# Valid unit modifiers are not exhaustive
# Currently supported:
# army_morale
# army_morale_factor
# army_org
# army_org_factor
# supply_consumption_factor
# equipment_capture
# equipment_capture_factor
# army_fuel_capacity_factor
# army_fuel_consumption_factor
# recon_factor
# recon_factor_while_entrenched
# transport_capacity (?)
# breakthrough_factor
# armor_factor
# army_strength_factor
# experience_loss_factor
# leader_modifier applies unit modifiers to all units under them as a general, similarly to traits.
# army_attack_factor
# army_defence_factor
# max_dig_in
# max_dig_in_factor

@cost = 30

unit_medals = {
	
	### PRC

	August_1_Medal = {
		
		available = { should_have_prc_medals_trigger = yes
				#has_completed_focus = PRC_proclaim_the_peoples_republic
		}
		frame = 1
		icon = "GFX_medal_icon_prc"
		
		cost = 10
		
		unit_modifiers = {
			army_morale_factor = 0.10
		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	
	Order_of_Independence_and_Freedom = {
		
		available = { should_have_prc_medals_trigger = yes 
				#has_completed_focus = PRC_proclaim_the_peoples_republic
		}
		frame = 2
		icon = "GFX_medal_icon_prc"
		
		cost = 10
		
		unit_modifiers = {
			army_strength_factor = 0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	Order_of_Liberation = {
		
		available = { should_have_prc_medals_trigger = yes 
				#has_completed_focus = PRC_proclaim_the_peoples_republic
		}
		frame = 3
		icon = "GFX_medal_icon_prc"
		
		cost = 10
		
		unit_modifiers = {
			breakthrough_factor = 0.10
		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	Medal_of_Heroes_and_Models_1st_Class = {
		
		available = { should_have_prc_medals_trigger = yes 
				#has_completed_focus = PRC_proclaim_the_peoples_republic
		}
		frame = 4
		icon = "GFX_medal_icon_prc"

		
		cost = 10
		
		unit_modifiers = {
			army_morale_factor = 0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}

	Medal_of_Heroes_and_Models_2nd_Class = {
		
		available = { should_have_prc_medals_trigger = yes 
				#has_completed_focus = PRC_proclaim_the_peoples_republic
		}
		frame = 5
		icon = "GFX_medal_icon_prc"
		
		cost = 10
		
		unit_modifiers = {
			army_org_factor = 0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	Medal_of_1st_Class_Merit = {
		
		available = { should_have_prc_medals_trigger = yes 
				#has_completed_focus = PRC_proclaim_the_peoples_republic
		}
		frame = 6
		icon = "GFX_medal_icon_prc"
		
		cost = 10
		
		unit_modifiers = {
			army_defence_factor = 0.10
		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	Medal_of_2nd_Class_Merit = {
		
		available = { should_have_prc_medals_trigger = yes 
				#has_completed_focus = PRC_proclaim_the_peoples_republic
		}
		frame = 7
		icon = "GFX_medal_icon_prc"
		
		cost = 10
		
		unit_modifiers = {
			experience_loss_factor = -0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	Medal_of_3rd_Class_Merit = {
		
		available = { should_have_prc_medals_trigger = yes 
				#has_completed_focus = PRC_proclaim_the_peoples_republic
		}
		frame = 8
		icon = "GFX_medal_icon_prc"
		
		cost = 5
		
		unit_modifiers = {
			recon_factor = 0.10
		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}

	Liberation_of_North_China_Commemorative_Medal = {
		
		available = { should_have_prc_medals_trigger = yes 
			#controls_state = 608
			#controls_state = 611
		}
		frame = 9
		icon = "GFX_medal_icon_prc"
		
		cost = 3
		
		unit_modifiers = {
			army_morale_factor = 0.10
		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	
	Liberation_of_Central_South_China_Commemorative_Medal = {
		
		available = { should_have_prc_medals_trigger = yes 
			#controls_state = 620
			#controls_state = 593
		}
		frame = 14
		icon = "GFX_medal_icon_prc"
		
		cost = 3
		
		unit_modifiers = {
			army_defence_factor = 0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	Liberation_of_Northwest_China_Commemorative_Medal = {
		
		available = { should_have_prc_medals_trigger = yes 
			#controls_state = 754
			#controls_state = 617
		}
		frame = 12
		icon = "GFX_medal_icon_prc"
		
		cost = 3
		
		unit_modifiers = {
			supply_consumption_factor = -0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	
	Liberation_of_Southwest_China_Commemorative_Medal = {
		
		available = { should_have_prc_medals_trigger = yes 
			#controls_state = 325
			#controls_state = 605
		}
		frame = 11
		icon = "GFX_medal_icon_prc"
		
		cost = 3
		
		unit_modifiers = {
			army_fuel_consumption_factor = -0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	
	Liberation_of_Hainan_Island_Commemorative_Medal = {
		
		available = { should_have_prc_medals_trigger = yes 
			#controls_state = 591
		}
		frame = 10
		icon = "GFX_medal_icon_prc"
		
		cost = 3
		
		unit_modifiers = {
			equipment_capture_factor = 0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	
	Liberation_of_Tibet_Commemorative_Medal = {
		
		available = { should_have_prc_medals_trigger = yes 
			#controls_state = 757
		}
		frame = 13
		icon = "GFX_medal_icon_prc"
		
		cost = 3
		
		unit_modifiers = {
			army_strength_factor = 0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	Anti_USA_and_North_Korea_Commemorative_Medal = {
		
		available = { should_have_prc_medals_trigger = yes 
			#has_completed_focus = PRC_proclaim_the_peoples_republic
			#has_war_with = USA
		}
		frame = 15
		icon = "GFX_medal_icon_prc"
		
		cost = 3
		
		unit_modifiers = {
			army_attack_factor = 0.10

		}
		
		one_time_effect = {
			add_divisional_commander_xp = 100
		}
		
	}
	
	
	
	
}
