equipments = {
	helicopter_airframe = {
		can_be_produced = {
			NOT = {
				has_idea = BUL_army_restrictions
			}
		}

		is_archetype = yes
		is_convertable = yes
		picture = archetype_fighter_equipment
		is_buildable = no
		type = fighter
		type_override = fixed_main_weapon_slot
		allowed_types = {
			fighter
			interceptor
			cas
			naval_bomber
		}
		allow_mission_type = training
		group_by = archetype
		sprite = light_plane
		air_map_icon_frame = 1
		interface_category = interface_category_air
		
		interface_overview_category_index = 1
		air_superiority = 1
		reliability = 0.8
		naval_strike_attack = 1
		naval_strike_targetting = 1
		lend_lease_cost = 8
		manpower = 20
		fuel_consumption = 0.05
		build_cost_ic = 16
		resources = {
			aluminium = 2
			rubber = 1
		}

		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_nav_bomber_weapon
					helicopter_transport
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_2 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_3 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_4 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_rotor_type
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_3 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_4 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
		}

		module_count_limit = {
			module = helicopter_rwr
			count < 2
		}

		module_count_limit = {
			module = helicopter_night_vision
			count < 2
		}

		module_count_limit = {
			module = helicopter_thermal_vision
			count < 2
		}

		module_count_limit = {
			module = helicopter_demining_coil
			count < 2
		}

		module_count_limit = {
			module = radar_ball
			count < 2
		}

		module_count_limit = {
			module = helicopter_flare
			count < 2
		}

		module_count_limit = {
			module = helicopter_airdropped_mines
			count < 3
		}

		module_count_limit = {
			module = helicopter_torpedo_mounting
			count < 2
		}

		default_modules = {
			fixed_main_weapon_slot = empty
			fixed_auxiliary_weapon_slot_1 = empty
			fixed_auxiliary_weapon_slot_2 = empty
			fixed_auxiliary_weapon_slot_3 = empty
			fixed_auxiliary_weapon_slot_4 = empty
			engine_type_slot = empty
			special_type_slot_1 = empty
			special_type_slot_2 = empty
			special_type_slot_3 = empty
			special_type_slot_4 = empty
		}
	}

	#Special Project
	helicopter_airframe_00 = {
		archetype = helicopter_airframe
		priority = 130
		year = 1945
		air_range = 300
		maximum_speed = 0
		air_agility = 20
		air_defence = 4
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		
		hardness = 0.05
		defense = 1
		breakthrough = 1
		
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_nav_bomber_weapon
					helicopter_transport
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_rotor_type
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}

		}
	}
	
	#1950
	helicopter_airframe_0 = {
		archetype = helicopter_airframe
		priority = 130
		year = 1950
		air_range = 650
		maximum_speed = 0
		air_agility = 50
		air_defence = 9
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		
		hardness = 0.1
		defense = 4
		breakthrough = 4
		
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_nav_bomber_weapon
					helicopter_transport
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_2 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_3 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_4 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_rotor_type
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_3 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_4 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
		}
	}

	#1960
	helicopter_airframe_1 = {
		archetype = helicopter_airframe
		parent = helicopter_airframe_0
		priority = 130
		year = 1960
		air_range = 650
		maximum_speed = 0
		air_agility = 50
		air_defence = 9
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		
		hardness = 0.12
		defense = 6
		breakthrough = 8
		
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_nav_bomber_weapon
					helicopter_transport
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_2 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_3 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_4 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_rotor_type
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_3 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_4 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
		}
	}

	#1970
	helicopter_airframe_2 = {
		archetype = helicopter_airframe
		parent = helicopter_airframe_1
		priority = 130
		year = 1970
		air_range = 650
		maximum_speed = 0
		air_agility = 50
		air_defence = 9
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		
		hardness = 0.15
		defense = 8
		breakthrough = 12
		
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_nav_bomber_weapon
					helicopter_transport
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_2 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_3 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_4 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_rotor_type
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_3 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_4 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_5 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_6 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
		}
	}

	#1980
	helicopter_airframe_3 = {
		archetype = helicopter_airframe
		parent = helicopter_airframe_2
		priority = 130
		year = 1980
		air_range = 650
		maximum_speed = 0
		air_agility = 50
		air_defence = 9
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		
		hardness = 0.18
		defense = 10
		breakthrough = 16
		
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_nav_bomber_weapon
					helicopter_transport
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_2 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_3 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_4 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_rotor_type
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_3 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_4 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_5 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_6 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
		}
	}

	#1990
	helicopter_airframe_4 = {
		archetype = helicopter_airframe
		parent = helicopter_airframe_3
		priority = 130
		year = 1990
		air_range = 650
		maximum_speed = 0
		air_agility = 50
		air_defence = 9
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		
		hardness = 0.2
		defense = 12
		breakthrough = 20
		
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_nav_bomber_weapon
					helicopter_transport
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_2 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_3 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			fixed_auxiliary_weapon_slot_4 = { 
				required = no
				allowed_module_categories = {
					helicopter_weapon
					helicopter_cas_weapon
					helicopter_mine_warfare_offense
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_rotor_type
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_3 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_4 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_5 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
			special_type_slot_6 = {
				required = no
				allowed_module_categories = {
					helicopter_special_module
					helicopter_mine_warfare_defence
					helicopter_electronic
				}
			}
		}
		
	}


	drone_airframe = {
		can_be_produced = {
			NOT = {
				has_idea = BUL_army_restrictions
			}
		}

		is_archetype = yes
		is_convertable = yes
		picture = archetype_fighter_equipment
		is_buildable = no
		type = fighter
		type_override = fixed_main_weapon_slot
		allowed_types = {
			cas
			naval_bomber
		}
		allow_mission_type = training
		group_by = archetype
		sprite = light_plane
		air_map_icon_frame = 1
		interface_category = interface_category_air
		
		interface_overview_category_index = 1
		air_superiority = 1
		reliability = 0.8
		naval_strike_attack = 1
		naval_strike_targetting = 1
		lend_lease_cost = 8
		manpower = 20
		fuel_consumption = 0.05
		build_cost_ic = 16
		resources = {
			aluminium = 2
			rubber = 1
		}

		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_cas_weapon
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_electronic
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_electronic
				}
			}
		}

		module_count_limit = {
			module = helicopter_rwr
			count < 2
		}

		module_count_limit = {
			module = helicopter_night_vision
			count < 2
		}

		module_count_limit = {
			module = helicopter_thermal_vision
			count < 2
		}

		module_count_limit = {
			module = helicopter_demining_coil
			count < 2
		}

		module_count_limit = {
			module = radar_ball
			count < 2
		}

		module_count_limit = {
			module = helicopter_flare
			count < 2
		}

		module_count_limit = {
			module = helicopter_airdropped_mines
			count < 3
		}

		module_count_limit = {
			module = helicopter_torpedo_mounting
			count < 2
		}

		default_modules = {
			fixed_main_weapon_slot = empty
			fixed_auxiliary_weapon_slot_1 = empty
			engine_type_slot = empty
			special_type_slot_1 = empty
			special_type_slot_2 = empty
		}
	}

	#1970
	drone_airframe_0 = {
		archetype = drone_airframe
		priority = 130
		year = 1970
		air_range = 650
		maximum_speed = 0
		air_agility = 50
		air_defence = 9
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_cas_weapon
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_electronic
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_electronic
				}
			}
		}	
	}
	
	#1980
	drone_airframe_1 = {
		archetype = drone_airframe
		priority = 130
		year = 1980
		air_range = 650
		maximum_speed = 0
		air_agility = 50
		air_defence = 9
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_cas_weapon
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_electronic
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_electronic
				}
			}
		}	
	}
	#1990
	drone_airframe_2 = {
		archetype = drone_airframe
		priority = 130
		year = 1990
		air_range = 650
		maximum_speed = 0
		air_agility = 50
		air_defence = 9
		weight = 4
		naval_strike_attack = 1
		naval_strike_targetting = 1
		build_cost_ic = 17
		resources = {
			aluminium = 3
			rubber = 1
		}
		module_slots = {
			fixed_main_weapon_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_cas_weapon
				}
			}

			fixed_auxiliary_weapon_slot_1 = { 
				required = no
				allowed_module_categories = {
					helicopter_cas_weapon
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					helicopter_engine_type
				}
			}

			special_type_slot_1 = {
				required = yes
				allowed_module_categories = {
					helicopter_electronic
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					helicopter_electronic
				}
			}
		}	
	}
	
}