ideas = {
	esbuff_ideas_tech_buffs = {
		esbuff_tech_lv1_buff = {
			picture = generic_research_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 1
			modifier = {
				research_speed_factor = 0.5
			}
		}
		esbuff_tech_lv2_buff = {
			picture = generic_research_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 2
			modifier = {
				research_speed_factor = 2.5
			}
		}
		esbuff_tech_lv3_buff = {
			picture = generic_research_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 3
			modifier = {
				research_speed_factor = 5
			}
		}
		esbuff_tech_lv4_buff = {
			picture = generic_research_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 4
			modifier = {
				research_speed_factor = 15
			}
		}
		esbuff_tech_insane_buff = {
			picture = generic_research_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 8
			modifier = {
				research_speed_factor = 1000
			}
		}
		esbuff_tech_nothing_buff={
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 9
		}
	}
}