
state={
	id=63
	name="STATE_63"
	manpower = 1124417
	resources = {
		steel = 7 #was 8  #was 16 was: 23 # was: 36
		aluminium = 6 # was: 8 was: 12
	}
	
	state_category = town

	history={
		owner = GER
		victory_points = {
			6282 5
		}
		victory_points = {
			11372 3
		}
		buildings = {
			infrastructure = 3
			industrial_complex = 1
			11372 = {
				naval_base = 1
			}
			6282 = {
				naval_base = 4

			}
			air_base = 3
		}
		add_core_of = GER
		add_core_of = KSH
		1945.2.28 = {
			SOV = {
				set_province_controller = 11288
				set_province_controller = 11260
				set_province_controller = 9252
				set_province_controller = 9306
				set_province_controller = 11372
			}
		}
		1945.4.1 = {
			owner = SOV
			controller = SOV
			GER = {
				set_province_controller = 6282
			}
		}
		1945.4.26 = {
			owner = GER
			controller = SOV
		}
	}

	provinces={
		6282 6309 6334 6390 9252 9277 9306 9334 9361 11260 11288 11316 11343 11372 
	}

	local_supplies=7.0 
}
