# Author(s): AngriestBird, Hiddengearz
technologies = {
	#X axis
	@1965 = 0
	@1970 = 2
	@1975 = 4
	@1980 = 6
	@1985 = 8
	@1990 = 10
	@1995 = 12
	@2000 = 14
	@2005 = 16
	@2010 = 18
	@2015 = 20
	@2020 = 22
	@2025 = 24
	@2030 = 26
	@2035 = 28
	@2040 = 30
	@2045 = 32
	@2050 = 34
	@2055 = 36
	@2060 = 38
	@2065 = 40
	@2070 = 42
	@2075 = 44
	@2080 = 46
	@2085 = 48
	@2090 = 50
	@2095 = 52
	@2100 = 54
	@2105 = 56
	#Y Axis
	@row1 = -2
	@row2 = 0
	@row3 = 2
	@row4 = 4
	@row5 = 6
	@row6 = 8
	@row7 = 10
	###Infantry Weapons###
	#1965
	infantry_weapons = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons"
		}
		enable_equipments = {
			infantry_weapons
		}
		enable_equipment_modules = {
			afv_machine_gun
			afv_coax_machine_gun
		}
		enable_subunits = {
			Militia_Bat
			L_Inf_Bat
			L_Air_Inf_Bat
			L_Recce_Comp
			infantry
			Special_Forces			##Still enabled here. Spec Ops tree improves stats of the special forces
			combat_service_support_company
		}
		path = {
			leads_to_tech = infantry_weapons1
			research_cost_coeff = 1
		}
		research_cost = 1
		start_year = 1965
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @1965
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 50
		}
	}
	#1975
	infantry_weapons1 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons1"
		}
		enable_equipments = {
			infantry_weapons1
		}
		path = {
			leads_to_tech = infantry_weapons2
			research_cost_coeff = 1
		}
		research_cost = 1.1
		start_year = 1975
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @1975
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1985
	infantry_weapons2 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons2"
		}
		enable_equipments = {
			infantry_weapons2
		}
		enable_equipment_modules = {
			afv_machine_gun_2
			afv_coax_machine_gun_2
		}
		path = {
			leads_to_tech = infantry_weapons3
			research_cost_coeff = 1
		}
		research_cost = 1.2
		start_year = 1985
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @1985
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1995
	infantry_weapons3 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons3"
		}
		enable_equipments = {
			infantry_weapons3
		}
		path = {
			leads_to_tech = infantry_weapons4
			research_cost_coeff = 1
		}
		research_cost = 1.3
		start_year = 1995
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @1995
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2005
	infantry_weapons4 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons4"
		}
		enable_equipments = {
			infantry_weapons4
		}
		enable_equipment_modules = {
			afv_machine_gun_3
			afv_coax_machine_gun_3
		}
		path = {
			leads_to_tech = infantry_weapons5
			research_cost_coeff = 1
		}
		research_cost = 1.4
		start_year = 2005
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2005
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2005.01.01
			}
			modifier = {
				factor = 0.2
				date < 2002.01.01
			}
		}
	}
	#2015
	infantry_weapons5 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons5"
		}
		enable_equipments = {
			infantry_weapons5
		}
		path = {
			leads_to_tech = infantry_weapons6
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 2015
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2015
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2015.01.01
			}
			modifier = {
				factor = 0.2
				date < 2010.01.01
			}
		}
	}
	#2025
	infantry_weapons6 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons6"
		}
		enable_equipments = {
			infantry_weapons6
		}
		enable_equipment_modules = {
			afv_machine_gun_4
			afv_coax_machine_gun_4
		}
		path = {
			leads_to_tech = infantry_weapons7
			research_cost_coeff = 1
		}
		research_cost = 1.6
		start_year = 2025
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2025
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2025.01.01
			}
			modifier = {
				factor = 0.2
				date < 2020.01.01
			}
		}
	}
	#2035
	infantry_weapons7 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons7"
		}
		enable_equipments = {
			infantry_weapons7
		}
		path = {
			leads_to_tech = infantry_weapons8
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2035
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2035
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2035.01.01
			}
			modifier = {
				factor = 0.2
				date < 2030.01.01
			}
		}
	}
	#2045
	infantry_weapons8 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons8"
		}
		enable_equipments = {
			infantry_weapons8
		}
		path = {
			leads_to_tech = infantry_weapons9
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2045
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2045
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2045.01.01
			}
			modifier = {
				factor = 0.2
				date < 2040.01.01
			}
		}
	}
	#2055
	infantry_weapons9 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons9"
		}
		enable_equipments = {
			infantry_weapons9
		}
		path = {
			leads_to_tech = infantry_weapons10
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2055
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2055
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2055.01.01
			}
			modifier = {
				factor = 0.2
				date < 2050.01.01
			}
		}
	}
	#2065
	infantry_weapons10 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons10"
		}
		enable_equipments = {
			infantry_weapons10
		}
		path = {
			leads_to_tech = infantry_weapons11
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2065
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2065
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2065.01.01
			}
			modifier = {
				factor = 0.2
				date < 2060.01.01
			}
		}
	}
	#2075
	infantry_weapons11 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons11"
		}
		enable_equipments = {
			infantry_weapons11
		}
		path = {
			leads_to_tech = infantry_weapons12
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2075
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2075
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2075.01.01
			}
			modifier = {
				factor = 0.2
				date < 2070.01.01
			}
		}
	}
	#2085
	infantry_weapons12 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons12"
		}
		enable_equipments = {
			infantry_weapons12
		}
		path = {
			leads_to_tech = infantry_weapons13
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2085
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2085
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2085.01.01
			}
			modifier = {
				factor = 0.2
				date < 2080.01.01
			}
		}
	}
	#2095
	infantry_weapons13 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons13"
		}
		enable_equipments = {
			infantry_weapons13
		}
		path = {
			leads_to_tech = infantry_weapons14
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2095
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2095
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2095.01.01
			}
			modifier = {
				factor = 0.2
				date < 2090.01.01
			}
		}
	}
	#2105
	infantry_weapons14 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech infantry_weapons14"
		}
		enable_equipments = {
			infantry_weapons14
		}
		research_cost = 1.7
		start_year = 2105
		folder = {
			name = infantry_folder
			position = {
				x = @row1
				y = @2105
			}
		}
		categories = {
			Cat_INF
			Cat_INF_WEP
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2105.01.01
			}
			modifier = {
				factor = 0.2
				date < 2100.01.01
			}
		}
	}
	###Combat Engineer Equipment
	#1965
	combat_eng_equipment = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech combat_eng_equipment"
		}
		enable_subunits = {
			L_Inf_Bat
			L_Engi_Comp
		}
		research_cost = 1.5
		start_year = 1965
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row4
				y = @1965
			}
		}
		categories = {
			Cat_INF
			Cat_ENG_EQP
		}
		ai_will_do = {
			factor = 5
		}
	}
	###Night Vision###
	#1965
	night_vision_1 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech night_vision_1"
		}
		land_night_attack = 0.1
		path = {
			leads_to_tech = night_vision_2
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 1965
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row2
				y = @1965
			}
		}
		categories = {
			Cat_INF
			Cat_NVG
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1975
	night_vision_2 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech night_vision_2"
		}
		land_night_attack = 0.2
		path = {
			leads_to_tech = night_vision_3
			research_cost_coeff = 1
		}
		research_cost = 2.1
		start_year = 1975
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row2
				y = @1975
			}
		}
		categories = {
			Cat_INF
			Cat_NVG
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1985
	night_vision_3 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech night_vision_3"
		}
		land_night_attack = 0.2
		path = {
			leads_to_tech = night_vision_4
			research_cost_coeff = 1
		}
		research_cost = 2.2
		start_year = 1985
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row2
				y = @1985
			}
		}
		categories = {
			Cat_INF
			Cat_NVG
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2015
	night_vision_4 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech night_vision_4"
		}
		land_night_attack = 0.1
		research_cost = 2.3
		start_year = 2015
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row2
				y = @2015
			}
		}
		categories = {
			Cat_INF
			Cat_NVG
		}
		ai_will_do = {
			factor = 1
		}
	}
	###Command & Control Equipment###
	#1975
	command_control_equipment = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment"
		}
		enable_equipments = {
			command_control_equipment
		}
		path = {
			leads_to_tech = command_control_equipment1
			research_cost_coeff = 1
		}
		research_cost = 1.3
		start_year = 1975
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @1975
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 3
		}
	}
	#1985
	command_control_equipment1 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment1"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment1
		}
		path = {
			leads_to_tech = command_control_equipment2
			research_cost_coeff = 1
		}
		research_cost = 1.4
		start_year = 1985
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @1985
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1995
	command_control_equipment2 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment2"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment2
		}
		path = {
			leads_to_tech = command_control_equipment3
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1995
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @1995
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2005
	command_control_equipment3 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment3"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment3
		}
		path = {
			leads_to_tech = command_control_equipment4
			research_cost_coeff = 1
		}
		research_cost = 1.6
		start_year = 2005
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2005
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2005.01.01
			}
			modifier = {
				factor = 0.2
				date < 2002.01.01
			}
		}
	}
	#2015
	command_control_equipment4 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment4"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment4
		}
		path = {
			leads_to_tech = command_control_equipment5
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2015
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2015
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2015.01.01
			}
			modifier = {
				factor = 0.2
				date < 2010.01.01
			}
		}
	}
	#2025
	command_control_equipment5 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment5"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment5
		}
		path = {
			leads_to_tech = command_control_equipment6
			research_cost_coeff = 1
		}
		research_cost = 1.8
		start_year = 2025
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2025
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2025.01.01
			}
			modifier = {
				factor = 0.2
				date < 2020.01.01
			}
		}
	}
	#2035
	command_control_equipment6 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment6"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment6
		}
		path = {
			leads_to_tech = command_control_equipment7
			research_cost_coeff = 1
		}
		research_cost = 1.9
		start_year = 2035
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2035
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2035.01.01
			}
			modifier = {
				factor = 0.2
				date < 2030.01.01
			}
		}
	}
	#2045
	command_control_equipment7 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment7"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment7
		}
		path = {
			leads_to_tech = command_control_equipment8
			research_cost_coeff = 1
		}
		research_cost = 1.9
		start_year = 2045
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2045
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2045.01.01
			}
			modifier = {
				factor = 0.2
				date < 2040.01.01
			}
		}
	}
	#2055
	command_control_equipment8 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment8"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment8
		}
		path = {
			leads_to_tech = command_control_equipment9
			research_cost_coeff = 1
		}
		research_cost = 1.9
		start_year = 2055
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2055
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2055.01.01
			}
			modifier = {
				factor = 0.2
				date < 2050.01.01
			}
		}
	}
	#2065
	command_control_equipment9 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment9"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment9
		}
		path = {
			leads_to_tech = command_control_equipment10
			research_cost_coeff = 1
		}
		research_cost = 1.9
		start_year = 2065
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2065
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2065.01.01
			}
			modifier = {
				factor = 0.2
				date < 2060.01.01
			}
		}
	}
	#2075
	command_control_equipment10 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment10"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment10
		}
		path = {
			leads_to_tech = command_control_equipment11
			research_cost_coeff = 1
		}
		research_cost = 1.9
		start_year = 2075
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2075
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2075.01.01
			}
			modifier = {
				factor = 0.2
				date < 2070.01.01
			}
		}
	}
	#2085
	command_control_equipment11 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment11"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment11
		}
		path = {
			leads_to_tech = command_control_equipment12
			research_cost_coeff = 1
		}
		research_cost = 1.9
		start_year = 2085
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2085
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2085.01.01
			}
			modifier = {
				factor = 0.2
				date < 2080.01.01
			}
		}
	}
	#2095
	command_control_equipment12 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment12"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment12
		}
		path = {
			leads_to_tech = command_control_equipment13
			research_cost_coeff = 1
		}
		research_cost = 1.9
		start_year = 2095
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2095
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2095.01.01
			}
			modifier = {
				factor = 0.2
				date < 2090.01.01
			}
		}
	}
	#2105
	command_control_equipment13 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech command_control_equipment13"
		}
		coordination_bonus = 0.03
		enable_equipments = {
			command_control_equipment13
		}
		research_cost = 1.9
		start_year = 2105
		folder = {
			name = infantry_folder
			position = {
				x = @row3
				y = @2105
			}
		}
		categories = {
			Cat_INF
			Cat_CnC
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2105.01.01
			}
			modifier = {
				factor = 0.2
				date < 2100.01.01
			}
		}
	}
	###Drones###
	#1985
	land_Drone_equipment = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech land_Drone_equipment"
		}
		#custom_effect_tooltip = tank_art_upgrade
		L_Recce_Comp = {
			recon = 0.25
			need = {
				command_control_equipment = 2
			}
		}
		Mot_Recce_Comp = {
			recon = 0.31
			need = {
				command_control_equipment = 2
			}
		}
		Mech_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		Arm_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		armor_Recce_Comp = {
			recon = 0.5
			need = {
				command_control_equipment = 2
			}
		}
		attack_helo_comp = {
			recon = 0.6
			need = {
				command_control_equipment = 2
			}
		}
		path = {
			leads_to_tech = land_Drone_equipment1
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1985
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row4
				y = @1985
			}
		}
		categories = {
			Cat_INF
			Cat_L_DRONE
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				check_variable = {
					gdp_per_capita > 14.999
				}
			}
		}
	}
	#1995
	land_Drone_equipment1 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech land_Drone_equipment1"
		}
		L_Recce_Comp = {
			recon = 0.25
			need = {
				command_control_equipment = 2
			}
		}
		Mot_Recce_Comp = {
			recon = 0.31
			need = {
				command_control_equipment = 2
			}
		}
		Mech_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		Arm_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		armor_Recce_Comp = {
			recon = 0.5
			need = {
				command_control_equipment = 2
			}
		}
		attack_helo_comp = {
			recon = 0.6
			need = {
				command_control_equipment = 2
			}
		}
		path = {
			leads_to_tech = land_Drone_equipment2
			research_cost_coeff = 1
		}
		research_cost = 1.6
		start_year = 1995
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row4
				y = @1995
			}
		}
		categories = {
			Cat_INF
			Cat_L_DRONE
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				check_variable = {
					gdp_per_capita > 14.999
				}
				check_variable = {
					gdp_per_capita > 14.999
				}
			}
		}
	}
	#2005
	land_Drone_equipment2 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech land_Drone_equipment2"
		}
		L_Recce_Comp = {
			recon = 0.25
			need = {
				command_control_equipment = 2
			}
		}
		Mot_Recce_Comp = {
			recon = 0.31
			need = {
				command_control_equipment = 2
			}
		}
		Mech_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		Arm_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		armor_Recce_Comp = {
			recon = 0.5
			need = {
				command_control_equipment = 2
			}
		}
		attack_helo_comp = {
			recon = 0.6
			need = {
				command_control_equipment = 2
			}
		}
		path = {
			leads_to_tech = land_Drone_equipment3
			research_cost_coeff = 1
		}
		research_cost = 1.7
		start_year = 2005
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row4
				y = @2005
			}
		}
		categories = {
			Cat_INF
			Cat_L_DRONE
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2005.01.01
			}
			modifier = {
				factor = 0.2
				date < 2002.01.01
			}
			modifier = {
				factor = 2
				check_variable = {
					gdp_per_capita > 14.999
				}
			}
		}
	}
	#2015
	land_Drone_equipment3 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech land_Drone_equipment3"
		}
		enable_equipment_modules = {
			tank_drones
		}
		L_Recce_Comp = {
			recon = 0.25
			need = {
				command_control_equipment = 2
			}
		}
		Mot_Recce_Comp = {
			recon = 0.31
			need = {
				command_control_equipment = 2
			}
		}
		Mech_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		Arm_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		armor_Recce_Comp = {
			recon = 0.5
			need = {
				command_control_equipment = 2
			}
		}
		attack_helo_comp = {
			recon = 0.6
			need = {
				command_control_equipment = 2
			}
		}
		path = {
			leads_to_tech = land_Drone_equipment4
			research_cost_coeff = 1
		}
		research_cost = 1.8
		start_year = 2015
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row4
				y = @2015
			}
		}
		categories = {
			Cat_INF
			Cat_L_DRONE
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2015.01.01
			}
			modifier = {
				factor = 0.2
				date < 2010.01.01
			}
			modifier = {
				factor = 2
				check_variable = {
					gdp_per_capita > 14.999
				}
			}
		}
	}
	#2025
	land_Drone_equipment4 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech land_Drone_equipment4"
		}
		enable_equipment_modules = {
			tank_drones_2
		}
		L_Recce_Comp = {
			recon = 0.25
			need = {
				command_control_equipment = 2
			}
		}
		Mot_Recce_Comp = {
			recon = 0.31
			need = {
				command_control_equipment = 2
			}
		}
		Mech_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		Arm_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		armor_Recce_Comp = {
			recon = 0.5
			need = {
				command_control_equipment = 2
			}
		}
		attack_helo_comp = {
			recon = 0.6
			need = {
				command_control_equipment = 2
			}
		}
		path = {
			leads_to_tech = land_Drone_equipment5
			research_cost_coeff = 1
		}
		research_cost = 1.9
		start_year = 2025
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row4
				y = @2025
			}
		}
		categories = {
			Cat_INF
			Cat_L_DRONE
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2025.01.01
			}
			modifier = {
				factor = 0.2
				date < 2020.01.01
			}
			modifier = {
				factor = 2
				check_variable = {
					gdp_per_capita > 14.999
				}
			}
		}
	}
	#2035
	land_Drone_equipment5 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech land_Drone_equipment5"
		}
		L_Recce_Comp = {
			recon = 0.25
			need = {
				command_control_equipment = 2
			}
		}
		Mot_Recce_Comp = {
			recon = 0.31
			need = {
				command_control_equipment = 2
			}
		}
		Mech_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		Arm_Recce_Comp = {
			recon = 0.4
			need = {
				command_control_equipment = 2
			}
		}
		armor_Recce_Comp = {
			recon = 0.5
			need = {
				command_control_equipment = 2
			}
		}
		attack_helo_comp = {
			recon = 0.6
			need = {
				command_control_equipment = 2
			}
		}
		research_cost = 2
		start_year = 2035
		folder = {
			name = infantry_folder
			position = {
				x = @row4
				y = @2035
			}
		}
		categories = {
			Cat_INF
			Cat_L_DRONE
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.5
				date < 2035.01.01
			}
			modifier = {
				factor = 0.2
				date < 2030.01.01
			}
			modifier = {
				factor = 2
				check_variable = {
					gdp_per_capita > 14.999
				}
			}
		}
	}
	#1980
	body_armor_1980 = {
		#kevlar
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_1980"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2000
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 1980
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @1980
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
		}
	}
	#2000
	body_armor_2000 = {
		#kevlar with ceramic ballistic plates
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2000"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2010
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2000
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2000
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
		}
	}
	#2010
	body_armor_2010 = {
		#improved outer tactical vest
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2010"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2030
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2010
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2010
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2010.01.01
			}
			modifier = {
				factor = 0.2
				date < 2005.01.01
			}
		}
	}
	#2030
	body_armor_2030 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2030"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		category_tanks = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2040
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2030
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2030
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2030.01.01
			}
			modifier = {
				factor = 0.2
				date < 2020.01.01
			}
		}
	}
	#2040
	body_armor_2040 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2040"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		category_tanks = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2050
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2040
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2040
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2040.01.01
			}
			modifier = {
				factor = 0.2
				date < 2030.01.01
			}
		}
	}
	#2050
	body_armor_2050 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2050"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		category_tanks = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2060
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2050
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2050
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2050.01.01
			}
			modifier = {
				factor = 0.2
				date < 2040.01.01
			}
		}
	}
	#2060
	body_armor_2060 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2060"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		category_tanks = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2070
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2060
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2060
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2060.01.01
			}
			modifier = {
				factor = 0.2
				date < 2050.01.01
			}
		}
	}
	#2070
	body_armor_2070 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2070"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		category_tanks = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2080
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2070
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2070
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2070.01.01
			}
			modifier = {
				factor = 0.2
				date < 2060.01.01
			}
		}
	}
	#2080
	body_armor_2080 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2080"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		category_tanks = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2090
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2080
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2080
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2080.01.01
			}
			modifier = {
				factor = 0.2
				date < 2070.01.01
			}
		}
	}
	#2090
	body_armor_2090 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2090"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		category_tanks = {
			max_strength = 1.5
		}
		path = {
			leads_to_tech = body_armor_2100
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2090
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2090
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2090.01.01
			}
			modifier = {
				factor = 0.2
				date < 2080.01.01
			}
		}
	}
	#2100
	body_armor_2100 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech body_armor_2100"
		}
		category_militia = {
			max_strength = 1.2
		}
		category_light_infantry = {
			max_strength = 2
		}
		category_apc = {
			max_strength = 1.75
		}
		category_IFV = {
			max_strength = 1.5
		}
		category_tanks = {
			max_strength = 1.5
		}
		research_cost = 2
		start_year = 2100
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row5
				y = @2100
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2100.01.01
			}
			modifier = {
				factor = 0.2
				date < 2090.01.01
			}
		}
	}
	#1965
	camouflage = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech camouflage"
		}
		enemy_army_bonus_air_superiority_factor = -0.075
		path = {
			leads_to_tech = camouflage2
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 1965
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row6
				y = @1970
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
		}
	}
	#1980
	camouflage2 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech camouflage2"
		}
		enemy_army_bonus_air_superiority_factor = -0.075
		path = {
			leads_to_tech = camouflage3
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 1980
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row6
				y = @1980
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
		}
	}
	#2000
	camouflage3 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech camouflage3"
		}
		enemy_army_bonus_air_superiority_factor = -0.075
		path = {
			leads_to_tech = camouflage4
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2000
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row6
				y = @2000
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
		}
	}
	#2020
	camouflage4 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech camouflage4"
		}
		enemy_army_bonus_air_superiority_factor = -0.075
		path = {
			leads_to_tech = camouflage5
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 2020
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row6
				y = @2020
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2020.01.01
			}
			modifier = {
				factor = 0.2
				date < 2015.01.01
			}
		}
	}
	#2035
	camouflage5 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech camouflage5"
		}
		enemy_army_bonus_air_superiority_factor = -0.075
		research_cost = 2
		start_year = 2035
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = @row6
				y = @2035
			}
		}
		categories = {
			Cat_INF
		}
		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0.5
				date < 2035.01.01
			}
			modifier = {
				factor = 0.2
				date < 2025.01.01
			}
		}
	}
	#Focus only
	HEZBOLLAH_BOOST = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech HEZBOLLAH_BOOST"
		}
		research_cost = 1
		# only from focus!!! #####
		allow = {
			always = no
		}
		ai_focus_aggressive_factor = 0.5
		armor_Comp = {
			default_morale = 0.1
			max_organisation = 10
		}
		L_Engi_Comp = {
			default_morale = 0.1
			max_organisation = 20
		}
		L_Recce_Comp = {
			default_morale = 0.1
			max_organisation = 30
		}
		SP_Arty_Battery = {
			default_morale = 0.1
			max_organisation = 20
		}
		Arty_Battery = {
			default_morale = 0.1
			max_organisation = 20
		}
		Mech_Recce_Comp = {
			default_morale = 0.1
			max_organisation = 30
		}
		Mot_Recce_Comp = {
			default_morale = 0.1
			max_organisation = 30
		}
		H_Engi_Comp = {
			default_morale = 0.1
			max_organisation = 20
		}
		SP_AA_Battery = {
			default_morale = 0.1
			max_organisation = 20
		}
	}
	#Focus only
	ISIS_JIHAD = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech ISIS_JIHAD"
		}
		research_cost = 1
		# only from focus!!! #####
		allow = {
			always = no
		}
		ai_focus_defense_factor = 0.5
		#ai_focus_aggressive_factor = -0.95
		L_Recce_Comp = {
			default_morale = 0.3
			max_organisation = 15
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
		}
		H_Engi_Comp = {
			default_morale = 0.3
			max_organisation = 15
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
		}
		Mot_Recce_Comp = {
			default_morale = 0.3
			max_organisation = 15
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
		}
		L_Engi_Comp = {
			default_morale = 0.3
			max_organisation = 15
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
		}
		SP_Arty_Battery = {
			default_morale = 0.1
			max_organisation = 10
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
		}
		Arty_Battery = {
			default_morale = 0.1
			max_organisation = 10
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
		}
		Militia_Bat = {
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
			default_morale = 0.45
			max_organisation = 40
		}
		Mot_Militia_Bat = {
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
			default_morale = 0.45
			max_organisation = 40
		}
		Mot_Inf_Bat = {
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
			default_morale = 0.45
			max_organisation = 40
		}
		Mech_Inf_Bat = {
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
			default_morale = 0.45
			max_organisation = 10
		}
		armor_Bat = {
			desert = {
				attack = 0.2
				defence = 0.4
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.1
				movement = 0.4
			}
			default_morale = 0.45
			max_organisation = 10
		}
		Special_Forces = {
			desert = {
				attack = 0.2
				defence = 0.5
				movement = 0.4
			}
			urban = {
				attack = 0.2
				defence = 0.2
				movement = 0.4
			}
			default_morale = 0.45
			max_organisation = 40
		}
	}
	#Focus only
	ISIS_JIHAD_HUMAN = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech ISIS_JIHAD_HUMAN"
		}
		research_cost = 1
		# only from focus!!! #####
		allow = {
			always = no
		}
		L_Recce_Comp = {
			default_morale = 0.2
			max_organisation = 30
		}
		Mot_Recce_Comp = {
			default_morale = 0.2
			max_organisation = 30
		}
		L_Engi_Comp = {
			default_morale = 0.2
			max_organisation = 30
		}
		Militia_Bat = {
			desert = {
				defence = 0.5
				movement = 0.1
			}
			urban = {
				attack = 0.1
			}
			default_morale = 0.35
			max_organisation = 30
		}
		Mot_Militia_Bat = {
			desert = {
				defence = 0.5
				movement = 0.1
			}
			urban = {
				attack = 0.1
			}
			default_morale = 0.35
			max_organisation = 30
		}
		Mot_Inf_Bat = {
			desert = {
				defence = 0.5
				movement = 0.1
			}
			urban = {
				attack = 0.1
			}
			default_morale = 0.35
			max_organisation = 30
		}
		Mech_Inf_Bat = {
			desert = {
				defence = 0.5
				movement = 0.1
			}
			urban = {
				attack = 0.1
			}
			default_morale = 0.35
			max_organisation = 30
		}
		armor_Bat = {
			desert = {
				defence = 0.5
				movement = 0.1
			}
			urban = {
				attack = 0.1
			}
			default_morale = 0.35
			max_organisation = 20
		}
		Special_Forces = {
			desert = {
				defence = 0.5
				movement = 0.1
			}
			urban = {
				attack = 0.1
				movement = 0.1
			}
			default_morale = 0.35
			max_organisation = 30
		}
	}
	##Extra infantry tech
	##Support Weapons --Buffs Infantry
	#1965
	support_weapons = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech support_weapons"
		}
		category_non_militia = {
			defense = 0.05
			breakthrough = 0.05
		}
		path = {
			leads_to_tech = squad_automatic_weapon
			research_cost_coeff = 1
		}
		path = {
			leads_to_tech = tandem_charge_warheads
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1965
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @1965
			}
		}
		categories = {
			Cat_INF
			Cat_SUPPORT_WEAPONS
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1975
	squad_automatic_weapon = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech squad_automatic_weapon"
		}
		category_non_militia = {
			defense = 0.05
			breakthrough = 0.05
		}
		path = {
			leads_to_tech = support_weapons2
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1975
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 1
				y = @1975
			}
		}
		categories = {
			Cat_INF
			Cat_SUPPORT_WEAPONS
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1975
	tandem_charge_warheads = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech tandem_charge_warheads"
		}
		category_non_militia = {
			hard_attack = 0.02
			ap_attack = 0.05
		}
		path = {
			leads_to_tech = support_weapons2
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1975
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = -1
				y = @1975
			}
		}
		categories = {
			Cat_INF
			Cat_SUPPORT_WEAPONS
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1985
	support_weapons2 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech support_weapons2"
		}
		category_non_militia = {
			defense = 0.05
			breakthrough = 0.05
		}
		path = {
			leads_to_tech = support_weapons3
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1985
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @1985
			}
		}
		categories = {
			Cat_INF
			Cat_SUPPORT_WEAPONS
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1995
	support_weapons3 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech support_weapons3"
		}
		category_non_militia = {
			defense = 0.05
			hard_attack = 0.05
		}
		path = {
			leads_to_tech = support_weapons4
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 1995
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @1995
			}
		}
		categories = {
			Cat_INF
			Cat_SUPPORT_WEAPONS
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2005
	support_weapons4 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech support_weapons4"
		}
		category_non_militia = {
			soft_attack = 0.05
			breakthrough = 0.05
		}
		path = {
			leads_to_tech = support_weapons5
			research_cost_coeff = 1
		}
		research_cost = 1.5
		start_year = 2005
		xp_research_type = army
		xp_boost_cost = 50
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2005
			}
		}
		categories = {
			Cat_INF
			Cat_SUPPORT_WEAPONS
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2015
	support_weapons5 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech support_weapons5"
		}
		category_non_militia = {
			defense = 0.05
			anti_air_attack = 0.02
		}
		research_cost = 1.5
		start_year = 2015
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2015
			}
		}
		categories = {
			Cat_INF
			Cat_SUPPORT_WEAPONS
		}
		ai_will_do = {
			factor = 1
		}
	}
	##Special Forces
	#1965
	special_forces = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces"
		}
		special_forces_cap = 0.05
		path = {
			leads_to_tech = special_forces2
			research_cost_coeff = 1
		}
		research_cost = 3
		start_year = 1965
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @1965
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1975
	special_forces2 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_force2"
		}
		category_special_forces = {
			soft_attack = 0.05
		}
		path = {
			leads_to_tech = special_forces3
			research_cost_coeff = 1
		}
		research_cost = 3
		start_year = 1975
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @1975
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
	}
	#1985
	special_forces3 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces3"
		}
		category_special_forces = {
			max_organisation = 10
		}
		special_forces_training_time_factor = 0.1
		path = {
			leads_to_tech = special_forces4
			research_cost_coeff = 1
		}
		research_cost = 2
		start_year = 1985
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @1985
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#1995
	special_forces4 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces4"
		}
		category_special_forces = {
			hard_attack = 0.05
		}
		path = {
			leads_to_tech = special_forces5
			research_cost_coeff = 1
		}
		research_cost = 3
		start_year = 1995
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @1995
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2005
	special_forces5 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces5"
		}
		category_special_forces = {
			max_organisation = 5
		}
		special_forces_training_time_factor = -0.05
		path = {
			leads_to_tech = special_forces6
			research_cost_coeff = 1
		}
		research_cost = 3
		start_year = 2005
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2005
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2030
	special_forces6 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces6"
		}
		category_special_forces = {
			soft_attack = 0.05
			hard_attack = 0.05
			max_organisation = 5
		}
		path = {
			leads_to_tech = special_forces7
			research_cost_coeff = 1
		}
		research_cost = 5
		start_year = 2030
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2030
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2040
	special_forces7 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces7"
		}
		category_special_forces = {
			soft_attack = 0.05
			hard_attack = 0.05
			max_organisation = 5
		}
		path = {
			leads_to_tech = special_forces8
			research_cost_coeff = 1
		}
		research_cost = 5
		start_year = 2040
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2040
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2050
	special_forces8 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces8"
		}
		category_special_forces = {
			soft_attack = 0.05
			hard_attack = 0.05
			max_organisation = 5
		}
		path = {
			leads_to_tech = special_forces9
			research_cost_coeff = 1
		}
		research_cost = 5
		start_year = 2050
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2050
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2060
	special_forces9 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces9"
		}
		category_special_forces = {
			soft_attack = 0.05
			hard_attack = 0.05
			max_organisation = 5
		}
		path = {
			leads_to_tech = special_forces10
			research_cost_coeff = 1
		}
		research_cost = 5
		start_year = 2060
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2060
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2070
	special_forces10 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces10"
		}
		category_special_forces = {
			soft_attack = 0.05
			hard_attack = 0.05
			max_organisation = 5
		}
		path = {
			leads_to_tech = special_forces11
			research_cost_coeff = 1
		}
		research_cost = 5
		start_year = 2070
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2070
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2080
	special_forces11 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces11"
		}
		category_special_forces = {
			soft_attack = 0.05
			hard_attack = 0.05
			max_organisation = 5
		}
		path = {
			leads_to_tech = special_forces12
			research_cost_coeff = 1
		}
		research_cost = 5
		start_year = 2080
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2080
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2090
	special_forces12 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces12"
		}
		category_special_forces = {
			soft_attack = 0.05
			hard_attack = 0.05
			max_organisation = 5
		}
		path = {
			leads_to_tech = special_forces13
			research_cost_coeff = 1
		}
		research_cost = 5
		start_year = 2090
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2090
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
	#2100
	special_forces13 = {
		on_research_complete = {
			log = "[GetDateText]: [Root.GetName]: add tech special_forces13"
		}
		category_special_forces = {
			soft_attack = 0.05
			hard_attack = 0.05
			max_organisation = 5
		}
		research_cost = 5
		start_year = 2100
		xp_research_type = army
		xp_boost_cost = 100
		xp_research_bonus = 1
		folder = {
			name = infantry_folder
			position = {
				x = 0
				y = @2100
			}
		}
		categories = {
			Cat_INF
			Cat_SPECIAL_FORCES
		}
		ai_will_do = {
			factor = 1
		}
	}
}
