generic_titan_equipment_organization = {
    icon = GFX_idea_generic_tank_manufacturer_1
	name = generic_mio_titan_org
    allowed = { has_game_rule = { rule = mdet_enable_fantasy option = yes } }
    ai_will_do = { factor = 10 }
    equipment_type = { mio_cat_titans }
    research_categories = { cat_titan }
    research_bonus = 0.05
    tree_header_text = {
        text = mio_header_titan_eq_production_header
		x = 2
    }
    tree_header_text = {
        text = mio_header_titan_eq_attack_header
		x = 6
    }
    tree_header_text = {
        text = mio_header_titan_eq_defense_header
		x = 10
    }
    initial_trait = {
        name = generic_mio_titan_org_initial_trait
        organization_modifier = {
            military_industrial_organization_research_bonus = 0.05
        }
    }
    trait = {
        token = generic_mio_titan_org_production_trait_1
        name = generic_mio_titan_org_production_trait_1
        icon = GFX_generic_mio_trait_icon_reliability
        position = { x = 2 y = 0 }
        equipment_bonus = { reliability = 0.05 build_cost_ic = -0.03 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_production_trait_2
        name = generic_mio_titan_org_production_trait_2
        icon = GFX_generic_mio_trait_icon_reliability
        all_parents = { generic_mio_titan_org_production_trait_1 }
        relative_position_id = generic_mio_titan_org_production_trait_1
        position = { x = 0 y = 1 }
        equipment_bonus = { reliability = 0.05 build_cost_ic = -0.03 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_production_trait_3
        name = generic_mio_titan_org_production_trait_3
        icon = GFX_generic_mio_trait_icon_reliability
        all_parents = { generic_mio_titan_org_production_trait_2 }
        relative_position_id = generic_mio_titan_org_production_trait_2
        position = { x = 0 y = 1 }
        equipment_bonus = { reliability = 0.05 build_cost_ic = -0.03 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 military_industrial_organization_task_capacity = 1 }
    }
    trait = {
        token = generic_mio_titan_org_production_trait_4
        name = generic_mio_titan_org_production_trait_4
        icon = GFX_generic_mio_trait_icon_reliability
        all_parents = { generic_mio_titan_org_production_trait_3 }
        relative_position_id = generic_mio_titan_org_production_trait_3
        position = { x = 0 y = 1 }
        equipment_bonus = { reliability = 0.05 build_cost_ic = -0.03 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_production_trait_5
        name = generic_mio_titan_org_production_trait_5
        icon = GFX_generic_mio_trait_icon_reliability
        all_parents = { generic_mio_titan_org_production_trait_4 }
        relative_position_id = generic_mio_titan_org_production_trait_4
        position = { x = 0 y = 1 }
        equipment_bonus = { reliability = 0.05 build_cost_ic = -0.03 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
        production_bonus = { production_capacity_factor = 0.1 }
    }
    trait = {
        token = generic_mio_titan_org_attack_trait_1
        name = generic_mio_titan_org_attack_trait_1
        icon = GFX_generic_mio_trait_icon_soft_attack
        position = { x = 6 y = 0 }
        equipment_bonus = { soft_attack = 0.02 hard_attack = 0.02 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_attack_trait_2
        name = generic_mio_titan_org_attack_trait_2
        icon = GFX_generic_mio_trait_icon_soft_attack
        all_parents = { generic_mio_titan_org_attack_trait_1 }
        relative_position_id = generic_mio_titan_org_attack_trait_1
        position = { x = 0 y = 1 }
        equipment_bonus = { soft_attack = 0.02 hard_attack = 0.02 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_attack_trait_3
        name = generic_mio_titan_org_attack_trait_3
        icon = GFX_generic_mio_trait_icon_soft_attack
        all_parents = { generic_mio_titan_org_attack_trait_2 }
        relative_position_id = generic_mio_titan_org_attack_trait_2
        position = { x = 0 y = 1 }
        equipment_bonus = { soft_attack = 0.02 hard_attack = 0.02 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 military_industrial_organization_task_capacity = 1 }
    }
    trait = {
        token = generic_mio_titan_org_attack_trait_4
        name = generic_mio_titan_org_attack_trait_4
        icon = GFX_generic_mio_trait_icon_soft_attack
        all_parents = { generic_mio_titan_org_attack_trait_3 }
        relative_position_id = generic_mio_titan_org_attack_trait_3
        position = { x = 0 y = 1 }
        equipment_bonus = { soft_attack = 0.02 hard_attack = 0.02 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_attack_trait_5
        name = generic_mio_titan_org_attack_trait_5
        icon = GFX_generic_mio_trait_icon_soft_attack
        all_parents = { generic_mio_titan_org_attack_trait_4 }
        relative_position_id = generic_mio_titan_org_attack_trait_4
        position = { x = 0 y = 1 }
        equipment_bonus = { soft_attack = 0.04 hard_attack = 0.04 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_defense_trait_1
        name = generic_mio_titan_org_defense_trait_1
        icon = GFX_generic_mio_trait_icon_soft_attack
        position = { x = 10 y = 0 }
        equipment_bonus = { breakthrough = 0.02 defense = 0.05 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_defense_trait_2
        name = generic_mio_titan_org_defense_trait_2
        icon = GFX_generic_mio_trait_icon_defense
        all_parents = { generic_mio_titan_org_defense_trait_1 }
        relative_position_id = generic_mio_titan_org_defense_trait_1
        position = { x = 0 y = 1 }
        equipment_bonus = { breakthrough = 0.02 defense = 0.05 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_defense_trait_3
        name = generic_mio_titan_org_defense_trait_3
        icon = GFX_generic_mio_trait_icon_defense
        all_parents = { generic_mio_titan_org_defense_trait_2 }
        relative_position_id = generic_mio_titan_org_defense_trait_2
        position = { x = 0 y = 1 }
        equipment_bonus = { breakthrough = 0.02 defense = 0.05 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 military_industrial_organization_task_capacity = 1 }
    }
    trait = {
        token = generic_mio_titan_org_defense_trait_4
        name = generic_mio_titan_org_defense_trait_4
        icon = GFX_generic_mio_trait_icon_defense
        all_parents = { generic_mio_titan_org_defense_trait_3 }
        relative_position_id = generic_mio_titan_org_defense_trait_3
        position = { x = 0 y = 1 }
        equipment_bonus = { breakthrough = 0.02 defense = 0.05 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
    trait = {
        token = generic_mio_titan_org_defense_trait_5
        name = generic_mio_titan_org_defense_trait_5
        icon = GFX_generic_mio_trait_icon_defense
        all_parents = { generic_mio_titan_org_defense_trait_4 }
        relative_position_id = generic_mio_titan_org_defense_trait_4
        position = { x = 0 y = 1 }
        equipment_bonus = { breakthrough = 0.04 defense = 0.1 }
        organization_modifier = { military_industrial_organization_funds_gain = 0.03 }
    }
}