equipments = {
	ocean_liner_equipment = {
		year = 1910

		is_archetype = yes
		is_buildable = no
		type = floating_harbor
		
		group_by = archetype
		sprite = floating_harbor

		interface_category = interface_category_other_ships

		build_cost_ic = 1500
		resources = {
			steel = 1
		}

		can_be_lend_leased = {
			always = no
		}

		can_be_produced = {
			has_dlc = "No Step Back"
		}
		naval_dominance_factor = 0
	}
    ocean_liner = {
        year = 1910

		archetype = ocean_liner_equipment

		active = no
		priority = 1
		naval_dominance_factor = 0
    }
}