﻿###########################
###########################

add_namespace = character_promotion

country_event = {
	id = character_promotion.1
	title = character_promotion.1.t
	desc = character_promotion.1.d
	picture = GFX_report_event_bul_artillery
	
	is_triggered_only = yes
	
	option = {
		name = character_promotion.1.a
		GER_ferdinand_schorner = {
			remove_trait = {
				trait = army_infantry_2
				slot = high_command 
			}
			add_trait = {
				trait = ruthless_commander_trait
				slot = high_command 
			}
		}
		ai_chance = {
			base = 0
		}
	}
	
	option = {
		name = character_promotion.1.b
		ai_chance = {
			base = 100
		}
	}
}

country_event = {
	id = character_promotion.2
	title = character_promotion.2.t
	desc = character_promotion.2.d
	picture = GFX_report_event_danzig_joins_nazis
	
	is_triggered_only = yes
	
	option = {
		name = character_promotion.2.a
		hidden_effect = {
			retire_character = GER_ferdinand_schorner
		}
		add_manpower = -1
	}
}