ideas = {
	esbuff_ideas_industry_buffs = {
		esbuff_industry_lv1_buff = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 1
			modifier = {
				global_building_slots_factor = 0.1

				production_speed_buildings_factor = 0.2
				LOCAL_RESOURCES_FACTOR = 0.2
				industry_repair_factor = 0.2
				repair_speed_factor = 0.5
				refit_speed = 0.5
				industry_free_repair_factor = 0.4
			}
		}
		esbuff_industry_lv2_buff = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 2
			modifier = {
				global_building_slots_factor = 0.2

				production_speed_buildings_factor = 0.5
				LOCAL_RESOURCES_FACTOR = 0.5
				industry_repair_factor = 0.5
				repair_speed_factor = 0.75
				refit_speed = 0.75
				industry_free_repair_factor = 1

				LOCAL_MANPOWER = 0.1
			}
		}
		esbuff_industry_lv3_buff = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 3
			modifier = {
				global_building_slots_factor = 0.5

				production_speed_buildings_factor = 0.7
				LOCAL_RESOURCES_FACTOR = 1.2
				industry_repair_factor = 0.7
				repair_speed_factor = 1
				refit_speed = 1
				industry_free_repair_factor = 2

				LOCAL_MANPOWER = 0.4
			}
		}
		esbuff_industry_lv4_buff = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 4
			modifier = {
				global_building_slots_factor = 1

				production_speed_buildings_factor = 1
				LOCAL_RESOURCES_FACTOR = 2
				industry_repair_factor = 1
				repair_speed_factor = 2.5
				refit_speed = 2.5
				industry_free_repair_factor = 2

				LOCAL_MANPOWER = 1
			}
		}
		esbuff_industry_insane_buff = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 8
			modifier = {
				global_building_slots_factor = 2

				production_speed_buildings_factor = 10
				LOCAL_RESOURCES = 10
				LOCAL_RESOURCES_FACTOR = 10
				industry_repair_factor = 20
				repair_speed_factor = 25
				refit_speed = 25
				industry_free_repair_factor = 10

				LOCAL_MANPOWER = 10
			}
		}
		esbuff_industry_nothing_buff={
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 9
		}
	}
}