#ICBM Equipment
equipments = {

	nuclear_missile_equipment = {
		year = 1955

		allow_mission_type = {
			drop_nuke
		}

		is_archetype = yes
		is_buildable = no
		can_license = no
		type = nuclear_missile
		group_by = type
		sprite = missile_default
		air_map_icon_frame = 23

		interface_category = interface_category_air

		reliability = 0.8

		# Air vs Navy - high damage / low hit chance / hard to hurt
		naval_strike_attack = 1.5
		naval_strike_targetting = 0.6

		#Space taken in convoy
		lend_lease_cost = 1.5

		build_cost_ic = 132
		resources = {
			aluminium = 2
			tungsten = 2
			chromium = 2
		}

		fuel_consumption = 0
	}

	nuclear_missile_equipment_1 = {
		year = 1965

		archetype = nuclear_missile_equipment
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		build_cost_ic = 138.6

		air_range = 20000
		maximum_speed = 6500
		air_agility = 230
		air_defence = 230
		air_bombing = 500
		air_ground_attack = 100
	}

	nuclear_missile_equipment_2 = {
		year = 1975

		archetype = nuclear_missile_equipment
		parent = nuclear_missile_equipment_1
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		build_cost_ic = 145.5

		air_range = 25000
		maximum_speed = 8000
		air_agility = 240
		air_defence = 240
		air_bombing = 600
		air_ground_attack = 100
	}

	nuclear_missile_equipment_3 = {
		year = 1985

		archetype = nuclear_missile_equipment
		parent = nuclear_missile_equipment_2
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		build_cost_ic = 152.8

		air_range = 25000
		maximum_speed = 8000
		air_agility = 250
		air_defence = 250
		air_bombing = 600
		air_ground_attack = 100
	}

	nuclear_missile_equipment_4 = {
		year = 1995

		archetype = nuclear_missile_equipment
		parent = nuclear_missile_equipment_3
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		build_cost_ic = 160.4

		air_range = 25000
		maximum_speed = 8000
		air_agility = 260
		air_defence = 260
		air_bombing = 600
		air_ground_attack = 100
	}

	nuclear_missile_equipment_5 = {
		year = 2005

		archetype = nuclear_missile_equipment
		parent = nuclear_missile_equipment_4
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		build_cost_ic = 168.4

		air_range = 25000
		maximum_speed = 8000
		air_agility = 270
		air_defence = 270
		air_bombing = 600
		air_ground_attack = 100
	}

	nuclear_missile_equipment_6 = {
		year = 2015

		archetype = nuclear_missile_equipment
		parent = nuclear_missile_equipment_5
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		build_cost_ic = 176.8

		air_range = 25000
		maximum_speed = 8000
		air_agility = 280
		air_defence = 280
		air_bombing = 600
		air_ground_attack = 100
	}

	nuclear_missile_equipment_7 = {
		year = 2025

		archetype = nuclear_missile_equipment
		parent = nuclear_missile_equipment_6
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		build_cost_ic = 185.7

		air_range = 25000
		maximum_speed = 8000
		air_agility = 290
		air_defence = 290
		air_bombing = 600
		air_ground_attack = 100
	}

	nuclear_missile_equipment_8 = {
		year = 2035

		archetype = nuclear_missile_equipment
		parent = nuclear_missile_equipment_7
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		build_cost_ic = 195

		air_range = 25000
		maximum_speed = 8000
		air_agility = 300
		air_defence = 300
		air_bombing = 600
		air_ground_attack = 100
	}
}
