naval_cruiser_large = {
	category = naval
	#available_for = {}
	#blocked_for = {}
	roles = { vnr_naval_cruiser_large }
	priority = { base = 10 }

    capital_cruiser_1932_big = {
		name = vnr_cb_1932
		role_icon_index = 21

		priority = {
			base = 10
			modifier = { factor = 0.1 has_tech = improved_ship_hull_cruiser }
		}

		
		history = yes
		target_variant = {
			match_value = 500.0
			type = vnr_ship_hull_cruiser_3
			modules = {
				fixed_ship_battery_slot = ship_medium_heavy_battery_1
				fixed_ship_anti_air_slot = ship_anti_air
				fixed_ship_fire_control_system_slot = ship_fire_control_system
				fixed_ship_engine_slot = { upgrade = current any_of = { cruiser_ship_engine_3 cruiser_ship_engine_2 cruiser_ship_engine_1 } }
				fixed_ship_radar_slot = {
					any_of = { ship_radar }
					module = empty
				}
				fixed_ship_armor_slot = { upgrade = current any_of = { ship_armor_cruiser_heavy_3 ship_armor_cruiser_heavy_2 ship_armor_cruiser_heavy_1 } }
				fixed_ship_secondaries_slot = ship_dp_secondaries
				fixed_ship_role_slot = ship_hull_cruiser_role_cb
				fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous heavy_miscellaneous generic_miscellaneous } }
				front_1_custom_slot = ship_medium_heavy_battery_1
				mid_1_custom_slot = ship_anti_air
				mid_2_custom_slot = ship_torpedo
				mid_3_custom_slot = ship_airplane_launcher
				rear_1_custom_slot = ship_medium_heavy_battery_1
				rear_2_custom_slot = ship_medium_heavy_battery_1
			}
		}
	}

    capital_cruiser_1940_big = {
		name = vnr_cb_1940
		role_icon_index = 21

		priority = {
			base = 30
			modifier = { factor = 0.1 has_tech = advanced_ship_hull_cruiser }
		}

		
		history = yes
		target_variant = {
			match_value = 1000.0

			type = vnr_ship_hull_cruiser_4
			modules = {
				fixed_ship_battery_slot = ship_medium_heavy_battery_1
				fixed_ship_anti_air_slot = ship_anti_air
				fixed_ship_fire_control_system_slot = ship_fire_control_system
				fixed_ship_engine_slot = { upgrade = current any_of = { cruiser_ship_engine_4 cruiser_ship_engine_3 cruiser_ship_engine_2 cruiser_ship_engine_1 } }
				fixed_ship_radar_slot = { any_of = { ship_radar } }
				fixed_ship_armor_slot = { upgrade = current any_of = { ship_armor_cruiser_heavy_4 ship_armor_cruiser_heavy_3 ship_armor_cruiser_heavy_2 ship_armor_cruiser_heavy_1 } }
				fixed_ship_secondaries_slot = ship_dp_secondaries
                fixed_ship_role_slot = ship_hull_cruiser_role_cb
				fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous heavy_miscellaneous generic_miscellaneous } }
				front_1_custom_slot = ship_medium_heavy_battery_1
				mid_1_custom_slot = ship_anti_air
				mid_2_custom_slot = ship_torpedo
				mid_3_custom_slot = ship_airplane_launcher
				rear_1_custom_slot = ship_medium_heavy_battery_1
				rear_2_custom_slot = ship_medium_heavy_battery_1
			}
		}
	}

	capital_cruiser_1944_big = {
		name = vnr_cb_1944
		role_icon_index = 21

		priority = {
			base = 0
			modifier = { add = 50 has_tech = advanced_ship_hull_cruiser }
		}

		
		history = yes
		target_variant = {
			match_value = 1000.0

			type = vnr_ship_hull_cruiser_5
			modules = {
				fixed_ship_battery_slot = ship_medium_heavy_battery_2
				fixed_ship_anti_air_slot = ship_anti_air
				fixed_ship_fire_control_system_slot = ship_fire_control_system
				fixed_ship_engine_slot = { upgrade = current any_of = { cruiser_ship_engine_5 cruiser_ship_engine_4 cruiser_ship_engine_3 cruiser_ship_engine_2 cruiser_ship_engine_1 } }
				fixed_ship_radar_slot = { any_of = { ship_radar } }
				fixed_ship_armor_slot = { upgrade = current any_of = { ship_armor_cruiser_heavy_4 ship_armor_cruiser_heavy_3 ship_armor_cruiser_heavy_2 ship_armor_cruiser_heavy_1 } }
				fixed_ship_secondaries_slot = ship_dp_secondaries
                fixed_ship_role_slot = ship_hull_cruiser_role_cb
				fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous heavy_miscellaneous generic_miscellaneous } }
				front_1_custom_slot = ship_anti_air
				front_2_custom_slot = ship_medium_heavy_battery_2
				mid_1_custom_slot = ship_anti_air
				mid_2_custom_slot = ship_torpedo
				mid_3_custom_slot = ship_airplane_launcher
				rear_1_custom_slot = ship_medium_heavy_battery_2
				rear_2_custom_slot = ship_medium_heavy_battery_2
			}
		}
	}
}