ENG_never_built_blueprints = {
	create_equipment_variant = {
		name = "G3 Class"
		parent_version = 0
		role_icon_index = 1
		icon = "gfx/interface/technologies/Fun/G3.png"
		type = vnr_ship_hull_heavy_2
		name_group = ENG_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_2_triple
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_2
			fixed_ship_armor_slot = ship_armor_bc_2
			fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
			fixed_ship_torpedo_defense_system_slot = torpedo_belt
			front_1_custom_slot = ship_heavy_battery_2_triple
			mid_1_custom_slot = ship_anti_air_1
			mid_2_custom_slot = ship_heavy_battery_2_triple
			rear_1_custom_slot = ship_secondaries_2
		}
	}
	create_equipment_variant = {#TBC
		name = "N3 Class"
		parent_version = 0
		role_icon_index = 7
		icon = "gfx/interface/technologies/Fun/N3.png"
		type = vnr_ship_hull_super_heavy_1
		name_group = ENG_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_super_heavy_battery_1_triple
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = super_heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_2
			fixed_ship_armor_slot = ship_armor_shbb
			fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_super_heavy_battery_1_triple
			mid_1_custom_slot = ship_anti_air_1
			mid_2_custom_slot = ship_super_heavy_battery_1_triple
			rear_1_custom_slot = ship_secondaries_2
		}
	}
	create_equipment_variant = {
		name = "Incomparable Class"
		parent_version = 0
		icon = "gfx/interface/technologies/Fun/ENG_Incomparable.png"
		type = vnr_ship_hull_heavy_1
		role_icon_index = 15
		name_group = ENG_BC_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_super_heavy_battery_big_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_3
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_anti_air_1
			front_2_custom_slot = ship_super_heavy_battery_big_1
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_secondaries_1
			rear_1_custom_slot = ship_super_heavy_battery_big_1
		}
		obsolete = yes
	}
}

FRA_never_built_blueprints = {
	create_equipment_variant = {
		name = "Normandie Class"
		parent_version = 0
		role_icon_index = 4
		icon = "gfx/interface/technologies/France/FRA_battleship2.png"
		type = vnr_ship_hull_heavy_2
		name_group = FRA_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_1_quad
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bb_1
			fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = empty
			mid_1_custom_slot = ship_anti_air_1
			mid_2_custom_slot = ship_heavy_battery_1_quad
			rear_1_custom_slot = ship_heavy_battery_1_quad
		}
	}
}

GER_never_built_blueprints = {
	create_equipment_variant = {
		name = "L20e Class"
		parent_version = 0
		role_icon_index = 3
		icon = "gfx/interface/technologies/Fun/L20e.png"
		type = vnr_ship_hull_heavy_2
		name_group = GER_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bb_2
			fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_heavy_battery_2
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_secondaries_1
			rear_1_custom_slot = ship_heavy_battery_2
			rear_2_custom_slot = ship_heavy_battery_2
		}
	}
	create_equipment_variant = {
		name = "Mackensen Class"
		parent_version = 0
		role_icon_index = 16
		icon = "gfx/interface/technologies/Fun/Yorck.png"
		type = vnr_ship_hull_heavy_1
		name_group = GER_BC_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_1
			fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_heavy_battery_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_airplane_launcher_1	# Capable of launching a seaplane from turret X
			rear_1_custom_slot = ship_heavy_battery_1
			rear_2_custom_slot = ship_heavy_battery_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Yorck Class"
		parent_version = 0
		role_icon_index = 16
		icon = "gfx/interface/technologies/Fun/Yorck.png"
		type = vnr_ship_hull_heavy_2
		name_group = GER_BC_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_big_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_2
			fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_heavy_battery_big_1
			front_2_custom_slot = ship_anti_air_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_airplane_launcher_1	# Capable of launching a seaplane from turret X
			rear_1_custom_slot = ship_heavy_battery_big_1
			rear_2_custom_slot = ship_heavy_battery_big_1
		}
	}
}

ITA_never_built_blueprints = {
	create_equipment_variant = {
		name = "Francesco Caracciolo Class"
		parent_version = 0
		role_icon_index = 3
		icon = "gfx/interface/technologies/Italy/ITA_battleship2.png"
		type = vnr_ship_hull_heavy_2
		name_group = ITA_BC_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_big_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
			fixed_ship_armor_slot = ship_armor_bb_1
			fixed_ship_torpedo_defense_system_slot = pugliese_system
			front_1_custom_slot = ship_anti_air_1
			front_2_custom_slot = ship_heavy_battery_big_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_anti_air_1
			rear_1_custom_slot = ship_heavy_battery_big_1
			rear_2_custom_slot = ship_heavy_battery_big_1
		}
	}
}

JAP_never_built_blueprints = {
	create_equipment_variant = {
		name = "Tosa Class"
		parent_version = 0
		role_icon_index = 4
		icon = "gfx/interface/technologies/Fun/Tosa.png"
		type = vnr_ship_hull_heavy_2
		name_group = JAP_PREFECTURES
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bb_2
			fixed_ship_armor_scheme_slot = ship_scheme_mixed
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_heavy_battery_2
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_airplane_launcher_1
			mid_3_custom_slot = ship_heavy_battery_2
			rear_1_custom_slot = ship_heavy_battery_2
			rear_2_custom_slot = ship_heavy_battery_2
		}
	}
	create_equipment_variant = {
		name = "Amagi Class"
		parent_version = 0
		role_icon_index = 2
		icon = "gfx/interface/technologies/Fun/Amagi.png"
		type = vnr_ship_hull_heavy_2
		name_group = JAP_MOUNTAIN
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_2
			fixed_ship_armor_slot = ship_armor_bc_2
			fixed_ship_armor_scheme_slot = ship_scheme_mixed
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_heavy_battery_2
			front_2_custom_slot = ship_anti_air_1
			mid_1_custom_slot = empty
			mid_2_custom_slot = ship_airplane_launcher_1
			mid_3_custom_slot = ship_heavy_battery_2
			rear_1_custom_slot = ship_heavy_battery_2
			rear_2_custom_slot = ship_heavy_battery_2
		}
	}
}

SOV_never_built_blueprints = {
	create_equipment_variant = {
		name = "Izmail Class"
		parent_version = 0
		role_icon_index = 15
		icon = "gfx/interface/technologies/Soviet/SOV_battleship2.png"
		type = vnr_ship_hull_heavy_1
		name_group = SOV_BATTLES_NAVY
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_1_triple
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_anti_air_1
			mid_1_custom_slot = ship_heavy_battery_1_triple
			mid_2_custom_slot = ship_secondaries_1
			mid_3_custom_slot = ship_heavy_battery_1_triple
			rear_1_custom_slot = ship_heavy_battery_1_triple
		}
	}
}

USA_never_built_blueprints = {
	create_equipment_variant = {
		name = "Lexington Class"
		parent_version = 0
		role_icon_index = 15
		icon = "gfx/interface/technologies/Fun/Lexington.png"
		type = vnr_ship_hull_heavy_2
		name_group = USA_BATTLES
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_1
			fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_anti_air_1
			front_2_custom_slot = ship_heavy_battery_2
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_airplane_launcher_1
			rear_1_custom_slot = ship_heavy_battery_2
			rear_2_custom_slot = ship_heavy_battery_2
		}
	}
	create_equipment_variant = {
		name = "South Dakota Class"
		parent_version = 0
		role_icon_index = 3
		icon = "gfx/interface/technologies/Fun/South_Dakota.png"
		type = vnr_ship_hull_heavy_2
		name_group = USA_STATES
		modules = {
			fixed_ship_armor_slot = ship_armor_bb_2
			front_1_custom_slot = ship_anti_air_1_h
			fixed_ship_battery_slot = ship_heavy_battery_2_triple
			front_2_custom_slot = ship_heavy_battery_2_triple
			rear_1_custom_slot = ship_heavy_battery_2_triple
			rear_2_custom_slot = ship_heavy_battery_2_triple
			mid_1_custom_slot = ship_secondaries_2
			mid_2_custom_slot = ship_airplane_launcher_1
			fixed_ship_secondaries_slot = ship_secondaries_2
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
		}
	}
}

create_alicorn = {
	set_technology = { ship_alicorn = 1 wunderwaffe_modules = 1 popup = no }

	create_equipment_variant = {
		name = "Alicorn Class"
		parent_version = 0
		role_icon_index = 7
		type = vnr_ship_hull_alicorn
		modules = {
			fixed_ship_battery_slot = ship_em_battery_1
			fixed_ship_anti_air_slot = ship_sam_1
			fixed_ship_fire_control_system_slot = ship_AI_fire_control_0
			fixed_ship_radar_slot = ship_aegis_0
			fixed_ship_engine_slot = modern_ship_engine_1
			fixed_ship_secondaries_slot = ship_ciw_1
			fixed_ship_armor_slot = ship_modern_armor_1
			front_1_custom_slot = modern_deck_space_1
			front_2_custom_slot = modern_deck_space_1
			mid_1_custom_slot = ship_sam_1
			mid_2_custom_slot = ship_vls_1
			mid_3_custom_slot = ship_vls_1
			rear_1_custom_slot = ship_ciw_1
			rear_2_custom_slot = ship_sam_1
		}
	}

	create_ship = { type = vnr_ship_hull_alicorn equipment_variant = "Alicorn Class" creator = ROOT name = "Alicorn" }
}

create_constitution = {
	set_technology = { ship_constitution = 1 wunderwaffe_modules = 1 popup = no }
	create_equipment_variant = {
		name = "Constitution Class"
		parent_version = 0
		role_icon_index = 5
		type = vnr_ship_hull_constitution
		modules = {
			fixed_ship_battery_slot = ship_space_battery_0
			fixed_ship_anti_air_slot = ship_sam_1
			fixed_ship_fire_control_system_slot = ship_AI_fire_control_1
			fixed_ship_radar_slot = ship_aegis_0
			fixed_ship_engine_slot = modern_ship_engine_2
			fixed_ship_secondaries_slot = ship_ciw_1
			fixed_ship_armor_slot = ship_modern_armor_1
		}
	}

	create_ship = { type = vnr_ship_hull_constitution equipment_variant = "Constitution Class" creator = ROOT name = "USS Constitution" }
}

create_macross = {
	set_technology = { ship_macross = 1 wunderwaffe_modules = 1 popup = no }
	create_equipment_variant = {
		name = "Macross Class"
		parent_version = 0
		role_icon_index = 7
		type = vnr_ship_hull_macross
		modules = {
			fixed_ship_battery_slot = ship_space_battery_1
			fixed_ship_anti_air_slot = ship_sam_1
			fixed_ship_fire_control_system_slot = ship_AI_fire_control_0
			fixed_ship_radar_slot = ship_aegis_0
			fixed_ship_engine_slot = space_ship_engine_1
			fixed_ship_secondaries_slot = ship_ciw_1
			fixed_ship_armor_slot = ship_space_armor_1
			front_1_custom_slot = modern_deck_space_1
			front_2_custom_slot = modern_deck_space_1
			mid_1_custom_slot = ship_sam_1
			mid_2_custom_slot = ship_space_battery_1
			mid_3_custom_slot = ship_vls_1
			rear_1_custom_slot = ship_ciw_1
			rear_2_custom_slot = ship_sam_1
		}
	}

	create_ship = { type = vnr_ship_hull_macross equipment_variant = "Macross Class" creator = ROOT name = "SDF-1" }
}

create_space_yamato = {
	set_technology = { ship_space_yamato = 1 wunderwaffe_modules = 1 popup = no }
	create_equipment_variant = {
		name = "Yamato Class"
		parent_version = 0
		role_icon_index = 7
		type = vnr_ship_hull_space_yamato
		modules = {
			fixed_ship_battery_slot = ship_space_battery_1
			fixed_ship_anti_air_slot = ship_sam_1
			fixed_ship_fire_control_system_slot = ship_AI_fire_control_0
			fixed_ship_radar_slot = ship_aegis_0
			fixed_ship_engine_slot = space_ship_engine_1
			fixed_ship_secondaries_slot = ship_ciw_1
			fixed_ship_armor_slot = ship_space_armor_1
			front_1_custom_slot = ship_space_battery_1
			front_2_custom_slot = modern_deck_space_1
			mid_1_custom_slot = ship_ciw_1
			mid_2_custom_slot = ship_vls_1
			mid_3_custom_slot = ship_vls_1
			rear_1_custom_slot = ship_space_battery_1
			rear_2_custom_slot = ship_sam_1
		}
	}

	create_ship = { type = vnr_ship_hull_space_yamato equipment_variant = "Yamato Class" creator = ROOT name = "Space Battleship Yamato" }
}

KuK_never_built_blueprints = {
	set_technology = {
		early_ship_hull_heavy = 1
		basic_ship_hull_heavy = 1
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		incremental_armor_scheme = 1
		basic_torpedo_defense = 1
		basic_depth_charges = 1
		basic_torpedo = 1
		basic_naval_mines = 1

		basic_battery = 1
		multi_mounted_battery = 1
		basic_light_battery = 1
		basic_heavy_battery = 1
	}

	create_equipment_variant = { #
		name = "Monarch Class"
		parent_version = 0
		role_icon_index = 1
		type = vnr_ship_hull_heavy_2
		name_group = HUN_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bb_1
			fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_heavy_battery_1_triple
			front_2_custom_slot = ship_anti_air_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_airplane_launcher_1
			rear_1_custom_slot = ship_heavy_battery_1
			rear_2_custom_slot = ship_heavy_battery_1_triple
		}
	}
	create_equipment_variant = {
		name = "Tegetthoff (V) Class"
		parent_version = 0
		role_icon_index = 3
		type = vnr_ship_hull_heavy_1
		name_group = HUN_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_small_1_triple
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bb_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_anti_air_1
			front_2_custom_slot = ship_heavy_battery_small_1_triple
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_airplane_launcher_1
			rear_1_custom_slot = ship_heavy_battery_small_1_triple
			rear_2_custom_slot = ship_heavy_battery_small_1_triple
		}
	}
	create_equipment_variant = {
		name = "Admiral Njegovan Class"
		parent_version = 0
		role_icon_index = 23
		type = vnr_ship_hull_cruiser_1
		name_group = HUN_CL_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_medium_battery_1_single
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_secondaries_slot = empty
			fixed_ship_armor_slot = ship_armor_cruiser_1
			front_1_custom_slot = ship_light_medium_battery_1_single
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_light_medium_battery_1_single
			rear_1_custom_slot = ship_depth_charge_1
			rear_2_custom_slot = ship_light_medium_battery_1_single
		}
		obsolete = yes
	}

	create_equipment_variant = {
		name = "Admiral Spaun Class"
		parent_version = 0
		role_icon_index = 45
		type = vnr_ship_hull_cruiser_1
		name_group = HUN_CL_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = empty
			front_1_custom_slot = ship_light_battery_1
			front_2_custom_slot = ship_light_battery_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_1
			mid_3_custom_slot = ship_light_battery_1
			rear_1_custom_slot = ship_light_battery_1
			rear_2_custom_slot = ship_light_battery_1
		}
		obsolete = yes
	}

	create_equipment_variant = {
		name = "Helgoland Class"
		parent_version = 0
		role_icon_index = 23
		type = vnr_ship_hull_cruiser_1
		name_group = HUN_CL_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_1_light
			front_1_custom_slot = ship_light_battery_1
			front_2_custom_slot = ship_light_battery_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_1
			mid_3_custom_slot = ship_light_battery_1
			rear_1_custom_slot = ship_light_battery_1
			rear_2_custom_slot = ship_light_battery_1
		}
		obsolete = yes
	}

	create_equipment_variant = {
		name = "Tátra Class"
		parent_version = 0
		role_icon_index = 29
		type = vnr_ship_hull_light_1
		name_group = HUN_DD_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = empty
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = empty
			rear_1_custom_slot = ship_depth_charge_1
			rear_2_custom_slot = ship_light_battery_1
		}
		obsolete = yes
	}

	create_equipment_variant = {
		name = "Triglav Class"
		parent_version = 0
		role_icon_index = 31
		type = vnr_ship_hull_light_1
		name_group = HUN_DD_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_torpedo_1
			rear_1_custom_slot = ship_light_battery_2
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Huszár Class"
		parent_version = 0
		role_icon_index = 29
		type = vnr_ship_hull_light_1
		name_group = HUN_DD_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_mine_layer_1
			rear_1_custom_slot = ship_mine_layer_1
		}
		obsolete = yes
	}
}

km_never_built_blueprints = {
	create_equipment_variant = {
		name = "Graudenz/Cöln/Königsberg Class"
		role_icon_index = 24
		type = vnr_ship_hull_cruiser_1
		name_group = GER_CL_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_medium_battery_1_single
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			front_1_custom_slot = ship_light_medium_battery_1_single
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_torpedo_1
			mid_3_custom_slot = ship_light_medium_battery_1_single
			rear_1_custom_slot = ship_light_medium_battery_1_single
			rear_2_custom_slot = ship_light_medium_battery_1_single
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Kaiser Class"
		role_icon_index = 4
		icon = "gfx/interface/technologies/Fun/GER_pre_dreadnought.png"
		type = vnr_ship_hull_heavy_1
		name_group = GER_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_small_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bb_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = empty
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_heavy_battery_small_1
			mid_3_custom_slot = ship_heavy_battery_small_1
			rear_1_custom_slot = ship_heavy_battery_small_1
			rear_2_custom_slot = ship_heavy_battery_small_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "König Class"
		role_icon_index = 4
		icon = "gfx/interface/technologies/Fun/GER_pre_dreadnought.png"
		type = vnr_ship_hull_heavy_1
		name_group = GER_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_small_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bb_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_heavy_battery_small_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_airplane_launcher_1
			mid_3_custom_slot = ship_heavy_battery_small_1
			rear_1_custom_slot = ship_heavy_battery_small_1
			rear_2_custom_slot = ship_heavy_battery_small_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Bayern Class"
		role_icon_index = 4
		type = vnr_ship_hull_heavy_1
		name_group = GER_BB_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_big_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bb_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
			front_1_custom_slot = ship_heavy_battery_big_1
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_secondaries_1
			rear_1_custom_slot = ship_heavy_battery_big_1
			rear_2_custom_slot = ship_heavy_battery_big_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Von Der Tann Class" # decommissioned
		role_icon_index = 16
		icon = "gfx/interface/technologies/Fun/GER_battleship_Von.png"
		type = vnr_ship_hull_heavy_1
		name_group = GER_BC_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_small_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_1
			front_1_custom_slot = empty
			mid_1_custom_slot = ship_heavy_battery_small_1
			mid_2_custom_slot = ship_heavy_battery_small_1					# strange turret layout means unable to launch seaplane
			rear_1_custom_slot = ship_heavy_battery_small_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Moltke Class" # Placed in reserve / close to decommissioning
		role_icon_index = 16
		icon = "gfx/interface/technologies/Fun/GER_battleship_Moltke.png"
		type = vnr_ship_hull_heavy_1
		name_group = GER_BC_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_small_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_1
			front_1_custom_slot = empty
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_heavy_battery_small_1					# strange turret layout means unable to launch seaplane
			mid_3_custom_slot = ship_heavy_battery_small_1
			rear_1_custom_slot = ship_heavy_battery_small_1
			rear_2_custom_slot = ship_heavy_battery_small_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Seydlitz Class" # Placed in reserve / close to decommissioning
		role_icon_index = 16
		icon = "gfx/interface/technologies/Fun/GER_battleship_Moltke.png"
		type = vnr_ship_hull_heavy_1
		name_group = GER_BC_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_small_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = empty
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_heavy_battery_small_1					# strange turret layout means unable to launch seaplane
			mid_3_custom_slot = ship_heavy_battery_small_1
			rear_1_custom_slot = ship_heavy_battery_small_1
			rear_2_custom_slot = ship_heavy_battery_small_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Derfflinger Class"  # Refitted
		role_icon_index = 16
		icon = "gfx/interface/technologies/Fun/GER_battleship_Derfflinger.png"
		type = vnr_ship_hull_heavy_1
		name_group = GER_BC_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_small_1
			fixed_ship_anti_air_slot = ship_anti_air_1_h
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			fixed_ship_armor_slot = ship_armor_bc_1
			fixed_ship_torpedo_defense_system_slot = torpedo_bulge
			front_1_custom_slot = ship_heavy_battery_small_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_airplane_launcher_1 	# Capable of launching a seaplane from turret X
			mid_3_custom_slot = ship_anti_air_1
			rear_1_custom_slot = ship_heavy_battery_small_1
			rear_2_custom_slot = ship_heavy_battery_small_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "B97 Class"
		icon = "gfx/interface/technologies/Fun/GER_destroyer_G7.png"
		role_icon_index = 32
		type = vnr_ship_hull_light_1
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = empty
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_1
			rear_1_custom_slot = ship_light_battery_1
			rear_2_custom_slot = ship_light_battery_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "V25 Class"
		icon = "gfx/interface/technologies/Fun/GER_destroyer_V25.png"
		role_icon_index = 30
		type = vnr_ship_hull_light_1
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = empty
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_1
			rear_1_custom_slot = ship_light_battery_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "V1/G7 Class"
		role_icon_index = 30
		icon = "gfx/interface/technologies/Fun/GER_destroyer_G7.png"
		type = vnr_ship_hull_light_1
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = empty
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = empty
			rear_1_custom_slot = ship_light_battery_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "S113 Class"
		role_icon_index = 32
		type = vnr_ship_hull_light_1
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			front_1_custom_slot = ship_light_battery_2
			mid_1_custom_slot = ship_light_battery_2
			rear_1_custom_slot = ship_depth_charge_1
			rear_2_custom_slot = ship_light_battery_2
		}
		obsolete = yes
	}
}