equipment_modules = {
	limit = {
		has_dlc = "Man the Guns" 
	}

    eng_14in_mk7_double = {
        category = ship_heavy_battery
		gfx = ship_heavy_battery_2
        sfx = sfx_ui_sd_module_turret
		add_equipment_type = capital_ship

        add_stats = {
			surface_visibility = 0.5
			hg_attack = 6
			max_strength = 28
			build_cost_ic = 330
		}
		multiply_stats = {
			build_cost_ic = 0.015
			naval_speed = -0.015
		}
		add_average_stats = {
			hg_armor_piercing = 33
		}

		dismantle_cost_ic = 250
		critical_parts = { damaged_heavy_guns }
		forbid_module_categories = {
		    ship_depth_charge
			ship_mine_layer
		}
    }
    eng_14in_mk7_quad = {
        category = ship_heavy_battery_quad
		gfx = ship_heavy_battery_2_quad
		sfx = sfx_ui_sd_module_turret
		add_equipment_type = capital_ship
		
        add_stats = {
			surface_visibility = 0.8
			hg_attack = 11.5
			max_strength = 45
			build_cost_ic = 650
            reliability = -0.05
			naval_heavy_gun_hit_chance_factor = -0.01
		}
		multiply_stats = {
			build_cost_ic = 0.025
			naval_speed = -0.02
		}
		add_average_stats = {
			hg_armor_piercing = 33
		}
		
		dismantle_cost_ic = 320
		critical_parts = { damaged_heavy_guns }
		forbid_module_categories = {
		    ship_depth_charge
			ship_mine_layer
		}
    }

	usa_8in_mk9_secondaries = {
		category = ship_secondaries_special
		gfx = ship_medium_battery_2_double
		sfx = sfx_ui_sd_module_turret
		add_stats = {
			hg_attack = 4.5
			lg_attack = 3.5
			build_cost_ic = 600
			surface_visibility = 0.5
		}
		multiply_stats = {
			naval_speed = -0.02
		}
		add_average_stats = {
			hg_armor_piercing = 22
			lg_armor_piercing = 9
		}
		dismantle_cost_ic = 180
		critical_parts = { damaged_secondaries }
	}

	ger_11in_c34_triple = {
		category = ship_heavy_battery_triple
		gfx = ship_heavy_battery_big_1_triple
		sfx = sfx_ui_sd_module_turret
		add_equipment_type = capital_ship
		add_stats = {
			surface_visibility = 0.6
			hg_attack = 7
			max_strength = 30
			build_cost_ic = 450
		}
		multiply_stats = {
			build_cost_ic = 0.02
			naval_speed = -0.015
		}
		add_average_stats = {
			hg_armor_piercing = 32
		}
		
		dismantle_cost_ic = 260
		critical_parts = { damaged_heavy_guns }
		forbid_module_categories = {
		    ship_depth_charge
			ship_mine_layer
		}
	}

	fra_11in_1931_quad = {
		category = ship_heavy_battery_quad
		gfx = ship_heavy_battery_big_1_quad
		sfx = sfx_ui_sd_module_turret
		add_equipment_type = capital_ship
		add_stats = {
			surface_visibility = 0.8
			hg_attack = 11.5
			max_strength = 52
			build_cost_ic = 900
			reliability = -0.05
			naval_heavy_gun_hit_chance_factor = -0.01
		}
		multiply_stats = {
			build_cost_ic = 0.03
			naval_speed = -0.02
		}
		add_average_stats = {
			hg_armor_piercing = 33
		}
		
		dismantle_cost_ic = 400
		critical_parts = { damaged_heavy_guns }
		forbid_module_categories = {
		    ship_depth_charge
			ship_mine_layer
		}
	}

	ger_15in_c34_double = {
        category = ship_heavy_battery
		gfx = ship_heavy_battery_2
        sfx = sfx_ui_sd_module_turret
		add_equipment_type = capital_ship

        add_stats = {
			surface_visibility = 0.5
			hg_attack = 7.5
			max_strength = 30
			build_cost_ic = 500
		}
		multiply_stats = {
			build_cost_ic = 0.02
			naval_speed = -0.02
		}
		add_average_stats = {
			hg_armor_piercing = 35
		}

		dismantle_cost_ic = 280
		critical_parts = { damaged_heavy_guns }
		forbid_module_categories = {
		    ship_depth_charge
			ship_mine_layer
		}
    }
}