#Cruise Missile Equipment

equipments = {

	guided_missile_equipment = {
		year = 1955

		allow_mission_type = {
			strategic_bomber
			attack_logistics
			port_strike
		}

		is_archetype = yes
		is_buildable = no
		can_license = yes
		type = missile
		group_by = type
		sprite = missile_default
		air_map_icon_frame = 21

		interface_category = interface_category_air

		reliability = 0.8

		# Air vs Navy - high damage / low hit chance / hard to hurt
		naval_strike_attack = 1.5
		naval_strike_targetting = 0.6

		#Space taken in convoy
		lend_lease_cost = 1.5

		build_cost_ic = 54
		resources = {
			aluminium = 1
			tungsten = 1
			chromium = 1
		}

		fuel_consumption = 0
	}

	guided_missile_equipment_1 = {
		year = 1965

		archetype = guided_missile_equipment
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 700
		maximum_speed = 3760
		air_agility = 60
        air_defence = 60
		air_bombing = 25
		air_ground_attack = 20
		
		naval_strike_attack = 15
		naval_strike_targetting = 3

		build_cost_ic = 54
	}

	guided_missile_equipment_2 = {
		year = 1975

		archetype = guided_missile_equipment
		parent = guided_missile_equipment_1
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 900
		maximum_speed = 5760
		air_agility = 70
		air_defence = 70
		air_bombing = 50
		air_ground_attack = 20
		
		naval_strike_attack = 15
		naval_strike_targetting = 5

		build_cost_ic = 56.7
	}

	guided_missile_equipment_3 = {
		year = 1985

		archetype = guided_missile_equipment
		parent = guided_missile_equipment_2
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 1300
		maximum_speed = 6048
		air_agility = 80
		air_defence = 80
		air_bombing = 75
		air_ground_attack = 20
		
		naval_strike_attack = 15
		naval_strike_targetting = 7

		build_cost_ic = 59.4
	}

	guided_missile_equipment_4 = {
		year = 1995

		archetype = guided_missile_equipment
		parent = guided_missile_equipment_3
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 1500
		maximum_speed = 6350
		air_agility = 90
		air_defence = 90
		air_bombing = 100
		air_ground_attack = 20
		
		naval_strike_attack = 15
		naval_strike_targetting = 9

		build_cost_ic = 65.64
	}

	guided_missile_equipment_5 = {
		year = 2005

		archetype = guided_missile_equipment
		parent = guided_missile_equipment_4
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 1600
		maximum_speed = 6667
		air_agility = 100
		air_defence = 100
		air_bombing = 125
		air_ground_attack = 25
		
		naval_strike_attack = 15
		naval_strike_targetting = 11

		build_cost_ic = 71.8
	}

	guided_missile_equipment_6 = {
		year = 2015

		archetype = guided_missile_equipment
		parent = guided_missile_equipment_5
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 1700
		maximum_speed = 7001
		air_agility = 110
		air_defence = 110
		air_bombing = 150
		air_ground_attack = 30
		
		naval_strike_attack = 13
		naval_strike_targetting = 13

		build_cost_ic = 79
	}

	guided_missile_equipment_7 = {
		year = 2025

		archetype = guided_missile_equipment
		parent = guided_missile_equipment_6
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 1900
		maximum_speed = 7351
		air_agility = 120
		air_defence = 120
		air_bombing = 175
		air_ground_attack = 35
		
		naval_strike_attack = 15
		naval_strike_targetting = 15

		build_cost_ic = 86.9
	}

	guided_missile_equipment_8 = {
		year = 2035

		archetype = guided_missile_equipment
		parent = guided_missile_equipment_7
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 2000
		maximum_speed = 7718
		air_agility = 130
		air_defence = 130
		air_bombing = 200
		air_ground_attack = 40
		
		naval_strike_attack = 17
		naval_strike_targetting = 17

		build_cost_ic = 95.6
	}

	hypersonic_missile_equipment = {
		year = 1936

		allow_mission_type = {
			strategic_bomber
			attack_logistics
			port_strike
		}

		is_archetype = yes
		is_buildable = no
		can_license = no
		type = missile
		group_by = type
		sprite = missile_default
		air_map_icon_frame = 9

		interface_category = interface_category_air

		reliability = 0.8

		# Air vs Navy - high damage / low hit chance / hard to hurt
		naval_strike_attack = 1.5
		naval_strike_targetting = 0.6

		#Space taken in convoy
		lend_lease_cost = 1.5

		build_cost_ic = 79.6
		resources = {
			aluminium = 2
			tungsten = 1
			chromium = 1
		}

		fuel_consumption = 0
	}

	hypersonic_missile_equipment_1 = {
		year = 2025

		archetype = hypersonic_missile_equipment
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 1900
		maximum_speed = 8051
		air_agility = 140
		air_defence = 140
		air_bombing = 225
		air_ground_attack = 45
		
		naval_strike_attack = 15
		naval_strike_targetting = 15

		build_cost_ic = 83.57
	}

	hypersonic_missile_equipment_2 = {
		year = 2035

		archetype = hypersonic_missile_equipment
		parent = hypersonic_missile_equipment_1
		is_buildable = yes
		one_use_only = yes
		sprite = missile_default

		air_range = 2000
		maximum_speed = 8634
		air_agility = 150
		air_defence = 150
		air_bombing = 250
		air_ground_attack = 50
		
		naval_strike_attack = 17
		naval_strike_targetting = 17

		build_cost_ic = 87.75
	}
}