GER = {

	# SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES (in all file)

	#light_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_GER_light_flame_tank_medium # Flammpanzer / Panzer I "Lanzallamas"
	#		}
	#		models = {
	#			GER_light_flame_tank_entity # Flammpanzer / Panzer I "Lanzallamas"
	#		}
	#	}
	#}

	light_tank_flame_chassis = {
		pool = {
			weight = 2
			icons = {
				GFX_GER_light_flame_tank_medium # Flammpanzer / Panzer I "Lanzallamas"
			}
			models = {
				GER_light_flame_tank_entity # Flammpanzer / Panzer I "Lanzallamas"
			}
		}
	}

	#medium_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_GER_medium_flame_tank_medium # Panzerkampfwagen III (flamm)
	#		}
	#		models = {
	#			GER_medium_flame_tank_entity # Panzerkampfwagen III (flamm)
	#		}
	#	}
	#}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2
			icons = {
				GFX_GER_medium_flame_tank_medium # Panzerkampfwagen III (flamm)
			}
			models = {
				GER_medium_flame_tank_entity # Panzerkampfwagen III (flamm)
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_land_cruiser_armor_2_medium
				GFX_GER_land_cruiser_armor_medium
			}
			models = {
				GER_land_cruiser_alt_0_entity
				GER_land_cruiser_entity
			}
		}
	}
}

ITA = {
	#light_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_ITA_light_flame_tank_medium # L3/35 LF "Lanciaflame"
	#		}
	#		models = {
	#			ITA_light_flame_tank_entity # L3/35 LF "Lanciaflame"
	#		}
	#	}
	#}

	light_tank_flame_chassis = {
		pool = {
			weight = 2
			icons = {
				GFX_ITA_light_flame_tank_medium # L3/35 LF "Lanciaflame"
			}
			models = {
				ITA_light_flame_tank_entity # L3/35 LF "Lanciaflame"
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_land_cruiser_armor_medium
			}
			models = {
				ITA_land_cruiser_entity
			}
		}
	}
}

SOV = {
	#light_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_SOV_light_flame_tank_medium # T-26 Chemical Tanks (HT-26, HT-130, HT-133, HT-134)
	#		}
	#		models = {
	#			SOV_light_flame_tank_entity # T-26 Chemical Tanks (HT-26, HT-130, HT-133, HT-134)
	#		}
	#	}
	#}

	light_tank_flame_chassis = {
		pool = {
			weight = 2
			icons = {
				GFX_SOV_light_flame_tank_medium # T-26 Chemical Tanks (HT-26, HT-130, HT-133, HT-134)
			}
			models = {
				SOV_light_flame_tank_entity # T-26 Chemical Tanks (HT-26, HT-130, HT-133, HT-134)
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_SOV_land_cruiser_armor_medium
			}
			models = {
				SOV_land_cruiser_entity
			}
		}
	}
}

ENG = {
	#heavy_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_ENG_heavy_flame_tank_medium # Churchill Crocodile
	#		}
	#		models = {
	#			ENG_heavy_flame_tank_entity # Churchill Crocodile
	#		}
	#	}
	#}

	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #ENG tank weights are not fixed in 00_tank_icons.txt
			icons = {
				GFX_ENG_heavy_flame_tank_medium # Churchill Crocodile
			}
			models = {
				ENG_heavy_flame_tank_entity # Churchill Crocodile
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_ENG_land_cruiser_armor_medium
			}
			models = {
				ENG_land_cruiser_entity
			}
		}
	}
}

FRA = {
	#heavy_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_FRA_heavy_flame_tank_medium # Char B1
	#		}
	#		models = {
	#			FRA_heavy_flame_tank_entity # Char B1
	#		}
	#	}
	#}

	heavy_tank_flame_chassis = {
		pool = {
			weight = 2 #French tank weights are not fixed in 00_tank_icons.txt
			icons = {
				GFX_FRA_heavy_flame_tank_medium # Char B1
			}
			models = {
				FRA_heavy_flame_tank_entity # Char B1
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_FRA_land_cruiser_armor_medium
			}
			models = {
				FRA_land_cruiser_entity
			}
		}
	}
	light_tank_chassis = {
		pool = {
			weight = 0.1
			models = {
				FRA_iw_armor_entity #Renault FT
			}
		}
	}
	light_tank_chassis_0 = {
		pool = {
			weight = 1.0
			models = {
				FRA_iw_armor_entity #Renault FT
			}
		}
	}
}

USA = {
	#light_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_USA_light_flame_tank_medium # M3A1 Satan
	#		}
	#		models = {
	#			USA_light_flame_tank_entity # M3A1 Satan
	#		}
	#	}
	#}

	light_tank_flame_chassis = {
		pool = {
			weight = 2 #Otherwise regular Light Armor shows up
			icons = {
				GFX_USA_light_flame_tank_medium # M3A1 Satan
			}
			models = {
				USA_light_flame_tank_entity # M3A1 Satan
			}
		}
	}

	#medium_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_USA_medium_flame_tank_medium # M4 Sherman Crocodile
	#		}
	#		models = {
	#			USA_medium_flame_tank_entity # M4 Sherman Crocodile
	#		}
	#	}
	#}

	medium_tank_flame_chassis = {
		pool = {
			weight = 2 #USA tank weights are not fixed in 00_tank_icons.txt
			icons = {
				GFX_USA_medium_flame_tank_medium # M4 Sherman Crocodile
			}
			models = {
				USA_medium_flame_tank_entity # M4 Sherman Crocodile
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_USA_land_cruiser_armor_medium
			}
			models = {
				USA_land_cruiser_entity
			}
		}
	}
}

JAP = {
	#light_tank_chassis = { #Make Flamethrower tanks show up at the bottom of the regular tank pools (like AT, AA, SPG, etc.)
	#	pool = {
	#		weight = 0.7
	#		icons = { 
	#			GFX_JAP_light_flame_tank_medium # Type 95 Ha-Go with flamethrower
	#		}
	#		models = {
	#			JAP_light_flame_tank_entity # Type 95 Ha-Go with flamethrower
	#		}
	#	}
	#}

	light_tank_flame_chassis = {
		pool = {
			weight = 2
			icons = {
				GFX_JAP_light_flame_tank_medium # Type 95 Ha-Go with flamethrower
			}
			models = {
				JAP_light_flame_tank_entity # Type 95 Ha-Go with flamethrower
			}
		}
	}
}

AUS = {
	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_AUS_land_cruiser_armor_medium
			}
			models = {
				AUS_land_cruiser_entity
			}
		}
	}
}

BEL = {
	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_BEL_land_cruiser_armor_medium
			}
			models = {
				BEL_land_cruiser_entity
			}
		}
	}
}

HUN = {
	land_cruiser_chassis_1 = {
		pool = {
			icons = {
				GFX_HUN_land_cruiser_armor_medium
			}
			models = {
				HUN_land_cruiser_entity
			}
		}
	}
}