PAR_alternative_communist_strategy_plan = {
	#name = "Netherlands Colonial Alternate Democratic plan"
	#desc = "Democratic Netherlands will build up in the colonies rather than on the continent."

	allowed = {
		original_tag = PAR
	}
	enable = {
		OR = {
			has_country_flag = PAR_AI_RANDOM_COMMUNIST
			
			has_game_rule = {
				rule = PAR_AI_BEHAVIOR
				option = COMMUNIST
			}
		}	
	}
	abort = {
		is_subject = yes 
		#has_war = no 
	}


	ai_national_focuses = {
		SMB_army
		SMB_air_force
		SMB_military_facilities
		PAR_fedrerista_land_reforms
		PAR_urbanization
		PAR_allow_unions_to_strike
		PAR_military_pensions
		PAR_chaco_war_decoration
		PAR_allow_women_workers		
		PAR_ban_vouchers
		PAR_a_great_charter
		PAR_order_italian_planes
		PAR_revenge_for_the_chaco_war

		PAR_the_permanent_leader
		PAR_neuter_the_guion_rojo
		PAR_liga_nacional_independiente
		PAR_union_nacional_revolucionaria
		PAR_mythologize_the_father_of_the_nation
		PAR_cult_of_personality
		PAR_adopt_minority_languages
		PAR_mass_drafts
		PAR_nationalize_foreign_owned_companies

		GUAY_rekindle_old_gripes

		GUAY_the_tag_economic_miracle
		GUAY_exploit_mineral_wealth
		GUAY_national_academy_of_sciences
		GUAY_national_academy_of_sciences_2

		GUAY_land_reforms
		GUAY_workers_rights
		GUAY_agricultural_colonization
		GUAY_beef_and_hide_industry
		GUAY_heavy_industry
		GUAY_wool_makers
		GUAY_protect_domestic_industries

		PAR_central_bank_of_paraguay
		PAR_military_pensions
		PAR_invite_japanese_settlers
		SMB_regular_infantry
		SMB_army_academy
	}

	research = {

	}

	ideas = {

	}

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}

}

PAR_alternative_democratic_strategy_plan = {
	#name = "Netherlands Colonial Alternate Democratic plan"
	#desc = "Democratic Netherlands will build up in the colonies rather than on the continent."

	allowed = {
		original_tag = PAR
	}
	enable = {
		OR = {
			has_country_flag = PAR_AI_RANDOM_DEMOCRATIC
			
			has_game_rule = {
				rule = PAR_AI_BEHAVIOR
				option = DEMOCRATIC
			}
		}	
	}
	abort = {
		is_subject = yes 
		#has_war = no 
	}


	ai_national_focuses = {
		SMB_army
		PAR_reach_out_to_european_contacts
		PAR_a_call_out_for_aid
		PAR_to_cross_a_river
		SMB_military_facilities
		SMB_air_force
		PAR_ask_for_bankroll
		PAR_emergency_powers
		PAR_by_all_means_which_to_win
		PAR_assasinate_rafael_franco
		PAR_put_estigarribia_on_a_pedestal
		PAR_purge_the_military_of_dissent
		PAR_aftermath_of_the_coup #As soon as possible
		PAR_soliders_for_prisoners
		PAR_request_weapons
		PAR_urbanization
		

		PAR_military_pensions
		PAR_chaco_war_decoration
		PAR_revenge_for_the_chaco_war

		PAR_allow_unions_to_strike
		PAR_allow_women_workers
		PAR_ban_vouchers
		PAR_a_great_charter

		GUAY_the_tag_economic_miracle
		GUAY_exploit_mineral_wealth
		GUAY_national_academy_of_sciences
		GUAY_national_academy_of_sciences_2

		GUAY_land_reforms
		GUAY_workers_rights
		GUAY_agricultural_colonization
		GUAY_beef_and_hide_industry
		GUAY_heavy_industry
		GUAY_wool_makers
		GUAY_protect_domestic_industries

		PAR_central_bank_of_paraguay
		PAR_military_pensions
		PAR_invite_japanese_settlers
		SMB_regular_infantry
		SMB_army_academy
		
	}

	research = {

	}

	ideas = {

	}

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}

}
