#duplicate_archetypes = {
#	anti_air_equipment = {
#		picture = GFX_designer_aa_generic
#		archetype = carriage_equipment
#		type = { armor anti_air }
#	}
#}
#equipments = {
#	anti_air_equipment_0 = {
#		year = 1934
#
#		archetype = anti_air_equipment
#		active = no
#		priority = 05
#		visual_level = 0
#		can_convert_from = { 
#			carriage_equipment_0
#		}	
#		default_modules = {
#			main_weapon_slot = prewar_anti_tank
#			armor_slot = fullArmor
#			carriage_slot = standart_carriage
#			special_type_slot_1 = empty
#			special_type_slot_2 = empty
#			special_type_slot_3 = empty
#			special_type_slot_4 = empty
#		}
#	}
#
#
#	anti_air_equipment_1 = {
#		year = 1934
#
#		archetype = anti_air_equipment
#		active = no
#		priority = 05
#		visual_level = 0
#		can_convert_from = { 
#			carriage_equipment_0
#		}	
#		default_modules = {
#			main_weapon_slot = prewar_anti_tank
#			armor_slot = fullArmor
#			carriage_slot = standart_carriage
#			special_type_slot_1 = empty
#			special_type_slot_2 = empty
#			special_type_slot_3 = empty
#			special_type_slot_4 = empty
#		}
#	}
#
#	anti_air_equipment_2 = {
#		year = 1934
#
#		archetype = anti_air_equipment
#		parent = anti_air_equipment_1
#		active = no
#		priority = 05
#		visual_level = 0
#		can_convert_from = { 
#			carriage_equipment_0
#		}	
#		default_modules = {
#			main_weapon_slot = regular_aa_weapon
#			armor_slot = fullArmor
#			carriage_slot = standart_carriage
#			special_type_slot_1 = empty
#			special_type_slot_2 = empty
#			special_type_slot_3 = empty
#			special_type_slot_4 = empty
#		}
#	}
#
#	anti_air_equipment_3 = {
#		year = 1934
#
#		archetype = anti_air_equipment
#		parent = anti_air_equipment_2
#		active = no
#		priority = 05
#		visual_level = 0
#		can_convert_from = { 
#			carriage_equipment_0
#		}	
#		default_modules = {
#			main_weapon_slot = improved_aa_weapon
#			armor_slot = fullArmor
#			carriage_slot = standart_carriage
#			special_type_slot_1 = empty
#			special_type_slot_2 = empty
#			special_type_slot_3 = empty
#			special_type_slot_4 = empty
#		}
#	}
#}