ideas = {
	esbuff_ideas_econ_buffs = {
		esbuff_econ_lv1_buff = {
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 1
			modifier = {
				
			}
		}
		esbuff_econ_lv2_buff = {
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 2
			modifier = {
				
			}
		}
		esbuff_econ_lv3_buff = {
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 3
			modifier = {
				
			}
		}
		esbuff_econ_lv4_buff = {
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 4
			modifier = {
			
			}
		}
		esbuff_econ_insane_buff = {
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 8
			modifier = {
				
			}
		}
		esbuff_econ_nothing_buff = {
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 9
		}
	}
}
