }
		add_relative_party_popularity = yes
	}

	option = { # conceal for a few bucks
		name = GER_Corruption.01.c
		log = "[GetDateText]: [This.GetName]: GER_Corruption.01.c executed"
		custom_effect_tooltip = GER_Corruption.01.c_desc
		add_stability = -0.02
		increase_corruption = yes
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = 0.24 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.055 }
		set_temp_variable = { temp_outlook_increase = -0.055 }
		add_relative_party_popularity = yes
	}
}


# Schweine Grippe
country_event = {
	id = GER_agrar.9
	title = GER_agrar.9.t
	desc = GER_agrar.9.d
	picture = GFX_schweine_grippe

	is_triggered_only = yes

	fire_only_once = yes

	option = { # strict rules
		name = GER_agrar.9.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.9.a executed"
		custom_effect_tooltip = GER_agrar.9.a_desc
		add_stability = 0.02
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes

		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_Q_fever
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # public avareness
		name = GER_agrar.9.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.9.b executed"
		custom_effect_tooltip = GER_agrar.9.b_desc
		add_stability = 0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_political_power = -10
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_Q_fever
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # aviod panic
		name = GER_agrar.9.c
		log = "[GetDateText]: [This.GetName]:GER_agrar.9.c executed"
		custom_effect_tooltip = GER_agrar.9.c_desc
		add_stability = -0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.06 }
		modify_treasury_effect = yes
		add_political_power = -5
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_Q_fever
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}
}

# Restricted Substances
country_event = {
	id = GER_agrar.10
	title = GER_agrar.10.t
	desc = GER_agrar.10.d
	picture = GFX_schweine_grippe

	is_triggered_only = yes

	fire_only_once = yes

	option = { # strict rules
		name = GER_agrar.10.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.10.a executed"
		custom_effect_tooltip = GER_agrar.10.a_desc
		add_stability = 0.02
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_banned_pesticid_used
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # public avareness
		name = GER_agrar.10.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.10.b executed"
		custom_effect_tooltip = GER_agrar.10.b_desc
		add_stability = 0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_political_power = -10
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_banned_pesticid_used
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # aviod panic
		name = GER_agrar.10.c
		log = "[GetDateText]: [This.GetName]:GER_agrar.10.c executed"
		custom_effect_tooltip = GER_agrar.10.c_desc
		add_stability = -0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.06 }
		modify_treasury_effect = yes
		add_political_power = -5
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_banned_pesticid_used
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}
}

# H5N8
country_event = {
	id = GER_agrar.11
	title = GER_agrar.11.t
	desc = GER_agrar.11.d
	picture = GFX_schweine_grippe

	is_triggered_only = yes

	fire_only_once = yes

	option = { # strict rules
		name = GER_agrar.11.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.11.a executed"
		custom_effect_tooltip = GER_agrar.11.a_desc
		add_stability = 0.02
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes

		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_H5N8
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # public avareness
		name = GER_agrar.11.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.11.b executed"
		custom_effect_tooltip = GER_agrar.11.b_desc
		add_stability = 0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_political_power = -10
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_H5N8
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # aviod panic
		name = GER_agrar.11.c
		log = "[GetDateText]: [This.GetName]:GER_agrar.11.c executed"
		custom_effect_tooltip = GER_agrar.11.c_desc
		add_stability = -0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.06 }
		modify_treasury_effect = yes
		add_political_power = -5
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_H5N8
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}
}

# MKS
country_event = {
	id = GER_agrar.12
	title = GER_agrar.12.t
	desc = GER_agrar.12.d
	picture = GFX_schweine_grippe

	is_triggered_only = yes

	fire_only_once = yes

	option = { # strict rules
		name = GER_agrar.12.a
		log = "[GetDateText]: [This.GetName]:GER_agrar.12.a executed"
		custom_effect_tooltip = GER_agrar.12.a_desc
		add_stability = 0.02
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes

		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_Foot_and_moooouuuhhh
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # public avareness
		name = GER_agrar.12.b
		log = "[GetDateText]: [This.GetName]:GER_agrar.12.b executed"
		custom_effect_tooltip = GER_agrar.12.b_desc
		add_stability = 0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_political_power = -10
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_Foot_and_moooouuuhhh
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}

	option = { # aviod panic
		name = GER_agrar.12.c
		log = "[GetDateText]: [This.GetName]:GER_agrar.12.c executed"
		custom_effect_tooltip = GER_agrar.12.c_desc
		add_stability = -0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.06 }
		modify_treasury_effect = yes
		add_political_power = -5
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
		hidden_effect = {
			add_timed_idea = {
				idea = GER_idea_Foot_and_moooouuuhhh
				days = 60
			}
		}
		ai_chance = {
			base = 3
		}
	}
}
# found Ver.di
country_event = {
	id = Germany_Mech.90
	title = Germany_Mech.90.t
	desc = Germany_Mech.90.d
	picture = GFX_ver.di
	fire_only_once = yes
	is_triggered_only = yes
	# literaly Comunism
	option = {
		name = Germany_Mech.90.a
		log = "[GetDateText]: [This.GetName]: Germany_Mech.90.a executed"
		custom_effect_tooltip = Germany_Mech.90.a_desc
		set_temp_variable = { temp_opinion = -3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = 2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 5
		}
	}
}
#Öffentlicher dienst
country_event = {
	id = Germany_Mech.91
	title = Germany_Mech.91.t
	desc = Germany_Mech.91.d
	picture = GFX_ver.di

	is_triggered_only = yes

	option = { # strict rules
		name = Germany_Mech.91.a
		log = "[GetDateText]: [This.GetName]:Germany_Mech.91.a executed"
		custom_effect_tooltip = Germany_Mech.91.a_desc
		add_stability = 0.02
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes
		set_temp_variable = { temp_opinion = -3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -1 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}

	option = { # public avareness
		name = Germany_Mech.91.b
		log = "[GetDateText]: [This.GetName]:Germany_Mech.91.b executed"
		custom_effect_tooltip = Germany_Mech.91.b_desc
		add_stability = 0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_political_power = -10
		set_temp_variable = { temp_opinion = 1 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 1 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}

	option = { # aviod panic
		name = Germany_Mech.91.c
		log = "[GetDateText]: [This.GetName]:Germany_Mech.91.c executed"
		custom_effect_tooltip = Germany_Mech.91.c_desc
		add_stability = -0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.02 }
		modify_treasury_effect = yes
		add_political_power = -5
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
		set_temp_variable = { temp_opinion = 3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = 2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = -3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}
}

country_event = {
	id = Germany_Mech.92
	title = Germany_Mech.92.t
	desc = Germany_Mech.92.d
	picture = GFX_ver.di

	is_triggered_only = yes

	option = { # strict rules
		name = Germany_Mech.92.a
		log = "[GetDateText]: [This.GetName]:Germany_Mech.92.a executed"
		custom_effect_tooltip = Germany_Mech.92.a_desc
		add_stability = 0.02
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes
		set_temp_variable = { temp_opinion = -3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -1 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}

	option = { # public avareness
		name = Germany_Mech.92.b
		log = "[GetDateText]: [This.GetName]:Germany_Mech.92.b executed"
		custom_effect_tooltip = Germany_Mech.92.b_desc
		add_stability = 0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_political_power = -10
		set_temp_variable = { temp_opinion = 1 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 1 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}

	option = { # aviod panic
		name = Germany_Mech.92.c
		log = "[GetDateText]: [This.GetName]:Germany_Mech.92.c executed"
		custom_effect_tooltip = Germany_Mech.92.c_desc
		add_stability = -0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.02 }
		modify_treasury_effect = yes
		add_political_power = -5
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
		set_temp_variable = { temp_opinion = 3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = 2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = -3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}
}

country_event = {
	id = Germany_Mech.93
	title = Germany_Mech.93.t
	desc = Germany_Mech.93.d
	picture = GFX_IG_metall

	is_triggered_only = yes

	option = { # strict rules
		name = Germany_Mech.93.a
		log = "[GetDateText]: [This.GetName]:Germany_Mech.93.a executed"
		custom_effect_tooltip = Germany_Mech.93.a_desc
		add_stability = 0.02
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes
		set_temp_variable = { temp_opinion = -3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -1 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 3 }
		change_labour_unions_opinion = yes

		ai_chance = {
			base = 3
		}
	}

	option = { # public avareness
		name = Germany_Mech.93.b
		log = "[GetDateText]: [This.GetName]:Germany_Mech.93.b executed"
		custom_effect_tooltip = Germany_Mech.93.b_desc
		add_stability = 0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_political_power = -10
		set_temp_variable = { temp_opinion = 1 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 1 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}

	option = { # aviod panic
		name = Germany_Mech.93.c
		log = "[GetDateText]: [This.GetName]:Germany_Mech.93.c executed"
		custom_effect_tooltip = Germany_Mech.93.c_desc
		add_stability = -0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.02 }
		modify_treasury_effect = yes
		add_political_power = -5
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
		set_temp_variable = { temp_opinion = 3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = 2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = -3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}
}

country_event = {
	id = Germany_Mech.94
	title = Germany_Mech.94.t
	desc = Germany_Mech.94.d
	picture = GFX_IG_metall

	is_triggered_only = yes

	option = { # strict rules
		name = Germany_Mech.94.a
		log = "[GetDateText]: [This.GetName]:Germany_Mech.94.a executed"
		custom_effect_tooltip = Germany_Mech.94.a_desc
		add_stability = 0.02
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.20 }
		modify_treasury_effect = yes
		add_political_power = -20
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = 0.015 }
		set_temp_variable = { temp_outlook_increase = 0.015 }
		add_relative_party_popularity = yes
		set_temp_variable = { temp_opinion = -3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -1 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 3 }
		change_labour_unions_opinion = yes

		ai_chance = {
			base = 3
		}
	}

	option = { # public avareness
		name = Germany_Mech.94.b
		log = "[GetDateText]: [This.GetName]:Germany_Mech.94.b executed"
		custom_effect_tooltip = Germany_Mech.94.b_desc
		add_stability = 0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.12 }
		modify_treasury_effect = yes
		add_political_power = -10
		set_temp_variable = { temp_opinion = 1 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = -2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = 1 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}

	option = { # aviod panic
		name = Germany_Mech.94.c
		log = "[GetDateText]: [This.GetName]:Germany_Mech.94.c executed"
		custom_effect_tooltip = Germany_Mech.94.c_desc
		add_stability = -0.01
		set_temp_variable = { treasury_change = GER.gdp_per_capita }
		multiply_temp_variable = { treasury_change = -0.02 }
		modify_treasury_effect = yes
		add_political_power = -5
		set_party_index_to_ruling_party = yes
		set_temp_variable = { party_popularity_increase = -0.02 }
		set_temp_variable = { temp_outlook_increase = -0.02 }
		add_relative_party_popularity = yes
		set_temp_variable = { temp_opinion = 3 }
		change_industrial_conglomerates_opinion = yes
		set_temp_variable = { temp_opinion = 2 }
		change_small_medium_business_owners_opinion = yes
		set_temp_variable = { temp_opinion = -3 }
		change_labour_unions_opinion = yes
		ai_chance = {
			base = 3
		}
	}
}
##Greens
#country_event = { #Deutschland Verrecke
#	id = germany_party.1
#	title = germany_party.1.t
#	desc = germany_party.1.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = { #use the skandal
#		name = germany_party.1.a
#		log = "[GetDateText]: [This.GetName]: germany_party.1.a executed"
#		custom_effect_tooltip = germany_party.1.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = { #downplay
#		name = germany_party.1.b
#		log = "[GetDateText]: [This.GetName]: germany_party.1.b executed"
#		custom_effect_tooltip = germany_party.1.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.005 }
#		add_relative_party_popularity = yes
#		add_political_power = 10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #private flugmeilen
#	id = germany_party.2
#	title = germany_party.2.t
#	desc = germany_party.2.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.2.a
#		log = "[GetDateText]: [This.GetName]: germany_party.2.a executed"
#		custom_effect_tooltip = germany_party.2.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.030 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.2.b
#		log = "[GetDateText]: [This.GetName]: germany_party.2.b executed"
#		custom_effect_tooltip = germany_party.2.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		add_political_power = 10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #steuerhinterziehung
#	id = germany_party.3
#	title = germany_party.3.t
#	desc = germany_party.3.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.3.a
#		log = "[GetDateText]: [This.GetName]: germany_party.3.a executed"
#		custom_effect_tooltip = germany_party.3.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.020 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.3.b
#		log = "[GetDateText]: [This.GetName]: germany_party.3.b executed"
#		custom_effect_tooltip = germany_party.3.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -4 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.01 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #Pädophilie
#	id = germany_party.4
#	title = germany_party.4.t
#	desc = germany_party.4.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.4.a
#		log = "[GetDateText]: [This.GetName]: germany_party.4.a executed"
#		custom_effect_tooltip = germany_party.4.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.03 }
#		add_relative_party_popularity = yes
#		add_political_power = 10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.4.b
#		log = "[GetDateText]: [This.GetName]: germany_party.4.b executed"
#		custom_effect_tooltip = germany_party.4.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #RAF Sympathie
#	id = germany_party.5
#	title = germany_party.5.t
#	desc = germany_party.5.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.5.a
#		log = "[GetDateText]: [This.GetName]: germany_party.5.a executed"
#		custom_effect_tooltip = germany_party.5.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 4 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.5.b
#		log = "[GetDateText]: [This.GetName]: germany_party.5.b executed"
#		custom_effect_tooltip = germany_party.5.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_green_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -5 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 17 }
#		set_temp_variable = { party_popularity_increase = -0.005 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
##FDP
#country_event = { #koruption
#	id = germany_party.6
#	title = germany_party.6.t
#	desc = germany_party.6.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.6.a
#		log = "[GetDateText]: [This.GetName]: germany_party.6.a executed"
#		custom_effect_tooltip = germany_party.6.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.6.b
#		log = "[GetDateText]: [This.GetName]: germany_party.6.b executed"
#		custom_effect_tooltip = germany_party.6.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.005 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #Rassism
#	id = germany_party.7
#	title = germany_party.7.t
#	desc = germany_party.7.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.7.a
#		log = "[GetDateText]: [This.GetName]: germany_party.7.a executed"
#		custom_effect_tooltip = germany_party.7.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.025 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.7.b
#		log = "[GetDateText]: [This.GetName]: germany_party.7.b executed"
#		custom_effect_tooltip = germany_party.7.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.01 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #lobbyism
#	id = germany_party.8
#	title = germany_party.8.t
#	desc = germany_party.8.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.8.a
#		log = "[GetDateText]: [This.GetName]: germany_party.8.a executed"
#		custom_effect_tooltip = germany_party.8.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.8.b
#		log = "[GetDateText]: [This.GetName]: germany_party.8.b executed"
#		custom_effect_tooltip = germany_party.8.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 2 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.005 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #Spenden
#	id = germany_party.9
#	title = germany_party.9.t
#	desc = germany_party.9.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.9.a
#		log = "[GetDateText]: [This.GetName]: germany_party.9.a executed"
#		custom_effect_tooltip = germany_party.9.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.02 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.9.b
#		log = "[GetDateText]: [This.GetName]: germany_party.9.b executed"
#		custom_effect_tooltip = germany_party.9.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.005 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #kontakt zur NPD
#	id = germany_party.10
#	title = germany_party.10.t
#	desc = germany_party.10.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.10.a
#		log = "[GetDateText]: [This.GetName]: germany_party.10.a executed"
#		custom_effect_tooltip = germany_party.10.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.02 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.10.b
#		log = "[GetDateText]: [This.GetName]: germany_party.10.b executed"
#		custom_effect_tooltip = germany_party.10.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_FDP_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 16 }
#		set_temp_variable = { party_popularity_increase = -0.01 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
##CDU
#country_event = { #Lobbyism
#	id = germany_party.11
#	title = germany_party.11.t
#	desc = germany_party.11.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.11.a
#		log = "[GetDateText]: [This.GetName]: germany_party.11.a executed"
#		custom_effect_tooltip = germany_party.11.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.055 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.11.b
#		log = "[GetDateText]: [This.GetName]: germany_party.11.b executed"
#		custom_effect_tooltip = germany_party.11.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.025 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #Innerparteiliche Kontroversen
#	id = germany_party.12
#	title = germany_party.12.t
#	desc = germany_party.12.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.12.a
#		log = "[GetDateText]: [This.GetName]: germany_party.12.a executed"
#		custom_effect_tooltip = germany_party.12.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.055 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.12.b
#		log = "[GetDateText]: [This.GetName]: germany_party.12.b executed"
#		custom_effect_tooltip = germany_party.12.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #Nähe zu Rechten
#	id = germany_party.13
#	title = germany_party.13.t
#	desc = germany_party.13.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.13.a
#		log = "[GetDateText]: [This.GetName]: germany_party.13.a executed"
#		custom_effect_tooltip = germany_party.13.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -1 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.065 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.13.b
#		log = "[GetDateText]: [This.GetName]: germany_party.13.b executed"
#		custom_effect_tooltip = germany_party.13.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.035 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #korruption
#	id = germany_party.14
#	title = germany_party.14.t
#	desc = germany_party.14.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.14.a
#		log = "[GetDateText]: [This.GetName]: germany_party.14.a executed"
#		custom_effect_tooltip = germany_party.14.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.045 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.14.b
#		log = "[GetDateText]: [This.GetName]: germany_party.14.b executed"
#		custom_effect_tooltip = germany_party.14.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.020 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #schwarze kassen
#	id = germany_party.15
#	title = germany_party.15.t
#	desc = germany_party.15.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.15.a
#		log = "[GetDateText]: [This.GetName]: germany_party.15.a executed"
#		custom_effect_tooltip = germany_party.15.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.065 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.15.b
#		log = "[GetDateText]: [This.GetName]: germany_party.15.b executed"
#		custom_effect_tooltip = germany_party.15.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_CDU_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 1 }
#		set_temp_variable = { party_popularity_increase = -0.025 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#}
##SPD
#country_event = { #interne probleme
#	id = germany_party.16
#	title = germany_party.16.t
#	desc = germany_party.16.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.16.a
#		log = "[GetDateText]: [This.GetName]: germany_party.16.a executed"
#		custom_effect_tooltip = germany_party.16.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.055 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.16.b
#		log = "[GetDateText]: [This.GetName]: germany_party.16.b executed"
#		custom_effect_tooltip = germany_party.16.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -1 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -1 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.025 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #Identitätsflucht
#	id = germany_party.17
#	title = germany_party.17.t
#	desc = germany_party.17.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.17.a
#		log = "[GetDateText]: [This.GetName]: germany_party.17.a executed"
#		custom_effect_tooltip = germany_party.17.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.065 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.17.b
#		log = "[GetDateText]: [This.GetName]: germany_party.17.b executed"
#		custom_effect_tooltip = germany_party.17.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.020 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #lobbyism
#	id = germany_party.18
#	title = germany_party.18.t
#	desc = germany_party.18.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.18.a
#		log = "[GetDateText]: [This.GetName]: germany_party.18.a executed"
#		custom_effect_tooltip = germany_party.18.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.055 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.18.b
#		log = "[GetDateText]: [This.GetName]: germany_party.18.b executed"
#		custom_effect_tooltip = germany_party.18.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #konflikt mit gewerkschaften
#	id = germany_party.19
#	title = germany_party.19.t
#	desc = germany_party.19.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.19.a
#		log = "[GetDateText]: [This.GetName]: germany_party.19.a executed"
#		custom_effect_tooltip = germany_party.19.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = -2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.06 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.19.b
#		log = "[GetDateText]: [This.GetName]: germany_party.19.b executed"
#		custom_effect_tooltip = germany_party.19.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -6 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.025 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #falscheversprechen
#	id = germany_party.20
#	title = germany_party.20.t
#	desc = germany_party.20.d
#	picture = GFX_politics_negotiations
#
#	is_triggered_only = yes
#
#	option = {
#		name = germany_party.20.a
#		log = "[GetDateText]: [This.GetName]: germany_party.20.a executed"
#		custom_effect_tooltip = germany_party.20.a_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = -3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = 3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.045 }
#		add_relative_party_popularity = yes
#		ai_chance = {
#			base = 5
#		}
#	}
#	option = {
#		name = germany_party.20.b
#		log = "[GetDateText]: [This.GetName]: germany_party.20.b executed"
#		custom_effect_tooltip = germany_party.20.b_desc
#		Hidden_effect = {
#			add_timed_idea = {
#				idea = GER_SPD_Mech
#				days = 190
#			}
#		}
#		set_temp_variable = { temp_opinion = 3 }
#		change_industrial_conglomerates_opinion = yes
#		set_temp_variable = { temp_opinion = 2 }
#		change_small_medium_business_owners_opinion = yes
#		set_temp_variable = { temp_opinion = -3 }
#		change_labour_unions_opinion = yes
#		set_temp_variable = { party_index = 3 }
#		set_temp_variable = { party_popularity_increase = -0.015 }
#		add_relative_party_popularity = yes
#		add_political_power = -10
#		ai_chance = {
#			base = 5
#		}
#	}
#}

#Diplomacy

country_event = { #accept
	id = GER_Diplomacy_answer.1
	title = GER_Diplomacy_answer.1.t
	desc = GER_Diplomacy_answer.1.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = { #Good Guys
		name = GER_Diplomacy_answer.1.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy_answer.1.a executed"
		ai_chance = {
			base = 5
		}
	}
}
country_event = { #Reject
	id = GER_Diplomacy_answer.2
	title = GER_Diplomacy_answer.2.t
	desc = GER_Diplomacy_answer.2.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = { #Idiots
		name = GER_Diplomacy_answer.2.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy_answer.2.a executed"
		ai_chance = {
			base = 5
		}
	}
}

country_event = { # Infrastructure
	id = GER_Diplomacy.1
	title = GER_Diplomacy.1.t
	desc = GER_Diplomacy.1.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = { #accept
		name = GER_Diplomacy.1.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.1.a executed"
		custom_effect_tooltip = GER_Diplomacy.1.a_desc
		random_owned_state = {
			add_building_construction = {
				type = infrastructure
				level = 1
				instant_build = yes
			}
		}
		set_temp_variable = { percent_change = 1.6 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes
		GER = {
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.36 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.28 }
			modify_debt_effect = yes
		}
		ai_chance = {
			base = 5
		}
	}
	option = { #Go to hell
		name = GER_Diplomacy.1.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.1.b executed"
		custom_effect_tooltip = GER_Diplomacy.1.b_desc
		GER = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_Rejected_Investments
			}
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}
country_event = { #accept
	id = GER_Diplomacy.2
	title = GER_Diplomacy.2.t
	desc = GER_Diplomacy.2.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = { #Good Guys
		name = GER_Diplomacy.2.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.2.a executed"
		custom_effect_tooltip = GER_Diplomacy.2.a_desc
		random_owned_state = {
			add_building_construction = {
				type = synthetic_refinery
				level = 1
				instant_build = yes
			}
			add_dynamic_modifier = { modifier = renewable_capacity_factor_dyn_mod }
			set_variable = { state_renewable_capacity_factor_modifier_var = 0.1 }
		}
		set_temp_variable = { percent_change = 1 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes
		GER = {
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.46 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.36 }
			modify_debt_effect = yes
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Diplomacy.2.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.2.b executed"
		custom_effect_tooltip = GER_Diplomacy.2.b_desc
		GER = {
			add_opinion_modifier = {
				target = ROOT
				modifier = GER_Rejected_Investments
			}
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}
country_event = { #Invite to Strategic partnership
	id = GER_Diplomacy.3
	title = GER_Diplomacy.3.t
	desc = GER_Diplomacy.3.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = { #accept
		name = GER_Diplomacy.3.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.3.a executed"
		custom_effect_tooltip = GER_Diplomacy.3.a_desc
		set_country_flag = GER_Humbold_foundation
		add_to_tech_sharing_group = Humbold_foundation_sharing_group
		add_ideas = GER_wandel_durch_handel

		GER = {
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}

		if = {
			Limit = {
				original_tag = JAP
			}
			GER = {
				add_tech_bonus = {
					name = CAT_space
					bonus = 0.50
					uses = 2
					category = CAT_space
				}
			}
		}
		else_if = {
			Limit = {
				original_tag = KOR
			}
			GER = {
				add_tech_bonus = {
					name = CAT_computing_tech
					bonus = 0.6
					uses = 2
					category = CAT_computing_tech
				}
			}
		}
		else_if = {
			Limit = {
				original_tag = SAF
			}
			GER = {
				38 = {
					add_resource = {
						type = tungsten
						amount = 8
					}
				}
			}
		}
		else_if = {
			Limit = {
				original_tag = VIE
			}
			GER = {
				add_offsite_building = { type = industrial_complex level = 2 }
			}
			VIE = {
				random_core_state = {
					add_extra_state_shared_building_slots = 2
					add_building_construction = {
						type = industrial_complex
						level = 2
						instant_build = yes
					}
				}
			}
		}
		else_if = {
			Limit = {
				original_tag = RAJ
			}
			GER = {
				add_ideas = GER_Ideas_IT_Workers
			}
		}
		else_if = {
			Limit = {
				original_tag = BRA
			}
			GER = {
				add_offsite_building = { type = industrial_complex level = 1 }
				add_offsite_building = { type = offices level = 1 }
			}
			BRA = {
				random_core_state = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
			}
		}
		else_if = {
			Limit = {
				original_tag = CHI
			}
			GER = {
				add_ideas = GER_Ideas_Chinese_Partners
			}
		}
		else_if = {
			Limit = {
				original_tag = ISR
			}
			GER = {
				add_ideas = GER_ideas_Israel_partner
			}
		}

		ai_chance = {
			base = 5
		}
	}
	option = { #reject
		name = GER_Diplomacy.3.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.3.b executed"
		custom_effect_tooltip = GER_Diplomacy.3.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}
country_event = {
	id = GER_Diplomacy.4
	title = GER_Diplomacy.4.t
	desc = GER_Diplomacy.4.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = { #accept
		name = GER_Diplomacy.4.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.4.a executed"
		custom_effect_tooltip = GER_Diplomacy.4.a_desc
		add_ideas = GER_Ideas_International_education_I
			random_state = {
				limit = {
					controller = { tag = ROOT }
					free_building_slots = {
						building = offices
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = offices
					level = 1
					instant_build = yes
				}
			}
			set_temp_variable = { percent_change = 2 }
			set_temp_variable = { tag_index = GER }
			set_temp_variable = { influence_target = ROOT }
			change_influence_percentage = yes

		GER = {
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.50 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.42 }
			modify_debt_effect = yes
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
	option = { #reject
		name = GER_Diplomacy.4.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.4.b executed"
		custom_effect_tooltip = GER_Diplomacy.4.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}
country_event = { #international education projects
	id = GER_Diplomacy.5
	title = GER_Diplomacy.5.t
	desc = GER_Diplomacy.5.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = {
		name = GER_Diplomacy.5.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.5.a executed"
		custom_effect_tooltip = GER_Diplomacy.5.a_desc
		add_ideas = GER_Ideas_International_education_II
		random_state = {
			limit = {
				controller = { tag = ROOT }
				free_building_slots = {
					building = offices
					size > 1
					include_locked = yes
				}
			}
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = offices
				level = 1
				instant_build = yes
			}
		}
		set_temp_variable = { percent_change = 1.8 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes
		GER = {
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.41 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.38 }
			modify_debt_effect = yes
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Diplomacy.5.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.5.b executed"
		custom_effect_tooltip = GER_Diplomacy.5.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}

country_event = { #education for stability
	id = GER_Diplomacy.6
	title = GER_Diplomacy.6.t
	desc = GER_Diplomacy.6.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = {
		name = GER_Diplomacy.6.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.6.a executed"
		custom_effect_tooltip = GER_Diplomacy.6.a_desc
		add_ideas = GER_Ideas_International_education_III
		set_temp_variable = { percent_change = 1 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes
		GER = {
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.52 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.47 }
			modify_debt_effect = yes
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Diplomacy.6.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.6.b executed"
		custom_effect_tooltip = GER_Diplomacy.6.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}

country_event = {
	id = GER_Diplomacy.7
	title = GER_Diplomacy.7.t
	desc = GER_Diplomacy.7.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = { #renewable energy/ressources/Industry Brasil
		name = GER_Diplomacy.7.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.7.a executed"
		custom_effect_tooltip = GER_Diplomacy.7.a_desc
		set_country_flag = GER_Humbold_foundation
		add_to_tech_sharing_group = Humbold_foundation_sharing_group
		set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
		multiply_temp_variable = { int_investment_change = 0.46 }
		modify_international_investment_effect = yes
		set_temp_variable = { debt_change = ROOT.gdp_per_capita }
		multiply_temp_variable = { debt_change = 0.31 }
		modify_debt_effect = yes
		add_tech_bonus = {
			name = CAT_ai
			category = CAT_ai
			category = CAT_computing_tech
			bonus = 1.0
			uses = 2
		}
		set_temp_variable = { percent_change = 2 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes
		GER = {
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.39 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.30 }
			modify_debt_effect = yes
			add_tech_bonus = {
				name = CAT_ai
				category = CAT_ai
				category = CAT_computing_tech
				bonus = 1.0
				uses = 2
			}
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Diplomacy.7.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.7.b executed"
		custom_effect_tooltip = GER_Diplomacy.7.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}

country_event = { #
	id = GER_Diplomacy.8
	title = GER_Diplomacy.8.t
	desc = GER_Diplomacy.8.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = {
		name = GER_Diplomacy.8.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.8.a executed"
		custom_effect_tooltip = GER_Diplomacy.8.a_desc
		add_ideas = GER_idea_Agriculture_I
		add_tech_bonus = {
			name = CAT_Civilian
			category = CAT_Civilian
			bonus = 1.0
			uses = 2
		}
		set_temp_variable = { percent_change = 2 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes
		GER = {
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.42 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.31 }
			modify_debt_effect = yes
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Diplomacy.8.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.8.b executed"
		custom_effect_tooltip = GER_Diplomacy.8.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}

country_event = { #Development
	id = GER_Diplomacy.9
	title = GER_Diplomacy.9.t
	desc = GER_Diplomacy.9.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = {
		name = GER_Diplomacy.9.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.9.a executed"
		custom_effect_tooltip = GER_Diplomacy.9.a_desc
		random_state = {
			limit = {
			controller = { tag = ROOT }
			free_building_slots = {
					building = industrial_complex
					size > 1
					include_locked = yes
				}
			}
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = industrial_complex
				level = 1
				instant_build = yes
			}
			add_building_construction = {
				type = infrastructure
				level = 1
				instant_build = yes
			}
		}
		set_temp_variable = { percent_change = 2.2 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes

		GER = {
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.67 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.50 }
			modify_debt_effect = yes
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Diplomacy.9.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.9.b executed"
		custom_effect_tooltip = GER_Diplomacy.9.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}

country_event = { #Aussenwirtschaft
	id = GER_Diplomacy.10
	title = GER_Diplomacy.10.t
	desc = GER_Diplomacy.10.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = {
		name = GER_Diplomacy.10.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.10.a executed"
		custom_effect_tooltip = GER_Diplomacy.10.a_desc
		random_state = {
			limit = {
				controller = { tag = ROOT }
				free_building_slots = {
					building = offices
					size > 1
					include_locked = yes
				}
			}
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = offices
				level = 1
				instant_build = yes
			}
		}
		set_temp_variable = { percent_change = 1.5 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes
		GER = {
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.80 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.62 }
			modify_debt_effect = yes
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}
		ai_chance = {
			base = 5
		}
	}
	option = { #no
		name = GER_Diplomacy.10.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.10.b executed"
		custom_effect_tooltip = GER_Diplomacy.10.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}


country_event = { #Key ressources
	id = GER_Diplomacy.11
	title = GER_Diplomacy.11.t
	desc = GER_Diplomacy.11.d
	picture = GFX_politics_negotiations

	is_triggered_only = yes

	option = {
		name = GER_Diplomacy.11.a
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.11.a executed"
		custom_effect_tooltip = GER_Diplomacy.11.a_desc
		random_state = {
			limit = {
				controller = { tag = ROOT }
				free_building_slots = {
					building = offices
					size > 1
					include_locked = yes
				}
			}
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = offices
				level = 1
				instant_build = yes
			}
		}
		set_temp_variable = { percent_change = 2 }
		set_temp_variable = { tag_index = GER }
		set_temp_variable = { influence_target = ROOT }
		change_influence_percentage = yes

		GER = {
			set_temp_variable = { int_investment_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { int_investment_change = 0.76 }
			modify_international_investment_effect = yes
			set_temp_variable = { debt_change = ROOT.gdp_per_capita }
			multiply_temp_variable = { debt_change = 0.52 }
			modify_debt_effect = yes
			country_event = { id = GER_Diplomacy_answer.1 days = 1 }
		}
		If = {
			Limit = {
				original_tag = CHL
			}
			GER = {
				38 = {
					add_resource = {
						type = tungsten
						amount = 6
					}
				}
			}
		}
		else_If = {
			Limit = {
				original_tag = CAN
			}
			GER = {
				38 = {
					add_resource = {
						type = chromium
						amount = 4
					}
				}
			}
		}
		else_If = {
			Limit = {
				original_tag = SAF
			}
			GER = {
				38 = {
					add_resource = {
						type = chromium
						amount = 4
					}
				}
			}
		}
		else_If = {
			Limit = {
				original_tag = NOR
			}
			GER = {
				38 = {
					add_resource = {
						type = OIL
						amount = 4
					}
				}
			}
		}
		ai_chance = {
			base = 5
		}
	}
	option = {
		name = GER_Diplomacy.11.b
		log = "[GetDateText]: [This.GetName]: GER_Diplomacy.11.b executed"
		custom_effect_tooltip = GER_Diplomacy.11.b_desc
		GER = {
			country_event = { id = GER_Diplomacy_answer.2 days = 1 }
		}
		ai_chance = {
			base = 1
		}
	}
}

#country_event = { #Soldier arrested
#	id = GER_winds.1
#	title = GER_winds.1.t
#	desc = GER_winds.1.d
#	picture = GFX_Feldjager_GER
#	is_triggered_only = yes
#	fire_only_once = yes
#	option = {
#		name = GER_winds.1.a
#		log = "[GetDateText]: [This.GetName]: GER_winds.1.a executed"
#		set_temp_variable = { GER_dark_winds_status_change = -5 }
#			update_GER_dark_winds_status = yes
#		add_command_power = 10
#		add_popularity = {
#			ideology = democratic
#			popularity = 0.01
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#	# Clap back!
#	option = {
#		name = GER_winds.1.b
#		log = "[GetDateText]: [This.GetName]: GER_winds.1.b executed"
#		set_temp_variable = { GER_dark_winds_status_change = 5 }
#			update_GER_dark_winds_status = yes
#			add_political_power = 10
#			add_popularity = {
#			ideology = democratic
#			popularity = -0.01
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #extremist language spreads in troop
#	id = GER_winds.2
#	title = GER_winds.2.t
#	desc = GER_winds.2.d
#	picture = GFX_Bundeswehr_rassism
#	is_triggered_only = yes
#	fire_only_once = yes
#	# condem this
#	option = {
#		name = GER_winds.2.a
#		log = "[GetDateText]: [This.GetName]: GER_winds.2.a executed"
#		set_temp_variable = { GER_dark_winds_status_change = -5 }
#			update_GER_dark_winds_status = yes
#			add_popularity = {
#			ideology = nationalist
#			popularity = -0.01
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#	# hide it
#	option = {
#		name = GER_winds.2.b
#		log = "[GetDateText]: [This.GetName]: GER_winds.2.b executed"
#		set_temp_variable = { GER_dark_winds_status_change = 5 }
#			update_GER_dark_winds_status = yes
#			add_popularity = {
#			ideology = nationalist
#			popularity = 0.01
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #weapon cache discovered
#	id = GER_winds.3
#	title = GER_winds.3.t
#	desc = GER_winds.3.d
#	picture = GFX_waffenlager_GER
#	is_triggered_only = yes
#	fire_only_once = yes
#	option = {
#		name = GER_winds.3.a
#		log = "[GetDateText]: [This.GetName]: GER_winds.3.a executed"
#		set_temp_variable = { GER_dark_winds_status_change = -5 }
#			update_GER_dark_winds_status = yes
#		add_command_power = 20
#		ai_chance = {
#			base = 5
#		}
#	}
#	# Clap back!
#	option = {
#		name = GER_winds.3.b
#		log = "[GetDateText]: [This.GetName]: GER_winds.3.b executed"
#		set_temp_variable = { GER_dark_winds_status_change = 5 }
#			update_GER_dark_winds_status = yes
#		add_stability = -0.05
#		add_popularity = {
#			ideology = nationalist
#			popularity = 0.01
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #media expose Extremmist blog
#	id = GER_winds.4
#	title = GER_winds.4.t
#	desc = GER_winds.4.d
#	picture = GFX_Rechter_Blog_GER
#	is_triggered_only = yes
#	fire_only_once = yes
#	option = {
#		name = GER_winds.4.a
#		log = "[GetDateText]: [This.GetName]: GER_winds.4.a executed"
#		set_temp_variable = { GER_dark_winds_status_change = -5 }
#			update_GER_dark_winds_status = yes
#		add_popularity = {
#			ideology = nationalist
#			popularity = -0.01
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#	# Clap back!
#	option = {
#		name = GER_winds.4.b
#		log = "[GetDateText]: [This.GetName]: GER_winds.4.b executed"
#		set_temp_variable = { GER_dark_winds_status_change = 5 }
#			update_GER_dark_winds_status = yes
#			add_political_power = -20
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#country_event = { #radicalisation ex soldiers
#	id = GER_winds.5
#	title = GER_winds.5.t
#	desc = GER_winds.5.d
#	picture = GFX_Soldat_schulter_GER
#	is_triggered_only = yes
#	fire_only_once = yes
#	option = {
#		name = GER_winds.5.a
#		log = "[GetDateText]: [This.GetName]: GER_winds.5.a executed"
#		set_temp_variable = { GER_dark_winds_status_change = -5 }
#			update_GER_dark_winds_status = yes
#		add_popularity = {
#			ideology = democratic
#			popularity = 0.01
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#	# Clap back!
#	option = {
#		name = GER_winds.5.b
#		log = "[GetDateText]: [This.GetName]: GER_winds.5.b executed"
#		set_temp_variable = { GER_dark_winds_status_change = 5 }
#			update_GER_dark_winds_status = yes
#		add_popularity = {
#			ideology = nationalist
#			popularity = 0.01
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#}
#
#country_event = { #coup d´art
#	id = GER_winds.6
#	title = GER_winds.6.t
#	desc = GER_winds.6.d
#	picture = GFX_Bundeswehr3
#	is_triggered_only = yes
#	fire_only_once = yes
#	#civil war
#	option = {
#		name = GER_winds.6.a
#		log = "[GetDateText]: [This.GetName]: GER_winds.6.a executed"
#		hidden_effect = {
#			set_country_flag = GER_LEFTWING_DEPT_COLLAPSED
#			set_variable = { GER_leftwing_department_status = 0 }
#			clr_country_flag = GER_LEFTWING_DEPT_STABLE
#			clr_country_flag = GER_LEFTWING_DEPT_UNSTABLE
#			clr_country_flag = GER_LEFTWING_DEPT_COLLAPSING
#			remove_ideas = GER_idea_bfv_leftwing_low
#			remove_ideas = GER_idea_bfv_leftwing_med
#			remove_ideas = GER_idea_bfv_leftwing_high
#
#			set_country_flag = GER_RIGHTWING_DEPT_COLLAPSED
#			set_variable = { GER_rightwing_department_status = 0 }
#			clr_country_flag = GER_RIGHTWING_DEPT_STABLE
#			clr_country_flag = GER_RIGHTWING_DEPT_UNSTABLE
#			clr_country_flag = GER_RIGHTWING_DEPT_COLLAPSING
#			remove_ideas = GER_idea_bfv_rightwing_low
#			remove_ideas = GER_idea_bfv_rightwing_med
#			remove_ideas = GER_idea_bfv_rightwing_high
#
#			set_country_flag = GER_ISLAMIST_DEPT_COLLAPSED
#			set_variable = { GER_islamist_department_status = 0 }
#			clr_country_flag = GER_ISLAMIST_DEPT_STABLE
#			clr_country_flag = GER_ISLAMIST_DEPT_UNSTABLE
#			clr_country_flag = GER_ISLAMIST_DEPT_COLLAPSING
#			remove_ideas = GER_idea_bfv_islamist_low
#			remove_ideas = GER_idea_bfv_islamist_med
#			remove_ideas = GER_idea_bfv_islamist_high
#		}
#		hidden_effect = {
#			NATO_leave = yes
#			increase_corruption = yes
#			increase_corruption = yes
#			increase_corruption = yes
#			increase_corruption = yes
#			increase_corruption = yes
#			clear_array = ruling_party
#			clear_array = gov_coalition_array
#			add_to_array = { ruling_party = 20 }
#			update_government_coalition_strength = yes
#			set_coalition_drift = yes
#			set_ruling_leader = yes
#			set_leader = yes
#			set_politics = {
#				ruling_party = nationalist
#				elections_allowed = no
#			}
#			create_country_leader = {
#				name = "Interim Government of Germany"
#				picture = "GER_interim.dds"
#				ideology = Nat_Populism
#				traits = {
#					nationalist_Nat_Populism islamophobe fascist_demagogue
#				}
#			}
#
#			start_civil_war = {
#				ideology = democratic
#				keep_political_leader = yes
#				keep_political_party_members = yes
#				size = 0.55
#			}
#		}
#
#		ai_chance = {
#			base = 6
#		}
#	}
#}
#news_event = { #end wind
#	id = GER_winds.7
#	title = GER_winds.7.t
#	desc = GER_winds.7.d
#	picture = GFX_bundeswehr_generic
#	is_triggered_only = yes
#	fire_only_once = yes
#	option = {
#		name = GER_winds.7.a
#		log = "[GetDateText]: [This.GetName]: GER_winds.7.a executed"
#		set_country_flag = GER_military_extremism_solved
#		add_political_power = 10
#		add_popularity = {
#			ideology = nationalist
#			popularity = -0.01
#		}
#		add_popularity = {
#			ideology = democratic
#			popularity = 0.02
#		}
#		ai_chance = {
#			base = 5
#		}
#	}
#}
##Grüner
#country_event = {
#	id = Gruner.1
#	title = Gruner.1.t
#	desc = Gruner.1.d
#	picture = GFX_Gabriel_Gruner_II
#	is_triggered_only = yes
#	fire_only_once = yes
#
#	trigger = {
#		country_exists = SOV
#		country_exists = GER
#	}
#
#	option = { #Protest
#		name = Gruner.1.a
#		log = "[GetDateText]: [This.GetName]: Gruner.1.a executed"
#
#		GER = {
#			add_opinion_modifier = { target = SOV modifier = drama }
#		}
#		SOV = {
#			add_opinion_modifier = { target = GER modifier = drama }
#		}
#		add_political_power = -10
#		set_party_index_to_ruling_party = yes
#		set_temp_variable = { party_popularity_increase = 0.020 }
#		set_temp_variable = { temp_outlook_increase = 0.016 }
#
#		news_event = { id = Gruner_news.2 days = 4 }
#
#		ai_chance = {
#			base = 2
#		}
#	}
#
#	option = { #no need for diplomatic trouble
#		name = Gruner.1.b
#		log = "[GetDateText]: [This.GetName]: Gruner.1.b executed"
#
#		add_political_power = 10
#
#		set_party_index_to_ruling_party = yes
#		set_temp_variable = { party_popularity_increase = -0.020 }
#		set_temp_variable = { temp_outlook_increase = -0.016 }
#
#		ai_chance = {
#			base = 2
#		}
#	}
#}
#news_event = {
#	id = Gruner_news.1
#	title = Gruner_news.1.t
#	desc = Gruner_news.1.d
#	picture = GFX_Der_stern
#	fire_only_once = yes
#
#	is_triggered_only = yes
#	trigger = {
#		has_country_flag = balkan_activity
#	}
#	major = yes
#
#	option = {
#		name = Gruner_news.1.a
#		log = "[GetDateText]: [This.GetName]: Gruner_news.1.a executed"
#		If = {
#			limit = {
#				original_tag = GER
#			}
#			country_event = { id = Gruner.1 days = 2 }
#		}
#		else = {
#
#		}
#	}
#}
#
#news_event = {
#	id = Gruner_news.2
#	title = Gruner_news.2.t
#	desc = Gruner_news.2.d
#	picture = GFX_Der_stern
#	fire_only_once = yes
#
#	is_triggered_only = yes
#	trigger = {
#		has_country_flag = balkan_activity
#	}
#	major = yes
#
#	option = {
#		name = Gruner_news.2.a
#		log = "[GetDateText]: [This.GetName]: Gruner_news.2.a executed"
#	}
#}