sub_units = {

	moto_ganbara_knight = {
		sprite = infantry
		map_icon_category = infantry

		priority = 603
		ai_priority = 200
		active = no

		type = {
			motorized
		}
		
		group = mobile
		
		categories = {
			category_front_line
			category_all_infantry
			category_army
		}
		
		##COMBAT stats
		soft_attack = 0.08
		hard_attack = 0.08
		air_attack = 0.08
		defense = -0.1
		breakthrough = 0.08
		hardness = 0.5
		recon = 2
		combat_width = 1.0
		
		#Size Definitions
		max_strength = 24
		max_organisation = 64
		default_morale = 0.3
		manpower = 800

		#Misc Abilities
		training_time = 120
		suppression = 2.16
		maximum_speed = 0.10
		weight = 0.75

		supply_consumption = 0.008
		own_equipment_fuel_consumption_mult = 4.8
		
		transport = maid_motorized_equipment
	
		essential = {
			maid_infantry_equipment
			support_weapon
			maid_support_equipment
			maid_motorized_equipment
		}

		need = {
			maid_infantry_equipment = 108
			support_weapon = 48
			maid_support_equipment = 24
			maid_motorized_equipment = 52
		}
		
		forest = {
			attack = 0.00
			defence = 0.00
			movement = -0.20
		}
		jungle = {
			attack = 0.00
			defence = 0.00
			movement = -0.75
		}
		hills = {
			attack = 0.00
			defence = 0.00
			movement = -0.15
		}
		mountain = {
			attack = 0.00
			defence = 0.00
			movement = -0.75
		}
		urban = {
			attack = 0.00
			defence = 0.00
			movement = 0.40
		}
		marsh = {
			attack = 0.00
			defence = 0.00
			movement = -0.85
		}
		desert = {
			attack = 0.00
			defence = 0.00
			movement = -0.30
		}
		river = {
			attack = -0.20
			movement = -0.10
		}
		amphibious = {
			attack = -0.20
			movement = -0.10
		}
		
	}
}