ideas = {
	country = {
		sol_crafted = {
			picture = the_underworld_surfaces
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			modifier = {
				weekly_manpower = 200
				stability_factor = -0.6
			}
		}
		sol_absolute = {
			picture = idea_apocalypse_now
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			modifier = {
				
			}
		}
		sol_tenebre = {
			picture = pantheon_lon
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			modifier = {
				monthly_population = -0.9
				non_core_manpower = 0.40
			}
		}
		sol_rosso = {
			picture = a_superior_way
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			modifier = {
				army_infantry_attack_factor = 0.1
				land_night_attack = 0.25
			}
		}
		sol_sangue = {
			picture = generic_blood
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			modifier = {
				army_org_factor = 0.20
				army_morale_factor = 0.20
			}
		}
		sol_reckoning = {
			picture = wbh_idea_dark_foundries
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			equipment_bonus = {
				crafted_equipment = {
					max_organisation = 0.1
					instant = yes
				}
			}
		}
		sol_curse = {
			picture = wbh_idea_dark_foundries
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			modifier = {
				#suppression and loyalty
			}
		}
		sol_unstopable = {
			picture = wbh_idea_dark_foundries
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			equipment_bonus = {
				crafted_equipment = {
					breakthrough = 0.15
					hard_attack = 0.05
					build_cost_ic = -0.05
					instant = yes
				}
			}
		}
		sol_fleshcrafter = {
			picture = wbh_idea_dark_foundries
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			equipment_bonus = {
				crafted_equipment = {
					build_cost_ic = -0.25
					instant = yes
				}
			}
		}
		sol_fatebreaker = {
			picture = wbh_idea_dark_foundries
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			targeted_modifier = {
				tag = DRA
				attack_bonus_against = 0.1
			}
		}
		sol_in_her_name = {
			picture = wbh_idea_dark_foundries
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			modifier = {
				weekly_manpower = 200
				offence = 0.25
				defence = 0.25
			}
			equipment_bonus = {
				crafted_equipment = {
					breakthrough = 0.2
					hard_attack = 0.2
					build_cost_ic = -0.5
					instant = yes
				}
			}
		}
		sol_wrath_of_a_god = {
			picture = wbh_idea_dark_foundries
			allowed = {
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			modifier = {
				resistance_growth = -0.2
				resistance_damage_to_garrison = -0.4
			}
		}
	}
}
