ideas = {

	hidden_ideas = {

		artillery_equipment_production_3 = {
			allowed = {
				always = yes
			}

			available = {
				always = yes
			}
			
			removal_cost = -1

			equipment_bonus = {
				artillery_equipment_1 = {
					instant = yes
					build_cost_ic = -0.2
				}
			}
		}

		anti_air_equipment_production_3 = {
			allowed = {
				always = yes
			}

			available = {
				always = yes
			}
			
			removal_cost = -1

			modifier = {
				production_speed_anti_air_building_factor = 0.2
			}

			equipment_bonus = {
				anti_air_equipment_1 = {
					instant = yes
					build_cost_ic = -0.2
				}
			}
		}

		anti_tank_equipment_production_3 = {
			allowed = {
				always = yes
			}

			available = {
				always = yes
			}
			
			removal_cost = -1

			equipment_bonus = {
				anti_tank_equipment_1 = {
					instant = yes
					build_cost_ic = -0.2
				}
			}
		}

		infantry_equipment_production_1 = {
			allowed = {
				always = yes
			}

			available = {
				always = yes
			}
			
			removal_cost = -1

			equipment_bonus = {
				infantry_equipment_0 = {
					instant = yes
					build_cost_ic = -0.10
				}
			}
		}

		infantry_equipment_production_2 = {
			allowed = {
				always = yes
			}

			available = {
				always = yes
			}
			
			removal_cost = -1

			equipment_bonus = {
				infantry_equipment_0 = {
					instant = yes
					build_cost_ic = -0.30
				}
				infantry_equipment_1 = {
					instant = yes
					build_cost_ic = -0.05
				}
			}
		}

		infantry_equipment_production_3 = {
			allowed = {
				always = yes
			}

			available = {
				always = yes
			}
			
			removal_cost = -1

			equipment_bonus = {
				infantry_equipment_0 = {
					instant = yes
					build_cost_ic = -0.60
				}
				infantry_equipment_1 = {
					instant = yes
					build_cost_ic = -0.30
				}
			}
		}
	}
}