equipments = {

	support_weapon = {
		year = 1936

		is_archetype = yes
		picture = archetype_support_weapon
		is_buildable = no
		type = infantry
		group_by = archetype
		
		interface_category = interface_category_land
		
		#Misc Abilities
		reliability = 0.80
		maximum_speed = 4.0

		#Defensive Abilities
		defense = 12
		breakthrough = 1

		#Offensive Abilities
		soft_attack = 1
		hard_attack = 1
		ap_attack = 1

		#Space taken in convoy
		lend_lease_cost = 1
		is_convertable = yes
		
		supply_consumption = 0.02
		build_cost_ic = 0.35
		resources = {
			steel = 1
		}
	}

	# Early HMG  1880
	support_weapon_0 = {
		year = 1880

		archetype = support_weapon
		priority = 10
		visual_level = 0

		#Misc Abilities
		reliability = 0.65
		maximum_speed = 3.5
	}

	# Early HMG & Early LMG  1918
	support_weapon_1 = {
		year = 1918
	
		archetype = support_weapon
		parent = support_weapon_0
		priority = 10
		visual_level = 1

		can_convert_from = {
			support_weapon_0
		}

		#Misc Abilities
		reliability = 0.75

		#Defensive Abilities
		defense = 18
		breakthrough = 3

		#Offensive Abilities
		soft_attack = 2
		hard_attack = 1
		ap_attack = 2

		supply_consumption = 0.03
		build_cost_ic = 0.60
	}

	# MG & Early Mortar  1938
	support_weapon_2 = {
		year = 1938
	
		archetype = support_weapon
		parent = support_weapon_1
		priority = 10
		visual_level = 2

		can_convert_from = {
			support_weapon_1
		}

		#Misc Abilities
		reliability = 0.70

		#Defensive Abilities
		defense = 21
		breakthrough = 5

		#Offensive Abilities
		soft_attack = 2.5
		hard_attack = 1
		ap_attack = 2

		supply_consumption = 0.04
		build_cost_ic = 0.80
	}

	# MG & Mortar  1940
	support_weapon_3 = {
		year = 1940
	
		archetype = support_weapon
		parent = support_weapon_2
		priority = 10
		visual_level = 3

		can_convert_from = {
			support_weapon_2
		}

		#Misc Abilities
		reliability = 0.80

		#Defensive Abilities
		defense = 24
		breakthrough = 7

		#Offensive Abilities
		soft_attack = 3
		hard_attack = 2
		ap_attack = 2

		supply_consumption = 0.05
		build_cost_ic = 0.90
	}

	# MG & Mortar  1942
	support_weapon_4 = {
		year = 1942
	
		archetype = support_weapon
		parent = support_weapon_3
		priority = 10
		visual_level = 4

		can_convert_from = {
			support_weapon_3
		}

		#Misc Abilities
		reliability = 0.65

		#Defensive Abilities
		defense = 30
		breakthrough = 9

		#Offensive Abilities
		soft_attack = 4
		hard_attack = 3
		ap_attack = 3

		supply_consumption = 0.06
		build_cost_ic = 1.05
	}
	
	# MG & Mortar  1944
	support_weapon_x = {
		year = 1944
	
		archetype = support_weapon
		parent = support_weapon_4
		priority = 10
		visual_level = 5

		can_convert_from = {
			support_weapon_4
		}

		#Misc Abilities
		reliability = 0.70

		#Defensive Abilities
		defense = 33
		breakthrough = 12

		#Offensive Abilities
		soft_attack = 4
		hard_attack = 3
		ap_attack = 3

		supply_consumption = 0.06
		build_cost_ic = 1.10
	}
	
	# MG & Mortar  1946
	support_weapon_x_2 = {
		year = 1946
	
		archetype = support_weapon
		parent = support_weapon_x
		priority = 10
		visual_level = 6

		can_convert_from = {
			support_weapon_x
		}

		#Misc Abilities
		reliability = 0.75

		#Defensive Abilities
		defense = 33
		breakthrough = 15

		#Offensive Abilities
		soft_attack = 4
		hard_attack = 3
		ap_attack = 3

		supply_consumption = 0.06
		build_cost_ic = 1.10
	}
	
	# MG & Mortar  1948
	support_weapon_x_3 = {
		year = 1948
	
		archetype = support_weapon
		parent = support_weapon_x_2
		priority = 10
		visual_level = 7

		can_convert_from = {
			support_weapon_x_2
		}

		#Misc Abilities
		reliability = 0.80

		#Defensive Abilities
		defense = 33
		breakthrough = 18

		#Offensive Abilities
		soft_attack = 4
		hard_attack = 3
		ap_attack = 3

		supply_consumption = 0.06
		build_cost_ic = 1.10
	}
	
	# MG & Mortar  1950
	support_weapon_x_4 = {
		year = 1950
	
		archetype = support_weapon
		parent = support_weapon_x_3
		priority = 10
		visual_level = 8

		can_convert_from = {
			support_weapon_x_3
		}

		#Misc Abilities
		reliability = 0.85

		#Defensive Abilities
		defense = 33
		breakthrough = 21

		#Offensive Abilities
		soft_attack = 4
		hard_attack = 3
		ap_attack = 3

		supply_consumption = 0.06
		build_cost_ic = 1.10
	}
	
	# MG & Mortar  1952
	support_weapon_x_5 = {
		year = 1950
	
		archetype = support_weapon
		parent = support_weapon_x_4
		priority = 10
		visual_level = 9

		can_convert_from = {
			support_weapon_x_4
		}

		#Misc Abilities
		reliability = 0.90

		#Defensive Abilities
		defense = 33
		breakthrough = 24

		#Offensive Abilities
		soft_attack = 4
		hard_attack = 3
		ap_attack = 3

		supply_consumption = 0.06
		build_cost_ic = 1.10
	}
	
	# MG & AGL  1954
	support_weapon_x_6 = {
		year = 1954
	
		archetype = support_weapon
		parent = support_weapon_x_5
		priority = 10
		visual_level = 10

		can_convert_from = {
			support_weapon_x_5
		}

		#Misc Abilities
		reliability = 0.75

		#Defensive Abilities
		defense = 36
		breakthrough = 30

		#Offensive Abilities
		soft_attack = 4.5
		hard_attack = 3
		ap_attack = 3

		supply_consumption = 0.07
		build_cost_ic = 1.20
	}
}
