equipments = {

	artillery_equipment_h = {
		year = 1934

		is_archetype = yes
		picture = archetype_artillery_equipment
		type = {
			artillery
			infantry #adding infantry type
			#motorized #Removing motorized type
		}
		group_by = archetype
		
		interface_category = interface_category_land

		#Misc Abilities
		reliability = 0.4
		maximum_speed = 3.0

		#Defensive Abilities
		defense = 12
		breakthrough = 12

		#Offensive Abilities
		soft_attack = 28
		hard_attack = 3
		ap_attack = 3

		additional_collateral_damage = 75

		#Space taken in convoy
		lend_lease_cost = 5
		is_convertable = yes
		
		supply_consumption = 0.24
		build_cost_ic = 23
		resources = {
			tungsten = 2
			steel = 2
		}
	}

	artillery_equipment_h_1 = {
		year = 1934

		archetype = artillery_equipment_h
		priority = 50
		visual_level = 0
		
		#Misc Abilities
		maximum_speed = 2.0
	}
	
	artillery_equipment_h_2 = {
		year = 1939

		archetype = artillery_equipment_h
		parent = artillery_equipment_h_1
		priority = 50
		visual_level = 1

		is_convertable = yes
		can_convert_from = {
			artillery_equipment_h_1
		}
		#Misc Abilities
		reliability = 0.6
		maximum_speed = 2.5

		defense = 18
		breakthrough = 18
		soft_attack = 31
		
		supply_consumption = 0.25
		build_cost_ic = 20
	}
	
	artillery_equipment_h_3 = {
		year = 1942

		archetype = artillery_equipment_h
		parent = artillery_equipment_h_2
		priority = 50
		visual_level = 2
		

		is_convertable = yes
		can_convert_from = {
			artillery_equipment_h_1
			artillery_equipment_h_2
		}
		#Misc Abilities
		reliability = 0.8
		maximum_speed = 3

		defense = 24
		breakthrough = 24
		soft_attack = 33
		
		supply_consumption = 0.26
		build_cost_ic = 18
	}

	artillery_equipment_h_x = {
		year = 1945

		archetype = artillery_equipment_h
		parent = artillery_equipment_h_3
		priority = 50
		visual_level = 3
		
		can_convert_from = {
			artillery_equipment_h_1
			artillery_equipment_h_2
			artillery_equipment_h_3
		}
		#Misc Abilities
		reliability = 0.9
		maximum_speed = 3

		defense = 30
		breakthrough = 30
		soft_attack = 36
		
		supply_consumption = 0.26
		build_cost_ic = 17
	}
	
	artillery_equipment_h_x_2 = {
		year = 1952

		archetype = artillery_equipment_h
		parent = artillery_equipment_h_x
		priority = 50
		visual_level = 4
		
		can_convert_from = {
			artillery_equipment_h_1
			artillery_equipment_h_2
			artillery_equipment_h_3
			artillery_equipment_h_x
		}
		#Misc Abilities
		reliability = 0.9
		maximum_speed = 3

		defense = 39
		breakthrough = 39
		soft_attack = 39
		
		supply_consumption = 0.26
		build_cost_ic = 18
	}
}