﻿###########################
# Eagle Rock Events
###########################

add_namespace = nf_eagle_rock

country_event = {
	id = nf_eagle_rock.1
	title = nf_eagle_rock.1.t
	desc = nf_eagle_rock.1.d
	picture = GFX_event_sub_generic_airport_camp
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.1.a
		ai_chance = { factor = 100 }
		add_ideas = eag_air_force_heritage
	}
}
country_event = {
	id = nf_eagle_rock.2
	title = nf_eagle_rock.2.t
	desc = nf_eagle_rock.2.d
	picture = GFX_event_generic_settlement_3
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.2.a
		ai_chance = { factor = 50 }
		222 = {
			add_building_construction = {
				type = industrial_complex
				level = 1
				instant_build = yes
			}
		}
	}
	option = {
		name = nf_eagle_rock.2.b
		ai_chance = { factor = 50 }
		222 = {
			add_building_construction = {
				type = infrastructure
				level = 3
				instant_build = yes
			}
		}
	}
}
country_event = {
	id = nf_eagle_rock.3
	title = nf_eagle_rock.3.t
	desc = nf_eagle_rock.3.d
	picture = GFX_event_brotherhood_blimps
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.3.a
		ai_chance = { factor = 50 }
		add_timed_idea = {
			idea = eag_airship_rnd
			days = 210
		}
	}
	option = {
		name = nf_eagle_rock.3.b
		ai_chance = { factor = 50 }
		add_timed_idea = {
			idea = eag_airship_rnd_mod
			days = 210
		}
		add_equipment_to_stockpile = {
			type = blimp_equipment_1
			amount = 15
		}
	}
}
country_event = {
	id = nf_eagle_rock.4
	title = nf_eagle_rock.4.t
	desc = nf_eagle_rock.4.d
	picture = GFX_event_sub_generic_sky_pirates
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.4.a
		ai_chance = { factor = 100 }
		add_ideas = eag_airship_piracy
		set_country_flag = eag_has_pirates
	}
}
country_event = {
	id = nf_eagle_rock.5
	title = nf_eagle_rock.5.t
	desc = nf_eagle_rock.5.d
	picture = GFX_event_NCN_new_canaan
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.5.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.6
	title = nf_eagle_rock.6.t
	desc = nf_eagle_rock.6.d
	picture = GFX_event_sub_generic_ruins_7
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.6.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.7
	title = nf_eagle_rock.7.t
	desc = nf_eagle_rock.7.d
	picture = GFX_event_legion_slaves
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.7.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.8
	title = nf_eagle_rock.8.t
	desc = nf_eagle_rock.8.d
	picture = GFX_event_VEG_strip
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.8.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.9
	title = nf_eagle_rock.9.t
	desc = nf_eagle_rock.9.d
	picture = GFX_event_shady_sands
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.9.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.10
	title = nf_eagle_rock.10.t
	desc = nf_eagle_rock.10.d
	picture = GFX_event_oro_ouroboros
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.10.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.11
	title = nf_eagle_rock.11.t
	desc = nf_eagle_rock.11.d
	picture = GFX_event_HEA_shadowy_cabal
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.11.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.12
	title = nf_eagle_rock.12.t
	desc = nf_eagle_rock.12.d
	picture = GFX_event_generic_settlement_1
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.12.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.13
	title = nf_eagle_rock.13.t
	desc = nf_eagle_rock.13.d
	picture = GFX_event_cold_winter_location
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.13.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.14
	title = nf_eagle_rock.14.t
	desc = nf_eagle_rock.14.d
	picture = GFX_event_aurora_blimp
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.14.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.15
	title = nf_eagle_rock.15.t
	desc = nf_eagle_rock.15.d
	picture = GFX_event_BRK_cargo_ship_port
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.15.a
		ai_chance = { factor = 100 }
		custom_effect_tooltip = eag_branch_office_decisions_reenabled
	}
}
country_event = {
	id = nf_eagle_rock.17
	title = nf_eagle_rock.17.t
	desc = nf_eagle_rock.17.d
	picture = GFX_event_radio_new_vegas
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.17.a
		ai_chance = { factor = 45 }
		complete_national_focus = eag_people_council
	}
	option = {
		name = nf_eagle_rock.17.b
		ai_chance = { factor = 45 }
		complete_national_focus = eag_elites_council
	}
	option = {
		name = nf_eagle_rock.17.c
		ai_chance = { factor = 10 }
		complete_national_focus = eag_air_marshal
	}
}
country_event = {
	id = nf_eagle_rock.18
	title = nf_eagle_rock.18.t
	desc = nf_eagle_rock.18.d
	picture = GFX_event_aurora_blimp
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.18.a
		ai_chance = { factor = 100 }
	}
}
country_event = {
	id = nf_eagle_rock.19
	title = nf_eagle_rock.19.t
	desc = nf_eagle_rock.19.d
	picture = GFX_event_brotherhood_blimps
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.19.a
		ai_chance = { factor = 100 }
		remove_ideas = eag_airship_piracy
		add_stability = 0.05
	}
}
country_event = {
	id = nf_eagle_rock.21
	title = nf_eagle_rock.21.t
	desc = nf_eagle_rock.21.d

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.21.a
		ai_chance = { factor = 100 }
	}
}
	
	country_event = {
	id = nf_eagle_rock.22
	title = nf_eagle_rock.22.t
	desc = nf_eagle_rock.22.d

	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = nf_eagle_rock.22.a
		ai_chance = { factor = 50 }
		EAG = {
		annex_country = {
				target = UIN
			}
			UIN = {
				EAG = { core_all_core_states_of_prev = yes }
				custom_effect_tooltip = eag_add_strikes_true
				hidden_effect = {
					set_nationality = {
						target_country = EAG
						character = UIN_strikes_true
					}
				}
			}
	}
}
	
	option = {
		name = nf_eagle_rock.21.b
		ai_chance = { factor = 50 }
		EAG = {
		declare_war_on ={
		target =	UIN
		type = annex_everything
		}
		add_manpower = 300
		}
	UIN = {
		add_manpower = 500
		add_war_support = 0.12
	}
}
}