ideas = {
	cheat_construction = {
		cheat_only_construction_lv1 = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 1
			modifier = {
				production_speed_buildings_factor = 0.5
				industry_repair_factor = 0.5
				industry_free_repair_factor = 0.25
			}
		}
		cheat_only_construction_lv2 = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 2
			modifier = {
				production_speed_buildings_factor = 1
				industry_repair_factor = 1
				industry_free_repair_factor = 0.5
			}
		}
		cheat_only_construction_lv3 = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 3
			modifier = {
				production_speed_buildings_factor = 5
				industry_repair_factor = 5
				industry_free_repair_factor = 5
			}
		}
		cheat_construction_lv1 = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 4
			modifier = {
				global_building_slots_factor = 0.1

				production_speed_buildings_factor = 0.5
				LOCAL_RESOURCES_FACTOR = 0.2
				industry_repair_factor = 0.2
				repair_speed_factor = 0.5
				refit_speed = 0.5
				industry_free_repair_factor = 0.4
				investment_duration_modifier = -0.25
				receiving_investment_duration_modifier = -0.25

				energy_gain_multiplier = 1
				energy_use_multiplier = -0.7
				non_electric_fuel_consumption_modifier = -0.2
				nuclear_fuel_consumption_modifier = -0.2

				total_workforce_modifier = 0.1
				#workforce_eb_gdp_c_multiplier_modifier = 0.1
				agricolture_productivity_modifier = 0.15
				civilian_factories_productivity = 0.15
				military_factories_productivity = 0.15
				dockyard_productivity = 0.15
				offices_productivity = 0.15
				high_unemployment_threshold_modifier = 0.15
				country_productivity_growth_modifier = 1

				production_speed_facility_factor = 0.5
			}
		}
		cheat_construction_lv2 = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 5
			modifier = {
				global_building_slots_factor = 0.2

				production_speed_buildings_factor = 0.75
				LOCAL_RESOURCES_FACTOR = 0.5
				industry_repair_factor = 0.5
				repair_speed_factor = 0.75
				refit_speed = 0.75
				industry_free_repair_factor = 1
				investment_duration_modifier = -0.4
				receiving_investment_duration_modifier = -0.4

				LOCAL_MANPOWER = 0.1

				energy_gain_multiplier = 1
				energy_use_multiplier = -0.7
				non_electric_fuel_consumption_modifier = -0.4
				nuclear_fuel_consumption_modifier = -0.4

				total_workforce_modifier = 0.25
				#workforce_eb_gdp_c_multiplier_modifier = 0.25
				agricolture_productivity_modifier = 0.45
				civilian_factories_productivity = 0.45
				military_factories_productivity = 0.45
				dockyard_productivity = 0.45
				offices_productivity = 0.45
				high_unemployment_threshold_modifier = 0.45
				country_productivity_growth_modifier = 2.5

				production_speed_facility_factor = 0.75
			}
		}
		cheat_construction_lv3 = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 6
			modifier = {
				global_building_slots_factor = 0.5

				production_speed_buildings_factor = 1
				LOCAL_RESOURCES_FACTOR = 1.2
				industry_repair_factor = 0.7
				repair_speed_factor = 1
				refit_speed = 1
				industry_free_repair_factor = 2
				investment_duration_modifier = -0.5
				receiving_investment_duration_modifier = -0.5

				LOCAL_MANPOWER = 0.4

				energy_gain_multiplier = 2
				energy_use_multiplier = -0.7
				non_electric_fuel_consumption_modifier = -0.55
				nuclear_fuel_consumption_modifier = -0.55

				total_workforce_modifier = 0.4
				#workforce_eb_gdp_c_multiplier_modifier = 0.4
				agricolture_productivity_modifier = 0.75
				civilian_factories_productivity = 0.75
				military_factories_productivity = 0.75
				dockyard_productivity = 0.75
				offices_productivity = 0.75
				high_unemployment_threshold_modifier = 0.75
				country_productivity_growth_modifier = 5

				production_speed_facility_factor = 1
			}
		}
		cheat_construction_lv4 = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 7
			modifier = {
				global_building_slots_factor = 1

				production_speed_buildings_factor = 5
				LOCAL_RESOURCES_FACTOR = 2
				industry_repair_factor = 1
				repair_speed_factor = 2.5
				refit_speed = 2.5
				industry_free_repair_factor = 2
				investment_duration_modifier = -0.75
				receiving_investment_duration_modifier = -0.75

				LOCAL_MANPOWER = 1

				energy_gain_multiplier = 7
				energy_use_multiplier = -0.75
				non_electric_fuel_consumption_modifier = -0.75
				nuclear_fuel_consumption_modifier = -0.75

				total_workforce_modifier = 0.75
				#workforce_eb_gdp_c_multiplier_modifier = 0.75
				agricolture_productivity_modifier = 1.5
				civilian_factories_productivity = 1.5
				military_factories_productivity = 1.5
				dockyard_productivity = 1.5
				offices_productivity = 1.5
				high_unemployment_threshold_modifier = 1
				country_productivity_growth_modifier = 10

				production_speed_facility_factor = 5
			}
		}
		cheat_construction_insane = {
			picture = generic_production_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 8
			modifier = {
				global_building_slots_factor = 2

				production_speed_buildings_factor = 100
				LOCAL_RESOURCES = 10
				LOCAL_RESOURCES_FACTOR = 10
				industry_repair_factor = 20
				repair_speed_factor = 25
				refit_speed = 25
				industry_free_repair_factor = 10
				investment_duration_modifier = -0.999999
				receiving_investment_duration_modifier = -0.999999

				LOCAL_MANPOWER = 10

				energy_gain_multiplier = 25
				energy_use_multiplier = -0.96
				non_electric_fuel_consumption_modifier = -0.99
				nuclear_fuel_consumption_modifier = -0.99

				total_workforce_modifier = 10
				#workforce_eb_gdp_c_multiplier_modifier = 100
				agricolture_productivity_modifier = 10
				civilian_factories_productivity = 10
				military_factories_productivity = 10
				dockyard_productivity = 10
				offices_productivity = 10
				high_unemployment_threshold_modifier = 10
				country_productivity_growth_modifier = 25

				production_speed_facility_factor = 100
			}
		}
		cheat_nothingconstruction={
			picture = generic_pp_unity_bonus
			available = { is_ai = no }
			cancel_if_invalid = no
			level = 9
		}
	}
}