#####-----------------------------------------------------------> Mod by Sig "Greatexperiment" Altre
#####-----------------------------------------> Rework By Logan "SpicyAlfredo"

technologies = {
	
	@1930 = 0
	@1936 = 2
	@1938 = 4
	@1939 = 6
	@1940 = 8
	@1941 = 10
	@1942 = 12
	@1943 = 14
	@1944 = 16
	@1945 = 18
	@1946 = 20
	@1947 = 22
	@1948 = 24
	@1949 = 26
	@1950 = 28
	@1951 = 30
	@1952 = 32
	@1953 = 34
	@1954 = 36

	
#####Infantry Weapons and Childern#####
	infantry_weapons = {

		enable_equipments = {
			infantry_equipment_0
		}

		enable_equipment_modules = {
			tank_heavy_machine_gun
			secondary_turret_hmg
			additional_machine_guns

			prewar_weapon
			prewar_anti_tank
			minimum_protective
			bandaging_package
			sapper_shovels
			binoculars
		}
		
		enable_subunits = {
			infantry
			garrison
		}
		
		path = {
			leads_to_tech = infantry_weapons1
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = flamethrower
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = sniper_rifle
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = camo
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1933
		folder = {
			name = infantry_folder
			position = { x = 0 y = -1 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	flamethrower = {

		research_cost = 1.75
		start_year = 1930

		folder = {
			name = infantry_folder
			position = { x = -2  y = -1 }
		}

		enable_equipment_modules = {
			flamethrower
			flame_support
		}

		categories = {
			infantry_weapons
		}
		
		
		ai_will_do = {
			factor = 1
		}

		engineer = {
			breakthrough = 1.5
		}

	}

	sniper_rifle = {
		enable_equipment_modules = {
			sniper_support
		}

		category_recon = {
			soft_attack = 0.7
		}

		category_special_forces = {
			hard_attack = 0.1
		}
		
		
		research_cost = 1.75
		start_year = 1930
		folder = {
			name = infantry_folder
			position = { x = 2 y = 0 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	infantry_weapons1 = {

		enable_equipment_modules = {
			tank_anti_tank_rifle_gun
			regular_weapon
		}
				
		path = {
			leads_to_tech = infantry_weapons2
			research_cost_coeff = 1
		}	

		path = {
			leads_to_tech = r56_anti_tank_kit
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1936 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 10
				tag = CHI
				
				OR = {
					date > "1937.1.1"
					JAP = { is_ai = no }
				}
			}
			
			modifier = {
				factor = 10
				date > "1936.1.3"
			}
		}
	}	

	r56_anti_tank_kit = {

		enable_equipment_modules = {
			regular_anti_tank
		}

		category_light_infantry = {
			ap_attack = 0.5
		}

		militia = {
			hard_attack = 0.1
		}
		
		research_cost = 1.75
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 2 y = 2 }
		}
		
		path = {
			leads_to_tech = infantry_at 
			research_cost_coeff = 1
		}

		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 2
			modifier = {
				factor = 5
				date > "1936.1.3"
			}
		}
	}

	infantry_weapons2 = {

		enable_equipment_modules = {
			additional_grenades
		}

		path = {
			leads_to_tech = improved_infantry_weapons
			research_cost_coeff = 1
		}		

		research_cost = 1.5
		start_year = 1938
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1938 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 2
			
			modifier = {
				factor = 5

				OR = {
					tag = CHI
					tag = PRC
					tag = XSM
					tag = SIK
					tag = GXC
					tag = SHX
					tag = YUN
				}
			}

			modifier = {
				factor = 5
				date > "1939.1.1"
			}
		}
	}
	
	improved_infantry_weapons = {

		enable_equipment_modules = {
			improved_weapon
			pistol_protective
		}
		
		path = {
			leads_to_tech = improved_infantry_weapons_2
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = infantry_at
			research_cost_coeff = 0.9
		}
				

		research_cost = 2
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1939 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 3
						
			modifier = {
				factor = 10
				date > "1939.1.1"
			}
			modifier = {
				num_of_military_factories < 50
				factor = 0.5
			}
			modifier = {
				factor = 0
				tag = SOV
				OR = {
					date < "1944.1.1" # stock up on lots of rifles, we got the manpower
					AND = {
						date > "1943.1.1"
						surrender_progress < 0.1 # if we arent losing badly its ok
					}
				}				
			}			
		}
	}

	improved_infantry_weapons_2 = {

		enable_equipment_modules = {
			additional_ammo
		}

		category_light_infantry = {
			soft_attack = 0.05
		}
		
		cavalry = {
			soft_attack = 0.05
		}
		
		motorized = {
			soft_attack = 0.05
		}
		
		mechanized = {
			soft_attack = 0.05
		}
		amphibious_mechanized = {
			soft_attack = 0.05
		}
		
		path = {
			leads_to_tech = advanced_infantry_weapons
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1940
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1940 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
   
			modifier = {
				factor = 2
				date > "1940.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 5
				date > "1942.1.1"
			}
		}
	}
	
	infantry_at = {

		enable_equipment_modules = {
			improved_anti_tank
		}
				
		path = {
			leads_to_tech = infantry_at2
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1939 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 2
				date > "1942.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1944.1.1"
			}
		}
	}
###------> Old Infantry Anti-Tank   <><> <><> <><> <><> <><>
	
	infantry_at2 = {

		enable_equipment_modules = {
			advanced_anti_tank
			saper_protective
		}
		
		path = {
			leads_to_tech = infantry_at_a
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1943
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1943 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 2
				date > "1943.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1944.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1945.1.1"
			}
		}
	}
	
###------> X <><> <><> <><> <><> <><>
	
	advanced_infantry_weapons = {

		enable_equipment_modules = {
			advanced_weapon
		}
		
		path = {
			leads_to_tech = advanced_infantry_weapons2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1942 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 0.8
			modifier = {
				tag = GER
				factor = 2.5
			}
			modifier = {
				num_of_military_factories > 150
				factor = 2.5
			}
			
			modifier = {
				num_of_military_factories < 50
				factor = 0.5
			}
			modifier = {
				factor = 2
				date > "1941.1.9"
			}
		}
	}
	
###------> Old Infantry Equipment   <><> <><> <><> <><> <><>
	
	advanced_infantry_weapons2 = {

		enable_equipment_modules = {
			gun_grease
		}

		category_light_infantry = {
			soft_attack = 0.05
		}
		cavalry = {
			soft_attack = 0.1
		}		


		motorized = {
			soft_attack = 0.1
		}
		mechanized = {
			soft_attack = 0.1
		}
		amphibious_mechanized = {
			soft_attack = 0.1
		}

		path = {
			leads_to_tech = advanced_infantry_weapons_b
			research_cost_coeff = 1
		}		

		research_cost = 1.5
		start_year = 1943
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1943 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
   
			modifier = {
				factor = 2
				date > "1944.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1945.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1946.1.1"
			}
		}
	}
	
###------> X <><> <><> <><> <><> <><>
	
	paratroopers = {

		enable_subunits = {
			paratrooper
		}
		
		path = {
			leads_to_tech = paratroopers2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1936 }
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = paratrooper
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_paratroopers"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0

			modifier = {
				factor = 2
				tag = USA
			}
			
			modifier = {
				factor = 2
				tag = GER
			}
			
			modifier = {
				factor = 2
				tag = ENG
			}
		}
	}
	
	paratroopers2 = {

		paratrooper = {
			max_organisation = 5
			soft_attack = 0.05
		}
		
		path = {
			leads_to_tech = paratroopers3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1939 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
   
			modifier = {
				factor = 2
				tag = USA
			}
			
			modifier = {
				factor = 2
				tag = GER
			}
			
			modifier = {
				factor = 2
				tag = ENG
			}
		}
	}
	
###------> Old Paratroopers <><> <><> <><> <><> <><>
	
	paratroopers3 = {

		paratrooper = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = paratroopers_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1942 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
			
			modifier = {
				factor = 2
				tag = USA
			}
			
			modifier = {
				factor = 2
				tag = GER
			}
			
			modifier = {
				factor = 2
				tag = ENG
			}
		}
	}
	
	marines = {

		enable_subunits = {
			marine
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = marine
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_marines"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}		

		path = {
			leads_to_tech = marines2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1936 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7
			
			modifier = {
				factor = 3
				tag = USA
			}
			
			modifier = {
				factor = 3
				tag = JAP
			}
		}
	}
	
	marines2 = {

		marine = {
			max_organisation = 5
			soft_attack = 0.05
		}
		path = {
			leads_to_tech = marines3
			research_cost_coeff = 1
		}
		

		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1939 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7

			modifier = {
				factor = 3
				tag = USA
			}
			
			modifier = {
				factor = 3
				tag = JAP
			}
		}
	}
	
###------> Old Marines <><> <><> <><> <><> <><>
	
	marines3 = {

		marine = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = marines_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1942 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
		ai_will_do = {
			factor = 0.7
			
			modifier = {
				factor = 3
				tag = USA
			}
			
			modifier = {
				factor = 3
				tag = JAP
			}
		}
	}
	
###------> X <><> <><> <><> <><> <><>
	
	tech_mountaineers = {

		enable_subunits = {
			mountaineers
		}

		on_research_complete_limit = {
			
			NOT = {
				has_template_containing_unit = mountaineers
			}
		}
		on_research_complete = {	
			hidden_effect = {
				load_oob = "unlock_mountineers"
			}
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}	
		path = {
			leads_to_tech = tech_mountaineers2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1936 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
	tech_mountaineers2 = {

		mountaineers = {
			max_organisation = 5
			soft_attack = 0.05
		}
		path = {
			leads_to_tech = tech_mountaineers3
			research_cost_coeff = 1
		}


		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1939 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
###------> Old Mountaineers <><> <><> <><> <><> <><>

	tech_mountaineers3 = {

		mountaineers = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = mountaineers_a
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1942 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}		
	
###------> X <><> <><> <><> <><> <><>

###------> Special Forces <><> <><> <><> <><> <><>
	
	tech_special_forces = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.05
			acclimatization_cold_climate_gain_factor = 0.05
		}

		path = {
			leads_to_tech = advanced_special_forces
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = improved_special_forces
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1938
		folder = {
			name = infantry_folder
			position = { x = 24 y = @1938 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}


	advanced_special_forces = {
		xor={
			improved_special_forces
		}

		category_special_forces = {
			max_organisation = 5
			defense = 0.05
		}

		special_forces_training_time_factor = 0.1
		
		path = {
			leads_to_tech = extreme_environment_training
			research_cost_coeff = 1
		}


		research_cost = 2
		start_year = 1940
		folder = {
			name = infantry_folder
			position = { x = 23 y = @1940 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}

	improved_special_forces = {
		xor={
			advanced_special_forces
		}

		special_forces_cap = 0.05
		special_forces_training_time_factor = -0.1
		
		path = {
			leads_to_tech = survival_training
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1940
		folder = {
			name = infantry_folder
			position = { x = 25 y = @1940 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}

	extreme_environment_training = {

		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.50
			acclimatization_cold_climate_gain_factor = 0.50
		}
		
		special_forces_no_supply_grace = 48
		special_forces_training_time_factor = 0.1
		
		path = {
			leads_to_tech = elite_forces
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1943
		folder = {
			name = infantry_folder
			position = { x = 23 y = @1943 }
		}
		
		categories = {

			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}




	}

	survival_training = {

		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
		}
		
		special_forces_out_of_supply_factor = -0.1
		
		path = {
			leads_to_tech = elite_forces
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1943
		folder = {
			name = infantry_folder
			position = { x = 25 y = @1943 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}

	elite_forces = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
			max_organisation = 5
			soft_attack = 0.05
		}
		
		special_forces_no_supply_grace = 48
		
		path = {
			leads_to_tech = elite_forces_02
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1946
		folder = {
			name = infantry_folder
			position = { x = 24 y = @1946 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
	elite_forces_02 = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
			max_organisation = 5
			soft_attack = 0.05
		}
		
		special_forces_no_supply_grace = 48
		
		path = {
			leads_to_tech = elite_forces_03
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1950
		folder = {
			name = infantry_folder
			position = { x = 24 y = @1950 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
	elite_forces_03 = {
		category_special_forces = {
			acclimatization_hot_climate_gain_factor = 0.20
			acclimatization_cold_climate_gain_factor = 0.20
			max_organisation = 5
			soft_attack = 0.05
		}
		
		special_forces_no_supply_grace = 48

		research_cost = 2
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = 24 y = @1954 }
		}
		
		categories = {
			mountaineers_tech
			marine_tech
			para_tech
			r56_special_forces_training_tech
		}
		
		ai_will_do = {
			factor = 0.7
		}
	}
	
	jungle_warfare = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: RAJ_jungle_training_effect
		marine = {
			jungle = {
				attack = 0.05 
				movement = 0.1
			}
		}

		mountaineers = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}

		paratrooper = {
			jungle = {
				attack = 0.05
				movement = 0.1
			}
		}

	}

	SWI_mountaineer_paratroopers_tech = { #Unlocked in Swiss Focus SWI_mountaneer_paratroopers

		research_cost = 1

		allow = {
			always = no
		}

		paratrooper = {  # CHANGE TOOLTIP WHEN NEEDED
			mountain = {
				attack = 0.35
				defence = 0.1
				movement = 0.2
			}
			hills = {
				attack = 0.2
				defence = 0.05
				movement = 0.1
			}
		}

	}

	HUN_light_infantry_tech = {

		research_cost = 1

		# only from focus!!! #####
		allow = {
			always = no
		}


		#If you change these
		#Change the custom tooltip too: HUN_light_infantry_divisions_doctrine_effect
		infantry = {
			forest = {
				attack = 0.02
				movement = 0.05
			}

			urban = {
				attack = 0.05 
				movement = 0.05
			}
		}
	}

	
###------> Old Night Vision <><> <><> <><> <><> <><>

	#Jumps Out of Order to SWA
	night_vision = {
		enable_equipment_modules = {
			night_vision_device
		}

		land_night_attack = 0.15
		
		path = {
			leads_to_tech = night_vision2
			research_cost_coeff = 1
		}
		
		research_cost = 2.5
		start_year = 1944
		folder = {
			name = infantry_folder
			position = { x = -1 y = @1944 }
		}
		
		categories = {
			night_vision
		}
		
		ai_will_do = {
			factor = 4
			
			modifier = {
				factor = 2
				date > "1942.1.9"
			}
			
			modifier = {
				factor = 2
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 5
				date > "1943.1.6"
			}
			
			modifier = {
				factor = 5
				date > "1946.1.1"
			}
		}
		}
		
		#Jumps Out of Order to SWB
		night_vision2 = {

		land_night_attack = 0.15	
		
		path = {
			leads_to_tech = night_vision_a
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1947
		folder = {
			name = infantry_folder
			position = { x = -1 y = @1947 }
		}
		
		categories = {
			night_vision
		}
		
		ai_will_do = {
			factor = 4
			
			modifier = {
				factor = 2
				date > "1945.1.9"
			}
			
			modifier = {
				factor = 2
				date > "1946.1.1"
			}
			
			modifier = {
				factor = 5
				date > "1946.1.6"
			}
		}
		}
	
	###------> X <><> <><> <><> <><> <><>

	support_weapons = {

		enable_equipment_modules = {
			prewar_attack_support
			prewar_defence_support
		}
		
		path = {
			leads_to_tech = support_weapons2
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1918
		folder = {
			name = infantry_folder
			position = { x = -2 y = 1 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 15
				OR = {
					tag = CHI
					tag = PRC
					tag = XSM
					tag = SIK
					tag = GXC
					tag = SHX
					tag = YUN
				}
			}			
			modifier = {
				factor = 2
				date > "1937.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1938.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1939.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}
	
	support_weapons2 = {

		enable_equipment_modules = {
			regular_attack_support
			regular_defence_support
		}
		
		path = {
			leads_to_tech = support_weapons3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1938
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1938 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 5

				OR = {
					tag = CHI
					tag = PRC
					tag = XSM
					tag = SIK
					tag = GXC
					tag = SHX
					tag = YUN
				}
			}
			modifier = {
				factor = 2
				date > "1938.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1939.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1940.1.1"
			}
   
			modifier = {
				factor = 2
				date > "1941.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}
 
	support_weapons3 = {

		enable_equipment_modules = {
			improved_attack_support
			improved_defence_support
		}
		
		path = {
			leads_to_tech = support_weapons4
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1940
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1940 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
   
			modifier = {
				factor = 2
				date > "1940.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1941.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1942.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1943.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}
	
###------> Old Support Weapons   <><> <><> <><> <><> <><>
	
	support_weapons4 = {

		enable_equipment_modules = {
			advanced_attack_support
			advanced_defence_support
		}
		
		path = {
			leads_to_tech = support_weapons_a
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1942 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1	
   
			modifier = {
				factor = 2
				date > "1942.1.6"
			}
	
			modifier = {
				factor = 2
				date > "1943.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1944.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1945.1.1"
			}
			modifier = {
				has_war = yes
				factor = 2
			}
		}
	}
	
	advanced_infantry_weapons_b = {

		enable_equipment_modules = {
			new_weapon
		}
		
		path = {
			leads_to_tech = advanced_infantry_weapons_e
			research_cost_coeff = 1
		}	

		research_cost = 1.5
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1945 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1948.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1951.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1952.1.1"
			}			
		}
	}
	
	advanced_infantry_weapons_c = {

		category_light_infantry = {
			soft_attack = 0.05
		}
		cavalry = {
			soft_attack = 0.1
		}		

		motorized = {
			soft_attack = 0.1
		}
		mechanized = {
			soft_attack = 0.1
		}
		amphibious_mechanized = {
			soft_attack = 0.1
		}	
		
		path = {
			leads_to_tech = advanced_infantry_weapons_f
			research_cost_coeff = 1
		}	

		research_cost = 1.5
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1949 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1950.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1951.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1952.1.1"
			}			
		}
	}
	
	advanced_infantry_weapons_d = {

		category_light_infantry = {
			soft_attack = 0.05
		}
		cavalry = {
			soft_attack = 0.1
		}		

		motorized = {
			soft_attack = 0.1
		}
		mechanized = {
			soft_attack = 0.1
		}
		amphibious_mechanized = {
			soft_attack = 0.1
		}

		research_cost = 1.5
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1953 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1952.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1953.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1954.1.1"
			}			
		}
	}
	
	advanced_infantry_weapons_e = {

		enable_equipment_modules = {
			new_weapon_2
		}

		research_cost = 1.5
		start_year = 1948
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1948 }
		}
		
		path = {
			leads_to_tech = advanced_infantry_weapons_c
			research_cost_coeff = 1
		}

		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1954.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1955.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1956.1.1"
			}			
		}
	}

	advanced_infantry_weapons_f = {

		enable_equipment_modules = {
			new_weapon_3
		}
		
		path = {
			leads_to_tech = advanced_infantry_weapons_d
			research_cost_coeff = 1
		}	

		research_cost = 1.5
		start_year = 1952
		folder = {
			name = infantry_folder
			position = { x = 0 y = @1952 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1948.1.6"
			}
   
			modifier = {
				factor = 2
				date > "1951.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1952.1.1"
			}			
		}
	}

	
	
###------> New Infantry Anti-Tank   <><> <><> <><> <><> <><>

	infantry_at_a = {

		enable_equipment_modules = {
			new_anti_tank
		}
		
		path = {
			leads_to_tech = infantry_at_b
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1948
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1948 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1947.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1948.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1949.1.1"
			}			
		}
	}
	
	infantry_at_b = {

		enable_equipment_modules = {
			new_anti_tank_2
		}
		
		path = {
			leads_to_tech = infantry_at_c
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1950
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1950 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1949.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1950.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1951.1.1"
			}			
		}
	}
	
	infantry_at_c = {

		enable_equipment_modules = {
			new_anti_tank_3
		}
		
		research_cost = 1.5
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 2 y = @1953 }
		}
		
		categories = {
			infantry_weapons
			anti_tank_infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 2
				date > "1952.1.6"
			}
			
			modifier = {
				factor = 2
				date > "1953.1.1"
			}
			
			modifier = {
				factor = 2
				date > "1954.1.1"
			}			
		}
	}
	
	
###------> X   <><> <><> <><> <><> <><>

###------> New Paratroopers <><> <><> <><> <><> <><>
	
	paratroopers_a = {

		paratrooper = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = paratroopers_b
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1945 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
		}
	}
	
	paratroopers_b = {

		paratrooper = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = paratroopers_c
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1949 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
		}
	}
	
	paratroopers_c = {

		paratrooper = {
			max_organisation = 5
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 20 y = @1953 }
		}
		
		categories = {
			para_tech
			r56_paratroops_infantry_tech
		}
		
		ai_will_do = { #Changed to 0 because the AI can't do paradrops so all those techs are useless to them
			factor = 0
		}
	}	
	
###------> X <><> <><> <><> <><> <><>

###------> New Marines <><> <><> <><> <><> <><>
	
	marines_a = {

		marine = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = marines_b
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1945 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
	}	
	
	marines_b = {

		marine = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = marines_c
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1949 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
	}	
	
	marines_c = {

		marine = {
			max_organisation = 5
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 16 y = @1953 }
		}
		
		categories = {
			marine_tech
			r56_marines_infantry_tech
		}
	}
	
###------> X <><> <><> <><> <><> <><>

###------> New Mountaineers <><> <><> <><> <><> <><>
	
	mountaineers_a = {

		mountaineers = {
			max_organisation = 5
		}
		
		path = {

			leads_to_tech = mountaineers_b
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1945 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	mountaineers_b = {

		mountaineers = {
			max_organisation = 5
		}
		
		path = {
			leads_to_tech = mountaineers_c
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1949 }
		}
	
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	mountaineers_c = {

		mountaineers = {
			max_organisation = 5
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 18 y = @1953 }
		}
		
		categories = {
			infantry_tech
			mountaineers_tech
			r56_mountain_infantry_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
###------> Jaeger Troops  <><> <><> <><> <><> <><>


	
	jungletroops = {

		enable_subunits = {

			jungletroop
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = jungletroop
			}
		}
		on_research_complete = {
			hidden_effect = {

				load_oob = "unlock_jungletroops"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {

			leads_to_tech = jungletroops2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1936 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}
	}
	
	jungletroops2 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}

		path = {

			leads_to_tech = jungletroops3
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1939 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}
	}
	
	jungletroops3 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = jungletroops4
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1942 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}		
	}
	
	jungletroops4 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = jungletroops5
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1945 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}		
	}
	
	jungletroops5 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = jungletroops6
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1949}
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}		
	}
	
	jungletroops6 = {

		jungletroop = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 12 y = @1953 }
		}
		
		categories = {
			infantry_tech
			r56_jungle_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = BRA
					tag = VEN
					tag = COG
					tag = INS
					tag = MAL
					tag = SIA
					tag = RAJ
					tag = AST
					tag = SAF
				}
			}
		}		
	}
	
	shocktroops = {

		enable_subunits = {
			shocktroop
		}

		enable_subunits = {
			mot_shocktroop
		}
		
		enable_subunits = {
			mech_shocktroop
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = shocktroop
			}
		}
		on_research_complete = {	
			hidden_effect = {
				load_oob = "unlock_shocktroop"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {
			leads_to_tech = shocktroops2
			research_cost_coeff = 1
		}

		research_cost = 2
		
		start_year = 1936
		
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1936 }
		}
		
		categories = {
			infantry_tech
			r56_shock_infantry_tech
		}

		
		ai_will_do = {
			factor = 0
		}
	}
	
	shocktroops2 = {

		shocktroop = {
			max_organisation = 5
			soft_attack = 0.05
		}

		mot_shocktroop = {
			max_organisation = 2
			soft_attack = 0.03
		}
		
		mech_shocktroop = {
			max_organisation = 2
			soft_attack = 0.03
		}

		path = {
			leads_to_tech = shocktroops3
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1939 }
		}
		
		categories = {
			infantry_tech
			r56_shock_infantry_tech
		}
	}
	
	shocktroops3 = {

		shocktroop = {
			max_organisation = 5
		}

		mot_shocktroop = {
			max_organisation = 2
		}
		
		mech_shocktroop = {
			max_organisation = 2
		}
		
		path = {
			leads_to_tech = shocktroops4
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1942 }
		}
		
		categories = {
			infantry_tech
			r56_shock_infantry_tech
		}
	}
	
	shocktroops4 = {

		shocktroop = {
			max_organisation = 5
		}

		mot_shocktroop = {
			max_organisation = 2
		}
		
		mech_shocktroop = {
			max_organisation = 2
		}
		
		path = {
			leads_to_tech = shocktroops5
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1945 }
		}
		
		categories = {
			infantry_tech
			r56_shock_infantry_tech
		}
	}
	
	shocktroops5 = {

		shocktroop = {
			max_organisation = 5
		}
		
		mot_shocktroop = {
			max_organisation = 2
		}
		
		mech_shocktroop = {
			max_organisation = 2
		}
		
		path = {
			leads_to_tech = shocktroops6
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1949 }
		}
		
		categories = {
			infantry_tech
		}
	}
	
	shocktroops6 = {

		shocktroop = {
			max_organisation = 5
		}

		mot_shocktroop = {
			max_organisation = 2
		}
		
		mech_shocktroop = {
			max_organisation = 2
		}		

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 14 y = @1953 }
		}
		
		categories = {
			r56_shock_infantry_tech
		}
	}
	
	
###------> X <><> <><> <><> <><> <><>

###------> New Support Weapons   <><> <><> <><> <><> <><>
	
	support_weapons_a = {

		enable_equipment_modules = {
			new_attack_support
			new_defence_support
		}

		path = {
			leads_to_tech = support_weapons_b
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1946
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1946 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	support_weapons_b = {

		enable_equipment_modules = {
			new_attack_support_2
			new_defence_support_2
		}
		
		path = {
			leads_to_tech = support_weapons_c
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1950
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1950 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	night_vision_a = {

		land_night_attack = 0.15	
		

		research_cost = 2
		start_year = 1951
		folder = {
			name = infantry_folder
			position = { x = -1 y = @1951 }
		}
		
		categories = {
			night_vision
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	support_weapons_c = {

		enable_equipment_modules = {
			new_attack_support_3
			new_defence_support_3
		}
		
		research_cost = 1.5
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = -2 y = @1954 }
		}
		
		categories = {
			infantry_weapons
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	######### FROM JAPANESE FOCUS ##########
	bicycle_infantry = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			bicycle_battalion
		}		
	}
	camelry = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			camelry
		}		
	}
	######### FROM SOVIET FOCUS ##########
	penal_infantry = {
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			penal_battalion
		}
	}	
	winter_clothes_gw = {


		path = {
			leads_to_tech = winter_clothes_1939
			research_cost_coeff = 1
		}
		
		path = {
			leads_to_tech = jaegers
			research_cost_coeff = 1
		}

		category_all_infantry = {
			acclimatization_cold_climate_gain_factor = 0.15
			default_morale = 0.01
		}
		
		modifier = {
			winter_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 7 y = -1 }
		}
		
		categories = {
			infantry_weapons
			winter_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 3
				OR = {
					original_tag = CAN
					original_tag = SWE
					original_tag = FIN
					original_tag = SAM
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
					original_tag = SOV
				}		
			}			
		}
	}

	winter_clothes_1939 = {

		path = {
			leads_to_tech = winter_clothes_1941
			research_cost_coeff = 1
		}		

		category_all_infantry = {
			acclimatization_cold_climate_gain_factor = 0.15
			default_morale = 0.01
		}
		
		modifier = {
			winter_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1941
		folder = {
			name = infantry_folder
			position = { x = 7 y = @1941 }
		}
		
		categories = {
			infantry_weapons
			winter_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 3
				OR = {
					original_tag = CAN
					original_tag = SWE
					original_tag = FIN
					original_tag = SAM
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
					original_tag = SOV
				}		
			}			
		}
	}

	winter_clothes_1941 = {

		path = {
			leads_to_tech = winter_clothes_1944
			research_cost_coeff = 1
		}

		category_all_infantry = {
			acclimatization_cold_climate_gain_factor = 0.15
			default_morale = 0.01
		}
		
		modifier = {
			winter_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1947
		folder = {
			name = infantry_folder
			position = { x = 7 y = @1947 }
		}
		
		categories = {
			infantry_weapons
			winter_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 3
				OR = {
					original_tag = CAN
					original_tag = SWE
					original_tag = FIN
					original_tag = SAM
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
					original_tag = SOV
				}		
			}			
		}
	}

	winter_clothes_1944 = {

		category_all_infantry = {
			acclimatization_cold_climate_gain_factor = 0.15f
			default_morale = 0.01
		}
		
		modifier = {
			winter_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = 7 y = @1954 }
		}
		
		categories = {
			infantry_weapons
			winter_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 3
				OR = {
					original_tag = CAN
					original_tag = SWE
					original_tag = FIN
					original_tag = SAM
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
					original_tag = SOV
				}		
			}				
		}
	}

	jaegers = {

		enable_subunits = {
			jaeger
		}
		
		on_research_complete_limit = {
			NOT = {
				has_template_containing_unit = jaeger
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_jaegers"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {
			leads_to_tech = jaegers2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1936 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech
		}
		
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}
	}
	
	jaegers2 = {

		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			default_morale = 0.02
		}
		

		path = {
			leads_to_tech = jaegers3
			research_cost_coeff = 1
		}
		
		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1939 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech

		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}
	
	jaegers3 = {

		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			default_morale = 0.02
		}
		
		path = {
			leads_to_tech = jaegers4
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1942 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}	
	
	jaegers4 = {

		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			default_morale = 0.02
		}

		path = {
			leads_to_tech = jaegers5
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1945 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}
	
	jaegers5 = {

		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			default_morale = 0.02
		}
		
		path = {
			leads_to_tech = jaegers6
			research_cost_coeff = 1
		}

		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1949 }
		}
		
		categories = {
			r56_jaeger_infantry_tech	
			infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}
	
	jaegers6 = {


		jaeger = {
			acclimatization_cold_climate_gain_factor = 0.20
			soft_attack = 0.02
			default_morale = 0.02
		}

		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 8 y = @1953 }
		}
		
		categories = {
			r56_jaeger_infantry_tech
			infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = FIN
					tag = SWE
					tag = BEL
				}
			}
		}		
	}

	jngdst_clothes_gw = {


		path = {
			leads_to_tech = jngdst_clothes_1939
			research_cost_coeff = 1
		}		

		path = {
			leads_to_tech = desertinfantry_at
			research_cost_coeff = 1
		}

		path = {
			leads_to_tech = jungletroops
			research_cost_coeff = 1
		}

		category_all_infantry = {
			acclimatization_hot_climate_gain_factor = 0.15
			default_morale = 0.01
		}
		
		modifier = {
			heat_attrition = -0.05
		}


		research_cost = 1.5
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 9 y = -1 }
		}
		
		categories = {
			infantry_weapons
			summer_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.3
				OR = {
					original_tag = SWE
					original_tag = FIN
					original_tag = SAM
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
				}		
			}			
		}
	}

	jngdst_clothes_1939 = {

		path = {
			leads_to_tech = jngdst_clothes_1941
			research_cost_coeff = 1
		}		

		category_all_infantry = {
			acclimatization_hot_climate_gain_factor = 0.15
			default_morale = 0.01
		}
		
		modifier = {
			heat_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1941
		folder = {
			name = infantry_folder
			position = { x = 9 y = @1941 }
		}
		
		categories = {
			infantry_weapons
			summer_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.3
				OR = {
					original_tag = SWE
					original_tag = FIN
					original_tag = SAM
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
				}		
			}			
		}
	}

	jngdst_clothes_1941 = {

		path = {
			leads_to_tech = jngdst_clothes_1944
			research_cost_coeff = 1
		}

		category_all_infantry = {
			acclimatization_hot_climate_gain_factor = 0.15
			default_morale = 0.01
		}
		
		modifier = {
			heat_attrition = -0.05
		}

		research_cost = 1.5
		start_year = 1947
		folder = {
			name = infantry_folder
			position = { x = 9 y = @1947 }
		}
		
		categories = {
			infantry_weapons
			summer_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.3
				OR = {
					original_tag = SWE
					original_tag = FIN
					original_tag = SAM
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
				}		
			}			
		}
	}

	jngdst_clothes_1944 = {


		category_all_infantry = {
			acclimatization_hot_climate_gain_factor = 0.15
			default_morale = 0.01
		}
		
		modifier = {
			heat_attrition = -0.05
		}

		research_cost = 2
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = 9 y = @1954 }
		}
		
		categories = {
			infantry_weapons
			summer_clothing_tech
		}
		
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0.3
				OR = {
					original_tag = SWE
					original_tag = FIN
					original_tag = SAM
					original_tag = GRL
					original_tag = ICE
					original_tag = QBC
				}		
			}
			modifier = {
				factor = 3
				OR = {

					original_tag = IRQ
					original_tag = KUR
					original_tag = PER
					original_tag = SAU
					original_tag = OMA
					original_tag = UAE
					original_tag = QAT
					original_tag = KUW
					original_tag = JOR
					original_tag = PAL
					original_tag = ISR
					original_tag = SYR
					original_tag = LEB
					original_tag = YEM
					original_tag = RAJ
					original_tag = SRL
					original_tag = PAK
					original_tag = BAN
					original_tag = HYD
					original_tag = BYA
					original_tag = SIA
					original_tag = LAO
					original_tag = CAM
					original_tag = VIN
					original_tag = INS
					original_tag = PHI
					original_tag = PNG
					original_tag = MAL
					original_tag = FRI
				
					original_tag = AST

					#africa
					original_tag = MOR
					original_tag = ALG
					original_tag = TUN
					original_tag = LBA
					original_tag = EGY
					original_tag = SUD
					original_tag = ETH
					original_tag = DJI
					original_tag = ERI
					original_tag = SOM
					original_tag = SEN
					original_tag = MLI
					original_tag = NGA
					original_tag = TZN
					original_tag = MLW
					original_tag = RWA
					original_tag = BRD
					original_tag = CAR
					original_tag = CHA
					original_tag = CMR
					original_tag = GAB
					original_tag = RCG
					original_tag = ANG
					original_tag = ZAM
					original_tag = ZIM
					original_tag = BOT
					original_tag = NMB
					original_tag = SAF
					original_tag = MZB
					original_tag = MAD
					original_tag = KEN
					original_tag = UGA
					original_tag = COG

					#South america
					original_tag = BRA
					original_tag = VEN
					original_tag = CAY
					original_tag = SUR
					original_tag = GYA
					original_tag = PAR
					original_tag = BOL
				}		
			}					
		}
	}
	
	desertinfantry_at = {

		enable_subunits = {
			desertinfantry
		}

		on_research_complete_limit = {	
			NOT = {
				has_template_containing_unit = desertinfantry
			}
		}
		on_research_complete = {
			hidden_effect = {
				load_oob = "unlock_desertinfantry"
			}			
			custom_effect_tooltip = UNLOCK_DIVISION_TEMPLATE
		}

		path = {

			leads_to_tech = desertinfantry_at2
			research_cost_coeff = 1
		}

		research_cost = 2
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1936 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}
	}
	
	desertinfantry_at2 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = desertinfantry_at3
			research_cost_coeff = 1
		}

		research_cost = 1.5
		start_year = 1939
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1939 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}
	}
	
	desertinfantry_at3 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = desertinfantry_at4
			research_cost_coeff = 1
		}
		
		research_cost = 2.0
		start_year = 1942
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1942 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}		
	}

	desertinfantry_at4 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = desertinfantry_at5
			research_cost_coeff = 1
		}
		
		research_cost = 2.0
		start_year = 1945
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1945 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
	}
	
	desertinfantry_at5 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}
		
		path = {

			leads_to_tech = desertinfantry_at6
			research_cost_coeff = 1
		}
		
		research_cost = 2.0
		start_year = 1949
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1949 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}		
	}
	
	desertinfantry_at6 = {

		desertinfantry = {
			acclimatization_hot_climate_gain_factor = 0.20
			default_morale = 0.02
			soft_attack = 0.02
		}
		
		research_cost = 2.0
		start_year = 1953
		folder = {
			name = infantry_folder
			position = { x = 10 y = @1953 }
		}
		
		categories = {
			infantry_tech
			r56_desert_infantry_tech
		}
		ai_will_do = {
			factor = 0
			modifier = {
				add = 4
				OR = {
					tag = SAU
					tag = IRQ
					tag = EGY
					tag = SAF
					tag = SYR
					tag = OMA
					tag = LBA
					tag = YEM
				}
			}
		}		
	}



	

	camo = {

		path = {
			leads_to_tech = camo1942
			research_cost_coeff = 1
		}	

		enable_equipment_modules = {
			basic_uniform
		}

		cas_damage_reduction = 0.1
		
		research_cost = 1.6
		start_year = 1936
		folder = {
			name = infantry_folder
			position = { x = 3 y = -1 }
		}
		
		categories = {
			infantry_weapons
			camo_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	camo1942 = {

		enable_equipment_modules = {
			advanced_uniform
		}
		
		cas_damage_reduction = 0.1
		
		path = {
			leads_to_tech = camo1948
			research_cost_coeff = 1
		}	

		research_cost = 1.6
		start_year = 1941
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1941 }
		}
		
		categories = {
			infantry_weapons
			camo_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}	
	
	camo1948 = {

		enable_equipment_modules = {
			semi_modern_uniform
		}
		
		cas_damage_reduction = 0.1
		
		path = {
			leads_to_tech = camo1955
			research_cost_coeff = 1
		}	

		research_cost = 1.6
		start_year = 1947
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1947 }
		}
		
		categories = {
			infantry_weapons
			camo_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
	camo1955 = {

		enable_equipment_modules = {
			modern_uniform
		}
		
		cas_damage_reduction = 0.1

		research_cost = 2
		start_year = 1954
		folder = {
			name = infantry_folder
			position = { x = 3 y = @1954 }
		}
		
		categories = {
			infantry_weapons
			camo_tech
		}
		
		ai_will_do = {
			factor = 1
		}
	}

	######### FROM ITALIAN FOCUS ##########
	blackshirt_assault_battalion_tech = {
	
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		enable_subunits = {
			blackshirt_assault_battalion
		}
	}

	mountain_warfare_militias_tech = { #Hidden tech showed as part of ITA_grande_rivolta_rurale_ns national spirit
		
		allow = {
			always = no
		}

		research_cost = 1
		start_year = 1936

		militia = {
			hills = {
				attack = 0.05 
				movement = 0.1
			}
			mountain = {
				attack = 0.05 
				movement = 0.1
			}
		}
	}

	#Base game has an unfinished tech here, port if implemented
	
###------> X <><> <><> <><> <><> <><>	

	
###------> X   <><> <><> <><> <><> <><>

}

#####-----------------------------------------------------------> End