﻿division_template = {
	name = "New Canaanite Militia Force"
	template_counter = 147
	regiments = {
		militia = { x = 0 y = 0 }
		militia = { x = 0 y = 1 }
		militia = { x = 0 y = 2 }
		militia = { x = 1 y = 0 }
		militia = { x = 1 y = 1 }
		militia = { x = 1 y = 2 }
	}
	support = {
		recon_company = { x = 0 y = 0 }
		medical_chem_company = { x = 1 y = 0 }
}
	priority = 0
	}

division_template = {
	name = "New Canaanite Trade post guards"
	template_counter = 65
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		fireteam_infantry = { x = 0 Y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		fireteam_infantry = { x = 1 Y = 2 }
	}
	support = {
		medical_chem_company = { x = 0 y = 0 }
	}
	priority = 0
}

division_template = {
	name = "Tribal Faithful"
division_names_group = NCN_INF_01
template_counter = 117
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
	support = {
		recon_company = { x = 0 y = 0 }
		medical_chem_company = { x = 1 y = 0 }
	}
}

division_template = {
	name = "Disciples of God" 
	division_names_group = NCN_INF_04
template_counter = 126
	regiments = {
		spec_ops = { x = 0 y = 0 }
		spec_ops = { x = 0 y = 1 }
		motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		motorized = { x = 2 y = 0 }
	}
	support = {
		recon_company = { x = 0 y = 0 }
		medical_chem_company = { x = 1 y = 0 }
	}
	priority = 2
}

division_template = {
	name = "New Canaanite Patrol"
	template_counter = 005
	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
		Motorized = { x = 0 y = 2 }
		motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
	}
	support = {
		medical_chem_company = { x = 0 y = 0 }
	}
	priority = 1
}

units = {
	# Tribal Militia
	division = {
		name = "Farfield Militia"
		location = 8273
		division_template = "New Canaanite Militia Force"
		start_experience_factor = 0.35
		start_equipment_factor = 0.9
	}
	division = {
		name = "Northern Faithful"
		location = 8226
		division_template = "New Canaanite Militia Force"
		start_experience_factor = 0.35
		start_equipment_factor = 0.9
	}
	# Tribal Faithful
	division = {
		name = "Lonetree Battalion"
		location = 8253
		division_template = "Tribal Faithful"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0
	}
	division = {
		name = "Uintah Battalion"
		location = 6507
		division_template = "Tribal Faithful"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0
	}
	division = {
		name = "Crazy Horn Battalion"
		location = 6489
		division_template = "Tribal Faithful"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0
	}
	division = {
		name = "Tar Walker Battalion"
		location = 8274
		division_template = "Tribal Faithful"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0
	}
	division = {
		name = "White Legs Exiles"
		location = 8279
		division_template = "Tribal Faithful"
		start_experience_factor = 0.75
		start_equipment_factor = 1.0
	}
	# Disciples of God
	division = {
		name = "Jerusalem's Disciples"
		location = 6306
		division_template = "Disciples of God"
		start_experience_factor = 0.75
		start_equipment_factor = 1.0
	}
	division = {
		name = "Canaan's Disciples"
		location = 6536
		division_template = "Disciples of God"
		start_experience_factor = 0.75
		start_equipment_factor = 1.0
	}
	# New Cannanite Patrol
	division = {
		name = "Syarcuse Watch"
		location = 78
		division_template = "New Canaanite Patrol"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0
	}
	division = {
		name = "Alpine Watch"
		location = 1195
		division_template = "New Canaanite Patrol"
		start_experience_factor = 0.5
		start_equipment_factor = 1.0
	}
}

##### Starting Production #####
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = ballistic_equipment_1
			creator = "NCN"
		}
		requested_factories = 2
		progress = 0.75
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "NCN"
		}
		requested_factories = 1
		progress = 0.6
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = bike_equipment_1
			creator = "NCN"
		}
		requested_factories = 1
		progress = 0.4
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = melee_equipment_2
			creator = "NCN"
		}
		requested_factories = 1
		progress = 0.75
		efficiency = 100
}
