division_template = {
	name = "Infantry Division"  
	division_names_group = ENG_INF_01

	regiments = {
	    infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
   		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
  		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
        artillery_brigade = { x = 3 y = 0 }
        anti_tank_brigade = { x = 4 y = 0 }
	}
	support = {
		anti_tank = { x = 0 y = 0 }
		recon = { x = 0 y = 1 }
		engineer = { x = 0 y = 2 }
		signal_company = { x = 0 y = 3 }
	}
}
division_template = {
	name = "Airborne Division"
	division_names_group = ENG_PAR_01

	regiments = {
		paratrooper = { x = 0 y = 0 }
		paratrooper = { x = 0 y = 1 }
		paratrooper = { x = 0 y = 2 }
		paratrooper = { x = 1 y = 0 }
		paratrooper = { x = 1 y = 1 }
		paratrooper = { x = 1 y = 2 }
		paratrooper = { x = 2 y = 0 }
		paratrooper = { x = 2 y = 1 }
		paratrooper = { x = 2 y = 2 }
	}
	support = {
		artillery = { x = 0 y = 0 }
		recon = { x = 0 y = 1 }
		engineer = { x = 0 y = 2 }
		signal_company = { x = 0 y = 3 }
	}
}
division_template = {
	name = "Motorised Division" 	# Represents both frontline and reserve motorized divisions (excluding London Divs)
	division_names_group = ENG_MOT_01 

	regiments = {
        motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
		motorized = { x = 0 y = 2 }
   		motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
  	    motorized = { x = 2 y = 0 }
		motorized = { x = 2 y = 1 }
		motorized = { x = 2 y = 2 }
		motorized = { x = 0 y = 3 }
		motorized = { x = 1 y = 3 }
        artillery_brigade = { x = 3 y = 0 }     
        anti_tank_brigade = { x = 4 y = 0 }
	}
	support = {
	 	artillery = { x = 0 y = 0 }
		recon = { x = 0 y = 1 }
		engineer = { x = 0 y = 2 }
	}
}
division_template = {
	name = "Armored Division"
	division_names_group = ENG_ARM_01

	regiments = {
		medium_armor = { x = 0 y = 0 }		# REVISIT -- L Arm = Pz IIC (variant?) for all
		medium_armor = { x = 0 y = 1 }		
		medium_armor = { x = 0 y = 2 }
		medium_armor = { x = 0 y = 3 }
		mechanized = { x = 1 y = 0 }
		mechanized = { x = 1 y = 1 }
		mechanized = { x = 1 y = 2 }
		mechanized = { x = 1 y = 3 }
		mechanized = { x = 1 y = 4 }
	}
	support = {
	   		mot_recon = { x = 0 y = 0 }
		 	engineer = { x = 0 y = 1 }
	    	artillery = { x = 0 y = 2 }
			anti_tank = { x = 0 y = 3 }
			field_hospital = { x = 0 y = 4 }
	}
}

units = {

	### 21st Army Group ###

	### First Canadian Army ###

	division= {
		name = "2. Canadian Infantry Division"
		location = 9431
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "3. Canadian Infantry Division"
		location = 9431
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "4. Canadian Armored Division"
		location = 3262
		division_template = "Armored Division"
		start_experience_factor = 0.3
	}
	division= {
		name = "1. Polish Armored Division"
		location = 3262
		division_template = "Armored Division"
		start_experience_factor = 0.3
	}
	division= {
		name = "1. Canadian Infantry Division"
		location = 11456
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "5. Canadian Armored Division"
		location = 11456
		division_template = "Armored Division"
		start_experience_factor = 0.3
	}
	division= {
		name = "49. British 'West Riding' Infantry Division"
		location = 11456
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}

	### Second British Army ###

	division= {
		name = "British Guards Armored Division"
		location = 11456
		division_template = "Armored Division"
		start_experience_factor = 0.3
	}
	division= {
		name = "3. British Infantry Division"
		location = 6500
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "5. British Infantry Division"
		location = 6500
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "15. Scottish Infantry Division"
		location = 6500
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "11. British Armored Division"
		location = 6500
		division_template = "Armored Division"
		start_experience_factor = 0.3
	}
	division= {
		name = "53. Welsh Infantry Division"
		location = 6500
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "7. British Armored Division"
		location = 6500
		division_template = "Armored Division"
		start_experience_factor = 0.3
	}
	division= {
		name = "43. Wessex Infantry Division"
		location = 6500
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "51. British 'Highland' Infantry Division"
		location = 11456
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {
		name = "52. British 'Lowland' Division"
		location = 11456
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}

	### PACIFIC THEATER ###

	division= {		
		division_name = {
				is_name_ordered = yes
				name_order = 
		}
		location = 1082
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
	division= {		
		division_name = {
				is_name_ordered = yes
				name_order = 
		}
		location = 7260
		division_template = "Infantry Division"	
		start_experience_factor = 0.3
	}
}


instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_3
			creator = "ENG"
		}
		requested_factories = 15
		progress = 0.9
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = artillery_equipment_3
			creator = "ENG" 
		}
		requested_factories = 9
		progress = 0.8
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = anti_tank_equipment_2
			creator = "ENG" 
		}
		requested_factories = 7
		progress = 0.8
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "ENG" 
		}
		requested_factories = 8
		progress = 0.3
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = motorized_equipment_1
			creator = "ENG" 
		}
		requested_factories = 3
		progress = 0.4
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = mechanized_equipment_2
			creator = "ENG" 
		}
		requested_factories = 4
		progress = 0.6
		efficiency = 100
	}

	add_equipment_to_stockpile = {
    type = infantry_equipment_3
    amount = 100000
    producer = ENG
    } 

    add_equipment_to_stockpile = {
    type = support_equipment_1
    amount = 7000
    producer = ENG
    }

    add_equipment_to_stockpile = {
    type = artillery_equipment_3
    amount = 7000
    producer = ENG
    }

    add_equipment_to_stockpile = {
    type = motorized_equipment_1
    amount = 20000
    producer = ENG
    }

    add_equipment_to_stockpile = {
    type = mechanized_equipment_1
    amount = 5000
    producer = ENG
    }
    add_equipment_to_stockpile = {
    type = anti_tank_equipment_2
    amount = 4130
    producer = ENG
    }
    add_equipment_to_stockpile = {
    type = anti_air_equipment_2
    amount = 3130
    producer = ENG
    }
}