﻿Division_template = {
		name = "Midwestern Paladins"
		template_counter= 88
		regiments = {
			power_armour = { x = 0 y = 0 }
			power_armour = { x = 0 y = 1 }
			power_armour = { x = 1 y = 0 }
			power_armour = { x = 1 y = 1 }
			power_armour = { x = 2 y = 0 }
			power_armour = { x = 2 y = 1 }
		}
	support = {
		demolitions_support = { x = 0 y = 0 }
		medical_chem_company = { x = 1 y = 0 }
		fireteam_support = { x = 2 y = 0 }
		anti_tank_company = { x = 3 y = 0 }
	}
}
division_template = {
	name = "Brotherhood Knights"
	template_counter= 92
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 3 y = 0 }
		infantry = { x = 3 y = 1 }
	}
	support = {
		recon_company = { x = 0 y = 0 }
		fireteam_support = { x = 2 y = 0 }
		medical_chem_company = { x = 1 y = 0 }
		Power_armour_support = { x = 3 y = 0 }
	}
}

units = {
	division = {
		name = "7th Lance Squad 'Nova'"
		location = 13339
		division_template = "Midwestern Paladins"
		start_experience_factor = 0.8
		start_equipment_factor = 1.0
	}
	division = {
		name = "4th Lance Squad 'Omegon'"
		location = 13339
		division_template = "Midwestern Paladins"
		start_experience_factor = 0.8
		start_equipment_factor = 1.0
	}
	division = {
		name = "5th Battlegroup 'Resistance'"
		location = 13339
		division_template = "Brotherhood Knights"
		start_experience_factor = 0.6
		start_equipment_factor = 1.0
	}
	division = {
		name = "9th Battlegroup 'Bulwark'"
		location = 13339
		division_template = "Brotherhood Knights"
		start_experience_factor = 0.6
		start_equipment_factor = 1.0
	}
	division = {
		name = "12th Battlegroup 'Striker'"
		location = 13339
		division_template = "Brotherhood Knights"
		start_experience_factor = 0.8
		start_equipment_factor = 1.0
	}
	division = {
		name = "14th Battlegroup 'Guardsmen'"
		location = 13339
		division_template = "Brotherhood Knights"
		start_experience_factor = 0.6
		start_equipment_factor = 1.0
	}
}