exfiltration_air_pickup = {
	name = exfiltration_air_pickup
	desc = exfiltration_air_pickup_desc
	outcome = exfiltration_air_pickup_outcome
	risk_extra = exfiltration_air_pickup_outcome_fail
	picture = "GFX_phase_exfiltration_air_pickup"
	icon = "GFX_phase_exfiltration_air_pickup_small"
	requirements = {
		ROOT = {
			has_equipment = { transport_plane_equipment > 0 }
		}
	}
	equipment = {
		transport_plane_equipment = 1
	}
	return_on_complete = yes
}

exfiltration_submarine_pickup = {
	name = exfiltration_submarine_pickup
	desc = exfiltration_submarine_pickup_desc
	outcome = exfiltration_submarine_pickup_outcome
	risk_extra = exfiltration_submarine_pickup_outcome_fail
	picture = "GFX_phase_exfiltration_submarine_pickup"
	icon = "GFX_phase_exfiltration_submarine_pickup_small"
	equipment = {
		support_equipment = 15
	}

	requirements = {
		ROOT = {
			has_country_flag = coastal_state
		}
		FROM = {
			has_country_flag = coastal_state
		}
	}
}

exfiltration_border = {
	name = exfiltration_border
	desc = exfiltration_border_desc
	outcome = exfiltration_border_outcome
	risk_extra = exfiltration_border_outcome_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"
	requirements = {
		FROM = {
			any_neighbor_country = {
				NOT = {
					has_war_with = ROOT
				}
				NOT = { 
					has_war_with = FROM
				}
			}			
		}
	}

	equipment = {
		support_equipment = 10
	}
}

exfiltration_go_to_ground = {
	name = exfiltration_go_to_ground
	desc = exfiltration_go_to_ground_desc
	outcome = exfiltration_go_to_ground_outcome
	risk_extra = exfiltration_go_to_ground_outcome_fail
	picture = "GFX_phase_exfiltration_go_to_ground"
	icon = "GFX_phase_exfiltration_go_to_ground_small"
	equipment = {
		infantry_equipment = 15
	}
}

