equipments = {
	# Nebelwerfers!
	rocket_artillery_equipment = {
		year = 1940

		is_archetype = yes
		picture = archetype_rocket_artillery_equipment		
		type = { 
			artillery
			motorized
			rocket
		}
		group_by = archetype
		
		interface_category = interface_category_land
		
		#Misc Abilities
		reliability = 0.65
		maximum_speed = 4.0

		#Defensive Abilities
		defense = 12
		breakthrough = 18
		hardness = 0
		armor_value = 0

		#Offensive Abilities
		soft_attack = 15
		hard_attack = 2
		ap_attack = 1
		air_attack = 0
		
		build_cost_ic = 6
		supply_consumption = 0.18
		resources = {
			steel = 2
		}
	}
	
	rocket_artillery_equipment_1 = {
		year = 1940

		archetype = rocket_artillery_equipment
		priority = 60
		visual_level = 0
	}
	
	rocket_artillery_equipment_2 = {
		year = 1943

		archetype = rocket_artillery_equipment
		parent = rocket_artillery_equipment_1
		priority = 60
		visual_level = 1
		
		#Misc Abilities
		reliability = 0.75

		defense = 27
		breakthrough = 33
		soft_attack = 30
		
		build_cost_ic = 8
		supply_consumption = 0.33
		resources = {
			tungsten = 1
			steel = 2
		}
	}
	
	rocket_artillery_equipment_x = {
		year = 1948

		archetype = rocket_artillery_equipment
		parent = rocket_artillery_equipment_2
		priority = 60
		visual_level = 1
		
		#Misc Abilities
		reliability = 0.85

		defense = 33
		breakthrough = 39
		soft_attack = 36
		
		build_cost_ic = 9
		supply_consumption = 0.39
	}

	rocket_artillery_equipment_x_2 = {
		year = 1952

		archetype = rocket_artillery_equipment
		parent = rocket_artillery_equipment_x
		priority = 60
		visual_level = 1
		
		#Misc Abilities
		reliability = 0.9

		defense = 36
		breakthrough = 42
		soft_attack = 39
		
		build_cost_ic = 9
		supply_consumption = 0.39
	}

	#Katyusha 
	motorized_rocket_equipment = {
		year = 1934

		is_archetype = yes
		picture = archetype_motorized_rocket_equipment			
		type = { 
			artillery
			motorized
			rocket
		}
		group_by = archetype
		
		interface_category = interface_category_land
		
		#Misc Abilities
		reliability = 0.8

		#Defensive Abilities
		defense = 15
		breakthrough = 18
		hardness = 0
		armor_value = 0

		#Offensive Abilities
		soft_attack = 18
		hard_attack = 2
		ap_attack = 1
		air_attack = 0
		
		build_cost_ic = 9
		supply_consumption = 0.18
		resources = {
			#oil = 1
			rubber = 1
			steel = 2
		}

		fuel_consumption = 0.3
	}
	
	motorized_rocket_equipment_1 = {
		year = 1939

		archetype = motorized_rocket_equipment
		priority = 70
		visual_level = 0
	}
	#BM-14
	motorized_rocket_equipment_2 = {
		year = 1019

		archetype = motorized_rocket_equipment
		priority = 70
		parent = motorized_rocket_equipment_1
		visual_level = 0

		can_convert_from = {
			motorized_rocket_equipment_1
		}

		#Defensive Abilities
		defense = 33
		breakthrough = 36
		armor_value = 5

		#Offensive Abilities
		soft_attack = 36
		build_cost_ic = 15
		resources = {
			rubber = 1
			steel = 2
			tungsten = 1
		}
		

		fuel_consumption = 0.3
	}
	
}
