equipment_modules = {
    art_small_gun_gen6 = {
        abbreviation = "asg6"
        category = art_small_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_gun_gen5
        allowed_module_categories = { conversion_type_slot = { small_gun_conversion_type } special_type_slot_1 = { small_gun_ammo_module } special_type_slot_2 = { small_gun_ammo_module } special_type_slot_3 = { small_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 1.25 }
        add_stats = {
            soft_attack = 53.0
            hard_attack = 7.625
            ap_attack = 24.375
            build_cost_ic = 3.8
            maximum_speed = -2.125
            reliability = -0.177
            breakthrough = 13.875
            defense = 20.625
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_gun_gen7 = {
        abbreviation = "asg7"
        category = art_small_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_gun_gen6
        allowed_module_categories = { conversion_type_slot = { small_gun_conversion_type } special_type_slot_1 = { small_gun_ammo_module } special_type_slot_2 = { small_gun_ammo_module } special_type_slot_3 = { small_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 1.25 }
        add_stats = {
            soft_attack = 61.0
            hard_attack = 8.75
            ap_attack = 27.75
            build_cost_ic = 4.4
            maximum_speed = -1.75
            reliability = -0.135
            breakthrough = 15.75
            defense = 23.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_gun_gen8 = {
        abbreviation = "asg8"
        category = art_small_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_gun_gen7
        allowed_module_categories = { conversion_type_slot = { small_gun_conversion_type } special_type_slot_1 = { small_gun_ammo_module } special_type_slot_2 = { small_gun_ammo_module } special_type_slot_3 = { small_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 1.25 }
        add_stats = {
            soft_attack = 69.0
            hard_attack = 9.875
            ap_attack = 31.125
            build_cost_ic = 5
            maximum_speed = -1.375
            reliability = -0.092
            breakthrough = 17.625
            defense = 25.875
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_gun_gen9 = {
        abbreviation = "asg9"
        category = art_small_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_gun_gen8
        allowed_module_categories = { conversion_type_slot = { small_gun_conversion_type } special_type_slot_1 = { small_gun_ammo_module } special_type_slot_2 = { small_gun_ammo_module } special_type_slot_3 = { small_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 1.25 }
        add_stats = {
            soft_attack = 77.0
            hard_attack = 11.0
            ap_attack = 34.5
            build_cost_ic = 5.6
            maximum_speed = -1.0
            reliability = -0.05
            breakthrough = 19.5
            defense = 28.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_gun_gen10 = {
        abbreviation = "asg10"
        category = art_small_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_gun_gen9
        allowed_module_categories = { conversion_type_slot = { small_gun_conversion_type } special_type_slot_1 = { small_gun_ammo_module } special_type_slot_2 = { small_gun_ammo_module } special_type_slot_3 = { small_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 1.25 }
        add_stats = {
            soft_attack = 85.0
            hard_attack = 12.125
            ap_attack = 37.875
            build_cost_ic = 6.2
            maximum_speed = -0.625
            reliability = -0.007
            breakthrough = 21.375
            defense = 31.125
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_gun_gen11 = {
        abbreviation = "asg11"
        category = art_small_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_gun_gen10
        allowed_module_categories = { conversion_type_slot = { small_gun_conversion_type } special_type_slot_1 = { small_gun_ammo_module } special_type_slot_2 = { small_gun_ammo_module } special_type_slot_3 = { small_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 1.25 }
        add_stats = {
            soft_attack = 93.0
            hard_attack = 13.25
            ap_attack = 41.25
            build_cost_ic = 6.8
            maximum_speed = -0.25
            reliability = 0.035
            breakthrough = 23.25
            defense = 33.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_gun_gen12 = {
        abbreviation = "asg12"
        category = art_small_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_gun_gen11
        allowed_module_categories = { conversion_type_slot = { small_gun_conversion_type } special_type_slot_1 = { small_gun_ammo_module } special_type_slot_2 = { small_gun_ammo_module } special_type_slot_3 = { small_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 1.25 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 1.25 }
        add_stats = {
            soft_attack = 101.0
            hard_attack = 14.375
            ap_attack = 44.625
            build_cost_ic = 7.4
            maximum_speed = 0.125
            reliability = 0.078
            breakthrough = 25.125
            defense = 36.375
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_med_gun_gen6 = {
        abbreviation = "amg6"
        category = art_medium_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_gun_gen5
        allowed_module_categories = { conversion_type_slot = { medium_gun_conversion_type } special_type_slot_1 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_2 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_3 = { medium_gun_ammo_module medium_gun_feature_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 70.75
            hard_attack = 10.0
            ap_attack = 32.5
            build_cost_ic = 5.2
            maximum_speed = -2.812
            reliability = -0.177
            breakthrough = 9.25
            defense = 13.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
            tungsten = 2.0
        }
    }
    art_med_gun_gen7 = {
        abbreviation = "amg7"
        category = art_medium_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_gun_gen6
        allowed_module_categories = { conversion_type_slot = { medium_gun_conversion_type } special_type_slot_1 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_2 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_3 = { medium_gun_ammo_module medium_gun_feature_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 81.5
            hard_attack = 11.5
            ap_attack = 37.0
            build_cost_ic = 6
            maximum_speed = -2.375
            reliability = -0.135
            breakthrough = 10.5
            defense = 15.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
            tungsten = 2.0
        }
    }
    art_med_gun_gen8 = {
        abbreviation = "amg8"
        category = art_medium_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_gun_gen7
        allowed_module_categories = { conversion_type_slot = { medium_gun_conversion_type } special_type_slot_1 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_2 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_3 = { medium_gun_ammo_module medium_gun_feature_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 92.25
            hard_attack = 13.0
            ap_attack = 41.5
            build_cost_ic = 6.8
            maximum_speed = -1.938
            reliability = -0.092
            breakthrough = 11.75
            defense = 17.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
            tungsten = 2.0
        }
    }
    art_med_gun_gen9 = {
        abbreviation = "amg9"
        category = art_medium_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_gun_gen8
        allowed_module_categories = { conversion_type_slot = { medium_gun_conversion_type } special_type_slot_1 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_2 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_3 = { medium_gun_ammo_module medium_gun_feature_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 103.0
            hard_attack = 14.5
            ap_attack = 46.0
            build_cost_ic = 7.6
            maximum_speed = -1.5
            reliability = -0.05
            breakthrough = 13.0
            defense = 19.0
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
            tungsten = 2.0
        }
    }
    art_med_gun_gen10 = {
        abbreviation = "amg10"
        category = art_medium_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_gun_gen9
        allowed_module_categories = { conversion_type_slot = { medium_gun_conversion_type } special_type_slot_1 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_2 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_3 = { medium_gun_ammo_module medium_gun_feature_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 113.75
            hard_attack = 16.0
            ap_attack = 50.5
            build_cost_ic = 8.4
            maximum_speed = -1.062
            reliability = -0.007
            breakthrough = 14.25
            defense = 20.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
            tungsten = 2.0
        }
    }
    art_med_gun_gen11 = {
        abbreviation = "amg11"
        category = art_medium_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_gun_gen10
        allowed_module_categories = { conversion_type_slot = { medium_gun_conversion_type } special_type_slot_1 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_2 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_3 = { medium_gun_ammo_module medium_gun_feature_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 124.5
            hard_attack = 17.5
            ap_attack = 55.0
            build_cost_ic = 9.2
            maximum_speed = -0.625
            reliability = 0.035
            breakthrough = 15.5
            defense = 22.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
            tungsten = 2.0
        }
    }
    art_med_gun_gen12 = {
        abbreviation = "amg12"
        category = art_medium_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_gun_gen11
        allowed_module_categories = { conversion_type_slot = { medium_gun_conversion_type } special_type_slot_1 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_2 = { medium_gun_ammo_module medium_gun_feature_module } special_type_slot_3 = { medium_gun_ammo_module medium_gun_feature_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 135.25
            hard_attack = 19.0
            ap_attack = 59.5
            build_cost_ic = 10
            maximum_speed = -0.188
            reliability = 0.078
            breakthrough = 16.75
            defense = 24.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
            tungsten = 2.0
        }
    }
    art_big_gun_gen6 = {
        abbreviation = "abg6"
        category = art_big_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_gun_gen5
        allowed_module_categories = { conversion_type_slot = { big_gun_conversion_type } special_type_slot_1 = { big_gun_ammo_module } special_type_slot_2 = { big_gun_ammo_module } special_type_slot_3 = { big_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7.5 }
        add_stats = {
            soft_attack = 88.5
            hard_attack = 12.312
            ap_attack = 32.5
            build_cost_ic = 6.6
            maximum_speed = -3.375
            reliability = -0.177
            breakthrough = 4.5
            defense = 6.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
            tungsten = 1.0
            chromium = 2.0
        }
    }
    art_big_gun_gen7 = {
        abbreviation = "abg7"
        category = art_big_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_gun_gen6
        allowed_module_categories = { conversion_type_slot = { big_gun_conversion_type } special_type_slot_1 = { big_gun_ammo_module } special_type_slot_2 = { big_gun_ammo_module } special_type_slot_3 = { big_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7.5 }
        add_stats = {
            soft_attack = 102.0
            hard_attack = 14.125
            ap_attack = 37.0
            build_cost_ic = 7.6
            maximum_speed = -2.75
            reliability = -0.135
            breakthrough = 5.0
            defense = 7.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.25
            tungsten = 1.0
            chromium = 2.25
        }
    }
    art_big_gun_gen8 = {
        abbreviation = "abg8"
        category = art_big_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_gun_gen7
        allowed_module_categories = { conversion_type_slot = { big_gun_conversion_type } special_type_slot_1 = { big_gun_ammo_module } special_type_slot_2 = { big_gun_ammo_module } special_type_slot_3 = { big_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7.5 }
        add_stats = {
            soft_attack = 115.5
            hard_attack = 15.938
            ap_attack = 41.5
            build_cost_ic = 8.6
            maximum_speed = -2.125
            reliability = -0.092
            breakthrough = 5.5
            defense = 8.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.25
            tungsten = 1.0
            chromium = 2.25
        }
    }
    art_big_gun_gen9 = {
        abbreviation = "abg9"
        category = art_big_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_gun_gen8
        allowed_module_categories = { conversion_type_slot = { big_gun_conversion_type } special_type_slot_1 = { big_gun_ammo_module } special_type_slot_2 = { big_gun_ammo_module } special_type_slot_3 = { big_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7.5 }
        add_stats = {
            soft_attack = 129.0
            hard_attack = 17.75
            ap_attack = 46.0
            build_cost_ic = 9.6
            maximum_speed = -1.5
            reliability = -0.05
            breakthrough = 6.0
            defense = 9.0
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.5
            tungsten = 1.0
            chromium = 2.5
        }
    }
    art_big_gun_gen10 = {
        abbreviation = "abg10"
        category = art_big_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_gun_gen9
        allowed_module_categories = { conversion_type_slot = { big_gun_conversion_type } special_type_slot_1 = { big_gun_ammo_module } special_type_slot_2 = { big_gun_ammo_module } special_type_slot_3 = { big_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7.5 }
        add_stats = {
            soft_attack = 142.5
            hard_attack = 19.562
            ap_attack = 50.5
            build_cost_ic = 10.6
            maximum_speed = -0.875
            reliability = -0.007
            breakthrough = 6.5
            defense = 9.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.5
            tungsten = 1.0
            chromium = 2.5
        }
    }
    art_big_gun_gen11 = {
        abbreviation = "abg11"
        category = art_big_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_gun_gen10
        allowed_module_categories = { conversion_type_slot = { big_gun_conversion_type } special_type_slot_1 = { big_gun_ammo_module } special_type_slot_2 = { big_gun_ammo_module } special_type_slot_3 = { big_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7.5 }
        add_stats = {
            soft_attack = 156.0
            hard_attack = 21.375
            ap_attack = 55.0
            build_cost_ic = 11.6
            maximum_speed = -0.25
            reliability = 0.035
            breakthrough = 7.0
            defense = 10.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.75
            tungsten = 1.0
            chromium = 2.75
        }
    }
    art_big_gun_gen12 = {
        abbreviation = "abg12"
        category = art_big_gun_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_gun_gen11
        allowed_module_categories = { conversion_type_slot = { big_gun_conversion_type } special_type_slot_1 = { big_gun_ammo_module } special_type_slot_2 = { big_gun_ammo_module } special_type_slot_3 = { big_gun_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7.5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7.5 }
        add_stats = {
            soft_attack = 169.5
            hard_attack = 23.188
            ap_attack = 59.5
            build_cost_ic = 12.6
            maximum_speed = 0.375
            reliability = 0.078
            breakthrough = 7.5
            defense = 11.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.75
            tungsten = 1.0
            chromium = 2.75
        }
    }
    art_small_rocket_gen6 = {
        abbreviation = "asr6"
        category = art_small_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_rocket_gen5
        allowed_module_categories = { conversion_type_slot = { small_rocket_conversion_type } special_type_slot_1 = { small_rocket_ammo_module } special_type_slot_2 = { small_rocket_ammo_module } special_type_slot_3 = { small_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 5 }
        add_stats = {
            soft_attack = 57.5
            hard_attack = 5.062
            ap_attack = 12.75
            build_cost_ic = 4.6496
            maximum_speed = -2.35
            reliability = -0.177
            breakthrough = 13.25
            defense = 13.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_rocket_gen7 = {
        abbreviation = "asr7"
        category = art_small_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_rocket_gen6
        allowed_module_categories = { conversion_type_slot = { small_rocket_conversion_type } special_type_slot_1 = { small_rocket_ammo_module } special_type_slot_2 = { small_rocket_ammo_module } special_type_slot_3 = { small_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 5 }
        add_stats = {
            soft_attack = 66.0
            hard_attack = 5.875
            ap_attack = 14.5
            build_cost_ic = 5.3
            maximum_speed = -1.9
            reliability = -0.135
            breakthrough = 15.5
            defense = 15.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_rocket_gen8 = {
        abbreviation = "asr8"
        category = art_small_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_rocket_gen7
        allowed_module_categories = { conversion_type_slot = { small_rocket_conversion_type } special_type_slot_1 = { small_rocket_ammo_module } special_type_slot_2 = { small_rocket_ammo_module } special_type_slot_3 = { small_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 5 }
        add_stats = {
            soft_attack = 74.5
            hard_attack = 6.688
            ap_attack = 16.25
            build_cost_ic = 5.9504
            maximum_speed = -1.45
            reliability = -0.092
            breakthrough = 17.75
            defense = 17.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_rocket_gen9 = {
        abbreviation = "asr9"
        category = art_small_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_rocket_gen8
        allowed_module_categories = { conversion_type_slot = { small_rocket_conversion_type } special_type_slot_1 = { small_rocket_ammo_module } special_type_slot_2 = { small_rocket_ammo_module } special_type_slot_3 = { small_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 5 }
        add_stats = {
            soft_attack = 83.0
            hard_attack = 7.5
            ap_attack = 18.0
            build_cost_ic = 6.6
            maximum_speed = -1.0
            reliability = -0.05
            breakthrough = 20.0
            defense = 20.0
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_rocket_gen10 = {
        abbreviation = "asr10"
        category = art_small_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_rocket_gen9
        allowed_module_categories = { conversion_type_slot = { small_rocket_conversion_type } special_type_slot_1 = { small_rocket_ammo_module } special_type_slot_2 = { small_rocket_ammo_module } special_type_slot_3 = { small_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 5 }
        add_stats = {
            soft_attack = 91.5
            hard_attack = 8.312
            ap_attack = 19.75
            build_cost_ic = 7.2496
            maximum_speed = -0.55
            reliability = -0.007
            breakthrough = 22.25
            defense = 22.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_rocket_gen11 = {
        abbreviation = "asr11"
        category = art_small_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_rocket_gen10
        allowed_module_categories = { conversion_type_slot = { small_rocket_conversion_type } special_type_slot_1 = { small_rocket_ammo_module } special_type_slot_2 = { small_rocket_ammo_module } special_type_slot_3 = { small_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 5 }
        add_stats = {
            soft_attack = 100.0
            hard_attack = 9.125
            ap_attack = 21.5
            build_cost_ic = 7.9
            maximum_speed = -0.1
            reliability = 0.035
            breakthrough = 24.5
            defense = 24.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_small_rocket_gen12 = {
        abbreviation = "asr12"
        category = art_small_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_small_rocket_gen11
        allowed_module_categories = { conversion_type_slot = { small_rocket_conversion_type } special_type_slot_1 = { small_rocket_ammo_module } special_type_slot_2 = { small_rocket_ammo_module } special_type_slot_3 = { small_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 5 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 5 }
        add_stats = {
            soft_attack = 108.5
            hard_attack = 9.938
            ap_attack = 23.25
            build_cost_ic = 8.5504
            maximum_speed = 0.35
            reliability = 0.078
            breakthrough = 26.75
            defense = 26.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
        }
    }
    art_med_rocket_gen6 = {
        abbreviation = "amr6"
        category = art_medium_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_rocket_gen5
        allowed_module_categories = { conversion_type_slot = { medium_rocket_conversion_type } special_type_slot_1 = { medium_rocket_ammo_module } special_type_slot_2 = { medium_rocket_ammo_module } special_type_slot_3 = { medium_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 76.5
            hard_attack = 6.5
            ap_attack = 12.75
            build_cost_ic = 6
            maximum_speed = -2.812
            reliability = -0.177
            breakthrough = 12.75
            defense = 12.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_med_rocket_gen7 = {
        abbreviation = "amr7"
        category = art_medium_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_rocket_gen6
        allowed_module_categories = { conversion_type_slot = { medium_rocket_conversion_type } special_type_slot_1 = { medium_rocket_ammo_module } special_type_slot_2 = { medium_rocket_ammo_module } special_type_slot_3 = { medium_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 88.0
            hard_attack = 7.5
            ap_attack = 14.5
            build_cost_ic = 6.88
            maximum_speed = -2.375
            reliability = -0.135
            breakthrough = 14.5
            defense = 14.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_med_rocket_gen8 = {
        abbreviation = "amr8"
        category = art_medium_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_rocket_gen7
        allowed_module_categories = { conversion_type_slot = { medium_rocket_conversion_type } special_type_slot_1 = { medium_rocket_ammo_module } special_type_slot_2 = { medium_rocket_ammo_module } special_type_slot_3 = { medium_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 99.5
            hard_attack = 8.5
            ap_attack = 16.25
            build_cost_ic = 7.76
            maximum_speed = -1.938
            reliability = -0.092
            breakthrough = 16.25
            defense = 16.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_med_rocket_gen9 = {
        abbreviation = "amr9"
        category = art_medium_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_rocket_gen8
        allowed_module_categories = { conversion_type_slot = { medium_rocket_conversion_type } special_type_slot_1 = { medium_rocket_ammo_module } special_type_slot_2 = { medium_rocket_ammo_module } special_type_slot_3 = { medium_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 111.0
            hard_attack = 9.5
            ap_attack = 18.0
            build_cost_ic = 8.64
            maximum_speed = -1.5
            reliability = -0.05
            breakthrough = 18.0
            defense = 18.0
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_med_rocket_gen10 = {
        abbreviation = "amr10"
        category = art_medium_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_rocket_gen9
        allowed_module_categories = { conversion_type_slot = { medium_rocket_conversion_type } special_type_slot_1 = { medium_rocket_ammo_module } special_type_slot_2 = { medium_rocket_ammo_module } special_type_slot_3 = { medium_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 122.5
            hard_attack = 10.5
            ap_attack = 19.75
            build_cost_ic = 9.52
            maximum_speed = -1.062
            reliability = -0.007
            breakthrough = 19.75
            defense = 19.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_med_rocket_gen11 = {
        abbreviation = "amr11"
        category = art_medium_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_rocket_gen10
        allowed_module_categories = { conversion_type_slot = { medium_rocket_conversion_type } special_type_slot_1 = { medium_rocket_ammo_module } special_type_slot_2 = { medium_rocket_ammo_module } special_type_slot_3 = { medium_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 134.0
            hard_attack = 11.5
            ap_attack = 21.5
            build_cost_ic = 10.4
            maximum_speed = -0.625
            reliability = 0.035
            breakthrough = 21.5
            defense = 21.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_med_rocket_gen12 = {
        abbreviation = "amr12"
        category = art_medium_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_med_rocket_gen11
        allowed_module_categories = { conversion_type_slot = { medium_rocket_conversion_type } special_type_slot_1 = { medium_rocket_ammo_module } special_type_slot_2 = { medium_rocket_ammo_module } special_type_slot_3 = { medium_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 6 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 6 }
        add_stats = {
            soft_attack = 145.5
            hard_attack = 12.5
            ap_attack = 23.25
            build_cost_ic = 11.28
            maximum_speed = -0.188
            reliability = 0.078
            breakthrough = 23.25
            defense = 23.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_big_rocket_gen6 = {
        abbreviation = "abr6"
        category = art_big_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_rocket_gen5
        allowed_module_categories = { special_type_slot_1 = { big_rocket_ammo_module } special_type_slot_2 = { big_rocket_ammo_module } special_type_slot_3 = { big_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7 }
        add_stats = {
            soft_attack = 94.25
            hard_attack = 8.25
            ap_attack = 12.75
            build_cost_ic = 6.56
            maximum_speed = -3.0
            reliability = -0.177
            breakthrough = 6.375
            defense = 6.375
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_big_rocket_gen7 = {
        abbreviation = "abr7"
        category = art_big_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_rocket_gen6
        allowed_module_categories = { special_type_slot_1 = { big_rocket_ammo_module } special_type_slot_2 = { big_rocket_ammo_module } special_type_slot_3 = { big_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7 }
        add_stats = {
            soft_attack = 108.5
            hard_attack = 9.5
            ap_attack = 14.5
            build_cost_ic = 7.52
            maximum_speed = -2.5
            reliability = -0.135
            breakthrough = 7.25
            defense = 7.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_big_rocket_gen8 = {
        abbreviation = "abr8"
        category = art_big_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_rocket_gen7
        allowed_module_categories = { special_type_slot_1 = { big_rocket_ammo_module } special_type_slot_2 = { big_rocket_ammo_module } special_type_slot_3 = { big_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7 }
        add_stats = {
            soft_attack = 122.75
            hard_attack = 10.75
            ap_attack = 16.25
            build_cost_ic = 8.48
            maximum_speed = -2.0
            reliability = -0.092
            breakthrough = 8.125
            defense = 8.125
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_big_rocket_gen9 = {
        abbreviation = "abr9"
        category = art_big_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_rocket_gen8
        allowed_module_categories = { special_type_slot_1 = { big_rocket_ammo_module } special_type_slot_2 = { big_rocket_ammo_module } special_type_slot_3 = { big_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7 }
        add_stats = {
            soft_attack = 137.0
            hard_attack = 12.0
            ap_attack = 18.0
            build_cost_ic = 9.44
            maximum_speed = -1.5
            reliability = -0.05
            breakthrough = 9.0
            defense = 9.0
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_big_rocket_gen10 = {
        abbreviation = "abr10"
        category = art_big_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_rocket_gen9
        allowed_module_categories = { special_type_slot_1 = { big_rocket_ammo_module } special_type_slot_2 = { big_rocket_ammo_module } special_type_slot_3 = { big_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7 }
        add_stats = {
            soft_attack = 151.25
            hard_attack = 13.25
            ap_attack = 19.75
            build_cost_ic = 10.4
            maximum_speed = -1.0
            reliability = -0.007
            breakthrough = 9.875
            defense = 9.875
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_big_rocket_gen11 = {
        abbreviation = "abr11"
        category = art_big_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_rocket_gen10
        allowed_module_categories = { special_type_slot_1 = { big_rocket_ammo_module } special_type_slot_2 = { big_rocket_ammo_module } special_type_slot_3 = { big_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7 }
        add_stats = {
            soft_attack = 165.5
            hard_attack = 14.5
            ap_attack = 21.5
            build_cost_ic = 11.36
            maximum_speed = -0.5
            reliability = 0.035
            breakthrough = 10.75
            defense = 10.75
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    art_big_rocket_gen12 = {
        abbreviation = "abr12"
        category = art_big_rocket_module
        sfx = sfx_ui_sd_module_turret
        parent = art_big_rocket_gen11
        allowed_module_categories = { special_type_slot_1 = { big_rocket_ammo_module } special_type_slot_2 = { big_rocket_ammo_module } special_type_slot_3 = { big_rocket_ammo_module } }
        can_convert_from = { module_category = art_small_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_gun_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_small_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_medium_rocket_module convert_cost_ic = 7 }
        can_convert_from = { module_category = art_big_rocket_module convert_cost_ic = 7 }
        add_stats = {
            soft_attack = 179.75
            hard_attack = 15.75
            ap_attack = 23.25
            build_cost_ic = 12.32
            maximum_speed = 0.0
            reliability = 0.078
            breakthrough = 11.625
            defense = 11.625
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
            tungsten = 1.0
            aluminium = 1.0
        }
    }
    helicopter_rocket_pod_gen6 = {
        abbreviation = "hrg6"
        category = helicopter_rockets_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_rocket_pod_gen5
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 1.35 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 1.35 }
        add_stats = {
            build_cost_ic = 3.2
            soft_attack = 30.0
            reliability = -0.05
            maximum_speed = -2.1
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    helicopter_rocket_pod_gen7 = {
        abbreviation = "hrg7"
        category = helicopter_rockets_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_rocket_pod_gen6
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 1.35 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 1.35 }
        add_stats = {
            build_cost_ic = 3.52
            soft_attack = 33.0
            reliability = -0.05
            maximum_speed = -1.8
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    helicopter_rocket_pod_gen8 = {
        abbreviation = "hrg8"
        category = helicopter_rockets_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_rocket_pod_gen7
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 1.35 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 1.35 }
        add_stats = {
            build_cost_ic = 3.84
            soft_attack = 36.0
            reliability = -0.05
            maximum_speed = -1.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    helicopter_rocket_pod_gen9 = {
        abbreviation = "hrg9"
        category = helicopter_rockets_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_rocket_pod_gen8
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 1.35 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 1.35 }
        add_stats = {
            build_cost_ic = 4.16
            soft_attack = 39.0
            reliability = -0.05
            maximum_speed = -1.2
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    helicopter_rocket_pod_gen10 = {
        abbreviation = "hrg10"
        category = helicopter_rockets_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_rocket_pod_gen9
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 1.35 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 1.35 }
        add_stats = {
            build_cost_ic = 4.48
            soft_attack = 42.0
            reliability = -0.05
            maximum_speed = -0.9
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    helicopter_rocket_pod_gen11 = {
        abbreviation = "hrg11"
        category = helicopter_rockets_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_rocket_pod_gen10
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 1.35 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 1.35 }
        add_stats = {
            build_cost_ic = 4.8
            soft_attack = 45.0
            reliability = -0.05
            maximum_speed = -0.6
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    helicopter_rocket_pod_gen12 = {
        abbreviation = "hrg12"
        category = helicopter_rockets_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_rocket_pod_gen11
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 1.35 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 1.35 }
        add_stats = {
            build_cost_ic = 5.12
            soft_attack = 48.0
            reliability = -0.05
            maximum_speed = -0.3
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    helicopter_atgm_gen6 = {
        abbreviation = "hag6"
        category = helicopter_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_atgm_gen5
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 2 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 7.2
            hard_attack = 22.5
            reliability = -0.05
            maximum_speed = -2.1
        }
        xp_cost = 3
    }
    helicopter_atgm_gen7 = {
        abbreviation = "hag7"
        category = helicopter_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_atgm_gen6
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 2 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 8
            hard_attack = 25.0
            reliability = -0.05
            maximum_speed = -1.8
        }
        xp_cost = 3
    }
    helicopter_atgm_gen8 = {
        abbreviation = "hag8"
        category = helicopter_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_atgm_gen7
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 2 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 8.8
            hard_attack = 27.5
            reliability = -0.05
            maximum_speed = -1.5
        }
        xp_cost = 3
    }
    helicopter_atgm_gen9 = {
        abbreviation = "hag9"
        category = helicopter_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_atgm_gen8
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 2 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 9.6
            hard_attack = 30.0
            reliability = -0.05
            maximum_speed = -1.2
        }
        xp_cost = 3
    }
    helicopter_atgm_gen10 = {
        abbreviation = "hag10"
        category = helicopter_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_atgm_gen9
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 2 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 10.4
            hard_attack = 32.5
            reliability = -0.05
            maximum_speed = -0.9
        }
        xp_cost = 3
    }
    helicopter_atgm_gen11 = {
        abbreviation = "hag11"
        category = helicopter_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_atgm_gen10
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 2 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 11.2
            hard_attack = 35.0
            reliability = -0.05
            maximum_speed = -0.6
        }
        xp_cost = 3
    }
    helicopter_atgm_gen12 = {
        abbreviation = "hag12"
        category = helicopter_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_atgm_gen11
        can_convert_from = { module_category = helicopter_atgm_type convert_cost_ic = 2 }
        can_convert_from = { module_category = helicopter_rockets_type convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 12
            hard_attack = 37.5
            reliability = -0.05
            maximum_speed = -0.3
        }
        xp_cost = 3
    }
    helicopter_multiple_atgm_gen6 = {
        abbreviation = "hmag6"
        category = helicopter_multiple_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_multiple_atgm_gen5
        can_convert_from = { module_category = helicopter_multiple_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 14.4
            hard_attack = 45.0
            reliability = -0.2
            maximum_speed = -7.0
        }
        add_average_stats = {
            ap_attack = 90
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    helicopter_multiple_atgm_gen7 = {
        abbreviation = "hmag7"
        category = helicopter_multiple_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_multiple_atgm_gen6
        can_convert_from = { module_category = helicopter_multiple_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 16
            hard_attack = 50.0
            reliability = -0.2
            maximum_speed = -6.0
        }
        add_average_stats = {
            ap_attack = 110
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    helicopter_multiple_atgm_gen8 = {
        abbreviation = "hmag8"
        category = helicopter_multiple_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_multiple_atgm_gen7
        can_convert_from = { module_category = helicopter_multiple_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 17.6
            hard_attack = 55.0
            reliability = -0.2
            maximum_speed = -5.0
        }
        add_average_stats = {
            ap_attack = 120
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    helicopter_multiple_atgm_gen9 = {
        abbreviation = "hmag9"
        category = helicopter_multiple_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_multiple_atgm_gen8
        can_convert_from = { module_category = helicopter_multiple_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 19.2
            hard_attack = 60.0
            reliability = -0.2
            maximum_speed = -4.0
        }
        add_average_stats = {
            ap_attack = 130
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    helicopter_multiple_atgm_gen10 = {
        abbreviation = "hmag10"
        category = helicopter_multiple_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_multiple_atgm_gen9
        can_convert_from = { module_category = helicopter_multiple_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 20.8
            hard_attack = 65.0
            reliability = -0.2
            maximum_speed = -3.0
        }
        add_average_stats = {
            ap_attack = 140
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    helicopter_multiple_atgm_gen11 = {
        abbreviation = "hmag11"
        category = helicopter_multiple_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_multiple_atgm_gen10
        can_convert_from = { module_category = helicopter_multiple_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 22.4
            hard_attack = 70.0
            reliability = -0.2
            maximum_speed = -2.0
        }
        add_average_stats = {
            ap_attack = 150
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    helicopter_multiple_atgm_gen12 = {
        abbreviation = "hmag12"
        category = helicopter_multiple_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_multiple_atgm_gen11
        can_convert_from = { module_category = helicopter_multiple_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 24
            hard_attack = 75.0
            reliability = -0.2
            maximum_speed = -1.0
        }
        add_average_stats = {
            ap_attack = 160
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    # 2045
    smoothbore_atgm_gen6 = {
        abbreviation = "satgm6"
        category = tank_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = smoothbore_atgm_gen5
        can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 1.6
            hard_attack = 10.875
            ap_attack = 27.0
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2055
    smoothbore_atgm_gen7 = {
        abbreviation = "satgm7"
        category = tank_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = smoothbore_atgm_gen6
        can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 1.76
            hard_attack = 12.25
            ap_attack = 30.0
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2065
    smoothbore_atgm_gen8 = {
        abbreviation = "satgm8"
        category = tank_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = smoothbore_atgm_gen7
        can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 1.92
            hard_attack = 13.625
            ap_attack = 33.0
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2075
    smoothbore_atgm_gen9 = {
        abbreviation = "satgm9"
        category = tank_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = smoothbore_atgm_gen8
        can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 2.08
            hard_attack = 15.0
            ap_attack = 36.0
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2085
    smoothbore_atgm_gen10 = {
        abbreviation = "satgm10"
        category = tank_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = smoothbore_atgm_gen9
        can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 2.24
            hard_attack = 16.375
            ap_attack = 39.0
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2095
    smoothbore_atgm_gen11 = {
        abbreviation = "satgm11"
        category = tank_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = smoothbore_atgm_gen10
        can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 2.4
            hard_attack = 17.75
            ap_attack = 42.0
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2105
    smoothbore_atgm_gen12 = {
        abbreviation = "satgm12"
        category = tank_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = smoothbore_atgm_gen11
        can_convert_from = { module_category = tank_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 2.56
            hard_attack = 19.125
            ap_attack = 45.0
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2045
    afv_atgm_gen6 = {
        abbreviation = "aag6"
        category = afv_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = afv_atgm_gen5
        can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 1.44
            hard_attack = 10.875
            ap_attack = 27.0
            reliability = -0.11
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2055
    afv_atgm_gen7 = {
        abbreviation = "aag7"
        category = afv_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = afv_atgm_gen6
        can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 1.6
            hard_attack = 12.25
            ap_attack = 30.0
            reliability = -0.09
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2065
    afv_atgm_gen8 = {
        abbreviation = "aag8"
        category = afv_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = afv_atgm_gen7
        can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 1.76
            hard_attack = 13.625
            ap_attack = 33.0
            reliability = -0.07
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2075
    afv_atgm_gen9 = {
        abbreviation = "aag9"
        category = afv_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = afv_atgm_gen8
        can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 1.92
            hard_attack = 15.0
            ap_attack = 36.0
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2085
    afv_atgm_gen10 = {
        abbreviation = "aag10"
        category = afv_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = afv_atgm_gen9
        can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 2.08
            hard_attack = 16.375
            ap_attack = 39.0
            reliability = -0.03
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2095
    afv_atgm_gen11 = {
        abbreviation = "aag11"
        category = afv_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = afv_atgm_gen10
        can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 2.24
            hard_attack = 17.75
            ap_attack = 42.0
            reliability = -0.01
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    # 2105
    afv_atgm_gen12 = {
        abbreviation = "aag12"
        category = afv_atgm_module
        sfx = sfx_ui_sd_module_turret
        parent = afv_atgm_gen11
        can_convert_from = { module_category = afv_atgm_module convert_cost_ic = 2.05 }
        add_stats = {
            build_cost_ic = 2.4
            hard_attack = 19.125
            ap_attack = 45.0
            reliability = 0.01
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    helicopter_heavy_atgm_gen6 = {
        abbreviation = "hhag6"
        category = helicopter_heavy_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_heavy_atgm_gen5
        can_convert_from = { module_category = helicopter_heavy_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 14.4
            hard_attack = 36.0
            reliability = -0.25
            maximum_speed = -10.5
        }
        add_average_stats = {
            ap_attack = 225
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    helicopter_heavy_atgm_gen7 = {
        abbreviation = "hhag7"
        category = helicopter_heavy_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_heavy_atgm_gen6
        can_convert_from = { module_category = helicopter_heavy_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 16
            hard_attack = 40.0
            reliability = -0.25
            maximum_speed = -9.0
        }
        add_average_stats = {
            ap_attack = 250
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    helicopter_heavy_atgm_gen8 = {
        abbreviation = "hhag8"
        category = helicopter_heavy_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_heavy_atgm_gen7
        can_convert_from = { module_category = helicopter_heavy_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 17.6
            hard_attack = 44.0
            reliability = -0.25
            maximum_speed = -7.5
        }
        add_average_stats = {
            ap_attack = 275
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    helicopter_heavy_atgm_gen9 = {
        abbreviation = "hhag9"
        category = helicopter_heavy_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_heavy_atgm_gen8
        can_convert_from = { module_category = helicopter_heavy_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 19.2
            hard_attack = 48.0
            reliability = -0.25
            maximum_speed = -6.0
        }
        add_average_stats = {
            ap_attack = 300
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    helicopter_heavy_atgm_gen10 = {
        abbreviation = "hhag10"
        category = helicopter_heavy_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_heavy_atgm_gen9
        can_convert_from = { module_category = helicopter_heavy_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 20.8
            hard_attack = 52.0
            reliability = -0.25
            maximum_speed = -4.5
        }
        add_average_stats = {
            ap_attack = 325
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    helicopter_heavy_atgm_gen11 = {
        abbreviation = "hhag11"
        category = helicopter_heavy_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_heavy_atgm_gen10
        can_convert_from = { module_category = helicopter_heavy_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 22.4
            hard_attack = 56.0
            reliability = -0.25
            maximum_speed = -3.0
        }
        add_average_stats = {
            ap_attack = 350
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    helicopter_heavy_atgm_gen12 = {
        abbreviation = "hhag12"
        category = helicopter_heavy_atgm_type
        sfx = sfx_ui_sd_module_turret
        parent = helicopter_heavy_atgm_gen11
        can_convert_from = { module_category = helicopter_heavy_atgm_type convert_cost_ic = 8 }
        add_stats = {
            build_cost_ic = 24
            hard_attack = 60.0
            reliability = -0.25
            maximum_speed = -1.5
        }
        add_average_stats = {
            ap_attack = 375
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 2.0
        }
    }
    direct_fire_conversion_medium1 = {
        abbreviation = "dfc1"
        category = small_gun_conversion_type
        sfx = sfx_ui_sd_module_turret
        parent = direct_fire_conversion_medium
        add_stats = {
            build_cost_ic = 0.4
            ap_attack = 10.0
        }
        multiply_stats = {
            soft_attack = -0.2
            hard_attack = 0.6
            breakthrough = -0.05
            defense = -0.05
            ap_attack = 0.3
        }
        xp_cost = 3
    }
    direct_fire_conversion_medium2 = {
        abbreviation = "dfc2"
        category = small_gun_conversion_type
        sfx = sfx_ui_sd_module_turret
        parent = direct_fire_conversion_medium1
        add_stats = {
            build_cost_ic = 0.4
            ap_attack = 10.0
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.8
            breakthrough = 0.0
            defense = 0.0
            ap_attack = 0.35
        }
        xp_cost = 3
    }
    direct_fire_conversion_medium3 = {
        abbreviation = "dfc3"
        category = small_gun_conversion_type
        sfx = sfx_ui_sd_module_turret
        parent = direct_fire_conversion_medium2
        add_stats = {
            build_cost_ic = 0.4
            ap_attack = 10.0
        }
        multiply_stats = {
            soft_attack = 0.0
            hard_attack = 1.0
            breakthrough = 0.05
            defense = 0.05
            ap_attack = 0.4
        }
        xp_cost = 3
    }
    direct_fire_conversion_medium4 = {
        abbreviation = "dfc4"
        category = small_gun_conversion_type
        sfx = sfx_ui_sd_module_turret
        parent = direct_fire_conversion_medium3
        add_stats = {
            build_cost_ic = 0.4
            ap_attack = 10.0
        }
        multiply_stats = {
            soft_attack = 0.1
            hard_attack = 1.2
            breakthrough = 0.1
            defense = 0.1
            ap_attack = 0.45
        }
        xp_cost = 3
    }
    direct_fire_conversion_medium5 = {
        abbreviation = "dfc5"
        category = small_gun_conversion_type
        sfx = sfx_ui_sd_module_turret
        parent = direct_fire_conversion_medium4
        add_stats = {
            build_cost_ic = 0.4
            ap_attack = 10.0
        }
        multiply_stats = {
            soft_attack = 0.2
            hard_attack = 1.4
            breakthrough = 0.15
            defense = 0.15
            ap_attack = 0.5
        }
        xp_cost = 3
    }
    direct_fire_conversion_medium6 = {
        abbreviation = "dfc6"
        category = small_gun_conversion_type
        sfx = sfx_ui_sd_module_turret
        parent = direct_fire_conversion_medium5
        add_stats = {
            build_cost_ic = 0.4
            ap_attack = 10.0
        }
        multiply_stats = {
            soft_attack = 0.3
            hard_attack = 1.6
            breakthrough = 0.2
            defense = 0.2
            ap_attack = 0.55
        }
        xp_cost = 3
    }
    direct_fire_conversion_medium7 = {
        abbreviation = "dfc7"
        category = small_gun_conversion_type
        sfx = sfx_ui_sd_module_turret
        parent = direct_fire_conversion_medium6
        add_stats = {
            build_cost_ic = 0.4
            ap_attack = 10.0
        }
        multiply_stats = {
            soft_attack = 0.4
            hard_attack = 1.8
            breakthrough = 0.25
            defense = 0.25
            ap_attack = 0.6
        }
        xp_cost = 3
    }
    fire_ammo_rocket_small_gen4 = {
        abbreviation = "far4"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = fire_ammo_rocket_small_gen3
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 1.64
        }
        multiply_stats = {
            soft_attack = 0.25
            hard_attack = -0.275
        }
        xp_cost = 3
    }
    fire_ammo_rocket_small_gen5 = {
        abbreviation = "far5"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = fire_ammo_rocket_small_gen4
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 1.92
        }
        multiply_stats = {
            soft_attack = 0.3
            hard_attack = -0.2
        }
        xp_cost = 3
    }
    fire_ammo_rocket_small_gen6 = {
        abbreviation = "far6"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = fire_ammo_rocket_small_gen5
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            soft_attack = 0.35
            hard_attack = -0.125
        }
        xp_cost = 3
    }
    fire_ammo_rocket_small_gen7 = {
        abbreviation = "far7"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = fire_ammo_rocket_small_gen6
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 2.48
        }
        multiply_stats = {
            soft_attack = 0.4
            hard_attack = -0.05
        }
        xp_cost = 3
    }
    fire_ammo_rocket_small_gen8 = {
        abbreviation = "far8"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = fire_ammo_rocket_small_gen7
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 2.76
        }
        multiply_stats = {
            soft_attack = 0.45
            hard_attack = 0.025
        }
        xp_cost = 3
    }
    fire_ammo_rocket_small_gen9 = {
        abbreviation = "far9"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = fire_ammo_rocket_small_gen8
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 3.04
        }
        multiply_stats = {
            soft_attack = 0.5
            hard_attack = 0.1
        }
        xp_cost = 3
    }
    fire_ammo_rocket_small_gen10 = {
        abbreviation = "far10"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = fire_ammo_rocket_small_gen9
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 3.32
        }
        multiply_stats = {
            soft_attack = 0.55
            hard_attack = 0.175
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_small_gen4 = {
        abbreviation = "car4"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_small_gen3
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 1.64
        }
        multiply_stats = {
            soft_attack = 0.2
            defense = 0.115
            breakthrough = 0.075
            hard_attack = -0.125
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_small_gen5 = {
        abbreviation = "car5"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_small_gen4
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 1.92
        }
        multiply_stats = {
            soft_attack = 0.25
            defense = 0.13
            breakthrough = 0.1
            hard_attack = 0.0
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_small_gen6 = {
        abbreviation = "car6"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_small_gen5
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            soft_attack = 0.3
            defense = 0.145
            breakthrough = 0.125
            hard_attack = 0.125
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_small_gen7 = {
        abbreviation = "car7"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_small_gen6
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 2.48
        }
        multiply_stats = {
            soft_attack = 0.35
            defense = 0.16
            breakthrough = 0.15
            hard_attack = 0.25
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_small_gen8 = {
        abbreviation = "car8"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_small_gen7
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 2.76
        }
        multiply_stats = {
            soft_attack = 0.4
            defense = 0.175
            breakthrough = 0.175
            hard_attack = 0.375
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_small_gen9 = {
        abbreviation = "car9"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_small_gen8
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 3.04
        }
        multiply_stats = {
            soft_attack = 0.45
            defense = 0.19
            breakthrough = 0.2
            hard_attack = 0.5
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_small_gen10 = {
        abbreviation = "car10"
        category = small_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_small_gen9
        can_convert_from = { module_category = small_rocket_ammo_module convert_cost_ic = 2 }
        add_stats = {
            build_cost_ic = 3.32
        }
        multiply_stats = {
            soft_attack = 0.5
            defense = 0.205
            breakthrough = 0.225
            hard_attack = 0.625
        }
        xp_cost = 3
    }
    mine_rocket_med_gen4 = {
        abbreviation = "mr4"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_med_gen3
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.5 }
        add_stats = {
            build_cost_ic = 1.2
        }
        multiply_stats = {
            soft_attack = -0.005
            hard_attack = 0.45
            defense = 0.35
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_med_gen5 = {
        abbreviation = "mr5"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_med_gen4
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.5 }
        add_stats = {
            build_cost_ic = 1.4
        }
        multiply_stats = {
            soft_attack = 0.01
            hard_attack = 0.5
            defense = 0.4
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_med_gen6 = {
        abbreviation = "mr6"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_med_gen5
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.5 }
        add_stats = {
            build_cost_ic = 1.6
        }
        multiply_stats = {
            soft_attack = 0.025
            hard_attack = 0.55
            defense = 0.45
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_med_gen7 = {
        abbreviation = "mr7"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_med_gen6
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.5 }
        add_stats = {
            build_cost_ic = 1.8
        }
        multiply_stats = {
            soft_attack = 0.04
            hard_attack = 0.6
            defense = 0.5
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_med_gen8 = {
        abbreviation = "mr8"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_med_gen7
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.5 }
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            soft_attack = 0.055
            hard_attack = 0.65
            defense = 0.55
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_med_gen9 = {
        abbreviation = "mr9"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_med_gen8
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.5 }
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            soft_attack = 0.07
            hard_attack = 0.7
            defense = 0.6
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_med_gen10 = {
        abbreviation = "mr10"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_med_gen9
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.5 }
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            soft_attack = 0.085
            hard_attack = 0.75
            defense = 0.65
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_medium_gen4 = {
        abbreviation = "carm4"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_medium_gen3
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.75 }
        add_stats = {
            build_cost_ic = 1.52
        }
        multiply_stats = {
            soft_attack = 0.125
            defense = 0.22
            breakthrough = 0.28
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_medium_gen5 = {
        abbreviation = "carm5"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_medium_gen4
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.75 }
        add_stats = {
            build_cost_ic = 1.84
        }
        multiply_stats = {
            soft_attack = 0.15
            defense = 0.26
            breakthrough = 0.34
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_medium_gen6 = {
        abbreviation = "carm6"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_medium_gen5
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.75 }
        add_stats = {
            build_cost_ic = 2.16
        }
        multiply_stats = {
            soft_attack = 0.175
            defense = 0.3
            breakthrough = 0.4
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_medium_gen7 = {
        abbreviation = "carm7"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_medium_gen6
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.75 }
        add_stats = {
            build_cost_ic = 2.48
        }
        multiply_stats = {
            soft_attack = 0.2
            defense = 0.34
            breakthrough = 0.46
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_medium_gen8 = {
        abbreviation = "carm8"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_medium_gen7
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.75 }
        add_stats = {
            build_cost_ic = 2.8
        }
        multiply_stats = {
            soft_attack = 0.225
            defense = 0.38
            breakthrough = 0.52
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_medium_gen9 = {
        abbreviation = "carm9"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_medium_gen8
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.75 }
        add_stats = {
            build_cost_ic = 3.12
        }
        multiply_stats = {
            soft_attack = 0.25
            defense = 0.42
            breakthrough = 0.58
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_medium_gen10 = {
        abbreviation = "carm10"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_medium_gen9
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 1.75 }
        add_stats = {
            build_cost_ic = 3.44
        }
        multiply_stats = {
            soft_attack = 0.275
            defense = 0.46
            breakthrough = 0.64
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    laser_ammo_rocket_medium_gen4 = {
        abbreviation = "lagm4"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_rocket_medium_gen3
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 2.75 }
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            soft_attack = 0.06
            hard_attack = 0.35
        }
        xp_cost = 3
    }
    laser_ammo_rocket_medium_gen5 = {
        abbreviation = "lagm5"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_rocket_medium_gen4
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 2.75 }
        add_stats = {
            build_cost_ic = 2.8
        }
        multiply_stats = {
            soft_attack = 0.08
            hard_attack = 0.4
        }
        xp_cost = 3
    }
    laser_ammo_rocket_medium_gen6 = {
        abbreviation = "lagm6"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_rocket_medium_gen5
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 2.75 }
        add_stats = {
            build_cost_ic = 3.2
        }
        multiply_stats = {
            soft_attack = 0.1
            hard_attack = 0.45
        }
        xp_cost = 3
    }
    laser_ammo_rocket_medium_gen7 = {
        abbreviation = "lagm7"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_rocket_medium_gen6
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 2.75 }
        add_stats = {
            build_cost_ic = 3.6
        }
        multiply_stats = {
            soft_attack = 0.12
            hard_attack = 0.5
        }
        xp_cost = 3
    }
    laser_ammo_rocket_medium_gen8 = {
        abbreviation = "lagm8"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_rocket_medium_gen7
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 2.75 }
        add_stats = {
            build_cost_ic = 4
        }
        multiply_stats = {
            soft_attack = 0.14
            hard_attack = 0.55
        }
        xp_cost = 3
    }
    laser_ammo_rocket_medium_gen9 = {
        abbreviation = "lagm9"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_rocket_medium_gen8
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 2.75 }
        add_stats = {
            build_cost_ic = 4.4
        }
        multiply_stats = {
            soft_attack = 0.16
            hard_attack = 0.6
        }
        xp_cost = 3
    }
    laser_ammo_rocket_medium_gen10 = {
        abbreviation = "lagm10"
        category = medium_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_rocket_medium_gen9
        can_convert_from = { module_category = medium_rocket_ammo_module convert_cost_ic = 2.75 }
        add_stats = {
            build_cost_ic = 4.8
        }
        multiply_stats = {
            soft_attack = 0.18
            hard_attack = 0.65
        }
        xp_cost = 3
    }
    mine_rocket_big_gen4 = {
        abbreviation = "mrb4"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_big_gen3
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 0.6
            defense = 0.275
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_big_gen5 = {
        abbreviation = "mrb5"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_big_gen4
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 0.7
            defense = 0.3
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_big_gen6 = {
        abbreviation = "mrb6"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_big_gen5
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 2.8
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 0.8
            defense = 0.325
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_big_gen7 = {
        abbreviation = "mrb7"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_big_gen6
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 3.2
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 0.9
            defense = 0.35
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_big_gen8 = {
        abbreviation = "mrb8"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_big_gen7
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 3.6
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 1.0
            defense = 0.375
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_big_gen9 = {
        abbreviation = "mrb9"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_big_gen8
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 4
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 1.1
            defense = 0.4
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    mine_rocket_big_gen10 = {
        abbreviation = "mrb10"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = mine_rocket_big_gen9
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 4.4
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 1.2
            defense = 0.425
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_big_gen4 = {
        abbreviation = "carm4"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_big_gen3
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = 0.125
            defense = 0.175
            breakthrough = 0.175
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_big_gen5 = {
        abbreviation = "carm5"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_big_gen4
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = 0.15
            defense = 0.2
            breakthrough = 0.2
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_big_gen6 = {
        abbreviation = "carm6"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_big_gen5
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = 0.175
            defense = 0.225
            breakthrough = 0.225
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_big_gen7 = {
        abbreviation = "carm7"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_big_gen6
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = 0.2
            defense = 0.25
            breakthrough = 0.25
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_big_gen8 = {
        abbreviation = "carm8"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_big_gen7
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = 0.225
            defense = 0.275
            breakthrough = 0.275
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_big_gen9 = {
        abbreviation = "carm9"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_big_gen8
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = 0.25
            defense = 0.3
            breakthrough = 0.3
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    cluster_ammo_rocket_big_gen10 = {
        abbreviation = "carm10"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_rocket_big_gen9
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = 0.275
            defense = 0.325
            breakthrough = 0.325
            hard_attack = -0.15
        }
        xp_cost = 3
    }
    heat_ammo_rocket_big_gen4 = {
        abbreviation = "harm4"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_rocket_big_gen3
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 0.65
        }
        xp_cost = 3
    }
    heat_ammo_rocket_big_gen5 = {
        abbreviation = "harm5"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_rocket_big_gen4
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 0.75
        }
        xp_cost = 3
    }
    heat_ammo_rocket_big_gen6 = {
        abbreviation = "harm6"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_rocket_big_gen5
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 0.85
        }
        xp_cost = 3
    }
    heat_ammo_rocket_big_gen7 = {
        abbreviation = "harm7"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_rocket_big_gen6
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 0.95
        }
        xp_cost = 3
    }
    heat_ammo_rocket_big_gen8 = {
        abbreviation = "harm8"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_rocket_big_gen7
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 1.05
        }
        xp_cost = 3
    }
    heat_ammo_rocket_big_gen9 = {
        abbreviation = "harm9"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_rocket_big_gen8
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 1.15
        }
        xp_cost = 3
    }
    heat_ammo_rocket_big_gen10 = {
        abbreviation = "harm10"
        category = big_rocket_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_rocket_big_gen9
        can_convert_from = { module_category = big_rocket_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 0.8
        }
        multiply_stats = {
            soft_attack = -0.05
            hard_attack = 1.25
        }
        xp_cost = 3
    }
    support_ammo_small_gen4 = {
        abbreviation = "sas4"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_small_gen3
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1
        }
        multiply_stats = {
            defense = 0.25
            breakthrough = 0.25
        }
        xp_cost = 3
    }
    support_ammo_small_gen5 = {
        abbreviation = "sas5"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_small_gen4
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.2
        }
        multiply_stats = {
            defense = 0.3
            breakthrough = 0.3
        }
        xp_cost = 3
    }
    support_ammo_small_gen6 = {
        abbreviation = "sas6"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_small_gen5
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.4
        }
        multiply_stats = {
            defense = 0.35
            breakthrough = 0.35
        }
        xp_cost = 3
    }
    support_ammo_small_gen7 = {
        abbreviation = "sas7"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_small_gen6
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.6
        }
        multiply_stats = {
            defense = 0.4
            breakthrough = 0.4
        }
        xp_cost = 3
    }
    support_ammo_small_gen8 = {
        abbreviation = "sas8"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_small_gen7
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.8
        }
        multiply_stats = {
            defense = 0.45
            breakthrough = 0.45
        }
        xp_cost = 3
    }
    support_ammo_small_gen9 = {
        abbreviation = "sas9"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_small_gen8
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            defense = 0.5
            breakthrough = 0.5
        }
        xp_cost = 3
    }
    support_ammo_small_gen10 = {
        abbreviation = "sas10"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_small_gen9
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            defense = 0.55
            breakthrough = 0.55
        }
        xp_cost = 3
    }
    heat_ammo_gun_small_gen4 = {
        abbreviation = "hags4"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_small_gen3
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1 }
        add_stats = {
            build_cost_ic = 1.2
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.25
        }
        xp_cost = 3
    }
    heat_ammo_gun_small_gen5 = {
        abbreviation = "hags5"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_small_gen4
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1 }
        add_stats = {
            build_cost_ic = 1.4
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.3
        }
        xp_cost = 3
    }
    heat_ammo_gun_small_gen6 = {
        abbreviation = "hags6"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_small_gen5
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1 }
        add_stats = {
            build_cost_ic = 1.6
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.35
        }
        xp_cost = 3
    }
    heat_ammo_gun_small_gen7 = {
        abbreviation = "hags7"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_small_gen6
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1 }
        add_stats = {
            build_cost_ic = 1.8
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.4
        }
        xp_cost = 3
    }
    heat_ammo_gun_small_gen8 = {
        abbreviation = "hags8"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_small_gen7
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1 }
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.45
        }
        xp_cost = 3
    }
    heat_ammo_gun_small_gen9 = {
        abbreviation = "hags9"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_small_gen8
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1 }
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.5
        }
        xp_cost = 3
    }
    heat_ammo_gun_small_gen10 = {
        abbreviation = "hags10"
        category = small_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_small_gen9
        can_convert_from = { module_category = small_gun_ammo_module convert_cost_ic = 1 }
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.55
        }
        xp_cost = 3
    }
    support_ammo_medium_gen4 = {
        abbreviation = "sam4"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_medium_gen3
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1
        }
        multiply_stats = {
            defense = 0.3
            breakthrough = 0.3
        }
        xp_cost = 3
    }
    support_ammo_medium_gen5 = {
        abbreviation = "sam5"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_medium_gen4
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.2
        }
        multiply_stats = {
            defense = 0.35
            breakthrough = 0.35
        }
        xp_cost = 3
    }
    support_ammo_medium_gen6 = {
        abbreviation = "sam6"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_medium_gen5
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.4
        }
        multiply_stats = {
            defense = 0.4
            breakthrough = 0.4
        }
        xp_cost = 3
    }
    support_ammo_medium_gen7 = {
        abbreviation = "sam7"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_medium_gen6
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.6
        }
        multiply_stats = {
            defense = 0.45
            breakthrough = 0.45
        }
        xp_cost = 3
    }
    support_ammo_medium_gen8 = {
        abbreviation = "sam8"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_medium_gen7
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.8
        }
        multiply_stats = {
            defense = 0.5
            breakthrough = 0.5
        }
        xp_cost = 3
    }
    support_ammo_medium_gen9 = {
        abbreviation = "sam9"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_medium_gen8
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            defense = 0.55
            breakthrough = 0.55
        }
        xp_cost = 3
    }
    support_ammo_medium_gen10 = {
        abbreviation = "sam10"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = support_ammo_medium_gen9
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            defense = 0.6
            breakthrough = 0.6
        }
        xp_cost = 3
    }
    heat_ammo_gun_medium_gen4 = {
        abbreviation = "hagm4"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_medium_gen3
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 1.2
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.475
        }
        xp_cost = 3
    }
    heat_ammo_gun_medium_gen5 = {
        abbreviation = "hagm5"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_medium_gen4
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 1.44
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.55
        }
        xp_cost = 3
    }
    heat_ammo_gun_medium_gen6 = {
        abbreviation = "hagm6"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_medium_gen5
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 1.68
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.625
        }
        xp_cost = 3
    }
    heat_ammo_gun_medium_gen7 = {
        abbreviation = "hagm7"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_medium_gen6
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 1.92
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.7
        }
        xp_cost = 3
    }
    heat_ammo_gun_medium_gen8 = {
        abbreviation = "hagm8"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_medium_gen7
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 2.16
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.775
        }
        xp_cost = 3
    }
    heat_ammo_gun_medium_gen9 = {
        abbreviation = "hagm9"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_medium_gen8
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.85
        }
        xp_cost = 3
    }
    heat_ammo_gun_medium_gen10 = {
        abbreviation = "hagm10"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = heat_ammo_gun_medium_gen9
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 2.64
        }
        multiply_stats = {
            soft_attack = -0.1
            hard_attack = 0.925
        }
        xp_cost = 3
    }
    cluster_ammo_gun_medium_gen4 = {
        abbreviation = "carm4"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_gun_medium_gen3
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 1.2
        }
        multiply_stats = {
            soft_attack = 0.14
            defense = 0.22
            breakthrough = 0.16
            hard_attack = -0.25
        }
        xp_cost = 3
    }
    cluster_ammo_gun_medium_gen5 = {
        abbreviation = "carm5"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_gun_medium_gen4
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 1.44
        }
        multiply_stats = {
            soft_attack = 0.17
            defense = 0.26
            breakthrough = 0.18
            hard_attack = -0.25
        }
        xp_cost = 3
    }
    cluster_ammo_gun_medium_gen6 = {
        abbreviation = "carm6"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_gun_medium_gen5
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 1.68
        }
        multiply_stats = {
            soft_attack = 0.2
            defense = 0.3
            breakthrough = 0.2
            hard_attack = -0.25
        }
        xp_cost = 3
    }
    cluster_ammo_gun_medium_gen7 = {
        abbreviation = "carm7"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_gun_medium_gen6
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 1.92
        }
        multiply_stats = {
            soft_attack = 0.23
            defense = 0.34
            breakthrough = 0.22
            hard_attack = -0.25
        }
        xp_cost = 3
    }
    cluster_ammo_gun_medium_gen8 = {
        abbreviation = "carm8"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_gun_medium_gen7
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 2.16
        }
        multiply_stats = {
            soft_attack = 0.26
            defense = 0.38
            breakthrough = 0.24
            hard_attack = -0.25
        }
        xp_cost = 3
    }
    cluster_ammo_gun_medium_gen9 = {
        abbreviation = "carm9"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_gun_medium_gen8
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            soft_attack = 0.29
            defense = 0.42
            breakthrough = 0.26
            hard_attack = -0.25
        }
        xp_cost = 3
    }
    cluster_ammo_gun_medium_gen10 = {
        abbreviation = "carm10"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = cluster_ammo_gun_medium_gen9
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.4 }
        add_stats = {
            build_cost_ic = 2.64
        }
        multiply_stats = {
            soft_attack = 0.32
            defense = 0.46
            breakthrough = 0.28
            hard_attack = -0.25
        }
        xp_cost = 3
    }
    laser_ammo_gun_medium_gen4 = {
        abbreviation = "lagm4"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_gun_medium_gen3
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 1.6
        }
        multiply_stats = {
            soft_attack = 0.125
            hard_attack = 0.3
        }
        xp_cost = 3
    }
    laser_ammo_gun_medium_gen5 = {
        abbreviation = "lagm5"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_gun_medium_gen4
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 1.92
        }
        multiply_stats = {
            soft_attack = 0.15
            hard_attack = 0.35
        }
        xp_cost = 3
    }
    laser_ammo_gun_medium_gen6 = {
        abbreviation = "lagm6"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_gun_medium_gen5
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 2.24
        }
        multiply_stats = {
            soft_attack = 0.175
            hard_attack = 0.4
        }
        xp_cost = 3
    }
    laser_ammo_gun_medium_gen7 = {
        abbreviation = "lagm7"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_gun_medium_gen6
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 2.56
        }
        multiply_stats = {
            soft_attack = 0.2
            hard_attack = 0.45
        }
        xp_cost = 3
    }
    laser_ammo_gun_medium_gen8 = {
        abbreviation = "lagm8"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_gun_medium_gen7
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 2.88
        }
        multiply_stats = {
            soft_attack = 0.225
            hard_attack = 0.5
        }
        xp_cost = 3
    }
    laser_ammo_gun_medium_gen9 = {
        abbreviation = "lagm9"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_gun_medium_gen8
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 3.2
        }
        multiply_stats = {
            soft_attack = 0.25
            hard_attack = 0.55
        }
        xp_cost = 3
    }
    laser_ammo_gun_medium_gen10 = {
        abbreviation = "lagm10"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = laser_ammo_gun_medium_gen9
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 3.52
        }
        multiply_stats = {
            soft_attack = 0.275
            hard_attack = 0.6
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_medium_gen4 = {
        abbreviation = "raagm4"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_medium_gen3
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.2 }
        add_stats = {
            build_cost_ic = 0.96
        }
        multiply_stats = {
            soft_attack = 0.19
            hard_attack = 0.098
            defense = -0.1
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_medium_gen5 = {
        abbreviation = "raagm5"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_medium_gen4
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.2 }
        add_stats = {
            build_cost_ic = 1.12
        }
        multiply_stats = {
            soft_attack = 0.22
            hard_attack = 0.12
            defense = -0.1
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_medium_gen6 = {
        abbreviation = "raagm6"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_medium_gen5
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.2 }
        add_stats = {
            build_cost_ic = 1.28
        }
        multiply_stats = {
            soft_attack = 0.25
            hard_attack = 0.143
            defense = -0.1
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_medium_gen7 = {
        abbreviation = "raagm7"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_medium_gen6
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.2 }
        add_stats = {
            build_cost_ic = 1.44
        }
        multiply_stats = {
            soft_attack = 0.28
            hard_attack = 0.165
            defense = -0.1
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_medium_gen8 = {
        abbreviation = "raagm8"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_medium_gen7
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.2 }
        add_stats = {
            build_cost_ic = 1.6
        }
        multiply_stats = {
            soft_attack = 0.31
            hard_attack = 0.188
            defense = -0.1
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_medium_gen9 = {
        abbreviation = "raagm9"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_medium_gen8
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.2 }
        add_stats = {
            build_cost_ic = 1.76
        }
        multiply_stats = {
            soft_attack = 0.34
            hard_attack = 0.21
            defense = -0.1
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_medium_gen10 = {
        abbreviation = "raagm10"
        category = medium_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_medium_gen9
        can_convert_from = { module_category = medium_gun_ammo_module convert_cost_ic = 1.2 }
        add_stats = {
            build_cost_ic = 1.92
        }
        multiply_stats = {
            soft_attack = 0.37
            hard_attack = 0.232
            defense = -0.1
            breakthrough = -0.1
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_big_gen4 = {
        abbreviation = "raagb4"
        category = big_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_big_gen3
        can_convert_from = { module_category = big_gun_ammo_module convert_cost_ic = 3.25 }
        add_stats = {
            build_cost_ic = 3.4
        }
        multiply_stats = {
            soft_attack = 0.125
            hard_attack = 0.125
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_big_gen5 = {
        abbreviation = "raagb5"
        category = big_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_big_gen4
        can_convert_from = { module_category = big_gun_ammo_module convert_cost_ic = 3.25 }
        add_stats = {
            build_cost_ic = 4
        }
        multiply_stats = {
            soft_attack = 0.15
            hard_attack = 0.15
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_big_gen6 = {
        abbreviation = "raagb6"
        category = big_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_big_gen5
        can_convert_from = { module_category = big_gun_ammo_module convert_cost_ic = 3.25 }
        add_stats = {
            build_cost_ic = 4.6
        }
        multiply_stats = {
            soft_attack = 0.175
            hard_attack = 0.175
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_big_gen7 = {
        abbreviation = "raagb7"
        category = big_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_big_gen6
        can_convert_from = { module_category = big_gun_ammo_module convert_cost_ic = 3.25 }
        add_stats = {
            build_cost_ic = 5.2
        }
        multiply_stats = {
            soft_attack = 0.2
            hard_attack = 0.2
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_big_gen8 = {
        abbreviation = "raagb8"
        category = big_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_big_gen7
        can_convert_from = { module_category = big_gun_ammo_module convert_cost_ic = 3.25 }
        add_stats = {
            build_cost_ic = 5.8
        }
        multiply_stats = {
            soft_attack = 0.225
            hard_attack = 0.225
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_big_gen9 = {
        abbreviation = "raagb9"
        category = big_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_big_gen8
        can_convert_from = { module_category = big_gun_ammo_module convert_cost_ic = 3.25 }
        add_stats = {
            build_cost_ic = 6.4
        }
        multiply_stats = {
            soft_attack = 0.25
            hard_attack = 0.25
        }
        xp_cost = 3
    }
    rocket_assisted_ammo_gun_big_gen10 = {
        abbreviation = "raagb10"
        category = big_gun_ammo_module
        sfx = sfx_ui_sd_module_turret
        parent = rocket_assisted_ammo_gun_big_gen9
        can_convert_from = { module_category = big_gun_ammo_module convert_cost_ic = 3.25 }
        add_stats = {
            build_cost_ic = 7
        }
        multiply_stats = {
            soft_attack = 0.275
            hard_attack = 0.275
        }
        xp_cost = 3
    }
    burst_fire_gun_medium_gen4 = {
        abbreviation = "bfgm4"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = burst_fire_gun_medium_gen3
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1
        }
        multiply_stats = {
            soft_attack = 0.125
            defense = 0.175
            breakthrough = 0.175
            hard_attack = -0.1
        }
        xp_cost = 3
    }
    burst_fire_gun_medium_gen5 = {
        abbreviation = "bfgm5"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = burst_fire_gun_medium_gen4
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.2
        }
        multiply_stats = {
            soft_attack = 0.15
            defense = 0.2
            breakthrough = 0.2
            hard_attack = -0.05
        }
        xp_cost = 3
    }
    burst_fire_gun_medium_gen6 = {
        abbreviation = "bfgm6"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = burst_fire_gun_medium_gen5
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.4
        }
        multiply_stats = {
            soft_attack = 0.175
            defense = 0.225
            breakthrough = 0.225
            hard_attack = 0.0
        }
        xp_cost = 3
    }
    burst_fire_gun_medium_gen7 = {
        abbreviation = "bfgm7"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = burst_fire_gun_medium_gen6
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.6
        }
        multiply_stats = {
            soft_attack = 0.2
            defense = 0.25
            breakthrough = 0.25
            hard_attack = 0.05
        }
        xp_cost = 3
    }
    burst_fire_gun_medium_gen8 = {
        abbreviation = "bfgm8"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = burst_fire_gun_medium_gen7
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.8
        }
        multiply_stats = {
            soft_attack = 0.225
            defense = 0.275
            breakthrough = 0.275
            hard_attack = 0.1
        }
        xp_cost = 3
    }
    burst_fire_gun_medium_gen9 = {
        abbreviation = "bfgm9"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = burst_fire_gun_medium_gen8
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            soft_attack = 0.25
            defense = 0.3
            breakthrough = 0.3
            hard_attack = 0.15
        }
        xp_cost = 3
    }
    burst_fire_gun_medium_gen10 = {
        abbreviation = "bfgm10"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = burst_fire_gun_medium_gen9
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            soft_attack = 0.275
            defense = 0.325
            breakthrough = 0.325
            hard_attack = 0.2
        }
        xp_cost = 3
    }
    multiple_rounds_medium_gen4 = {
        abbreviation = "mrm4"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = multiple_rounds_medium_gen3
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            breakthrough = 0.3
            defense = 0.175
        }
        xp_cost = 3
    }
    multiple_rounds_medium_gen5 = {
        abbreviation = "mrm5"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = multiple_rounds_medium_gen4
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            breakthrough = 0.35
            defense = 0.2
        }
        xp_cost = 3
    }
    multiple_rounds_medium_gen6 = {
        abbreviation = "mrm6"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = multiple_rounds_medium_gen5
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 2.8
        }
        multiply_stats = {
            breakthrough = 0.4
            defense = 0.225
        }
        xp_cost = 3
    }
    multiple_rounds_medium_gen7 = {
        abbreviation = "mrm7"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = multiple_rounds_medium_gen6
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 3.2
        }
        multiply_stats = {
            breakthrough = 0.45
            defense = 0.25
        }
        xp_cost = 3
    }
    multiple_rounds_medium_gen8 = {
        abbreviation = "mrm8"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = multiple_rounds_medium_gen7
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 3.6
        }
        multiply_stats = {
            breakthrough = 0.5
            defense = 0.275
        }
        xp_cost = 3
    }
    multiple_rounds_medium_gen9 = {
        abbreviation = "mrm9"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = multiple_rounds_medium_gen8
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 4
        }
        multiply_stats = {
            breakthrough = 0.55
            defense = 0.3
        }
        xp_cost = 3
    }
    multiple_rounds_medium_gen10 = {
        abbreviation = "mrm10"
        category = medium_gun_feature_module
        sfx = sfx_ui_sd_module_turret
        parent = multiple_rounds_medium_gen9
        can_convert_from = { module_category = medium_gun_feature_module convert_cost_ic = 2.25 }
        add_stats = {
            build_cost_ic = 4.4
        }
        multiply_stats = {
            breakthrough = 0.6
            defense = 0.325
        }
        xp_cost = 3
    }
    aa_launchers_gen6 = {
        abbreviation = "aal6"
        category = tank_aa_module
        sfx = sfx_ui_sd_module_turret
        parent = aa_launchers_gen5
        can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 1.5104
            air_attack = 2.25
            maximum_speed = -0.875
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
            tungsten = 2.0
        }
    }
    aa_launchers_gen7 = {
        abbreviation = "aal7"
        category = tank_aa_module
        sfx = sfx_ui_sd_module_turret
        parent = aa_launchers_gen6
        can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 1.74
            air_attack = 2.5
            maximum_speed = -0.75
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
            tungsten = 2.0
        }
    }
    aa_launchers_gen8 = {
        abbreviation = "aal8"
        category = tank_aa_module
        sfx = sfx_ui_sd_module_turret
        parent = aa_launchers_gen7
        can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 1.9696
            air_attack = 2.75
            maximum_speed = -0.625
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
            tungsten = 2.0
        }
    }
    aa_launchers_gen9 = {
        abbreviation = "aal9"
        category = tank_aa_module
        sfx = sfx_ui_sd_module_turret
        parent = aa_launchers_gen8
        can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 2.2
            air_attack = 3.0
            maximum_speed = -0.5
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
            tungsten = 2.0
        }
    }
    aa_launchers_gen10 = {
        abbreviation = "aal10"
        category = tank_aa_module
        sfx = sfx_ui_sd_module_turret
        parent = aa_launchers_gen9
        can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 2.4304
            air_attack = 3.25
            maximum_speed = -0.375
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
            tungsten = 2.0
        }
    }
    aa_launchers_gen11 = {
        abbreviation = "aal11"
        category = tank_aa_module
        sfx = sfx_ui_sd_module_turret
        parent = aa_launchers_gen10
        can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 2.66
            air_attack = 3.5
            maximum_speed = -0.25
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
            tungsten = 2.0
        }
    }
    aa_launchers_gen12 = {
        abbreviation = "aal12"
        category = tank_aa_module
        sfx = sfx_ui_sd_module_turret
        parent = aa_launchers_gen11
        can_convert_from = { module_category = tank_aa_module convert_cost_ic = 1.8 }
        add_stats = {
            build_cost_ic = 2.8896
            air_attack = 3.75
            maximum_speed = -0.125
            reliability = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
            tungsten = 2.0
        }
    }
    spaa_missiles_6 = {
        abbreviation = "sm6"
        category = spaa_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_missiles_5
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            hard_attack = 6.75
            ap_attack = 40.5
            air_attack = 13.5
            build_cost_ic = 7.2
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.0
            defense = 0.0
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
            tungsten = 1.0
        }
    }
    spaa_missiles_7 = {
        abbreviation = "sm7"
        category = spaa_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_missiles_6
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            hard_attack = 7.5
            ap_attack = 45.0
            air_attack = 15.0
            build_cost_ic = 8
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.03
            defense = 0.03
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
            tungsten = 1.0
        }
    }
    spaa_missiles_8 = {
        abbreviation = "sm8"
        category = spaa_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_missiles_7
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            hard_attack = 8.25
            ap_attack = 49.5
            air_attack = 16.5
            build_cost_ic = 8.8
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.06
            defense = 0.06
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
            tungsten = 1.0
        }
    }
    spaa_missiles_9 = {
        abbreviation = "sm9"
        category = spaa_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_missiles_8
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            hard_attack = 9.0
            ap_attack = 54.0
            air_attack = 18.0
            build_cost_ic = 9.6
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.09
            defense = 0.09
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
            tungsten = 1.0
        }
    }
    spaa_missiles_10 = {
        abbreviation = "sm10"
        category = spaa_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_missiles_9
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            hard_attack = 9.75
            ap_attack = 58.5
            air_attack = 19.5
            build_cost_ic = 10.4
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.12
            defense = 0.12
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
            tungsten = 1.0
        }
    }
    spaa_missiles_11 = {
        abbreviation = "sm11"
        category = spaa_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_missiles_10
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            hard_attack = 10.5
            ap_attack = 63.0
            air_attack = 21.0
            build_cost_ic = 11.2
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.15
            defense = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
            tungsten = 1.0
        }
    }
    spaa_missiles_12 = {
        abbreviation = "sm12"
        category = spaa_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_missiles_11
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            hard_attack = 11.25
            ap_attack = 67.5
            air_attack = 22.5
            build_cost_ic = 12
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.18
            defense = 0.18
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
            tungsten = 1.0
        }
    }
    spaa_short_range_missiles_6 = {
        abbreviation = "ssrm6"
        category = spaa_short_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_short_range_missiles_5
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            air_attack = 13.5
            build_cost_ic = 5.4
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.0
            defense = 0.0
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_short_range_missiles_7 = {
        abbreviation = "ssrm7"
        category = spaa_short_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_short_range_missiles_6
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            air_attack = 15.0
            build_cost_ic = 6
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.03
            defense = 0.03
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_short_range_missiles_8 = {
        abbreviation = "ssrm8"
        category = spaa_short_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_short_range_missiles_7
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            air_attack = 16.5
            build_cost_ic = 6.6
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.06
            defense = 0.06
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_short_range_missiles_9 = {
        abbreviation = "ssrm9"
        category = spaa_short_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_short_range_missiles_8
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            air_attack = 18.0
            build_cost_ic = 7.2
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.09
            defense = 0.09
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_short_range_missiles_10 = {
        abbreviation = "ssrm10"
        category = spaa_short_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_short_range_missiles_9
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            air_attack = 19.5
            build_cost_ic = 7.8
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.12
            defense = 0.12
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_short_range_missiles_11 = {
        abbreviation = "ssrm11"
        category = spaa_short_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_short_range_missiles_10
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            air_attack = 21.0
            build_cost_ic = 8.4
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.15
            defense = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_short_range_missiles_12 = {
        abbreviation = "ssrm12"
        category = spaa_short_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_short_range_missiles_11
        allowed_module_categories = { spaa_secondary_armament = { spaa_auxiliary_autocannon_category } }
        add_stats = {
            air_attack = 22.5
            build_cost_ic = 9
            maximum_speed = -3.0
        }
        multiply_stats = {
            breakthrough = 0.18
            defense = 0.18
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_long_range_missiles_6 = {
        abbreviation = "slrm6"
        category = spaa_long_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_long_range_missiles_5
        add_stats = {
            air_attack = 24.0
            build_cost_ic = 10.8
            maximum_speed = -4.5
            reliability = -0.175
        }
        multiply_stats = {
            breakthrough = -0.175
            defense = -0.175
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
        }
    }
    spaa_long_range_missiles_7 = {
        abbreviation = "slrm7"
        category = spaa_long_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_long_range_missiles_6
        add_stats = {
            air_attack = 26.5
            build_cost_ic = 12
            maximum_speed = -4.5
            reliability = -0.15
        }
        multiply_stats = {
            breakthrough = -0.15
            defense = -0.15
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
        }
    }
    spaa_long_range_missiles_8 = {
        abbreviation = "slrm8"
        category = spaa_long_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_long_range_missiles_7
        add_stats = {
            air_attack = 29.0
            build_cost_ic = 13.2
            maximum_speed = -4.5
            reliability = -0.125
        }
        multiply_stats = {
            breakthrough = -0.125
            defense = -0.125
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
        }
    }
    spaa_long_range_missiles_9 = {
        abbreviation = "slrm9"
        category = spaa_long_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_long_range_missiles_8
        add_stats = {
            air_attack = 31.5
            build_cost_ic = 14.4
            maximum_speed = -4.5
            reliability = -0.1
        }
        multiply_stats = {
            breakthrough = -0.1
            defense = -0.1
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
        }
    }
    spaa_long_range_missiles_10 = {
        abbreviation = "slrm10"
        category = spaa_long_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_long_range_missiles_9
        add_stats = {
            air_attack = 34.0
            build_cost_ic = 15.6
            maximum_speed = -4.5
            reliability = -0.075
        }
        multiply_stats = {
            breakthrough = -0.075
            defense = -0.075
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
        }
    }
    spaa_long_range_missiles_11 = {
        abbreviation = "slrm11"
        category = spaa_long_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_long_range_missiles_10
        add_stats = {
            air_attack = 36.5
            build_cost_ic = 16.8
            maximum_speed = -4.5
            reliability = -0.05
        }
        multiply_stats = {
            breakthrough = -0.05
            defense = -0.05
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
        }
    }
    spaa_long_range_missiles_12 = {
        abbreviation = "slrm12"
        category = spaa_long_range_missile_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_long_range_missiles_11
        add_stats = {
            air_attack = 39.0
            build_cost_ic = 18
            maximum_speed = -4.5
            reliability = -0.025
        }
        multiply_stats = {
            breakthrough = -0.025
            defense = -0.025
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 2.0
        }
    }
    spaa_autocannon_6 = {
        abbreviation = "sa6"
        category = spaa_autocannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_autocannon_5
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 11.25
            hard_attack = 2.25
            air_attack = 8.438
            build_cost_ic = 2.7
            maximum_speed = -2.0
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    spaa_autocannon_7 = {
        abbreviation = "sa7"
        category = spaa_autocannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_autocannon_6
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 12.5
            hard_attack = 2.5
            air_attack = 9.375
            build_cost_ic = 3
            maximum_speed = -2.0
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    spaa_autocannon_8 = {
        abbreviation = "sa8"
        category = spaa_autocannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_autocannon_7
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 13.75
            hard_attack = 2.75
            air_attack = 10.312
            build_cost_ic = 3.3
            maximum_speed = -2.0
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    spaa_autocannon_9 = {
        abbreviation = "sa9"
        category = spaa_autocannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_autocannon_8
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 15.0
            hard_attack = 3.0
            air_attack = 11.25
            build_cost_ic = 3.6
            maximum_speed = -2.0
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    spaa_autocannon_10 = {
        abbreviation = "sa10"
        category = spaa_autocannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_autocannon_9
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 16.25
            hard_attack = 3.25
            air_attack = 12.188
            build_cost_ic = 3.9
            maximum_speed = -2.0
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    spaa_autocannon_11 = {
        abbreviation = "sa11"
        category = spaa_autocannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_autocannon_10
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 17.5
            hard_attack = 3.5
            air_attack = 13.125
            build_cost_ic = 4.2
            maximum_speed = -2.0
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    spaa_autocannon_12 = {
        abbreviation = "sa12"
        category = spaa_autocannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_autocannon_11
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 18.75
            hard_attack = 3.75
            air_attack = 14.062
            build_cost_ic = 4.5
            maximum_speed = -2.0
        }
        xp_cost = 3
        build_cost_resources = {
            tungsten = 1.0
        }
    }
    spaa_auxiliary_autocannon_6 = {
        abbreviation = "sas6"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_autocannon_5
        add_stats = {
            soft_attack = 4.5
            air_attack = 3.375
            build_cost_ic = 1.2
            maximum_speed = -0.5
            reliability = -0.05
        }
        xp_cost = 3
    }
    spaa_auxiliary_autocannon_7 = {
        abbreviation = "sas7"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_autocannon_6
        add_stats = {
            soft_attack = 5.0
            air_attack = 3.75
            build_cost_ic = 1.32
            maximum_speed = -0.5
            reliability = -0.05
        }
        xp_cost = 3
    }
    spaa_auxiliary_autocannon_8 = {
        abbreviation = "sas8"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_autocannon_7
        add_stats = {
            soft_attack = 5.5
            air_attack = 4.125
            build_cost_ic = 1.44
            maximum_speed = -0.5
            reliability = -0.05
        }
        xp_cost = 3
    }
    spaa_auxiliary_autocannon_9 = {
        abbreviation = "sas9"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_autocannon_8
        add_stats = {
            soft_attack = 6.0
            air_attack = 4.5
            build_cost_ic = 1.56
            maximum_speed = -0.5
            reliability = -0.05
        }
        xp_cost = 3
    }
    spaa_auxiliary_autocannon_10 = {
        abbreviation = "sas10"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_autocannon_9
        add_stats = {
            soft_attack = 6.5
            air_attack = 4.875
            build_cost_ic = 1.68
            maximum_speed = -0.5
            reliability = -0.05
        }
        xp_cost = 3
    }
    spaa_auxiliary_autocannon_11 = {
        abbreviation = "sas11"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_autocannon_10
        add_stats = {
            soft_attack = 7.0
            air_attack = 5.25
            build_cost_ic = 1.8
            maximum_speed = -0.5
            reliability = -0.05
        }
        xp_cost = 3
    }
    spaa_auxiliary_autocannon_12 = {
        abbreviation = "sas12"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_autocannon_11
        add_stats = {
            soft_attack = 7.5
            air_attack = 5.625
            build_cost_ic = 1.92
            maximum_speed = -0.5
            reliability = -0.05
        }
        xp_cost = 3
    }
    spaa_auxiliary_heavy_autocannon_6 = {
        abbreviation = "saha6"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_heavy_autocannon_5
        add_stats = {
            soft_attack = 9.0
            hard_attack = 2.25
            air_attack = 6.75
            build_cost_ic = 1.8
            maximum_speed = -1.0
            reliability = -0.1
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
        }
    }
    spaa_auxiliary_heavy_autocannon_7 = {
        abbreviation = "saha7"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_heavy_autocannon_6
        add_stats = {
            soft_attack = 10.0
            hard_attack = 2.5
            air_attack = 7.5
            build_cost_ic = 2
            maximum_speed = -1.0
            reliability = -0.1
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
        }
    }
    spaa_auxiliary_heavy_autocannon_8 = {
        abbreviation = "saha8"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_heavy_autocannon_7
        add_stats = {
            soft_attack = 11.0
            hard_attack = 2.75
            air_attack = 8.25
            build_cost_ic = 2.2
            maximum_speed = -1.0
            reliability = -0.1
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
        }
    }
    spaa_auxiliary_heavy_autocannon_9 = {
        abbreviation = "saha9"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_heavy_autocannon_8
        add_stats = {
            soft_attack = 12.0
            hard_attack = 3.0
            air_attack = 9.0
            build_cost_ic = 2.4
            maximum_speed = -1.0
            reliability = -0.1
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
        }
    }
    spaa_auxiliary_heavy_autocannon_10 = {
        abbreviation = "saha10"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_heavy_autocannon_9
        add_stats = {
            soft_attack = 13.0
            hard_attack = 3.25
            air_attack = 9.75
            build_cost_ic = 2.6
            maximum_speed = -1.0
            reliability = -0.1
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
        }
    }
    spaa_auxiliary_heavy_autocannon_11 = {
        abbreviation = "saha11"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_heavy_autocannon_10
        add_stats = {
            soft_attack = 14.0
            hard_attack = 3.5
            air_attack = 10.5
            build_cost_ic = 2.8
            maximum_speed = -1.0
            reliability = -0.1
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
        }
    }
    spaa_auxiliary_heavy_autocannon_12 = {
        abbreviation = "saha12"
        category = spaa_auxiliary_autocannon_category
        sfx = sfx_ui_sd_module_turret
        parent = spaa_auxiliary_heavy_autocannon_11
        add_stats = {
            soft_attack = 15.0
            hard_attack = 3.75
            air_attack = 11.25
            build_cost_ic = 3
            maximum_speed = -1.0
            reliability = -0.1
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 1.0
        }
    }
    spaa_optical_guidance_gen6 = {
        abbreviation = "spog6"
        category = spaa_optical_guidance_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_optical_guidance_gen5
        add_stats = {
            build_cost_ic = 1.8
        }
        multiply_stats = {
            air_attack = 0.45
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_optical_guidance_gen7 = {
        abbreviation = "spog7"
        category = spaa_optical_guidance_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_optical_guidance_gen6
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            air_attack = 0.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_optical_guidance_gen8 = {
        abbreviation = "spog8"
        category = spaa_optical_guidance_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_optical_guidance_gen7
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            air_attack = 0.55
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_optical_guidance_gen9 = {
        abbreviation = "spog9"
        category = spaa_optical_guidance_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_optical_guidance_gen8
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            air_attack = 0.6
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_optical_guidance_gen10 = {
        abbreviation = "spog10"
        category = spaa_optical_guidance_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_optical_guidance_gen9
        add_stats = {
            build_cost_ic = 2.6
        }
        multiply_stats = {
            air_attack = 0.65
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_optical_guidance_gen11 = {
        abbreviation = "spog11"
        category = spaa_optical_guidance_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_optical_guidance_gen10
        add_stats = {
            build_cost_ic = 2.8
        }
        multiply_stats = {
            air_attack = 0.7
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_optical_guidance_gen12 = {
        abbreviation = "spog12"
        category = spaa_optical_guidance_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_optical_guidance_gen11
        add_stats = {
            build_cost_ic = 3
        }
        multiply_stats = {
            air_attack = 0.75
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_battlestation_gen6 = {
        abbreviation = "sab6"
        category = spaa_battlestation_modules
        sfx = sfx_ui_sd_module_turret
        parent = spaa_battlestation_gen5
        can_convert_from = { module_category = spaa_battlestation_modules convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 1.8
        }
        multiply_stats = {
            soft_attack = 0.175
            hard_attack = 0.175
            breakthrough = 0.175
            defense = 0.175
            air_attack = 0.175
        }
        xp_cost = 3
    }
    spaa_battlestation_gen7 = {
        abbreviation = "sab7"
        category = spaa_battlestation_modules
        sfx = sfx_ui_sd_module_turret
        parent = spaa_battlestation_gen6
        can_convert_from = { module_category = spaa_battlestation_modules convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2
        }
        multiply_stats = {
            soft_attack = 0.2
            hard_attack = 0.2
            breakthrough = 0.2
            defense = 0.2
            air_attack = 0.2
        }
        xp_cost = 3
    }
    spaa_battlestation_gen8 = {
        abbreviation = "sab8"
        category = spaa_battlestation_modules
        sfx = sfx_ui_sd_module_turret
        parent = spaa_battlestation_gen7
        can_convert_from = { module_category = spaa_battlestation_modules convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2.2
        }
        multiply_stats = {
            soft_attack = 0.225
            hard_attack = 0.225
            breakthrough = 0.225
            defense = 0.225
            air_attack = 0.225
        }
        xp_cost = 3
    }
    spaa_battlestation_gen9 = {
        abbreviation = "sab9"
        category = spaa_battlestation_modules
        sfx = sfx_ui_sd_module_turret
        parent = spaa_battlestation_gen8
        can_convert_from = { module_category = spaa_battlestation_modules convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2.4
        }
        multiply_stats = {
            soft_attack = 0.25
            hard_attack = 0.25
            breakthrough = 0.25
            defense = 0.25
            air_attack = 0.25
        }
        xp_cost = 3
    }
    spaa_battlestation_gen10 = {
        abbreviation = "sab10"
        category = spaa_battlestation_modules
        sfx = sfx_ui_sd_module_turret
        parent = spaa_battlestation_gen9
        can_convert_from = { module_category = spaa_battlestation_modules convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2.6
        }
        multiply_stats = {
            soft_attack = 0.275
            hard_attack = 0.275
            breakthrough = 0.275
            defense = 0.275
            air_attack = 0.275
        }
        xp_cost = 3
    }
    spaa_battlestation_gen11 = {
        abbreviation = "sab11"
        category = spaa_battlestation_modules
        sfx = sfx_ui_sd_module_turret
        parent = spaa_battlestation_gen10
        can_convert_from = { module_category = spaa_battlestation_modules convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 2.8
        }
        multiply_stats = {
            soft_attack = 0.3
            hard_attack = 0.3
            breakthrough = 0.3
            defense = 0.3
            air_attack = 0.3
        }
        xp_cost = 3
    }
    spaa_battlestation_gen12 = {
        abbreviation = "sab12"
        category = spaa_battlestation_modules
        sfx = sfx_ui_sd_module_turret
        parent = spaa_battlestation_gen11
        can_convert_from = { module_category = spaa_battlestation_modules convert_cost_ic = 1.25 }
        add_stats = {
            build_cost_ic = 3
        }
        multiply_stats = {
            soft_attack = 0.325
            hard_attack = 0.325
            breakthrough = 0.325
            defense = 0.325
            air_attack = 0.325
        }
        xp_cost = 3
    }
    spaa_naval_cannon_6 = {
        abbreviation = "snc6"
        category = spaa_naval_cannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_naval_cannon_5
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 22.5
            hard_attack = 11.25
            ap_attack = 72.0
            air_attack = 10.125
            build_cost_ic = 4.5
            maximum_speed = -4.0
            reliability = 0.0
        }
        multiply_stats = {
            breakthrough = 0.0
            defense = 0.0
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
        }
    }
    spaa_naval_cannon_7 = {
        abbreviation = "snc7"
        category = spaa_naval_cannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_naval_cannon_6
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 25.0
            hard_attack = 12.5
            ap_attack = 80.0
            air_attack = 11.25
            build_cost_ic = 5
            maximum_speed = -4.0
            reliability = 0.04
        }
        multiply_stats = {
            breakthrough = 0.05
            defense = 0.05
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
        }
    }
    spaa_naval_cannon_8 = {
        abbreviation = "snc8"
        category = spaa_naval_cannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_naval_cannon_7
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 27.5
            hard_attack = 13.75
            ap_attack = 88.0
            air_attack = 12.375
            build_cost_ic = 5.5
            maximum_speed = -4.0
            reliability = 0.08
        }
        multiply_stats = {
            breakthrough = 0.1
            defense = 0.1
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
        }
    }
    spaa_naval_cannon_9 = {
        abbreviation = "snc9"
        category = spaa_naval_cannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_naval_cannon_8
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 30.0
            hard_attack = 15.0
            ap_attack = 96.0
            air_attack = 13.5
            build_cost_ic = 6
            maximum_speed = -4.0
            reliability = 0.12
        }
        multiply_stats = {
            breakthrough = 0.15
            defense = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
        }
    }
    spaa_naval_cannon_10 = {
        abbreviation = "snc10"
        category = spaa_naval_cannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_naval_cannon_9
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 32.5
            hard_attack = 16.25
            ap_attack = 104.0
            air_attack = 14.625
            build_cost_ic = 6.5
            maximum_speed = -4.0
            reliability = 0.16
        }
        multiply_stats = {
            breakthrough = 0.2
            defense = 0.2
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
        }
    }
    spaa_naval_cannon_11 = {
        abbreviation = "snc11"
        category = spaa_naval_cannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_naval_cannon_10
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 35.0
            hard_attack = 17.5
            ap_attack = 112.0
            air_attack = 15.75
            build_cost_ic = 7
            maximum_speed = -4.0
            reliability = 0.2
        }
        multiply_stats = {
            breakthrough = 0.25
            defense = 0.25
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
        }
    }
    spaa_naval_cannon_12 = {
        abbreviation = "snc12"
        category = spaa_naval_cannon_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_naval_cannon_11
        allowed_module_categories = { spaa_secondary_armament = { spaa_support_missile_system_category } }
        add_stats = {
            soft_attack = 37.5
            hard_attack = 18.75
            ap_attack = 120.0
            air_attack = 16.875
            build_cost_ic = 7.5
            maximum_speed = -4.0
            reliability = 0.24
        }
        multiply_stats = {
            breakthrough = 0.3
            defense = 0.3
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 2.0
        }
    }
    spaa_radar_gen6 = {
        abbreviation = "spar6"
        category = spaa_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_radar_gen5
        add_stats = {
            build_cost_ic = 3.6
        }
        multiply_stats = {
            air_attack = 0.9
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_radar_gen7 = {
        abbreviation = "spar7"
        category = spaa_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_radar_gen6
        add_stats = {
            build_cost_ic = 4
        }
        multiply_stats = {
            air_attack = 1.0
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_radar_gen8 = {
        abbreviation = "spar8"
        category = spaa_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_radar_gen7
        add_stats = {
            build_cost_ic = 4.4
        }
        multiply_stats = {
            air_attack = 1.1
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_radar_gen9 = {
        abbreviation = "spar9"
        category = spaa_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_radar_gen8
        add_stats = {
            build_cost_ic = 4.8
        }
        multiply_stats = {
            air_attack = 1.2
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_radar_gen10 = {
        abbreviation = "spar10"
        category = spaa_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_radar_gen9
        add_stats = {
            build_cost_ic = 5.2
        }
        multiply_stats = {
            air_attack = 1.3
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_radar_gen11 = {
        abbreviation = "spar11"
        category = spaa_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_radar_gen10
        add_stats = {
            build_cost_ic = 5.6
        }
        multiply_stats = {
            air_attack = 1.4
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_radar_gen12 = {
        abbreviation = "spar12"
        category = spaa_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_radar_gen11
        add_stats = {
            build_cost_ic = 6
        }
        multiply_stats = {
            air_attack = 1.5
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_off_vehicle_radar_gen6 = {
        abbreviation = "sovr6"
        category = spaa_off_vehicle_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_off_vehicle_radar_gen5
        add_stats = {
            build_cost_ic = 2.7
        }
        multiply_stats = {
            air_attack = 0.9
            breakthrough = -0.5
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_off_vehicle_radar_gen7 = {
        abbreviation = "sovr7"
        category = spaa_off_vehicle_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_off_vehicle_radar_gen6
        add_stats = {
            build_cost_ic = 3
        }
        multiply_stats = {
            air_attack = 1.0
            breakthrough = -0.5
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_off_vehicle_radar_gen8 = {
        abbreviation = "sovr8"
        category = spaa_off_vehicle_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_off_vehicle_radar_gen7
        add_stats = {
            build_cost_ic = 3.3
        }
        multiply_stats = {
            air_attack = 1.1
            breakthrough = -0.5
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_off_vehicle_radar_gen9 = {
        abbreviation = "sovr9"
        category = spaa_off_vehicle_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_off_vehicle_radar_gen8
        add_stats = {
            build_cost_ic = 3.6
        }
        multiply_stats = {
            air_attack = 1.2
            breakthrough = -0.5
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_off_vehicle_radar_gen10 = {
        abbreviation = "sovr10"
        category = spaa_off_vehicle_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_off_vehicle_radar_gen9
        add_stats = {
            build_cost_ic = 3.9
        }
        multiply_stats = {
            air_attack = 1.3
            breakthrough = -0.5
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_off_vehicle_radar_gen11 = {
        abbreviation = "sovr11"
        category = spaa_off_vehicle_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_off_vehicle_radar_gen10
        add_stats = {
            build_cost_ic = 4.2
        }
        multiply_stats = {
            air_attack = 1.4
            breakthrough = -0.5
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_off_vehicle_radar_gen12 = {
        abbreviation = "sovr12"
        category = spaa_off_vehicle_radar_systems
        sfx = sfx_ui_sd_module_turret
        parent = spaa_off_vehicle_radar_gen11
        add_stats = {
            build_cost_ic = 4.5
        }
        multiply_stats = {
            air_attack = 1.5
            breakthrough = -0.5
        }
        xp_cost = 3
        build_cost_resources = {
            chromium = 1.0
        }
    }
    spaa_chassis_truck_gen5 = {
        abbreviation = "sct5"
        category = spaa_chassis_truck_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_truck_gen4
        add_stats = {
            build_cost_ic = 0.9
            defense = 4.5
            breakthrough = 2.25
        }
        multiply_stats = {
            hardness = -0.8
            maximum_speed = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            rubber = 1.0
        }
    }
    spaa_chassis_truck_gen6 = {
        abbreviation = "sct6"
        category = spaa_chassis_truck_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_truck_gen5
        add_stats = {
            build_cost_ic = 1
            defense = 5.0
            breakthrough = 2.5
        }
        multiply_stats = {
            hardness = -0.8
            maximum_speed = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            rubber = 1.0
        }
    }
    spaa_chassis_truck_gen7 = {
        abbreviation = "sct7"
        category = spaa_chassis_truck_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_truck_gen6
        add_stats = {
            build_cost_ic = 1.1
            defense = 5.5
            breakthrough = 2.75
        }
        multiply_stats = {
            hardness = -0.8
            maximum_speed = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            rubber = 1.0
        }
    }
    spaa_chassis_truck_gen8 = {
        abbreviation = "sct8"
        category = spaa_chassis_truck_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_truck_gen7
        add_stats = {
            build_cost_ic = 1.2
            defense = 6.0
            breakthrough = 3.0
        }
        multiply_stats = {
            hardness = -0.8
            maximum_speed = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            rubber = 1.0
        }
    }
    spaa_chassis_truck_gen9 = {
        abbreviation = "sct9"
        category = spaa_chassis_truck_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_truck_gen8
        add_stats = {
            build_cost_ic = 1.3
            defense = 6.5
            breakthrough = 3.25
        }
        multiply_stats = {
            hardness = -0.8
            maximum_speed = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            rubber = 1.0
        }
    }
    spaa_chassis_truck_gen10 = {
        abbreviation = "sct10"
        category = spaa_chassis_truck_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_truck_gen9
        add_stats = {
            build_cost_ic = 1.4
            defense = 7.0
            breakthrough = 3.5
        }
        multiply_stats = {
            hardness = -0.8
            maximum_speed = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            rubber = 1.0
        }
    }
    spaa_chassis_truck_gen11 = {
        abbreviation = "sct11"
        category = spaa_chassis_truck_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_truck_gen10
        add_stats = {
            build_cost_ic = 1.5
            defense = 7.5
            breakthrough = 3.75
        }
        multiply_stats = {
            hardness = -0.8
            maximum_speed = 0.15
        }
        xp_cost = 3
        build_cost_resources = {
            rubber = 1.0
        }
    }
    spaa_chassis_afv_gen5 = {
        abbreviation = "sca5"
        category = spaa_chassis_afv_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_afv_gen4
        add_stats = {
            armor_value = 18.0
            build_cost_ic = 2.88
            defense = 9.0
            breakthrough = 9.0
            maximum_speed = -1.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_chassis_afv_gen6 = {
        abbreviation = "sca6"
        category = spaa_chassis_afv_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_afv_gen5
        add_stats = {
            armor_value = 20.0
            build_cost_ic = 3.2
            defense = 10.0
            breakthrough = 10.0
            maximum_speed = -1.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_chassis_afv_gen7 = {
        abbreviation = "sca7"
        category = spaa_chassis_afv_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_afv_gen6
        add_stats = {
            armor_value = 22.0
            build_cost_ic = 3.52
            defense = 11.0
            breakthrough = 11.0
            maximum_speed = -1.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_chassis_afv_gen8 = {
        abbreviation = "sca8"
        category = spaa_chassis_afv_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_afv_gen7
        add_stats = {
            armor_value = 24.0
            build_cost_ic = 3.84
            defense = 12.0
            breakthrough = 12.0
            maximum_speed = -1.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_chassis_afv_gen9 = {
        abbreviation = "sca9"
        category = spaa_chassis_afv_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_afv_gen8
        add_stats = {
            armor_value = 26.0
            build_cost_ic = 4.16
            defense = 13.0
            breakthrough = 13.0
            maximum_speed = -1.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 2.0
        }
    }
    spaa_chassis_afv_gen10 = {
        abbreviation = "sca10"
        category = spaa_chassis_afv_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_afv_gen9
        add_stats = {
            armor_value = 28.0
            build_cost_ic = 4.48
            defense = 14.0
            breakthrough = 14.0
            maximum_speed = -1.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_chassis_afv_gen11 = {
        abbreviation = "sca11"
        category = spaa_chassis_afv_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_afv_gen10
        add_stats = {
            armor_value = 30.0
            build_cost_ic = 4.8
            defense = 15.0
            breakthrough = 15.0
            maximum_speed = -1.5
        }
        xp_cost = 3
        build_cost_resources = {
            aluminium = 1.0
        }
    }
    spaa_chassis_tank_gen5 = {
        abbreviation = "scta5"
        category = spaa_chassis_tank_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_tank_gen4
        add_stats = {
            armor_value = 90.0
            build_cost_ic = 7.2
            defense = 27.0
            breakthrough = 36.0
            maximum_speed = -3.0
        }
        multiply_stats = {
            hardness = 0.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 3.0
        }
    }
    spaa_chassis_tank_gen6 = {
        abbreviation = "scta6"
        category = spaa_chassis_tank_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_tank_gen5
        add_stats = {
            armor_value = 100.0
            build_cost_ic = 8
            defense = 30.0
            breakthrough = 40.0
            maximum_speed = -3.0
        }
        multiply_stats = {
            hardness = 0.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 3.0
        }
    }
    spaa_chassis_tank_gen7 = {
        abbreviation = "scta7"
        category = spaa_chassis_tank_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_tank_gen6
        add_stats = {
            armor_value = 110.0
            build_cost_ic = 8.8
            defense = 33.0
            breakthrough = 44.0
            maximum_speed = -3.0
        }
        multiply_stats = {
            hardness = 0.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 3.0
        }
    }
    spaa_chassis_tank_gen8 = {
        abbreviation = "scta8"
        category = spaa_chassis_tank_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_tank_gen7
        add_stats = {
            armor_value = 120.0
            build_cost_ic = 9.6
            defense = 36.0
            breakthrough = 48.0
            maximum_speed = -3.0
        }
        multiply_stats = {
            hardness = 0.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 3.0
        }
    }
    spaa_chassis_tank_gen9 = {
        abbreviation = "scta9"
        category = spaa_chassis_tank_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_tank_gen8
        add_stats = {
            armor_value = 130.0
            build_cost_ic = 10.4
            defense = 39.0
            breakthrough = 52.0
            maximum_speed = -3.0
        }
        multiply_stats = {
            hardness = 0.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 3.0
        }
    }
    spaa_chassis_tank_gen10 = {
        abbreviation = "scta10"
        category = spaa_chassis_tank_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_tank_gen9
        add_stats = {
            armor_value = 140.0
            build_cost_ic = 11.2
            defense = 42.0
            breakthrough = 56.0
            maximum_speed = -3.0
        }
        multiply_stats = {
            hardness = 0.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 3.0
        }
    }
    spaa_chassis_tank_gen11 = {
        abbreviation = "scta11"
        category = spaa_chassis_tank_module
        sfx = sfx_ui_sd_module_turret
        parent = spaa_chassis_tank_gen10
        add_stats = {
            armor_value = 150.0
            build_cost_ic = 12
            defense = 45.0
            breakthrough = 60.0
            maximum_speed = -3.0
        }
        multiply_stats = {
            hardness = 0.5
        }
        xp_cost = 3
        build_cost_resources = {
            steel = 3.0
        }
    }
}