equipments = {

	anti_tank_equipment = {
		year = 1934

		is_archetype = yes
		picture = archetype_anti_tank_equipment		
		type = { 
			anti_tank
			infantry #adding infantry type
		}
		group_by = archetype
		
		interface_category = interface_category_land

		#Misc Abilities
		reliability = 0.8
		maximum_speed = 4

		#Defensive Abilities
		defense = 4
		breakthrough = 2
		hardness = 0.05

		#Offensive Abilities
		soft_attack = 3
		hard_attack = 3
		ap_attack = 35

		#Space taken in convoy
		lend_lease_cost = 2
				
		supply_consumption = 0.02
		build_cost_ic = 3
		resources = {
			steel = 1
			tungsten = 1
		}
	}

	anti_tank_equipment_1 = {
		year = 1936

		archetype = anti_tank_equipment
		priority = 90
		visual_level = 0
		is_convertable = yes
	}
	
	anti_tank_equipment_2 = {
		year = 1940

		archetype = anti_tank_equipment
		parent = anti_tank_equipment_1
		priority = 90
		visual_level = 1

		is_convertable = yes

		#Defensive Abilities
		defense = 6
		breakthrough = 3
		hardness = 0.05

		#Offensive Abilities
		soft_attack = 7
		hard_attack = 7
		ap_attack = 55
				
		supply_consumption = 0.03
		build_cost_ic = 6
	}
	
	anti_tank_equipment_3 = {
		year = 1943

		archetype = anti_tank_equipment
		parent = anti_tank_equipment_2
		priority = 90
		visual_level = 2

		is_convertable = yes
		can_convert_from = {
			artillery_equipment_l_3
			anti_tank_equipment_h_1
		}

		#Defensive Abilities
		defense = 8
		breakthrough = 4
		hardness = 0.10

		#Offensive Abilities
		soft_attack = 9
		hard_attack = 11
		ap_attack = 75
				
		supply_consumption = 0.04
		build_cost_ic = 9
		resources = {
			steel = 2
			tungsten = 1
		}
	}
	
	anti_tank_equipment_x = {
		year = 1948

		archetype = anti_tank_equipment
		parent = anti_tank_equipment_3
		priority = 90
		visual_level = 3

		is_convertable = yes

		#Defensive Abilities
		defense = 7
		breakthrough = 5
		hardness = 0.00

		#Offensive Abilities
		soft_attack = 9
		hard_attack = 11
		ap_attack = 75
				
		supply_consumption = 0.04
		build_cost_ic = 9
	}
	
	anti_tank_equipment_x_2 = {
		year = 1954

		archetype = anti_tank_equipment
		parent = anti_tank_equipment_x
		priority = 90
		visual_level = 4

		is_convertable = yes

		#Defensive Abilities
		defense = 8
		breakthrough = 6
		hardness = 0.00

		#Offensive Abilities
		soft_attack = 15
		hard_attack = 18
		ap_attack = 95
				
		supply_consumption = 0.05
		build_cost_ic = 18
	}
}
