state={
	id=88
	name="STATE_88"
	resources={
		steel=5.000
		oil=3.000
	}

	history={
		owner = POL
		victory_points = {
			9427 20 
		}
		victory_points = {
			442 3 
		}
		victory_points = {
			9494 1
		}
		buildings = {
			infrastructure = 3
			arms_factory = 1
			industrial_complex = 3
			air_base = 4

		}
		add_core_of = POL
		1945.1.1 = {
			owner = SOV
			controller = SOV
			GER = {
				set_province_controller = 9412
				set_province_controller = 13205
				set_province_controller = 9427
				set_province_controller = 11398
			}
			buildings = {
				11398 = {
					bunker = 5
				}
			}
		}
		1945.3.1 = {
			owner = SOV
			controller = SOV
		}
	}

	provinces={
		417 442 466 3410 3434 6499 6522 9412 9427 9494 11398 11413 11507 13205 
	}
	manpower=3692800
	buildings_max_level_factor=1.000
	state_category=large_city

	local_supplies=12.0 
}
