﻿division_template = {
	name = "Armored Brigade"

	regiments = {
		armor_Bat = { x = 0 y = 0 }
		armor_Bat = { x = 0 y = 1 }
		armor_Bat = { x = 0 y = 2 }
		Arm_Inf_Bat = { x = 0 y = 3 }
	}

	support = {
		SP_AA_Battery = { x = 0 y = 0 }
		SP_Arty_Battery = { x = 0 y = 1 }

	}

}

division_template = {
	name = "Ranger Brigade"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		Special_Forces = { x = 0 y = 1 }
		Special_Forces = { x = 0 y = 2 }

	}

	support = {
		Arty_Battery = { x = 0 y = 0 }
	}
	priority = 2
}

division_template = {
	name = "Infantry Brigade"

	regiments = {
		L_Inf_Bat = { x = 0 y = 0 }
		L_Inf_Bat = { x = 0 y = 1 }
		L_Inf_Bat = { x = 0 y = 2 }
	}

	support = {
		Arty_Battery = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Motorized Infantry Brigade"

		regiments = {
			Mot_Inf_Bat = { x = 0 y = 0 }
			Mot_Inf_Bat = { x = 0 y = 1 }
			Mot_Inf_Bat = { x = 0 y = 2 }
		}

		support = {
			Arty_Battery = { x = 0 y = 0 }
		}
}

division_template = {
	name = "Mechanized Infantry Brigade"

		regiments = {
			Mech_Inf_Bat = { x = 0 y = 0 }
			Mech_Inf_Bat = { x = 0 y = 1 }
		}

		support = {
			Arty_Battery = { x = 0 y = 0 }
		}
}
division_template = {
	name = "Airborne Brigade"

		regiments = {
			L_Air_Inf_Bat = { x = 0 y = 0 }
			L_Air_Inf_Bat = { x = 0 y = 1 }
		}
}
division_template = {
	name = "Light Armored Brigade"

		regiments = {
			Mech_Inf_Bat = { x = 0 y = 0 }
			Mech_Inf_Bat = { x = 0 y = 1 }
			L_arm_Bat = { x = 0 y = 2 }
		}

		support = {
			SP_Arty_Battery = { x = 0 y = 0 }
		}
}
division_template = {
	name = "Armored Cavalry Brigade"

		regiments = {
			Arm_Inf_Bat = { x = 0 y = 0 }
			L_arm_Bat = { x = 0 y = 1 }
			L_arm_Bat = { x = 0 y = 2 }

		}

		support = {
			SP_Arty_Battery = { x = 0 y = 0 }
		}
}

units = {
	division = {
		name = "11th Armored Brigade Brigadier Pedro Ruiz Rondon"
		location = 8113
		division_template = "Armored Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "12th Caribbean Ranger Brigade"
		location = 5317
		division_template = "Ranger Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "13th Infantry Brigade"
		location = 4526
		division_template = "Infantry Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "14th Mechanized Infantry Brigade"
		location = 10823
		division_template = "Infantry Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "14th Mechanized Infantry Brigade"
		location = 10767
		division_template = "Infantry Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "21st Motorized Infantry Brigade"
		location = 5056
		division_template = "Motorized Infantry Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "22nd Mountain Infantry Brigade"
		location = 12115
		division_template = "Ranger Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "25th Mechanized Infantry Brigade"
		location = 8080
		division_template = "Mechanized Infantry Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "31st Mechanized Infantry Brigade"
		location = 12261
		division_template = "Mechanized Infantry Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "32nd Caribbean Ranger Brigade"
		location = 10879
		division_template = "Ranger Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "41st Armored Brigade"
		location = 2052
		division_template = "Armored Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "42nd Airborne Brigade"
		location = 7915
		division_template = "Airborne Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "44th Light Armored Brigade"
		location = 1944
		division_template = "Light Armored Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "51st Jungle Infantry Brigade"
		location = 10736
		division_template = "Ranger Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "52nd Jungle Infantry Brigade"
		location = 8050
		division_template = "Ranger Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "53rd Jungle Infantry Brigade"
		location = 4892
		division_template = "Ranger Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "91st Armored Cavalry Brigade"
		location = 12143
		division_template = "Armored Cavalry Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "92nd Caribbean Ranger Brigade"
		location = 12772
		division_template = "Ranger Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}
	division = {
		name = "93rd Caribbean Ranger Brigade"
		location = 1944
		division_template = "Ranger Brigade"
		start_experience_factor = 0.5
		start_equipment_factor = 0.01
	}


	#22 convoys will be needed
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_weapons3
		amount = 5900
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = infantry_weapons
		amount = 2500
		producer = BEL
	}
	add_equipment_to_stockpile = {
		type = Anti_tank_0
		amount = 600
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Heavy_Anti_tank_0
		amount = 75
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = command_control_equipment1 #C3 Equipment
		amount = 1300
		producer = SOV
	}


	add_equipment_to_stockpile = {
		type = mbt_hull_0 #AMX-30
		variant_name = "AMX-30"
		amount = 81
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = mbt_hull_1 #T-72
		variant_name = "T-72"
		amount = 92
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_0 #AMX-13
		amount = 31
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_1 #FV101 Scorpion
		amount = 78
		producer = ENG
	}

	add_equipment_to_stockpile = {
		type = APC_2 #Dragoon 300
		amount = 42
		producer = USA
		#version_name = "Dragoon 300"
	}
	add_equipment_to_stockpile = {
		type = APC_3 #Tpz-1 Fuchs
		amount = 10
		producer = GER
	}
	add_equipment_to_stockpile = {
		type = APC_1 #LAV-300
		amount = 79
		producer = GER
	}
	add_equipment_to_stockpile = {
		type = util_vehicle_2 #Tiuna
		amount = 310
	}


	add_equipment_to_stockpile = {
		type = IFV_4 #BMP-3
		amount = 123
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_4 #BTR-80
		amount = 114
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = APC_1 #AMX
		amount = 45
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = APC_2 #Dragoon 300
		amount = 36
		producer = USA
		#version_name = "Dragoon 300"
	}

	add_equipment_to_stockpile = {
		type = SP_arty_0 #Mk F3
		amount = 12
		producer = FRA
	}

	add_equipment_to_stockpile = {
		type = SP_arty_1 #2S19 Msta
		amount = 48
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = artillery_0 #M101A1
		amount = 52
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = artillery_0 #Model 56
		amount = 40
		producer = ITA
	}
	add_equipment_to_stockpile = {
		type = artillery_0 #M114
		amount = 12
		producer = USA
		#version_name = "M114"
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0 #BM-21
		amount = 24
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_0 #MAR-290
		amount = 20
		producer = ISR
	}

	add_equipment_to_stockpile = {
		type = SP_R_arty_2 #9A52 Smerch
		amount = 12
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = attack_helicopter2 #Mi-35M2 Hind
		amount = 10
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = MR_Fighter1 #F-5
		amount = 10
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = MR_Fighter2 #F-16
		amount = 21
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = MR_Fighter3 #Su-30MKV
		amount = 23
		producer = SOV
	}

	add_equipment_to_stockpile = {
		type = L_Strike_fighter1 #OV-10A Bronco
		amount = 7
		producer = USA
		#version_name = "OV-10A Bronco"
	}

	add_equipment_to_stockpile = {
		type = Rec_tank_2
		amount = 5
		producer = CHI
	}
	add_equipment_to_stockpile = {
		type = IFV_5 #ZBD-08
		amount = 10
		producer = CHI
	}
	add_equipment_to_stockpile = {
		type = IFV_5 #ZBD-08
		amount = 5
		producer = CHI
		#version_name = "ZBD2000"
	}

	add_equipment_to_stockpile = {
		type = APC_2 #EE-11 Urutu
		amount = 37
		producer = BRA
	}

	add_equipment_to_stockpile = {
		type = APC_3 #AAV
		amount = 11
		producer = USA
	}

	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Bell UH-1 Iroquois
		amount = 12
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Mi-17V
		amount = 12
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter2 #Mil Mi-26 Halo
		amount = 3
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Sea King HU5/AS-61D
		amount = 2
		producer = USA
		#version_name = "Sea King HU5"
	}
	add_equipment_to_stockpile = {
		type = transport_plane1 #C-130 Hercules
		amount = 5
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_plane1 #C-130 Hercules
		amount = 5
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = transport_plane1 #Aeritalia G.222
		amount = 1
		producer = ITA
	}
	add_equipment_to_stockpile = {
		type = transport_plane2 #Shaanxi Y-8
		amount = 8
		producer = CHI
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Mi-17V
		amount = 8
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter2 #Eurocopter AS532 Cougar
		amount = 2
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Mi-17V
		amount = 2
		producer = SOV
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter1 #Eurocopter AS332 Super Puma
		amount = 3
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = transport_helicopter2 #Eurocopter AS532 Cougar
		amount = 8
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #AML 60-20
		amount = 6
		producer = FRA
	}
	add_equipment_to_stockpile = {
		type = SP_Anti_Air_0 #M42 Duster
		amount = 6
		producer = USA
		#version_name = "M42 Duster"
	}

	if = {
		limit = { has_dlc = "Death or Dishonor" }
		CHI = {
			create_production_license = {
				target = VEN
				equipment = {
					type = Rec_tank_2 #ZTD-05
				}
				cost_factor = 0
			}
			create_production_license = {
				target = VEN
				equipment = {
					type = APC_4 #ZBL-09
				}
				cost_factor = 0
			}

			create_production_license = {
				target = VEN
				equipment = {
					type = IFV_5 #ZBD-05
				}
				cost_factor = 0
			}


		}
		else = {
			add_equipment_production = {
				equipment = {
					type = APC_3
					creator = "CHI"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
			add_equipment_production = {
				equipment = {
					type = APC_4 #ZBL-09
					creator = "CHI"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}
			add_equipment_production = {
				equipment = {
					type = IFV_5 #ZBD-05
					creator = "CHI"
					version_name = "ZBD2000"
				}
				requested_factories = 1
				progress = 0.2
				efficiency = 50
			}

		}
	}


}