tank_diesel_engine_gen8 = {
	abbreviation = "die8"
	category = tank_diesel_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_diesel_engine_gen7
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 2.5 }
	add_stats = {
		build_cost_ic = 2.517
		fuel_consumption = 7.583
		maximum_speed = 17.208
	}
	xp_cost = 3
}
tank_diesel_engine_gen9 = {
	abbreviation = "die9"
	category = tank_diesel_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_diesel_engine_gen8
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 2.5 }
	add_stats = {
		build_cost_ic = 2.733
		fuel_consumption = 8.167
		maximum_speed = 18.667
	}
	xp_cost = 3
}
tank_diesel_engine_gen10 = {
	abbreviation = "die10"
	category = tank_diesel_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_diesel_engine_gen9
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 2.5 }
	add_stats = {
		build_cost_ic = 2.95
		fuel_consumption = 8.75
		maximum_speed = 20.125
	}
	xp_cost = 3
}
tank_diesel_engine_gen11 = {
	abbreviation = "die11"
	category = tank_diesel_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_diesel_engine_gen10
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 2.5 }
	add_stats = {
		build_cost_ic = 3.167
		fuel_consumption = 9.333
		maximum_speed = 21.583
	}
	xp_cost = 3
}
tank_gas_turbine_engine_gen7 = {
	abbreviation = "gte7"
	category = tank_turbine_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_gas_turbine_engine_gen6
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 2.75 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 2.75 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 2.75 }
	add_stats = {
		build_cost_ic = 2.75
		fuel_consumption = 9.86
		maximum_speed = 19.34
	}
	xp_cost = 3
}
tank_gas_turbine_engine_gen8 = {
	abbreviation = "gte8"
	category = tank_turbine_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_gas_turbine_engine_gen7
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 2.75 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 2.75 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 2.75 }
	add_stats = {
		build_cost_ic = 3.0
		fuel_consumption = 10.62
		maximum_speed = 20.93
	}
	xp_cost = 3
}
tank_gas_turbine_engine_gen9 = {
	abbreviation = "gte9"
	category = tank_turbine_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_gas_turbine_engine_gen8
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 2.75 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 2.75 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 2.75 }
	add_stats = {
		build_cost_ic = 3.25
		fuel_consumption = 11.38
		maximum_speed = 22.52
	}
	xp_cost = 3
}
tank_gas_turbine_engine_gen10 = {
	abbreviation = "gte10"
	category = tank_turbine_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_gas_turbine_engine_gen9
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 2.75 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 2.75 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 2.75 }
	add_stats = {
		build_cost_ic = 3.5
		fuel_consumption = 12.14
		maximum_speed = 24.11
	}
	xp_cost = 3
}
tank_electric_engine_gen3 = {
	abbreviation = "ee3"
	category = tank_electric_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_electric_engine_gen2
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 3.75 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 3.75 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 3.75 }
	add_stats = {
		build_cost_ic = 4.0
		fuel_consumption = 0.5
		maximum_speed = 16.5
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 1.0
	}
}
tank_electric_engine_gen4 = {
	abbreviation = "ee4"
	category = tank_electric_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_electric_engine_gen3
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 3.75 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 3.75 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 3.75 }
	add_stats = {
		build_cost_ic = 4.5
		fuel_consumption = 0.5
		maximum_speed = 17.5
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 1.0
	}
}
tank_electric_engine_gen5 = {
	abbreviation = "ee5"
	category = tank_electric_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_electric_engine_gen4
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 3.75 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 3.75 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 3.75 }
	add_stats = {
		build_cost_ic = 5.0
		fuel_consumption = 0.5
		maximum_speed = 18.5
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 1.0
	}
}
tank_electric_engine_gen6 = {
	abbreviation = "ee6"
	category = tank_electric_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = tank_electric_engine_gen5
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 3.75 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 3.75 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 3.75 }
	add_stats = {
		build_cost_ic = 5.5
		fuel_consumption = 0.5
		maximum_speed = 19.5
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 1.0
	}
}
afv_gasoline_engine_gen4 = {
	abbreviation = "age4"
	category = afv_gasoline_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = afv_gasoline_engine_gen3
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = afv_gasoline_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.5
		fuel_consumption = 2.75
		maximum_speed = 11.0
	}
	xp_cost = 3
}
afv_gasoline_engine_gen5 = {
	abbreviation = "age5"
	category = afv_gasoline_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = afv_gasoline_engine_gen4
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = afv_gasoline_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.75
		fuel_consumption = 3.0
		maximum_speed = 13.0
	}
	xp_cost = 3
}
afv_gasoline_engine_gen6 = {
	abbreviation = "age6"
	category = afv_gasoline_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = afv_gasoline_engine_gen5
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = afv_gasoline_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 2.0
		fuel_consumption = 3.25
		maximum_speed = 15.0
	}
	xp_cost = 3
}
afv_gasoline_engine_gen7 = {
	abbreviation = "age7"
	category = afv_gasoline_engine_type
	sfx = sfx_ui_sd_module_engine
	parent = afv_gasoline_engine_gen6
	allowed_module_categories = { special_type_slot_1 = { tank_auxiliary_electric_engine_module } special_type_slot_2 = { tank_auxiliary_electric_engine_module } special_type_slot_3 = { tank_auxiliary_electric_engine_module } }
	can_convert_from = { module_category = afv_gasoline_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_diesel_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_turbine_engine_type convert_cost_ic = 1.5 }
	can_convert_from = { module_category = tank_electric_engine_type convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 2.25
		fuel_consumption = 3.5
		maximum_speed = 17.0
	}
	xp_cost = 3
}
tank_small_cannon_5 = {
	abbreviation = "sc5"
	category = tank_small_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_small_cannon_4
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_small_main_armament convert_cost_ic = 4 }
	add_stats = {
		soft_attack = 18.0
		hard_attack = 26.667
		ap_attack = 60.0
		build_cost_ic = 1.75
		maximum_speed = -0.5
		reliability = -0.05
		breakthrough = 1.25
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
	}
}
tank_small_cannon_6 = {
	abbreviation = "sc6"
	category = tank_small_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_small_cannon_5
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_small_main_armament convert_cost_ic = 4 }
	add_stats = {
		soft_attack = 20.0
		hard_attack = 30.333
		ap_attack = 68.0
		build_cost_ic = 2.0
		maximum_speed = -0.5
		reliability = -0.05
		breakthrough = 1.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
	}
}
tank_small_cannon_7 = {
	abbreviation = "sc7"
	category = tank_small_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_small_cannon_6
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_small_main_armament convert_cost_ic = 4 }
	add_stats = {
		soft_attack = 22.0
		hard_attack = 34.0
		ap_attack = 76.0
		build_cost_ic = 2.25
		maximum_speed = -0.5
		reliability = -0.05
		breakthrough = 1.75
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
	}
}
tank_small_cannon_8 = {
	abbreviation = "sc8"
	category = tank_small_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_small_cannon_7
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_small_main_armament convert_cost_ic = 4 }
	add_stats = {
		soft_attack = 24.0
		hard_attack = 37.667
		ap_attack = 84.0
		build_cost_ic = 2.5
		maximum_speed = -0.5
		reliability = -0.05
		breakthrough = 2.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
	}
}
tank_small_medium_cannon_5 = {
	abbreviation = "smc5"
	category = tank_small_medium_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_small_medium_cannon_4
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2 }
	add_stats = {
		soft_attack = 24.167
		hard_attack = 45.0
		ap_attack = 103.333
		build_cost_ic = 2.0
		maximum_speed = -0.833
		reliability = -0.092
		breakthrough = 2.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		tungsten = 1.0
	}
}
tank_small_medium_cannon_6 = {
	abbreviation = "smc6"
	category = tank_small_medium_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_small_medium_cannon_5
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2 }
	add_stats = {
		soft_attack = 26.833
		hard_attack = 50.0
		ap_attack = 116.667
		build_cost_ic = 2.25
		maximum_speed = -0.792
		reliability = -0.083
		breakthrough = 2.25
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
tank_small_medium_cannon_7 = {
	abbreviation = "smc7"
	category = tank_small_medium_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_small_medium_cannon_6
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2 }
	add_stats = {
		soft_attack = 29.5
		hard_attack = 55.0
		ap_attack = 130.0
		build_cost_ic = 2.5
		maximum_speed = -0.75
		reliability = -0.075
		breakthrough = 2.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
tank_small_medium_cannon_8 = {
	abbreviation = "smc8"
	category = tank_small_medium_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_small_medium_cannon_7
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2 }
	add_stats = {
		soft_attack = 32.167
		hard_attack = 60.0
		ap_attack = 143.333
		build_cost_ic = 2.75
		maximum_speed = -0.708
		reliability = -0.067
		breakthrough = 2.75
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
tank_medium_cannon_5 = {
	abbreviation = "mc5"
	category = tank_medium_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_medium_cannon_4
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 21.0
		hard_attack = 60.0
		ap_attack = 160.0
		build_cost_ic = 2.25
		maximum_speed = -1.167
		reliability = -0.117
		breakthrough = 3.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		tungsten = 1.0
		chromium = 2.0
	}
}
tank_medium_cannon_6 = {
	abbreviation = "mc6"
	category = tank_medium_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_medium_cannon_5
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 23.0
		hard_attack = 67.0
		ap_attack = 180.0
		build_cost_ic = 2.5
		maximum_speed = -1.083
		reliability = -0.108
		breakthrough = 4.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
		chromium = 2.5
	}
}
tank_medium_cannon_7 = {
	abbreviation = "mc7"
	category = tank_medium_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_medium_cannon_6
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 25.0
		hard_attack = 74.0
		ap_attack = 200.0
		build_cost_ic = 2.75
		maximum_speed = -1.0
		reliability = -0.1
		breakthrough = 4.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
		chromium = 2.5
	}
}
tank_medium_cannon_8 = {
	abbreviation = "mc8"
	category = tank_medium_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_medium_cannon_7
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 27.0
		hard_attack = 81.0
		ap_attack = 220.0
		build_cost_ic = 3.0
		maximum_speed = -0.917
		reliability = -0.092
		breakthrough = 5.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
		chromium = 2.5
	}
}
tank_large_cannon_4 = {
	abbreviation = "lc4"
	category = tank_large_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_large_cannon_3
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 17.9
		hard_attack = 67.5
		ap_attack = 165.0
		build_cost_ic = 2.625
		maximum_speed = -1.375
		reliability = -0.162
		breakthrough = 3.25
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		chromium = 2.0
		tungsten = 2.0
	}
}
tank_large_cannon_5 = {
	abbreviation = "lc5"
	category = tank_large_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_large_cannon_4
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 19.3
		hard_attack = 75.0
		ap_attack = 180.0
		build_cost_ic = 3.0
		maximum_speed = -1.25
		reliability = -0.15
		breakthrough = 3.75
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		chromium = 2.5
		tungsten = 2.5
	}
}
tank_large_cannon_6 = {
	abbreviation = "lc6"
	category = tank_large_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_large_cannon_5
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 20.7
		hard_attack = 82.5
		ap_attack = 195.0
		build_cost_ic = 3.375
		maximum_speed = -1.125
		reliability = -0.137
		breakthrough = 4.25
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		chromium = 2.5
		tungsten = 2.5
	}
}
tank_large_cannon_7 = {
	abbreviation = "lc7"
	category = tank_large_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_large_cannon_6
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 22.1
		hard_attack = 90.0
		ap_attack = 210.0
		build_cost_ic = 3.75
		maximum_speed = -1.0
		reliability = -0.125
		breakthrough = 4.75
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		chromium = 2.5
		tungsten = 2.5
	}
}
tank_very_large_cannon_4 = {
	abbreviation = "vlc4"
	category = tank_large_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_very_large_cannon_3
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 14.6
		hard_attack = 72.5
		ap_attack = 162.5
		build_cost_ic = 2.75
		maximum_speed = -1.5
		reliability = -0.212
		breakthrough = 3.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 3.0
		tungsten = 2.0
		chromium = 2.0
	}
}
tank_very_large_cannon_5 = {
	abbreviation = "vlc5"
	category = tank_large_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_very_large_cannon_4
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 15.7
		hard_attack = 80.0
		ap_attack = 170.0
		build_cost_ic = 3.0
		maximum_speed = -1.5
		reliability = -0.2
		breakthrough = 4.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 3.5
		tungsten = 2.5
		chromium = 2.5
	}
}
tank_very_large_cannon_6 = {
	abbreviation = "vlc6"
	category = tank_large_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_very_large_cannon_5
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 16.8
		hard_attack = 87.5
		ap_attack = 177.5
		build_cost_ic = 3.25
		maximum_speed = -1.5
		reliability = -0.188
		breakthrough = 4.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 3.5
		tungsten = 2.5
		chromium = 2.5
	}
}
tank_very_large_cannon_7 = {
	abbreviation = "vlc7"
	category = tank_large_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = tank_very_large_cannon_6
	allowed_module_categories = { special_type_slot_1 = { tank_longer_gun_category } special_type_slot_2 = { tank_longer_gun_category } special_type_slot_3 = { tank_longer_gun_category } }
	can_convert_from = { module_category = tank_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_small_medium_main_armament convert_cost_ic = 2.5 }
	can_convert_from = { module_category = tank_large_main_armament convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 17.9
		hard_attack = 95.0
		ap_attack = 185.0
		build_cost_ic = 3.5
		maximum_speed = -1.5
		reliability = -0.175
		breakthrough = 5.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 3.5
		tungsten = 2.5
		chromium = 2.5
	}
}
tank_base_tank_turret1 = {
	abbreviation = "btt1"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_base_tank_turret0
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -1.5
		breakthrough = 8.0
		defense = 4.0
	}
	xp_cost = 3
}
tank_base_tank_turret2 = {
	abbreviation = "btt2"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_base_tank_turret1
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -1.5
		breakthrough = 8.0
		defense = 4.0
	}
	xp_cost = 3
}
tank_base_tank_turret3 = {
	abbreviation = "btt3"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_base_tank_turret2
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -1.5
		breakthrough = 8.0
		defense = 4.0
	}
	xp_cost = 3
}
tank_base_tank_turret4 = {
	abbreviation = "btt4"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_base_tank_turret3
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -1.5
		breakthrough = 8.0
		defense = 4.0
	}
	xp_cost = 3
}
tank_soviet_turret1 = {
	abbreviation = "tst1"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_soviet_turret0
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 1.0
		maximum_speed = -1.0
		breakthrough = 9.0
		defense = 3.0
	}
	multiply_stats = {
		armor_value = -0.1
	}
	xp_cost = 3
}
tank_soviet_turret2 = {
	abbreviation = "tst2"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_soviet_turret1
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 1.0
		maximum_speed = -1.0
		breakthrough = 9.0
		defense = 3.0
	}
	multiply_stats = {
		armor_value = -0.1
	}
	xp_cost = 3
}
tank_soviet_turret3 = {
	abbreviation = "tst3"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_soviet_turret2
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 1.0
		maximum_speed = -1.0
		breakthrough = 9.0
		defense = 3.0
	}
	multiply_stats = {
		armor_value = -0.1
	}
	xp_cost = 3
}
tank_soviet_turret4 = {
	abbreviation = "tst4"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_soviet_turret3
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 1.0
		maximum_speed = -1.0
		breakthrough = 9.0
		defense = 3.0
	}
	multiply_stats = {
		armor_value = -0.1
	}
	xp_cost = 3
}
tank_no_turret1 = {
	abbreviation = "tnt1"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_no_turret0
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 0.75 }
	add_stats = {
		build_cost_ic = 0.5
		maximum_speed = -0.05
		breakthrough = 1.0
		defense = 4.0
	}
	multiply_stats = {
		defense = 0.2
		breakthrough = -0.4
	}
	xp_cost = 3
}
tank_no_turret2 = {
	abbreviation = "tnt2"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_no_turret1
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 0.75 }
	add_stats = {
		build_cost_ic = 0.5
		maximum_speed = -0.05
		breakthrough = 1.0
		defense = 4.0
	}
	multiply_stats = {
		defense = 0.2
		breakthrough = -0.4
	}
	xp_cost = 3
}
tank_no_turret3 = {
	abbreviation = "tnt3"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_no_turret2
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 0.75 }
	add_stats = {
		build_cost_ic = 0.5
		maximum_speed = -0.05
		breakthrough = 1.0
		defense = 4.0
	}
	multiply_stats = {
		defense = 0.2
		breakthrough = -0.4
	}
	xp_cost = 3
}
tank_no_turret4 = {
	abbreviation = "tnt4"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_no_turret3
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 0.75 }
	add_stats = {
		build_cost_ic = 0.5
		maximum_speed = -0.05
		breakthrough = 1.0
		defense = 4.0
	}
	multiply_stats = {
		defense = 0.2
		breakthrough = -0.4
	}
	xp_cost = 3
}
tank_oscillating_turret1 = {
	abbreviation = "tot1"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_oscillating_turret0
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.5
		maximum_speed = -1.0
		breakthrough = 7.0
		defense = 5.0
	}
	multiply_stats = {
		armor_value = -0.2
		soft_attack = 0.1
		hard_attack = 0.05
	}
	xp_cost = 3
}
tank_oscillating_turret2 = {
	abbreviation = "tot2"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_oscillating_turret1
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.5
		maximum_speed = -1.0
		breakthrough = 7.0
		defense = 5.0
	}
	multiply_stats = {
		armor_value = -0.2
		soft_attack = 0.1
		hard_attack = 0.05
	}
	xp_cost = 3
}
tank_oscillating_turret3 = {
	abbreviation = "tot3"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_oscillating_turret2
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.5
		maximum_speed = -1.0
		breakthrough = 7.0
		defense = 5.0
	}
	multiply_stats = {
		armor_value = -0.2
		soft_attack = 0.1
		hard_attack = 0.05
	}
	xp_cost = 3
}
tank_oscillating_turret4 = {
	abbreviation = "tot4"
	category = tank_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_oscillating_turret3
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.5
		maximum_speed = -1.0
		breakthrough = 7.0
		defense = 5.0
	}
	multiply_stats = {
		armor_value = -0.2
		soft_attack = 0.1
		hard_attack = 0.05
	}
	xp_cost = 3
}
tank_unmanned_turret1 = {
	abbreviation = "tut1"
	category = tank_unmanned_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_unmanned_turret0
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -0.5
		breakthrough = 6.0
		defense = 3.0
	}
	multiply_stats = {
		armor_value = 0.1
		soft_attack = -0.05
		hard_attack = -0.05
	}
	xp_cost = 3
}
tank_unmanned_turret2 = {
	abbreviation = "tut2"
	category = tank_unmanned_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_unmanned_turret1
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -0.5
		breakthrough = 6.0
		defense = 3.0
	}
	multiply_stats = {
		armor_value = 0.1
		soft_attack = -0.05
		hard_attack = -0.05
	}
	xp_cost = 3
}
tank_unmanned_turret3 = {
	abbreviation = "tut3"
	category = tank_unmanned_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_unmanned_turret2
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -0.5
		breakthrough = 6.0
		defense = 3.0
	}
	multiply_stats = {
		armor_value = 0.1
		soft_attack = -0.05
		hard_attack = -0.05
	}
	xp_cost = 3
}
tank_unmanned_turret4 = {
	abbreviation = "tut4"
	category = tank_unmanned_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = tank_unmanned_turret3
	can_convert_from = { module_category = tank_turret_type convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -0.5
		breakthrough = 6.0
		defense = 3.0
	}
	multiply_stats = {
		armor_value = 0.1
		soft_attack = -0.05
		hard_attack = -0.05
	}
	xp_cost = 3
}
tank_torsion_bar_suspension1 = {
	abbreviation = "tor1"
	category = tank_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_torsion_bar_suspension0
	can_convert_from = { module_category = tank_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.0
	}
	xp_cost = 3
}
tank_torsion_bar_suspension2 = {
	abbreviation = "tor2"
	category = tank_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_torsion_bar_suspension1
	can_convert_from = { module_category = tank_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.0
	}
	xp_cost = 3
}
tank_torsion_bar_suspension3 = {
	abbreviation = "tor3"
	category = tank_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_torsion_bar_suspension2
	can_convert_from = { module_category = tank_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.0
	}
	xp_cost = 3
}
tank_torsion_bar_suspension4 = {
	abbreviation = "tor4"
	category = tank_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_torsion_bar_suspension3
	can_convert_from = { module_category = tank_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.0
	}
	xp_cost = 3
}
tank_pneumatic_suspension1 = {
	abbreviation = "tps1"
	category = tank_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_pneumatic_suspension0
	can_convert_from = { module_category = tank_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 2.5
		reliability = -0.1
	}
	multiply_stats = {
		defense = 0.1
		breakthrough = 0.1
	}
	xp_cost = 3
}
tank_pneumatic_suspension2 = {
	abbreviation = "tps2"
	category = tank_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_pneumatic_suspension1
	can_convert_from = { module_category = tank_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 2.5
		reliability = -0.1
	}
	multiply_stats = {
		defense = 0.1
		breakthrough = 0.1
	}
	xp_cost = 3
}
tank_pneumatic_suspension3 = {
	abbreviation = "tps3"
	category = tank_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_pneumatic_suspension2
	can_convert_from = { module_category = tank_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 2.5
		reliability = -0.1
	}
	multiply_stats = {
		defense = 0.1
		breakthrough = 0.1
	}
	xp_cost = 3
}
tank_pneumatic_suspension4 = {
	abbreviation = "tps4"
	category = tank_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_pneumatic_suspension3
	can_convert_from = { module_category = tank_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 2.5
		reliability = -0.1
	}
	multiply_stats = {
		defense = 0.1
		breakthrough = 0.1
	}
	xp_cost = 3
}
tank_steel_armor_gen4 = {
	abbreviation = "ste4"
	category = tank_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_steel_armor_gen3
	add_stats = {
		defense = 11.0
		breakthrough = 21.0
		armor_value = 13.0
		maximum_speed = -1.5
	}
	multiply_stats = {
		build_cost_ic = -0.025
	}
	xp_cost = 3
}
tank_steel_armor_gen5 = {
	abbreviation = "ste5"
	category = tank_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_steel_armor_gen4
	add_stats = {
		defense = 14.0
		breakthrough = 26.0
		armor_value = 17.0
		maximum_speed = -1.0
	}
	multiply_stats = {
		build_cost_ic = 0.0
	}
	xp_cost = 3
}
tank_steel_armor_gen6 = {
	abbreviation = "ste6"
	category = tank_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_steel_armor_gen5
	add_stats = {
		defense = 17.0
		breakthrough = 31.0
		armor_value = 21.0
		maximum_speed = -0.5
	}
	multiply_stats = {
		build_cost_ic = 0.025
	}
	xp_cost = 3
}
tank_steel_armor_gen7 = {
	abbreviation = "ste7"
	category = tank_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_steel_armor_gen6
	add_stats = {
		defense = 20.0
		breakthrough = 36.0
		armor_value = 25.0
		maximum_speed = 0.0
	}
	multiply_stats = {
		build_cost_ic = 0.05
	}
	xp_cost = 3
}
tank_composite_armor_gen5 = {
	abbreviation = "tca5"
	category = tank_heavy_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_composite_armor_gen4
	add_stats = {
		defense = 14.0
		breakthrough = 22.0
		armor_value = 60.0
		maximum_speed = -3.5
		build_cost_ic = 3.333
	}
	multiply_stats = {
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 4.0
	}
}
tank_composite_armor_gen6 = {
	abbreviation = "tca6"
	category = tank_heavy_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_composite_armor_gen5
	add_stats = {
		defense = 16.5
		breakthrough = 25.5
		armor_value = 70.0
		maximum_speed = -2.5
		build_cost_ic = 3.667
	}
	multiply_stats = {
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 5.0
	}
}
tank_composite_armor_gen7 = {
	abbreviation = "tca7"
	category = tank_heavy_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_composite_armor_gen6
	add_stats = {
		defense = 19.0
		breakthrough = 29.0
		armor_value = 80.0
		maximum_speed = -1.5
		build_cost_ic = 4.0
	}
	multiply_stats = {
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 5.0
	}
}
tank_composite_armor_gen8 = {
	abbreviation = "tca8"
	category = tank_heavy_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = tank_composite_armor_gen7
	add_stats = {
		defense = 21.5
		breakthrough = 32.5
		armor_value = 90.0
		maximum_speed = -0.5
		build_cost_ic = 4.333
	}
	multiply_stats = {
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 5.0
	}
}
tank_battlestation_5 = {
	abbreviation = "bat5"
	category = tank_battlestation_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_battlestation_4
	can_convert_from = { module_category = tank_battlestation_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.5
		maximum_speed = -0.417
		reliability = -0.05
	}
	multiply_stats = {
		defense = 0.25
		breakthrough = 0.377
	}
	xp_cost = 3
}
tank_battlestation_6 = {
	abbreviation = "bat6"
	category = tank_battlestation_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_battlestation_5
	can_convert_from = { module_category = tank_battlestation_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.75
		maximum_speed = -0.333
		reliability = -0.05
	}
	multiply_stats = {
		defense = 0.3
		breakthrough = 0.453
	}
	xp_cost = 3
}
tank_battlestation_7 = {
	abbreviation = "bat7"
	category = tank_battlestation_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_battlestation_6
	can_convert_from = { module_category = tank_battlestation_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -0.25
		reliability = -0.05
	}
	multiply_stats = {
		defense = 0.35
		breakthrough = 0.53
	}
	xp_cost = 3
}
tank_battlestation_8 = {
	abbreviation = "bat8"
	category = tank_battlestation_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_battlestation_7
	can_convert_from = { module_category = tank_battlestation_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 2.25
		maximum_speed = -0.167
		reliability = -0.05
	}
	multiply_stats = {
		defense = 0.4
		breakthrough = 0.607
	}
	xp_cost = 3
}
smoke_launchers_3 = {
	abbreviation = "smok3"
	category = tank_smoke_module
	sfx = sfx_ui_sd_module_turret
	parent = smoke_launchers_2
	can_convert_from = { module_category = tank_smoke_module convert_cost_ic = 0.5 }
	add_stats = {
		build_cost_ic = 0.45
		defense = 4.0
		breakthrough = 2.0
	}
	xp_cost = 3
}
smoke_launchers_4 = {
	abbreviation = "smok4"
	category = tank_smoke_module
	sfx = sfx_ui_sd_module_turret
	parent = smoke_launchers_3
	can_convert_from = { module_category = tank_smoke_module convert_cost_ic = 0.5 }
	add_stats = {
		build_cost_ic = 0.55
		defense = 5.0
		breakthrough = 2.5
	}
	xp_cost = 3
}
smoke_launchers_5 = {
	abbreviation = "smok5"
	category = tank_smoke_module
	sfx = sfx_ui_sd_module_turret
	parent = smoke_launchers_4
	can_convert_from = { module_category = tank_smoke_module convert_cost_ic = 0.5 }
	add_stats = {
		build_cost_ic = 0.65
		defense = 6.0
		breakthrough = 3.0
	}
	xp_cost = 3
}
smoke_launchers_6 = {
	abbreviation = "smok6"
	category = tank_smoke_module
	sfx = sfx_ui_sd_module_turret
	parent = smoke_launchers_5
	can_convert_from = { module_category = tank_smoke_module convert_cost_ic = 0.5 }
	add_stats = {
		build_cost_ic = 0.75
		defense = 7.0
		breakthrough = 3.5
	}
	xp_cost = 3
}
reactive_armor_gen5 = {
	abbreviation = "era5"
	category = tank_additional_armor_era
	sfx = sfx_ui_sd_module_turret
	parent = reactive_armor_gen4
	can_convert_from = { module_category = tank_additional_armor_era convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_additional_armor_spaced convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.333
		defense = 3.0
		breakthrough = 5.0
		maximum_speed = -1.5
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = 0.8
	}
	xp_cost = 3
}
reactive_armor_gen6 = {
	abbreviation = "era6"
	category = tank_additional_armor_era
	sfx = sfx_ui_sd_module_turret
	parent = reactive_armor_gen5
	can_convert_from = { module_category = tank_additional_armor_era convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_additional_armor_spaced convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 2.667
		defense = 3.5
		breakthrough = 6.0
		maximum_speed = -1.25
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = 0.95
	}
	xp_cost = 3
}
reactive_armor_gen7 = {
	abbreviation = "era7"
	category = tank_additional_armor_era
	sfx = sfx_ui_sd_module_turret
	parent = reactive_armor_gen6
	can_convert_from = { module_category = tank_additional_armor_era convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_additional_armor_spaced convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 3.0
		defense = 4.0
		breakthrough = 7.0
		maximum_speed = -1.0
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = 1.1
	}
	xp_cost = 3
}
reactive_armor_gen8 = {
	abbreviation = "era8"
	category = tank_additional_armor_era
	sfx = sfx_ui_sd_module_turret
	parent = reactive_armor_gen7
	can_convert_from = { module_category = tank_additional_armor_era convert_cost_ic = 2.25 }
	can_convert_from = { module_category = tank_additional_armor_spaced convert_cost_ic = 2.25 }
	add_stats = {
		build_cost_ic = 3.333
		defense = 4.5
		breakthrough = 8.0
		maximum_speed = -0.75
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = 1.25
	}
	xp_cost = 3
}
spaced_armor_gen4 = {
	abbreviation = "spar4"
	category = tank_additional_armor_spaced
	sfx = sfx_ui_sd_module_turret
	parent = spaced_armor_gen3
	can_convert_from = { module_category = tank_additional_armor_era convert_cost_ic = 1.25 }
	can_convert_from = { module_category = tank_additional_armor_spaced convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.25
		defense = 4.0
		breakthrough = 5.5
		maximum_speed = -0.75
	}
	multiply_stats = {
		armor_value = 0.375
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
		chromium = 1.0
	}
}
spaced_armor_gen5 = {
	abbreviation = "spar5"
	category = tank_additional_armor_spaced
	sfx = sfx_ui_sd_module_turret
	parent = spaced_armor_gen4
	can_convert_from = { module_category = tank_additional_armor_era convert_cost_ic = 1.25 }
	can_convert_from = { module_category = tank_additional_armor_spaced convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.5
		defense = 5.0
		breakthrough = 7.0
		maximum_speed = -0.5
	}
	multiply_stats = {
		armor_value = 0.45
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
		chromium = 1.0
	}
}
spaced_armor_gen6 = {
	abbreviation = "spar6"
	category = tank_additional_armor_spaced
	sfx = sfx_ui_sd_module_turret
	parent = spaced_armor_gen5
	can_convert_from = { module_category = tank_additional_armor_era convert_cost_ic = 1.25 }
	can_convert_from = { module_category = tank_additional_armor_spaced convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.75
		defense = 6.0
		breakthrough = 8.5
		maximum_speed = -0.25
	}
	multiply_stats = {
		armor_value = 0.525
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
		chromium = 1.0
	}
}
spaced_armor_gen7 = {
	abbreviation = "spar7"
	category = tank_additional_armor_spaced
	sfx = sfx_ui_sd_module_turret
	parent = spaced_armor_gen6
	can_convert_from = { module_category = tank_additional_armor_era convert_cost_ic = 1.25 }
	can_convert_from = { module_category = tank_additional_armor_spaced convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 2.0
		defense = 7.0
		breakthrough = 10.0
		maximum_speed = 0.0
	}
	multiply_stats = {
		armor_value = 0.6
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
		chromium = 1.0
	}
}
additional_machine_guns1 = {
	abbreviation = "mg1"
	category = tank_special_module
	sfx = sfx_ui_sd_module_turret
	parent = additional_machine_guns0
	add_stats = {
		soft_attack = 1.0
		defense = 1.0
		air_attack = 0.25
		build_cost_ic = 0.25
	}
	xp_cost = 3
}
additional_machine_guns2 = {
	abbreviation = "mg2"
	category = tank_special_module
	sfx = sfx_ui_sd_module_turret
	parent = additional_machine_guns1
	add_stats = {
		soft_attack = 1.0
		defense = 1.0
		air_attack = 0.25
		build_cost_ic = 0.25
	}
	xp_cost = 3
}
additional_machine_guns3 = {
	abbreviation = "mg3"
	category = tank_special_module
	sfx = sfx_ui_sd_module_turret
	parent = additional_machine_guns2
	add_stats = {
		soft_attack = 1.0
		defense = 1.0
		air_attack = 0.25
		build_cost_ic = 0.25
	}
	xp_cost = 3
}
additional_machine_guns4 = {
	abbreviation = "mg4"
	category = tank_special_module
	sfx = sfx_ui_sd_module_turret
	parent = additional_machine_guns3
	add_stats = {
		soft_attack = 1.0
		defense = 1.0
		air_attack = 0.25
		build_cost_ic = 0.25
	}
	xp_cost = 3
}
wet_ammo_storage1 = {
	abbreviation = "wet1"
	category = tank_special_module
	sfx = sfx_ui_sd_module_turret
	parent = wet_ammo_storage0
	add_stats = {
		reliability = 0.15
		build_cost_ic = 0.5
	}
	xp_cost = 3
}
wet_ammo_storage2 = {
	abbreviation = "wet2"
	category = tank_special_module
	sfx = sfx_ui_sd_module_turret
	parent = wet_ammo_storage1
	add_stats = {
		reliability = 0.15
		build_cost_ic = 0.5
	}
	xp_cost = 3
}
wet_ammo_storage3 = {
	abbreviation = "wet3"
	category = tank_special_module
	sfx = sfx_ui_sd_module_turret
	parent = wet_ammo_storage2
	add_stats = {
		reliability = 0.15
		build_cost_ic = 0.5
	}
	xp_cost = 3
}
wet_ammo_storage4 = {
	abbreviation = "wet4"
	category = tank_special_module
	sfx = sfx_ui_sd_module_turret
	parent = wet_ammo_storage3
	add_stats = {
		reliability = 0.15
		build_cost_ic = 0.5
	}
	xp_cost = 3
}
manual_loading1 = {
	abbreviation = "man1"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = manual_loading0
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns } turret_type_slot = { tank_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1 }
	xp_cost = 3
}
manual_loading2 = {
	abbreviation = "man2"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = manual_loading1
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns } turret_type_slot = { tank_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1 }
	xp_cost = 3
}
manual_loading3 = {
	abbreviation = "man3"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = manual_loading2
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns } turret_type_slot = { tank_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1 }
	xp_cost = 3
}
manual_loading4 = {
	abbreviation = "man4"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = manual_loading3
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns } turret_type_slot = { tank_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1 }
	xp_cost = 3
}
automatic_loading1 = {
	abbreviation = "aul1"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = automatic_loading0
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns tank_large_main_armament } turret_type_slot = { tank_turret_type tank_unmanned_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.0
		maximum_speed = -0.5
		reliability = -0.1
	}
	multiply_stats = {
		breakthrough = 0.05
		defense = 0.05
	}
	xp_cost = 3
}
automatic_loading2 = {
	abbreviation = "aul2"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = automatic_loading1
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns tank_large_main_armament } turret_type_slot = { tank_turret_type tank_unmanned_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.0
		maximum_speed = -0.5
		reliability = -0.1
	}
	multiply_stats = {
		breakthrough = 0.05
		defense = 0.05
	}
	xp_cost = 3
}
automatic_loading3 = {
	abbreviation = "aul3"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = automatic_loading2
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns tank_large_main_armament } turret_type_slot = { tank_turret_type tank_unmanned_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.0
		maximum_speed = -0.5
		reliability = -0.1
	}
	multiply_stats = {
		breakthrough = 0.05
		defense = 0.05
	}
	xp_cost = 3
}
automatic_loading4 = {
	abbreviation = "aul4"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = automatic_loading3
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns tank_large_main_armament } turret_type_slot = { tank_turret_type tank_unmanned_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 1.0
		maximum_speed = -0.5
		reliability = -0.1
	}
	multiply_stats = {
		breakthrough = 0.05
		defense = 0.05
	}
	xp_cost = 3
}
revolver_magazine1 = {
	abbreviation = "rev1"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = revolver_magazine0
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns tank_large_main_armament } turret_type_slot = { tank_turret_type tank_unmanned_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.25
		reliability = -0.1
		maximum_speed = -0.5
	}
	multiply_stats = {
		breakthrough = -0.1
		hard_attack = 0.1
		soft_attack = 0.1
	}
	xp_cost = 3
}
revolver_magazine2 = {
	abbreviation = "rev2"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = revolver_magazine1
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns tank_large_main_armament } turret_type_slot = { tank_turret_type tank_unmanned_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.25
		reliability = -0.1
		maximum_speed = -0.5
	}
	multiply_stats = {
		breakthrough = -0.1
		hard_attack = 0.1
		soft_attack = 0.1
	}
	xp_cost = 3
}
revolver_magazine3 = {
	abbreviation = "rev3"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = revolver_magazine2
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns tank_large_main_armament } turret_type_slot = { tank_turret_type tank_unmanned_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.25
		reliability = -0.1
		maximum_speed = -0.5
	}
	multiply_stats = {
		breakthrough = -0.1
		hard_attack = 0.1
		soft_attack = 0.1
	}
	xp_cost = 3
}
revolver_magazine4 = {
	abbreviation = "rev4"
	category = tank_reload_module
	sfx = sfx_ui_sd_module_turret
	parent = revolver_magazine3
	allowed_module_categories = { main_armament_slot = { tank_small_main_armament tank_small_medium_main_armament tank_medium_main_armament light_tank_low_velocity_guns tank_large_main_armament } turret_type_slot = { tank_turret_type tank_unmanned_turret_type } }
	can_convert_from = { module_category = tank_reload_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.25
		reliability = -0.1
		maximum_speed = -0.5
	}
	multiply_stats = {
		breakthrough = -0.1
		hard_attack = 0.1
		soft_attack = 0.1
	}
	xp_cost = 3
}
light_tank_afv_automatic_loading1 = {
	abbreviation = "laar1"
	category = light_tanks_reload_modules
	sfx = sfx_ui_sd_module_turret
	parent = light_tank_afv_automatic_loading0
	allowed_module_categories = { main_armament_slot = { light_afv_apc_main_armament light_afv_assault_armament apc_small_autocannon_cat } turret_type_slot = { light_afv_turret_type } }
	add_stats = {
		build_cost_ic = 0.25
		reliability = -0.05
	}
	multiply_stats = {
		build_cost_ic = -0.05
	}
	xp_cost = 3
}
light_tank_afv_automatic_loading2 = {
	abbreviation = "laar2"
	category = light_tanks_reload_modules
	sfx = sfx_ui_sd_module_turret
	parent = light_tank_afv_automatic_loading1
	allowed_module_categories = { main_armament_slot = { light_afv_apc_main_armament light_afv_assault_armament apc_small_autocannon_cat } turret_type_slot = { light_afv_turret_type } }
	add_stats = {
		build_cost_ic = 0.25
		reliability = -0.05
	}
	multiply_stats = {
		build_cost_ic = -0.05
	}
	xp_cost = 3
}
light_tank_afv_automatic_loading3 = {
	abbreviation = "laar3"
	category = light_tanks_reload_modules
	sfx = sfx_ui_sd_module_turret
	parent = light_tank_afv_automatic_loading2
	allowed_module_categories = { main_armament_slot = { light_afv_apc_main_armament light_afv_assault_armament apc_small_autocannon_cat } turret_type_slot = { light_afv_turret_type } }
	add_stats = {
		build_cost_ic = 0.25
		reliability = -0.05
	}
	multiply_stats = {
		build_cost_ic = -0.05
	}
	xp_cost = 3
}
light_tank_afv_automatic_loading4 = {
	abbreviation = "laar4"
	category = light_tanks_reload_modules
	sfx = sfx_ui_sd_module_turret
	parent = light_tank_afv_automatic_loading3
	allowed_module_categories = { main_armament_slot = { light_afv_apc_main_armament light_afv_assault_armament apc_small_autocannon_cat } turret_type_slot = { light_afv_turret_type } }
	add_stats = {
		build_cost_ic = 0.25
		reliability = -0.05
	}
	multiply_stats = {
		build_cost_ic = -0.05
	}
	xp_cost = 3
}
hardkill_system_gen3 = {
	abbreviation = "hs3"
	category = tank_defense_module
	sfx = sfx_ui_sd_module_turret
	parent = hardkill_system_gen2
	can_convert_from = { module_category = tank_defense_module convert_cost_ic = 3.25 }
	add_stats = {
		build_cost_ic = 4.0
		defense = 2.0
		breakthrough = 2.0
		maximum_speed = -1.0
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = 0.55
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
	}
}
hardkill_system_gen4 = {
	abbreviation = "hs4"
	category = tank_defense_module
	sfx = sfx_ui_sd_module_turret
	parent = hardkill_system_gen3
	can_convert_from = { module_category = tank_defense_module convert_cost_ic = 3.25 }
	add_stats = {
		build_cost_ic = 5.0
		defense = 2.5
		breakthrough = 2.5
		maximum_speed = -1.0
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = 0.7
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
	}
}
hardkill_system_gen5 = {
	abbreviation = "hs5"
	category = tank_defense_module
	sfx = sfx_ui_sd_module_turret
	parent = hardkill_system_gen4
	can_convert_from = { module_category = tank_defense_module convert_cost_ic = 3.25 }
	add_stats = {
		build_cost_ic = 6.0
		defense = 3.0
		breakthrough = 3.0
		maximum_speed = -1.0
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = 0.85
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
	}
}
hardkill_system_gen6 = {
	abbreviation = "hs6"
	category = tank_defense_module
	sfx = sfx_ui_sd_module_turret
	parent = hardkill_system_gen5
	can_convert_from = { module_category = tank_defense_module convert_cost_ic = 3.25 }
	add_stats = {
		build_cost_ic = 7.0
		defense = 3.5
		breakthrough = 3.5
		maximum_speed = -1.0
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = 1.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
	}
}
smoothbore_atgm_gen6 = {
	abbreviation = "satgm6"
	category = tank_atgm_module
	sfx = sfx_ui_sd_module_turret
	parent = smoothbore_atgm_gen5
	can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
	add_stats = {
		build_cost_ic = 2.0
		hard_attack = 10.875
		ap_attack = 27.0
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		tungsten = 2.0
	}
}
smoothbore_atgm_gen7 = {
	abbreviation = "satgm7"
	category = tank_atgm_module
	sfx = sfx_ui_sd_module_turret
	parent = smoothbore_atgm_gen6
	can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
	add_stats = {
		build_cost_ic = 2.2
		hard_attack = 12.25
		ap_attack = 30.0
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		tungsten = 2.25
	}
}
smoothbore_atgm_gen8 = {
	abbreviation = "satgm8"
	category = tank_atgm_module
	sfx = sfx_ui_sd_module_turret
	parent = smoothbore_atgm_gen7
	can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
	add_stats = {
		build_cost_ic = 2.4
		hard_attack = 13.625
		ap_attack = 33.0
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		tungsten = 2.25
	}
}
smoothbore_atgm_gen9 = {
	abbreviation = "satgm9"
	category = tank_atgm_module
	sfx = sfx_ui_sd_module_turret
	parent = smoothbore_atgm_gen8
	can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
	add_stats = {
		build_cost_ic = 2.6
		hard_attack = 15.0
		ap_attack = 36.0
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		tungsten = 2.25
	}
}
aa_launchers_gen6 = {
	abbreviation = "aal6"
	category = tank_aa_module
	sfx = sfx_ui_sd_module_turret
	parent = aa_launchers_gen5
	can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
	add_stats = {
		build_cost_ic = 1.888
		air_attack = 2.25
		maximum_speed = -0.875
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 2.0
		tungsten = 2.0
	}
}
aa_launchers_gen7 = {
	abbreviation = "aal7"
	category = tank_aa_module
	sfx = sfx_ui_sd_module_turret
	parent = aa_launchers_gen6
	can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
	add_stats = {
		build_cost_ic = 2.175
		air_attack = 2.5
		maximum_speed = -0.75
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 2.25
		tungsten = 3.0
	}
}
aa_launchers_gen8 = {
	abbreviation = "aal8"
	category = tank_aa_module
	sfx = sfx_ui_sd_module_turret
	parent = aa_launchers_gen7
	can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
	add_stats = {
		build_cost_ic = 2.462
		air_attack = 2.75
		maximum_speed = -0.625
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 2.25
		tungsten = 3.0
	}
}
aa_launchers_gen9 = {
	abbreviation = "aal9"
	category = tank_aa_module
	sfx = sfx_ui_sd_module_turret
	parent = aa_launchers_gen8
	can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
	add_stats = {
		build_cost_ic = 2.75
		air_attack = 3.0
		maximum_speed = -0.5
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 2.25
		tungsten = 3.0
	}
}
tank_longer_gun1 = {
	abbreviation = "tlg1"
	category = tank_longer_gun_category
	sfx = sfx_ui_sd_module_turret
	parent = tank_longer_gun0
	add_stats = {
		build_cost_ic = 0.5
		reliability = -0.05
		maximum_speed = -0.5
	}
	multiply_stats = {
		hard_attack = 0.1
		ap_attack = 0.1
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 1.0
	}
}
tank_longer_gun2 = {
	abbreviation = "tlg2"
	category = tank_longer_gun_category
	sfx = sfx_ui_sd_module_turret
	parent = tank_longer_gun1
	add_stats = {
		build_cost_ic = 0.5
		reliability = -0.05
		maximum_speed = -0.5
	}
	multiply_stats = {
		hard_attack = 0.1
		ap_attack = 0.1
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 1.0
	}
}
tank_longer_gun3 = {
	abbreviation = "tlg3"
	category = tank_longer_gun_category
	sfx = sfx_ui_sd_module_turret
	parent = tank_longer_gun2
	add_stats = {
		build_cost_ic = 0.5
		reliability = -0.05
		maximum_speed = -0.5
	}
	multiply_stats = {
		hard_attack = 0.1
		ap_attack = 0.1
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 1.0
	}
}
tank_longer_gun4 = {
	abbreviation = "tlg4"
	category = tank_longer_gun_category
	sfx = sfx_ui_sd_module_turret
	parent = tank_longer_gun3
	add_stats = {
		build_cost_ic = 0.5
		reliability = -0.05
		maximum_speed = -0.5
	}
	multiply_stats = {
		hard_attack = 0.1
		ap_attack = 0.1
	}
	xp_cost = 3
	build_cost_resources = {
		chromium = 1.0
	}
}
tank_aux_engine_4 = {
	abbreviation = "tae4"
	category = tank_auxiliary_electric_engine_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_aux_engine_3
	add_stats = {
		build_cost_ic = 0.8
		fuel_consumption = -0.5
	}
	multiply_stats = {
		fuel_consumption = -0.1
	}
	xp_cost = 3
}
tank_aux_engine_5 = {
	abbreviation = "tae5"
	category = tank_auxiliary_electric_engine_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_aux_engine_4
	add_stats = {
		build_cost_ic = 0.95
		fuel_consumption = -0.2
	}
	multiply_stats = {
		fuel_consumption = -0.07
	}
	xp_cost = 3
}
tank_aux_engine_6 = {
	abbreviation = "tae6"
	category = tank_auxiliary_electric_engine_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_aux_engine_5
	add_stats = {
		build_cost_ic = 1.1
		fuel_consumption = 0.1
	}
	multiply_stats = {
		fuel_consumption = -0.04
	}
	xp_cost = 3
}
tank_aux_engine_7 = {
	abbreviation = "tae7"
	category = tank_auxiliary_electric_engine_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_aux_engine_6
	add_stats = {
		build_cost_ic = 1.25
		fuel_consumption = 0.4
	}
	multiply_stats = {
		fuel_consumption = -0.01
	}
	xp_cost = 3
}
tank_drones_3 = {
	abbreviation = "tdr3"
	category = tank_support_drone_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_drones_2
	add_stats = {
		build_cost_ic = 1.75
	}
	multiply_stats = {
		soft_attack = 0.15
		hard_attack = 0.15
	}
	xp_cost = 3
}
tank_drones_4 = {
	abbreviation = "tdr4"
	category = tank_support_drone_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_drones_3
	add_stats = {
		build_cost_ic = 2.0
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = 0.2
	}
	xp_cost = 3
}
tank_drones_5 = {
	abbreviation = "tdr5"
	category = tank_support_drone_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_drones_4
	add_stats = {
		build_cost_ic = 2.25
	}
	multiply_stats = {
		soft_attack = 0.25
		hard_attack = 0.25
	}
	xp_cost = 3
}
tank_drones_6 = {
	abbreviation = "tdr6"
	category = tank_support_drone_module
	sfx = sfx_ui_sd_module_turret
	parent = tank_drones_5
	add_stats = {
		build_cost_ic = 2.5
	}
	multiply_stats = {
		soft_attack = 0.3
		hard_attack = 0.3
	}
	xp_cost = 3
}
afv_base_turret1 = {
	abbreviation = "abt1"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_base_turret0
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 0.75
		maximum_speed = -1.0
		breakthrough = 3.0
		defense = 5.0
	}
	xp_cost = 3
}
afv_base_turret2 = {
	abbreviation = "abt2"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_base_turret1
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 0.75
		maximum_speed = -1.0
		breakthrough = 3.0
		defense = 5.0
	}
	xp_cost = 3
}
afv_base_turret3 = {
	abbreviation = "abt3"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_base_turret2
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 0.75
		maximum_speed = -1.0
		breakthrough = 3.0
		defense = 5.0
	}
	xp_cost = 3
}
afv_base_turret4 = {
	abbreviation = "abt4"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_base_turret3
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 0.75
		maximum_speed = -1.0
		breakthrough = 3.0
		defense = 5.0
	}
	xp_cost = 3
}
afv_unmanned_turret1 = {
	abbreviation = "aut1"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_unmanned_turret0
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 1.75 }
	add_stats = {
		build_cost_ic = 1.25
		maximum_speed = -1.5
		breakthrough = 2.5
		defense = 4.0
	}
	multiply_stats = {
		armor_value = 0.1
	}
	xp_cost = 3
}
afv_unmanned_turret2 = {
	abbreviation = "aut2"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_unmanned_turret1
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 1.75 }
	add_stats = {
		build_cost_ic = 1.25
		maximum_speed = -1.5
		breakthrough = 2.5
		defense = 4.0
	}
	multiply_stats = {
		armor_value = 0.1
	}
	xp_cost = 3
}
afv_unmanned_turret3 = {
	abbreviation = "aut3"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_unmanned_turret2
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 1.75 }
	add_stats = {
		build_cost_ic = 1.25
		maximum_speed = -1.5
		breakthrough = 2.5
		defense = 4.0
	}
	multiply_stats = {
		armor_value = 0.1
	}
	xp_cost = 3
}
afv_unmanned_turret4 = {
	abbreviation = "aut4"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_unmanned_turret3
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 1.75 }
	add_stats = {
		build_cost_ic = 1.25
		maximum_speed = -1.5
		breakthrough = 2.5
		defense = 4.0
	}
	multiply_stats = {
		armor_value = 0.1
	}
	xp_cost = 3
}
afv_no_turret1 = {
	abbreviation = "aut1"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_no_turret0
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 0.5 }
	add_stats = {
		breakthrough = 1.0
		defense = 2.0
	}
	xp_cost = 3
}
afv_no_turret2 = {
	abbreviation = "aut2"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_no_turret1
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 0.5 }
	add_stats = {
		breakthrough = 1.0
		defense = 2.0
	}
	xp_cost = 3
}
afv_no_turret3 = {
	abbreviation = "aut3"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_no_turret2
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 0.5 }
	add_stats = {
		breakthrough = 1.0
		defense = 2.0
	}
	xp_cost = 3
}
afv_no_turret4 = {
	abbreviation = "aut4"
	category = light_afv_turret_type
	sfx = sfx_ui_sd_module_turret
	parent = afv_no_turret3
	can_convert_from = { module_category = light_afv_turret_type convert_cost_ic = 0.5 }
	add_stats = {
		breakthrough = 1.0
		defense = 2.0
	}
	xp_cost = 3
}
afv_tracked_suspension1 = {
	abbreviation = "ats1"
	category = light_afv_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_tracked_suspension0
	can_convert_from = { module_category = light_afv_suspension_type convert_cost_ic = 0.75 }
	multiply_stats = {
		maximum_speed = 0.1
		hardness = -0.2
	}
	xp_cost = 3
}
afv_tracked_suspension2 = {
	abbreviation = "ats2"
	category = light_afv_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_tracked_suspension1
	can_convert_from = { module_category = light_afv_suspension_type convert_cost_ic = 0.75 }
	multiply_stats = {
		maximum_speed = 0.1
		hardness = -0.2
	}
	xp_cost = 3
}
afv_tracked_suspension3 = {
	abbreviation = "ats3"
	category = light_afv_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_tracked_suspension2
	can_convert_from = { module_category = light_afv_suspension_type convert_cost_ic = 0.75 }
	multiply_stats = {
		maximum_speed = 0.1
		hardness = -0.2
	}
	xp_cost = 3
}
afv_tracked_suspension4 = {
	abbreviation = "ats4"
	category = light_afv_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_tracked_suspension3
	can_convert_from = { module_category = light_afv_suspension_type convert_cost_ic = 0.75 }
	multiply_stats = {
		maximum_speed = 0.1
		hardness = -0.2
	}
	xp_cost = 3
}
afv_torsion_bar_suspension1 = {
	abbreviation = "atb1"
	category = light_afv_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_torsion_bar_suspension0
	can_convert_from = { module_category = light_afv_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 0.5
	}
	xp_cost = 3
}
afv_torsion_bar_suspension2 = {
	abbreviation = "atb2"
	category = light_afv_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_torsion_bar_suspension1
	can_convert_from = { module_category = light_afv_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 0.5
	}
	xp_cost = 3
}
afv_torsion_bar_suspension3 = {
	abbreviation = "atb3"
	category = light_afv_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_torsion_bar_suspension2
	can_convert_from = { module_category = light_afv_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 0.5
	}
	xp_cost = 3
}
afv_torsion_bar_suspension4 = {
	abbreviation = "atb4"
	category = light_afv_suspension_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_torsion_bar_suspension3
	can_convert_from = { module_category = light_afv_suspension_type convert_cost_ic = 1.25 }
	add_stats = {
		build_cost_ic = 0.5
	}
	xp_cost = 3
}
afv_machine_gun_5 = {
	abbreviation = "amg5"
	category = light_afv_apc_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_machine_gun_4
	can_convert_from = { module_category = light_afv_apc_main_armament convert_cost_ic = 1.25 }
	add_stats = {
		soft_attack = 11.583
		hard_attack = 1.883
		build_cost_ic = 1.25
		maximum_speed = -0.333
		breakthrough = 3.083
		defense = 2.917
		reliability = -0.073
	}
	xp_cost = 3
}
afv_machine_gun_6 = {
	abbreviation = "amg6"
	category = light_afv_apc_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_machine_gun_5
	can_convert_from = { module_category = light_afv_apc_main_armament convert_cost_ic = 1.25 }
	add_stats = {
		soft_attack = 13.667
		hard_attack = 2.267
		build_cost_ic = 1.5
		maximum_speed = -0.292
		breakthrough = 3.667
		defense = 3.333
		reliability = -0.047
	}
	xp_cost = 3
}
afv_machine_gun_7 = {
	abbreviation = "amg7"
	category = light_afv_apc_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_machine_gun_6
	can_convert_from = { module_category = light_afv_apc_main_armament convert_cost_ic = 1.25 }
	add_stats = {
		soft_attack = 15.75
		hard_attack = 2.65
		build_cost_ic = 1.75
		maximum_speed = -0.25
		breakthrough = 4.25
		defense = 3.75
		reliability = -0.02
	}
	xp_cost = 3
}
afv_machine_gun_8 = {
	abbreviation = "amg8"
	category = light_afv_apc_main_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_machine_gun_7
	can_convert_from = { module_category = light_afv_apc_main_armament convert_cost_ic = 1.25 }
	add_stats = {
		soft_attack = 17.833
		hard_attack = 3.033
		build_cost_ic = 2.0
		maximum_speed = -0.208
		breakthrough = 4.833
		defense = 4.167
		reliability = 0.007
	}
	xp_cost = 3
}
afv_assault_gun_5 = {
	abbreviation = "aag5"
	category = light_afv_assault_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_assault_gun_4
	can_convert_from = { module_category = light_afv_assault_armament convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 20.0
		hard_attack = 3.0
		ap_attack = 6.0
		build_cost_ic = 2.333
		maximum_speed = -0.833
		reliability = -0.1
		breakthrough = 19.333
		defense = 8.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		tungsten = 1.0
	}
}
afv_assault_gun_6 = {
	abbreviation = "aag6"
	category = light_afv_assault_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_assault_gun_5
	can_convert_from = { module_category = light_afv_assault_armament convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 22.5
		hard_attack = 3.5
		ap_attack = 7.0
		build_cost_ic = 2.667
		maximum_speed = -0.667
		reliability = -0.075
		breakthrough = 23.167
		defense = 9.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
afv_assault_gun_7 = {
	abbreviation = "aag7"
	category = light_afv_assault_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_assault_gun_6
	can_convert_from = { module_category = light_afv_assault_armament convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 25.0
		hard_attack = 4.0
		ap_attack = 8.0
		build_cost_ic = 3.0
		maximum_speed = -0.5
		reliability = -0.05
		breakthrough = 27.0
		defense = 10.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
afv_assault_gun_8 = {
	abbreviation = "aag8"
	category = light_afv_assault_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_assault_gun_7
	can_convert_from = { module_category = light_afv_assault_armament convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 27.5
		hard_attack = 4.5
		ap_attack = 9.0
		build_cost_ic = 3.333
		maximum_speed = -0.333
		reliability = -0.025
		breakthrough = 30.833
		defense = 11.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
apc_small_autocannon_5 = {
	abbreviation = "sa5"
	category = light_afv_small_autocannon
	sfx = sfx_ui_sd_module_turret
	parent = apc_small_autocannon_4
	can_convert_from = { module_category = apc_small_autocannon_cat convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 13.857
		hard_attack = 5.071
		ap_attack = 13.857
		build_cost_ic = 2.143
		maximum_speed = -0.607
		reliability = -0.114
		breakthrough = 4.071
		defense = 4.071
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
	}
}
apc_small_autocannon_6 = {
	abbreviation = "sa6"
	category = light_afv_small_autocannon
	sfx = sfx_ui_sd_module_turret
	parent = apc_small_autocannon_5
	can_convert_from = { module_category = apc_small_autocannon_cat convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 14.714
		hard_attack = 5.393
		ap_attack = 14.714
		build_cost_ic = 2.286
		maximum_speed = -0.589
		reliability = -0.104
		breakthrough = 4.393
		defense = 4.393
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.143
	}
}
apc_small_autocannon_7 = {
	abbreviation = "sa7"
	category = light_afv_small_autocannon
	sfx = sfx_ui_sd_module_turret
	parent = apc_small_autocannon_6
	can_convert_from = { module_category = apc_small_autocannon_cat convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 15.571
		hard_attack = 5.714
		ap_attack = 15.571
		build_cost_ic = 2.429
		maximum_speed = -0.571
		reliability = -0.093
		breakthrough = 4.714
		defense = 4.714
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.143
	}
}
apc_small_autocannon_8 = {
	abbreviation = "sa8"
	category = light_afv_small_autocannon
	sfx = sfx_ui_sd_module_turret
	parent = apc_small_autocannon_7
	can_convert_from = { module_category = apc_small_autocannon_cat convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 16.428
		hard_attack = 6.036
		ap_attack = 16.428
		build_cost_ic = 2.572
		maximum_speed = -0.553
		reliability = -0.082
		breakthrough = 5.036
		defense = 5.036
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.143
	}
}
big_autocannon_5 = {
	abbreviation = "ba5"
	category = light_afv_big_autocannon
	sfx = sfx_ui_sd_module_turret
	parent = big_autocannon_4
	allowed_module_categories = { special_armament_type_slot = { light_afv_special_double_feed } }
	can_convert_from = { module_category = light_afv_big_autocannon convert_cost_ic = 3 }
	add_stats = {
		soft_attack = 8.0
		hard_attack = 12.5
		ap_attack = 18.667
		build_cost_ic = 2.65
		maximum_speed = -0.667
		reliability = -0.137
		breakthrough = 5.833
		defense = 4.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
		tungsten = 1.0
		aluminium = 1.0
	}
}
big_autocannon_6 = {
	abbreviation = "ba6"
	category = light_afv_big_autocannon
	sfx = sfx_ui_sd_module_turret
	parent = big_autocannon_5
	allowed_module_categories = { special_armament_type_slot = { light_afv_special_double_feed } }
	can_convert_from = { module_category = light_afv_big_autocannon convert_cost_ic = 3 }
	add_stats = {
		soft_attack = 9.0
		hard_attack = 14.25
		ap_attack = 20.833
		build_cost_ic = 3.0
		maximum_speed = -0.583
		reliability = -0.103
		breakthrough = 6.667
		defense = 4.75
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
		tungsten = 1.0
		aluminium = 1.0
	}
}
big_autocannon_7 = {
	abbreviation = "ba7"
	category = light_afv_big_autocannon
	sfx = sfx_ui_sd_module_turret
	parent = big_autocannon_6
	allowed_module_categories = { special_armament_type_slot = { light_afv_special_double_feed } }
	can_convert_from = { module_category = light_afv_big_autocannon convert_cost_ic = 3 }
	add_stats = {
		soft_attack = 10.0
		hard_attack = 16.0
		ap_attack = 23.0
		build_cost_ic = 3.35
		maximum_speed = -0.5
		reliability = -0.07
		breakthrough = 7.5
		defense = 5.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
		tungsten = 1.0
		aluminium = 1.0
	}
}
big_autocannon_8 = {
	abbreviation = "ba8"
	category = light_afv_big_autocannon
	sfx = sfx_ui_sd_module_turret
	parent = big_autocannon_7
	allowed_module_categories = { special_armament_type_slot = { light_afv_special_double_feed } }
	can_convert_from = { module_category = light_afv_big_autocannon convert_cost_ic = 3 }
	add_stats = {
		soft_attack = 11.0
		hard_attack = 17.75
		ap_attack = 25.167
		build_cost_ic = 3.7
		maximum_speed = -0.417
		reliability = -0.037
		breakthrough = 8.333
		defense = 6.25
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 1.0
		tungsten = 1.0
		aluminium = 1.0
	}
}
afv_small_medium_cannon_5 = {
	abbreviation = "asmc5"
	category = light_afv_cannon_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_small_medium_cannon_4
	allowed_module_categories = { special_armament_type_slot = { light_afv_coax_gun } }
	can_convert_from = { module_category = light_afv_cannon_armament convert_cost_ic = 3 }
	add_stats = {
		soft_attack = 9.0
		hard_attack = 16.333
		ap_attack = 40.0
		build_cost_ic = 3.133
		maximum_speed = -0.917
		reliability = -0.15
		breakthrough = 4.0
		defense = 4.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		tungsten = 1.0
		aluminium = 1.0
	}
}
afv_small_medium_cannon_6 = {
	abbreviation = "asmc6"
	category = light_afv_cannon_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_small_medium_cannon_5
	allowed_module_categories = { special_armament_type_slot = { light_afv_coax_gun } }
	can_convert_from = { module_category = light_afv_cannon_armament convert_cost_ic = 3 }
	add_stats = {
		soft_attack = 10.5
		hard_attack = 18.167
		ap_attack = 45.0
		build_cost_ic = 3.667
		maximum_speed = -0.833
		reliability = -0.1
		breakthrough = 4.5
		defense = 4.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
		aluminium = 1.0
	}
}
afv_small_medium_cannon_7 = {
	abbreviation = "asmc7"
	category = light_afv_cannon_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_small_medium_cannon_6
	allowed_module_categories = { special_armament_type_slot = { light_afv_coax_gun } }
	can_convert_from = { module_category = light_afv_cannon_armament convert_cost_ic = 3 }
	add_stats = {
		soft_attack = 12.0
		hard_attack = 20.0
		ap_attack = 50.0
		build_cost_ic = 4.2
		maximum_speed = -0.75
		reliability = -0.05
		breakthrough = 5.0
		defense = 5.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
		aluminium = 1.0
	}
}
afv_small_medium_cannon_8 = {
	abbreviation = "asmc8"
	category = light_afv_cannon_armament
	sfx = sfx_ui_sd_module_turret
	parent = afv_small_medium_cannon_7
	allowed_module_categories = { special_armament_type_slot = { light_afv_coax_gun } }
	can_convert_from = { module_category = light_afv_cannon_armament convert_cost_ic = 3 }
	add_stats = {
		soft_attack = 13.5
		hard_attack = 21.833
		ap_attack = 55.0
		build_cost_ic = 4.733
		maximum_speed = -0.667
		reliability = 0.0
		breakthrough = 5.5
		defense = 5.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
		aluminium = 1.0
	}
}
afv_steel_armor_gen4 = {
	abbreviation = "asa4"
	category = light_afv_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_steel_armor_gen3
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 1 }
	add_stats = {
		defense = 8.0
		breakthrough = 4.0
		armor_value = 13.0
		maximum_speed = -1.0
		build_cost_ic = 0.85
	}
	xp_cost = 3
}
afv_steel_armor_gen5 = {
	abbreviation = "asa5"
	category = light_afv_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_steel_armor_gen4
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 1 }
	add_stats = {
		defense = 10.0
		breakthrough = 5.0
		armor_value = 17.0
		maximum_speed = -0.75
		build_cost_ic = 1.025
	}
	xp_cost = 3
}
afv_steel_armor_gen6 = {
	abbreviation = "asa6"
	category = light_afv_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_steel_armor_gen5
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 1 }
	add_stats = {
		defense = 12.0
		breakthrough = 6.0
		armor_value = 21.0
		maximum_speed = -0.5
		build_cost_ic = 1.2
	}
	xp_cost = 3
}
afv_steel_armor_gen7 = {
	abbreviation = "asa7"
	category = light_afv_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_steel_armor_gen6
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 1 }
	add_stats = {
		defense = 14.0
		breakthrough = 7.0
		armor_value = 25.0
		maximum_speed = -0.25
		build_cost_ic = 1.375
	}
	xp_cost = 3
}
afv_alum_armor_gen4 = {
	abbreviation = "aaa4"
	category = light_afv_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_alum_armor_gen3
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 1 }
	add_stats = {
		defense = 8.0
		breakthrough = 4.0
		armor_value = 14.0
		maximum_speed = -1.0
		build_cost_ic = 0.85
	}
	multiply_stats = {
		maximum_speed = 0.1
		armor_value = -0.1
	}
	xp_cost = 3
}
afv_alum_armor_gen5 = {
	abbreviation = "aaa5"
	category = light_afv_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_alum_armor_gen4
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 1 }
	add_stats = {
		defense = 10.0
		breakthrough = 5.0
		armor_value = 19.0
		maximum_speed = -0.75
		build_cost_ic = 1.025
	}
	multiply_stats = {
		maximum_speed = 0.1
		armor_value = -0.1
	}
	xp_cost = 3
}
afv_alum_armor_gen6 = {
	abbreviation = "aaa6"
	category = light_afv_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_alum_armor_gen5
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 1 }
	add_stats = {
		defense = 12.0
		breakthrough = 6.0
		armor_value = 24.0
		maximum_speed = -0.5
		build_cost_ic = 1.2
	}
	multiply_stats = {
		maximum_speed = 0.1
		armor_value = -0.1
	}
	xp_cost = 3
}
afv_alum_armor_gen7 = {
	abbreviation = "aaa7"
	category = light_afv_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_alum_armor_gen6
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 1 }
	add_stats = {
		defense = 14.0
		breakthrough = 7.0
		armor_value = 29.0
		maximum_speed = -0.25
		build_cost_ic = 1.375
	}
	multiply_stats = {
		maximum_speed = 0.1
		armor_value = -0.1
	}
	xp_cost = 3
}
afv_composite_armor_gen5 = {
	abbreviation = "aca5"
	category = light_afv_heavy_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_composite_armor_gen4
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 3.25 }
	can_convert_from = { module_category = light_afv_heavy_armor_type convert_cost_ic = 3.25 }
	add_stats = {
		defense = 8.333
		breakthrough = 8.333
		armor_value = 26.0
		maximum_speed = -3.5
		build_cost_ic = 3.333
	}
	multiply_stats = {
		hardness = 0.4
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		aluminium = 1.0
	}
}
afv_composite_armor_gen6 = {
	abbreviation = "aca6"
	category = light_afv_heavy_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_composite_armor_gen5
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 3.25 }
	can_convert_from = { module_category = light_afv_heavy_armor_type convert_cost_ic = 3.25 }
	add_stats = {
		defense = 9.667
		breakthrough = 9.667
		armor_value = 30.0
		maximum_speed = -2.5
		build_cost_ic = 3.667
	}
	multiply_stats = {
		hardness = 0.4
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		aluminium = 1.0
	}
}
afv_composite_armor_gen7 = {
	abbreviation = "aca7"
	category = light_afv_heavy_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_composite_armor_gen6
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 3.25 }
	can_convert_from = { module_category = light_afv_heavy_armor_type convert_cost_ic = 3.25 }
	add_stats = {
		defense = 11.0
		breakthrough = 11.0
		armor_value = 34.0
		maximum_speed = -1.5
		build_cost_ic = 4.0
	}
	multiply_stats = {
		hardness = 0.4
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		aluminium = 1.0
	}
}
afv_composite_armor_gen8 = {
	abbreviation = "aca8"
	category = light_afv_heavy_armor_type
	sfx = sfx_ui_sd_module_sonar
	parent = afv_composite_armor_gen7
	can_convert_from = { module_category = light_afv_armor_type convert_cost_ic = 3.25 }
	can_convert_from = { module_category = light_afv_heavy_armor_type convert_cost_ic = 3.25 }
	add_stats = {
		defense = 12.333
		breakthrough = 12.333
		armor_value = 38.0
		maximum_speed = -0.5
		build_cost_ic = 4.333
	}
	multiply_stats = {
		hardness = 0.4
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		aluminium = 1.0
	}
}
afv_battlestation_5 = {
	abbreviation = "ab5"
	category = afv_battlestation_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_battlestation_4
	can_convert_from = { module_category = afv_battlestation_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.35
		maximum_speed = -0.417
		reliability = -0.05
	}
	multiply_stats = {
		defense = 0.377
		breakthrough = 0.25
	}
	xp_cost = 3
}
afv_battlestation_6 = {
	abbreviation = "ab6"
	category = afv_battlestation_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_battlestation_5
	can_convert_from = { module_category = afv_battlestation_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.6
		maximum_speed = -0.333
		reliability = -0.05
	}
	multiply_stats = {
		defense = 0.453
		breakthrough = 0.3
	}
	xp_cost = 3
}
afv_battlestation_7 = {
	abbreviation = "ab7"
	category = afv_battlestation_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_battlestation_6
	can_convert_from = { module_category = afv_battlestation_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 1.85
		maximum_speed = -0.25
		reliability = -0.05
	}
	multiply_stats = {
		defense = 0.53
		breakthrough = 0.35
	}
	xp_cost = 3
}
afv_battlestation_8 = {
	abbreviation = "ab8"
	category = afv_battlestation_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_battlestation_7
	can_convert_from = { module_category = afv_battlestation_module convert_cost_ic = 1.5 }
	add_stats = {
		build_cost_ic = 2.1
		maximum_speed = -0.167
		reliability = -0.05
	}
	multiply_stats = {
		defense = 0.607
		breakthrough = 0.4
	}
	xp_cost = 3
}
afv_atgm_gen6 = {
	abbreviation = "aag6"
	category = afv_atgm_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_atgm_gen5
	can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
	add_stats = {
		build_cost_ic = 1.8
		hard_attack = 10.875
		ap_attack = 27.0
		reliability = -0.11
	}
	xp_cost = 3
	build_cost_resources = {
		tungsten = 2.0
	}
}
afv_atgm_gen7 = {
	abbreviation = "aag7"
	category = afv_atgm_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_atgm_gen6
	can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
	add_stats = {
		build_cost_ic = 2.0
		hard_attack = 12.25
		ap_attack = 30.0
		reliability = -0.09
	}
	xp_cost = 3
	build_cost_resources = {
		tungsten = 2.25
	}
}
afv_atgm_gen8 = {
	abbreviation = "aag8"
	category = afv_atgm_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_atgm_gen7
	can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
	add_stats = {
		build_cost_ic = 2.2
		hard_attack = 13.625
		ap_attack = 33.0
		reliability = -0.07
	}
	xp_cost = 3
	build_cost_resources = {
		tungsten = 2.25
	}
}
afv_atgm_gen9 = {
	abbreviation = "aag9"
	category = afv_atgm_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_atgm_gen8
	can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
	add_stats = {
		build_cost_ic = 2.4
		hard_attack = 15.0
		ap_attack = 36.0
		reliability = -0.05
	}
	xp_cost = 3
	build_cost_resources = {
		tungsten = 2.25
	}
}
afv_additional_machine_guns1 = {
	abbreviation = "amg1"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_additional_machine_guns0
	add_stats = {
		soft_attack = 1.0
		defense = 1.0
		air_attack = 0.25
		build_cost_ic = 0.2
	}
	xp_cost = 3
}
afv_additional_machine_guns2 = {
	abbreviation = "amg2"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_additional_machine_guns1
	add_stats = {
		soft_attack = 1.0
		defense = 1.0
		air_attack = 0.25
		build_cost_ic = 0.2
	}
	xp_cost = 3
}
afv_additional_machine_guns3 = {
	abbreviation = "amg3"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_additional_machine_guns2
	add_stats = {
		soft_attack = 1.0
		defense = 1.0
		air_attack = 0.25
		build_cost_ic = 0.2
	}
	xp_cost = 3
}
afv_additional_machine_guns4 = {
	abbreviation = "amg4"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_additional_machine_guns3
	add_stats = {
		soft_attack = 1.0
		defense = 1.0
		air_attack = 0.25
		build_cost_ic = 0.2
	}
	xp_cost = 3
}
afv_gun_ports1 = {
	abbreviation = "agp1"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_gun_ports0
	add_stats = {
		soft_attack = 1.5
		build_cost_ic = 0.2
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = -0.05
	}
	xp_cost = 3
}
afv_gun_ports2 = {
	abbreviation = "agp2"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_gun_ports1
	add_stats = {
		soft_attack = 1.5
		build_cost_ic = 0.2
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = -0.05
	}
	xp_cost = 3
}
afv_gun_ports3 = {
	abbreviation = "agp3"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_gun_ports2
	add_stats = {
		soft_attack = 1.5
		build_cost_ic = 0.2
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = -0.05
	}
	xp_cost = 3
}
afv_gun_ports4 = {
	abbreviation = "agp4"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_gun_ports3
	add_stats = {
		soft_attack = 1.5
		build_cost_ic = 0.2
		reliability = -0.05
	}
	multiply_stats = {
		armor_value = -0.05
	}
	xp_cost = 3
}
afv_mine_protection1 = {
	abbreviation = "amp1"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_mine_protection0
	add_stats = {
		build_cost_ic = 0.35
		reliability = 0.075
		breakthrough = 1.0
		suppression = 0.5
		defense = 0.5
	}
	xp_cost = 3
}
afv_mine_protection2 = {
	abbreviation = "amp2"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_mine_protection1
	add_stats = {
		build_cost_ic = 0.35
		reliability = 0.075
		breakthrough = 1.0
		suppression = 0.5
		defense = 0.5
	}
	xp_cost = 3
}
afv_mine_protection3 = {
	abbreviation = "amp3"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_mine_protection2
	add_stats = {
		build_cost_ic = 0.35
		reliability = 0.075
		breakthrough = 1.0
		suppression = 0.5
		defense = 0.5
	}
	xp_cost = 3
}
afv_mine_protection4 = {
	abbreviation = "amp4"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_mine_protection3
	add_stats = {
		build_cost_ic = 0.35
		reliability = 0.075
		breakthrough = 1.0
		suppression = 0.5
		defense = 0.5
	}
	xp_cost = 3
}
afv_reverse_doors1 = {
	abbreviation = "ard1"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_reverse_doors0
	add_stats = {
		build_cost_ic = 0.2
		breakthrough = 0.5
		defense = 0.25
	}
	xp_cost = 3
}
afv_reverse_doors2 = {
	abbreviation = "ard2"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_reverse_doors1
	add_stats = {
		build_cost_ic = 0.2
		breakthrough = 0.5
		defense = 0.25
	}
	xp_cost = 3
}
afv_reverse_doors3 = {
	abbreviation = "ard3"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_reverse_doors2
	add_stats = {
		build_cost_ic = 0.2
		breakthrough = 0.5
		defense = 0.25
	}
	xp_cost = 3
}
afv_reverse_doors4 = {
	abbreviation = "ard4"
	category = light_afv_special_module
	sfx = sfx_ui_sd_module_turret
	parent = afv_reverse_doors3
	add_stats = {
		build_cost_ic = 0.2
		breakthrough = 0.5
		defense = 0.25
	}
	xp_cost = 3
}
afv_coax_machine_gun_5 = {
	abbreviation = "acmg5"
	category = light_afv_coax_mg
	sfx = sfx_ui_sd_module_turret
	parent = afv_coax_machine_gun_4
	can_convert_from = { module_category = light_afv_coax_mg convert_cost_ic = 1.25 }
	can_convert_from = { module_category = light_afv_coax_gun convert_cost_ic = 1.25 }
	add_stats = {
		soft_attack = 7.333
		hard_attack = 0.75
		build_cost_ic = 1.217
		breakthrough = 1.5
		defense = 1.5
		reliability = -0.083
	}
	xp_cost = 3
}
afv_coax_machine_gun_6 = {
	abbreviation = "acmg6"
	category = light_afv_coax_mg
	sfx = sfx_ui_sd_module_turret
	parent = afv_coax_machine_gun_5
	can_convert_from = { module_category = light_afv_coax_mg convert_cost_ic = 1.25 }
	can_convert_from = { module_category = light_afv_coax_gun convert_cost_ic = 1.25 }
	add_stats = {
		soft_attack = 8.667
		hard_attack = 0.875
		build_cost_ic = 1.433
		breakthrough = 1.75
		defense = 1.75
		reliability = -0.067
	}
	xp_cost = 3
}
afv_coax_machine_gun_7 = {
	abbreviation = "acmg7"
	category = light_afv_coax_mg
	sfx = sfx_ui_sd_module_turret
	parent = afv_coax_machine_gun_6
	can_convert_from = { module_category = light_afv_coax_mg convert_cost_ic = 1.25 }
	can_convert_from = { module_category = light_afv_coax_gun convert_cost_ic = 1.25 }
	add_stats = {
		soft_attack = 10.0
		hard_attack = 1.0
		build_cost_ic = 1.65
		breakthrough = 2.0
		defense = 2.0
		reliability = -0.05
	}
	xp_cost = 3
}
afv_coax_machine_gun_8 = {
	abbreviation = "acmg8"
	category = light_afv_coax_mg
	sfx = sfx_ui_sd_module_turret
	parent = afv_coax_machine_gun_7
	can_convert_from = { module_category = light_afv_coax_mg convert_cost_ic = 1.25 }
	can_convert_from = { module_category = light_afv_coax_gun convert_cost_ic = 1.25 }
	add_stats = {
		soft_attack = 11.333
		hard_attack = 1.125
		build_cost_ic = 1.867
		breakthrough = 2.25
		defense = 2.25
		reliability = -0.033
	}
	xp_cost = 3
}
afv_coax_autocannon_5 = {
	abbreviation = "aca5"
	category = light_afv_coax_gun
	sfx = sfx_ui_sd_module_turret
	parent = afv_coax_autocannon_4
	can_convert_from = { module_category = light_afv_coax_gun convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 8.833
		hard_attack = 3.417
		ap_attack = 8.0
		build_cost_ic = 2.333
		maximum_speed = -0.583
		reliability = -0.15
		breakthrough = 3.0
		defense = 3.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
	}
}
afv_coax_autocannon_6 = {
	abbreviation = "aca6"
	category = light_afv_coax_gun
	sfx = sfx_ui_sd_module_turret
	parent = afv_coax_autocannon_5
	can_convert_from = { module_category = light_afv_coax_gun convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 10.167
		hard_attack = 4.083
		ap_attack = 9.5
		build_cost_ic = 2.667
		maximum_speed = -0.542
		reliability = -0.125
		breakthrough = 3.5
		defense = 3.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
	}
}
afv_coax_autocannon_7 = {
	abbreviation = "aca7"
	category = light_afv_coax_gun
	sfx = sfx_ui_sd_module_turret
	parent = afv_coax_autocannon_6
	can_convert_from = { module_category = light_afv_coax_gun convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 11.5
		hard_attack = 4.75
		ap_attack = 11.0
		build_cost_ic = 3.0
		maximum_speed = -0.5
		reliability = -0.1
		breakthrough = 4.0
		defense = 4.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
	}
}
afv_coax_autocannon_8 = {
	abbreviation = "aca8"
	category = light_afv_coax_gun
	sfx = sfx_ui_sd_module_turret
	parent = afv_coax_autocannon_7
	can_convert_from = { module_category = light_afv_coax_gun convert_cost_ic = 2.5 }
	add_stats = {
		soft_attack = 12.833
		hard_attack = 5.417
		ap_attack = 12.5
		build_cost_ic = 3.333
		maximum_speed = -0.458
		reliability = -0.075
		breakthrough = 4.5
		defense = 4.5
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
	}
}
double_feed_system1 = {
	abbreviation = "dfs1"
	category = light_afv_special_double_feed
	sfx = sfx_ui_sd_module_turret
	parent = double_feed_system0
	add_stats = {
		build_cost_ic = 1.5
		maximum_speed = -1.0
		reliability = -0.1
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = -0.2
		build_cost_ic = 0.1
		defense = 0.05
		breakthrough = 0.05
	}
	xp_cost = 3
}
double_feed_system2 = {
	abbreviation = "dfs2"
	category = light_afv_special_double_feed
	sfx = sfx_ui_sd_module_turret
	parent = double_feed_system1
	add_stats = {
		build_cost_ic = 1.5
		maximum_speed = -1.0
		reliability = -0.1
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = -0.2
		build_cost_ic = 0.1
		defense = 0.05
		breakthrough = 0.05
	}
	xp_cost = 3
}
double_feed_system3 = {
	abbreviation = "dfs3"
	category = light_afv_special_double_feed
	sfx = sfx_ui_sd_module_turret
	parent = double_feed_system2
	add_stats = {
		build_cost_ic = 1.5
		maximum_speed = -1.0
		reliability = -0.1
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = -0.2
		build_cost_ic = 0.1
		defense = 0.05
		breakthrough = 0.05
	}
	xp_cost = 3
}
double_feed_system4 = {
	abbreviation = "dfs4"
	category = light_afv_special_double_feed
	sfx = sfx_ui_sd_module_turret
	parent = double_feed_system3
	add_stats = {
		build_cost_ic = 1.5
		maximum_speed = -1.0
		reliability = -0.1
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = -0.2
		build_cost_ic = 0.1
		defense = 0.05
		breakthrough = 0.05
	}
	xp_cost = 3
}
double_cannons1 = {
	abbreviation = "dc1"
	category = light_afv_special_double_gun
	sfx = sfx_ui_sd_module_turret
	parent = double_cannons0
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -1.0
		reliability = -0.15
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = 0.3
		build_cost_ic = 0.1
		defense = 0.1
		breakthrough = 0.1
	}
	xp_cost = 3
}
double_cannons2 = {
	abbreviation = "dc2"
	category = light_afv_special_double_gun
	sfx = sfx_ui_sd_module_turret
	parent = double_cannons1
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -1.0
		reliability = -0.15
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = 0.3
		build_cost_ic = 0.1
		defense = 0.1
		breakthrough = 0.1
	}
	xp_cost = 3
}
double_cannons3 = {
	abbreviation = "dc3"
	category = light_afv_special_double_gun
	sfx = sfx_ui_sd_module_turret
	parent = double_cannons2
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -1.0
		reliability = -0.15
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = 0.3
		build_cost_ic = 0.1
		defense = 0.1
		breakthrough = 0.1
	}
	xp_cost = 3
}
double_cannons4 = {
	abbreviation = "dc4"
	category = light_afv_special_double_gun
	sfx = sfx_ui_sd_module_turret
	parent = double_cannons3
	add_stats = {
		build_cost_ic = 2.0
		maximum_speed = -1.0
		reliability = -0.15
	}
	multiply_stats = {
		soft_attack = 0.2
		hard_attack = 0.3
		build_cost_ic = 0.1
		defense = 0.1
		breakthrough = 0.1
	}
	xp_cost = 3
}
chassis_wheeled_afv_gen5 = {
	abbreviation = "wa5"
	category = chassis_wheeled_afv_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_wheeled_afv_gen4
	add_stats = {
		armor_value = 9.0
		build_cost_ic = 1.8
		defense = 1.8
		breakthrough = 1.8
	}
	multiply_stats = {
		hardness = -0.2
		build_cost_ic = -0.25
	}
	xp_cost = 3
}
chassis_wheeled_afv_gen6 = {
	abbreviation = "wa6"
	category = chassis_wheeled_afv_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_wheeled_afv_gen5
	add_stats = {
		armor_value = 10.0
		build_cost_ic = 2.0
		defense = 2.0
		breakthrough = 2.0
	}
	multiply_stats = {
		hardness = -0.2
		build_cost_ic = -0.25
	}
	xp_cost = 3
}
chassis_wheeled_afv_gen7 = {
	abbreviation = "wa7"
	category = chassis_wheeled_afv_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_wheeled_afv_gen6
	add_stats = {
		armor_value = 11.0
		build_cost_ic = 2.2
		defense = 2.2
		breakthrough = 2.2
	}
	multiply_stats = {
		hardness = -0.2
		build_cost_ic = -0.25
	}
	xp_cost = 3
}
chassis_wheeled_afv_gen8 = {
	abbreviation = "wa8"
	category = chassis_wheeled_afv_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_wheeled_afv_gen7
	add_stats = {
		armor_value = 12.0
		build_cost_ic = 2.4
		defense = 2.4
		breakthrough = 2.4
	}
	multiply_stats = {
		hardness = -0.2
		build_cost_ic = -0.25
	}
	xp_cost = 3
}
chassis_tracked_afv_gen5 = {
	abbreviation = "ta5"
	category = chassis_tracked_afv_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_tracked_afv_gen4
	add_stats = {
		armor_value = 12.25
		build_cost_ic = 2.7
		defense = 2.7
		breakthrough = 2.7
		maximum_speed = -1.5
	}
	multiply_stats = {
		build_cost_ic = -0.2
	}
	xp_cost = 3
}
chassis_tracked_afv_gen6 = {
	abbreviation = "ta6"
	category = chassis_tracked_afv_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_tracked_afv_gen5
	add_stats = {
		armor_value = 13.5
		build_cost_ic = 3.0
		defense = 3.0
		breakthrough = 3.0
		maximum_speed = -1.5
	}
	multiply_stats = {
		build_cost_ic = -0.2
	}
	xp_cost = 3
}
chassis_tracked_afv_gen7 = {
	abbreviation = "ta7"
	category = chassis_tracked_afv_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_tracked_afv_gen6
	add_stats = {
		armor_value = 14.75
		build_cost_ic = 3.3
		defense = 3.3
		breakthrough = 3.3
		maximum_speed = -1.5
	}
	multiply_stats = {
		build_cost_ic = -0.2
	}
	xp_cost = 3
}
chassis_tracked_afv_gen8 = {
	abbreviation = "ta8"
	category = chassis_tracked_afv_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_tracked_afv_gen7
	add_stats = {
		armor_value = 16.0
		build_cost_ic = 3.6
		defense = 3.6
		breakthrough = 3.6
		maximum_speed = -1.5
	}
	multiply_stats = {
		build_cost_ic = -0.2
	}
	xp_cost = 3
}
chassis_light_tank_gen5 = {
	abbreviation = "lt5"
	category = chassis_light_tank_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_light_tank_gen4
	add_stats = {
		armor_value = 27.0
		build_cost_ic = 4.5
		defense = 6.75
		breakthrough = 6.75
		maximum_speed = -3.0
	}
	multiply_stats = {
		hardness = 0.25
		build_cost_ic = -0.1
	}
	xp_cost = 3
}
chassis_light_tank_gen6 = {
	abbreviation = "lt6"
	category = chassis_light_tank_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_light_tank_gen5
	add_stats = {
		armor_value = 30.0
		build_cost_ic = 5.0
		defense = 7.5
		breakthrough = 7.5
		maximum_speed = -3.0
	}
	multiply_stats = {
		hardness = 0.25
		build_cost_ic = -0.1
	}
	xp_cost = 3
}
chassis_light_tank_gen7 = {
	abbreviation = "lt7"
	category = chassis_light_tank_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_light_tank_gen6
	add_stats = {
		armor_value = 33.0
		build_cost_ic = 5.5
		defense = 8.25
		breakthrough = 8.25
		maximum_speed = -3.0
	}
	multiply_stats = {
		hardness = 0.25
		build_cost_ic = -0.1
	}
	xp_cost = 3
}
chassis_light_tank_gen8 = {
	abbreviation = "lt8"
	category = chassis_light_tank_module
	sfx = sfx_ui_sd_module_turret
	parent = chassis_light_tank_gen7
	add_stats = {
		armor_value = 36.0
		build_cost_ic = 6.0
		defense = 9.0
		breakthrough = 9.0
		maximum_speed = -3.0
	}
	multiply_stats = {
		hardness = 0.25
		build_cost_ic = -0.1
	}
	xp_cost = 3
}
light_tank_low_velocity_gun_5 = {
	abbreviation = "ltlv5"
	category = light_tank_low_velocity_guns
	sfx = sfx_ui_sd_module_turret
	parent = light_tank_low_velocity_gun_4
	can_convert_from = { module_category = light_tank_low_velocity_guns convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 29.667
		hard_attack = 6.0
		ap_attack = 12.0
		build_cost_ic = 2.333
		maximum_speed = -1.0
		reliability = -0.1
		breakthrough = 14.0
		defense = 8.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.0
		tungsten = 1.0
	}
}
light_tank_low_velocity_gun_6 = {
	abbreviation = "ltlv6"
	category = light_tank_low_velocity_guns
	sfx = sfx_ui_sd_module_turret
	parent = light_tank_low_velocity_gun_5
	can_convert_from = { module_category = light_tank_low_velocity_guns convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 33.333
		hard_attack = 7.0
		ap_attack = 14.0
		build_cost_ic = 2.667
		maximum_speed = -1.0
		reliability = -0.075
		breakthrough = 16.0
		defense = 9.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
light_tank_low_velocity_gun_7 = {
	abbreviation = "ltlv7"
	category = light_tank_low_velocity_guns
	sfx = sfx_ui_sd_module_turret
	parent = light_tank_low_velocity_gun_6
	can_convert_from = { module_category = light_tank_low_velocity_guns convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 37.0
		hard_attack = 8.0
		ap_attack = 16.0
		build_cost_ic = 3.0
		maximum_speed = -1.0
		reliability = -0.05
		breakthrough = 18.0
		defense = 10.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
light_tank_low_velocity_gun_8 = {
	abbreviation = "ltlv8"
	category = light_tank_low_velocity_guns
	sfx = sfx_ui_sd_module_turret
	parent = light_tank_low_velocity_gun_7
	can_convert_from = { module_category = light_tank_low_velocity_guns convert_cost_ic = 2.25 }
	add_stats = {
		soft_attack = 40.667
		hard_attack = 9.0
		ap_attack = 18.0
		build_cost_ic = 3.333
		maximum_speed = -1.0
		reliability = -0.025
		breakthrough = 20.0
		defense = 11.0
	}
	xp_cost = 3
	build_cost_resources = {
		steel = 2.333
		tungsten = 1.0
	}
}
