equipment_modules = {
	# 2055
	hardkill_system_gen3 = {
		abbreviation = "hs3"
		category = tank_defense_module
		sfx = sfx_ui_sd_module_turret
		parent = hardkill_system_gen2
		can_convert_from = {
			module_category = tank_defense_module
			convert_cost_ic = 3.25
		}
		add_stats = {
			build_cost_ic = 3.2
			defense = 2
			breakthrough = 2
			maximum_speed = -1
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 0.45
			build_cost_ic = 0.05
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
		}
	}
	# 2075
	hardkill_system_gen4 = {
		abbreviation = "hs4"
		category = tank_defense_module
		sfx = sfx_ui_sd_module_turret
		parent = hardkill_system_gen3
		can_convert_from = {
			module_category = tank_defense_module
			convert_cost_ic = 3.25
		}
		add_stats = {
			build_cost_ic = 4
			defense = 2.5
			breakthrough = 2.5
			maximum_speed = -1
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 0.5
			build_cost_ic = 0.1
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
		}
	}
	# 2095
	hardkill_system_gen5 = {
		abbreviation = "hs5"
		category = tank_defense_module
		sfx = sfx_ui_sd_module_turret
		parent = hardkill_system_gen4
		can_convert_from = {
			module_category = tank_defense_module
			convert_cost_ic = 3.25
		}
		add_stats = {
			build_cost_ic = 4.8
			defense = 3
			breakthrough = 3
			maximum_speed = -1
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 0.55
			build_cost_ic = 0.15
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
		}
	}
	# 2110
	hardkill_system_gen6 = {
		abbreviation = "hs6"
		category = tank_defense_module
		sfx = sfx_ui_sd_module_turret
		parent = hardkill_system_gen5
		can_convert_from = {
			module_category = tank_defense_module
			convert_cost_ic = 3.25
		}
		add_stats = {
			build_cost_ic = 5.6
			defense = 3.5
			breakthrough = 3.5
			maximum_speed = -1
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 0.6
			build_cost_ic = 0.2
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
		}
	}
	# 2035
	tank_battlestation_5 = {
		abbreviation = "bat5"
		category = tank_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_battlestation_4
		can_convert_from = {
			module_category = tank_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.2
			maximum_speed = -0.417
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.25
			breakthrough = 0.377
			ap_attack = 0.2
		}
		xp_cost = 3
	}
	# 2055
	tank_battlestation_6 = {
		abbreviation = "bat6"
		category = tank_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_battlestation_5
		can_convert_from = {
			module_category = tank_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.4
			maximum_speed = -0.333
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.3
			breakthrough = 0.453
			ap_attack = 0.3
		}
		xp_cost = 3
	}
	# 2075
	tank_battlestation_7 = {
		abbreviation = "bat7"
		category = tank_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_battlestation_6
		can_convert_from = {
			module_category = tank_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.6
			maximum_speed = -0.25
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.35
			breakthrough = 0.53
			ap_attack = 0.4
		}
		xp_cost = 3
	}
	#2095
	tank_battlestation_8 = {
		abbreviation = "bat8"
		category = tank_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_battlestation_7
		can_convert_from = {
			module_category = tank_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.8
			maximum_speed = -0.167
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.4
			breakthrough = 0.607
			ap_attack = 0.5
		}
		xp_cost = 3
	}
	# 2110
	tank_battlestation_9 = {
		abbreviation = "bat9"
		category = tank_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_battlestation_8
		can_convert_from = {
			module_category = tank_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 2
			maximum_speed = -0.084
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.45
			breakthrough = 0.683
			ap_attack = 0.6
		}
		xp_cost = 3
	}
	# 2035
	afv_battlestation_5 = {
		abbreviation = "ab5"
		category = afv_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = afv_battlestation_4
		can_convert_from = {
			module_category = afv_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.08
			maximum_speed = -0.417
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.377
			breakthrough = 0.25
			ap_attack = 0.1
		}
		xp_cost = 3
	}
	# 2055
	afv_battlestation_6 = {
		abbreviation = "ab6"
		category = afv_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = afv_battlestation_5
		can_convert_from = {
			module_category = afv_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.28
			maximum_speed = -0.333
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.453
			breakthrough = 0.3
			ap_attack = 0.15
		}
		xp_cost = 3
	}
	# 2075
	afv_battlestation_7 = {
		abbreviation = "ab7"
		category = afv_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = afv_battlestation_6
		can_convert_from = {
			module_category = afv_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.48
			maximum_speed = -0.25
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.53
			breakthrough = 0.35
			ap_attack = 0.2
		}
		xp_cost = 3
	}
	# 2095
	afv_battlestation_8 = {
		abbreviation = "ab8"
		category = afv_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = afv_battlestation_7
		can_convert_from = {
			module_category = afv_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.68
			maximum_speed = -0.167
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.607
			breakthrough = 0.4
			ap_attack = 0.25
		}
		xp_cost = 3
	}
	# 2110
	afv_battlestation_9 = {
		abbreviation = "ab9"
		category = afv_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = afv_battlestation_8
		can_convert_from = {
			module_category = afv_battlestation_module
			convert_cost_ic = 1.5
		}
		add_stats = {
			build_cost_ic = 1.88
			maximum_speed = -0.084
			reliability = -0.05
		}
		multiply_stats = {
			defense = 0.683
			breakthrough = 0.45
			ap_attack = 0.3
		}
		xp_cost = 3
	}
	# 2035
	art_battlestation_gen5 = {
		abbreviation = "ab5"
		category = art_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = art_battlestation_gen4
		can_convert_from = {
			module_category = art_battlestation_module
			convert_cost_ic = 1.25
		}
		add_stats = {
			build_cost_ic = 2.4
		}
		multiply_stats = {
			soft_attack = 0.5
			hard_attack = 0.5
			breakthrough = 0.15
			defense = 0.15
			ap_attack = 0.05
		}
		xp_cost = 3
	}
	# 2055
	art_battlestation_gen6 = {
		abbreviation = "ab6"
		category = art_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = art_battlestation_gen5
		can_convert_from = {
			module_category = art_battlestation_module
			convert_cost_ic = 1.25
		}
		add_stats = {
			build_cost_ic = 2.8
		}
		multiply_stats = {
			soft_attack = 0.6
			hard_attack = 0.6
			breakthrough = 0.175
			defense = 0.175
			ap_attack = 0.1
		}
		xp_cost = 3
	}
	# 2075
	art_battlestation_gen7 = {
		abbreviation = "ab7"
		category = art_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = art_battlestation_gen6
		can_convert_from = {
			module_category = art_battlestation_module
			convert_cost_ic = 1.25
		}
		add_stats = {
			build_cost_ic = 3.2
		}
		multiply_stats = {
			soft_attack = 0.7
			hard_attack = 0.7
			breakthrough = 0.2
			defense = 0.2
			ap_attack = 0.15
		}
		xp_cost = 3
	}
	# 2095
	art_battlestation_gen8 = {
		abbreviation = "ab8"
		category = art_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = art_battlestation_gen7
		can_convert_from = {
			module_category = art_battlestation_module
			convert_cost_ic = 1.25
		}
		add_stats = {
			build_cost_ic = 3.6
		}
		multiply_stats = {
			soft_attack = 0.8
			hard_attack = 0.8
			breakthrough = 0.225
			defense = 0.225
			ap_attack = 0.2
		}
		xp_cost = 3
	}
	# 2110
	art_battlestation_gen9 = {
		abbreviation = "ab9"
		category = art_battlestation_module
		sfx = sfx_ui_sd_module_turret
		parent = art_battlestation_gen8
		can_convert_from = {
			module_category = art_battlestation_module
			convert_cost_ic = 1.25
		}
		add_stats = {
			build_cost_ic = 4
		}
		multiply_stats = {
			soft_attack = 0.9
			hard_attack = 0.9
			breakthrough = 0.25
			defense = 0.25
			ap_attack = 0.25
		}
		xp_cost = 3
	}
	# 2045
	reactive_armor_gen5 = {
		abbreviation = "era5"
		category = tank_additional_armor_era
		sfx = sfx_ui_sd_module_turret
		parent = reactive_armor_gen4
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 2.25
		}
		add_stats = {
			build_cost_ic = 1.6
			defense = 3
			breakthrough = 5
			maximum_speed = -1.5
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 0.73
		}
		xp_cost = 3
	}
	# 2065
	reactive_armor_gen6 = {
		abbreviation = "era6"
		category = tank_additional_armor_era
		sfx = sfx_ui_sd_module_turret
		parent = reactive_armor_gen5
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 2.25
		}
		add_stats = {
			build_cost_ic = 2.1336
			defense = 3.5
			breakthrough = 6
			maximum_speed = -1.25
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 0.81
		}
		xp_cost = 3
	}
	# 2085
	reactive_armor_gen7 = {
		abbreviation = "era7"
		category = tank_additional_armor_era
		sfx = sfx_ui_sd_module_turret
		parent = reactive_armor_gen6
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 2.25
		}
		add_stats = {
			build_cost_ic = 2.4
			defense = 4
			breakthrough = 7
			maximum_speed = -1
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 0.89
		}
		xp_cost = 3
	}
	# 2095
	reactive_armor_gen8 = {
		abbreviation = "era8"
		category = tank_additional_armor_era
		sfx = sfx_ui_sd_module_turret
		parent = reactive_armor_gen7
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 2.25
		}
		add_stats = {
			build_cost_ic = 2.6664
			defense = 4.5
			breakthrough = 8
			maximum_speed = -0.75
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 0.97
		}
		xp_cost = 3
	}
	# 2110
	reactive_armor_gen9 = {
		abbreviation = "era9"
		category = tank_additional_armor_era
		sfx = sfx_ui_sd_module_turret
		parent = reactive_armor_gen8
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 2.25
		}
		add_stats = {
			build_cost_ic = 2.9336
			defense = 5
			breakthrough = 9
			maximum_speed = -0.5
			reliability = -0.05
		}
		multiply_stats = {
			armor_value = 1.05
		}
		xp_cost = 3
	}
	# 2055
	tank_composite_armor_gen5 = {
		abbreviation = "tca5"
		category = tank_heavy_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_composite_armor_gen4
		add_stats = {
			defense = 14
			breakthrough = 22
			armor_value = 60
			maximum_speed = -3.5
			build_cost_ic = 2.6664
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 3
		}
	}
	# 2075
	tank_composite_armor_gen6 = {
		abbreviation = "tca6"
		category = tank_heavy_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_composite_armor_gen5
		add_stats = {
			defense = 16.5
			breakthrough = 25.5
			armor_value = 70
			maximum_speed = -2.5
			build_cost_ic = 2.9336
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 3
		}
	}
	# 2095
	tank_composite_armor_gen7 = {
		abbreviation = "tca7"
		category = tank_heavy_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_composite_armor_gen6
		add_stats = {
			defense = 19
			breakthrough = 29
			armor_value = 80
			maximum_speed = -1.5
			build_cost_ic = 3.2
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 3
		}
	}
	# 2110
	tank_composite_armor_gen8 = {
		abbreviation = "tca8"
		category = tank_heavy_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_composite_armor_gen7
		add_stats = {
			defense = 21.5
			breakthrough = 32.5
			armor_value = 90
			maximum_speed = -0.5
			build_cost_ic = 3.4664
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 3
		}
	}
	# 2035
	tank_steel_armor_gen4 = {
		abbreviation = "ste4"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_steel_armor_gen3
		add_stats = {
			defense = 11
			breakthrough = 21
			armor_value = 12
			maximum_speed = -2.5
		}
		xp_cost = 3
		multiply_stats = {
			build_cost_ic = -0.05
		}
	}
	# 2055
	tank_steel_armor_gen5 = {
		abbreviation = "ste5"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_steel_armor_gen4
		add_stats = {
			defense = 14
			breakthrough = 26
			armor_value = 15
			maximum_speed = -3
		}
		xp_cost = 3
		multiply_stats = {
			build_cost_ic = -0.05
		}
	}
	# 2075
	tank_steel_armor_gen6 = {
		abbreviation = "ste6"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_steel_armor_gen5
		add_stats = {
			defense = 17
			breakthrough = 31
			armor_value = 18
			maximum_speed = -3.5
		}
		xp_cost = 3
		multiply_stats = {
			build_cost_ic = -0.05
		}
	}
	# 2095
	tank_steel_armor_gen7 = {
		abbreviation = "ste7"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_steel_armor_gen6
		add_stats = {
			defense = 20
			breakthrough = 36
			armor_value = 21
			maximum_speed = -4
		}
		xp_cost = 3
		multiply_stats = {
			build_cost_ic = -0.05
		}
	}
	# 2110
	tank_steel_armor_gen8 = {
		abbreviation = "ste8"
		category = tank_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = tank_steel_armor_gen7
		add_stats = {
			defense = 23
			breakthrough = 41
			armor_value = 24
			maximum_speed = -4.5
		}
		xp_cost = 3
		multiply_stats = {
			build_cost_ic = -0.05
		}
	}
	# 2035
	afv_steel_armor_gen4 = {
		abbreviation = "asa4"
		category = light_afv_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_steel_armor_gen3
		add_stats = {
			defense = 8
			breakthrough = 4
			armor_value = 13
			maximum_speed = -1.5
			build_cost_ic = 0.8
		}
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 1
		}
		xp_cost = 3
	}
	# 2055
	afv_steel_armor_gen5 = {
		abbreviation = "asa5"
		category = light_afv_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_steel_armor_gen4
		add_stats = {
			defense = 10
			breakthrough = 5
			armor_value = 17
			maximum_speed = -1.75
			build_cost_ic = 0.925
		}
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 1
		}
		xp_cost = 3
	}
	# 2075
	afv_steel_armor_gen6 = {
		abbreviation = "asa6"
		category = light_afv_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_steel_armor_gen5
		add_stats = {
			defense = 12
			breakthrough = 6
			armor_value = 21
			maximum_speed = -2
			build_cost_ic = 1.05
		}
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 1
		}
		xp_cost = 3
	}
	# 2095
	afv_steel_armor_gen7 = {
		abbreviation = "asa7"
		category = light_afv_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_steel_armor_gen6
		add_stats = {
			defense = 14
			breakthrough = 7
			armor_value = 25
			maximum_speed = -2.25
			build_cost_ic = 1.175
		}
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 1
		}
		xp_cost = 3
	}
	# 2110
	afv_steel_armor_gen8 = {
		abbreviation = "asa8"
		category = light_afv_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_steel_armor_gen7
		add_stats = {
			defense = 16
			breakthrough = 8
			armor_value = 29
			maximum_speed = -2.5
			build_cost_ic = 1.3
		}
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 1
		}
		xp_cost = 3
	}
	# 2035
	spaced_armor_gen4 = {
		abbreviation = "spar4"
		category = tank_additional_armor_spaced
		sfx = sfx_ui_sd_module_turret
		parent = spaced_armor_gen3
		add_stats = {
			build_cost_ic = 1.25
			defense = 10
			breakthrough = 13.75
			maximum_speed = -1.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 1.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 1.25
		}
		xp_cost = 3
		multiply_stats = {
			armor_value = 0.35
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
		}
	}
	# 2055
	spaced_armor_gen5 = {
		abbreviation = "spar5"
		category = tank_additional_armor_spaced
		sfx = sfx_ui_sd_module_turret
		parent = spaced_armor_gen4
		add_stats = {
			build_cost_ic = 1.5
			defense = 12.5
			breakthrough = 17.5
			maximum_speed = -1.5
		}
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 1.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 1.25
		}
		xp_cost = 3
		multiply_stats = {
			armor_value = 0.4
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
		}
	}
	# 2075
	spaced_armor_gen6 = {
		abbreviation = "spar6"
		category = tank_additional_armor_spaced
		sfx = sfx_ui_sd_module_turret
		parent = spaced_armor_gen5
		add_stats = {
			build_cost_ic = 1.75
			defense = 15
			breakthrough = 21.25
			maximum_speed = -1.75
		}
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 1.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 1.25
		}
		xp_cost = 3
		multiply_stats = {
			armor_value = 0.45
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
		}
	}
	# 2095
	spaced_armor_gen7 = {
		abbreviation = "spar7"
		category = tank_additional_armor_spaced
		sfx = sfx_ui_sd_module_turret
		parent = spaced_armor_gen6
		add_stats = {
			build_cost_ic = 2
			defense = 17.5
			breakthrough = 25
			maximum_speed = -2
		}
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 1.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 1.25
		}
		xp_cost = 3
		multiply_stats = {
			armor_value = 0.5
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
		}
	}
	# 2110
	spaced_armor_gen8 = {
		abbreviation = "spar8"
		category = tank_additional_armor_spaced
		sfx = sfx_ui_sd_module_turret
		parent = spaced_armor_gen7
		add_stats = {
			build_cost_ic = 2.25
			defense = 20
			breakthrough = 28.75
			maximum_speed = -2.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_era
			convert_cost_ic = 1.25
		}
		can_convert_from = {
			module_category = tank_additional_armor_spaced
			convert_cost_ic = 1.25
		}
		xp_cost = 3
		multiply_stats = {
			armor_value = 0.55
		}
		build_cost_resources = {
			steel = 1
			chromium = 1
		}
	}
	# 2055
	afv_composite_armor_gen5 = {
		abbreviation = "aca5"
		category = light_afv_heavy_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_composite_armor_gen4
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 3.25
		}
		can_convert_from = {
			module_category = light_afv_heavy_armor_type
			convert_cost_ic = 3.25
		}
		add_stats = {
			defense = 8.333
			breakthrough = 8.333
			armor_value = 26
			maximum_speed = -3.5
			build_cost_ic = 2.6664
		}
		multiply_stats = {
			hardness = 0.4
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			aluminium = 1
		}
	}
	# 2075
	afv_composite_armor_gen6 = {
		abbreviation = "aca6"
		category = light_afv_heavy_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_composite_armor_gen5
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 3.25
		}
		can_convert_from = {
			module_category = light_afv_heavy_armor_type
			convert_cost_ic = 3.25
		}
		add_stats = {
			defense = 9.667
			breakthrough = 9.667
			armor_value = 30
			maximum_speed = -2.5
			build_cost_ic = 2.9336
		}
		multiply_stats = {
			hardness = 0.4
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			aluminium = 1
		}
	}
	# 2095
	afv_composite_armor_gen7 = {
		abbreviation = "aca7"
		category = light_afv_heavy_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_composite_armor_gen6
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 3.25
		}
		can_convert_from = {
			module_category = light_afv_heavy_armor_type
			convert_cost_ic = 3.25
		}
		add_stats = {
			defense = 11
			breakthrough = 11
			armor_value = 34
			maximum_speed = -1.5
			build_cost_ic = 3.2
		}
		multiply_stats = {
			hardness = 0.4
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			aluminium = 1
		}
	}
	# 2110
	afv_composite_armor_gen8 = {
		abbreviation = "aca8"
		category = light_afv_heavy_armor_type
		sfx = sfx_ui_sd_module_sonar
		parent = afv_composite_armor_gen7
		can_convert_from = {
			module_category = light_afv_armor_type
			convert_cost_ic = 3.25
		}
		can_convert_from = {
			module_category = light_afv_heavy_armor_type
			convert_cost_ic = 3.25
		}
		add_stats = {
			defense = 12
			breakthrough = 12
			armor_value = 38
			maximum_speed = -0.5
			build_cost_ic = 3.4664
		}
		multiply_stats = {
			hardness = 0.4
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			aluminium = 1
		}
	}
	# 2045
	tank_diesel_engine_gen8 = {
		abbreviation = "die8"
		category = tank_diesel_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_diesel_engine_gen7
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_2 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_3 = {
				tank_auxiliary_electric_engine_module
			}
		}
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 2.5
		}
		add_stats = {
			build_cost_ic = 2.0136
			fuel_consumption = 7.583
			maximum_speed = 17.208
		}
		xp_cost = 3
	}
	# 2055
	tank_diesel_engine_gen9 = {
		abbreviation = "die9"
		category = tank_diesel_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_diesel_engine_gen8
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_2 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_3 = {
				tank_auxiliary_electric_engine_module
			}
		}
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 2.5
		}
		add_stats = {
			build_cost_ic = 2.1864
			fuel_consumption = 8.167
			maximum_speed = 18.667
		}
		xp_cost = 3
	}
	# 2065
	tank_diesel_engine_gen10 = {
		abbreviation = "die10"
		category = tank_diesel_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_diesel_engine_gen9
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_2 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_3 = {
				tank_auxiliary_electric_engine_module
			}
		}
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 2.5
		}
		add_stats = {
			build_cost_ic = 2.36
			fuel_consumption = 8.75
			maximum_speed = 20.125
		}
		xp_cost = 3
	}
	# 2075
	tank_diesel_engine_gen11 = {
		abbreviation = "die11"
		category = tank_diesel_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_diesel_engine_gen10
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_2 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_3 = {
				tank_auxiliary_electric_engine_module
			}
		}
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 2.5
		}
		add_stats = {
			build_cost_ic = 2.5336
			fuel_consumption = 9.333
			maximum_speed = 21.583
		}
		xp_cost = 3
	}
	# 2085
	tank_diesel_engine_gen12 = {
		abbreviation = "die12"
		category = tank_diesel_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_diesel_engine_gen11
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_2 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_3 = {
				tank_auxiliary_electric_engine_module
			}
		}
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 2.5
		}
		add_stats = {
			build_cost_ic = 2.7064
			fuel_consumption = 9.916
			maximum_speed = 23.041
		}
		xp_cost = 3
	}
	# 2095
	tank_diesel_engine_gen13 = {
		abbreviation = "die13"
		category = tank_diesel_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_diesel_engine_gen12
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_2 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_3 = {
				tank_auxiliary_electric_engine_module
			}
		}
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 2.5
		}
		add_stats = {
			build_cost_ic = 2.88
			fuel_consumption = 10.5
			maximum_speed = 24.5
		}
		xp_cost = 3
	}
	# 2105
	tank_diesel_engine_gen14 = {
		abbreviation = "die14"
		category = tank_diesel_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_diesel_engine_gen13
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_2 = {
				tank_auxiliary_electric_engine_module
			}
			special_type_slot_3 = {
				tank_auxiliary_electric_engine_module
			}
		}
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 2.5
		}
		add_stats = {
			build_cost_ic = 3.0536
			fuel_consumption = 11.083
			maximum_speed = 25.958
		}
		xp_cost = 3
	}
	# 2055
	tank_electric_engine_gen3 = {
		abbreviation = "ee3"
		category = tank_electric_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_electric_engine_gen2
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 3.75
		}
		add_stats = {
			build_cost_ic = 3.2
			fuel_consumption = 0.5
			maximum_speed = 16.5
		}
		xp_cost = 3
		build_cost_resources = {
			chromium = 1
		}
	}
	# 2065
	tank_electric_engine_gen4 = {
		abbreviation = "ee4"
		category = tank_electric_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_electric_engine_gen3
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 3.75
		}
		add_stats = {
			build_cost_ic = 3.6
			fuel_consumption = 0.5
			maximum_speed = 17.5
		}
		xp_cost = 3
		build_cost_resources = {
			chromium = 1
		}
	}
	# 2075
	tank_electric_engine_gen5 = {
		abbreviation = "ee5"
		category = tank_electric_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_electric_engine_gen4
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 3.75
		}
		add_stats = {
			build_cost_ic = 4
			fuel_consumption = 0.5
			maximum_speed = 18.5
		}
		xp_cost = 3
		build_cost_resources = {
			chromium = 1
		}
	}
	# 2085
	tank_electric_engine_gen6 = {
		abbreviation = "ee6"
		category = tank_electric_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_electric_engine_gen5
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 3.75
		}
		add_stats = {
			build_cost_ic = 4.4
			fuel_consumption = 0.5
			maximum_speed = 19.5
		}
		xp_cost = 3
		build_cost_resources = {
			chromium = 1
		}
	}
	# 2095
	tank_electric_engine_gen7 = {
		abbreviation = "ee7"
		category = tank_electric_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_electric_engine_gen6
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 3.75
		}
		add_stats = {
			build_cost_ic = 4.8
			fuel_consumption = 0.5
			maximum_speed = 20.5
		}
		xp_cost = 3
		build_cost_resources = {
			chromium = 1
		}
	}
	# 2105
	tank_electric_engine_gen8 = {
		abbreviation = "ee8"
		category = tank_electric_engine_type
		sfx = sfx_ui_sd_module_engine
		parent = tank_electric_engine_gen7
		can_convert_from = {
			module_category = tank_diesel_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_turbine_engine_type
			convert_cost_ic = 3.75
		}
		can_convert_from = {
			module_category = tank_electric_engine_type
			convert_cost_ic = 3.75
		}
		add_stats = {
			build_cost_ic = 5.2
			fuel_consumption = 0.5
			maximum_speed = 21.5
		}
		xp_cost = 3
		build_cost_resources = {
			chromium = 1
		}
	}
	# 2045
	tank_small_cannon_5 = {
		abbreviation = "sc5"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_small_cannon_4
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_small_main_armament
			convert_cost_ic = 4
		}
		add_stats = {
			soft_attack = 18
			hard_attack = 26.667
			ap_attack = 78
			build_cost_ic = 1.4
			maximum_speed = -0.5
			reliability = -0.05
			breakthrough = 1.25
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
		}
	}
	# 2065
	tank_small_cannon_6 = {
		abbreviation = "sc6"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_small_cannon_5
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_small_main_armament
			convert_cost_ic = 4
		}
		add_stats = {
			soft_attack = 20
			hard_attack = 30.333
			ap_attack = 88.4
			build_cost_ic = 1.6
			maximum_speed = -0.5
			reliability = -0.05
			breakthrough = 1.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
		}
	}
	# 2085
	tank_small_cannon_7 = {
		abbreviation = "sc7"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_small_cannon_6
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_small_main_armament
			convert_cost_ic = 4
		}
		add_stats = {
			soft_attack = 22
			hard_attack = 34
			ap_attack = 98.8
			build_cost_ic = 1.8
			maximum_speed = -0.5
			reliability = -0.05
			breakthrough = 1.75
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
		}
	}
	# 2105
	tank_small_cannon_8 = {
		abbreviation = "sc8"
		category = tank_small_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_small_cannon_7
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_small_main_armament
			convert_cost_ic = 4
		}
		add_stats = {
			soft_attack = 24
			hard_attack = 37.667
			ap_attack = 109.2
			build_cost_ic = 2
			maximum_speed = -0.5
			reliability = -0.05
			breakthrough = 2
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
		}
	}
	# 2045
	tank_small_medium_cannon_5 = {
		abbreviation = "smc5"
		category = tank_small_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_small_medium_cannon_4
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2
		}
		add_stats = {
			soft_attack = 24.167
			hard_attack = 45
			ap_attack = 134.3329
			build_cost_ic = 1.6
			maximum_speed = -0.833
			reliability = -0.092
			breakthrough = 2
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2065
	tank_small_medium_cannon_6 = {
		abbreviation = "smc6"
		category = tank_small_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_small_medium_cannon_5
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2
		}
		add_stats = {
			soft_attack = 26.833
			hard_attack = 50
			ap_attack = 151.6671
			build_cost_ic = 1.8
			maximum_speed = -0.792
			reliability = -0.083
			breakthrough = 2.25
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2085
	tank_small_medium_cannon_7 = {
		abbreviation = "smc7"
		category = tank_small_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_small_medium_cannon_6
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2
		}
		add_stats = {
			soft_attack = 29.5
			hard_attack = 55
			ap_attack = 169
			build_cost_ic = 2
			maximum_speed = -0.75
			reliability = -0.075
			breakthrough = 2.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2105
	tank_small_medium_cannon_8 = {
		abbreviation = "smc8"
		category = tank_small_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_small_medium_cannon_7
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2
		}
		add_stats = {
			soft_attack = 32.167
			hard_attack = 60
			ap_attack = 186.3329
			build_cost_ic = 2.2
			maximum_speed = -0.708
			reliability = -0.067
			breakthrough = 2.75
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2055
	tank_medium_cannon_5 = {
		abbreviation = "mc5"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_medium_cannon_4
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 21
			hard_attack = 60
			ap_attack = 208
			build_cost_ic = 1.8
			maximum_speed = -1.167
			reliability = -0.117
			breakthrough = 3.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			chromium = 2
		}
	}
	# 2075
	tank_medium_cannon_6 = {
		abbreviation = "mc6"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_medium_cannon_5
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 23
			hard_attack = 67
			ap_attack = 234
			build_cost_ic = 2
			maximum_speed = -1.083
			reliability = -0.108
			breakthrough = 4
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			chromium = 2
		}
	}
	# 2095
	tank_medium_cannon_7 = {
		abbreviation = "mc7"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_medium_cannon_6
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 25
			hard_attack = 74
			ap_attack = 260
			build_cost_ic = 2.2
			maximum_speed = -1
			reliability = -0.1
			breakthrough = 4.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			chromium = 2
		}
	}
	# 2110
	tank_medium_cannon_8 = {
		abbreviation = "mc8"
		category = tank_medium_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_medium_cannon_7
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.25
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 27
			hard_attack = 81
			ap_attack = 286
			build_cost_ic = 2.4
			maximum_speed = -0.917
			reliability = -0.092
			breakthrough = 5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			chromium = 2
		}
	}
	# 2055
	tank_large_cannon_4 = {
		abbreviation = "lc4"
		category = tank_large_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_large_cannon_3
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 20.585
			hard_attack = 77.625
			ap_attack = 246.675
			build_cost_ic = 2.415
			maximum_speed = -1.58125
			reliability = -0.1863
			breakthrough = 3.7375
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			chromium = 2
		}
	}
	# 2075
	tank_large_cannon_5 = {
		abbreviation = "lc5"
		category = tank_large_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_large_cannon_4
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 22.195
			hard_attack = 86.25
			ap_attack = 269.1
			build_cost_ic = 2.76
			maximum_speed = -1.4375
			reliability = -0.1725
			breakthrough = 4.3125
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			chromium = 2.5
			tungsten = 2.5
		}
	}
	# 2095
	tank_large_cannon_6 = {
		abbreviation = "lc6"
		category = tank_large_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_large_cannon_5
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 23.805
			hard_attack = 94.875
			ap_attack = 291.525
			build_cost_ic = 3.105
			maximum_speed = -1.29375
			reliability = -0.15755
			breakthrough = 4.8875
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			chromium = 2.5
			tungsten = 2.5
		}
	}
	# 2110
	tank_large_cannon_7 = {
		abbreviation = "lc7"
		category = tank_large_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_large_cannon_6
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 25.415
			hard_attack = 103.5
			ap_attack = 313.95
			build_cost_ic = 3.45
			maximum_speed = -1.15
			reliability = -0.14375
			breakthrough = 5.4625
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			chromium = 2
		}
	}
	# 2055
	tank_very_large_cannon_4 = {
		abbreviation = "vlc4"
		category = tank_large_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_very_large_cannon_3
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 20.44
			hard_attack = 101.5
			ap_attack = 295.75
			build_cost_ic = 4.62
			maximum_speed = -2.52
			reliability = -0.2968
			breakthrough = 4.9
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 3
			tungsten = 2
			chromium = 2
		}
	}
	# 2075
	tank_very_large_cannon_5 = {
		abbreviation = "vlc5"
		category = tank_large_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_very_large_cannon_4
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 21.98
			hard_attack = 112
			ap_attack = 309.4
			build_cost_ic = 5.04
			maximum_speed = -2.52
			reliability = -0.28
			breakthrough = 5.6
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 3
			tungsten = 2
			chromium = 2
		}
	}
	# 2095
	tank_very_large_cannon_6 = {
		abbreviation = "vlc6"
		category = tank_large_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_very_large_cannon_5
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 23.52
			hard_attack = 122.5
			ap_attack = 323.05
			build_cost_ic = 5.46
			maximum_speed = -2.52
			reliability = -0.2632
			breakthrough = 6.3
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 3
			tungsten = 2
			chromium = 2
		}
	}
	# 2110
	tank_very_large_cannon_7 = {
		abbreviation = "vlc7"
		category = tank_large_main_armament
		sfx = sfx_ui_sd_module_turret
		parent = tank_very_large_cannon_6
		allowed_module_categories = {
			special_type_slot_1 = {
				tank_longer_gun_category
			}
			special_type_slot_2 = {
				tank_longer_gun_category
			}
			special_type_slot_3 = {
				tank_longer_gun_category
			}
		}
		can_convert_from = {
			module_category = tank_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_small_medium_main_armament
			convert_cost_ic = 2.5
		}
		can_convert_from = {
			module_category = tank_large_main_armament
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 25.06
			hard_attack = 133
			ap_attack = 336.7
			build_cost_ic = 5.88
			maximum_speed = -2.52
			reliability = -0.245
			breakthrough = 7
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 3
			tungsten = 2
			chromium = 2
		}
	}
	# 2045
	afv_small_medium_cannon_5 = {
		abbreviation = "asmc5"
		category = light_afv_cannon_armament
		sfx = sfx_ui_sd_module_turret
		parent = afv_small_medium_cannon_4
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_coax_gun
			}
		}
		can_convert_from = {
			module_category = light_afv_cannon_armament
			convert_cost_ic = 3
		}
		add_stats = {
			soft_attack = 9
			hard_attack = 16.333
			ap_attack = 52
			build_cost_ic = 2.5064
			maximum_speed = -0.917
			reliability = -0.15
			breakthrough = 4
			defense = 4
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			aluminium = 1
		}
	}
	# 2065
	afv_small_medium_cannon_6 = {
		abbreviation = "asmc6"
		category = light_afv_cannon_armament
		sfx = sfx_ui_sd_module_turret
		parent = afv_small_medium_cannon_5
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_coax_gun
			}
		}
		can_convert_from = {
			module_category = light_afv_cannon_armament
			convert_cost_ic = 3
		}
		add_stats = {
			soft_attack = 10.5
			hard_attack = 18.167
			ap_attack = 58.5
			build_cost_ic = 2.9336
			maximum_speed = -0.833
			reliability = -0.1
			breakthrough = 4.5
			defense = 4.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			aluminium = 1
		}
	}
	# 2085
	afv_small_medium_cannon_7 = {
		abbreviation = "asmc7"
		category = light_afv_cannon_armament
		sfx = sfx_ui_sd_module_turret
		parent = afv_small_medium_cannon_6
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_coax_gun
			}
		}
		can_convert_from = {
			module_category = light_afv_cannon_armament
			convert_cost_ic = 3
		}
		add_stats = {
			soft_attack = 12
			hard_attack = 20
			ap_attack = 65
			build_cost_ic = 3.36
			maximum_speed = -0.75
			reliability = -0.05
			breakthrough = 5
			defense = 5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			aluminium = 1
		}
	}
	# 2105
	afv_small_medium_cannon_8 = {
		abbreviation = "asmc8"
		category = light_afv_cannon_armament
		sfx = sfx_ui_sd_module_turret
		parent = afv_small_medium_cannon_7
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_coax_gun
			}
		}
		can_convert_from = {
			module_category = light_afv_cannon_armament
			convert_cost_ic = 3
		}
		add_stats = {
			soft_attack = 13.5
			hard_attack = 21.833
			ap_attack = 71.5
			build_cost_ic = 3.7864
			maximum_speed = -0.667
			reliability = 0
			breakthrough = 5.5
			defense = 5.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
			aluminium = 1
		}
	}
	# 2045
	light_tank_low_velocity_gun_5 = {
		abbreviation = "ltlv5"
		category = light_tank_low_velocity_guns
		sfx = sfx_ui_sd_module_turret
		parent = light_tank_low_velocity_gun_4
		can_convert_from = {
			module_category = light_tank_low_velocity_guns
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 29.667
			hard_attack = 6
			ap_attack = 15.6
			build_cost_ic = 1.6
			maximum_speed = -1
			reliability = -0.1
			breakthrough = 14
			defense = 8
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2065
	light_tank_low_velocity_gun_6 = {
		abbreviation = "ltlv6"
		category = light_tank_low_velocity_guns
		sfx = sfx_ui_sd_module_turret
		parent = light_tank_low_velocity_gun_5
		can_convert_from = {
			module_category = light_tank_low_velocity_guns
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 33.333
			hard_attack = 7
			ap_attack = 18.2
			build_cost_ic = 2.1336
			maximum_speed = -1
			reliability = -0.075
			breakthrough = 16
			defense = 9
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2085
	light_tank_low_velocity_gun_7 = {
		abbreviation = "ltlv7"
		category = light_tank_low_velocity_guns
		sfx = sfx_ui_sd_module_turret
		parent = light_tank_low_velocity_gun_6
		can_convert_from = {
			module_category = light_tank_low_velocity_guns
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 37
			hard_attack = 8
			ap_attack = 20.8
			build_cost_ic = 2.4
			maximum_speed = -1
			reliability = -0.05
			breakthrough = 18
			defense = 10
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2105
	light_tank_low_velocity_gun_8 = {
		abbreviation = "ltlv8"
		category = light_tank_low_velocity_guns
		sfx = sfx_ui_sd_module_turret
		parent = light_tank_low_velocity_gun_7
		can_convert_from = {
			module_category = light_tank_low_velocity_guns
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 40.667
			hard_attack = 9
			ap_attack = 23.4
			build_cost_ic = 2.6664
			maximum_speed = -1
			reliability = -0.025
			breakthrough = 20
			defense = 11
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	chassis_wheeled_afv_gen5 = {
		abbreviation = "wa5"
		category = chassis_wheeled_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_wheeled_afv_gen4
		add_stats = {
			armor_value = 9
			build_cost_ic = 1.44
			defense = 1.8
			breakthrough = 1.8
		}
		multiply_stats = {
			hardness = -0.2
			build_cost_ic = -0.2
		}
		xp_cost = 3
	}
	chassis_wheeled_afv_gen6 = {
		abbreviation = "wa6"
		category = chassis_wheeled_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_wheeled_afv_gen5
		add_stats = {
			armor_value = 10
			build_cost_ic = 1.6
			defense = 2
			breakthrough = 2
		}
		multiply_stats = {
			hardness = -0.2
			build_cost_ic = -0.2
		}
		xp_cost = 3
	}
	chassis_wheeled_afv_gen7 = {
		abbreviation = "wa7"
		category = chassis_wheeled_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_wheeled_afv_gen6
		add_stats = {
			armor_value = 11
			build_cost_ic = 1.76
			defense = 2.2
			breakthrough = 2.2
		}
		multiply_stats = {
			hardness = -0.2
			build_cost_ic = -0.2
		}
		xp_cost = 3
	}
	chassis_wheeled_afv_gen8 = {
		abbreviation = "wa8"
		category = chassis_wheeled_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_wheeled_afv_gen7
		add_stats = {
			armor_value = 12
			build_cost_ic = 1.92
			defense = 2.4
			breakthrough = 2.4
		}
		multiply_stats = {
			hardness = -0.2
			build_cost_ic = -0.2
		}
		xp_cost = 3
	}
	chassis_tracked_afv_gen5 = {
		abbreviation = "ta5"
		category = chassis_tracked_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_tracked_afv_gen4
		add_stats = {
			armor_value = 12.25
			build_cost_ic = 2.16
			defense = 2.7
			breakthrough = 2.7
			maximum_speed = -1.5
		}
		multiply_stats = {
			build_cost_ic = -0.16
		}
		xp_cost = 3
	}
	chassis_tracked_afv_gen6 = {
		abbreviation = "ta6"
		category = chassis_tracked_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_tracked_afv_gen5
		add_stats = {
			armor_value = 13.5
			build_cost_ic = 2.4
			defense = 3
			breakthrough = 3
			maximum_speed = -1.5
		}
		multiply_stats = {
			build_cost_ic = -0.16
		}
		xp_cost = 3
	}
	chassis_tracked_afv_gen7 = {
		abbreviation = "ta7"
		category = chassis_tracked_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_tracked_afv_gen6
		add_stats = {
			armor_value = 14.75
			build_cost_ic = 2.64
			defense = 3.3
			breakthrough = 3.3
			maximum_speed = -1.5
		}
		multiply_stats = {
			build_cost_ic = -0.16
		}
		xp_cost = 3
	}
	chassis_tracked_afv_gen8 = {
		abbreviation = "ta8"
		category = chassis_tracked_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_tracked_afv_gen7
		add_stats = {
			armor_value = 16
			build_cost_ic = 2.88
			defense = 3.6
			breakthrough = 3.6
			maximum_speed = -1.5
		}
		multiply_stats = {
			build_cost_ic = -0.16
		}
		xp_cost = 3
	}
	chassis_light_tank_gen5 = {
		abbreviation = "lt5"
		category = chassis_light_tank_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_light_tank_gen4
		add_stats = {
			armor_value = 27
			build_cost_ic = 3.6
			defense = 6.75
			breakthrough = 6.75
			maximum_speed = -3
		}
		multiply_stats = {
			hardness = 0.25
			build_cost_ic = -0.08
		}
		xp_cost = 3
	}
	chassis_light_tank_gen6 = {
		abbreviation = "lt6"
		category = chassis_light_tank_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_light_tank_gen5
		add_stats = {
			armor_value = 30
			build_cost_ic = 4
			defense = 7.5
			breakthrough = 7.5
			maximum_speed = -3
		}
		multiply_stats = {
			hardness = 0.25
			build_cost_ic = -0.08
		}
		xp_cost = 3
	}
	chassis_light_tank_gen7 = {
		abbreviation = "lt7"
		category = chassis_light_tank_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_light_tank_gen6
		add_stats = {
			armor_value = 33
			build_cost_ic = 4.4
			defense = 8.25
			breakthrough = 8.25
			maximum_speed = -3
		}
		multiply_stats = {
			hardness = 0.25
			build_cost_ic = -0.08
		}
		xp_cost = 3
	}
	chassis_light_tank_gen8 = {
		abbreviation = "lt8"
		category = chassis_light_tank_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_light_tank_gen7
		add_stats = {
			armor_value = 36
			build_cost_ic = 4.8
			defense = 9
			breakthrough = 9
			maximum_speed = -3
		}
		multiply_stats = {
			hardness = 0.25
			build_cost_ic = -0.08
		}
		xp_cost = 3
	}
	# 2045
	small_autocannon_5 = {
		abbreviation = "sa5"
		category = light_afv_small_autocannon
		sfx = sfx_ui_sd_module_turret
		parent = small_autocannon_4
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_special_double_gun
			}
		}
		can_convert_from = {
			module_category = light_afv_small_autocannon
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 15
			hard_attack = 5.5
			ap_attack = 15
			build_cost_ic = 1.6
			maximum_speed = -0.583
			reliability = -0.1
			breakthrough = 4.5
			defense = 4.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	# 2065
	small_autocannon_6 = {
		abbreviation = "sa6"
		category = light_afv_small_autocannon
		sfx = sfx_ui_sd_module_turret
		parent = small_autocannon_5
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_special_double_gun
			}
		}
		can_convert_from = {
			module_category = light_afv_small_autocannon
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 17
			hard_attack = 6.25
			ap_attack = 17
			build_cost_ic = 2.1336
			maximum_speed = -0.542
			reliability = -0.075
			breakthrough = 5.25
			defense = 5.25
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	# 2085
	small_autocannon_7 = {
		abbreviation = "sa7"
		category = light_afv_small_autocannon
		sfx = sfx_ui_sd_module_turret
		parent = small_autocannon_6
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_special_double_gun
			}
		}
		can_convert_from = {
			module_category = light_afv_small_autocannon
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 19
			hard_attack = 7
			ap_attack = 19
			build_cost_ic = 2.4
			maximum_speed = -0.5
			reliability = -0.05
			breakthrough = 6
			defense = 6
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	# 2105
	small_autocannon_8 = {
		abbreviation = "sa8"
		category = light_afv_small_autocannon
		sfx = sfx_ui_sd_module_turret
		parent = small_autocannon_7
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_special_double_gun
			}
		}
		can_convert_from = {
			module_category = light_afv_small_autocannon
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 21
			hard_attack = 7.75
			ap_attack = 21
			build_cost_ic = 2.6664
			maximum_speed = -0.458
			reliability = -0.025
			breakthrough = 6.75
			defense = 6.75
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	# 2045
	apc_small_autocannon_5 = {
		abbreviation = "sa5"
		category = apc_small_autocannon_cat
		sfx = sfx_ui_sd_module_turret
		parent = apc_small_autocannon_4
		can_convert_from = {
			module_category = apc_small_autocannon_cat
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 13.857
			hard_attack = 5.071
			ap_attack = 18.0141
			build_cost_ic = 1.6
			maximum_speed = -0.607
			reliability = -0.114
			breakthrough = 4.071
			defense = 4.071
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	# 2065
	apc_small_autocannon_6 = {
		abbreviation = "sa6"
		category = apc_small_autocannon_cat
		sfx = sfx_ui_sd_module_turret
		parent = apc_small_autocannon_5
		can_convert_from = {
			module_category = apc_small_autocannon_cat
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 14.714
			hard_attack = 5.393
			ap_attack = 19.1282
			build_cost_ic = 1.6
			maximum_speed = -0.589
			reliability = -0.104
			breakthrough = 4.393
			defense = 4.393
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	# 2085
	apc_small_autocannon_7 = {
		abbreviation = "sa7"
		category = apc_small_autocannon_cat
		sfx = sfx_ui_sd_module_turret
		parent = apc_small_autocannon_6
		can_convert_from = {
			module_category = apc_small_autocannon_cat
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 15.571
			hard_attack = 5.714
			ap_attack = 20.2423
			build_cost_ic = 1.9432
			maximum_speed = -0.571
			reliability = -0.093
			breakthrough = 4.714
			defense = 4.714
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	# 2105
	apc_small_autocannon_8 = {
		abbreviation = "sa8"
		category = apc_small_autocannon_cat
		sfx = sfx_ui_sd_module_turret
		parent = apc_small_autocannon_7
		can_convert_from = {
			module_category = apc_small_autocannon_cat
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 16.428
			hard_attack = 6.036
			ap_attack = 21.3564
			build_cost_ic = 2.0576
			maximum_speed = -0.553
			reliability = -0.082
			breakthrough = 5.036
			defense = 5.036
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	# 2045
	big_autocannon_5 = {
		abbreviation = "ba5"
		category = light_afv_big_autocannon
		sfx = sfx_ui_sd_module_turret
		parent = big_autocannon_4
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_special_double_feed
			}
		}
		can_convert_from = {
			module_category = light_afv_big_autocannon
			convert_cost_ic = 3
		}
		add_stats = {
			soft_attack = 8
			hard_attack = 12.5
			ap_attack = 24.2671
			build_cost_ic = 2.12
			maximum_speed = -0.667
			reliability = -0.137
			breakthrough = 5.833
			defense = 4
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
			tungsten = 1
			aluminium = 1
		}
	}
	# 2065
	big_autocannon_6 = {
		abbreviation = "ba6"
		category = light_afv_big_autocannon
		sfx = sfx_ui_sd_module_turret
		parent = big_autocannon_5
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_special_double_feed
			}
		}
		can_convert_from = {
			module_category = light_afv_big_autocannon
			convert_cost_ic = 3
		}
		add_stats = {
			soft_attack = 9
			hard_attack = 14.25
			ap_attack = 27.0829
			build_cost_ic = 2.4
			maximum_speed = -0.583
			reliability = -0.103
			breakthrough = 6.667
			defense = 4.75
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
			tungsten = 1
			aluminium = 1
		}
	}
	# 2086
	big_autocannon_7 = {
		abbreviation = "ba7"
		category = light_afv_big_autocannon
		sfx = sfx_ui_sd_module_turret
		parent = big_autocannon_6
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_special_double_feed
			}
		}
		can_convert_from = {
			module_category = light_afv_big_autocannon
			convert_cost_ic = 3
		}
		add_stats = {
			soft_attack = 10
			hard_attack = 16
			ap_attack = 29.9
			build_cost_ic = 2.68
			maximum_speed = -0.5
			reliability = -0.07
			breakthrough = 7.5
			defense = 5.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
			tungsten = 1
			aluminium = 1
		}
	}
	# 2105
	big_autocannon_8 = {
		abbreviation = "ba8"
		category = light_afv_big_autocannon
		sfx = sfx_ui_sd_module_turret
		parent = big_autocannon_7
		allowed_module_categories = {
			special_armament_type_slot = {
				light_afv_special_double_feed
			}
		}
		can_convert_from = {
			module_category = light_afv_big_autocannon
			convert_cost_ic = 3
		}
		add_stats = {
			soft_attack = 11
			hard_attack = 17.75
			ap_attack = 32.7171
			build_cost_ic = 2.96
			maximum_speed = -0.417
			reliability = -0.037
			breakthrough = 8.333
			defense = 6.25
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 1
			tungsten = 1
			aluminium = 1
		}
	}
	afv_coax_autocannon_5 = {
		abbreviation = "aca5"
		category = light_afv_coax_gun
		sfx = sfx_ui_sd_module_turret
		parent = afv_coax_autocannon_4
		can_convert_from = {
			module_category = light_afv_coax_gun
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 8.833
			hard_attack = 3.417
			ap_attack = 10.4
			build_cost_ic = 1.6
			maximum_speed = -0.583
			reliability = -0.15
			breakthrough = 3
			defense = 3
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	afv_coax_autocannon_6 = {
		abbreviation = "aca6"
		category = light_afv_coax_gun
		sfx = sfx_ui_sd_module_turret
		parent = afv_coax_autocannon_5
		can_convert_from = {
			module_category = light_afv_coax_gun
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 10.167
			hard_attack = 4.083
			ap_attack = 12.35
			build_cost_ic = 2.1336
			maximum_speed = -0.542
			reliability = -0.125
			breakthrough = 3.5
			defense = 3.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	afv_coax_autocannon_7 = {
		abbreviation = "aca7"
		category = light_afv_coax_gun
		sfx = sfx_ui_sd_module_turret
		parent = afv_coax_autocannon_6
		can_convert_from = {
			module_category = light_afv_coax_gun
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 11.5
			hard_attack = 4.75
			ap_attack = 14.3
			build_cost_ic = 2.4
			maximum_speed = -0.5
			reliability = -0.1
			breakthrough = 4
			defense = 4
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
		}
	}
	afv_coax_autocannon_8 = {
		abbreviation = "aca8"
		category = light_afv_coax_gun
		sfx = sfx_ui_sd_module_turret
		parent = afv_coax_autocannon_7
		can_convert_from = {
			module_category = light_afv_coax_gun
			convert_cost_ic = 2.5
		}
		add_stats = {
			soft_attack = 12.833
			hard_attack = 5.417
			ap_attack = 16.25
			build_cost_ic = 2.6664
			maximum_speed = -0.458
			reliability = -0.075
			breakthrough = 4.5
			defense = 4.5
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2.667
		}
	}
	# 2045
	afv_assault_gun_5 = {
		abbreviation = "aag5"
		category = light_afv_assault_armament
		sfx = sfx_ui_sd_module_turret
		parent = afv_assault_gun_4
		can_convert_from = {
			module_category = light_afv_assault_armament
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 20
			hard_attack = 3
			ap_attack = 7.8
			build_cost_ic = 1.6
			maximum_speed = -0.833
			reliability = -0.1
			breakthrough = 19.333
			defense = 8
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2065
	afv_assault_gun_6 = {
		abbreviation = "aag6"
		category = light_afv_assault_armament
		sfx = sfx_ui_sd_module_turret
		parent = afv_assault_gun_5
		can_convert_from = {
			module_category = light_afv_assault_armament
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 22.5
			hard_attack = 3.5
			ap_attack = 9.1
			build_cost_ic = 2.1336
			maximum_speed = -0.667
			reliability = -0.075
			breakthrough = 23.167
			defense = 9
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2085
	afv_assault_gun_7 = {
		abbreviation = "aag7"
		category = light_afv_assault_armament
		sfx = sfx_ui_sd_module_turret
		parent = afv_assault_gun_6
		can_convert_from = {
			module_category = light_afv_assault_armament
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 25
			hard_attack = 4
			ap_attack = 10.4
			build_cost_ic = 2.4
			maximum_speed = -0.5
			reliability = -0.05
			breakthrough = 27
			defense = 10
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2105
	afv_assault_gun_8 = {
		abbreviation = "aag8"
		category = light_afv_assault_armament
		sfx = sfx_ui_sd_module_turret
		parent = afv_assault_gun_7
		can_convert_from = {
			module_category = light_afv_assault_armament
			convert_cost_ic = 2.25
		}
		add_stats = {
			soft_attack = 27.5
			hard_attack = 4.5
			ap_attack = 11.7
			build_cost_ic = 2.6664
			maximum_speed = -0.333
			reliability = -0.025
			breakthrough = 30.833
			defense = 11
		}
		xp_cost = 3
		build_cost_resources = {
			steel = 2
			tungsten = 1
		}
	}
	# 2035
	smoke_launchers_3 = {
		abbreviation = "smok3"
		category = tank_smoke_module
		sfx = sfx_ui_sd_module_turret
		parent = smoke_launchers_2
		can_convert_from = {
			module_category = tank_smoke_module
			convert_cost_ic = 0.5
		}
		add_stats = {
			build_cost_ic = 0.36
			defense = 4
			breakthrough = 2
		}
		xp_cost = 3
	}
	# 2055
	smoke_launchers_4 = {
		abbreviation = "smok4"
		category = tank_smoke_module
		sfx = sfx_ui_sd_module_turret
		parent = smoke_launchers_3
		can_convert_from = {
			module_category = tank_smoke_module
			convert_cost_ic = 0.5
		}
		add_stats = {
			build_cost_ic = 0.44
			defense = 5
			breakthrough = 2.5
		}
		xp_cost = 3
	}
	# 2075
	smoke_launchers_5 = {
		abbreviation = "smok5"
		category = tank_smoke_module
		sfx = sfx_ui_sd_module_turret
		parent = smoke_launchers_4
		can_convert_from = {
			module_category = tank_smoke_module
			convert_cost_ic = 0.5
		}
		add_stats = {
			build_cost_ic = 0.52
			defense = 6
			breakthrough = 3
		}
		xp_cost = 3
	}
	# 2095
	smoke_launchers_6 = {
		abbreviation = "smok6"
		category = tank_smoke_module
		sfx = sfx_ui_sd_module_turret
		parent = smoke_launchers_5
		can_convert_from = {
			module_category = tank_smoke_module
			convert_cost_ic = 0.5
		}
		add_stats = {
			build_cost_ic = 0.6
			defense = 7
			breakthrough = 3.5
		}
		xp_cost = 3
	}
	# 2110
	smoke_launchers_7 = {
		abbreviation = "smok7"
		category = tank_smoke_module
		sfx = sfx_ui_sd_module_turret
		parent = smoke_launchers_6
		can_convert_from = {
			module_category = tank_smoke_module
			convert_cost_ic = 0.5
		}
		add_stats = {
			build_cost_ic = 0.68
			defense = 8
			breakthrough = 4
		}
		xp_cost = 3
	}
	# 2055
	tank_aux_engine_3 = {
		abbreviation = "tae3"
		category = tank_auxiliary_electric_engine_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_aux_engine_2
		add_stats = {
			build_cost_ic = 0.52
			fuel_consumption = -0.8
		}
		multiply_stats = {
			fuel_consumption = -0.13
		}
		xp_cost = 3
	}
	# 2065
	tank_aux_engine_4 = {
		abbreviation = "tae4"
		category = tank_auxiliary_electric_engine_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_aux_engine_3
		add_stats = {
			build_cost_ic = 0.64
			fuel_consumption = -1.1
		}
		multiply_stats = {
			fuel_consumption = -0.16
		}
		xp_cost = 3
	}
	# 2075
	tank_aux_engine_5 = {
		abbreviation = "tae4"
		category = tank_auxiliary_electric_engine_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_aux_engine_4
		add_stats = {
			build_cost_ic = 0.76
			fuel_consumption = -1.4
		}
		multiply_stats = {
			fuel_consumption = -0.19
		}
		xp_cost = 3
	}
	# 2085
	tank_aux_engine_6 = {
		abbreviation = "tae4"
		category = tank_auxiliary_electric_engine_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_aux_engine_5
		add_stats = {
			build_cost_ic = 0.88
			fuel_consumption = -1.7
		}
		multiply_stats = {
			fuel_consumption = -0.22
		}
		xp_cost = 3
	}
	# 2095
	tank_aux_engine_7 = {
		abbreviation = "tae4"
		category = tank_auxiliary_electric_engine_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_aux_engine_6
		add_stats = {
			build_cost_ic = 1
			fuel_consumption = -2
		}
		multiply_stats = {
			fuel_consumption = -0.25
		}
		xp_cost = 3
	}
	# 2105
	tank_aux_engine_8 = {
		abbreviation = "tae4"
		category = tank_auxiliary_electric_engine_module
		sfx = sfx_ui_sd_module_turret
		parent = tank_aux_engine_7
		add_stats = {
			build_cost_ic = 1.12
			fuel_consumption = -2.3
		}
		multiply_stats = {
			fuel_consumption = -0.28
		}
		xp_cost = 3
	}
	# 2055
	tank_unmanned_turret_2 = {
		abbreviation = "tut2"
		category = tank_unmanned_turret_type
		sfx = sfx_ui_sd_module_turret
		parent = tank_unmanned_turret
		add_stats = {
			build_cost_ic = 2.5
			maximum_speed = -0.45
			breakthrough = 8
			defense = 4
		}
		can_convert_from = {
			module_category = tank_turret_type
			convert_cost_ic = 2.25
		}
		xp_cost = 3
		multiply_stats = {
			armor_value = 0.15
			soft_attack = -0.04
			hard_attack = -0.04
		}
	}
	# 2095
	tank_unmanned_turret_3 = {
		abbreviation = "tut"
		category = tank_unmanned_turret_type
		sfx = sfx_ui_sd_module_turret
		parent = tank_unmanned_turret_2
		add_stats = {
			build_cost_ic = 3
			maximum_speed = -0.4
			breakthrough = 10
			defense = 5
		}
		can_convert_from = {
			module_category = tank_turret_type
			convert_cost_ic = 2.25
		}
		xp_cost = 3
		multiply_stats = {
			armor_value = 0.2
			soft_attack = -0.03
			hard_attack = -0.03
		}
	}
	# 2110
	tank_unmanned_turret_4 = {
		abbreviation = "tut"
		category = tank_unmanned_turret_type
		sfx = sfx_ui_sd_module_turret
		parent = tank_unmanned_turret_3
		add_stats = {
			build_cost_ic = 3.5
			maximum_speed = -0.35
			breakthrough = 12
			defense = 6
		}
		can_convert_from = {
			module_category = tank_turret_type
			convert_cost_ic = 2.25
		}
		xp_cost = 3
		multiply_stats = {
			armor_value = 0.25
			soft_attack = -0.02
			hard_attack = -0.02
		}
	}
	# 2055
	afv_unmanned_turret_2 = {
		abbreviation = "aut2"
		category = light_afv_turret_type
		sfx = sfx_ui_sd_module_turret
		parent = afv_unmanned_turret
		add_stats = {
			build_cost_ic = 1.75
			maximum_speed = -1.25
			breakthrough = 3.5
			defense = 5
		}
		multiply_stats = {
			armor_value = 0.15
		}
		can_convert_from = {
			module_category = light_afv_turret_type
			convert_cost_ic = 1.75
		}
		xp_cost = 3
	}
	# 2095
	afv_unmanned_turret_3 = {
		abbreviation = "aut3"
		category = light_afv_turret_type
		sfx = sfx_ui_sd_module_turret
		parent = afv_unmanned_turret_2
		add_stats = {
			build_cost_ic = 2.25
			maximum_speed = -1
			breakthrough = 4.5
			defense = 6
		}
		multiply_stats = {
			armor_value = 0.2
		}
		can_convert_from = {
			module_category = light_afv_turret_type
			convert_cost_ic = 1.75
		}
		xp_cost = 3
	}
	# 2110
	afv_unmanned_turret_4 = {
		abbreviation = "aut4"
		category = light_afv_turret_type
		sfx = sfx_ui_sd_module_turret
		parent = afv_unmanned_turret_3
		add_stats = {
			build_cost_ic = 2.75
			maximum_speed = -0.75
			breakthrough = 5.5
			defense = 7
		}
		multiply_stats = {
			armor_value = 0.25
		}
		can_convert_from = {
			module_category = light_afv_turret_type
			convert_cost_ic = 1.75
		}
		xp_cost = 3
	}
	# 2055
	automatic_loading_2 = {
		abbreviation = "aul2"
		category = tank_reload_module
		sfx = sfx_ui_sd_module_turret
		parent = automatic_loading
		allowed_module_categories = {
			main_armament_slot = {
				tank_small_main_armament
				tank_small_medium_main_armament
				tank_medium_main_armament
				light_tank_low_velocity_guns
				tank_large_main_armament
			}
			turret_type_slot = {
				tank_turret_type
				tank_unmanned_turret_type
			}
		}
		add_stats = {
			build_cost_ic = 2
			maximum_speed = -0.45
			reliability = -0.08
		}
		can_convert_from = {
			module_category = tank_reload_module
			convert_cost_ic = 1.25
		}
		multiply_stats = {
			breakthrough = 0.07
			defense = 0.07
		}
		xp_cost = 3
	}
	# 2095
	automatic_loading_3 = {
		abbreviation = "aul3"
		category = tank_reload_module
		sfx = sfx_ui_sd_module_turret
		parent = automatic_loading_2
		allowed_module_categories = {
			main_armament_slot = {
				tank_small_main_armament
				tank_small_medium_main_armament
				tank_medium_main_armament
				light_tank_low_velocity_guns
				tank_large_main_armament
			}
			turret_type_slot = {
				tank_turret_type
				tank_unmanned_turret_type
			}
		}
		add_stats = {
			build_cost_ic = 3
			maximum_speed = -0.4
			reliability = -0.06
		}
		can_convert_from = {
			module_category = tank_reload_module
			convert_cost_ic = 1.25
		}
		multiply_stats = {
			breakthrough = 0.09
			defense = 0.09
		}
		xp_cost = 3
	}
	# 2110
	automatic_loading_4 = {
		abbreviation = "aul4"
		category = tank_reload_module
		sfx = sfx_ui_sd_module_turret
		parent = automatic_loading_3
		allowed_module_categories = {
			main_armament_slot = {
				tank_small_main_armament
				tank_small_medium_main_armament
				tank_medium_main_armament
				light_tank_low_velocity_guns
				tank_large_main_armament
			}
			turret_type_slot = {
				tank_turret_type
				tank_unmanned_turret_type
			}
		}
		add_stats = {
			build_cost_ic = 4
			maximum_speed = -0.35
			reliability = -0.04
		}
		can_convert_from = {
			module_category = tank_reload_module
			convert_cost_ic = 1.25
		}
		multiply_stats = {
			breakthrough = 0.11
			defense = 0.11
		}
		xp_cost = 3
	}
	# 2015
	wet_ammo_storage_2 = {
		abbreviation = "wet2"
		category = tank_special_module
		sfx = sfx_ui_sd_module_turret
		parent = wet_ammo_storage
		add_stats = {
			reliability = 0.25
			build_cost_ic = 0.65
		}
		xp_cost = 3
	}
	# 2035
	wet_ammo_storage_3 = {
		abbreviation = "wet3"
		category = tank_special_module
		sfx = sfx_ui_sd_module_turret
		parent = wet_ammo_storage_2
		add_stats = {
			reliability = 0.35
			build_cost_ic = 0.8
		}
		xp_cost = 3
	}
	# 2055
	wet_ammo_storage_4 = {
		abbreviation = "wet4"
		category = tank_special_module
		sfx = sfx_ui_sd_module_turret
		parent = wet_ammo_storage_3
		add_stats = {
			reliability = 0.45
			build_cost_ic = 0.95
		}
		xp_cost = 3
	}
	# 2075
	wet_ammo_storage_5 = {
		abbreviation = "wet5"
		category = tank_special_module
		sfx = sfx_ui_sd_module_turret
		parent = wet_ammo_storage_4
		add_stats = {
			reliability = 0.55
			build_cost_ic = 1.1
		}
		xp_cost = 3
	}
	# 2095
	wet_ammo_storage_6 = {
		abbreviation = "wet6"
		category = tank_special_module
		sfx = sfx_ui_sd_module_turret
		parent = wet_ammo_storage_5
		add_stats = {
			reliability = 0.65
			build_cost_ic = 1.25
		}
		xp_cost = 3
	}
	# 2110
	wet_ammo_storage_7 = {
		abbreviation = "wet7"
		category = tank_special_module
		sfx = sfx_ui_sd_module_turret
		parent = wet_ammo_storage_6
		add_stats = {
			reliability = 0.75
			build_cost_ic = 1.4
		}
		xp_cost = 3
	}
	# 2055
	chassis_tank_gen5 = {
		abbreviation = "cta5"
		category = chassis_tank_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_tank_gen4
		allowed_module_categories = { arty_main_armament_slot = { art_big_gun_module } }
		add_stats = {
			armor_value = 40
			build_cost_ic = 6.4
			defense = 13.25
			breakthrough = 5.75
			maximum_speed = -6
		}
		multiply_stats = {
			hardness = 0.5
		}
		xp_cost = 3
	}
	# 2075
	chassis_tank_gen6 = {
		abbreviation = "cta6"
		category = chassis_tank_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_tank_gen5
		allowed_module_categories = { arty_main_armament_slot = { art_big_gun_module } }
		add_stats = {
			armor_value = 46
			build_cost_ic = 7.2
			defense = 14.5
			breakthrough = 6.5
			maximum_speed = -6.75
		}
		multiply_stats = {
			hardness = 0.5
		}
		xp_cost = 3
	}
	# 2095
	chassis_tank_gen7 = {
		abbreviation = "cta7"
		category = chassis_tank_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_tank_gen6
		allowed_module_categories = { arty_main_armament_slot = { art_big_gun_module } }
		add_stats = {
			armor_value = 52
			build_cost_ic = 8
			defense = 15.75
			breakthrough = 7.25
			maximum_speed = -8.5
		}
		multiply_stats = {
			hardness = 0.5
		}
		xp_cost = 3
	}
	# 2110
	chassis_tank_gen8 = {
		abbreviation = "cta8"
		category = chassis_tank_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_tank_gen7
		allowed_module_categories = { arty_main_armament_slot = { art_big_gun_module } }
		add_stats = {
			armor_value = 58
			build_cost_ic = 8.8
			defense = 17
			breakthrough = 8.5
			maximum_speed = -9.75
		}
		multiply_stats = {
			hardness = 0.5
		}
		xp_cost = 3
	}
	# 2055
	chassis_afv_gen5 = {
		abbreviation = "ca5"
		category = chassis_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_afv_gen4
		allowed_module_categories = { arty_main_armament_slot = { art_big_gun_module } }
		add_stats = {
			armor_value = 30
			build_cost_ic = 6.5
			defense = 16
			breakthrough = 8
			maximum_speed = -4.625
		}
		xp_cost = 3
	}
	# 2075
	chassis_afv_gen6 = {
		abbreviation = "ca6"
		category = chassis_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_afv_gen5
		allowed_module_categories = { arty_main_armament_slot = { art_big_gun_module } }
		add_stats = {
			armor_value = 35
			build_cost_ic = 7.5
			defense = 18
			breakthrough = 9
			maximum_speed = -5.25
		}
		xp_cost = 3
	}
	# 2095
	chassis_afv_gen7 = {
		abbreviation = "ca7"
		category = chassis_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_afv_gen6
		allowed_module_categories = { arty_main_armament_slot = { art_big_gun_module } }
		add_stats = {
			armor_value = 40
			build_cost_ic = 8.5
			defense = 20
			breakthrough = 10
			maximum_speed = -5.875
		}
		xp_cost = 3
	}
	# 2110
	chassis_afv_gen8 = {
		abbreviation = "ca8"
		category = chassis_afv_module
		sfx = sfx_ui_sd_module_turret
		parent = chassis_afv_gen7
		allowed_module_categories = { arty_main_armament_slot = { art_big_gun_module } }
		add_stats = {
			armor_value = 45
			build_cost_ic = 9.5
			defense = 22
			breakthrough = 11
			maximum_speed = -6.5
		}
		xp_cost = 3
	}
}
