characters={
	SAU_investor_advisor={
		name=SAU_CHARACTER_INDUSTRY_PERSON
		portraits={
			civilian={
				small="gfx/interface/ideas/idea_SAU_investor_advisor.dds"
				large="gfx/leaders/SAU/the_investor_portrait.dds"
			}
		}
		advisor={
			slot = political_advisor
			idea_token = SAU_investor_advisor
			allowed = {
				original_tag = SAU
			}
			cost = 200
			available = {
				has_completed_focus = SAU_focus_industrial_investments
			}
			traits = {
				SAU_investor
			}
			do_effect = {
				always = yes
			}
			ai_will_do = {
				factor = 1.0
			}
		}
	}
	SAU_pp_guy={
		name=SAU_CHARACTER_PP_GUY
		portraits={
			civilian={
				small="GFX_idea_generic_army_europe_2"
			}
		}
		advisor={
			slot = political_advisor
			idea_token = SAU_pp_guy_advisor
			allowed = {
				original_tag = SAU
			}
			cost = 150
			available = {
				has_completed_focus = SAU_consolidate_power
			}
			traits = {
				silent_workhorse
			}
			do_effect = {
				always = yes
			}
			ai_will_do = {
				factor = 1.0
			}
		}
	}
	SAU_propaganda_guy={
		name=SAU_CHARACTER_PROPAGANDA_GUY
		portraits={
			civilian={
				small="GFX_idea_propaganda_character_saudi"
			}
		}
		advisor={
			slot = political_advisor
			idea_token = SAU_propaganda_guy_advisor
			allowed = {
				original_tag = SAU
			}
			cost = 150
			available = {
				#
			}
			traits = {
				propaganda_expert ideological_crusader
			}
			do_effect = {
				always = yes
			}
			ai_will_do = {
				factor = 1.0
			}
		}
	}
	SAU_military_guy={
		name=SAU_CHARACTER_MILITARY_GUY
		portraits={
			civilian={
				small="GFX_idea_generic_army_europe_1"
			}
		}
		advisor={
			slot = political_advisor
			idea_token = SAU_military_guy_advisor
			allowed = {
				original_tag = SAU
			}
			cost = 150
			available = {
				has_completed_focus = SAU_expand_our_military_industries
			}
			traits = {
				war_industrialist
			}
			do_effect = {
				always = yes
			}
			ai_will_do = {
				factor = 1.0
			}
		}
	}
	SAU_raza_mansur={
		name=SAU_CHARACTER_RAZA_MANSUR
		portraits={
			civilian={
				large="gfx/leaders/SAU/raza_mansur.dds"
				#large="GFX_army_leaders_raza_mansur"
			}
		}
		corps_commander={
			traits={ infantry_officer }
			skill=3
			attack_skill=3
			defense_skill=2
			planning_skill=2
			logistics_skill=3
			legacy_id=0
		}
	}
	SAU_taslim_habeeb={
		name=SAU_CHARACTER_TASLIM_HABEEB
		portraits={
			civilian={
				large="gfx/leaders/SAU/taslim_habeeb.dds"
				#large="GFX_army_leaders_taslim_habeeb"
			}
		}
		corps_commander={
			traits={ commando }
			skill=2
			attack_skill=2
			defense_skill=3
			planning_skill=3
			logistics_skill=1
			legacy_id=0
		}
	}
	SAU_abdulaziz_ibn_saud={
		name="Abdulaziz Ibn Saud"
		portraits={
			civilian={
				large=GFX_portrait_Abdulaziz_Ibn_Saud
			}
		}
		country_leader = {
			ideology=despotism
			expire="1965.1.1.1"
			id=-1
		}
	}
	SAU_philip_gordon_lee={
		advisor={
			slot = navy_chief
			idea_token = SAU_philip_gordon_lee
			allowed  = {
					original_tag  = SAU
				}
				traits  = {
					navy_chief_naval_aviation_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Philip Gordon-Lee"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_1"
			}
		}
	}
	SAU_youssef_al_bishi={
		advisor={
			slot = high_command
			idea_token = SAU_youssef_al_bishi
			ledger  = army 
				allowed  = {
					original_tag  = SAU
				}
				traits  = {
					army_armored_1 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Youssef al-Bishi"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_2"
			}
		}
	}
	SAU_hamadan_al_odha={
		advisor={
			slot = navy_chief
			idea_token = SAU_hamadan_al_odha
			allowed  = {
					original_tag  = SAU
				}
				traits  = {
					navy_chief_commerce_raiding_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Hamadan al-Odha"
		portraits={
			army={
				small="GFX_idea_generic_navy_europe_2"
			}
		}
	}
	SAU_sa_ad_shaddad_al_outaibi={
		advisor={
			slot = theorist
			idea_token = SAU_sa_ad_shaddad_al_outaibi
			ledger  = army 
				allowed  = {
					original_tag  = SAU
				}
				traits  = {
					military_theorist 
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Sa'ad Shaddad al Outaibi"
		portraits={
			army={
				small="GFX_idea_generic_army_arab_1"
			}
		}
	}
	SAU_karim_nassar={
		advisor={
			slot = high_command
			idea_token = SAU_karim_nassar
			ledger  = army 
				allowed  = {
					original_tag  = SAU
				}
				traits  = {
					army_cavalry_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Karim Nassar"
		portraits={
			army={
				small="GFX_idea_generic_army_arab_3"
			}
		}
	}
	SAU_hamed_al_sabani={
		advisor={
			slot = theorist
			idea_token = SAU_hamed_al_sabani
			ledger  = navy 
				allowed  = {
					original_tag  = SAU
				}
				traits  = {
					naval_theorist 
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Hamed al-Sabani"
		portraits={
			army={
				small="GFX_idea_generic_navy_arab_2"
			}
		}
	}
	SAU_saud_al_saud={
		advisor={
			slot = high_command
			idea_token = SAU_saud_al_saud
			ledger  = army 
				allowed  = {
					original_tag  = SAU
				}
				traits  = {
					army_logistics_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Saud al Saud"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_1"
			}
		}
	}
	SAU_ismail_ali_al_salhi={
		advisor={
			slot = army_chief
			idea_token = SAU_ismail_ali_al_salhi
			allowed  = {
					original_tag  = SAU
				}
				traits  = {
					army_chief_defensive_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Ismail Ali al-Salhi"
		portraits={
			army={
				small="GFX_idea_generic_army_europe_3"
			}
		}
	}
	SAU_ali_muhammed_khan={
		advisor={
			slot = air_chief
			idea_token = SAU_ali_muhammed_khan
			allowed  = {
					original_tag  = SAU
				}
				traits  = {
					air_chief_ground_support_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Ali Muhammed Khan"
		portraits={
			army={
				small="GFX_idea_generic_air_arab_2"
			}
		}
	}
	SAU_faisal_al_saud={
		advisor={
			slot = army_chief
			idea_token = SAU_faisal_al_saud
			allowed  = {
					original_tag  = SAU
				}
				traits  = {
					army_chief_maneuver_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Faisal al-Saud"
		portraits={
			army={
				small="GFX_idea_generic_army_arab_1"
			}
		}
	}
	SAU_faisal_saud={
		advisor={
			slot = high_command
			idea_token = SAU_faisal_saud
			ledger  = navy 
				allowed  = {
					original_tag  = SAU
				}
				traits  = {
					navy_fleet_logistics_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Faisal Saud"
		portraits={
			army={
				small="GFX_idea_generic_navy_arab_3"
			}
		}
	}
	SAU_gholam_wali={
		advisor={
			slot = air_chief
			idea_token = SAU_gholam_wali
			allowed  = {
					original_tag  = SAU
				}
				traits  = {
					air_chief_reform_2 
				}
				ai_will_do  = {
					factor  = 1.000
				}
		}
# TODO[ PORTRAIT LARGE ]: Missing large portrait please check!
		name="Gholam Wali"
		portraits={
			army={
				small="GFX_idea_generic_air_arab_1"
			}
		}
	}
}