scripted_gui = {
	
	war_exhaustion_main = {
	
		context_type = player_context
		
        	parent_window_token = top_bar
		
		window_name = "war_exhaustion_container"
		
		visible = {
			always = yes
		}
		
		effects = {
		}
		
		properties = {
		}
		
		triggers = {
		}
	}
}