equipments = {

	###################################
	######## SPECIAL PROJECTS #########
	###################################

	super_heavy_artillery_equipment = {
		year = 1936

		is_archetype = yes
		picture = archetype_artillery_equipment		
		type = {
			artillery
			infantry #adding infantry type
			#motorized #Removing motorized type
		}
		group_by = archetype
		
		interface_category = interface_category_land

		max_military_factories = 5

		#Misc Abilities
		reliability = 0.35
		maximum_speed = 1.5

		#Defensive Abilities
		defense = 9
		breakthrough = 12
		hardness = 0
		armor_value = 0

		#Offensive Abilities
		soft_attack = 48
		hard_attack = 4
		ap_attack = 4
		air_attack = 0

		#fuel_consumption = 0.25

		additional_collateral_damage = 350

		#Space taken in convoy
		lend_lease_cost = 8
		
		supply_consumption = 0.36
		build_cost_ic = 36
		resources = {
			steel = 3
			tungsten = 3
			chromium = 1
		}
	}

	super_heavy_artillery_equipment_1 = {
		year = 1936

		archetype = super_heavy_artillery_equipment
		priority = 50
		module_slots = inherit
		visual_level = 0
	}
	super_heavy_artillery_equipment_2 = {
		year = 1936

		archetype = super_heavy_artillery_equipment
		priority = 50
		module_slots = inherit
		visual_level = 1
		
		#Misc Abilities
		reliability = 0.55
		maximum_speed = 1.5

		#Defensive Abilities
		defense = 12
		breakthrough = 15
		hardness = 0
		armor_value = 0

		#Offensive Abilities
		soft_attack = 60
		hard_attack = 5
		ap_attack = 5
		air_attack = 0

		#fuel_consumption = 0.25

		additional_collateral_damage = 450

		#Space taken in convoy
		lend_lease_cost = 8
		
		supply_consumption = 0.48
		build_cost_ic = 48
		resources = {
			steel = 3
			tungsten = 4
			chromium = 1
		}
	}

	self_propelled_super_heavy_artillery_equipment = {
		year = 1936

		is_archetype = yes
		picture = archetype_artillery_equipment		
		type = {
			artillery
			infantry #adding infantry type
			#motorized #Removing motorized type
		}
		group_by = archetype
		
		interface_category = interface_category_land

		max_military_factories = 5

		#Misc Abilities
		reliability = 0.35
		maximum_speed = 3.0

		#Defensive Abilities
		defense = 9
		breakthrough = 12
		hardness = 0.1
		armor_value = 0

		#Offensive Abilities
		soft_attack = 48
		hard_attack = 4
		ap_attack = 4
		air_attack = 0

		fuel_consumption = 0.25

		additional_collateral_damage = 350

		#Space taken in convoy
		lend_lease_cost = 8
		
		supply_consumption = 0.36
		build_cost_ic = 48

		resources = {
			tungsten = 3
			steel = 4
			chromium = 1
		}
	}

	self_propelled_super_heavy_artillery_equipment_1 = {
		year = 1936

		archetype = self_propelled_super_heavy_artillery_equipment
		priority = 50
		visual_level = 0
	}
	self_propelled_super_heavy_artillery_equipment_2 = {
		year = 1936

		archetype = self_propelled_super_heavy_artillery_equipment
		priority = 50
		visual_level = 1
		
		#Misc Abilities
		reliability = 0.55
		maximum_speed = 3.5

		#Defensive Abilities
		defense = 12
		breakthrough = 15
		hardness = 0.1
		armor_value = 0

		#Offensive Abilities
		soft_attack = 60
		hard_attack = 5
		ap_attack = 5
		air_attack = 0

		#fuel_consumption = 0.25

		additional_collateral_damage = 450

		#Space taken in convoy
		lend_lease_cost = 8
		
		supply_consumption = 0.48
		build_cost_ic = 60

		resources = {
			tungsten = 4
			steel = 4
			chromium = 1
		}
	}
}