equipments = {

	anti_tank_equipment_h = {
		year = 1934

		is_archetype = yes
		picture = archetype_anti_tank_equipment
		type = { 
			anti_tank
			infantry #adding infantry type
		}
		group_by = archetype
		
		interface_category = interface_category_land

		#Misc Abilities
		reliability = 0.75
		maximum_speed = 3.5

		#Defensive Abilities
		defense = 7
		breakthrough = 5
		hardness = 0.10

		#Offensive Abilities
		soft_attack = 9
		hard_attack = 11
		ap_attack = 100

		#Space taken in convoy
		lend_lease_cost = 3

		supply_consumption = 0.04
		build_cost_ic = 18
		resources = {
			steel = 2
			tungsten = 1
		}
	}

	anti_tank_equipment_h_1 = {
		year = 1939

		archetype = anti_tank_equipment_h
		priority = 90
		visual_level = 0
		is_convertable = yes
		
		can_convert_from = {
			anti_air_equipment_h_1
			anti_tank_equipment_3
		}
	}
	
	anti_tank_equipment_h_2 = {
		year = 1941

		archetype = anti_tank_equipment_h
		parent = anti_tank_equipment_h_1
		priority = 90
		visual_level = 1

		is_convertable = yes
		can_convert_from = {
			anti_air_equipment_h_2
		}

		#Misc Abilities
		reliability = 0.80

		#Defensive Abilities
		defense = 9
		breakthrough = 6
		hardness = 0.10

		#Offensive Abilities
		soft_attack = 12
		hard_attack = 14
		ap_attack = 125
		
		supply_consumption = 0.05
		build_cost_ic = 21
	}
	
	anti_tank_equipment_h_3 = {
		year = 1943

		archetype = anti_tank_equipment_h
		parent = anti_tank_equipment_h_2
		priority = 90
		visual_level = 2

		is_convertable = yes
		can_convert_from = {
			anti_air_equipment_h_3
		}

		#Misc Abilities
		reliability = 0.75

		#Defensive Abilities
		defense = 12
		breakthrough = 7
		hardness = 0.15

		#Offensive Abilities
		soft_attack = 15
		hard_attack = 18
		ap_attack = 150
		
		#Space taken in convoy
		lend_lease_cost = 4
				
		supply_consumption = 0.06
		build_cost_ic = 27
		resources = {
			steel = 2
			tungsten = 2
		}
	}
	anti_tank_equipment_h_x = {
		year = 1948

		archetype = anti_tank_equipment_h
		parent = anti_tank_equipment_h_3
		priority = 90
		visual_level = 3

		is_convertable = yes

		#Misc Abilities
		reliability = 0.80
		can_convert_from = {
			anti_air_equipment_h_x
		}

		#Defensive Abilities
		defense = 18
		breakthrough = 9
		hardness = 15

		#Offensive Abilities
		soft_attack = 21
		hard_attack = 24
		ap_attack = 175
		
		#Space taken in convoy
		lend_lease_cost = 5
				
		supply_consumption = 0.08
		build_cost_ic = 36
		resources = {
			steel = 2
			tungsten = 3
		}
	}
	anti_tank_equipment_h_x_2 = {
		year = 1948

		archetype = anti_tank_equipment_h
		parent = anti_tank_equipment_h_x
		priority = 90
		visual_level = 3

		is_convertable = yes

		#Misc Abilities
		reliability = 0.65

		#Defensive Abilities
		defense = 0
		breakthrough = 0
		hardness = 0

		#Offensive Abilities
		soft_attack = 0
		hard_attack = 40
		ap_attack = 200
		
		#Space taken in convoy
		lend_lease_cost = 3
				
		supply_consumption = 0.08
		build_cost_ic = 45
		resources = {
			steel = 2
		}
	}
}
