mio_policy_navy_welding_specialists = {
	icon = GFX_generic_mio_department_icon_infantry_quality
	allowed = {
		OR = {
			has_mio_equipment_type = capital_ship
			has_mio_equipment_type = screen_ship
			has_mio_equipment_type = submarine
			has_mio_equipment_type = carrier
			has_mio_equipment_type = mio_cat_eq_all_carrier
			has_mio_equipment_type = mio_cat_eq_all_cruiser
			has_mio_equipment_type = mio_cat_eq_all_destroyer
			has_mio_equipment_type = mio_cat_eq_all_battleship
		}
	}
	available = { has_mio_size > 5 }
	production_bonus = {
		same_as_mio = {
			production_cost_factor = -0.05
			reliability = -0.05
		}
	}
}

mio_policy_navy_stable_platforms = {
	icon = GFX_generic_mio_department_icon_infantry_quality
	allowed = {
		OR = {
			has_mio_equipment_type = capital_ship
			has_mio_equipment_type = screen_ship
			has_mio_equipment_type = submarine
			has_mio_equipment_type = carrier
		}
	}
	available = { has_mio_size > 5 }
	equipment_bonus = {
		same_as_mio = {
			naval_light_gun_hit_chance_factor = 0.2
		}
	}
}


mio_policy_navy_coastal_battlefleet = {
	icon = GFX_generic_mio_department_icon_infantry_quality
	allowed = {
		OR = {
			has_mio_equipment_type = capital_ship
			has_mio_equipment_type = screen_ship
			has_mio_equipment_type = submarine
			has_mio_equipment_type = carrier
		}
	}
	available = { has_mio_size > 5 }
	equipment_bonus = {
		same_as_mio = {
			build_cost_ic = -0.1
			naval_range = -0.25
		}
	}
}
