equipments = {

	anti_air_equipment = {
		year = 1934

		is_archetype = yes
		picture = archetype_anti_air_equipment		
		type = {
			anti_air
			infantry #adding infantry type
		}
		group_by = archetype
		
		interface_category = interface_category_land

		#Misc Abilities
		reliability = 0.8
		maximum_speed = 4.0

		#Offensive Abilities
		soft_attack = 3
		hard_attack = 3
		ap_attack = 20
		air_attack = 4

		#Space taken in convoy
		lend_lease_cost = 2
		
		supply_consumption = 0.03
		build_cost_ic = 2
		resources = {
			steel = 1
		}
	}

	anti_air_equipment_1 = {
		year = 1936

		archetype = anti_air_equipment
		priority = 80
		visual_level = 0
	}
	
	anti_air_equipment_2 = {
		year = 1940

		archetype = anti_air_equipment
		parent = anti_air_equipment_1
		priority = 80
		visual_level = 1

		is_convertable = yes

		soft_attack = 4
		hard_attack = 4
		ap_attack = 35
		air_attack = 12

		supply_consumption = 0.05
		build_cost_ic = 3
		resources = {
			steel = 2
		}
	}
	
	anti_air_equipment_3 = {
		year = 1943

		archetype = anti_air_equipment
		parent = anti_air_equipment_2
		priority = 80
		visual_level = 2

		is_convertable = yes

		soft_attack = 5
		hard_attack = 5
		ap_attack = 40
		air_attack = 16

		supply_consumption = 0.08
		build_cost_ic = 3.5
		resources = {
			steel = 2
		}
	}
	
	anti_air_equipment_x = {
		year = 1948

		archetype = anti_air_equipment
		parent = anti_air_equipment_3
		priority = 80
		visual_level = 3

		is_convertable = yes
		can_convert_from = {
			anti_air_equipment_3
		}

		soft_attack = 6
		hard_attack = 5
		ap_attack = 40
		air_attack = 20

		supply_consumption = 0.09
		build_cost_ic = 4
		resources = {
			steel = 2
		}
	}
	
	anti_air_equipment_x_2 = {
		year = 1954

		archetype = anti_air_equipment
		parent = anti_air_equipment_x
		priority = 80
		visual_level = 4

		is_convertable = yes

		#Misc Abilities
		reliability = 0.65

		soft_attack = 0
		hard_attack = 0
		ap_attack = 0
		air_attack = 25

		supply_consumption = 0.05
		build_cost_ic = 5
		resources = {
			steel = 2
		}
	}
}
