navy_rework_category = {
    add_never_built_blueprints = {
        icon = generic_naval
        fire_only_once = yes
        allowed = {
            OR = {
                tag = ENG
                tag = FRA
                tag = GER
                tag = ITA
                tag = JAP
                tag = SOV
                tag = USA
            }
        }
        complete_effect = {
            FROM = {
                if = {
                    limit = { original_tag = ENG }
                    ENG_never_built_blueprints = yes
                }
                if = {
                    limit = { original_tag = FRA }
                    FRA_never_built_blueprints = yes
                }
                if = {
                    limit = { original_tag = GER }
                    GER_never_built_blueprints = yes
                }
                if = {
                    limit = { original_tag = ITA }
                    ITA_never_built_blueprints = yes
                }
                if = {
                    limit = { original_tag = JAP }
                    JAP_never_built_blueprints = yes
                }
                if = {
                    limit = { original_tag = SOV }
                    SOV_never_built_blueprints = yes
                }
                if = {
                    limit = { original_tag = USA }
                    USA_never_built_blueprints = yes
                }
            }
        }
    }

    show_wunderwaffe = {
        visible = {
			NOT = { has_global_flag = wunderwaffe_shown }
			has_game_rule = { rule = allow_never_built option = FREE }
		}
        available = {
            num_of_naval_factories > 0
        }
        complete_effect = {
            country_event = navy_rework.100
        }
    }

    add_alicorn = {
        icon = generic_naval
        visible = { has_global_flag = wunderwaffe_shown }
        available = {
            num_of_naval_factories > 0
        }
        fire_only_once = yes
        complete_effect = {
            country_event = navy_rework.1 
        }
    }
    add_constitution = {
        icon = generic_naval
        visible = { has_global_flag = wunderwaffe_shown }
        available = {
            num_of_naval_factories > 0
        }
        fire_only_once = yes
        complete_effect = {
            country_event = navy_rework.2
        }
    }
    add_macross = {
        icon = generic_naval
        visible = { has_global_flag = wunderwaffe_shown }
        available = {
            num_of_naval_factories > 0
        }
        fire_only_once = yes
        complete_effect = {
            country_event = navy_rework.3
        }
    }
    add_space_yamato = {
        icon = generic_naval
        visible = { has_global_flag = wunderwaffe_shown }
        available = {
            num_of_naval_factories > 0
        }
        fire_only_once = yes
        complete_effect = {
            country_event = navy_rework.4
        }
    }

    add_kuk_never_built_blueprints = {
        allowed = {
            OR = {
                tag = AUS
                tag = HUN
            }
        }
        # visible = { has_game_rule = { rule = allow_never_built option = FREE } }
        available = {
            num_of_naval_factories > 0
        }
        cost = 50
        fire_only_once = yes
        complete_effect = {
            KuK_never_built_blueprints = yes
        }
        ai_will_do = {
            factor = 1
        }
    }

    add_km_never_built_blueprints = {
        allowed = {
            tag = GER
        }
        available = {
            num_of_naval_factories > 0
        }
        cost = 50
        fire_only_once = yes
        complete_effect = {
            km_never_built_blueprints = yes
        }
        ai_will_do = {
            factor = 0
        }
    }
}