default = {
	light_tank_chassis = {
		pool = {
			weight = 0.1
			models = { 
				light_armor_entity
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 0.1
			icons = { 
				#GFX_gwtank_chassis_medium #French Renault - Former generic Inter-War Light Tank
				GFX_generic_gw_light_tank_medium
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_light_AAB
				GFX_generic_light_AAB_camo
				# GFX_generic_light_AAC
				# GFX_generic_light_AAC_camo
				GFX_generic_light_ABA
				GFX_generic_light_ABA_camo
				GFX_generic_light_ABB
				GFX_generic_light_ABB_camo
				# GFX_generic_light_ABC
				# GFX_generic_light_ABC_camo
				# GFX_generic_light_ACA
				# GFX_generic_light_ACA_camo
				# GFX_generic_light_ACB
				# GFX_generic_light_ACB_camo
				# GFX_generic_light_ACC
				# GFX_generic_light_ACC_camo
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_light_BAB
				GFX_generic_light_BAB_camo
				# GFX_generic_light_BAC
				# GFX_generic_light_BAC_camo
				GFX_generic_light_BBA
				GFX_generic_light_BBA_camo
				GFX_generic_light_BAA
				GFX_generic_light_BAA_camo
				# GFX_generic_light_BBC
				# GFX_generic_light_BBC_camo
				# GFX_generic_light_BCA
				# GFX_generic_light_BCA_camo
				# GFX_generic_light_BCB
				# GFX_generic_light_BCB_camo
				# GFX_generic_light_BCC
				# GFX_generic_light_BCC_camo
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_light_BAB
				GFX_generic_light_BAB_camo
				# GFX_generic_light_BAC
				# GFX_generic_light_BAC_camo
				GFX_generic_light_BBA
				GFX_generic_light_BBA_camo
				GFX_generic_light_BAA
				GFX_generic_light_BAA_camo
				# GFX_generic_light_BBC
				# GFX_generic_light_BBC_camo
				# GFX_generic_light_BCA
				# GFX_generic_light_BCA_camo
				# GFX_generic_light_BCB
				# GFX_generic_light_BCB_camo
			}
		}
	}

	light_tank_flame_chassis = {
		pool = {
			weight = 5500
			icons = {
				GFX_light_flame_tank_medium
			}
			models = {
				light_flame_tank_entity
			}
		}
	}
		
	medium_tank_chassis = {
		pool = {
			weight = 0.1
			 models = { 
				medium_armor_entity
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			weight = 0.1
			icons = { 
				GFX_generic_gw_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_medium_AAB
				GFX_generic_medium_AAB_camo
				GFX_generic_medium_AAC
				GFX_generic_medium_AAC_camo
				GFX_generic_medium_ABA
				GFX_generic_medium_ABA_camo
				GFX_generic_medium_ABB
				GFX_generic_medium_ABB_camo
				GFX_generic_medium_ABC
				GFX_generic_medium_ABC_camo
				GFX_generic_medium_ACA
				GFX_generic_medium_ACA_camo
				GFX_generic_medium_ACB
				GFX_generic_medium_ACB_camo
				GFX_generic_medium_ACC
				GFX_generic_medium_ACC_camo
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_medium_BAB
				GFX_generic_medium_BAB_camo
				GFX_generic_medium_BAC
				GFX_generic_medium_BAC_camo
				GFX_generic_medium_BBA
				GFX_generic_medium_BBA_camo
				GFX_generic_medium_BAA
				GFX_generic_medium_BAA_camo
				GFX_generic_medium_BBC
				GFX_generic_medium_BBC_camo
				GFX_generic_medium_BCA
				GFX_generic_medium_BCA_camo
				GFX_generic_medium_BCB
				GFX_generic_medium_BCB_camo
				GFX_generic_medium_BCC
				GFX_generic_medium_BCC_camo
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_medium_CAB
				GFX_generic_medium_CAB_camo
				GFX_generic_medium_CAC
				GFX_generic_medium_CAC_camo
				GFX_generic_medium_CBA
				GFX_generic_medium_CBA_camo
				GFX_generic_medium_CBB
				GFX_generic_medium_CBB_camo
				GFX_generic_medium_CBC
				GFX_generic_medium_CBC_camo
				GFX_generic_medium_CCA
				GFX_generic_medium_CCA_camo
				GFX_generic_medium_CCB
				GFX_generic_medium_CCB_camo
				GFX_generic_medium_CAA
				GFX_generic_medium_CAA_camo
			}
		}
	}

	medium_tank_flame_chassis = {
		pool = {
			weight = 5500
			icons = {
				GFX_medium_flame_tank_medium
			}
			models = {
				medium_flame_tank_entity
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			weight = 0.1
			models = { 
				heavy_armor_entity
			}
		}
	}
	heavy_tank_chassis_0 = {
		pool = {
			weight = 0.1
			icons = { 
				GFX_generic_gw_heavy_tank_medium
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_heavy_AAB
				GFX_generic_heavy_AAB_camo
				GFX_generic_heavy_AAC
				GFX_generic_heavy_AAC_camo
				GFX_generic_heavy_ABA
				GFX_generic_heavy_ABA_camo
				GFX_generic_heavy_ABB
				GFX_generic_heavy_ABB_camo
				GFX_generic_heavy_ABC
				GFX_generic_heavy_ABC_camo
				GFX_generic_heavy_ACA
				GFX_generic_heavy_ACA_camo
				GFX_generic_heavy_ACB
				GFX_generic_heavy_ACB_camo
				GFX_generic_heavy_ACC
				GFX_generic_heavy_ACC_camo
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_heavy_BAB
				GFX_generic_heavy_BAB_camo
				GFX_generic_heavy_BAC
				GFX_generic_heavy_BAC_camo
				GFX_generic_heavy_BBA
				GFX_generic_heavy_BBA_camo
				GFX_generic_heavy_BAA
				GFX_generic_heavy_BAA_camo
				GFX_generic_heavy_BBC
				GFX_generic_heavy_BBC_camo
				GFX_generic_heavy_BCA
				GFX_generic_heavy_BCA_camo
				GFX_generic_heavy_BCB
				GFX_generic_heavy_BCB_camo
				GFX_generic_heavy_BCC
				GFX_generic_heavy_BCC_camo
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			weight = 0.1 #Should appear at the bottom of the list
			icons = { 
				GFX_generic_heavy_CAB
				GFX_generic_heavy_CAB_camo
				GFX_generic_heavy_CAC
				GFX_generic_heavy_CAC_camo
				GFX_generic_heavy_CBA
				GFX_generic_heavy_CBA_camo
				GFX_generic_heavy_CBB
				GFX_generic_heavy_CBB_camo
				GFX_generic_heavy_CBC
				GFX_generic_heavy_CBC_camo
				GFX_generic_heavy_CCA
				GFX_generic_heavy_CCA_camo
				GFX_generic_heavy_CCB
				GFX_generic_heavy_CCB_camo
				GFX_generic_heavy_CAA
				GFX_generic_heavy_CAA_camo
			}
		}
	}

	heavy_tank_flame_chassis = {
		pool = {
			weight = 5500
			icons = {
				GFX_heavy_flame_tank_medium
			}
			models = {
				heavy_flame_tank_entity
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			weight = 0.1
			icons = { 
				GFX_generic_super_heavy_tank_medium
			}
			models = { 
				heavy_armor_entity
			}
		}
	}
	super_heavy_tank_chassis = {
		pool = {
			weight = 0.1
			icons = { 
				GFX_generic_super_heavy_tank_medium
			}
			models = { 
				heavy_armor_entity
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 0.1 
			icons = { 
				GFX_generic_modern_tank_medium
			}
			models = {
				medium_armor_entity
			}
		}
	}

##################### AA, SPA, TD chassis

	light_tank_destroyer_chassis = {
		pool = {
			weight = 0.1
			models = {
				light_armor_entity #Generic
			}
		}
	}

	light_tank_artillery_chassis = {
		pool = {
			weight = 0.1
			models = {
				light_armor_entity #Generic
			}
		}
	}

	light_tank_aa_chassis = {
		pool = {
			weight = 0.1
			models = {
				light_armor_entity #Generic
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			weight = 0.1
			models = {
				medium_armor_entity #Generic
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			weight = 0.1
			models = {
				medium_armor_entity #Generic
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			weight = 0.1
			models = {
				medium_armor_entity #Generic
			}
		}
	}

	heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.1
			models = {
				heavy_armor_entity #Generic
			}
		}
	}

	heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.1
			models = {
				heavy_armor_entity #Generic
			}
		}
	}

	heavy_tank_aa_chassis = {
		pool = {
			weight = 0.1
			models = {
				heavy_armor_entity #Generic
			}
		}
	}

	super_heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.1
			models = {
				heavy_armor_entity #Generic
			}
		}
	}

	super_heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.1
			models = {
				heavy_armor_entity #Generic
			}
		}
	}

	super_heavy_tank_aa_chassis = {
		pool = {
			weight = 0.1
			models = {
				heavy_armor_entity #Generic
			}
		}
	}

	modern_tank_destroyer_chassis = {
		pool = {
			weight = 0.1
			models = {
				medium_armor_entity #Generic
			}
		}
	}

	modern_tank_artillery_chassis = {
		pool = {
			weight = 0.1
			models = {
				medium_armor_entity #Generic
			}
		}
	}

	modern_tank_aa_chassis = {
		pool = {
			weight = 0.1
			models = {
				medium_armor_entity #Generic
			}
		}
	}

#####################

	amphibious_tank_chassis = {
		pool = {
			weight = 0.1
			icons = {
				GFX_amphibious_tank_chassis_medium
			}
			models = {
				amphibious_armor_entity
			}
		}
	}

	land_cruiser_chassis_1 = {
		pool = {
			weight = 5500
			icons = {
				GFX_land_cruiser_armor_medium
			}
			models = {
				land_cruiser_entity
			}
		}
	}
}

#Commonwealth
FACTION_ENG = {

	light_tank_chassis = {
		pool = {
			weight = 0.5
			models = {
				commonwealth_gfx_light_armor_entity
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			weight = 0.5
			models = {
				commonwealth_gfx_medium_armor_entity
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			weight = 0.5
			models = {
				commonwealth_gfx_heavy_armor_entity
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			weight = 0.5
			models = {
				commonwealth_gfx_heavy_armor_entity
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			models = {
				commonwealth_gfx_medium_armor_entity
			}
		}
	}

}

GER = {
	light_tank_chassis = {
		pool = {
			icons = { 
				GFX_GER_basic_light_tank_medium #Panzer I
				GFX_GER_improved_light_tank_medium #Panzer II
				GFX_GER_advanced_light_tank_medium #VK 16.02 Leopard
			}
			models = {
				GER_light_armor_entity #Panzer II (Improved light tank)
			}
		}
	}
	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = { 
				GFX_GER_gwtank_medium
			}
			models = {
				GER_iw_armor_entity
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_GER_basic_light_tank_medium #Panzer I
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_GER_light_ACC_camo
				GFX_GER_light_ACC
				GFX_GER_light_ACB_camo
				GFX_GER_light_ACB
				GFX_GER_light_ACA_camo
				GFX_GER_light_ACA
				GFX_GER_light_ABC_camo
				GFX_GER_light_ABC
				GFX_GER_light_ABB_camo
				GFX_GER_light_ABB
				GFX_GER_light_ABA_camo
				GFX_GER_light_ABA
				GFX_GER_light_AAC_camo
				GFX_GER_light_AAC
				GFX_GER_light_AAB_camo
				GFX_GER_light_AAB
			}
		}
	}
	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_GER_improved_light_tank_medium #Panzer II
			}
			models = {
				GER_light_armor_entity #Panzer II (Improved light tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_GER_light_BCC_camo
				GFX_GER_light_BCC
				GFX_GER_light_BCB_camo
				GFX_GER_light_BCB
				GFX_GER_light_BCA_camo
				GFX_GER_light_BCA
				GFX_GER_light_BBC_camo
				GFX_GER_light_BBC
				GFX_GER_light_BBA_camo
				GFX_GER_light_BBA
				GFX_GER_light_BAC_camo
				GFX_GER_light_BAC
				GFX_GER_light_BAB_camo
				GFX_GER_light_BAB
				GFX_GER_light_BAA_camo
				GFX_GER_light_BAA
			}
		}
	}
	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_GER_advanced_light_tank_medium #VK 16.02 Leopard
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_GER_light_CCB_camo
				GFX_GER_light_CCB
				GFX_GER_light_CCA_camo
				GFX_GER_light_CCA
				GFX_GER_light_CBC_camo
				GFX_GER_light_CBC
				GFX_GER_light_CBB_camo
				GFX_GER_light_CBB
				GFX_GER_light_CBA_camo
				GFX_GER_light_CBA
				GFX_GER_light_CAC_camo
				GFX_GER_light_CAC
				GFX_GER_light_CAB_camo
				GFX_GER_light_CAB
				GFX_GER_light_CAA_camo
				GFX_GER_light_CAA
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			icons = {
				GFX_GER_light_fixed_AFA #Basic Tank Destroyer
				GFX_GER_light_fixed_AFB #Basic Tank Destroyer
				GFX_GER_light_fixed_AFC #Basic Tank Destroyer
				GFX_GER_light_fixed_BFA #Improved Tank Destroyer
				GFX_GER_light_fixed_BFB #Improved Tank Destroyer
				GFX_GER_light_fixed_BFC #Improved Tank Destroyer
				GFX_GER_light_fixed_CFA #Advanced Tank Destroyer
				GFX_GER_light_fixed_CFB #Advanced Tank Destroyer
				GFX_GER_light_fixed_CFC #Advanced Tank Destroyer
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_GER_basic_light_td #7.5cm PaK 40 auf Fahrgestell Marder II
				GFX_GER_improved_light_td #Marder III
			}
		}
	}
	light_tank_destroyer_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_light_fixed_AFA #Basic Tank Destroyer -> Pick oldest tank
				GFX_GER_light_fixed_AFB #Basic Tank Destroyer -> Pick oldest tank
				GFX_GER_light_fixed_AFC #Basic Tank Destroyer -> Pick oldest tank
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_GER_basic_light_td #7.5cm PaK 40 auf Fahrgestell Marder II -> Take oldest tank
			}
		}
	}
	light_tank_destroyer_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_light_fixed_AFA #Basic Tank Destroyer
				GFX_GER_light_fixed_AFB #Basic Tank Destroyer
				GFX_GER_light_fixed_AFC #Basic Tank Destroyer
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_GER_basic_light_td #7.5cm PaK 40 auf Fahrgestell Marder II
			}
		}
	}
	light_tank_destroyer_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_light_fixed_BFA #Improved Tank Destroyer
				GFX_GER_light_fixed_BFB #Improved Tank Destroyer
				GFX_GER_light_fixed_BFC #Improved Tank Destroyer
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_GER_improved_light_td #Marder III
			}
		}
	}
	light_tank_destroyer_chassis_3 = {
		pool = {
			icons = {
				GFX_GER_light_fixed_CFA #Advanced Tank Destroyer
				GFX_GER_light_fixed_CFB #Advanced Tank Destroyer
				GFX_GER_light_fixed_CFC #Advanced Tank Destroyer
			}
		}
	}

	light_tank_artillery_chassis = {
		pool = {
			weight = 2
			icons = { 
				GFX_GER_improved_light_art #Sd. Kfz. 123 Wespe
			}
		}
	}
	light_tank_artillery_chassis_2 = {
		pool = {
			weight = 2
			icons = { 
				GFX_GER_improved_light_art #Sd. Kfz. 123 Wespe
			}
		}
	}

	light_tank_aa_chassis = {
		pool = {
			icons = { 
				GFX_GER_light_AA_A #Basic Light AA Tank
				GFX_GER_light_AA_B #Improved Light AA Tank
				GFX_GER_light_AA_C #Advanced Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_light_AA_A #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_light_AA_A #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_light_AA_B #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			icons = {
				GFX_GER_light_AA_C #Advanced Light AA Tank
			}
		}
	}
	
	light_tank_amphibious_chassis = { #This is the chassis from NSB modules, not the one in the tech tree
		pool = {
			icons = { 
				GFX_GER_light_amphibious_AAA
				GFX_GER_light_amphibious_AAB
				GFX_GER_light_amphibious_AAC
				GFX_GER_light_amphibious_ABA
				GFX_GER_light_amphibious_ABB
				GFX_GER_light_amphibious_ABC
				GFX_GER_light_amphibious_ACA
				GFX_GER_light_amphibious_ACB
				GFX_GER_light_amphibious_ACC
			}
		}
	}
	
	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_GER_basic_medium_tank_medium #Panzer III (Basic Medium Tank)
				GFX_GER_improved_medium_tank_medium #Panzer IV (Improved Medium Tank)
				GFX_GER_advanced_medium_tank_medium #Panzer V (Advanced Medium Tank)
			}
			models = {
				GER_medium_armor_entity #Panzer IV (Improved Medium Tank)
			}
		}
	}
	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_basic_medium_tank_medium #Panzer III (Basic Medium Tank) -> Take oldest tank
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_GER_basic_medium_tank_medium #Panzer III (Basic Medium Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_GER_medium_ACC_camo
				GFX_GER_medium_ACC
				GFX_GER_medium_ACB_camo
				GFX_GER_medium_ACB
				GFX_GER_medium_ACA_camo
				GFX_GER_medium_ACA
				GFX_GER_medium_ABC_camo
				GFX_GER_medium_ABC
				GFX_GER_medium_ABB_camo
				GFX_GER_medium_ABB
				GFX_GER_medium_ABA_camo
				GFX_GER_medium_ABA
				GFX_GER_medium_AAC_camo
				GFX_GER_medium_AAC
				GFX_GER_medium_AAB_camo
				GFX_GER_medium_AAB
			}
		}
	}
	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_GER_improved_medium_tank_medium #Panzer IV (Improved Medium Tank)
			}
			models = {
				GER_medium_armor_entity #Panzer IV (Improved Medium Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_GER_medium_BCC_camo
				GFX_GER_medium_BCC
				GFX_GER_medium_BCB_camo
				GFX_GER_medium_BCB
				GFX_GER_medium_BCA_camo
				GFX_GER_medium_BCA
				GFX_GER_medium_BBC_camo
				GFX_GER_medium_BBC
				GFX_GER_medium_BBA_camo
				GFX_GER_medium_BBA
				GFX_GER_medium_BAC_camo
				GFX_GER_medium_BAC
				GFX_GER_medium_BAB_camo
				GFX_GER_medium_BAB
				GFX_GER_medium_BAA_camo
				GFX_GER_medium_BAA
			}
		}
	}
	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_GER_advanced_medium_tank_medium #Panzer V (Advanced Medium Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_GER_medium_CCB_camo
				GFX_GER_medium_CCB
				GFX_GER_medium_CCA_camo
				GFX_GER_medium_CCA
				GFX_GER_medium_CBC_camo
				GFX_GER_medium_CBC
				GFX_GER_medium_CBB_camo
				GFX_GER_medium_CBB
				GFX_GER_medium_CBA_camo
				GFX_GER_medium_CBA
				GFX_GER_medium_CAC_camo
				GFX_GER_medium_CAC
				GFX_GER_medium_CAB_camo
				GFX_GER_medium_CAB
				GFX_GER_medium_CAA_camo
				GFX_GER_medium_CAA
			}
		}
	}
	
	medium_tank_aa_chassis = {
		pool = {
			icons = { 
				GFX_GER_medium_AA_A #Basic Medium AA Tank
				GFX_GER_medium_AA_B #Improved Medium AA Tank
				GFX_GER_medium_AA_C #Advanced Medium AA Tank
			}
		}
		pool = {
			weight = 2
			icons = {
				GFX_GER_improved_medium_spaa_medium
			}
		}
		pool = {
			weight = 0.9
			models = {
				GER_medium_armor_entity #Panzer IV (Improved Medium Tank) // Basic fallback model 
			}
		}
	}
	medium_tank_aa_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_medium_AA_A #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_medium_AA_A #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			weight = 2
			icons = {
				GFX_GER_improved_medium_spaa_medium
			}
		}
		pool = {
			icons = {
				GFX_GER_medium_AA_B #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			icons = {
				GFX_GER_medium_AA_C #Advanced Medium AA Tank
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			weight = 2
			icons = {
				GFX_GER_basic_medium_td
				GFX_GER_improved_medium_td_medium
				GFX_GER_advanced_medium_td
			}
		}
	}
	medium_tank_destroyer_chassis_0 = {
		
		pool = {
			weight = 2
			icons = {
				GFX_GER_basic_medium_td # Pick oldest tank
			}
		}
	}
	medium_tank_destroyer_chassis_1 = {
		
		pool = {
			weight = 2
			icons = {
				GFX_GER_basic_medium_td
			}
		}
	}
	medium_tank_destroyer_chassis_2 = {
		pool = {
			weight = 2
			icons = {
				GFX_GER_improved_medium_td
			}
		}
	}
	medium_tank_destroyer_chassis_3 = {
		pool = {
			weight = 2
			icons = {
				GFX_GER_advanced_medium_td
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			weight = 2
			icons = { 
				GFX_GER_basic_medium_art
				GFX_GER_improved_medium_art
			}
		}
	}
	medium_tank_artillery_chassis_0 = {
		pool = {
			weight = 2
			icons = { 
				GFX_GER_basic_medium_art # Pick oldest tank
			}
		}
	}
	medium_tank_artillery_chassis_1 = {
		pool = {
			weight = 2
			icons = { 
				GFX_GER_basic_medium_art
			}
		}
	}
	medium_tank_artillery_chassis_2 = {
		pool = {
			weight = 2
			icons = { 
				GFX_GER_improved_medium_art
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_GER_basic_heavy_tank_medium #Grosstraktor (Basic Heavy Tank)
				GFX_GER_improved_heavy_tank_medium #Panzer VI (Improved Heavy Tank)
				GFX_GER_advanced_heavy_tank_medium # Panzer Tiger Ausf. B (Advanced Heavy Tank)
			}
			models = {
				GER_heavy_armor_entity #Panzer VI (Improved Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_basic_heavy_tank_medium #Grosstraktor (Basic Heavy Tank) -> Pick oldest tank
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_GER_basic_heavy_tank_medium #Grosstraktor (Basic Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { #German Generic heavy tanks naming is messed up (of course! how could it not? :D ) So a heavy_AXX is Improved (instead of basic), heavy_BXX is Advanced (instead of improved) and a heavy_CXX is Basic (instead of advanced)
				GFX_GER_heavy_CCB_camo
				GFX_GER_heavy_CCB
				GFX_GER_heavy_CCA_camo
				GFX_GER_heavy_CCA
				GFX_GER_heavy_CBC_camo
				GFX_GER_heavy_CBC
				GFX_GER_heavy_CBB_camo
				GFX_GER_heavy_CBB
				GFX_GER_heavy_CBA_camo
				GFX_GER_heavy_CBA
				GFX_GER_heavy_CAC_camo
				GFX_GER_heavy_CAC
				GFX_GER_heavy_CAB_camo
				GFX_GER_heavy_CAB
				GFX_GER_heavy_CAA_camo
				GFX_GER_heavy_CAA
			}
		}
	}
	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_GER_improved_heavy_tank_medium #Panzer VI (Improved Heavy Tank)
			}
			models = {
				GER_heavy_armor_entity #Panzer VI (Improved Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { #German Generic heavy tanks naming is messed up (of course! how could it not? :D ) So a heavy_AXX is Improved (instead of basic), heavy_BXX is Advanced (instead of improved) and a heavy_CXX is Basic (instead of advanced)
				GFX_GER_heavy_BCC_camo
				GFX_GER_heavy_BCC
				GFX_GER_heavy_BCB_camo
				GFX_GER_heavy_BCB
				GFX_GER_heavy_BCA_camo
				GFX_GER_heavy_BCA
				GFX_GER_heavy_BBC_camo
				GFX_GER_heavy_BBC
				GFX_GER_heavy_BBA_camo
				GFX_GER_heavy_BBA
				GFX_GER_heavy_BAC_camo
				GFX_GER_heavy_BAC
				GFX_GER_heavy_BAB_camo
				GFX_GER_heavy_BAB
				GFX_GER_heavy_BAA_camo
				GFX_GER_heavy_BAA
			}
		}
	}
	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_GER_advanced_heavy_tank_medium # Panzer Tiger Ausf. B (Advanced Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { #German Generic heavy tanks naming is messed up (of course! how could it not? :D ) So a heavy_AXX is Improved (instead of basic), heavy_BXX is Advanced (instead of improved) and a heavy_CXX is Basic (instead of advanced)
				GFX_GER_heavy_ACC_camo
				GFX_GER_heavy_ACC
				GFX_GER_heavy_ACB_camo
				GFX_GER_heavy_ACB
				GFX_GER_heavy_ACA_camo
				GFX_GER_heavy_ACA
				GFX_GER_heavy_ABC_camo
				GFX_GER_heavy_ABC
				GFX_GER_heavy_ABB_camo
				GFX_GER_heavy_ABB
				GFX_GER_heavy_ABA_camo
				GFX_GER_heavy_ABA
				GFX_GER_heavy_AAC_camo
				GFX_GER_heavy_AAC
				GFX_GER_heavy_AAB_camo
				GFX_GER_heavy_AAB
			}
		}
	}
	
	heavy_tank_aa_chassis = {
		pool = {
			icons = { #German Generic heavy tanks naming is messed up (of course! how could it not? :D ) So a heavy_AXX is Improved (instead of basic), heavy_BXX is Advanced (instead of improved) and a heavy_CXX is Basic (instead of advanced)
				GFX_GER_heavy_AA_C #Basic Heavy AA Tank
				GFX_GER_heavy_AA_B #Improved Heavy AA Tank
				GFX_GER_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_heavy_AA_C #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_heavy_AA_C #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_heavy_AA_B #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			icons = {
				GFX_GER_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}

	heavy_tank_destroyer_chassis = {
		pool = {
			icons = { #German Generic heavy tanks naming is messed up (of course! how could it not? :D ) So a heavy_AXX is Improved (instead of basic), heavy_BXX is Advanced (instead of improved) and a heavy_CXX is Basic (instead of advanced)
				# Basic
				GFX_GER_heavy_fixed_CFA #Basic Heavy Tank Destroyer -> Grosstraktor chassis
				GFX_GER_heavy_fixed_CFB #Basic Heavy Tank Destroyer -> Grosstraktor chassis
				GFX_GER_heavy_fixed_CFC #Basic Heavy Tank Destroyer -> Grosstraktor chassis

				#Improved
				GFX_GER_heavy_fixed_AFA #Improved Heavy Tank Destroyer -> Panzerjäger Tiger chassis (Improved Heavy SPAT)
				GFX_GER_heavy_fixed_AFB #Improved Heavy Tank Destroyer -> Panzerjäger Tiger chassis (Improved Heavy SPAT)
				GFX_GER_heavy_fixed_AFC #Improved Heavy Tank Destroyer -> Panzerjäger Tiger chassis (Improved Heavy SPAT)

				#Advanced -> No idea really they don't look advanced but wouldn't make sense in terms of naming otherwise (naming doesn't make sense anyways tbh)
				GFX_GER_heavy_fixed_BFA #Advanced Heavy Tank Destroyer -> Looks like Panzer VI chassis (Imrpoved Heavy Tank)
				GFX_GER_heavy_fixed_BFB #Advanced Heavy Tank Destroyer -> Looks like Panzer VI chassis (Imrpoved Heavy Tank)
				GFX_GER_heavy_fixed_BFC #Advanced Heavy Tank Destroyer -> Looks like Panzer VI chassis (Improved Heavy Tank)
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_GER_improved_heavy_td #Panzerjäger Tiger (P)
				GFX_GER_advanced_heavy_td #Panzerjäger Tiger Ausf. B
			}
		}
	}
	heavy_tank_destroyer_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_heavy_fixed_CFA #Pick oldest tank (Basic Heavy Tank Destroyer)
				GFX_GER_heavy_fixed_CFB #Pick oldest tank (Basic Heavy Tank Destroyer)
				GFX_GER_heavy_fixed_CFC #Pick oldest tank (Basic Heavy Tank Destroyer)
			}
		}
	}
	heavy_tank_destroyer_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_heavy_fixed_CFA #Basic Heavy Tank Destroyer
				GFX_GER_heavy_fixed_CFB #Basic Heavy Tank Destroyer
				GFX_GER_heavy_fixed_CFC #Basic Heavy Tank Destroyer
			}
		}
	}
	heavy_tank_destroyer_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_heavy_fixed_AFA #Improved Heavy Tank Destroyer
				GFX_GER_heavy_fixed_AFB #Improved Heavy Tank Destroyer
				GFX_GER_heavy_fixed_AFC #Improved Heavy Tank Destroyer
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_GER_improved_heavy_td #Panzerjäger Tiger (P)
			}
		}
	}
	heavy_tank_destroyer_chassis_3 = {
		pool = {
			icons = {
				GFX_GER_heavy_fixed_BFA #Advanced Heavy Tank Destroyer
				GFX_GER_heavy_fixed_BFB #Advanced Heavy Tank Destroyer
				GFX_GER_heavy_fixed_BFC #Advanced Heavy Tank Destroyer
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_GER_advanced_heavy_td #Panzerjäger Tiger Ausf. B
			}
		}
	}

	heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.9
			icons = { 
				GFX_GER_basic_heavy_tank_medium #Grosstraktor (Basic Heavy Tank)
				GFX_GER_improved_heavy_tank_medium #Panzer VI (Improved Heavy Tank)
				GFX_GER_advanced_heavy_tank_medium # Panzer Tiger Ausf. B (Advanced Heavy Tank)
			}
			models = {
				GER_heavy_armor_entity #Panzer VI (Improved Heavy Tank) // backup
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			weight = 1.2 #Maus should show up first - Then Panzer VII Löwe - Then generic (which is another Maus icon)
			icons = { 
				GFX_GER_super_heavy_tank_medium #Panzer VIII Maus
			}
			models = {
				GER_super_heavy_armor_entity #Panzer VIII Maus
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			weight = 0.5 #GER_heavy_tanks for use in super heavy category
			icons = { 
			}
			models = {
				GER_heavy_armor_entity #Panzer VI (Improved Heavy Tank)
			}
		}
	}



	super_heavy_tank_aa_chassis = {
		pool = {
			icons = { 
				GFX_GER_super_heavy_spaa_medium # SPAA Mauss (Made-up)
			}
			models = {
				GER_super_heavy_armor_entity #Panzer VIII Maus //Fallback option
			}
		}
	}

	super_heavy_tank_destroyer_chassis = {
		pool = {
			icons = { 
				GFX_GER_super_heavy_td_medium # SPAT Mauss (Made-up)
			}
			models = {
				GER_super_heavy_armor_entity #Panzer VIII Maus //Fallback option
			}
		}
	}

	super_heavy_tank_artillery_chassis = {
		pool = {
			icons = { 
				GFX_GER_super_heavy_art_medium # SPART Mauss (Made-up)
			}
			models = {
				GER_super_heavy_armor_entity #Panzer VIII Maus //Fallback option
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = {
				GFX_GER_main_battle_tank_2_medium #E-50 with long turret (Old icon, as alternative version now)
				GFX_GER_main_battle_tank_medium #E-50 Standardpanzer (Schmalturm turret)
			}
			models = { 
				GER_medium_armor_entity
			}
		}
	}

	modern_tank_destroyer_chassis = {
		pool = {
			icons = { 
				GFX_GER_modern_td_medium #Jagdpanzer E-25
			}
		}
	}

	amphibious_tank_chassis = { # No need to check for MTG, these chassis won't show up without the DLC, (But it throws errors, so please still do or the error dog will be sad!)
		pool = {
			limit = { has_dlc = "Man the Guns"}
			icons = {
				GFX_GER_amphibious_tank_2_medium #Tauchpanzer III (Amphibious Tank II) #Sorted like this so that by default 2D icon and 3D model match (Amphibious Tank I)
				GFX_GER_amphibious_tank_medium #Schwimmpanzer II (Amphibious Tank I)
			}
			models = {
				GER_amphibious_armor_entity #Schwimmpanzer II (Amphibious Tank I)
			}
		}
	}
}

SOV = {
	light_tank_chassis = {
		pool = {
			icons = { 
				GFX_SOV_basic_light_tank_medium #T-26 (Basic Light Tank)
				GFX_SOV_improved_light_tank_medium #BT-7 (Improved Light Tank)
				GFX_SOV_advanced_light_tank_medium #T-60 Scout (Advanced Light Tank)
			}
			models = {
				SOV_light_armor_entity #BT-7 (Improved Light Tank)
			}
		}
	}
	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_SOV_basic_light_tank_medium #T-26 (Basic Light Tank) -> Pick oldest tank
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_gwtank_medium
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_SOV_basic_light_tank_medium #T-26 (Basic Light Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_SOV_light_ACC_camo
				GFX_SOV_light_ACC
				GFX_SOV_light_ACB_camo
				GFX_SOV_light_ACB
				GFX_SOV_light_ACA_camo
				GFX_SOV_light_ACA
				GFX_SOV_light_ABC_camo
				GFX_SOV_light_ABC
				GFX_SOV_light_ABB_camo
				GFX_SOV_light_ABB
				GFX_SOV_light_ABA_camo
				GFX_SOV_light_ABA
				GFX_SOV_light_AAC_camo
				GFX_SOV_light_AAC
				GFX_SOV_light_AAB_camo
				GFX_SOV_light_AAB
			}
		}
	}
	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_SOV_improved_light_tank_medium #BT-7 (Improved Light Tank)
			}
			models = {
				SOV_light_armor_entity #BT-7 (Improved Light Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_SOV_light_BCC_camo
				GFX_SOV_light_BCC
				GFX_SOV_light_BCB_camo
				GFX_SOV_light_BCB
				GFX_SOV_light_BCA_camo
				GFX_SOV_light_BCA
				GFX_SOV_light_BBC_camo
				GFX_SOV_light_BBC
				GFX_SOV_light_BBA_camo
				GFX_SOV_light_BBA
				GFX_SOV_light_BAC_camo
				GFX_SOV_light_BAC
				GFX_SOV_light_BAB_camo
				GFX_SOV_light_BAB
				GFX_SOV_light_BAA_camo
				GFX_SOV_light_BAA
			}
		}
	}
	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_SOV_advanced_light_tank_medium #T-60 Scout (Advanced Light Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_SOV_light_CCB_camo
				GFX_SOV_light_CCB
				GFX_SOV_light_CAA_camo
				GFX_SOV_light_CAA
				GFX_SOV_light_CBC_camo
				GFX_SOV_light_CBC
				GFX_SOV_light_CBB_camo
				GFX_SOV_light_CBB
				GFX_SOV_light_CBA_camo
				GFX_SOV_light_CBA
				GFX_SOV_light_CAC_camo
				GFX_SOV_light_CAC
				GFX_SOV_light_CAB_camo
				GFX_SOV_light_CAB
				GFX_SOV_light_CCA_camo
				GFX_SOV_light_CCA
			}
		}
	}

	light_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_light_armor_entity #BT-7 (Improved Light Tank) //Fallback option
			}
		}
	}


	light_tank_aa_chassis = {
		pool = {
			models_weight = 0.2
			icons = { 
				GFX_SOV_light_AA_A # Basic Light AA Tank
				GFX_SOV_light_AA_B # Improved Light AA Tank
				GFX_SOV_light_AA_C # Advanced Light AA Tank
			}
			models = { 
				SOV_light_armor_entity #BT-7 (Improved Light Tank) //Fallback option
			}
		}
	}
	light_tank_aa_chassis_0 = {
		pool = {
			icons = { 
				GFX_SOV_light_AA_A # Basic Light AA Tank -> Pick oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			icons = { 
				GFX_SOV_light_AA_A # Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			icons = { 
				GFX_SOV_light_AA_B # Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			icons = { 
				GFX_SOV_light_AA_C # Advanced Light AA Tank
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			weight = 0.9 
			icons = { 
				GFX_SOV_basic_light_tank_medium #T-26 (Basic Light Tank)
				GFX_SOV_improved_light_tank_medium #BT-7 (Improved Light Tank)
				GFX_SOV_advanced_light_tank_medium #T-60 Scout (Advanced Light Tank)
			}
			models = {
				SOV_light_armor_entity #BT-7 (Improved Light Tank) //Fallback option
			}
		}
	}

	light_tank_amphibious_chassis = { #This is the chassis from NSB modules, not the one in the tech tree
		pool = {
			icons = { 
				GFX_SOV_light_amphibious_AAA
				GFX_SOV_light_amphibious_AAB
				GFX_SOV_light_amphibious_AAC
				GFX_SOV_light_amphibious_ABA
				GFX_SOV_light_amphibious_ABB
				GFX_SOV_light_amphibious_ABC
				GFX_SOV_light_amphibious_ACA
				GFX_SOV_light_amphibious_ACB
				GFX_SOV_light_amphibious_ACC
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_SOV_basic_medium_tank_medium #T-32 (Basic Medium Tank)
				GFX_SOV_improved_medium_tank_medium #T-34 (Improved Medium Tank)
				GFX_SOV_advanced_medium_tank_medium #T-44 (Advanced Medium Tank)
			}
			models = {
				SOV_medium_gw_armor_0_entity #T-28
				SOV_medium_armor_entity #T-34 (Improved Medium Tank)
			}
		}
	}
	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_SOV_medium_gwtank_medium #T-28 (GW Medium Tank)
			}
			models = {
				SOV_medium_gw_armor_0_entity #T-28
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_SOV_basic_medium_tank_medium #T-32 (Basic Medium Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_SOV_medium_ACC_camo
				GFX_SOV_medium_ACC
				GFX_SOV_medium_ACB_camo
				GFX_SOV_medium_ACB
				GFX_SOV_medium_ACA_camo
				GFX_SOV_medium_ACA
				GFX_SOV_medium_ABC_camo
				GFX_SOV_medium_ABC
				GFX_SOV_medium_ABB_camo
				GFX_SOV_medium_ABB
				GFX_SOV_medium_ABA_camo
				GFX_SOV_medium_ABA
				GFX_SOV_medium_AAC_camo
				GFX_SOV_medium_AAC
				GFX_SOV_medium_AAB_camo
				GFX_SOV_medium_AAB
			}
		}
	}
	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_SOV_improved_medium_tank_medium #T-34 (Improved Medium Tank)
			}
			models = {
				SOV_medium_armor_entity #T-34 (Improved Medium Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_SOV_medium_BCC_camo
				GFX_SOV_medium_BCC
				GFX_SOV_medium_BCB_camo
				GFX_SOV_medium_BCB
				GFX_SOV_medium_BCA_camo
				GFX_SOV_medium_BCA
				GFX_SOV_medium_BBC_camo
				GFX_SOV_medium_BBC
				GFX_SOV_medium_BBA_camo
				GFX_SOV_medium_BBA
				GFX_SOV_medium_BAC_camo
				GFX_SOV_medium_BAC
				GFX_SOV_medium_BAB_camo
				GFX_SOV_medium_BAB
				GFX_SOV_medium_BAA_camo
				GFX_SOV_medium_BAA
			}
		}
	}
	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_SOV_advanced_medium_tank_medium #T-44 (Advanced Medium Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_SOV_medium_CCB_camo
				GFX_SOV_medium_CCB
				GFX_SOV_medium_CCA_camo
				GFX_SOV_medium_CCA
				GFX_SOV_medium_CBC_camo
				GFX_SOV_medium_CBC
				GFX_SOV_medium_CBB_camo
				GFX_SOV_medium_CBB
				GFX_SOV_medium_CBA_camo
				GFX_SOV_medium_CBA
				GFX_SOV_medium_CAC_camo
				GFX_SOV_medium_CAC
				GFX_SOV_medium_CAB_camo
				GFX_SOV_medium_CAB
				GFX_SOV_medium_CAA_camo
				GFX_SOV_medium_CAA
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_medium_armor_entity #T-34 (Improved Medium Tank) //Fallback option
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_medium_armor_entity #T-34 (Improved Medium Tank) //Fallback option
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			models_weight = 0.2

			icons = { 
				GFX_SOV_medium_AA_B # Improved Medium AA Tank
				GFX_SOV_medium_AA_C # Advanced Medium AA Tank
			}
			models = {
				SOV_medium_armor_entity #T-34 (Improved Medium Tank) //Fallback option
			}
		}
	}
	medium_tank_aa_chassis_0 = {
		pool = {
			icons = { 
				GFX_SOV_medium_AA_B # Improved Medium AA Tank -> Pick oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			icons = { 
				GFX_SOV_medium_AA_B # Improved Medium AA Tank -> Pick oldest tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			icons = { 
				GFX_SOV_medium_AA_B # Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			icons = { 
				GFX_SOV_medium_AA_C # Advanced Medium AA Tank
			}
		}
	}
	
	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_SOV_basic_heavy_tank_medium #T-35 (Basic Heavy Tank)
				GFX_SOV_improved_heavy_tank_medium #KV-1(Improved Heavy Tank)
				GFX_SOV_advanced_heavy_tank_medium #IS (Advanced Heavy Tank)
			}
			models = {
				SOV_heavy_armor_entity #KV-1(Improved Heavy Tank)
			}
		}
		pool = { #New KV-2 - The script for this tank will be overwritten by allied_tank_icons if active, which makes assets easier to work with in order to get the appropriate order
			weight = 0.8
			icons = {
				GFX_SOV_improved_heavy_art_medium #KV-2 (Improved Heavy SPG)
			}
			models = {
				SOV_heavy_sp_artillery_brigade_1_entity #KV-2 (Improved Heavy SPG)
			}
		}
	}
	heavy_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_SOV_basic_heavy_tank_medium #T-35 (Basic Heavy Tank) -> Pick oldest tank
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_SOV_basic_heavy_tank_medium #T-35 (Basic Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = {
				GFX_SOV_heavy_ACC_camo
				GFX_SOV_heavy_ACC
				GFX_SOV_heavy_ACB_camo
				GFX_SOV_heavy_ACB
				GFX_SOV_heavy_ACA_camo
				GFX_SOV_heavy_ACA
				GFX_SOV_heavy_ABC_camo
				GFX_SOV_heavy_ABC
				GFX_SOV_heavy_ABB_camo
				GFX_SOV_heavy_ABB
				GFX_SOV_heavy_ABA_camo
				GFX_SOV_heavy_ABA
				GFX_SOV_heavy_AAC_camo
				GFX_SOV_heavy_AAC
				GFX_SOV_heavy_AAB_camo
				GFX_SOV_heavy_AAB
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_SOV_improved_heavy_tank_medium #KV-1(Improved Heavy Tank)
			}
			models = {
				SOV_heavy_armor_entity #KV-1(Improved Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = {
				GFX_SOV_heavy_BCC_camo
				GFX_SOV_heavy_BCC
				GFX_SOV_heavy_BCB_camo
				GFX_SOV_heavy_BCB
				GFX_SOV_heavy_BCA_camo
				GFX_SOV_heavy_BCA
				GFX_SOV_heavy_BBC_camo
				GFX_SOV_heavy_BBC
				GFX_SOV_heavy_BBA_camo
				GFX_SOV_heavy_BBA
				GFX_SOV_heavy_BAC_camo
				GFX_SOV_heavy_BAC
				GFX_SOV_heavy_BAB_camo
				GFX_SOV_heavy_BAB
				GFX_SOV_heavy_BAA_camo
				GFX_SOV_heavy_BAA
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_SOV_advanced_heavy_tank_medium #IS (Advanced Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = {
				GFX_SOV_heavy_CCB_camo
				GFX_SOV_heavy_CCB
				GFX_SOV_heavy_CCA_camo
				GFX_SOV_heavy_CCA
				GFX_SOV_heavy_CBC_camo
				GFX_SOV_heavy_CBC
				GFX_SOV_heavy_CBB_camo
				GFX_SOV_heavy_CBB
				GFX_SOV_heavy_CBA_camo
				GFX_SOV_heavy_CBA
				GFX_SOV_heavy_CAC_camo
				GFX_SOV_heavy_CAC
				GFX_SOV_heavy_CAB_camo
				GFX_SOV_heavy_CAB
				GFX_SOV_heavy_CAA_camo
				GFX_SOV_heavy_CAA
			}
		}
	}

	heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_heavy_armor_entity #KV-1 (Improved Heavy Tank) //Fallback option
			}
		}
	}

	heavy_tank_artillery_chassis = {
		pool = {
			icons = {
				GFX_SOV_improved_heavy_art_medium #KV-2 (Improved Heavy SPG)
			}
			models = {
				SOV_heavy_sp_artillery_brigade_1_entity #KV-2 (Improved Heavy SPG)
			}
		}
	}
	heavy_tank_artillery_chassis_2 = {
		pool = {
			icons = {
				GFX_SOV_improved_heavy_art_medium #KV-2 (Improved Heavy SPG)
			}
			models = {
				SOV_heavy_sp_artillery_brigade_1_entity #KV-2 (Improved Heavy SPG)
			}
		}
	}

	heavy_tank_aa_chassis = {
		pool = {
			models_weight = 0.2
			icons = { 
				GFX_SOV_heavy_AA_A # Basic Heavy AA Tank
				GFX_SOV_heavy_AA_B # Improved Heavy AA Tank
				GFX_SOV_heavy_AA_B2 # Improved Heavy AA Tank 2
				GFX_SOV_heavy_AA_C # Advanced Heavy AA Tank
			}
			models = { 
				SOV_heavy_armor_entity #KV-1(Improved Heavy Tank) //Fallback option
			}
		}
	}
	heavy_tank_aa_chassis_0 = {
		pool = {
			icons = { 
				GFX_SOV_heavy_AA_A # Basic Heavy AA Tank -> Pick oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			icons = { 
				GFX_SOV_heavy_AA_A # Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			icons = { 
				GFX_SOV_heavy_AA_B # Improved Heavy AA Tank
				GFX_SOV_heavy_AA_B2 # Improved Heavy AA Tank 2
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			icons = { 
				GFX_SOV_heavy_AA_C # Advanced Heavy AA Tank
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_SOV_super_heavy_tank_medium #IS-7 (Super Heavy Tank)
			}
			models = {
				SOV_super_heavy_armor_entity #IS-7 (Super Heavy Tank)
			}
		}
	}

	super_heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_heavy_armor_entity #T-35 (Improved Heavy Tank) (Base game Tank) //Fallback option
			}
		}
	}

	super_heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_heavy_armor_entity #T-35 (Improved Heavy Tank) (Base game Tank) //Fallback option
			}
		}
	}

	super_heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_heavy_armor_entity #T-35 (Improved Heavy Tank) (Base game Tank) //Fallback option
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945.1
			icons = { 
				GFX_SOV_main_battle_tank_medium #T-54 (Modern Tank)
			}
			models = {
				SOV_medium_armor_entity #T-34 (Improved Medium Tank) // Basic Fallback Option 
			}
		}
	}

	modern_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_medium_armor_entity #T-34 (Improved Medium Tank) // Basic Fallback Option 
			}
		}
	}

	modern_tank_artillery_chassis = {
		pool = {
			weight = 0.2 
			models = {
				SOV_medium_armor_entity #T-34 (Improved Medium Tank) // Basic Fallback Option 
			}
		}
	}

	modern_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				SOV_medium_armor_entity #T-34 (Improved Medium Tank) // Basic Fallback Option 
			}
		}
	}

	amphibious_tank_chassis = {
		pool = {
			limit = {has_dlc = "Man the Guns"}
			icons = {
				GFX_SOV_amphibious_tank_2_medium #PT-76 (Amphibious Tank II) #Sorted like this so that by default 2D icon and 3D model match (Amphibious Tank I)
				GFX_SOV_amphibious_tank_medium #T-40 (Amphibious Tank I)
			}
			models = {
				SOV_amphibious_armor_entity #T-40 (Amphibious Tank I)
			}
		}
	}
}

USA = {

	light_tank_chassis = {
		pool = {
			icons = {
				GFX_USA_basic_light_tank_medium #M2
				GFX_USA_improved_light_tank_medium #M3 Stuart
				GFX_USA_advanced_light_tank_medium #Chaffee
			}
			models = {
				USA_light_armor_entity #M3 Stuart (Improved light tank)
			}
		}
	}
	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_USA_basic_light_tank_medium #M2 Basic Light Tank -> Take oldest tank
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_USA_basic_light_tank_medium #M2
			}
		}
		pool = { #MM: "B" series are based on M3 Stuart chassis (Improved LT) but the "A" series are based on a M5 which goes between M3 Stuart (Improved) and Chaffee (Advanced), so moving "B" series here as Basic
			weight = 0.5
			icons = {
				GFX_USA_light_BCC_camo
				GFX_USA_light_BCC
				GFX_USA_light_BCB_camo
				GFX_USA_light_BCB
				GFX_USA_light_BCA_camo
				GFX_USA_light_BCA
				GFX_USA_light_BBC_camo
				GFX_USA_light_BBC
				GFX_USA_light_BBA_camo
				GFX_USA_light_BBA
				GFX_USA_light_BAC_camo
				GFX_USA_light_BAC
				GFX_USA_light_BAB_camo
				GFX_USA_light_BAB
				GFX_USA_light_BAA_camo
				GFX_USA_light_BAA
			}
		}
	}
	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_USA_improved_light_tank_medium #M3 Stuart
			}
			models = {
				USA_light_armor_entity #M3 Stuart (Improved light tank)
			}
		}
		pool = { #MM: "A" series are based on M5 chassis (would be something like Advanced LT) but the "C" series are based on Chaffee which is used as Advanced LT so moving "A" series (M5) here as Improved and "B" series (M3 Stuart - should be Improved) as Basic
			weight = 0.5
			icons = { 
				GFX_USA_light_ACC_camo
				GFX_USA_light_ACC
				GFX_USA_light_ACB_camo
				GFX_USA_light_ACB
				GFX_USA_light_ACA_camo
				GFX_USA_light_ACA
				GFX_USA_light_ABC_camo
				GFX_USA_light_ABC
				GFX_USA_light_ABB_camo
				GFX_USA_light_ABB
				GFX_USA_light_ABA_camo
				GFX_USA_light_ABA
				GFX_USA_light_AAC_camo
				GFX_USA_light_AAC
				GFX_USA_light_AAB_camo
				GFX_USA_light_AAB
			}
		}
	}
	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_USA_advanced_light_tank_medium #Chaffee
			}
		}
		pool = { #MM: "C" series based on Chaffee (Advanced LT)
			weight = 0.5
			icons = {
				GFX_USA_light_CCB_camo
				GFX_USA_light_CCB
				GFX_USA_light_CCA_camo
				GFX_USA_light_CCA
				GFX_USA_light_CBC_camo
				GFX_USA_light_CBC
				GFX_USA_light_CBB_camo
				GFX_USA_light_CBB
				GFX_USA_light_CBA_camo
				GFX_USA_light_CBA
				GFX_USA_light_CAC_camo
				GFX_USA_light_CAC
				GFX_USA_light_CAB_camo
				GFX_USA_light_CAB
				GFX_USA_light_CAA_camo
				GFX_USA_light_CAA
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_light_armor_entity #M3 Stuart (Improved light tank) // Basic Fallback Option 
			}
		}
	}

	light_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_light_armor_entity #M3 Stuart (Improved light tank) // Basic Fallback Option 
			}
		}
	}

	light_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_light_armor_entity #M3 Stuart (Improved light tank) // Basic Fallback Option 
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_light_AA_B #Basic Light AA Tank -> Take oldest tank
			}
		}
	}

	light_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_light_AA_B #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_light_AA_A #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_light_AA_C #Advanced Light AA Tank
			}
		}
	}
	
	light_tank_amphibious_chassis = { #This is the chassis from NSB modules, not the one in the tech tree
		pool = {
			icons = { 
				GFX_USA_light_amphibious_AAA
				GFX_USA_light_amphibious_AAB
				GFX_USA_light_amphibious_AAC
				GFX_USA_light_amphibious_ABA
				GFX_USA_light_amphibious_ABB
				GFX_USA_light_amphibious_ABC
				GFX_USA_light_amphibious_ACA
				GFX_USA_light_amphibious_ACB
				GFX_USA_light_amphibious_ACC
			}
		}
	}


	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_USA_basic_medium_tank_medium #M3 Lee
				GFX_USA_improved_medium_tank_medium #M4 Sherman
				GFX_USA_advanced_medium_tank_medium #T20 M27
			}
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank)
			}
		}
	}
	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_USA_basic_medium_tank_medium #M3 Lee (Basic Medium Tank) -> Take oldest tank
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_USA_basic_medium_tank_medium #M3 Lee
			}
		}
		pool = { #MM: "B" series based on M3 Lee (Basic MT)
			weight = 0.5
			icons = {
				GFX_USA_medium_BCC_camo
				GFX_USA_medium_BCC
				GFX_USA_medium_BCB_camo
				GFX_USA_medium_BCB
				GFX_USA_medium_BCA_camo
				GFX_USA_medium_BCA
				GFX_USA_medium_BBC_camo
				GFX_USA_medium_BBC
				GFX_USA_medium_BBA_camo
				GFX_USA_medium_BBA
				GFX_USA_medium_BAC_camo
				GFX_USA_medium_BAC
				GFX_USA_medium_BAB_camo
				GFX_USA_medium_BAB
				GFX_USA_medium_BAA_camo
				GFX_USA_medium_BAA
			}
		}
	}
	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_USA_improved_medium_tank_medium #M4 Sherman
			}
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank)
			}
		}
		pool = { #MM: "C" series based on M4 Sherman (Improved MT)
			weight = 0.5
			icons = { 
				GFX_USA_medium_CCB_camo
				GFX_USA_medium_CCB
				GFX_USA_medium_CCA_camo
				GFX_USA_medium_CCA
				GFX_USA_medium_CBC_camo
				GFX_USA_medium_CBC
				GFX_USA_medium_CBB_camo
				GFX_USA_medium_CBB
				GFX_USA_medium_CBA_camo
				GFX_USA_medium_CBA
				GFX_USA_medium_CAC_camo
				GFX_USA_medium_CAC
				GFX_USA_medium_CAB_camo
				GFX_USA_medium_CAB
				GFX_USA_medium_CAA_camo
				GFX_USA_medium_CAA
			}
		}
	}
	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_USA_advanced_medium_tank_medium #T20 M27
			}
		}
		pool = { #MM: "A" series based on M36 Jackson (Advanced M SP AT)
			weight = 0.5
			icons = {
				GFX_USA_medium_ACC_camo
				GFX_USA_medium_ACC
				GFX_USA_medium_ACB_camo
				GFX_USA_medium_ACB
				GFX_USA_medium_ACA_camo
				GFX_USA_medium_ACA
				GFX_USA_medium_ABC_camo
				GFX_USA_medium_ABC
				GFX_USA_medium_ABB_camo
				GFX_USA_medium_ABB
				GFX_USA_medium_ABA_camo
				GFX_USA_medium_ABA
				GFX_USA_medium_AAC_camo
				GFX_USA_medium_AAC
				GFX_USA_medium_AAB_camo
				GFX_USA_medium_AAB
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			weight = 0.2 
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank) // basic Fallback Option 
			}
		}
	}


	medium_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_medium_AA_B #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_medium_AA_B #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_medium_AA_C #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_medium_AA_A #Advanced Medium AA Tank
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			weight = 0.2 
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank) // basic Fallback Option 
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			weight = 0.2 
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank) // basic Fallback Option 
			}
		}
	}


	heavy_tank_chassis = {
		pool = {
			icons = {
				GFX_USA_basic_heavy_tank_medium	#T1
				GFX_USA_improved_heavy_tank_medium #M6A1
				GFX_USA_advanced_heavy_tank_medium #M 26 Pershing
			}
			models = {
				USA_heavy_armor_entity #M 26 Pershing (Advanced Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_USA_basic_heavy_tank_medium	#T1 (Basic Heavy Tank) -> Pick oldest tank
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_USA_basic_heavy_tank_medium	#T1
			}
		}
		pool = { #MM: "A" series based on M43 (Improved H SP ART)
			weight = 0.5
			icons = { 
				GFX_USA_heavy_ACC_camo
				GFX_USA_heavy_ACC
				GFX_USA_heavy_ACB_camo
				GFX_USA_heavy_ACB
				GFX_USA_heavy_ACA_camo
				GFX_USA_heavy_ACA
				GFX_USA_heavy_ABC_camo
				GFX_USA_heavy_ABC
				GFX_USA_heavy_ABB_camo
				GFX_USA_heavy_ABB
				GFX_USA_heavy_ABA_camo
				GFX_USA_heavy_ABA
				GFX_USA_heavy_AAC_camo
				GFX_USA_heavy_AAC
				GFX_USA_heavy_AAB_camo
				GFX_USA_heavy_AAB
			}
		}
	}
	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_USA_improved_heavy_tank_medium #M6A1
			}
		}
		pool = {
			weight = 0.5
			icons = { #MM: "C" series based on M6A1 (Improved HT)
				GFX_USA_heavy_CCB_camo
				GFX_USA_heavy_CCB
				GFX_USA_heavy_CCA_camo
				GFX_USA_heavy_CCA
				GFX_USA_heavy_CBC_camo
				GFX_USA_heavy_CBC
				GFX_USA_heavy_CBB_camo
				GFX_USA_heavy_CBB
				GFX_USA_heavy_CBA_camo
				GFX_USA_heavy_CBA
				GFX_USA_heavy_CAC_camo
				GFX_USA_heavy_CAC
				GFX_USA_heavy_CAB_camo
				GFX_USA_heavy_CAB
				GFX_USA_heavy_CAA_camo
				GFX_USA_heavy_CAA
			}
		}
	}
	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_USA_advanced_heavy_tank_medium #M 26 Pershing
			}
			models = {
				USA_heavy_armor_entity #M 26 Pershing (Advanced Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { #MM: "B" series based on M26 Pershing (Advanced HT)
				GFX_USA_heavy_BCC_camo
				GFX_USA_heavy_BCC
				GFX_USA_heavy_BCB_camo
				GFX_USA_heavy_BCB
				GFX_USA_heavy_BCA_camo
				GFX_USA_heavy_BCA
				GFX_USA_heavy_BBC_camo
				GFX_USA_heavy_BBC
				GFX_USA_heavy_BBA_camo
				GFX_USA_heavy_BBA
				GFX_USA_heavy_BAC_camo
				GFX_USA_heavy_BAC
				GFX_USA_heavy_BAB_camo
				GFX_USA_heavy_BAB
				GFX_USA_heavy_BAA_camo
				GFX_USA_heavy_BAA
			}
		}
	}

	heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_heavy_armor_entity #M26 Pershing (Advanced Heavy Tank) // Fallback Option 
			}
		}
	}

	heavy_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_heavy_AA_B #Basic Heavy AA Tank -> Take oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_heavy_AA_B #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_heavy_AA_C #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_USA_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}
	heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_heavy_armor_entity #M26 Pershing (Advanced Heavy Tank) // Fallback Option 
			}
		}
	}

	heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_heavy_armor_entity #M26 Pershing (Advanced Heavy Tank) // Fallback Option 
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_USA_super_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_heavy_armor_entity #M26 Pershing (Advanced Heavy Tank) // Fallback Option 
			}
		}
	}

	super_heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_heavy_armor_entity #M26 Pershing (Advanced Heavy Tank) // Fallback Option 
			}
		}
	}

	super_heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_heavy_armor_entity #M26 Pershing (Advanced Heavy Tank) // Fallback Option 
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_USA_main_battle_tank_medium
			}
		}
	}

	modern_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank) // basic Fallback Option 
			}
		}
	}

	modern_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank) // basic Fallback Option 
			}
		}
	}

	modern_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank) // basic Fallback Option 
			}
		}
	}

	amphibious_tank_chassis = { # No need to check for MTG, these chassis won't show up without the DLC, (But it throws errors, so please still do or the error dog will be sad!)
		pool = {
			limit = { has_dlc = "Man the Guns"}
			icons = {
				GFX_USA_amphibious_tank_2_medium #Sherman DD (Amphibious Tank II) #Sorted like this so that by default 2D icon and 3D model match (Amphibious Tank I)
				GFX_USA_amphibious_tank_medium #LVT-1(A) (Amphibious Tank I)
			}
			models = {
				USA_amphibious_armor_entity #LVT-1(A) (Amphibious Tank I)
			}
		}
	}
}

ENG = {
	light_tank_chassis = {
		pool = {
			icons = {
				GFX_ENG_basic_light_tank_medium #Vickers Medium MK II (Should actually be Vickers MK V - Icon and Name are wrong)
				GFX_ENG_improved_light_tank_medium #Matilda
				GFX_ENG_advanced_light_tank_medium #Valentine
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
	}
	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium #Vickers Medium MK II (Should actually be Vickers MK V - Icon and Name are wrong) -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI) -> Pick oldest tank
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium #Vickers Medium MK II (Should actually be Vickers MK V - Icon and Name are wrong)
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = { #MM: "C" series based on Cruiser MK I
			weight = 0.5
			icons = {
				GFX_ENG_light_CCB_camo
				GFX_ENG_light_CCB
				GFX_ENG_light_CCA_camo
				GFX_ENG_light_CCA
				GFX_ENG_light_CBC_camo
				GFX_ENG_light_CBC
				GFX_ENG_light_CBB_camo
				GFX_ENG_light_CBB
				GFX_ENG_light_CBA_camo
				GFX_ENG_light_CBA
				GFX_ENG_light_CAC_camo
				GFX_ENG_light_CAC
				GFX_ENG_light_CAB_camo
				GFX_ENG_light_CAB
				GFX_ENG_light_CAA_camo
				GFX_ENG_light_CAA
			}
		}
	}
	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_improved_light_tank_medium #Matilda
			}
		}
		pool = { #MM: "B" series based on Matilda I (Improved LT)
			weight = 0.5
			icons = {
				GFX_ENG_light_BCC_camo
				GFX_ENG_light_BCC
				GFX_ENG_light_BCB_camo
				GFX_ENG_light_BCB
				GFX_ENG_light_BCA_camo
				GFX_ENG_light_BCA
				GFX_ENG_light_BBC_camo
				GFX_ENG_light_BBC
				GFX_ENG_light_BBA_camo
				GFX_ENG_light_BBA
				GFX_ENG_light_BAC_camo
				GFX_ENG_light_BAC
				GFX_ENG_light_BAB_camo
				GFX_ENG_light_BAB
				GFX_ENG_light_BAA_camo
				GFX_ENG_light_BAA
			}
		}
	}
	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_advanced_light_tank_medium #Valentine
			}
		}
		pool = { #MM: "C" series based on Bishop (Advanced L SPG)
			weight = 0.5
			icons = {
				GFX_ENG_light_ACC_camo
				GFX_ENG_light_ACC
				GFX_ENG_light_ACB_camo
				GFX_ENG_light_ACB
				GFX_ENG_light_ACA_camo
				GFX_ENG_light_ACA
				GFX_ENG_light_ABC_camo
				GFX_ENG_light_ABC
				GFX_ENG_light_ABB_camo
				GFX_ENG_light_ABB
				GFX_ENG_light_ABA_camo
				GFX_ENG_light_ABA
				GFX_ENG_light_AAC_camo
				GFX_ENG_light_AAC
				GFX_ENG_light_AAB_camo
				GFX_ENG_light_AAB
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (The model is actually a Vickers VI)
			}
		}
	}

	light_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (The model is actually a Vickers VI)
			}
		}
	}

	light_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (The model is actually a Vickers VI)
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_B #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_A #Advanced Light AA Tank
			}
		}
	}


	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium #Crusader
				GFX_ENG_improved_medium_tank_medium #Cromwell
				GFX_ENG_advanced_medium_tank_medium #Comet
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
	}
	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_medium_tank_medium #Crusader -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium #Crusader
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = { #MM: "B" series based on Crusader (Basic MT)
			weight = 0.5
			icons = {
				GFX_ENG_medium_BCC_camo
				GFX_ENG_medium_BCC
				GFX_ENG_medium_BCB_camo
				GFX_ENG_medium_BCB
				GFX_ENG_medium_BCA_camo
				GFX_ENG_medium_BCA
				GFX_ENG_medium_BBC_camo
				GFX_ENG_medium_BBC
				GFX_ENG_medium_BBA_camo
				GFX_ENG_medium_BBA
				GFX_ENG_medium_BAC_camo
				GFX_ENG_medium_BAC
				GFX_ENG_medium_BAB_camo
				GFX_ENG_medium_BAB
				GFX_ENG_medium_BAA_camo
				GFX_ENG_medium_BAA
			}
		}
	}
	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_improved_medium_tank_medium #Cromwell
			}
		}
		pool = { #MM: "C" series based on Cromwell (Improved MT)
			weight = 0.5
			icons = { 
				GFX_ENG_medium_CCB_camo
				GFX_ENG_medium_CCB
				GFX_ENG_medium_CCA_camo
				GFX_ENG_medium_CCA
				GFX_ENG_medium_CBC_camo
				GFX_ENG_medium_CBC
				GFX_ENG_medium_CBB_camo
				GFX_ENG_medium_CBB
				GFX_ENG_medium_CBA_camo
				GFX_ENG_medium_CBA
				GFX_ENG_medium_CAC_camo
				GFX_ENG_medium_CAC
				GFX_ENG_medium_CAB_camo
				GFX_ENG_medium_CAB
				GFX_ENG_medium_CAA_camo
				GFX_ENG_medium_CAA
			}
		}
	}
	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_advanced_medium_tank_medium #Comet
			}
		}
		pool = { #MM: "A" series based on Archer (Archer is Advanced L AT)
			weight = 0.5
			icons = {
				GFX_ENG_medium_ACC_camo
				GFX_ENG_medium_ACC
				GFX_ENG_medium_ACB_camo
				GFX_ENG_medium_ACB
				GFX_ENG_medium_ACA_camo
				GFX_ENG_medium_ACA
				GFX_ENG_medium_ABC_camo
				GFX_ENG_medium_ABC
				GFX_ENG_medium_ABB_camo
				GFX_ENG_medium_ABB
				GFX_ENG_medium_ABA_camo
				GFX_ENG_medium_ABA
				GFX_ENG_medium_AAC_camo
				GFX_ENG_medium_AAC
				GFX_ENG_medium_AAB_camo
				GFX_ENG_medium_AAB
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank) // fallback option 
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank) // fallback option 
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank) // fallback option 
			}
		}
	}

	medium_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_C #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_A #Advanced Medium AA Tank
			}
		}
	}


	heavy_tank_chassis = {
		pool = {
			icons = {
				GFX_ENG_basic_heavy_tank_medium	#Vickers A1E1 Independent
				GFX_ENG_improved_heavy_tank_medium #Churchill
				GFX_ENG_advanced_heavy_tank_medium #Churchill Black Prince
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = { 
				GFX_ENG_gwtank_medium #Mark V (Interwar Heavy Tank)
			}
		}
		pool = {
			icons = {
				GFX_ENG_basic_heavy_tank_medium	#Vickers A1E1 Independent -> Pick oldest tank
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium	#Vickers A1E1 Independent
			}
		}
		pool = { #MM: "B" series based on Matilda II
			weight = 0.5
			icons = { 
				GFX_ENG_heavy_BCC_camo
				GFX_ENG_heavy_BCC
				GFX_ENG_heavy_BCB_camo
				GFX_ENG_heavy_BCB
				GFX_ENG_heavy_BCA_camo
				GFX_ENG_heavy_BCA
				GFX_ENG_heavy_BBC_camo
				GFX_ENG_heavy_BBC
				GFX_ENG_heavy_BBA_camo
				GFX_ENG_heavy_BBA
				GFX_ENG_heavy_BAC_camo
				GFX_ENG_heavy_BAC
				GFX_ENG_heavy_BAB_camo
				GFX_ENG_heavy_BAB
				GFX_ENG_heavy_BAA_camo
				GFX_ENG_heavy_BAA
			}
		}
	}
	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_improved_heavy_tank_medium #Churchill
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { #MM: "C" series based on Churchill (Improved HT)
				GFX_ENG_heavy_CCB_camo
				GFX_ENG_heavy_CCB
				GFX_ENG_heavy_CCA_camo
				GFX_ENG_heavy_CCA
				GFX_ENG_heavy_CBC_camo
				GFX_ENG_heavy_CBC
				GFX_ENG_heavy_CBB_camo
				GFX_ENG_heavy_CBB
				GFX_ENG_heavy_CBA_camo
				GFX_ENG_heavy_CBA
				GFX_ENG_heavy_CAC_camo
				GFX_ENG_heavy_CAC
				GFX_ENG_heavy_CAB_camo
				GFX_ENG_heavy_CAB
				GFX_ENG_heavy_CAA_camo
				GFX_ENG_heavy_CAA
			}
		}
	}
	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_advanced_heavy_tank_medium #Churchill Black Prince
			}
		}
		pool = {
			weight = 0.5
			icons = { #MM: "A" series based on Churchill AVRE (which is technically Improved H SPG)
				GFX_ENG_heavy_ACC_camo
				GFX_ENG_heavy_ACC
				GFX_ENG_heavy_ACB_camo
				GFX_ENG_heavy_ACB
				GFX_ENG_heavy_ACA_camo
				GFX_ENG_heavy_ACA
				GFX_ENG_heavy_ABC_camo
				GFX_ENG_heavy_ABC
				GFX_ENG_heavy_ABB_camo
				GFX_ENG_heavy_ABB
				GFX_ENG_heavy_ABA_camo
				GFX_ENG_heavy_ABA
				GFX_ENG_heavy_AAC_camo
				GFX_ENG_heavy_AAC
				GFX_ENG_heavy_AAB_camo
				GFX_ENG_heavy_AAB
			}
		}
	}

	heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank) // fallback option 
			}
		}
	}

	heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank) // fallback option 
			}
		}
	}

	heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank) // fallback option 
			}
		}
	}

	heavy_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank -> Take oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_C #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}


	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_super_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			weight = 0.5 #ENG_heavy_tanks for use in super heavy category
			icons = { 
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
	}

	super_heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank) // fallback option 
			}
		}
	}

	super_heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank) // fallback option 
			}
		}
	}

	super_heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank) // fallback option 
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_ENG_main_battle_tank_medium
			}
		}
	}

	modern_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank) // fallback option 
			}
		}
	}

	modern_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank) // fallback option 
			}
		}
	}

	modern_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank) // fallback option 
			}
		}
	}

	amphibious_tank_chassis = { # No need to check for MTG, these chassis won't show up without the DLC, (But it throws errors, so please still do or the error dog will be sad!)
		pool = {
			limit = { has_dlc = "Man the Guns"}
			icons = {
				GFX_ENG_amphibious_tank_medium #Valentine DD (Amphibious Tank I)
				GFX_ENG_amphibious_tank_2_medium #Cromwell DD (Amphibious Tank II)
			}
			models = {
				ENG_amphibious_armor_entity #Cromwell DD (Amphibious Tank II)
			}
		}
	}
}

FRA = {
	light_tank_chassis = {
		pool = {
			icons = {
				GFX_FRA_basic_light_tank_medium #Hotchkiss H35
				GFX_FRA_improved_light_tank_medium #FCM 36
				GFX_FRA_advanced_light_tank_medium #AMX 12t
			}
			models = {
				FRA_light_armor_entity #FCM 36 (Improved Light Tank)
			}
		}
	}
	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_FRA_basic_light_tank_medium #Hotchkiss H35 -> Pick oldest tank
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_gwtank_medium #French Renault (former generic GW Light tank)
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_FRA_basic_light_tank_medium #Hotchkiss H35
			}
		}
		pool = { #MM: "A" series based on Hotchkiss H35
			weight = 0.5
			icons = {
				GFX_FRA_light_ACC_camo
				GFX_FRA_light_ACC
				GFX_FRA_light_ACB_camo
				GFX_FRA_light_ACB
				GFX_FRA_light_ACA_camo
				GFX_FRA_light_ACA
				GFX_FRA_light_ABC_camo
				GFX_FRA_light_ABC
				GFX_FRA_light_ABB_camo
				GFX_FRA_light_ABB
				GFX_FRA_light_ABA_camo
				GFX_FRA_light_ABA
				GFX_FRA_light_AAC_camo
				GFX_FRA_light_AAC
				GFX_FRA_light_AAB_camo
				GFX_FRA_light_AAB
			}
		}
	}
	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_FRA_improved_light_tank_medium #FCM 36
			}
			models = {
				FRA_light_armor_entity #FCM 36 (Improved Light Tank)
			}
		}
		pool = { #MM: "C" series based on FCM 36
			weight = 0.5
			icons = { 
				GFX_FRA_light_CCB_camo
				GFX_FRA_light_CCB
				GFX_FRA_light_CCA_camo
				GFX_FRA_light_CCA
				GFX_FRA_light_CBC_camo
				GFX_FRA_light_CBC
				GFX_FRA_light_CBB_camo
				GFX_FRA_light_CBB
				GFX_FRA_light_CBA_camo
				GFX_FRA_light_CBA
				GFX_FRA_light_CAC_camo
				GFX_FRA_light_CAC
				GFX_FRA_light_CAB_camo
				GFX_FRA_light_CAB
				GFX_FRA_light_CAA_camo
				GFX_FRA_light_CAA
			}
		}
	}
	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_FRA_advanced_light_tank_medium #AMX 12t
			}
		}
		pool = { #MM: "B" series based on AMR 35 ZT3 (Improved L SPAT)
			weight = 0.5
			icons = {
				GFX_FRA_light_BCC_camo
				GFX_FRA_light_BCC
				GFX_FRA_light_BCB_camo
				GFX_FRA_light_BCB
				GFX_FRA_light_BCA_camo
				GFX_FRA_light_BCA
				GFX_FRA_light_BBC_camo
				GFX_FRA_light_BBC
				GFX_FRA_light_BBA_camo
				GFX_FRA_light_BBA
				GFX_FRA_light_BAC_camo
				GFX_FRA_light_BAC
				GFX_FRA_light_BAB_camo
				GFX_FRA_light_BAB
				GFX_FRA_light_BAA_camo
				GFX_FRA_light_BAA
			}
		}
	}

	
	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_FRA_basic_medium_tank_medium #Renault AMC 35
				GFX_FRA_improved_medium_tank_medium #SOMUA S35
				GFX_FRA_advanced_medium_tank_medium #SARL 42
			}
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank)
			}
		}
	}
	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_FRA_basic_medium_tank_medium #Renault AMC 35 -> Pick oldest tank
			}
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) -> Pick oldest tank
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_FRA_basic_medium_tank_medium #Renault AMC 35
			}
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank)
			}
		}
		pool = { #MM: "A" series based on AMC 35 (Basic MT)
			weight = 0.5
			icons = {
				GFX_FRA_medium_ACC_camo
				GFX_FRA_medium_ACC
				GFX_FRA_medium_ACB_camo
				GFX_FRA_medium_ACB
				GFX_FRA_medium_ACA_camo
				GFX_FRA_medium_ACA
				GFX_FRA_medium_ABC_camo
				GFX_FRA_medium_ABC
				GFX_FRA_medium_ABB_camo
				GFX_FRA_medium_ABB
				GFX_FRA_medium_ABA_camo
				GFX_FRA_medium_ABA
				GFX_FRA_medium_AAC_camo
				GFX_FRA_medium_AAC
				GFX_FRA_medium_AAB_camo
				GFX_FRA_medium_AAB
			}
		}
	}
	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_FRA_improved_medium_tank_medium #SOMUA S35
			}
		}
		pool = { #MM: "B" series based on SOMUA S35 (Improved MT)
			weight = 0.5
			icons = {
				GFX_FRA_medium_BCC_camo
				GFX_FRA_medium_BCC
				GFX_FRA_medium_BCB_camo
				GFX_FRA_medium_BCB
				GFX_FRA_medium_BCA_camo
				GFX_FRA_medium_BCA
				GFX_FRA_medium_BBC_camo
				GFX_FRA_medium_BBC
				GFX_FRA_medium_BBA_camo
				GFX_FRA_medium_BBA
				GFX_FRA_medium_BAC_camo
				GFX_FRA_medium_BAC
				GFX_FRA_medium_BAB_camo
				GFX_FRA_medium_BAB
				GFX_FRA_medium_BAA_camo
				GFX_FRA_medium_BAA
			}
		}
	}
	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_FRA_advanced_medium_tank_medium #SARL 42
			}
		}
		pool = { #MM: "C" series based on SARL 42 (Advanced M SP AT)
			weight = 0.5
			icons = {
				GFX_FRA_medium_CCB_camo
				GFX_FRA_medium_CCB
				GFX_FRA_medium_CCA_camo
				GFX_FRA_medium_CCA
				GFX_FRA_medium_CBC_camo
				GFX_FRA_medium_CBC
				GFX_FRA_medium_CBB_camo
				GFX_FRA_medium_CBB
				GFX_FRA_medium_CBA_camo
				GFX_FRA_medium_CBA
				GFX_FRA_medium_CAC_camo
				GFX_FRA_medium_CAC
				GFX_FRA_medium_CAB_camo
				GFX_FRA_medium_CAB
				GFX_FRA_medium_CAA_camo
				GFX_FRA_medium_CAA
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) // Fallback option
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) // Fallback option
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			icons_weight = 0.5
			models_weight = 0.2
			icons = {
				GFX_FRA_medium_fixed_AFA #Basic Tank Destroyer
				GFX_FRA_medium_fixed_AFB #Basic Tank Destroyer
				GFX_FRA_medium_fixed_AFC #Basic Tank Destroyer
				GFX_FRA_medium_fixed_BFA #Improved Tank Destroyer
				GFX_FRA_medium_fixed_BFB #Improved Tank Destroyer
				GFX_FRA_medium_fixed_BFC #Improved Tank Destroyer
				GFX_FRA_medium_fixed_CFA #Advanced Tank Destroyer
				GFX_FRA_medium_fixed_CFB #Advanced Tank Destroyer
				GFX_FRA_medium_fixed_CFC #Advanced Tank Destroyer
			}
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) // Fallback option
			}
		}
	}
	medium_tank_destroyer_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_FRA_medium_fixed_AFA #Basic Tank Destroyer -> Pick oldest tank
				GFX_FRA_medium_fixed_AFB #Basic Tank Destroyer -> Pick oldest tank
				GFX_FRA_medium_fixed_AFC #Basic Tank Destroyer -> Pick oldest tank
			}
		}
	}
	medium_tank_destroyer_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_FRA_medium_fixed_AFA #Basic Tank Destroyer
				GFX_FRA_medium_fixed_AFB #Basic Tank Destroyer
				GFX_FRA_medium_fixed_AFC #Basic Tank Destroyer
			}
		}
	}
	medium_tank_destroyer_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_FRA_medium_fixed_BFA #Improved Tank Destroyer
				GFX_FRA_medium_fixed_BFB #Improved Tank Destroyer
				GFX_FRA_medium_fixed_BFC #Improved Tank Destroyer
			}
		}
	}
	medium_tank_destroyer_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_FRA_medium_fixed_CFA #Advanced Tank Destroyer
				GFX_FRA_medium_fixed_CFB #Advanced Tank Destroyer
				GFX_FRA_medium_fixed_CFC #Advanced Tank Destroyer
			}
		}
	}


	heavy_tank_chassis = {
		pool = {
			icons = {
				GFX_FRA_basic_heavy_tank_medium	#Renault B1
				GFX_FRA_improved_heavy_tank_medium #ARL 44
				GFX_FRA_advanced_heavy_tank_medium #AMX-M4
			}
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_FRA_basic_heavy_tank_medium	#Renault B1 -> Pick oldest tank
			}
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank) -> Pick oldest tank
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = {
				GFX_FRA_basic_heavy_tank_medium	#Renault B1
			}
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank)
			}
		}
		pool = {
			weight = 0.5
			icons = { #MM: "B" series based on Renault B1 (Basic HT)
				GFX_FRA_heavy_BCC_camo
				GFX_FRA_heavy_BCC
				GFX_FRA_heavy_BCB_camo
				GFX_FRA_heavy_BCB
				GFX_FRA_heavy_BCA_camo
				GFX_FRA_heavy_BCA
				GFX_FRA_heavy_BBC_camo
				GFX_FRA_heavy_BBC
				GFX_FRA_heavy_BBA_camo
				GFX_FRA_heavy_BBA
				GFX_FRA_heavy_BAC_camo
				GFX_FRA_heavy_BAC
				GFX_FRA_heavy_BAB_camo
				GFX_FRA_heavy_BAB
				GFX_FRA_heavy_BAA_camo
				GFX_FRA_heavy_BAA
			}
		}
	}
	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_FRA_improved_heavy_tank_medium #ARL 44
			}
		}
		pool = {
			weight = 0.5
			icons = { #MM: "C" series based on ARL 44 (Improved HT)
				GFX_FRA_heavy_CCB_camo
				GFX_FRA_heavy_CCB
				GFX_FRA_heavy_CCA_camo
				GFX_FRA_heavy_CCA
				GFX_FRA_heavy_CBC_camo
				GFX_FRA_heavy_CBC
				GFX_FRA_heavy_CBB_camo
				GFX_FRA_heavy_CBB
				GFX_FRA_heavy_CBA_camo
				GFX_FRA_heavy_CBA
				GFX_FRA_heavy_CAC_camo
				GFX_FRA_heavy_CAC
				GFX_FRA_heavy_CAB_camo
				GFX_FRA_heavy_CAB
				GFX_FRA_heavy_CAA_camo
				GFX_FRA_heavy_CAA
			}
		}
	}
	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_FRA_advanced_heavy_tank_medium #AMX-M4
			}
		}
		pool = {
			weight = 0.5
			icons = { #MM: "A" series based on AMX-M4 (Advanced HT)
				GFX_FRA_heavy_ACC_camo
				GFX_FRA_heavy_ACC
				GFX_FRA_heavy_ACB_camo
				GFX_FRA_heavy_ACB
				GFX_FRA_heavy_ACA_camo
				GFX_FRA_heavy_ACA
				GFX_FRA_heavy_ABC_camo
				GFX_FRA_heavy_ABC
				GFX_FRA_heavy_ABB_camo
				GFX_FRA_heavy_ABB
				GFX_FRA_heavy_ABA_camo
				GFX_FRA_heavy_ABA
				GFX_FRA_heavy_AAC_camo
				GFX_FRA_heavy_AAC
				GFX_FRA_heavy_AAB_camo
				GFX_FRA_heavy_AAB
			}
		}
	}

	heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank) //Fallback option
			}
		}
	}

	heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank) //Fallback option
			}
		}
	}

	heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank) //Fallback option
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			weight = 0.75
			icons = { 
				GFX_FRA_super_heavy_tank_medium #FCM-F1 (SH Tank)
			}
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank) //Fallback option
			}
		}
	}

	heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank) //Fallback option
			}
		}
	}

	heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank) //Fallback option
			}
		}
	}

	heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_heavy_armor_entity #Renault B1 (Basic Heavy Tank) //Fallback option
			}
		}
	}


	amphibious_tank_chassis = { 
		pool = {
			limit = { has_dlc = "Man the Guns"}
			weight = 0.75
			icons = {
				GFX_FRA_advanced_light_tank_medium #AMX 12t
				GFX_FRA_basic_light_tank_medium #Hotchkiss H35
				GFX_FRA_improved_light_tank_medium #FCM 36
			}
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) // fallback option 
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945

			icons = { 
				GFX_FRA_main_battle_tank_medium #AMX 50t (Modern Tank)
			}
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) // fallback option 
			}
		}
	}

	modern_tank_destroyer_chassis = {
		pool = {
			icons = { 
				GFX_FRA_main_battle_tank_medium #AMX 50t (Modern Tank)
			}
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) // fallback option 
			}
		}
	}

	modern_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) // fallback option
			}
		}
	}

	modern_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				FRA_medium_armor_entity #Renault AMC 35 (Basic Medium Tank) // fallback option
			}
		}
	}

	
}

JAP = {
	light_tank_chassis = {
		pool = {

			models = {
				"JAP_light_armor_entity" # // Basic Fallback
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_JAP_light_AAB
				GFX_JAP_light_AAB_camo
				GFX_JAP_light_AAC
				GFX_JAP_light_AAC_camo
				GFX_JAP_light_ABA
				GFX_JAP_light_ABA_camo
				GFX_JAP_light_ABB
				GFX_JAP_light_ABB_camo
				GFX_JAP_light_ABC
				GFX_JAP_light_ABC_camo
				GFX_JAP_light_ACA
				GFX_JAP_light_ACA_camo
				GFX_JAP_light_ACB
				GFX_JAP_light_ACB_camo
				GFX_JAP_light_ACC
				GFX_JAP_light_ACC_camo
				GFX_JAP_basic_light_tank_medium
			}
			models = {
				"JAP_light_armor_entity"
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_JAP_light_BAB
				GFX_JAP_light_BAB_camo
				GFX_JAP_light_BAC
				GFX_JAP_light_BAC_camo
				GFX_JAP_light_BBA
				GFX_JAP_light_BBA_camo
				GFX_JAP_light_BAA
				GFX_JAP_light_BAA_camo
				GFX_JAP_light_BBC
				GFX_JAP_light_BBC_camo
				GFX_JAP_light_BCA
				GFX_JAP_light_BCA_camo
				GFX_JAP_light_BCB
				GFX_JAP_light_BCB_camo
				GFX_JAP_light_BCC
				GFX_JAP_light_BCC_camo
				GFX_JAP_improved_light_tank_medium
			}
			models = {
				"JAP_light_armor_entity"
			}
		}
	}
	
	light_tank_destroyer_chassis_2 = {
		pool = {
			icons = { GFX_JAP_light_BAB_camo }
		}
	}	
	
	light_tank_artillery_chassis_2 = {
		pool = {
			icons = {
				GFX_JAP_light_BBC
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_JAP_advanced_light_tank_medium
				GFX_JAP_light_CAB
				GFX_JAP_light_CAB_camo
				GFX_JAP_light_CAC
				GFX_JAP_light_CAC_camo
				GFX_JAP_light_CBA
				GFX_JAP_light_CBA_camo
				GFX_JAP_light_CBB
				GFX_JAP_light_CBB_camo
				GFX_JAP_light_CBC
				GFX_JAP_light_CBC_camo
				GFX_JAP_light_CCA
				GFX_JAP_light_CCA_camo
				GFX_JAP_light_CCB
				GFX_JAP_light_CCB_camo
				GFX_JAP_light_CAA
				GFX_JAP_light_CAA_camo
			}
			models = {
				"JAP_light_armor_entity"
			}
		}
	}
	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_JAP_basic_medium_tank_medium
				GFX_JAP_medium_AAB
				GFX_JAP_medium_AAB_camo
				GFX_JAP_medium_AAC
				GFX_JAP_medium_AAC_camo
				GFX_JAP_medium_ABA
				GFX_JAP_medium_ABA_camo
				GFX_JAP_medium_ABB
				GFX_JAP_medium_ABB_camo
				GFX_JAP_medium_ABC
				GFX_JAP_medium_ABC_camo
				GFX_JAP_medium_ACA
				GFX_JAP_medium_ACA_camo
				GFX_JAP_medium_ACB
				GFX_JAP_medium_ACB_camo
				GFX_JAP_medium_ACC
				GFX_JAP_medium_ACC_camo
			}
			models = {
				"JAP_medium_armor_entity"
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_JAP_basic_medium_tank_medium
				GFX_JAP_medium_AAB
				GFX_JAP_medium_AAB_camo
				GFX_JAP_medium_AAC
				GFX_JAP_medium_AAC_camo
				GFX_JAP_medium_ABA
				GFX_JAP_medium_ABA_camo
				GFX_JAP_medium_ABB
				GFX_JAP_medium_ABB_camo
				GFX_JAP_medium_ABC
				GFX_JAP_medium_ABC_camo
				GFX_JAP_medium_ACA
				GFX_JAP_medium_ACA_camo
				GFX_JAP_medium_ACB
				GFX_JAP_medium_ACB_camo
				GFX_JAP_medium_ACC
				GFX_JAP_medium_ACC_camo
			}
			models = {
				"JAP_medium_armor_entity"
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_JAP_basic_medium_tank_medium
				GFX_JAP_medium_AAB
				GFX_JAP_medium_AAB_camo
				GFX_JAP_medium_AAC
				GFX_JAP_medium_AAC_camo
				GFX_JAP_medium_ABA
				GFX_JAP_medium_ABA_camo
				GFX_JAP_medium_ABB
				GFX_JAP_medium_ABB_camo
				GFX_JAP_medium_ABC
				GFX_JAP_medium_ABC_camo
				GFX_JAP_medium_ACA
				GFX_JAP_medium_ACA_camo
				GFX_JAP_medium_ACB
				GFX_JAP_medium_ACB_camo
				GFX_JAP_medium_ACC
				GFX_JAP_medium_ACC_camo
			}
			models = {
				"JAP_medium_armor_entity"
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_JAP_improved_medium_tank_medium
				GFX_JAP_medium_BAB
				GFX_JAP_medium_BAB_camo
				GFX_JAP_medium_BAC
				GFX_JAP_medium_BAC_camo
				GFX_JAP_medium_BBA
				GFX_JAP_medium_BBA_camo
				GFX_JAP_medium_BAA
				GFX_JAP_medium_BAA_camo
				GFX_JAP_medium_BBC
				GFX_JAP_medium_BBC_camo
				GFX_JAP_medium_BCA
				GFX_JAP_medium_BCA_camo
				GFX_JAP_medium_BCB
				GFX_JAP_medium_BCB_camo
				GFX_JAP_medium_BCC
				GFX_JAP_medium_BCC_camo
			}
			models = {
				"JAP_medium_armor_entity"
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_JAP_advanced_medium_tank_medium
				GFX_JAP_medium_CAB
				GFX_JAP_medium_CAB_camo
				GFX_JAP_medium_CAC
				GFX_JAP_medium_CAC_camo
				GFX_JAP_medium_CBA
				GFX_JAP_medium_CBA_camo
				GFX_JAP_medium_CBB
				GFX_JAP_medium_CBB_camo
				GFX_JAP_medium_CBC
				GFX_JAP_medium_CBC_camo
				GFX_JAP_medium_CCA
				GFX_JAP_medium_CCA_camo
				GFX_JAP_medium_CCB
				GFX_JAP_medium_CCB_camo
				GFX_JAP_medium_CAA
				GFX_JAP_medium_CAA_camo
			}
			models = {
				"JAP_medium_armor_entity"
			}
		}
	}
	heavy_tank_chassis_0 = {
		pool = {
		 	weight = 2
			icons = { 
				GFX_JAP_basic_heavy_tank_medium
				GFX_JAP_heavy_AAB
				GFX_JAP_heavy_AAB_camo
				GFX_JAP_heavy_AAC
				GFX_JAP_heavy_AAC_camo
				GFX_JAP_heavy_ABA
				GFX_JAP_heavy_ABA_camo
				GFX_JAP_heavy_ABB
				GFX_JAP_heavy_ABB_camo
				GFX_JAP_heavy_ABC
				GFX_JAP_heavy_ABC_camo
				GFX_JAP_heavy_ACA
				GFX_JAP_heavy_ACA_camo
				GFX_JAP_heavy_ACB
				GFX_JAP_heavy_ACB_camo
				GFX_JAP_heavy_ACC
				GFX_JAP_heavy_ACC_camo
			}
			models = {
				"JAP_heavy_armor_entity"
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_JAP_heavy_AAB
				GFX_JAP_heavy_AAB_camo
				GFX_JAP_heavy_AAC
				GFX_JAP_heavy_AAC_camo
				GFX_JAP_heavy_ABA
				GFX_JAP_heavy_ABA_camo
				GFX_JAP_heavy_ABB
				GFX_JAP_heavy_ABB_camo
				GFX_JAP_heavy_ABC
				GFX_JAP_heavy_ABC_camo
				GFX_JAP_heavy_ACA
				GFX_JAP_heavy_ACA_camo
				GFX_JAP_heavy_ACB
				GFX_JAP_heavy_ACB_camo
				GFX_JAP_heavy_ACC
				GFX_JAP_heavy_ACC_camo
				GFX_JAP_basic_heavy_tank_medium
			}
			models = {
				"JAP_heavy_armor_entity"
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_JAP_heavy_BAB
				GFX_JAP_heavy_BAB_camo
				GFX_JAP_heavy_BAC
				GFX_JAP_heavy_BAC_camo
				GFX_JAP_heavy_BBA
				GFX_JAP_heavy_BBA_camo
				GFX_JAP_heavy_BAA
				GFX_JAP_heavy_BAA_camo
				GFX_JAP_heavy_BBC
				GFX_JAP_heavy_BBC_camo
				GFX_JAP_heavy_BCA
				GFX_JAP_heavy_BCA_camo
				GFX_JAP_heavy_BCB
				GFX_JAP_heavy_BCB_camo
				GFX_JAP_heavy_BCC
				GFX_JAP_heavy_BCC_camo
				GFX_JAP_improved_heavy_tank_medium
			}
			models = {
				"JAP_heavy_armor_entity"
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_JAP_advanced_heavy_tank_medium
				GFX_JAP_heavy_CAB
				GFX_JAP_heavy_CAB_camo
				GFX_JAP_heavy_CAC
				GFX_JAP_heavy_CAC_camo
				GFX_JAP_heavy_CBA
				GFX_JAP_heavy_CBA_camo
				GFX_JAP_heavy_CBB
				GFX_JAP_heavy_CBB_camo
				GFX_JAP_heavy_CBC
				GFX_JAP_heavy_CBC_camo
				GFX_JAP_heavy_CCA
				GFX_JAP_heavy_CCA_camo
				GFX_JAP_heavy_CCB
				GFX_JAP_heavy_CCB_camo
				GFX_JAP_heavy_CAA
				GFX_JAP_heavy_CAA_camo
			}
			models = {
				"JAP_heavy_armor_entity"
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_JAP_improved_heavy_tank_medium
				GFX_JAP_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_JAP_main_battle_tank_medium
			}
		}
	}
	amphibious_tank_chassis = {
		pool = {
			icons = {
				GFX_JAP_amphibious_tank_2_medium #Type 3 Ka-Chi (MTG icon)
				GFX_JAP_amphibious_tank_medium #Type 2 Ka-Mi (MTG icon)
			}
			models = {
			}
		}
	}

##################### AA, SPA, TD chassis //Fallback option

	light_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_light_armor_entity #//Fallback option
			}
		}
	}
	light_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_light_armor_entity #//Fallback option
			}
		}
	}
	light_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_light_armor_entity #//Fallback option
			}
		}
	}
	medium_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_medium_armor_entity #//Fallback option
			}
		}
	}
	medium_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_medium_armor_entity #//Fallback option
			}
		}
	}
	medium_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_medium_armor_entity #//Fallback option
			}
		}
	}
	heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_heavy_armor_entity #//Fallback option
			}
		}
	}
	heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_heavy_armor_entity #//Fallback option
			}
		}
	}
	heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_heavy_armor_entity #//Fallback option
			}
		}
	}
	super_heavy_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_heavy_armor_entity #//Fallback option
			}
		}
	}
	super_heavy_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_heavy_armor_entity #//Fallback option
			}
		}
	}
	super_heavy_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_heavy_armor_entity #//Fallback option
			}
		}
	}
	modern_tank_destroyer_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_medium_armor_entity #//Fallback option
			}
		}
	}
	modern_tank_artillery_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_medium_armor_entity #//Fallback option
			}
		}
	}
	modern_tank_aa_chassis = {
		pool = {
			weight = 0.2
			models = {
				JAP_medium_armor_entity #//Fallback option
			}
		}
	}


}

ITA = {
	light_tank_chassis = {
		pool = {
			icons = { 
				GFX_ITA_basic_light_tank_medium
				GFX_ITA_improved_light_tank_medium
				GFX_ITA_advanced_light_tank_medium
			}
			models = {
				ITA_light_armor_entity #L3/35 (Basic Light Tank)
			}
		}
	}
	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = { 
				GFX_gwtank_medium
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ITA_basic_light_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_ITA_light_ACC_camo
				GFX_ITA_light_ACC
				GFX_ITA_light_ACB_camo
				GFX_ITA_light_ACB
				GFX_ITA_light_ACA_camo
				GFX_ITA_light_ACA
				GFX_ITA_light_ABC_camo
				GFX_ITA_light_ABC
				GFX_ITA_light_ABB_camo
				GFX_ITA_light_ABB
				GFX_ITA_light_ABA_camo
				GFX_ITA_light_ABA
				GFX_ITA_light_AAC_camo
				GFX_ITA_light_AAC
				GFX_ITA_light_AAB_camo
				GFX_ITA_light_AAB
			}
		}
	}
	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ITA_improved_light_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_ITA_light_BCC_camo
				GFX_ITA_light_BCC
				GFX_ITA_light_BCB_camo
				GFX_ITA_light_BCB
				GFX_ITA_light_BCA_camo
				GFX_ITA_light_BCA
				GFX_ITA_light_BBC_camo
				GFX_ITA_light_BBC
				GFX_ITA_light_BBA_camo
				GFX_ITA_light_BBA
				GFX_ITA_light_BAC_camo
				GFX_ITA_light_BAC
				GFX_ITA_light_BAB_camo
				GFX_ITA_light_BAB
				GFX_ITA_light_BAA_camo
				GFX_ITA_light_BAA
			}
		}
	}
	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ITA_advanced_light_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_ITA_light_CCB_camo
				GFX_ITA_light_CCB
				GFX_ITA_light_CAA_camo
				GFX_ITA_light_CAA
				GFX_ITA_light_CBC_camo
				GFX_ITA_light_CBC
				GFX_ITA_light_CBB_camo
				GFX_ITA_light_CBB
				GFX_ITA_light_CBA_camo
				GFX_ITA_light_CBA
				GFX_ITA_light_CAC_camo
				GFX_ITA_light_CAC
				GFX_ITA_light_CAB_camo
				GFX_ITA_light_CAB
				GFX_ITA_light_CCA_camo
				GFX_ITA_light_CCA
			}
		}
	}

	light_tank_aa_chassis = {
		pool = {
			icons = { 
				GFX_ITA_light_AA_A #Basic Light AA Tank
				GFX_ITA_light_AA_B #Improved Light AA Tank
				GFX_ITA_light_AA_C #Advanced Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_0 = {
		pool = {
			icons = {
				GFX_ITA_light_AA_A #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_light_AA_A #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			icons = {
				GFX_ITA_light_AA_B #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			icons = {
				GFX_ITA_light_AA_C #Advanced Light AA Tank
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_ITA_basic_medium_tank_medium
				GFX_ITA_improved_medium_tank_medium
				GFX_ITA_advanced_medium_tank_medium
			}
			models = {
				ITA_medium_armor_entity #M11/39 (Basic Medium Tank)
			}
		}
	}

	medium_tank_chassis_0 = {

	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ITA_basic_medium_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_ITA_medium_ACC_camo
				GFX_ITA_medium_ACC
				GFX_ITA_medium_ACB_camo
				GFX_ITA_medium_ACB
				GFX_ITA_medium_ACA_camo
				GFX_ITA_medium_ACA
				GFX_ITA_medium_ABC_camo
				GFX_ITA_medium_ABC
				GFX_ITA_medium_ABB_camo
				GFX_ITA_medium_ABB
				GFX_ITA_medium_ABA_camo
				GFX_ITA_medium_ABA
				GFX_ITA_medium_AAC_camo
				GFX_ITA_medium_AAC
				GFX_ITA_medium_AAB_camo
				GFX_ITA_medium_AAB
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ITA_improved_medium_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_ITA_medium_BCC_camo
				GFX_ITA_medium_BCC
				GFX_ITA_medium_BCB_camo
				GFX_ITA_medium_BCB
				GFX_ITA_medium_BCA_camo
				GFX_ITA_medium_BCA
				GFX_ITA_medium_BBC_camo
				GFX_ITA_medium_BBC
				GFX_ITA_medium_BBA_camo
				GFX_ITA_medium_BBA
				GFX_ITA_medium_BAC_camo
				GFX_ITA_medium_BAC
				GFX_ITA_medium_BAB_camo
				GFX_ITA_medium_BAB
				GFX_ITA_medium_BAA_camo
				GFX_ITA_medium_BAA
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ITA_advanced_medium_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = { 
				GFX_ITA_medium_CCB_camo
				GFX_ITA_medium_CCB
				GFX_ITA_medium_CCA_camo
				GFX_ITA_medium_CCA
				GFX_ITA_medium_CBC_camo
				GFX_ITA_medium_CBC
				GFX_ITA_medium_CBB_camo
				GFX_ITA_medium_CBB
				GFX_ITA_medium_CBA_camo
				GFX_ITA_medium_CBA
				GFX_ITA_medium_CAC_camo
				GFX_ITA_medium_CAC
				GFX_ITA_medium_CAB_camo
				GFX_ITA_medium_CAB
				GFX_ITA_medium_CAA_camo
				GFX_ITA_medium_CAA
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			icons = { 
				GFX_ITA_medium_AA_A #Basic Medium AA Tank
				GFX_ITA_medium_AA_B #Improved Medium AA Tank
				GFX_ITA_medium_AA_C #Advanced Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_0 = {
		pool = {
			icons = {
				GFX_ITA_medium_AA_A #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_medium_AA_A #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			icons = {
				GFX_ITA_medium_AA_B #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			icons = {
				GFX_ITA_medium_AA_C #Advanced Medium AA Tank
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ITA_basic_heavy_tank_medium
				GFX_ITA_improved_heavy_tank_medium
				GFX_ITA_advanced_heavy_tank_medium
			}
			models = {
				ITA_heavy_armor_entity
			}
		}
	}

	heavy_tank_chassis_0 = {

	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ITA_basic_heavy_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = {
				GFX_ITA_heavy_ACC_camo
				GFX_ITA_heavy_ACC
				GFX_ITA_heavy_ACB_camo
				GFX_ITA_heavy_ACB
				GFX_ITA_heavy_ACA_camo
				GFX_ITA_heavy_ACA
				GFX_ITA_heavy_ABC_camo
				GFX_ITA_heavy_ABC
				GFX_ITA_heavy_ABB_camo
				GFX_ITA_heavy_ABB
				GFX_ITA_heavy_ABA_camo
				GFX_ITA_heavy_ABA
				GFX_ITA_heavy_AAC_camo
				GFX_ITA_heavy_AAC
				GFX_ITA_heavy_AAB_camo
				GFX_ITA_heavy_AAB
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ITA_improved_heavy_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = {
				GFX_ITA_heavy_BCC_camo
				GFX_ITA_heavy_BCC
				GFX_ITA_heavy_BCB_camo
				GFX_ITA_heavy_BCB
				GFX_ITA_heavy_BCA_camo
				GFX_ITA_heavy_BCA
				GFX_ITA_heavy_BBC_camo
				GFX_ITA_heavy_BBC
				GFX_ITA_heavy_BBA_camo
				GFX_ITA_heavy_BBA
				GFX_ITA_heavy_BAC_camo
				GFX_ITA_heavy_BAC
				GFX_ITA_heavy_BAB_camo
				GFX_ITA_heavy_BAB
				GFX_ITA_heavy_BAA_camo
				GFX_ITA_heavy_BAA
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ITA_advanced_heavy_tank_medium
			}
		}
		pool = {
			weight = 0.5
			icons = {
				GFX_ITA_heavy_CCB_camo
				GFX_ITA_heavy_CCB
				GFX_ITA_heavy_CCA_camo
				GFX_ITA_heavy_CCA
				GFX_ITA_heavy_CBC_camo
				GFX_ITA_heavy_CBC
				GFX_ITA_heavy_CBB_camo
				GFX_ITA_heavy_CBB
				GFX_ITA_heavy_CBA_camo
				GFX_ITA_heavy_CBA
				GFX_ITA_heavy_CAC_camo
				GFX_ITA_heavy_CAC
				GFX_ITA_heavy_CAB_camo
				GFX_ITA_heavy_CAB
				GFX_ITA_heavy_CAA_camo
				GFX_ITA_heavy_CAA
			}
		}
	}

	heavy_tank_aa_chassis = {
		pool = {
			icons = { #For these ones the naming convention is inverted because... because of some reason... Just don't ask.
				GFX_ITA_heavy_AA_C #Basic Heavy AA Tank
				GFX_ITA_heavy_AA_B #Improved Heavy AA Tank
				GFX_ITA_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_0 = {
		pool = {
			icons = {
				GFX_ITA_heavy_AA_C #Basic Heavy AA Tank -> Pick the oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_heavy_AA_C #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			icons = {
				GFX_ITA_heavy_AA_B #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			icons = {
				GFX_ITA_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ITA_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_ITA_main_battle_tank_medium
			}
		}
	}

	amphibious_tank_chassis = {
		pool = {
			limit = { has_dlc = "Man the Guns"}
			weight = 0.75
			icons = { 
				GFX_ITA_basic_light_tank_medium
				GFX_ITA_improved_light_tank_medium
				GFX_ITA_advanced_light_tank_medium
			}
			models = {
				ITA_light_armor_entity #L3/35 (Basic Light Tank) // Fallback Options 
			}
		}
	}
}

###TFV minors

AST = {
	light_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_light_tank_medium
				GFX_AST_improved_light_tank_medium
				GFX_AST_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium #Vickers Medium MK II (Should actually be Vickers MK V - Icon and Name are wrong) -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI) -> Pick oldest tank
			}
		}
		pool = {
			icons = {
				GFX_AST_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_CCB_camo
				GFX_ENG_light_CCB
				GFX_ENG_light_CCA_camo
				GFX_ENG_light_CCA
				GFX_ENG_light_CBC_camo
				GFX_ENG_light_CBC
				GFX_ENG_light_CBB_camo
				GFX_ENG_light_CBB
				GFX_ENG_light_CBA_camo
				GFX_ENG_light_CBA
				GFX_ENG_light_CAC_camo
				GFX_ENG_light_CAC
				GFX_ENG_light_CAB_camo
				GFX_ENG_light_CAB
				GFX_ENG_light_CAA_camo
				GFX_ENG_light_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_basic_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_AST_improved_light_tank_medium
				GFX_AST_advanced_light_tank_medium
				GFX_AST_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_BCC_camo
				GFX_ENG_light_BCC
				GFX_ENG_light_BCB_camo
				GFX_ENG_light_BCB
				GFX_ENG_light_BCA_camo
				GFX_ENG_light_BCA
				GFX_ENG_light_BBC_camo
				GFX_ENG_light_BBC
				GFX_ENG_light_BBA_camo
				GFX_ENG_light_BBA
				GFX_ENG_light_BAC_camo
				GFX_ENG_light_BAC
				GFX_ENG_light_BAB_camo
				GFX_ENG_light_BAB
				GFX_ENG_light_BAA_camo
				GFX_ENG_light_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_improved_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_light_tank_medium
				GFX_AST_advanced_light_tank_medium
				GFX_AST_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_ACC_camo
				GFX_ENG_light_ACC
				GFX_ENG_light_ACB_camo
				GFX_ENG_light_ACB
				GFX_ENG_light_ACA_camo
				GFX_ENG_light_ACA
				GFX_ENG_light_ABC_camo
				GFX_ENG_light_ABC
				GFX_ENG_light_ABB_camo
				GFX_ENG_light_ABB
				GFX_ENG_light_ABA_camo
				GFX_ENG_light_ABA
				GFX_ENG_light_AAC_camo
				GFX_ENG_light_AAC
				GFX_ENG_light_AAB_camo
				GFX_ENG_light_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_light_tank_medium
				GFX_AST_improved_light_tank_medium
				GFX_AST_advanced_light_tank_medium
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_B #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_A #Advanced Light AA Tank
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_medium_tank_medium
				GFX_AST_improved_medium_tank_medium
				GFX_AST_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_medium_tank_medium #Crusader -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = {
				GFX_AST_basic_medium_tank_medium
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_medium_BCC_camo
				GFX_ENG_medium_BCC
				GFX_ENG_medium_BCB_camo
				GFX_ENG_medium_BCB
				GFX_ENG_medium_BCA_camo
				GFX_ENG_medium_BCA
				GFX_ENG_medium_BBC_camo
				GFX_ENG_medium_BBC
				GFX_ENG_medium_BBA_camo
				GFX_ENG_medium_BBA
				GFX_ENG_medium_BAC_camo
				GFX_ENG_medium_BAC
				GFX_ENG_medium_BAB_camo
				GFX_ENG_medium_BAB
				GFX_ENG_medium_BAA_camo
				GFX_ENG_medium_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_basic_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_AST_improved_medium_tank_medium
				GFX_AST_advanced_medium_tank_medium
				GFX_AST_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_medium_CCB_camo
				GFX_ENG_medium_CCB
				GFX_ENG_medium_CCA_camo
				GFX_ENG_medium_CCA
				GFX_ENG_medium_CBC_camo
				GFX_ENG_medium_CBC
				GFX_ENG_medium_CBB_camo
				GFX_ENG_medium_CBB
				GFX_ENG_medium_CBA_camo
				GFX_ENG_medium_CBA
				GFX_ENG_medium_CAC_camo
				GFX_ENG_medium_CAC
				GFX_ENG_medium_CAB_camo
				GFX_ENG_medium_CAB
				GFX_ENG_medium_CAA_camo
				GFX_ENG_medium_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_medium_tank_medium
				GFX_AST_advanced_medium_tank_medium
				GFX_AST_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_medium_ACC_camo
				GFX_ENG_medium_ACC
				GFX_ENG_medium_ACB_camo
				GFX_ENG_medium_ACB
				GFX_ENG_medium_ACA_camo
				GFX_ENG_medium_ACA
				GFX_ENG_medium_ABC_camo
				GFX_ENG_medium_ABC
				GFX_ENG_medium_ABB_camo
				GFX_ENG_medium_ABB
				GFX_ENG_medium_ABA_camo
				GFX_ENG_medium_ABA
				GFX_ENG_medium_AAC_camo
				GFX_ENG_medium_AAC
				GFX_ENG_medium_AAB_camo
				GFX_ENG_medium_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_medium_tank_medium
				GFX_AST_improved_medium_tank_medium
				GFX_AST_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_C #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_A #Advanced Medium AA Tank
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_heavy_tank_medium
				GFX_AST_improved_heavy_tank_medium
				GFX_AST_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_heavy_tank_medium	#Vickers A1E1 Independent -> Pick oldest tank
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_heavy_tank_medium
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_ENG_gwtank_medium #Mark V (Interwar Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_BCC_camo
				GFX_ENG_heavy_BCC
				GFX_ENG_heavy_BCB_camo
				GFX_ENG_heavy_BCB
				GFX_ENG_heavy_BCA_camo
				GFX_ENG_heavy_BCA
				GFX_ENG_heavy_BBC_camo
				GFX_ENG_heavy_BBC
				GFX_ENG_heavy_BBA_camo
				GFX_ENG_heavy_BBA
				GFX_ENG_heavy_BAC_camo
				GFX_ENG_heavy_BAC
				GFX_ENG_heavy_BAB_camo
				GFX_ENG_heavy_BAB
				GFX_ENG_heavy_BAA_camo
				GFX_ENG_heavy_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_basic_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_AST_improved_heavy_tank_medium
				GFX_AST_advanced_heavy_tank_medium
				GFX_AST_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_CCB_camo
				GFX_ENG_heavy_CCB
				GFX_ENG_heavy_CCA_camo
				GFX_ENG_heavy_CCA
				GFX_ENG_heavy_CBC_camo
				GFX_ENG_heavy_CBC
				GFX_ENG_heavy_CBB_camo
				GFX_ENG_heavy_CBB
				GFX_ENG_heavy_CBA_camo
				GFX_ENG_heavy_CBA
				GFX_ENG_heavy_CAC_camo
				GFX_ENG_heavy_CAC
				GFX_ENG_heavy_CAB_camo
				GFX_ENG_heavy_CAB
				GFX_ENG_heavy_CAA_camo
				GFX_ENG_heavy_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_heavy_tank_medium
				GFX_AST_advanced_heavy_tank_medium
				GFX_AST_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_ACC_camo
				GFX_ENG_heavy_ACC
				GFX_ENG_heavy_ACB_camo
				GFX_ENG_heavy_ACB
				GFX_ENG_heavy_ACA_camo
				GFX_ENG_heavy_ACA
				GFX_ENG_heavy_ABC_camo
				GFX_ENG_heavy_ABC
				GFX_ENG_heavy_ABB_camo
				GFX_ENG_heavy_ABB
				GFX_ENG_heavy_ABA_camo
				GFX_ENG_heavy_ABA
				GFX_ENG_heavy_AAC_camo
				GFX_ENG_heavy_AAC
				GFX_ENG_heavy_AAB_camo
				GFX_ENG_heavy_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_AST_basic_heavy_tank_medium
				GFX_AST_improved_heavy_tank_medium
				GFX_AST_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank -> Take oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_C #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_super_heavy_tank_medium
			}
		}
		pool = {
			icons = { 
				GFX_AST_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_ENG_main_battle_tank_medium
			}
		}
		pool = {
			icons = { 
				GFX_AST_main_battle_tank_medium
			}
		}
	}
}

RAJ = {
	light_tank_chassis = {
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_light_tank_medium
				GFX_RAJ_improved_light_tank_medium
				GFX_RAJ_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_light_tank_medium #Vickers Medium MK II (Should actually be Vickers MK V - Icon and Name are wrong) -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI) -> Pick oldest tank
			}
		}
		pool = {
			icons = {
				GFX_RAJ_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_CCB_camo
				GFX_ENG_light_CCB
				GFX_ENG_light_CCA_camo
				GFX_ENG_light_CCA
				GFX_ENG_light_CBC_camo
				GFX_ENG_light_CBC
				GFX_ENG_light_CBB_camo
				GFX_ENG_light_CBB
				GFX_ENG_light_CBA_camo
				GFX_ENG_light_CBA
				GFX_ENG_light_CAC_camo
				GFX_ENG_light_CAC
				GFX_ENG_light_CAB_camo
				GFX_ENG_light_CAB
				GFX_ENG_light_CAA_camo
				GFX_ENG_light_CAA
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_basic_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_improved_light_tank_medium
				GFX_RAJ_advanced_light_tank_medium
				GFX_RAJ_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_BCC_camo
				GFX_ENG_light_BCC
				GFX_ENG_light_BCB_camo
				GFX_ENG_light_BCB
				GFX_ENG_light_BCA_camo
				GFX_ENG_light_BCA
				GFX_ENG_light_BBC_camo
				GFX_ENG_light_BBC
				GFX_ENG_light_BBA_camo
				GFX_ENG_light_BBA
				GFX_ENG_light_BAC_camo
				GFX_ENG_light_BAC
				GFX_ENG_light_BAB_camo
				GFX_ENG_light_BAB
				GFX_ENG_light_BAA_camo
				GFX_ENG_light_BAA
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_improved_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_light_tank_medium
				GFX_RAJ_advanced_light_tank_medium
				GFX_RAJ_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_ACC_camo
				GFX_ENG_light_ACC
				GFX_ENG_light_ACB_camo
				GFX_ENG_light_ACB
				GFX_ENG_light_ACA_camo
				GFX_ENG_light_ACA
				GFX_ENG_light_ABC_camo
				GFX_ENG_light_ABC
				GFX_ENG_light_ABB_camo
				GFX_ENG_light_ABB
				GFX_ENG_light_ABA_camo
				GFX_ENG_light_ABA
				GFX_ENG_light_AAC_camo
				GFX_ENG_light_AAC
				GFX_ENG_light_AAB_camo
				GFX_ENG_light_AAB
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_light_tank_medium
				GFX_RAJ_improved_light_tank_medium
				GFX_RAJ_advanced_light_tank_medium
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_B #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_A #Advanced Light AA Tank
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_medium_tank_medium
				GFX_RAJ_improved_medium_tank_medium
				GFX_RAJ_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			models_weight = 0.5
			icons = {
				GFX_ENG_basic_medium_tank_medium #Crusader -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = {
				GFX_RAJ_basic_medium_tank_medium
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_medium_BCC_camo
				GFX_ENG_medium_BCC
				GFX_ENG_medium_BCB_camo
				GFX_ENG_medium_BCB
				GFX_ENG_medium_BCA_camo
				GFX_ENG_medium_BCA
				GFX_ENG_medium_BBC_camo
				GFX_ENG_medium_BBC
				GFX_ENG_medium_BBA_camo
				GFX_ENG_medium_BBA
				GFX_ENG_medium_BAC_camo
				GFX_ENG_medium_BAC
				GFX_ENG_medium_BAB_camo
				GFX_ENG_medium_BAB
				GFX_ENG_medium_BAA_camo
				GFX_ENG_medium_BAA
			}
		}
		pool = {
			models_weight = 0.5

			icons = { 
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_basic_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_improved_medium_tank_medium
				GFX_RAJ_advanced_medium_tank_medium
				GFX_RAJ_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_medium_CCB_camo
				GFX_ENG_medium_CCB
				GFX_ENG_medium_CCA_camo
				GFX_ENG_medium_CCA
				GFX_ENG_medium_CBC_camo
				GFX_ENG_medium_CBC
				GFX_ENG_medium_CBB_camo
				GFX_ENG_medium_CBB
				GFX_ENG_medium_CBA_camo
				GFX_ENG_medium_CBA
				GFX_ENG_medium_CAC_camo
				GFX_ENG_medium_CAC
				GFX_ENG_medium_CAB_camo
				GFX_ENG_medium_CAB
				GFX_ENG_medium_CAA_camo
				GFX_ENG_medium_CAA
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_medium_tank_medium
				GFX_RAJ_advanced_medium_tank_medium
				GFX_RAJ_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_medium_ACC_camo
				GFX_ENG_medium_ACC
				GFX_ENG_medium_ACB_camo
				GFX_ENG_medium_ACB
				GFX_ENG_medium_ACA_camo
				GFX_ENG_medium_ACA
				GFX_ENG_medium_ABC_camo
				GFX_ENG_medium_ABC
				GFX_ENG_medium_ABB_camo
				GFX_ENG_medium_ABB
				GFX_ENG_medium_ABA_camo
				GFX_ENG_medium_ABA
				GFX_ENG_medium_AAC_camo
				GFX_ENG_medium_AAC
				GFX_ENG_medium_AAB_camo
				GFX_ENG_medium_AAB
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_medium_tank_medium
				GFX_RAJ_improved_medium_tank_medium
				GFX_RAJ_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_C #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_A #Advanced Medium AA Tank
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_heavy_tank_medium
				GFX_RAJ_improved_heavy_tank_medium
				GFX_RAJ_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_heavy_tank_medium	#Vickers A1E1 Independent -> Pick oldest tank
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_RAJ_basic_heavy_tank_medium
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_ENG_gwtank_medium #Mark V (Interwar Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_BCC_camo
				GFX_ENG_heavy_BCC
				GFX_ENG_heavy_BCB_camo
				GFX_ENG_heavy_BCB
				GFX_ENG_heavy_BCA_camo
				GFX_ENG_heavy_BCA
				GFX_ENG_heavy_BBC_camo
				GFX_ENG_heavy_BBC
				GFX_ENG_heavy_BBA_camo
				GFX_ENG_heavy_BBA
				GFX_ENG_heavy_BAC_camo
				GFX_ENG_heavy_BAC
				GFX_ENG_heavy_BAB_camo
				GFX_ENG_heavy_BAB
				GFX_ENG_heavy_BAA_camo
				GFX_ENG_heavy_BAA
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_basic_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_improved_heavy_tank_medium
				GFX_RAJ_advanced_heavy_tank_medium
				GFX_RAJ_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_CCB_camo
				GFX_ENG_heavy_CCB
				GFX_ENG_heavy_CCA_camo
				GFX_ENG_heavy_CCA
				GFX_ENG_heavy_CBC_camo
				GFX_ENG_heavy_CBC
				GFX_ENG_heavy_CBB_camo
				GFX_ENG_heavy_CBB
				GFX_ENG_heavy_CBA_camo
				GFX_ENG_heavy_CBA
				GFX_ENG_heavy_CAC_camo
				GFX_ENG_heavy_CAC
				GFX_ENG_heavy_CAB_camo
				GFX_ENG_heavy_CAB
				GFX_ENG_heavy_CAA_camo
				GFX_ENG_heavy_CAA
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_heavy_tank_medium
				GFX_RAJ_advanced_heavy_tank_medium
				GFX_RAJ_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_ACC_camo
				GFX_ENG_heavy_ACC
				GFX_ENG_heavy_ACB_camo
				GFX_ENG_heavy_ACB
				GFX_ENG_heavy_ACA_camo
				GFX_ENG_heavy_ACA
				GFX_ENG_heavy_ABC_camo
				GFX_ENG_heavy_ABC
				GFX_ENG_heavy_ABB_camo
				GFX_ENG_heavy_ABB
				GFX_ENG_heavy_ABA_camo
				GFX_ENG_heavy_ABA
				GFX_ENG_heavy_AAC_camo
				GFX_ENG_heavy_AAC
				GFX_ENG_heavy_AAB_camo
				GFX_ENG_heavy_AAB
			}
		}
		pool = {
			models_weight = 0.5
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_basic_heavy_tank_medium
				GFX_RAJ_improved_heavy_tank_medium
				GFX_RAJ_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank -> Take oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_C #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_super_heavy_tank_medium
			}
		}
		pool = {
			icons = { 
				GFX_RAJ_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_main_battle_tank_medium
			}
		}
		pool = {
			weight = 1945
			icons = { 
				GFX_RAJ_main_battle_tank_medium
			}
		}
	}
}

CAN = {
	light_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_light_tank_medium
				GFX_CAN_improved_light_tank_medium
				GFX_CAN_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium #Vickers Medium MK II (Should actually be Vickers MK V - Icon and Name are wrong) -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI) -> Pick oldest tank
			}
		}
		pool = {
			icons = {
				GFX_CAN_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_CCB_camo
				GFX_ENG_light_CCB
				GFX_ENG_light_CCA_camo
				GFX_ENG_light_CCA
				GFX_ENG_light_CBC_camo
				GFX_ENG_light_CBC
				GFX_ENG_light_CBB_camo
				GFX_ENG_light_CBB
				GFX_ENG_light_CBA_camo
				GFX_ENG_light_CBA
				GFX_ENG_light_CAC_camo
				GFX_ENG_light_CAC
				GFX_ENG_light_CAB_camo
				GFX_ENG_light_CAB
				GFX_ENG_light_CAA_camo
				GFX_ENG_light_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_basic_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_improved_light_tank_medium
				GFX_CAN_advanced_light_tank_medium
				GFX_CAN_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_BCC_camo
				GFX_ENG_light_BCC
				GFX_ENG_light_BCB_camo
				GFX_ENG_light_BCB
				GFX_ENG_light_BCA_camo
				GFX_ENG_light_BCA
				GFX_ENG_light_BBC_camo
				GFX_ENG_light_BBC
				GFX_ENG_light_BBA_camo
				GFX_ENG_light_BBA
				GFX_ENG_light_BAC_camo
				GFX_ENG_light_BAC
				GFX_ENG_light_BAB_camo
				GFX_ENG_light_BAB
				GFX_ENG_light_BAA_camo
				GFX_ENG_light_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_improved_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_light_tank_medium
				GFX_CAN_advanced_light_tank_medium
				GFX_CAN_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_ACC_camo
				GFX_ENG_light_ACC
				GFX_ENG_light_ACB_camo
				GFX_ENG_light_ACB
				GFX_ENG_light_ACA_camo
				GFX_ENG_light_ACA
				GFX_ENG_light_ABC_camo
				GFX_ENG_light_ABC
				GFX_ENG_light_ABB_camo
				GFX_ENG_light_ABB
				GFX_ENG_light_ABA_camo
				GFX_ENG_light_ABA
				GFX_ENG_light_AAC_camo
				GFX_ENG_light_AAC
				GFX_ENG_light_AAB_camo
				GFX_ENG_light_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_light_tank_medium
				GFX_CAN_improved_light_tank_medium
				GFX_CAN_advanced_light_tank_medium
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_B #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_A #Advanced Light AA Tank
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_medium_tank_medium
				GFX_CAN_improved_medium_tank_medium
				GFX_CAN_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_medium_tank_medium #Crusader -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = {
				GFX_CAN_basic_medium_tank_medium
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_medium_BCC_camo
				GFX_ENG_medium_BCC
				GFX_ENG_medium_BCB_camo
				GFX_ENG_medium_BCB
				GFX_ENG_medium_BCA_camo
				GFX_ENG_medium_BCA
				GFX_ENG_medium_BBC_camo
				GFX_ENG_medium_BBC
				GFX_ENG_medium_BBA_camo
				GFX_ENG_medium_BBA
				GFX_ENG_medium_BAC_camo
				GFX_ENG_medium_BAC
				GFX_ENG_medium_BAB_camo
				GFX_ENG_medium_BAB
				GFX_ENG_medium_BAA_camo
				GFX_ENG_medium_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_basic_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_improved_medium_tank_medium
				GFX_CAN_advanced_medium_tank_medium
				GFX_CAN_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_medium_CCB_camo
				GFX_ENG_medium_CCB
				GFX_ENG_medium_CCA_camo
				GFX_ENG_medium_CCA
				GFX_ENG_medium_CBC_camo
				GFX_ENG_medium_CBC
				GFX_ENG_medium_CBB_camo
				GFX_ENG_medium_CBB
				GFX_ENG_medium_CBA_camo
				GFX_ENG_medium_CBA
				GFX_ENG_medium_CAC_camo
				GFX_ENG_medium_CAC
				GFX_ENG_medium_CAB_camo
				GFX_ENG_medium_CAB
				GFX_ENG_medium_CAA_camo
				GFX_ENG_medium_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_medium_tank_medium
				GFX_CAN_advanced_medium_tank_medium
				GFX_CAN_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_medium_ACC_camo
				GFX_ENG_medium_ACC
				GFX_ENG_medium_ACB_camo
				GFX_ENG_medium_ACB
				GFX_ENG_medium_ACA_camo
				GFX_ENG_medium_ACA
				GFX_ENG_medium_ABC_camo
				GFX_ENG_medium_ABC
				GFX_ENG_medium_ABB_camo
				GFX_ENG_medium_ABB
				GFX_ENG_medium_ABA_camo
				GFX_ENG_medium_ABA
				GFX_ENG_medium_AAC_camo
				GFX_ENG_medium_AAC
				GFX_ENG_medium_AAB_camo
				GFX_ENG_medium_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_medium_tank_medium
				GFX_CAN_improved_medium_tank_medium
				GFX_CAN_advanced_medium_tank_medium
			}
		}
	}


	medium_tank_destroyer_chassis = {
		pool = {
			weight = 0.9
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank) // Basic Fallback Option 
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			weight = 0.9
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank) // Basic Fallback Option 
			}
		}
	}

	medium_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_C #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_A #Advanced Medium AA Tank
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_heavy_tank_medium
				GFX_CAN_improved_heavy_tank_medium
				GFX_CAN_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_heavy_tank_medium	#Vickers A1E1 Independent -> Pick oldest tank
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_heavy_tank_medium
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_ENG_gwtank_medium #Mark V (Interwar Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_BCC_camo
				GFX_ENG_heavy_BCC
				GFX_ENG_heavy_BCB_camo
				GFX_ENG_heavy_BCB
				GFX_ENG_heavy_BCA_camo
				GFX_ENG_heavy_BCA
				GFX_ENG_heavy_BBC_camo
				GFX_ENG_heavy_BBC
				GFX_ENG_heavy_BBA_camo
				GFX_ENG_heavy_BBA
				GFX_ENG_heavy_BAC_camo
				GFX_ENG_heavy_BAC
				GFX_ENG_heavy_BAB_camo
				GFX_ENG_heavy_BAB
				GFX_ENG_heavy_BAA_camo
				GFX_ENG_heavy_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_basic_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_improved_heavy_tank_medium
				GFX_CAN_advanced_heavy_tank_medium
				GFX_CAN_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_CCB_camo
				GFX_ENG_heavy_CCB
				GFX_ENG_heavy_CCA_camo
				GFX_ENG_heavy_CCA
				GFX_ENG_heavy_CBC_camo
				GFX_ENG_heavy_CBC
				GFX_ENG_heavy_CBB_camo
				GFX_ENG_heavy_CBB
				GFX_ENG_heavy_CBA_camo
				GFX_ENG_heavy_CBA
				GFX_ENG_heavy_CAC_camo
				GFX_ENG_heavy_CAC
				GFX_ENG_heavy_CAB_camo
				GFX_ENG_heavy_CAB
				GFX_ENG_heavy_CAA_camo
				GFX_ENG_heavy_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_heavy_tank_medium
				GFX_CAN_advanced_heavy_tank_medium
				GFX_CAN_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_ACC_camo
				GFX_ENG_heavy_ACC
				GFX_ENG_heavy_ACB_camo
				GFX_ENG_heavy_ACB
				GFX_ENG_heavy_ACA_camo
				GFX_ENG_heavy_ACA
				GFX_ENG_heavy_ABC_camo
				GFX_ENG_heavy_ABC
				GFX_ENG_heavy_ABB_camo
				GFX_ENG_heavy_ABB
				GFX_ENG_heavy_ABA_camo
				GFX_ENG_heavy_ABA
				GFX_ENG_heavy_AAC_camo
				GFX_ENG_heavy_AAC
				GFX_ENG_heavy_AAB_camo
				GFX_ENG_heavy_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_CAN_basic_heavy_tank_medium
				GFX_CAN_improved_heavy_tank_medium
				GFX_CAN_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank -> Take oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_C #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_super_heavy_tank_medium
			}
		}
		pool = {
			icons = { 
				GFX_CAN_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_main_battle_tank_medium
			}
		}
		pool = {
			weight = 1945
			icons = { 
				GFX_CAN_main_battle_tank_medium
			}
		}
	}
}

SAF = {
	light_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_light_tank_medium
				GFX_SAF_improved_light_tank_medium
				GFX_SAF_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium #Vickers Medium MK II (Should actually be Vickers MK V - Icon and Name are wrong) -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI) -> Pick oldest tank
			}
		}
		pool = {
			icons = {
				GFX_SAF_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_CCB_camo
				GFX_ENG_light_CCB
				GFX_ENG_light_CCA_camo
				GFX_ENG_light_CCA
				GFX_ENG_light_CBC_camo
				GFX_ENG_light_CBC
				GFX_ENG_light_CBB_camo
				GFX_ENG_light_CBB
				GFX_ENG_light_CBA_camo
				GFX_ENG_light_CBA
				GFX_ENG_light_CAC_camo
				GFX_ENG_light_CAC
				GFX_ENG_light_CAB_camo
				GFX_ENG_light_CAB
				GFX_ENG_light_CAA_camo
				GFX_ENG_light_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_basic_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_improved_light_tank_medium
				GFX_SAF_advanced_light_tank_medium
				GFX_SAF_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_BCC_camo
				GFX_ENG_light_BCC
				GFX_ENG_light_BCB_camo
				GFX_ENG_light_BCB
				GFX_ENG_light_BCA_camo
				GFX_ENG_light_BCA
				GFX_ENG_light_BBC_camo
				GFX_ENG_light_BBC
				GFX_ENG_light_BBA_camo
				GFX_ENG_light_BBA
				GFX_ENG_light_BAC_camo
				GFX_ENG_light_BAC
				GFX_ENG_light_BAB_camo
				GFX_ENG_light_BAB
				GFX_ENG_light_BAA_camo
				GFX_ENG_light_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_improved_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_light_tank_medium
				GFX_SAF_advanced_light_tank_medium
				GFX_SAF_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_ACC_camo
				GFX_ENG_light_ACC
				GFX_ENG_light_ACB_camo
				GFX_ENG_light_ACB
				GFX_ENG_light_ACA_camo
				GFX_ENG_light_ACA
				GFX_ENG_light_ABC_camo
				GFX_ENG_light_ABC
				GFX_ENG_light_ABB_camo
				GFX_ENG_light_ABB
				GFX_ENG_light_ABA_camo
				GFX_ENG_light_ABA
				GFX_ENG_light_AAC_camo
				GFX_ENG_light_AAC
				GFX_ENG_light_AAB_camo
				GFX_ENG_light_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_light_tank_medium
				GFX_SAF_improved_light_tank_medium
				GFX_SAF_advanced_light_tank_medium
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_B #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_A #Advanced Light AA Tank
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_medium_tank_medium
				GFX_SAF_improved_medium_tank_medium
				GFX_SAF_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_medium_tank_medium #Crusader -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = {
				GFX_SAF_basic_medium_tank_medium
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_medium_BCC_camo
				GFX_ENG_medium_BCC
				GFX_ENG_medium_BCB_camo
				GFX_ENG_medium_BCB
				GFX_ENG_medium_BCA_camo
				GFX_ENG_medium_BCA
				GFX_ENG_medium_BBC_camo
				GFX_ENG_medium_BBC
				GFX_ENG_medium_BBA_camo
				GFX_ENG_medium_BBA
				GFX_ENG_medium_BAC_camo
				GFX_ENG_medium_BAC
				GFX_ENG_medium_BAB_camo
				GFX_ENG_medium_BAB
				GFX_ENG_medium_BAA_camo
				GFX_ENG_medium_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_basic_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_improved_medium_tank_medium
				GFX_SAF_advanced_medium_tank_medium
				GFX_SAF_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_medium_CCB_camo
				GFX_ENG_medium_CCB
				GFX_ENG_medium_CCA_camo
				GFX_ENG_medium_CCA
				GFX_ENG_medium_CBC_camo
				GFX_ENG_medium_CBC
				GFX_ENG_medium_CBB_camo
				GFX_ENG_medium_CBB
				GFX_ENG_medium_CBA_camo
				GFX_ENG_medium_CBA
				GFX_ENG_medium_CAC_camo
				GFX_ENG_medium_CAC
				GFX_ENG_medium_CAB_camo
				GFX_ENG_medium_CAB
				GFX_ENG_medium_CAA_camo
				GFX_ENG_medium_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_medium_tank_medium
				GFX_SAF_advanced_medium_tank_medium
				GFX_SAF_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_medium_ACC_camo
				GFX_ENG_medium_ACC
				GFX_ENG_medium_ACB_camo
				GFX_ENG_medium_ACB
				GFX_ENG_medium_ACA_camo
				GFX_ENG_medium_ACA
				GFX_ENG_medium_ABC_camo
				GFX_ENG_medium_ABC
				GFX_ENG_medium_ABB_camo
				GFX_ENG_medium_ABB
				GFX_ENG_medium_ABA_camo
				GFX_ENG_medium_ABA
				GFX_ENG_medium_AAC_camo
				GFX_ENG_medium_AAC
				GFX_ENG_medium_AAB_camo
				GFX_ENG_medium_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_medium_tank_medium
				GFX_SAF_improved_medium_tank_medium
				GFX_SAF_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_C #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_A #Advanced Medium AA Tank
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_heavy_tank_medium
				GFX_SAF_improved_heavy_tank_medium
				GFX_SAF_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_heavy_tank_medium	#Vickers A1E1 Independent -> Pick oldest tank
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_heavy_tank_medium
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_ENG_gwtank_medium #Mark V (Interwar Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_BCC_camo
				GFX_ENG_heavy_BCC
				GFX_ENG_heavy_BCB_camo
				GFX_ENG_heavy_BCB
				GFX_ENG_heavy_BCA_camo
				GFX_ENG_heavy_BCA
				GFX_ENG_heavy_BBC_camo
				GFX_ENG_heavy_BBC
				GFX_ENG_heavy_BBA_camo
				GFX_ENG_heavy_BBA
				GFX_ENG_heavy_BAC_camo
				GFX_ENG_heavy_BAC
				GFX_ENG_heavy_BAB_camo
				GFX_ENG_heavy_BAB
				GFX_ENG_heavy_BAA_camo
				GFX_ENG_heavy_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_basic_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_improved_heavy_tank_medium
				GFX_SAF_advanced_heavy_tank_medium
				GFX_SAF_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_CCB_camo
				GFX_ENG_heavy_CCB
				GFX_ENG_heavy_CCA_camo
				GFX_ENG_heavy_CCA
				GFX_ENG_heavy_CBC_camo
				GFX_ENG_heavy_CBC
				GFX_ENG_heavy_CBB_camo
				GFX_ENG_heavy_CBB
				GFX_ENG_heavy_CBA_camo
				GFX_ENG_heavy_CBA
				GFX_ENG_heavy_CAC_camo
				GFX_ENG_heavy_CAC
				GFX_ENG_heavy_CAB_camo
				GFX_ENG_heavy_CAB
				GFX_ENG_heavy_CAA_camo
				GFX_ENG_heavy_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_heavy_tank_medium
				GFX_SAF_advanced_heavy_tank_medium
				GFX_SAF_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_ACC_camo
				GFX_ENG_heavy_ACC
				GFX_ENG_heavy_ACB_camo
				GFX_ENG_heavy_ACB
				GFX_ENG_heavy_ACA_camo
				GFX_ENG_heavy_ACA
				GFX_ENG_heavy_ABC_camo
				GFX_ENG_heavy_ABC
				GFX_ENG_heavy_ABB_camo
				GFX_ENG_heavy_ABB
				GFX_ENG_heavy_ABA_camo
				GFX_ENG_heavy_ABA
				GFX_ENG_heavy_AAC_camo
				GFX_ENG_heavy_AAC
				GFX_ENG_heavy_AAB_camo
				GFX_ENG_heavy_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_SAF_basic_heavy_tank_medium
				GFX_SAF_improved_heavy_tank_medium
				GFX_SAF_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank -> Take oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_C #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_super_heavy_tank_medium
			}
		}
		pool = {
			icons = { 
				GFX_SAF_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_main_battle_tank_medium
			}
		}
		pool = {
			weight = 1945
			icons = { 
				GFX_SAF_main_battle_tank_medium
			}
		}
	}
}

NZL = {
	light_tank_chassis = {
		pool = {
			models_weight = 1.5
			icons = { 
				GFX_NZL_basic_light_tank_medium
				GFX_NZL_improved_light_tank_medium
				GFX_NZL_advanced_light_tank_medium
			}
			models = { 
				NZL_light_armor_entity
			}
		}

		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium #Vickers Medium MK II (Should actually be Vickers MK V - Icon and Name are wrong) -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI) -> Pick oldest tank
			}
		}
		pool = {
			icons = {
				GFX_NZL_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_CCB_camo
				GFX_ENG_light_CCB
				GFX_ENG_light_CCA_camo
				GFX_ENG_light_CCA
				GFX_ENG_light_CBC_camo
				GFX_ENG_light_CBC
				GFX_ENG_light_CBB_camo
				GFX_ENG_light_CBB
				GFX_ENG_light_CBA_camo
				GFX_ENG_light_CBA
				GFX_ENG_light_CAC_camo
				GFX_ENG_light_CAC
				GFX_ENG_light_CAB_camo
				GFX_ENG_light_CAB
				GFX_ENG_light_CAA_camo
				GFX_ENG_light_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_basic_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_NZL_improved_light_tank_medium
				GFX_NZL_advanced_light_tank_medium
				GFX_NZL_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_BCC_camo
				GFX_ENG_light_BCC
				GFX_ENG_light_BCB_camo
				GFX_ENG_light_BCB
				GFX_ENG_light_BCA_camo
				GFX_ENG_light_BCA
				GFX_ENG_light_BBC_camo
				GFX_ENG_light_BBC
				GFX_ENG_light_BBA_camo
				GFX_ENG_light_BBA
				GFX_ENG_light_BAC_camo
				GFX_ENG_light_BAC
				GFX_ENG_light_BAB_camo
				GFX_ENG_light_BAB
				GFX_ENG_light_BAA_camo
				GFX_ENG_light_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
				GFX_ENG_improved_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_NZL_basic_light_tank_medium
				GFX_NZL_advanced_light_tank_medium
				GFX_NZL_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			weight = 0.5
			icons = { 
				GFX_ENG_light_ACC_camo
				GFX_ENG_light_ACC
				GFX_ENG_light_ACB_camo
				GFX_ENG_light_ACB
				GFX_ENG_light_ACA_camo
				GFX_ENG_light_ACA
				GFX_ENG_light_ABC_camo
				GFX_ENG_light_ABC
				GFX_ENG_light_ABB_camo
				GFX_ENG_light_ABB
				GFX_ENG_light_ABA_camo
				GFX_ENG_light_ABA
				GFX_ENG_light_AAC_camo
				GFX_ENG_light_AAC
				GFX_ENG_light_AAB_camo
				GFX_ENG_light_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_light_tank_medium
				GFX_ENG_improved_light_tank_medium
				GFX_ENG_advanced_light_tank_medium
			}
			models = {
				commonwealth_gfx_light_armor_entity #Vickers Medium MK II (Basic Light Tank) (Should actually be Vickers Mark V - The model is actually a Vickers MK V or VI)
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_NZL_basic_light_tank_medium
				GFX_NZL_improved_light_tank_medium
				GFX_NZL_advanced_light_tank_medium
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_C #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_B #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_light_AA_A #Advanced Light AA Tank
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			models_weight = 1.5
			icons = { 
				GFX_NZL_basic_medium_tank_medium
				GFX_NZL_improved_medium_tank_medium
				GFX_NZL_advanced_medium_tank_medium
			}
			models = { 
				NZL_medium_armor_entity
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_medium_tank_medium #Crusader -> Pick oldest tank
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = {
				GFX_NZL_basic_medium_tank_medium
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_medium_BCC_camo
				GFX_ENG_medium_BCC
				GFX_ENG_medium_BCB_camo
				GFX_ENG_medium_BCB
				GFX_ENG_medium_BCA_camo
				GFX_ENG_medium_BCA
				GFX_ENG_medium_BBC_camo
				GFX_ENG_medium_BBC
				GFX_ENG_medium_BBA_camo
				GFX_ENG_medium_BBA
				GFX_ENG_medium_BAC_camo
				GFX_ENG_medium_BAC
				GFX_ENG_medium_BAB_camo
				GFX_ENG_medium_BAB
				GFX_ENG_medium_BAA_camo
				GFX_ENG_medium_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_basic_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_NZL_improved_medium_tank_medium
				GFX_NZL_advanced_medium_tank_medium
				GFX_NZL_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_medium_CCB_camo
				GFX_ENG_medium_CCB
				GFX_ENG_medium_CCA_camo
				GFX_ENG_medium_CCA
				GFX_ENG_medium_CBC_camo
				GFX_ENG_medium_CBC
				GFX_ENG_medium_CBB_camo
				GFX_ENG_medium_CBB
				GFX_ENG_medium_CBA_camo
				GFX_ENG_medium_CBA
				GFX_ENG_medium_CAC_camo
				GFX_ENG_medium_CAC
				GFX_ENG_medium_CAB_camo
				GFX_ENG_medium_CAB
				GFX_ENG_medium_CAA_camo
				GFX_ENG_medium_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_NZL_basic_medium_tank_medium
				GFX_NZL_advanced_medium_tank_medium
				GFX_NZL_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_medium_ACC_camo
				GFX_ENG_medium_ACC
				GFX_ENG_medium_ACB_camo
				GFX_ENG_medium_ACB
				GFX_ENG_medium_ACA_camo
				GFX_ENG_medium_ACA
				GFX_ENG_medium_ABC_camo
				GFX_ENG_medium_ABC
				GFX_ENG_medium_ABB_camo
				GFX_ENG_medium_ABB
				GFX_ENG_medium_ABA_camo
				GFX_ENG_medium_ABA
				GFX_ENG_medium_AAC_camo
				GFX_ENG_medium_AAC
				GFX_ENG_medium_AAB_camo
				GFX_ENG_medium_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_medium_tank_medium
				GFX_ENG_improved_medium_tank_medium
				GFX_ENG_advanced_medium_tank_medium
			}
			models = {
				commonwealth_gfx_medium_armor_entity #Crusader (Basic Medium Tank)
			}
		}
		pool = {
			icons = { 
				GFX_NZL_basic_medium_tank_medium
				GFX_NZL_improved_medium_tank_medium
				GFX_NZL_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_B #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_C #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_medium_AA_A #Advanced Medium AA Tank
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_NZL_basic_heavy_tank_medium
				GFX_NZL_improved_heavy_tank_medium
				GFX_NZL_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_ENG_basic_heavy_tank_medium	#Vickers A1E1 Independent -> Pick oldest tank
			}
		}
		pool = {
			icons = { 
				GFX_NZL_basic_heavy_tank_medium
			}
		}
		pool = {
			weight = 2
			icons = { 
				GFX_ENG_gwtank_medium #Mark V (Interwar Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_BCC_camo
				GFX_ENG_heavy_BCC
				GFX_ENG_heavy_BCB_camo
				GFX_ENG_heavy_BCB
				GFX_ENG_heavy_BCA_camo
				GFX_ENG_heavy_BCA
				GFX_ENG_heavy_BBC_camo
				GFX_ENG_heavy_BBC
				GFX_ENG_heavy_BBA_camo
				GFX_ENG_heavy_BBA
				GFX_ENG_heavy_BAC_camo
				GFX_ENG_heavy_BAC
				GFX_ENG_heavy_BAB_camo
				GFX_ENG_heavy_BAB
				GFX_ENG_heavy_BAA_camo
				GFX_ENG_heavy_BAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_basic_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_NZL_improved_heavy_tank_medium
				GFX_NZL_advanced_heavy_tank_medium
				GFX_NZL_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_CCB_camo
				GFX_ENG_heavy_CCB
				GFX_ENG_heavy_CCA_camo
				GFX_ENG_heavy_CCA
				GFX_ENG_heavy_CBC_camo
				GFX_ENG_heavy_CBC
				GFX_ENG_heavy_CBB_camo
				GFX_ENG_heavy_CBB
				GFX_ENG_heavy_CBA_camo
				GFX_ENG_heavy_CBA
				GFX_ENG_heavy_CAC_camo
				GFX_ENG_heavy_CAC
				GFX_ENG_heavy_CAB_camo
				GFX_ENG_heavy_CAB
				GFX_ENG_heavy_CAA_camo
				GFX_ENG_heavy_CAA
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_NZL_basic_heavy_tank_medium
				GFX_NZL_advanced_heavy_tank_medium
				GFX_NZL_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ENG_heavy_ACC_camo
				GFX_ENG_heavy_ACC
				GFX_ENG_heavy_ACB_camo
				GFX_ENG_heavy_ACB
				GFX_ENG_heavy_ACA_camo
				GFX_ENG_heavy_ACA
				GFX_ENG_heavy_ABC_camo
				GFX_ENG_heavy_ABC
				GFX_ENG_heavy_ABB_camo
				GFX_ENG_heavy_ABB
				GFX_ENG_heavy_ABA_camo
				GFX_ENG_heavy_ABA
				GFX_ENG_heavy_AAC_camo
				GFX_ENG_heavy_AAC
				GFX_ENG_heavy_AAB_camo
				GFX_ENG_heavy_AAB
			}
		}
		pool = {
			icons = { 
				GFX_ENG_basic_heavy_tank_medium
				GFX_ENG_improved_heavy_tank_medium
				GFX_ENG_advanced_heavy_tank_medium
			}
			models = {
				commonwealth_gfx_heavy_armor_entity #Churchill (Improved Heavy Tank)
			}
		}
		pool = {
			icons = { 
				GFX_NZL_basic_heavy_tank_medium
				GFX_NZL_improved_heavy_tank_medium
				GFX_NZL_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_aa_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank -> Take oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_B #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_C #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_ENG_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_super_heavy_tank_medium
			}
		}
		pool = {
			icons = { 
				GFX_NZL_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			icons = { 
				GFX_ENG_main_battle_tank_medium
			}
		}
		pool = {
			weight = 1945
			icons = { 
				GFX_NZL_main_battle_tank_medium
			}
			models = { 
				NZL_medium_armor_entity
			}
		}
	}
}

###############################
### POLAND UNITED AND READY ###
###############################

POL = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				#GFX_gwtank_chassis_medium #Don't show GW tank in modern techs
				GFX_POL_basic_light_tank_medium
				GFX_POL_improved_light_tank_medium
				GFX_POL_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = { #POL has no GW Tank
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_gwtank_chassis_medium #French Renault -> POL has no GW Tank but they used French Renaults
			}
		}
	}
	
	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_basic_medium_tank_medium
				GFX_POL_improved_medium_tank_medium
				GFX_POL_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_basic_heavy_tank_medium
				GFX_POL_improved_heavy_tank_medium
				GFX_POL_advanced_heavy_tank_medium
			}
		}
		pool = {
			weight = 0.9 
			models = {
				heavy_armor_entity
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Poland: United and Ready"
			}
			icons = { 
				GFX_POL_main_battle_tank_medium
			}
		}
	}	
}

###############################
###### DEATH OR DISHONOR ######
###############################

HUN = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_HUN_gwtank_medium #Don't show GW tank in modern techs
				GFX_HUN_basic_light_tank_medium
				GFX_HUN_improved_light_tank_medium
				GFX_HUN_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = { 
				GFX_HUN_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_HUN_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_HUN_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_HUN_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_HUN_basic_medium_tank_medium
				GFX_HUN_improved_medium_tank_medium
				GFX_HUN_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_HUN_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_HUN_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_HUN_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_HUN_basic_heavy_tank_medium
				GFX_HUN_improved_heavy_tank_medium
				GFX_HUN_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_HUN_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_HUN_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_HUN_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_HUN_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_HUN_main_battle_tank_medium
			}
		}
	}	
}

CZE = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_CZE_gwtank_medium #Don't show GW tank in modern techs
				GFX_CZE_basic_light_tank_medium
				GFX_CZE_improved_light_tank_medium
				GFX_CZE_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_CZE_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CZE_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CZE_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CZE_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_CZE_basic_medium_tank_medium
				GFX_CZE_improved_medium_tank_medium
				GFX_CZE_advanced_medium_tank_medium
			}
		}
		pool = {
			weight = 0.9
			models = {
				medium_armor_entity # // Basic Fallback Option 
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CZE_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CZE_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CZE_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_CZE_basic_heavy_tank_medium
				GFX_CZE_improved_heavy_tank_medium
				GFX_CZE_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CZE_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CZE_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CZE_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_CZE_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_CZE_main_battle_tank_medium
			}
		}
	}	
}

ROM = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_ROM_gwtank_medium #Don't show GW tank in modern techs
				GFX_ROM_basic_light_tank_medium
				GFX_ROM_improved_light_tank_medium
				GFX_ROM_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_ROM_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ROM_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ROM_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ROM_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_ROM_basic_medium_tank_medium
				GFX_ROM_improved_medium_tank_medium
				GFX_ROM_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ROM_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ROM_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ROM_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ROM_basic_heavy_tank_medium
				GFX_ROM_improved_heavy_tank_medium
				GFX_ROM_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_ROM_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_ROM_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_ROM_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_ROM_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_ROM_main_battle_tank_medium
			}
		}
	}	
}

YUG = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_YUG_gwtank_medium #Don't show GW tank in modern techs
				GFX_YUG_basic_light_tank_medium
				GFX_YUG_improved_light_tank_medium
				GFX_YUG_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_YUG_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_YUG_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_YUG_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_YUG_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_YUG_basic_medium_tank_medium
				GFX_YUG_improved_medium_tank_medium
				GFX_YUG_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_YUG_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_YUG_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_YUG_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_YUG_basic_heavy_tank_medium
				GFX_YUG_improved_heavy_tank_medium
				GFX_YUG_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_YUG_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_YUG_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_YUG_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_YUG_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_YUG_main_battle_tank_medium
			}
		}
	}	
}


###############################
####### WAKING THE TIGER ######
###############################

CHI = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_CHI_gwtank_1_medium #Don't show GW tank in modern techs
				GFX_CHI_basic_light_tank_1_medium
				GFX_CHI_improved_light_tank_1_medium
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			icons = {
				GFX_CHI_gwtank_1_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_CHI_basic_medium_tank_1_medium
				GFX_CHI_improved_medium_tank_1_medium
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_CHI_advanced_heavy_tank_1_medium
				GFX_CHI_improved_heavy_tank_1_medium
				GFX_CHI_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_CHI_super_heavy_tank_1_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_CHI_main_battle_tank_1_medium
			}
		}
	}	
}

PRC = {
	light_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_advanced_light_tank_1_medium
				GFX_PRC_improved_light_tank_1_medium
				GFX_PRC_basic_light_tank_1_medium
				GFX_PRC_gwtank_1_medium #Don't show GW tank in modern techs
			}
		}
	}	

	light_tank_chassis_0 = {
		pool = {
			icons = { 
				GFX_PRC_gwtank_1_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_PRC_basic_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_PRC_improved_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_PRC_advanced_light_tank_1_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_advanced_medium_tank_1_medium
				GFX_PRC_improved_medium_tank_1_medium
				GFX_PRC_basic_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_PRC_basic_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_PRC_improved_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_PRC_advanced_medium_tank_1_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_advanced_heavy_tank_1_medium
				GFX_PRC_improved_heavy_tank_1_medium
				GFX_PRC_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_PRC_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_PRC_improved_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_PRC_advanced_heavy_tank_1_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_super_heavy_tank_1_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_PRC_main_battle_tank_1_medium
			}
		}
	}	
}

SIK = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_CHI_gwtank_1_medium #Don't show GW tank in modern techs
				GFX_CHI_basic_light_tank_1_medium
				GFX_CHI_improved_light_tank_1_medium
				GFX_CHI_advanced_light_tank_1_medium
				GFX_PRC_basic_light_tank_1_medium
				GFX_PRC_improved_light_tank_1_medium
				GFX_PRC_advanced_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_CHI_gwtank_1_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_PRC_basic_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_PRC_improved_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_PRC_advanced_light_tank_1_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_CHI_basic_medium_tank_1_medium
				GFX_CHI_improved_medium_tank_1_medium
				GFX_CHI_advanced_medium_tank_1_medium
				GFX_PRC_basic_medium_tank_1_medium
				GFX_PRC_improved_medium_tank_1_medium
				GFX_PRC_advanced_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_PRC_basic_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_PRC_improved_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_PRC_advanced_medium_tank_1_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_CHI_basic_heavy_tank_1_medium
				GFX_CHI_improved_heavy_tank_1_medium
				GFX_CHI_advanced_heavy_tank_1_medium
				GFX_PRC_basic_heavy_tank_1_medium
				GFX_PRC_improved_heavy_tank_1_medium
				GFX_PRC_advanced_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_PRC_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_PRC_improved_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_PRC_advanced_heavy_tank_1_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_CHI_super_heavy_tank_1_medium
				GFX_PRC_super_heavy_tank_1_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_CHI_main_battle_tank_1_medium
				GFX_PRC_main_battle_tank_1_medium
			}
		}
	}	
}

YUN = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_CHI_gwtank_1_medium #Don't show GW tank in modern techs
				GFX_PRC_basic_light_tank_1_medium
				GFX_PRC_improved_light_tank_1_medium
				GFX_PRC_advanced_light_tank_1_medium
				GFX_CHI_basic_light_tank_1_medium
				GFX_CHI_improved_light_tank_1_medium
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_CHI_gwtank_1_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_basic_medium_tank_1_medium
				GFX_PRC_improved_medium_tank_1_medium
				GFX_PRC_advanced_medium_tank_1_medium
				GFX_CHI_basic_medium_tank_1_medium
				GFX_CHI_improved_medium_tank_1_medium
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_basic_heavy_tank_1_medium
				GFX_PRC_improved_heavy_tank_1_medium
				GFX_PRC_advanced_heavy_tank_1_medium
				GFX_CHI_basic_heavy_tank_1_medium
				GFX_CHI_improved_heavy_tank_1_medium
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_super_heavy_tank_1_medium
				GFX_CHI_super_heavy_tank_1_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_PRC_main_battle_tank_1_medium
				GFX_CHI_main_battle_tank_1_medium
			}
		}
	}	
}

XSM = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_CHI_gwtank_1_medium #Don't show GW tank in modern techs
				GFX_PRC_basic_light_tank_1_medium
				GFX_PRC_improved_light_tank_1_medium
				GFX_PRC_advanced_light_tank_1_medium
				GFX_CHI_basic_light_tank_1_medium
				GFX_CHI_improved_light_tank_1_medium
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_CHI_gwtank_1_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_basic_medium_tank_1_medium
				GFX_PRC_improved_medium_tank_1_medium
				GFX_PRC_advanced_medium_tank_1_medium
				GFX_CHI_basic_medium_tank_1_medium
				GFX_CHI_improved_medium_tank_1_medium
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_basic_heavy_tank_1_medium
				GFX_PRC_improved_heavy_tank_1_medium
				GFX_PRC_advanced_heavy_tank_1_medium
				GFX_CHI_basic_heavy_tank_1_medium
				GFX_CHI_improved_heavy_tank_1_medium
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_super_heavy_tank_1_medium
				GFX_CHI_super_heavy_tank_1_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_PRC_main_battle_tank_1_medium
				GFX_CHI_main_battle_tank_1_medium
			}
		}
	}	
}

GXC = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_CHI_gwtank_1_medium #Don't show GW tank in modern techs
				GFX_PRC_basic_light_tank_1_medium
				GFX_PRC_improved_light_tank_1_medium
				GFX_PRC_advanced_light_tank_1_medium
				GFX_CHI_basic_light_tank_1_medium
				GFX_CHI_improved_light_tank_1_medium
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_CHI_gwtank_1_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_basic_medium_tank_1_medium
				GFX_PRC_improved_medium_tank_1_medium
				GFX_PRC_advanced_medium_tank_1_medium
				GFX_CHI_basic_medium_tank_1_medium
				GFX_CHI_improved_medium_tank_1_medium
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_basic_heavy_tank_1_medium
				GFX_PRC_improved_heavy_tank_1_medium
				GFX_PRC_advanced_heavy_tank_1_medium
				GFX_CHI_basic_heavy_tank_1_medium
				GFX_CHI_improved_heavy_tank_1_medium
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_super_heavy_tank_1_medium
				GFX_CHI_super_heavy_tank_1_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_PRC_main_battle_tank_1_medium
				GFX_CHI_main_battle_tank_1_medium
			}
		}
	}	
}

SHX = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_CHI_gwtank_1_medium #Don't show GW tank in modern techs
				GFX_PRC_basic_light_tank_1_medium
				GFX_PRC_improved_light_tank_1_medium
				GFX_PRC_advanced_light_tank_1_medium
				GFX_CHI_basic_light_tank_1_medium
				GFX_CHI_improved_light_tank_1_medium
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_CHI_gwtank_1_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_light_tank_1_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_light_tank_1_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_basic_medium_tank_1_medium
				GFX_PRC_improved_medium_tank_1_medium
				GFX_PRC_advanced_medium_tank_1_medium
				GFX_CHI_basic_medium_tank_1_medium
				GFX_CHI_improved_medium_tank_1_medium
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_medium_tank_1_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_medium_tank_1_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_basic_heavy_tank_1_medium
				GFX_PRC_improved_heavy_tank_1_medium
				GFX_PRC_advanced_heavy_tank_1_medium
				GFX_CHI_basic_heavy_tank_1_medium
				GFX_CHI_improved_heavy_tank_1_medium
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_CHI_basic_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_CHI_improved_heavy_tank_1_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_CHI_advanced_heavy_tank_1_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_PRC_super_heavy_tank_1_medium
				GFX_CHI_super_heavy_tank_1_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_PRC_main_battle_tank_1_medium
				GFX_CHI_main_battle_tank_1_medium
			}
		}
	}	
}



###############################
######## MAN THE GUNS ########
###############################

HOL = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				#GFX_gwtank_chassis_medium #Don't show GW tank in modern techs
				GFX_HOL_basic_light_tank_medium
				GFX_HOL_improved_light_tank_medium
				GFX_HOL_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = { #HOL has no GW Tank
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_gwtank_chassis_medium #French Renault -> HOL had one
			}
		}
	}
	
	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_basic_medium_tank_medium
				GFX_HOL_improved_medium_tank_medium
				GFX_HOL_advanced_medium_tank_medium
			}
			models = {
				medium_armor_entity
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_basic_heavy_tank_medium
				GFX_HOL_improved_heavy_tank_medium
				GFX_HOL_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_HOL_main_battle_tank_medium
			}
		}
	}	
}

MEX = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				#GFX_MEX_gwtank_medium #Don't show GW tank in modern techs
				GFX_MEX_basic_light_tank_medium
				GFX_MEX_improved_light_tank_medium
				GFX_MEX_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			weight = 2
			icons = {
				GFX_MEX_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_basic_medium_tank_medium
				GFX_MEX_improved_medium_tank_medium
				GFX_MEX_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_basic_heavy_tank_medium
				GFX_MEX_improved_heavy_tank_medium
				GFX_MEX_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Man the Guns"
			}
			icons = { 
				GFX_MEX_main_battle_tank_medium
			}
		}
	}	
}

###############################
######## LA RESISTANCE ########
###############################

POR = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				#GFX_POR_gwtank_medium #Don't show GW tank in modern techs
				GFX_POR_basic_light_tank_medium
				GFX_POR_improved_light_tank_medium
				GFX_POR_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			weight = 2
			icons = {
				GFX_POR_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_basic_medium_tank_medium
				GFX_POR_improved_medium_tank_medium
				GFX_POR_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_basic_heavy_tank_medium
				GFX_POR_improved_heavy_tank_medium
				GFX_POR_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_POR_main_battle_tank_medium
			}
		}
	}	
}

SPR = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				#GFX_SPR_gwtank_medium #Don't show GW tank in modern techs
				GFX_SPR_basic_light_tank_medium
				GFX_SPR_improved_light_tank_medium
				GFX_SPR_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			weight = 2
			icons = {
				GFX_SPR_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_basic_medium_tank_medium
				GFX_SPR_improved_medium_tank_medium
				GFX_SPR_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_basic_heavy_tank_medium
				GFX_SPR_improved_heavy_tank_medium
				GFX_SPR_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "La Resistance"
			}
			icons = { 
				GFX_SPR_main_battle_tank_medium
			}
		}
	}	
}


###############################
### BATTLE FOR THE BOSPORUS ###
###############################

BUL = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				#GFX_BUL_gwtank_medium #Don't show GW tank in modern techs
				GFX_BUL_basic_light_tank_medium
				GFX_BUL_improved_light_tank_medium
				GFX_BUL_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			weight = 2
			icons = {
				GFX_BUL_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_basic_medium_tank_medium
				GFX_BUL_improved_medium_tank_medium
				GFX_BUL_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_basic_heavy_tank_medium
				GFX_BUL_improved_heavy_tank_medium
				GFX_BUL_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_BUL_main_battle_tank_medium
			}
		}
	}	
}

GRE = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				#GFX_GRE_gwtank_medium #Don't show GW tank in modern techs
				GFX_GRE_basic_light_tank_medium
				GFX_GRE_improved_light_tank_medium
				GFX_GRE_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			weight = 2
			icons = {
				GFX_GRE_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_basic_medium_tank_medium
				GFX_GRE_improved_medium_tank_medium
				GFX_GRE_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_basic_heavy_tank_medium
				GFX_GRE_improved_heavy_tank_medium
				GFX_GRE_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_GRE_main_battle_tank_medium
			}
		}
	}	
}

TUR = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				#GFX_TUR_gwtank_medium #Don't show GW tank in modern techs
				GFX_TUR_basic_light_tank_medium
				GFX_TUR_improved_light_tank_medium
				GFX_TUR_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			weight = 2
			icons = {
				GFX_TUR_gwtank_medium
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_basic_medium_tank_medium
				GFX_TUR_improved_medium_tank_medium
				GFX_TUR_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_basic_heavy_tank_medium
				GFX_TUR_improved_heavy_tank_medium
				GFX_TUR_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Battle for the Bosporus"
			}
			icons = { 
				GFX_TUR_main_battle_tank_medium
			}
		}
	}	
}



###############################
### TO ARMS AGAINST TYRANNY ###
###############################
NOR = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				#GFX_NOR_gwtank_medium #Don't show GW tank in modern techs
				GFX_NOR_basic_light_tank_2_medium #Generic
				GFX_NOR_improved_light_tank_medium
				GFX_NOR_advanced_light_tank_medium
				GFX_NOR_basic_light_tank_medium #Rikstanken
			}
			models = {
				NOR_light_armor_1_entity #L-120 (Improved light armor)
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			weight = 2
			icons = {
				GFX_NOR_gwtank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_basic_light_tank_2_medium
				GFX_NOR_basic_light_tank_medium #Rikstanken
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_improved_light_tank_medium
				GFX_NOR_basic_light_tank_medium # This is because the rikstanken is technically an improved light tank
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_basic_medium_tank_medium
				GFX_NOR_improved_medium_tank_medium
				GFX_NOR_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_basic_heavy_tank_medium
				GFX_NOR_improved_heavy_tank_medium
				GFX_NOR_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_NOR_main_battle_tank_medium
			}
		}
	}
}


FIN = {
	light_tank_chassis = {
		pool = {
			icons = { 
				#GFX_FIN_gwtank_medium #Don't show GW tank in modern techs
				GFX_FIN_improved_light_art_medium
				GFX_FIN_gw_tank_destroyer_vickers_medium
				GFX_FIN_basic_light_tank_medium
				GFX_FIN_improved_light_tank_medium
				GFX_FIN_advanced_light_tank_medium
			}
			models = {
				FIN_light_sp_artillery_brigade_0_entity #BT-42
				FIN_light_armor_entity
			}
		}
	}

	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			weight = 0.8
			icons = { 
				GFX_SWE_basic_light_spaa_medium #Landsverk L-62 Anti (Intended to use Swedish Icon)
			}
			models = {
				FIN_light_sp_anti_air_brigade_entity #Landsverk L-62 Anti
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = {
				GFX_FIN_gw_tank_destroyer_vickers_medium
				GFX_FIN_gw_tank_renault_medium
				GFX_FIN_gwtank_medium
				GFX_FIN_gw_light_tank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_FIN_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_FIN_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_FIN_advanced_light_tank_medium
			}
		}
	}

	light_tank_artillery_chassis = {
		pool = {
			weight = 2
			icons = {
				GFX_FIN_improved_light_art_medium #BT-42
			}
			models = {
				FIN_light_armor_entity
				FIN_light_sp_artillery_brigade_0_entity #BT-42
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			icons_weight = 0.9 #So that normal light tanks go first if not Inter-War chassis
			icons = {
				GFX_FIN_gw_tank_destroyer_vickers_medium
			}
			models = {
				FIN_light_armor_entity
			}
		}
	}

	light_tank_destroyer_chassis_0 = {
		pool = {
			icons_weight = 2
			icons = {
				GFX_FIN_gw_tank_destroyer_vickers_medium
			}
		}
	}

	light_tank_aa_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			weight = 2
			icons = { 
				GFX_SWE_basic_light_spaa_medium #Landsverk L-62 Anti (Intended to use Swedish Icon)
			}
			models = {
				FIN_light_armor_entity
				FIN_light_sp_anti_air_brigade_entity #Landsverk L-62 Anti
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_FIN_basic_medium_tank_medium
				GFX_FIN_improved_medium_tank_medium
				GFX_FIN_advanced_medium_tank_medium
			}
			models = {
				#FIN_medium_gw_armor_0_entity #T-28 #Don't show GW Tank in modern techs
				FIN_medium_tank_destroyer_brigade_0_entity #Sturmgeschütz III (with wooden logs)
				FIN_medium_armor_entity #Panzer IV (with leaf camo)
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = { 
				GFX_FIN_gw_medium_tank_medium
				GFX_FIN_medium_gwtank_medium #FIN (Soviet) T-28
			}
			models = {
				FIN_medium_gw_armor_0_entity #T-28
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_FIN_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_FIN_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_FIN_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			models = {
				FIN_medium_armor_entity
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			models = {
				FIN_medium_armor_entity
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			icons = { 

			}
			models = {
				FIN_medium_armor_entity
				FIN_medium_tank_destroyer_brigade_0_entity #Sturmgeschütz III (with wooden logs)
			}
		}
	}

	medium_tank_destroyer_chassis_0 = {
		pool = {
			icons = { 
			
			}
			models = {
				FIN_medium_tank_destroyer_brigade_0_entity #Sturmgeschütz III (with wooden logs)
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_FIN_basic_heavy_tank_medium
				GFX_FIN_improved_heavy_tank_medium
				GFX_FIN_advanced_heavy_tank_medium
			}
			models = {
				FIN_heavy_armor_entity #KV-1 (Finnish camo)
			}

		}
	}

	heavy_tank_chassis_0 = {
		pool = {
			weight = 2
			icons = { 
				GFX_FIN_gw_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			icons = { 
				GFX_FIN_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			icons = { 
				GFX_FIN_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			icons = { 
				GFX_FIN_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			icons = { 
				GFX_FIN_super_heavy_tank_2_medium
				GFX_FIN_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			icons = { 
				GFX_FIN_main_battle_tank_medium
			}
			models = { 
				FIN_medium_armor_entity
			}
		}
	}
}

SWE = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				#GFX_SWE_gwtank_medium #m21 (light armor IW)	#No Interwar in modern techs
				GFX_SWE_basic_light_spaa_medium #Landsverk L-62 Anti Basic
				GFX_SWE_advanced_light_td_medium #Strv m/40L (L60S III) - Pvkv Värjan
				GFX_SWE_basic_light_tank_alt_medium #Stridsvagn m/31 Basic
				GFX_SWE_basic_light_tank_medium #Landsverk L-60
				GFX_SWE_improved_light_tank_medium #Landsverk L-60 S-M/36
				GFX_SWE_advanced_light_tank_medium #Landsverk L-60 SIII-M/40L
			}
			models = {
				SWE_light_sp_anti_air_brigade_0_entity #L-62 Anti II Basic
				SWE_light_sp_anti_air_brigade_1_entity #Lvkv fm/43 Advanced (Has wrong entity name for its actutal tier)
				SWE_light_tank_destroyer_brigade_1_entity #Strv m/40L (L60S III) - Pvkv Värjan	Advanced (Has wrong entity name for its actutal tier)
				#SWE_iw_armor_entity #m21 (light armor IW)	#No Interwar in modern techs
				SWE_light_armor_0_entity #Strv m38 (L60S) Basic
				SWE_light_armor_1_entity #Strv m39 (L60 II) Improved
				SWE_light_armor_2_entity #Strv m40 (L60 III) Advanced
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			weight = 2
			icons = { 
				GFX_SWE_gwtank_medium #m21 (light armor IW)
			}
			models = {
				SWE_iw_armor_entity #m21 (light armor IW)
			}
		}
	}
	

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_light_tank_alt_medium #Stridsvagn m/31 Basic
				GFX_SWE_basic_light_tank_medium #Landsverk L-60
			}
			models = {
				SWE_light_armor_0_entity #Strv m38 (L60S) Basic
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_improved_light_tank_medium #Landsverk L-60 S-M/36
			}
			models = {
				SWE_light_armor_1_entity #Strv m39 (L60 II) Improved
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_advanced_light_tank_medium #Landsverk L-60 SIII-M/40L
			}
			models = {
				SWE_light_armor_2_entity #Strv m40 (L60 III) Advanced
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_advanced_light_td_medium #Strv m/40L (L60S III) - Pvkv Värjan
			}
			models = {
				SWE_light_tank_destroyer_brigade_1_entity #Strv m/40L (L60S III) - Pvkv Värjan	Advanced (Has wrong entity name for its actutal tier)
			}
		}
	}

	light_tank_aa_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_light_spaa_medium #Landsverk L-62 Anti Basic
				#No icon for Lvkv fm/43 (Advanced Light SPAA)
			}
			models = {
				SWE_light_sp_anti_air_brigade_0_entity #L-62 Anti II Basic
				SWE_light_sp_anti_air_brigade_1_entity #Lvkv fm/43 Advanced (Has wrong entity name for its actutal tier)
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_light_spaa_medium #Landsverk L-62 Anti Basic
			}
			models = {
				SWE_light_sp_anti_air_brigade_0_entity #L-62 Anti II Basic
			}
		}
	}

	light_tank_aa_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_light_spaa_medium #Landsverk L-62 Anti Basic
			}
			models = {
				SWE_light_sp_anti_air_brigade_0_entity #L-62 Anti II Basic
			}
		}
	}

	light_tank_aa_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_light_spaa_medium #Landsverk L-62 Anti Basic
			}
			models = {
				SWE_light_sp_anti_air_brigade_0_entity #L-62 Anti II Basic
			}
		}
	}

	light_tank_aa_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				#No icon for Lvkv fm/43 (Advanced Light SPAA)
			}
			models = {
				SWE_light_sp_anti_air_brigade_1_entity #Lvkv fm/43 Advanced (Has wrong entity name for its actutal tier)
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_improved_medium_art_medium
				GFX_SWE_advanced_medium_art_medium
				GFX_SWE_advanced_medium_td_medium
				GFX_SWE_basic_medium_tank_medium
				GFX_SWE_improved_medium_tank_medium #m41 (Improved Medium Tank)
				GFX_SWE_advanced_medium_tank_medium #m42 (Advanced Medium Tank)
			}
			models = {
				SWE_medium_sp_artillery_brigade_entity #SAV m43 (Stormartillerivagn) (Basic Medium SPG)
				SWE_medium_sp_artillery_brigade_2_entity #SAV m43 (Stormartillerivagn 2 advanced) (Advanced Medium SPG)
				SWE_medium_tank_destroyer_brigade_entity #IKV-72 (Medium)
				SWE_medium_tank_destroyer_brigade_2_entity #Pvkv m/43 (Advanced)
				SWE_medium_armor_entity #m41 (Improved Medium Tank)
				SWE_medium_armor_2_entity #m42 (Advanced Medium Tank)
			}
		}
	}

	medium_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_medium_tank_medium #Show oldest Medium for IW
			}
			models = {
				SWE_medium_armor_entity #m41 (Improved Medium Tank) #Show oldest Medium for IW
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_medium_tank_medium
			}
			models = {
				SWE_medium_armor_entity #m41 (Improved Medium Tank) #Show oldest Medium for Basic
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_improved_medium_tank_medium
			}
			models = {
				SWE_medium_armor_entity #m41 (Improved Medium Tank)
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_advanced_medium_td_medium
			}
			models = {
				SWE_medium_armor_2_entity #m42 (Advanced Medium Tank)
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_advanced_medium_td_medium
			}
			models = {
				SWE_medium_tank_destroyer_brigade_entity #IKV-72 (Medium)
				SWE_medium_tank_destroyer_brigade_2_entity #Pvkv m/43 (Medium)
			}
		}
	}

	medium_tank_destroyer_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
			
			}
			models = {
				SWE_medium_tank_destroyer_brigade_entity #IKV-72 (Medium) #Show oldest model
			}
		}
	}

	medium_tank_destroyer_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
			
			}
			models = {
				SWE_medium_tank_destroyer_brigade_entity #IKV-72 (Medium) #Show oldest model
			}
		}
	}

	medium_tank_destroyer_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
			
			}
			models = {
				SWE_medium_tank_destroyer_brigade_entity #IKV-72 (Medium)
			}
		}
	}

	medium_tank_destroyer_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
			
			}
			models = {
				SWE_medium_tank_destroyer_brigade_2_entity #Pvkv m/43 (Medium)
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_improved_medium_art_medium
				GFX_SWE_advanced_medium_art_medium
			}
			models = {
				SWE_medium_sp_artillery_brigade_entity #SAV (Basic Medium SPG)
				SWE_medium_sp_artillery_brigade_2_entity #SAV(Advanced Medium SPG)
			}
		}
	}

	medium_tank_artillery_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_improved_medium_art_medium #Use oldest one
			}
			models = {
				SWE_medium_sp_artillery_brigade_entity #SAV (Basic Medium SPG) #Use oldest one
			}
		}
	}

	medium_tank_artillery_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_improved_medium_art_medium #Use oldest one
			}
			models = {
				SWE_medium_sp_artillery_brigade_entity #SAV (Basic Medium SPG) #Use oldest one
			}
		}
	}

	medium_tank_artillery_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_improved_medium_art_medium
			}
			models = {
				SWE_medium_sp_artillery_brigade_entity #SAV (Basic Medium SPG)
			}
		}
	}

	medium_tank_artillery_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_advanced_medium_art_medium
			}
			models = {
				SWE_medium_sp_artillery_brigade_2_entity #SAV(Advanced Medium SPG)
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_heavy_tank_medium
				GFX_SWE_improved_heavy_tank_medium
				GFX_SWE_advanced_heavy_tank_medium
			}
			models = {
				SWE_heavy_armor_entity #A4C
			}
		}
	}

	heavy_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_heavy_tank_medium #Use oldest
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_advanced_heavy_tank_medium
			}
		}
	}

#	super_heavy_tank_chassis = { #No Super Heavy Tank Icon
#		pool = {
#			limit = {
#				has_dlc = "Arms Against Tyranny"
#			}
#			icons = { 
#				GFX_SWE_super_heavy_tank_medium
#			}
#		}
#	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_SWE_main_battle_tank_medium
			}
			models = {
				SWE_modern_tank_destroyer_brigade_entity #(Pvkv m/43)
				SWE_modern_sp_artillery_brigade_entity #(#fm 43/44)
				SWE_modern_armor_entity #(Strv 81 Centurion)
			}
		}
	}

	modern_tank_destroyer_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				#GFX_SWE_main_battle_tank_medium #same icon as modern tank chassis. Maybe this should be adjusted?
			}
			models = {
				SWE_modern_tank_destroyer_brigade_entity #(Pvkv m/43)
			}
		}
	}		

	modern_tank_artillery_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
			#	GFX_SWE_main_battle_tank_medium #same icon as modern tank chassis. Maybe this should be adjusted?
			}
			models = {
				SWE_modern_sp_artillery_brigade_entity #(#fm 43/44)
			}
		}
	}		
}

DEN = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				#GFX_DEN_gwtank_medium #Don't show GW tank in modern techs
				GFX_DEN_basic_light_tank_medium
				GFX_DEN_improved_light_tank_medium
				GFX_DEN_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			weight = 2
			icons = {
				GFX_DEN_gwtank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_basic_medium_tank_medium
				GFX_DEN_improved_medium_tank_medium
				GFX_DEN_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_basic_heavy_tank_medium
				GFX_DEN_improved_heavy_tank_medium
				GFX_DEN_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Arms Against Tyranny"
			}
			icons = { 
				GFX_DEN_main_battle_tank_medium
			}
		}
	}
}

AUS = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_basic_light_tank_medium
				GFX_AUS_improved_light_tank_medium
				GFX_AUS_advanced_light_tank_medium
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			weight = 2
			icons = {
				GFX_AUS_gwtank_medium
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_basic_light_tank_medium
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_advanced_light_tank_medium
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_basic_medium_tank_medium
				GFX_AUS_improved_medium_tank_medium
				GFX_AUS_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_basic_heavy_tank_medium
				GFX_AUS_improved_heavy_tank_medium
				GFX_AUS_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_AUS_main_battle_tank_medium
			}
		}
	}
}

BEL = {
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_basic_light_tank_medium
				GFX_BEL_improved_light_tank_medium
				GFX_BEL_advanced_light_tank_medium
			}
			models = {
				BEL_light_armor_0_entity #Vickers T15
			}
		}
	}

	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			weight = 2
			icons = {
				GFX_BEL_gwtank_medium
			}
			models = {
				BEL_iw_armor_entity #Renault FT
			}
		}
	}

	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_basic_light_tank_medium
			}
			models = {
				BEL_light_armor_0_entity #Vickers T15
			}
		}
	}

	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_improved_light_tank_medium
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_advanced_light_tank_medium
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_basic_light_tank_medium
				GFX_BEL_improved_light_tank_medium
				GFX_BEL_advanced_light_tank_medium
			}
			models = {
				BEL_light_armor_0_entity #Vickers T15
			}
		}
	}

	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_basic_medium_tank_medium
				GFX_BEL_improved_medium_tank_medium
				GFX_BEL_advanced_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_basic_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_improved_medium_tank_medium
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_advanced_medium_tank_medium
			}
		}
	}

	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_basic_heavy_tank_medium
				GFX_BEL_improved_heavy_tank_medium
				GFX_BEL_advanced_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_basic_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_improved_heavy_tank_medium
			}
		}
	}

	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_advanced_heavy_tank_medium
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = { 
				GFX_BEL_main_battle_tank_medium
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			limit = {
				has_dlc = "Gotterdammerung"
			}
			icons = {
				GFX_BEL_basic_light_td_tank_medium
			}
			models = {
				BEL_light_tank_destroyer_brigade_0_entity
			}
		}
	}
}

PHI = { 
	light_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = {
				GFX_USA_basic_light_tank_medium #M2
				GFX_USA_improved_light_tank_medium #M3 Stuart
				GFX_USA_advanced_light_tank_medium #Chaffee
			}
			models = {
				USA_light_armor_entity #M3 Stuart (Improved light tank)
			}
		}
	}
	light_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_basic_light_tank_medium #M2 Basic Light Tank -> Take oldest tank
			}
		}
	}
	light_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_basic_light_tank_medium #M2
			}
		}
		pool = { #MM: "B" series are based on M3 Stuart chassis (Improved LT) but the "A" series are based on a M5 which goes between M3 Stuart (Improved) and Chaffee (Advanced), so moving "B" series here as Basic
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_light_BCC_camo
				GFX_USA_light_BCC
				GFX_USA_light_BCB_camo
				GFX_USA_light_BCB
				GFX_USA_light_BCA_camo
				GFX_USA_light_BCA
				GFX_USA_light_BBC_camo
				GFX_USA_light_BBC
				GFX_USA_light_BBA_camo
				GFX_USA_light_BBA
				GFX_USA_light_BAC_camo
				GFX_USA_light_BAC
				GFX_USA_light_BAB_camo
				GFX_USA_light_BAB
				GFX_USA_light_BAA_camo
				GFX_USA_light_BAA
			}
		}
	}
	light_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_improved_light_tank_medium #M3 Stuart
			}
			models = {
				USA_light_armor_entity #M3 Stuart (Improved light tank)
			}
		}
		pool = { #MM: "A" series are based on M5 chassis (would be something like Advanced LT) but the "C" series are based on Chaffee which is used as Advanced LT so moving "A" series (M5) here as Improved and "B" series (M3 Stuart - should be Improved) as Basic
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = { 
				GFX_USA_light_ACC_camo
				GFX_USA_light_ACC
				GFX_USA_light_ACB_camo
				GFX_USA_light_ACB
				GFX_USA_light_ACA_camo
				GFX_USA_light_ACA
				GFX_USA_light_ABC_camo
				GFX_USA_light_ABC
				GFX_USA_light_ABB_camo
				GFX_USA_light_ABB
				GFX_USA_light_ABA_camo
				GFX_USA_light_ABA
				GFX_USA_light_AAC_camo
				GFX_USA_light_AAC
				GFX_USA_light_AAB_camo
				GFX_USA_light_AAB
			}
		}
	}
	light_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_advanced_light_tank_medium #Chaffee
			}
		}
		pool = { #MM: "C" series based on Chaffee (Advanced LT)
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_light_CCB_camo
				GFX_USA_light_CCB
				GFX_USA_light_CCA_camo
				GFX_USA_light_CCA
				GFX_USA_light_CBC_camo
				GFX_USA_light_CBC
				GFX_USA_light_CBB_camo
				GFX_USA_light_CBB
				GFX_USA_light_CBA_camo
				GFX_USA_light_CBA
				GFX_USA_light_CAC_camo
				GFX_USA_light_CAC
				GFX_USA_light_CAB_camo
				GFX_USA_light_CAB
				GFX_USA_light_CAA_camo
				GFX_USA_light_CAA
			}
		}
	}

	light_tank_artillery_chassis = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.9
			models = {
				USA_light_armor_entity #M3 Stuart (Improved light tank) // Basic Fallback Option 
			}
		}
	}

	light_tank_aa_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_light_AA_B #Basic Light AA Tank -> Take oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_light_AA_B #Basic Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_light_AA_A #Improved Light AA Tank
			}
		}
	}
	light_tank_aa_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_light_AA_C #Advanced Light AA Tank
			}
		}
	}
	
	light_tank_amphibious_chassis = { #This is the chassis from NSB modules, not the one in the tech tree
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_light_amphibious_AAA
				GFX_USA_light_amphibious_AAB
				GFX_USA_light_amphibious_AAC
				GFX_USA_light_amphibious_ABA
				GFX_USA_light_amphibious_ABB
				GFX_USA_light_amphibious_ABC
				GFX_USA_light_amphibious_ACA
				GFX_USA_light_amphibious_ACB
				GFX_USA_light_amphibious_ACC
			}
		}
	}


	medium_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_basic_medium_tank_medium #M3 Lee
				GFX_USA_improved_medium_tank_medium #M4 Sherman
				GFX_USA_advanced_medium_tank_medium #T20 M27
			}
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank)
			}
		}
	}
	medium_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = {
				GFX_USA_basic_medium_tank_medium #M3 Lee (Basic Medium Tank) -> Take oldest tank
			}
		}
	}
	medium_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_basic_medium_tank_medium #M3 Lee
			}
		}
		pool = { #MM: "B" series based on M3 Lee (Basic MT)
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_medium_BCC_camo
				GFX_USA_medium_BCC
				GFX_USA_medium_BCB_camo
				GFX_USA_medium_BCB
				GFX_USA_medium_BCA_camo
				GFX_USA_medium_BCA
				GFX_USA_medium_BBC_camo
				GFX_USA_medium_BBC
				GFX_USA_medium_BBA_camo
				GFX_USA_medium_BBA
				GFX_USA_medium_BAC_camo
				GFX_USA_medium_BAC
				GFX_USA_medium_BAB_camo
				GFX_USA_medium_BAB
				GFX_USA_medium_BAA_camo
				GFX_USA_medium_BAA
			}
		}
	}
	medium_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_improved_medium_tank_medium #M4 Sherman
			}
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank)
			}
		}
		pool = { #MM: "C" series based on M4 Sherman (Improved MT)
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = { 
				GFX_USA_medium_CCB_camo
				GFX_USA_medium_CCB
				GFX_USA_medium_CCA_camo
				GFX_USA_medium_CCA
				GFX_USA_medium_CBC_camo
				GFX_USA_medium_CBC
				GFX_USA_medium_CBB_camo
				GFX_USA_medium_CBB
				GFX_USA_medium_CBA_camo
				GFX_USA_medium_CBA
				GFX_USA_medium_CAC_camo
				GFX_USA_medium_CAC
				GFX_USA_medium_CAB_camo
				GFX_USA_medium_CAB
				GFX_USA_medium_CAA_camo
				GFX_USA_medium_CAA
			}
		}
	}
	medium_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_advanced_medium_tank_medium #T20 M27
			}
		}
		pool = { #MM: "A" series based on M36 Jackson (Advanced M SP AT)
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_medium_ACC_camo
				GFX_USA_medium_ACC
				GFX_USA_medium_ACB_camo
				GFX_USA_medium_ACB
				GFX_USA_medium_ACA_camo
				GFX_USA_medium_ACA
				GFX_USA_medium_ABC_camo
				GFX_USA_medium_ABC
				GFX_USA_medium_ABB_camo
				GFX_USA_medium_ABB
				GFX_USA_medium_ABA_camo
				GFX_USA_medium_ABA
				GFX_USA_medium_AAC_camo
				GFX_USA_medium_AAC
				GFX_USA_medium_AAB_camo
				GFX_USA_medium_AAB
			}
		}
	}
	medium_tank_aa_chassis = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.9 
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank) // basic Fallback Option 
			}
		}
	}


	medium_tank_aa_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_medium_AA_B #Basic Medium AA Tank -> Take oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_medium_AA_B #Basic Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_medium_AA_C #Improved Medium AA Tank
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_medium_AA_A #Advanced Medium AA Tank
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.9 
			models = {
				USA_medium_armor_entity #M4 Sherman (Improved Medium Tank) // basic Fallback Option 
			}
		}
	}


	heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = {
				GFX_USA_basic_heavy_tank_medium	#T1
				GFX_USA_improved_heavy_tank_medium #M6A1
				GFX_USA_advanced_heavy_tank_medium #M 26 Pershing
			}
			models = {
				USA_heavy_armor_entity #M 26 Pershing (Advanced Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = {
				GFX_USA_basic_heavy_tank_medium	#T1 (Basic Heavy Tank) -> Pick oldest tank
			}
		}
	}
	heavy_tank_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_basic_heavy_tank_medium	#T1
			}
		}
		pool = { #MM: "A" series based on M43 (Improved H SP ART)
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = { 
				GFX_USA_heavy_ACC_camo
				GFX_USA_heavy_ACC
				GFX_USA_heavy_ACB_camo
				GFX_USA_heavy_ACB
				GFX_USA_heavy_ACA_camo
				GFX_USA_heavy_ACA
				GFX_USA_heavy_ABC_camo
				GFX_USA_heavy_ABC
				GFX_USA_heavy_ABB_camo
				GFX_USA_heavy_ABB
				GFX_USA_heavy_ABA_camo
				GFX_USA_heavy_ABA
				GFX_USA_heavy_AAC_camo
				GFX_USA_heavy_AAC
				GFX_USA_heavy_AAB_camo
				GFX_USA_heavy_AAB
			}
		}
	}
	heavy_tank_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_improved_heavy_tank_medium #M6A1
			}
		}
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = { #MM: "C" series based on M6A1 (Improved HT)
				GFX_USA_heavy_CCB_camo
				GFX_USA_heavy_CCB
				GFX_USA_heavy_CCA_camo
				GFX_USA_heavy_CCA
				GFX_USA_heavy_CBC_camo
				GFX_USA_heavy_CBC
				GFX_USA_heavy_CBB_camo
				GFX_USA_heavy_CBB
				GFX_USA_heavy_CBA_camo
				GFX_USA_heavy_CBA
				GFX_USA_heavy_CAC_camo
				GFX_USA_heavy_CAC
				GFX_USA_heavy_CAB_camo
				GFX_USA_heavy_CAB
				GFX_USA_heavy_CAA_camo
				GFX_USA_heavy_CAA
			}
		}
	}
	heavy_tank_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_advanced_heavy_tank_medium #M 26 Pershing
			}
			models = {
				USA_heavy_armor_entity #M 26 Pershing (Advanced Heavy Tank)
			}
		}
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = { #MM: "B" series based on M26 Pershing (Advanced HT)
				GFX_USA_heavy_BCC_camo
				GFX_USA_heavy_BCC
				GFX_USA_heavy_BCB_camo
				GFX_USA_heavy_BCB
				GFX_USA_heavy_BCA_camo
				GFX_USA_heavy_BCA
				GFX_USA_heavy_BBC_camo
				GFX_USA_heavy_BBC
				GFX_USA_heavy_BBA_camo
				GFX_USA_heavy_BBA
				GFX_USA_heavy_BAC_camo
				GFX_USA_heavy_BAC
				GFX_USA_heavy_BAB_camo
				GFX_USA_heavy_BAB
				GFX_USA_heavy_BAA_camo
				GFX_USA_heavy_BAA
			}
		}
	}

	heavy_tank_aa_chassis_0 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_heavy_AA_B #Basic Heavy AA Tank -> Take oldest tank
			}
		}
	}
	heavy_tank_aa_chassis_1 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_heavy_AA_B #Basic Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_2 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_heavy_AA_C #Improved Heavy AA Tank
			}
		}
	}
	heavy_tank_aa_chassis_3 = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			weight = 0.5
			icons = {
				GFX_USA_heavy_AA_A #Advanced Heavy AA Tank
			}
		}
	}

	super_heavy_tank_chassis = {
		pool = {
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_super_heavy_tank_medium
			}
		}
	}

	modern_tank_chassis = {
		pool = {
			weight = 1945
			limit = {
				has_dlc = "No Compromise, No Surrender"
			}
			icons = { 
				GFX_USA_main_battle_tank_medium
			}
		}
	}

	amphibious_tank_chassis = { # No need to check for MTG, these chassis won't show up without the DLC, (But it throws errors, so please still do or the error dog will be sad!)
		pool = {
			limit = {
				has_dlc = "Man the Guns"
				has_dlc = "No Compromise, No Surrender"
			}
			icons = {
				GFX_USA_amphibious_tank_2_medium #Sherman DD (Amphibious Tank II) #Sorted like this so that by default 2D icon and 3D model match (Amphibious Tank I)
				GFX_USA_amphibious_tank_medium #LVT-1(A) (Amphibious Tank I)
			}
			models = {
				USA_amphibious_armor_entity #LVT-1(A) (Amphibious Tank I)
			}
		}
	}
}