allow_never_built = {
	name = RULE_ALLOW_NEVER_BUILT
	group = RULE_GROUP_NAVY_REWORK

	default = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_NEVER_BUILT_FREE_DESC
		allow_achievements = yes
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_NEVER_BUILT_BLOCKED_DESC
		allow_achievements = yes
	}
}

ai_ship_design_style = {
	name = RULE_AI_SHIP_DESIGN_STYLE
	group = RULE_GROUP_NAVY_REWORK

	default = {
		name = HISTORICAL
		text = RULE_OPTION_HISTORICAL
		desc = RULE_AI_SHIP_DESIGN_STYLE_HISTORICAL_DESC
		allow_achievements = yes
	}
	option = {
		name = EXPERT
		text = RULE_OPTION_EXPERT
		desc = RULE_AI_SHIP_DESIGN_STYLE_EXPERT_DESC
		allow_achievements = yes
	}
}

allow_ai_tech_auto_unlock = {
	name = RULE_ALLOW_AI_TECH_AUTO_UNLOCK
	group = RULE_GROUP_NAVY_REWORK

	default = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_AI_TECH_AUTO_UNLOCK_FREE_DESC
		allow_achievements = yes
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_AI_TECH_AUTO_UNLOCK_BLOCKED_DESC
		allow_achievements = yes
	}
}

shipyard_output_boost_player = {
	name = RULE_SHIPYARD_OUTPUT_BOOST_PLAYER
	group = RULE_GROUP_NAVY_REWORK

	default = {
		name = BUFF_60
		text = RULE_OPTION_BUFF_60
		desc = RULE_SHIPYARD_OUTPUT_BOOST_BUFF_60_DESC
		allow_achievements = yes
	}
	option = {
		name = BUFF_30
		text = RULE_OPTION_BUFF_30
		desc = RULE_SHIPYARD_OUTPUT_BOOST_BUFF_30_DESC
		allow_achievements = yes
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_SHIPYARD_OUTPUT_BOOST_BLOCKED_DESC
		allow_achievements = yes
	}
}

shipyard_output_boost_ai = {
	name = RULE_SHIPYARD_OUTPUT_BOOST_AI
	group = RULE_GROUP_NAVY_REWORK

	default = {
		name = BUFF_60
		text = RULE_OPTION_BUFF_60
		desc = RULE_SHIPYARD_OUTPUT_BOOST_BUFF_60_DESC
		allow_achievements = yes
	}
	option = {
		name = BUFF_30
		text = RULE_OPTION_BUFF_30
		desc = RULE_SHIPYARD_OUTPUT_BOOST_BUFF_30_DESC
		allow_achievements = yes
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_SHIPYARD_OUTPUT_BOOST_BLOCKED_DESC
		allow_achievements = yes
	}
}

vnr_cv_air_ai = {
	name = RULE_AI_AIR_DESIGN
	group = RULE_GROUP_NAVY_REWORK

	default = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_AI_AIR_DESIGN_BLOCKED_DESC
		allow_achievements = yes
	}
	option = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_AI_AIR_DESIGN_FREE_DESC
		allow_achievements = yes
	}
}